Break up engine/sprites.asm; address yenatch's comments

This commit is contained in:
PikalaxALT
2015-12-01 21:54:11 -05:00
parent ffbf2c0f5d
commit 92a8c491c3
114 changed files with 2610 additions and 2634 deletions

View File

@@ -89,7 +89,7 @@ UnknownScript_0x1a16e0:
checkflag ENGINE_FLYPOINT_GOLDENROD
iftrue .LoadFight1
.LoadFight0
scriptedtrainerdata YOUNGSTER, JOEY1
loadtrainer YOUNGSTER, JOEY1
startbattle
returnafterbattle
loadvar wJoeyFightCount, 1
@@ -97,7 +97,7 @@ UnknownScript_0x1a16e0:
end
.LoadFight1
scriptedtrainerdata YOUNGSTER, JOEY2
loadtrainer YOUNGSTER, JOEY2
startbattle
returnafterbattle
loadvar wJoeyFightCount, 2
@@ -105,7 +105,7 @@ UnknownScript_0x1a16e0:
end
.LoadFight2
scriptedtrainerdata YOUNGSTER, JOEY3
loadtrainer YOUNGSTER, JOEY3
startbattle
returnafterbattle
loadvar wJoeyFightCount, 3
@@ -113,7 +113,7 @@ UnknownScript_0x1a16e0:
end
.LoadFight3
scriptedtrainerdata YOUNGSTER, JOEY4
loadtrainer YOUNGSTER, JOEY4
startbattle
returnafterbattle
loadvar wJoeyFightCount, 4
@@ -121,7 +121,7 @@ UnknownScript_0x1a16e0:
end
.LoadFight4
scriptedtrainerdata YOUNGSTER, JOEY5
loadtrainer YOUNGSTER, JOEY5
startbattle
returnafterbattle
clearflag ENGINE_JOEY