Update file paths in constants/ and docs/

This commit is contained in:
mid-kid 2018-04-01 17:01:51 +02:00
parent 05ba221eb5
commit 91a768b243
20 changed files with 66 additions and 66 deletions

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@ -17,7 +17,7 @@
const CC ; d (used for pitchoffset) const CC ; d (used for pitchoffset)
; channel ; channel
; ChannelPointers indexes (see engine/audio.asm) ; ChannelPointers indexes (see audio/engine.asm)
const_def const_def
const CHAN1 ; 0 const CHAN1 ; 0
const CHAN2 ; 1 const CHAN2 ; 1

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@ -35,7 +35,7 @@ const_value = 1
const YELLOW_CARPET const YELLOW_CARPET
const GREEN_CARPET const GREEN_CARPET
; DoDecorationAction2.DecoActions indexes (see engine/decorations.asm) ; DoDecorationAction2.DecoActions indexes (see engine/overworld/decorations.asm)
const_value = 1 const_value = 1
const SET_UP_BED const SET_UP_BED
const PUT_AWAY_BED const PUT_AWAY_BED
@ -64,41 +64,41 @@ ENDM
; - DecorationIDs (see data/decorations/decorations.asm) ; - DecorationIDs (see data/decorations/decorations.asm)
const_value = 1 const_value = 1
__enum__ = 0 __enum__ = 0
; FindOwnedBeds.beds values (see engine/decorations.asm) ; FindOwnedBeds.beds values (see engine/overworld/decorations.asm)
const BEDS const BEDS
deco FEATHERY_BED deco FEATHERY_BED
deco PINK_BED deco PINK_BED
deco POLKADOT_BED deco POLKADOT_BED
deco PIKACHU_BED deco PIKACHU_BED
; FindOwnedCarpets.carpets values (see engine/decorations.asm) ; FindOwnedCarpets.carpets values (see engine/overworld/decorations.asm)
const CARPETS const CARPETS
deco RED_CARPET deco RED_CARPET
deco BLUE_CARPET deco BLUE_CARPET
deco YELLOW_CARPET deco YELLOW_CARPET
deco GREEN_CARPET deco GREEN_CARPET
; FindOwnedPlants.plants values (see engine/decorations.asm) ; FindOwnedPlants.plants values (see engine/overworld/decorations.asm)
const PLANTS const PLANTS
deco MAGNAPLANT deco MAGNAPLANT
deco TROPICPLANT deco TROPICPLANT
deco JUMBOPLANT deco JUMBOPLANT
; FindOwnedPosters.posters values (see engine/decorations.asm) ; FindOwnedPosters.posters values (see engine/overworld/decorations.asm)
const POSTERS const POSTERS
deco TOWN_MAP deco TOWN_MAP
deco PIKACHU_POSTER deco PIKACHU_POSTER
deco CLEFAIRY_POSTER deco CLEFAIRY_POSTER
deco JIGGLYPUFF_POSTER deco JIGGLYPUFF_POSTER
; FindOwnedConsoles.consoles values (see engine/decorations.asm) ; FindOwnedConsoles.consoles values (see engine/overworld/decorations.asm)
const CONSOLES const CONSOLES
deco FAMICOM deco FAMICOM
deco SNES deco SNES
deco N64 deco N64
deco VIRTUAL_BOY deco VIRTUAL_BOY
; FindOwnedBigDolls.big_dolls values (see engine/decorations.asm) ; FindOwnedBigDolls.big_dolls values (see engine/overworld/decorations.asm)
const BIG_DOLLS const BIG_DOLLS
deco BIG_SNORLAX_DOLL deco BIG_SNORLAX_DOLL
deco BIG_ONIX_DOLL deco BIG_ONIX_DOLL
deco BIG_LAPRAS_DOLL deco BIG_LAPRAS_DOLL
; FindOwnedOrnaments.ornaments values (see engine/decorations.asm) ; FindOwnedOrnaments.ornaments values (see engine/overworld/decorations.asm)
const DOLLS const DOLLS
deco PIKACHU_DOLL deco PIKACHU_DOLL
deco SURF_PIKACHU_DOLL deco SURF_PIKACHU_DOLL

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@ -1,4 +1,4 @@
; EngineFlags indexes (see engine/engine_flasg.asm) ; EngineFlags indexes (see engine/engine_flags.asm)
const_def const_def
; wPokegearFlags ; wPokegearFlags
const ENGINE_RADIO_CARD const ENGINE_RADIO_CARD

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@ -41,7 +41,7 @@ SPRITEOAMSTRUCT_LENGTH EQU const_value
NUM_SPRITE_OAM_STRUCTS EQU 40 ; see wVirtualOAM NUM_SPRITE_OAM_STRUCTS EQU 40 ; see wVirtualOAM
; PokeAnims indexes (see engine/pic_animation.asm) ; PokeAnims indexes (see engine/gfx/pic_animation.asm)
const_def const_def
const ANIM_MON_SLOW const ANIM_MON_SLOW
const ANIM_MON_NORMAL const ANIM_MON_NORMAL

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@ -3,7 +3,7 @@
; - ItemNames (see data/items/names.asm) ; - ItemNames (see data/items/names.asm)
; - ItemDescriptions (see data/items/descriptions.asm) ; - ItemDescriptions (see data/items/descriptions.asm)
; - ItemAttributes (see data/items/attributes.asm) ; - ItemAttributes (see data/items/attributes.asm)
; - ItemEffects (see engine/item_effects.asm) ; - ItemEffects (see engine/items/item_effects.asm)
const_def const_def
const NO_ITEM ; 00 const NO_ITEM ; 00
const MASTER_BALL ; 01 const MASTER_BALL ; 01

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@ -17,8 +17,8 @@ ITEMATTR_STRUCT_LENGTH EQU const_value
const TM_HM ; 4 const TM_HM ; 4
; item menu types ; item menu types
; UseItem.dw indexes (see engine/pack.asm) ; UseItem.dw indexes (see engine/items/pack.asm)
; UseRegisteredItem.SwitchTo indexes (see engine/select_menu.asm) ; UseRegisteredItem.SwitchTo indexes (see engine/overworld/select_menu.asm)
ITEMMENU_NOUSE EQU 0 ITEMMENU_NOUSE EQU 0
ITEMMENU_CURRENT EQU 4 ITEMMENU_CURRENT EQU 4
ITEMMENU_PARTY EQU 5 ITEMMENU_PARTY EQU 5
@ -130,7 +130,7 @@ MAIL_STRUCT_LENGTH EQU $2f ; mailmsg struct
const HELD_FOCUS_BAND const HELD_FOCUS_BAND
; mart types (see engine/mart.asm) ; mart types (see engine/items/mart.asm)
const_def const_def
const MARTTYPE_STANDARD const MARTTYPE_STANDARD
const MARTTYPE_BITTER const MARTTYPE_BITTER

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@ -103,6 +103,6 @@ const_value = -1
NUM_SPAWNS EQU const_value NUM_SPAWNS EQU const_value
; outdoor sprite limits (see engine/overworld.asm) ; outdoor sprite limits (see engine/overworld/overworld.asm)
MAX_OUTDOOR_SPRITES EQU 23 MAX_OUTDOOR_SPRITES EQU 23
SPRITE_GFX_LIST_CAPACITY EQU $20 SPRITE_GFX_LIST_CAPACITY EQU $20

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@ -121,7 +121,7 @@ MAPOBJECT_SCREEN_WIDTH EQU 12
NUM_SPRITEMOVEDATA EQU const_value NUM_SPRITEMOVEDATA EQU const_value
SPRITEMOVEDATA_FIELDS EQU 6 SPRITEMOVEDATA_FIELDS EQU 6
; MapObjectMovementPattern.Pointers indexes (see engine/map_objects.asm) ; MapObjectMovementPattern.Pointers indexes (see engine/overworld/map_objects.asm)
const_def const_def
const SPRITEMOVEFN_00 ; 00 const SPRITEMOVEFN_00 ; 00
const SPRITEMOVEFN_RANDOM_WALK_Y ; 01 const SPRITEMOVEFN_RANDOM_WALK_Y ; 01
@ -152,7 +152,7 @@ SPRITEMOVEDATA_FIELDS EQU 6
const SPRITEMOVEFN_BOULDERDUST ; 1a const SPRITEMOVEFN_BOULDERDUST ; 1a
const SPRITEMOVEFN_GRASS ; 1b const SPRITEMOVEFN_GRASS ; 1b
; StepTypesJumptable indexes (see engine/map_objects.asm) ; StepTypesJumptable indexes (see engine/overworld/map_objects.asm)
const_def const_def
const STEP_TYPE_00 ; 00 const STEP_TYPE_00 ; 00
const STEP_TYPE_SLEEP ; 01 const STEP_TYPE_SLEEP ; 01
@ -181,7 +181,7 @@ SPRITEMOVEDATA_FIELDS EQU 6
const STEP_TYPE_18 ; 18 const STEP_TYPE_18 ; 18
const STEP_TYPE_SKYFALL_TOP ; 19 const STEP_TYPE_SKYFALL_TOP ; 19
; ObjectActionPairPointers indexes (see engine/map_object_action.asm) ; ObjectActionPairPointers indexes (see engine/overworld/map_object_action.asm)
const_def const_def
const OBJECT_ACTION_00 ; 00 const OBJECT_ACTION_00 ; 00
const OBJECT_ACTION_STAND ; 01 const OBJECT_ACTION_STAND ; 01
@ -237,7 +237,7 @@ SPRITEMOVEDATA_FIELDS EQU 6
const FACING_GRASS_2 ; 1f const FACING_GRASS_2 ; 1f
; DoPlayerMovement.DoStep arguments (see engine/player_movement.asm) ; DoPlayerMovement.DoStep arguments (see engine/overworld/player_movement.asm)
const_def const_def
const STEP_SLOW ; 0 const STEP_SLOW ; 0
const STEP_WALK ; 1 const STEP_WALK ; 1

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@ -14,7 +14,7 @@
const MAPSETUP_BADWARP ; fb const MAPSETUP_BADWARP ; fb
const MAPSETUP_FLY ; fc const MAPSETUP_FLY ; fc
; MapSetupCommands indexes (see engine/map_setup.asm) ; MapSetupCommands indexes (see engine/overworld/map_setup.asm)
; Names taken from Condensation water's scripting compendium ; Names taken from Condensation water's scripting compendium
; https://hax.iimarck.us/files/scriptingcodes_eng.htm ; https://hax.iimarck.us/files/scriptingcodes_eng.htm
const_def const_def

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@ -34,7 +34,7 @@
; MonMenuOptions indexes (see data/mon_menu.asm) ; MonMenuOptions indexes (see data/mon_menu.asm)
; used by PokemonActionSubmenu (see engine/start_menu.asm) ; used by PokemonActionSubmenu (see engine/menus/start_menu.asm)
const_def 1 const_def 1
; moves ; moves
const MONMENUITEM_CUT ; 1 const MONMENUITEM_CUT ; 1
@ -83,7 +83,7 @@ HMENURETURN_ASM EQU %11111111
const PARTYMENUACTION_GIVE_MON_FEMALE ; unused const PARTYMENUACTION_GIVE_MON_FEMALE ; unused
const PARTYMENUACTION_GIVE_ITEM const PARTYMENUACTION_GIVE_ITEM
const PARTYMENUACTION_MOBILE ; mobile const PARTYMENUACTION_MOBILE ; mobile
; PrintPartyMenuActionText arguments (see engine/party_menu.asm) ; PrintPartyMenuActionText arguments (see engine/pokemon/party_menu.asm)
const_def $f0 const_def $f0
const PARTYMENUTEXT_HEAL_PSN const PARTYMENUTEXT_HEAL_PSN
const PARTYMENUTEXT_HEAL_BRN const PARTYMENUTEXT_HEAL_BRN

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@ -1,8 +1,8 @@
; radio channel ids ; radio channel ids
; indexes for: ; indexes for:
; - RadioChannelSongs (see data/radio/channel_music.asm) ; - RadioChannelSongs (see data/radio/channel_music.asm)
; - PlayRadioShow/RadioJumptable (see engine/radio.asm) ; - PlayRadioShow/RadioJumptable (see engine/pokegear/radio.asm)
; - RadioChannels (see engine/radio.asm) ; - RadioChannels (see engine/pokegear/radio.asm)
const_def const_def
const OAKS_POKEMON_TALK ; 00 const OAKS_POKEMON_TALK ; 00
const POKEDEX_SHOW ; 01 const POKEDEX_SHOW ; 01
@ -94,7 +94,7 @@
const POKEDEX_SHOW_7 ; 56 const POKEDEX_SHOW_7 ; 56
const POKEDEX_SHOW_8 ; 57 const POKEDEX_SHOW_8 ; 57
; PlayRadio.StationPointers indexes (see engine/pokegear.asm) ; PlayRadio.StationPointers indexes (see engine/pokegear/pokegear.asm)
const_def const_def
const MAPRADIO_POKEMON_CHANNEL const MAPRADIO_POKEMON_CHANNEL
const MAPRADIO_OAKS_POKEMON_TALK const MAPRADIO_OAKS_POKEMON_TALK
@ -106,7 +106,7 @@
const MAPRADIO_LETS_ALL_SING const MAPRADIO_LETS_ALL_SING
const MAPRADIO_ROCKET const MAPRADIO_ROCKET
; These tables in engine/radio.asm are all sized to a power of 2 ; These tables in engine/pokegear/radio.asm are all sized to a power of 2
; so there's no need for a rejection sampling loop ; so there's no need for a rejection sampling loop
NUM_OAKS_POKEMON_TALK_ADVERBS EQU 16 ; OaksPKMNTalk8.Adverbs NUM_OAKS_POKEMON_TALK_ADVERBS EQU 16 ; OaksPKMNTalk8.Adverbs
NUM_OAKS_POKEMON_TALK_ADJECTIVES EQU 16 ; OaksPKMNTalk9.Adjectives NUM_OAKS_POKEMON_TALK_ADJECTIVES EQU 16 ; OaksPKMNTalk9.Adjectives
@ -117,7 +117,7 @@ NUM_PNP_PLACES_ADJECTIVES EQU 16 ; PeoplePlaces7.Adjectives
NUM_PASSWORD_CATEGORIES EQU 11 NUM_PASSWORD_CATEGORIES EQU 11
NUM_PASSWORDS_PER_CATEGORY EQU 3 NUM_PASSWORDS_PER_CATEGORY EQU 3
; GetBuenasPassword.StringFunctionJumpTable indexes (see engine/radio.asm) ; GetBuenasPassword.StringFunctionJumpTable indexes (see engine/pokegear/radio.asm)
const_def const_def
const BUENA_MON const BUENA_MON
const BUENA_ITEM const BUENA_ITEM

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@ -1,4 +1,4 @@
; GetSGBLayout arguments (see engine/cgb_layouts.asm and engine/sgb_layouts.asm) ; GetSGBLayout arguments (see engine/gfx/cgb_layouts.asm and engine/gfx/sgb_layouts.asm)
const_def const_def
const SCGB_BATTLE_GRAYSCALE const SCGB_BATTLE_GRAYSCALE
const SCGB_BATTLE_COLORS const SCGB_BATTLE_COLORS
@ -36,7 +36,7 @@ SCGB_PARTY_MENU_HP_PALS EQU -4
SCGB_RAM EQU -1 SCGB_RAM EQU -1
; PredefPals indexes (see gfx/sgb/predef.pal) ; PredefPals indexes (see gfx/sgb/predef.pal)
; GetPredefPal arguments (see engine/color.asm) ; GetPredefPal arguments (see engine/gfx/color.asm)
const_def const_def
const PREDEFPAL_00 const PREDEFPAL_00
const PREDEFPAL_PALLET const PREDEFPAL_PALLET

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@ -38,7 +38,7 @@ NUM_MEM_BUFFERS EQU const_value
; writecode/checkcode arguments ; writecode/checkcode arguments
; _GetVarAction.VarActionTable indexes (see engine/variables.asm) ; _GetVarAction.VarActionTable indexes (see engine/overworld/variables.asm)
const_def const_def
const VAR_STRINGBUFFER2 ; 00 const VAR_STRINGBUFFER2 ; 00
const VAR_PARTYCOUNT ; 01 const VAR_PARTYCOUNT ; 01
@ -75,7 +75,7 @@ RETVAR_ADDR_DE EQU (1 << 6)
RETVAR_EXECUTE EQU (2 << 6) RETVAR_EXECUTE EQU (2 << 6)
; PlayerEventScriptPointers indexes (see engine/events.asm) ; PlayerEventScriptPointers indexes (see engine/overworld/events.asm)
const_def -1 const_def -1
const PLAYEREVENT_MAPSCRIPT const PLAYEREVENT_MAPSCRIPT
const PLAYEREVENT_NONE const PLAYEREVENT_NONE
@ -92,7 +92,7 @@ NUM_PLAYER_EVENTS EQU const_value
; bg_event types ; bg_event types
; TryBGEvent arguments (see engine/events.asm) ; TryBGEvent arguments (see engine/overworld/events.asm)
const_def const_def
const BGEVENT_READ const BGEVENT_READ
const BGEVENT_UP const BGEVENT_UP
@ -105,7 +105,7 @@ NUM_PLAYER_EVENTS EQU const_value
const BGEVENT_COPY const BGEVENT_COPY
; object_event types ; object_event types
; TryObjectEvent arguments (see engine/events.asm) ; TryObjectEvent arguments (see engine/overworld/events.asm)
const_def const_def
const OBJECTTYPE_SCRIPT const OBJECTTYPE_SCRIPT
const OBJECTTYPE_ITEMBALL const OBJECTTYPE_ITEMBALL
@ -203,7 +203,7 @@ EMOTE_MEM EQU -1
NUM_FRUIT_TREES EQU const_value + -1 NUM_FRUIT_TREES EQU const_value + -1
; describedecoration arguments ; describedecoration arguments
; DescribeDecoration.JumpTable indexes (see engine/decorations.asm) ; DescribeDecoration.JumpTable indexes (see engine/overworld/decorations.asm)
const_def const_def
const DECODESC_POSTER ; 0 const DECODESC_POSTER ; 0
const DECODESC_LEFT_DOLL ; 1 const DECODESC_LEFT_DOLL ; 1
@ -259,7 +259,7 @@ NUM_FRUIT_TREES EQU const_value + -1
const HEALMACHINE_HALL_OF_FAME ; 2 const HEALMACHINE_HALL_OF_FAME ; 2
; UnownPuzzle writebyte arguments ; UnownPuzzle writebyte arguments
; LoadUnownPuzzlePiecesGFX.LZPointers indexes (see engine/unown_puzzle.asm) ; LoadUnownPuzzlePiecesGFX.LZPointers indexes (see engine/games/unown_puzzle.asm)
const_def const_def
const UNOWNPUZZLE_KABUTO ; 0 const UNOWNPUZZLE_KABUTO ; 0
const UNOWNPUZZLE_OMANYTE ; 1 const UNOWNPUZZLE_OMANYTE ; 1

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@ -67,7 +67,7 @@ NUM_SPRITE_ANIM_STRUCTS EQU 10 ; see wSpriteAnimationStructs
const SPRITE_ANIM_INDEX_INTRO_SUICUNE_AWAY ; 2b const SPRITE_ANIM_INDEX_INTRO_SUICUNE_AWAY ; 2b
const SPRITE_ANIM_INDEX_CELEBI ; 2c const SPRITE_ANIM_INDEX_CELEBI ; 2c
; DoAnimFrame.Jumptable indexes (see engine/sprite_anims.asm) ; DoAnimFrame.Jumptable indexes (see engine/gfx/sprite_anims.asm)
const_def const_def
const SPRITE_ANIM_SEQ_NULL ; 00 const SPRITE_ANIM_SEQ_NULL ; 00
const SPRITE_ANIM_SEQ_PARTY_MON ; 01 const SPRITE_ANIM_SEQ_PARTY_MON ; 01

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@ -144,7 +144,7 @@ SPRITE_POKEMON EQU const_value
const SPRITE_LUGIA ; a1 const SPRITE_LUGIA ; a1
const SPRITE_HO_OH ; a2 const SPRITE_HO_OH ; a2
; special GetMonSprite values (see engine/overworld.asm) ; special GetMonSprite values (see engine/overworld/overworld.asm)
const_def $e0 const_def $e0
const SPRITE_DAY_CARE_MON_1 ; e0 const SPRITE_DAY_CARE_MON_1 ; e0
const SPRITE_DAY_CARE_MON_2 ; e1 const SPRITE_DAY_CARE_MON_2 ; e1

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@ -36,7 +36,7 @@ TEXTBOX_INNERY EQU TEXTBOX_Y + 2
const PRINTNUM_RIGHTALIGN_F ; 6 const PRINTNUM_RIGHTALIGN_F ; 6
const PRINTNUM_LEADINGZEROS_F ; 7 const PRINTNUM_LEADINGZEROS_F ; 7
; PrintNum arguments (see engine/printnum.asm) ; PrintNum arguments (see engine/math/printnum.asm)
PRINTNUM_MONEY EQU 1 << PRINTNUM_MONEY_F PRINTNUM_MONEY EQU 1 << PRINTNUM_MONEY_F
PRINTNUM_RIGHTALIGN EQU 1 << PRINTNUM_RIGHTALIGN_F PRINTNUM_RIGHTALIGN EQU 1 << PRINTNUM_RIGHTALIGN_F
PRINTNUM_LEADINGZEROS EQU 1 << PRINTNUM_LEADINGZEROS_F PRINTNUM_LEADINGZEROS EQU 1 << PRINTNUM_LEADINGZEROS_F

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@ -490,7 +490,7 @@ This is a bug with `LongAnim_UpdateVariables` in [engine/battle/anim_hp_bar.asm]
([Video](https://www.youtube.com/watch?v=9KyNVIZxJvI)) ([Video](https://www.youtube.com/watch?v=9KyNVIZxJvI))
This is a bug with `ShortHPBar_CalcPixelFrame` in [engine/anim_hp_bar.asm](/engine/anim_hp_bar.asm): This is a bug with `ShortHPBar_CalcPixelFrame` in [engine/battle/anim_hp_bar.asm](/engine/battle/anim_hp_bar.asm):
```asm ```asm
ld b, 0 ld b, 0
@ -519,7 +519,7 @@ This is a bug with `ShortHPBar_CalcPixelFrame` in [engine/anim_hp_bar.asm](/engi
This can bring Pokémon straight from level 1 to 100 by gaining just a few experience points. This can bring Pokémon straight from level 1 to 100 by gaining just a few experience points.
This is a bug with `CalcExpAtLevel` in [engine/experience.asm](/engine/experience.asm): This is a bug with `CalcExpAtLevel` in [engine/pokemon/experience.asm](/engine/pokemon/experience.asm):
```asm ```asm
CalcExpAtLevel: ; 50e47 CalcExpAtLevel: ; 50e47
@ -589,7 +589,7 @@ Text_StringBuffer2ExpPoints::
## BRN/PSN/PAR do not affect catch rate ## BRN/PSN/PAR do not affect catch rate
This is a bug with `PokeBallEffect` in [engine/item_effects.asm](/engine/item_effects.asm): This is a bug with `PokeBallEffect` in [engine/items/item_effects.asm](/engine/items/item_effects.asm):
```asm ```asm
; This routine is buggy. It was intended that SLP and FRZ provide a higher ; This routine is buggy. It was intended that SLP and FRZ provide a higher
@ -923,7 +923,7 @@ This is a bug with `_HallOfFamePC.DisplayMonAndStrings` in [engine/events/hallof
([Video](https://www.youtube.com/watch?v=ojq3xqfRF6I)) ([Video](https://www.youtube.com/watch?v=ojq3xqfRF6I))
This is a bug with `Slots_PayoutAnim` in [engine/slot_machine.asm](/engine/slot_machine.asm): This is a bug with `Slots_PayoutAnim` in [engine/games/slot_machine.asm](/engine/games/slot_machine.asm):
```asm ```asm
.okay .okay
@ -973,7 +973,7 @@ This is a bug with `PlayBattleMusic` in [engine/battle/start_battle.asm](/engine
## No bump noise if standing on tile `$3E` ## No bump noise if standing on tile `$3E`
This is a bug with `DoPlayerMovement.CheckWarp` in [engine/player_movement.asm](/engine/player_movement.asm): This is a bug with `DoPlayerMovement.CheckWarp` in [engine/overworld/player_movement.asm](/engine/overworld/player_movement.asm):
```asm ```asm
; Bug: Since no case is made for STANDING here, it will check ; Bug: Since no case is made for STANDING here, it will check
@ -1108,7 +1108,7 @@ In [home/map.asm](/home/map.asm):
This bug is why the Lapras in [maps/UnionCaveB2F.asm](/maps/UnionCaveB2F.asm), which uses `SPRITEMOVEDATA_SWIM_WANDER`, is not restricted by its `1, 1` movement radius. This bug is why the Lapras in [maps/UnionCaveB2F.asm](/maps/UnionCaveB2F.asm), which uses `SPRITEMOVEDATA_SWIM_WANDER`, is not restricted by its `1, 1` movement radius.
In [engine/npc_movement.asm](/engine/npc_movement.asm): In [engine/overworld/npc_movement.asm](/engine/overworld/npc_movement.asm):
```asm ```asm
ld hl, OBJECT_FLAGS1 ld hl, OBJECT_FLAGS1
@ -1126,7 +1126,7 @@ In [engine/npc_movement.asm](/engine/npc_movement.asm):
This bug can allow you to talk to Eusine in Celadon City and encounter Ho-Oh with only traded legendary beasts. This bug can allow you to talk to Eusine in Celadon City and encounter Ho-Oh with only traded legendary beasts.
In [engine/search.asm](/engine/search.asm): In [engine/pokemon/search.asm](/engine/pokemon/search.asm):
```asm ```asm
; check OT ; check OT
@ -1157,7 +1157,7 @@ endr
This bug can affect Mew or Pokémon other than Ditto that used Transform via Mirror Move or Sketch. This bug can affect Mew or Pokémon other than Ditto that used Transform via Mirror Move or Sketch.
This is a bug with `PokeBallEffect` in [engine/item_effects.asm](/engine/item_effects.asm): This is a bug with `PokeBallEffect` in [engine/items/item_effects.asm](/engine/items/item_effects.asm):
```asm ```asm
ld hl, wEnemySubStatus5 ld hl, wEnemySubStatus5
@ -1229,7 +1229,7 @@ This is a bug with `PokeBallEffect` in [engine/item_effects.asm](/engine/item_ef
([Video](https://www.youtube.com/watch?v=v1ErZdLCIyU)) ([Video](https://www.youtube.com/watch?v=v1ErZdLCIyU))
This is a bug with `PokeBallEffect` in [engine/item_effects.asm](/engine/item_effects.asm): This is a bug with `PokeBallEffect` in [engine/items/item_effects.asm](/engine/items/item_effects.asm):
```asm ```asm
.room_in_party .room_in_party
@ -1254,7 +1254,7 @@ This is a bug with `PokeBallEffect` in [engine/item_effects.asm](/engine/item_ef
## `HELD_CATCH_CHANCE` has no effect ## `HELD_CATCH_CHANCE` has no effect
This is a bug with `PokeBallEffect` in [engine/item_effects.asm](/engine/item_effects.asm): This is a bug with `PokeBallEffect` in [engine/items/item_effects.asm](/engine/items/item_effects.asm):
```asm ```asm
; BUG: farcall overwrites a, and GetItemHeldEffect takes b anyway. ; BUG: farcall overwrites a, and GetItemHeldEffect takes b anyway.
@ -1281,7 +1281,7 @@ This is a bug with `PokeBallEffect` in [engine/item_effects.asm](/engine/item_ef
## Only the first three `EvosAttacks` evolution entries can have Stone compatibility reported correctly ## Only the first three `EvosAttacks` evolution entries can have Stone compatibility reported correctly
This is a bug with `PlacePartyMonEvoStoneCompatibility.DetermineCompatibility` in [engine/party_menu.asm](/engine/party_menu.asm): This is a bug with `PlacePartyMonEvoStoneCompatibility.DetermineCompatibility` in [engine/pokemon/party_menu.asm](/engine/pokemon/party_menu.asm):
```asm ```asm
.DetermineCompatibility: ; 50268 .DetermineCompatibility: ; 50268
@ -1304,7 +1304,7 @@ This is a bug with `PlacePartyMonEvoStoneCompatibility.DetermineCompatibility` i
## `EVOLVE_STAT` can break Stone compatibility reporting ## `EVOLVE_STAT` can break Stone compatibility reporting
This is a bug with `PlacePartyMonEvoStoneCompatibility.DetermineCompatibility` in [engine/party_menu.asm](/engine/party_menu.asm): This is a bug with `PlacePartyMonEvoStoneCompatibility.DetermineCompatibility` in [engine/pokemon/party_menu.asm](/engine/pokemon/party_menu.asm):
```asm ```asm
.loop2 .loop2
@ -1337,7 +1337,7 @@ This is a bug with `PlacePartyMonEvoStoneCompatibility.DetermineCompatibility` i
## `ScriptCall` can overflow `wScriptStack` and crash ## `ScriptCall` can overflow `wScriptStack` and crash
In [engine/scripting.asm](/engine/scripting.asm): In [engine/overworld/scripting.asm](/engine/overworld/scripting.asm):
```asm ```asm
ScriptCall: ScriptCall:
@ -1377,7 +1377,7 @@ ScriptCall:
## `LoadSpriteGFX` does not limit the capacity of `UsedSprites` ## `LoadSpriteGFX` does not limit the capacity of `UsedSprites`
In [engine/overworld.asm](/engine/overworld.asm): In [engine/overworld/overworld.asm](/engine/overworld/overworld.asm):
```asm ```asm
LoadSpriteGFX: ; 14306 LoadSpriteGFX: ; 14306
@ -1414,7 +1414,7 @@ LoadSpriteGFX: ; 14306
## `ChooseWildEncounter` doesn't really validate the wild Pokémon species ## `ChooseWildEncounter` doesn't really validate the wild Pokémon species
In [engine/wildmons.asm](/engine/wildmons.asm): In [engine/overworld/wildmons.asm](/engine/overworld/wildmons.asm):
```asm ```asm
ChooseWildEncounter: ; 2a14f ChooseWildEncounter: ; 2a14f
@ -1452,7 +1452,7 @@ ValidateTempWildMonSpecies: ; 2a4a0
## `TryObjectEvent` arbitrary code execution ## `TryObjectEvent` arbitrary code execution
In [engine/events.asm](/engine/events.asm): In [engine/overworld/events.asm](/engine/overworld/events.asm):
```asm ```asm
; Bug: If IsInArray returns nc, data at bc will be executed as code. ; Bug: If IsInArray returns nc, data at bc will be executed as code.

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@ -25,7 +25,7 @@ dba_pic: MACRO ; dbw bank, address
ENDM ENDM
``` ```
The offset is translated into a correct bank by `FixPicBank` in [engine/load_pics.asm](/engine/load_pics.asm): The offset is translated into a correct bank by `FixPicBank` in [engine/gfx/load_pics.asm](/engine/gfx/load_pics.asm):
```asm ```asm
FixPicBank: ; 511c5 FixPicBank: ; 511c5
@ -107,7 +107,7 @@ ROMX $49
"Pics 2" "Pics 2"
``` ```
Two routines in [engine/load_pics.asm](/engine/load_pics.asm) make this assumption; `GetFrontpicPointer`: Two routines in [engine/gfx/load_pics.asm](/engine/gfx/load_pics.asm) make this assumption; `GetFrontpicPointer`:
```asm ```asm
ld a, [wCurPartySpecies] ld a, [wCurPartySpecies]
@ -295,7 +295,7 @@ Modify `Pokedex_LoadAnyFootprint`:
NUM_TMS = const_value - TM01 - 2 ; discount ITEM_C3 and ITEM_DC NUM_TMS = const_value - TM01 - 2 ; discount ITEM_C3 and ITEM_DC
``` ```
`GetTMHMNumber` and `GetNumberedTMHM` in [engine/items.asm](/engine/items.asm) have to compensate for this: `GetTMHMNumber` and `GetNumberedTMHM` in [engine/items/items.asm](/engine/items/items.asm) have to compensate for this:
```asm ```asm
GetTMHMNumber:: ; d407 GetTMHMNumber:: ; d407
@ -338,7 +338,7 @@ GetNumberedTMHM: ; d417
Move `ITEM_C3` and `ITEM_DC` above all the TMs in every table of item data. Move `ITEM_C3` and `ITEM_DC` above all the TMs in every table of item data.
Modify engine/items.asm: Modify engine/items/items.asm:
```asm ```asm
GetTMHMNumber:: ; d407 GetTMHMNumber:: ; d407
@ -399,7 +399,7 @@ GetDexEntryPointer: ; 44333
db BANK(PokedexEntries4) db BANK(PokedexEntries4)
``` ```
`GetPokedexEntryBank` in [engine/item_effects.asm](/engine/item_effects.asm): `GetPokedexEntryBank` in [engine/items/item_effects.asm](/engine/items/item_effects.asm):
```asm ```asm
GetPokedexEntryBank: GetPokedexEntryBank:
@ -425,7 +425,7 @@ GetPokedexEntryBank:
db BANK(PokedexEntries4) db BANK(PokedexEntries4)
``` ```
And `PokedexShow_GetDexEntryBank` in [engine/radio.asm](/engine/radio.asm): And `PokedexShow_GetDexEntryBank` in [engine/pokegear/radio.asm](/engine/pokegear/radio.asm):
```asm ```asm
PokedexShow_GetDexEntryBank: PokedexShow_GetDexEntryBank:
@ -457,7 +457,7 @@ PokedexShow_GetDexEntryBank:
## Identical sine wave code and data is repeated five times ## Identical sine wave code and data is repeated five times
`_Sine` in [engine/routines/sine.asm](/engine/routines/sine.asm): `_Sine` in [engine/math/sine.asm](/engine/math/sine.asm):
```asm ```asm
_Sine:: ; 84d9 _Sine:: ; 84d9
@ -466,7 +466,7 @@ _Sine:: ; 84d9
calc_sine_wave calc_sine_wave
``` ```
`Sprites_Cosine` and `Sprites_Sine` in [engine/sprites.asm](/engine/sprites.asm): `Sprites_Cosine` and `Sprites_Sine` in [engine/gfx/sprites.asm](/engine/gfx/sprites.asm):
```asm ```asm
Sprites_Cosine: ; 8e72a Sprites_Cosine: ; 8e72a
@ -583,7 +583,7 @@ ENDM
## `GetForestTreeFrame` works, but it's still bad ## `GetForestTreeFrame` works, but it's still bad
In [engine/tileset_anims.asm](/engine/tileset_anims.asm): In [engine/tilesets/tileset_anims.asm](/engine/tilesets/tileset_anims.asm):
```asm ```asm
GetForestTreeFrame: ; fc54c GetForestTreeFrame: ; fc54c

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@ -1,6 +1,6 @@
# Event Commands # Event Commands
Defined in [macros/scripts/events.asm](/macros/scripts/events.asm) and [engine/scripting.asm:ScriptCommandTable](/engine/scripting.asm). Defined in [macros/scripts/events.asm](/macros/scripts/events.asm) and [engine/overworld/scripting.asm:ScriptCommandTable](/engine/overworld/scripting.asm).
Until this document is filled out, the [G/S Scripting Compendium](https://hax.iimarckus.org/files/scriptingcodes_eng.htm) has descriptions for most of these commands. It was written for G/S binary hacking and not Crystal assembly hacking, so it's not 100% accurate for pokecrystal. Until this document is filled out, the [G/S Scripting Compendium](https://hax.iimarckus.org/files/scriptingcodes_eng.htm) has descriptions for most of these commands. It was written for G/S binary hacking and not Crystal assembly hacking, so it's not 100% accurate for pokecrystal.

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@ -1,6 +1,6 @@
# Movement Commands # Movement Commands
Defined in [macros/scripts/movement.asm](/macros/scripts/movement.asm) and [engine/movement.asm:MovementPointers](/engine/movement.asm). Defined in [macros/scripts/movement.asm](/macros/scripts/movement.asm) and [engine/overworld/movement.asm:MovementPointers](/engine/overworld/movement.asm).
## `$00``$03`: <code>turn_head <i>direction</i></code> ## `$00``$03`: <code>turn_head <i>direction</i></code>