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Break up engine/sprites.asm; address yenatch's comments
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@@ -2014,7 +2014,7 @@ FadeToMenu:: ; 2b29
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; 2b3c
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ReturnToCallingMenu:: ; 2b3c
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CloseSubmenu:: ; 2b3c
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call ClearBGPalettes
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call Function2bae
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call UpdateSprites
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