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Update file paths in constants/ and docs/
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@@ -1,8 +1,8 @@
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; radio channel ids
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; indexes for:
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; - RadioChannelSongs (see data/radio/channel_music.asm)
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; - PlayRadioShow/RadioJumptable (see engine/radio.asm)
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; - RadioChannels (see engine/radio.asm)
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; - PlayRadioShow/RadioJumptable (see engine/pokegear/radio.asm)
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; - RadioChannels (see engine/pokegear/radio.asm)
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const_def
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const OAKS_POKEMON_TALK ; 00
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const POKEDEX_SHOW ; 01
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@@ -94,7 +94,7 @@
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const POKEDEX_SHOW_7 ; 56
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const POKEDEX_SHOW_8 ; 57
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; PlayRadio.StationPointers indexes (see engine/pokegear.asm)
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; PlayRadio.StationPointers indexes (see engine/pokegear/pokegear.asm)
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const_def
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const MAPRADIO_POKEMON_CHANNEL
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const MAPRADIO_OAKS_POKEMON_TALK
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@@ -106,7 +106,7 @@
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const MAPRADIO_LETS_ALL_SING
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const MAPRADIO_ROCKET
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; These tables in engine/radio.asm are all sized to a power of 2
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; These tables in engine/pokegear/radio.asm are all sized to a power of 2
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; so there's no need for a rejection sampling loop
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NUM_OAKS_POKEMON_TALK_ADVERBS EQU 16 ; OaksPKMNTalk8.Adverbs
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NUM_OAKS_POKEMON_TALK_ADJECTIVES EQU 16 ; OaksPKMNTalk9.Adjectives
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@@ -117,7 +117,7 @@ NUM_PNP_PLACES_ADJECTIVES EQU 16 ; PeoplePlaces7.Adjectives
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NUM_PASSWORD_CATEGORIES EQU 11
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NUM_PASSWORDS_PER_CATEGORY EQU 3
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; GetBuenasPassword.StringFunctionJumpTable indexes (see engine/radio.asm)
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; GetBuenasPassword.StringFunctionJumpTable indexes (see engine/pokegear/radio.asm)
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const_def
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const BUENA_MON
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const BUENA_ITEM
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