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Break up engine/sprites.asm; address yenatch's comments
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@@ -16,7 +16,7 @@ RocketScript_0x1adbfa:
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waitbutton
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closetext
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winlosstext UnknownText_0x1add67, -1
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scriptedtrainerdata GRUNTM, 31
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loadtrainer GRUNTM, 31
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startbattle
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reloadmapmusic
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returnafterbattle
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@@ -24,7 +24,7 @@ RocketScript_0x1adbfa:
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loadfont
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writetext UnknownText_0x1addc0
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buttonsound
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special Special_RotatePalettesRightMusic
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special Special_FadeOutMusic
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writetext UnknownText_0x1adee1
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waitbutton
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closetext
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