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Break up engine/sprites.asm; address yenatch's comments
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@@ -699,7 +699,7 @@ Function1728f: ; 1728f (5:728f)
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ld bc, $20
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ld a, BANK(EggHatchGFX)
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call FarCopyBytes
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callba Function8cf53
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callba ClearSpriteAnims
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ld de, VTiles2 tile $00
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ld a, [wJumptableIndex]
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call Function1723c
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@@ -806,7 +806,7 @@ INCBIN "gfx/unknown/017393.2bpp"
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; 173b3
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Function173b3: ; 173b3 (5:73b3)
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callba Function8cf53
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callba ClearSpriteAnims
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ld hl, .SpriteData
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.loop
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ld a, [hli]
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