Merge pull request #562 from Rangi42/master

Curr → Cur
This commit is contained in:
Rangi 2018-09-09 17:41:58 -04:00 committed by GitHub
commit 8c435054a0
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28 changed files with 316 additions and 316 deletions

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@ -1,7 +1,7 @@
; wInputType:: ; c2c7 ; wInputType:: ; c2c7
AUTO_INPUT EQU $ff AUTO_INPUT EQU $ff
; wCurrentDexMode:: ; c7d4 ; wCurDexMode:: ; c7d4
const_def const_def
const DEXMODE_NEW const DEXMODE_NEW
const DEXMODE_OLD const DEXMODE_OLD

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@ -32,7 +32,7 @@ CelebiShrineEvent:
inc d inc d
push de push de
ld a, 36 * SPRITEOAMSTRUCT_LENGTH ld a, 36 * SPRITEOAMSTRUCT_LENGTH
ld [wCurrSpriteOAMAddr], a ld [wCurSpriteOAMAddr], a
farcall DoNextFrameForAllSprites farcall DoNextFrameForAllSprites
call CelebiEvent_CountDown call CelebiEvent_CountDown
ld c, 2 ld c, 2

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@ -10,15 +10,15 @@ CheckForHiddenItems:
add SCREEN_HEIGHT / 4 add SCREEN_HEIGHT / 4
ld [wBuffer3], a ld [wBuffer3], a
; Get the pointer for the first bg_event in the map... ; Get the pointer for the first bg_event in the map...
ld hl, wCurrMapBGEventsPointer ld hl, wCurMapBGEventsPointer
ld a, [hli] ld a, [hli]
ld h, [hl] ld h, [hl]
ld l, a ld l, a
; ... before even checking to see if there are any BG events on this map. ; ... before even checking to see if there are any BG events on this map.
ld a, [wCurrMapBGEventCount] ld a, [wCurMapBGEventCount]
and a and a
jr z, .nobgeventitems jr z, .nobgeventitems
; For i = 1:wCurrMapBGEventCount... ; For i = 1:wCurMapBGEventCount...
.loop .loop
; Store the counter in wBuffer2, and store the bg_event pointer in the stack. ; Store the counter in wBuffer2, and store the bg_event pointer in the stack.
ld [wBuffer2], a ld [wBuffer2], a

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@ -38,7 +38,7 @@ ShakeHeadbuttTree:
add hl, bc add hl, bc
ld [hl], FIELDMOVE_TREE ld [hl], FIELDMOVE_TREE
ld a, 36 * SPRITEOAMSTRUCT_LENGTH ld a, 36 * SPRITEOAMSTRUCT_LENGTH
ld [wCurrSpriteOAMAddr], a ld [wCurSpriteOAMAddr], a
farcall DoNextFrameForAllSprites farcall DoNextFrameForAllSprites
call HideHeadbuttTree call HideHeadbuttTree
ld a, 32 ld a, 32
@ -53,7 +53,7 @@ ShakeHeadbuttTree:
jr z, .done jr z, .done
dec [hl] dec [hl]
ld a, 36 * SPRITEOAMSTRUCT_LENGTH ld a, 36 * SPRITEOAMSTRUCT_LENGTH
ld [wCurrSpriteOAMAddr], a ld [wCurSpriteOAMAddr], a
farcall DoNextFrameForAllSprites farcall DoNextFrameForAllSprites
call DelayFrame call DelayFrame
jr .loop jr .loop
@ -126,7 +126,7 @@ OWCutAnimation:
bit 7, a bit 7, a
jr nz, .finish jr nz, .finish
ld a, 36 * SPRITEOAMSTRUCT_LENGTH ld a, 36 * SPRITEOAMSTRUCT_LENGTH
ld [wCurrSpriteOAMAddr], a ld [wCurSpriteOAMAddr], a
callfar DoNextFrameForAllSprites callfar DoNextFrameForAllSprites
call OWCutJumptable call OWCutJumptable
call DelayFrame call DelayFrame
@ -328,7 +328,7 @@ FlyFromAnim:
bit 7, a bit 7, a
jr nz, .exit jr nz, .exit
ld a, 0 * SPRITEOAMSTRUCT_LENGTH ld a, 0 * SPRITEOAMSTRUCT_LENGTH
ld [wCurrSpriteOAMAddr], a ld [wCurSpriteOAMAddr], a
callfar DoNextFrameForAllSprites callfar DoNextFrameForAllSprites
call FlyFunction_FrameTimer call FlyFunction_FrameTimer
call DelayFrame call DelayFrame
@ -365,7 +365,7 @@ FlyToAnim:
bit 7, a bit 7, a
jr nz, .exit jr nz, .exit
ld a, 0 * SPRITEOAMSTRUCT_LENGTH ld a, 0 * SPRITEOAMSTRUCT_LENGTH
ld [wCurrSpriteOAMAddr], a ld [wCurSpriteOAMAddr], a
callfar DoNextFrameForAllSprites callfar DoNextFrameForAllSprites
call FlyFunction_FrameTimer call FlyFunction_FrameTimer
call DelayFrame call DelayFrame

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@ -13,7 +13,7 @@ ReturnFromMapSetupScript::
ld a, [wMapNumber] ld a, [wMapNumber]
ld c, a ld c, a
call GetWorldMapLocation call GetWorldMapLocation
ld [wCurrentLandmark], a ld [wCurLandmark], a
call .CheckNationalParkGate call .CheckNationalParkGate
jr z, .nationalparkgate jr z, .nationalparkgate
@ -23,7 +23,7 @@ ReturnFromMapSetupScript::
.nationalparkgate .nationalparkgate
ld a, -1 ld a, -1
ld [wCurrentLandmark], a ld [wCurLandmark], a
.not_gate .not_gate
ld hl, wEnteredMapFromContinue ld hl, wEnteredMapFromContinue
@ -33,8 +33,8 @@ ReturnFromMapSetupScript::
call .CheckMovingWithinLandmark call .CheckMovingWithinLandmark
jr z, .dont_do_map_sign jr z, .dont_do_map_sign
ld a, [wCurrentLandmark] ld a, [wCurLandmark]
ld [wPreviousLandmark], a ld [wPrevLandmark], a
call .CheckSpecialMap call .CheckSpecialMap
jr z, .dont_do_map_sign jr z, .dont_do_map_sign
@ -48,8 +48,8 @@ ReturnFromMapSetupScript::
ret ret
.dont_do_map_sign .dont_do_map_sign
ld a, [wCurrentLandmark] ld a, [wCurLandmark]
ld [wPreviousLandmark], a ld [wPrevLandmark], a
ld a, $90 ld a, $90
ldh [rWY], a ldh [rWY], a
ldh [hWY], a ldh [hWY], a
@ -58,9 +58,9 @@ ReturnFromMapSetupScript::
ret ret
.CheckMovingWithinLandmark: .CheckMovingWithinLandmark:
ld a, [wCurrentLandmark] ld a, [wCurLandmark]
ld c, a ld c, a
ld a, [wPreviousLandmark] ld a, [wPrevLandmark]
cp c cp c
ret z ret z
cp SPECIAL_MAP cp SPECIAL_MAP
@ -140,7 +140,7 @@ InitMapNameFrame:
ret ret
PlaceMapNameCenterAlign: PlaceMapNameCenterAlign:
ld a, [wCurrentLandmark] ld a, [wCurLandmark]
ld e, a ld e, a
farcall GetLandmarkName farcall GetLandmarkName
call .GetNameLength call .GetNameLength

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@ -38,7 +38,7 @@ MomTriesToBuySomething::
inc [hl] inc [hl]
.ok .ok
ld a, PHONE_MOM ld a, PHONE_MOM
ld [wCurrentCaller], a ld [wCurCaller], a
ld bc, wEngineBuffer2 ld bc, wEngineBuffer2
ld hl, 0 ld hl, 0
add hl, bc add hl, bc

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@ -182,7 +182,7 @@ SlotsLoop:
call SlotsJumptable call SlotsJumptable
call Slots_SpinReels call Slots_SpinReels
xor a xor a
ld [wCurrSpriteOAMAddr], a ld [wCurSpriteOAMAddr], a
callfar DoNextFrameForFirst16Sprites callfar DoNextFrameForFirst16Sprites
call .PrintCoinsAndPayout call .PrintCoinsAndPayout
call .Stubbed_Function927d3 call .Stubbed_Function927d3
@ -778,9 +778,9 @@ Slots_UpdateReelPositionAndOAM:
ld hl, REEL_X_COORD ld hl, REEL_X_COORD
add hl, bc add hl, bc
ld a, [hl] ld a, [hl]
ld [wCurrReelXCoord], a ld [wCurReelXCoord], a
ld a, 10 * 8 ld a, 10 * 8
ld [wCurrReelYCoord], a ld [wCurReelYCoord], a
ld hl, REEL_POSITION ld hl, REEL_POSITION
add hl, bc add hl, bc
ld e, [hl] ld e, [hl]
@ -813,9 +813,9 @@ Slots_UpdateReelPositionAndOAM:
ld h, [hl] ld h, [hl]
ld l, a ld l, a
.loop .loop
ld a, [wCurrReelYCoord] ld a, [wCurReelYCoord]
ld [hli], a ; y ld [hli], a ; y
ld a, [wCurrReelXCoord] ld a, [wCurReelXCoord]
ld [hli], a ; x ld [hli], a ; x
ld a, [de] ld a, [de]
ld [hli], a ; tile id ld [hli], a ; tile id
@ -824,9 +824,9 @@ Slots_UpdateReelPositionAndOAM:
set OAM_PRIORITY, a set OAM_PRIORITY, a
ld [hli], a ; attributes ld [hli], a ; attributes
ld a, [wCurrReelYCoord] ld a, [wCurReelYCoord]
ld [hli], a ; y ld [hli], a ; y
ld a, [wCurrReelXCoord] ld a, [wCurReelXCoord]
add 1 * TILE_WIDTH add 1 * TILE_WIDTH
ld [hli], a ; x ld [hli], a ; x
ld a, [de] ld a, [de]
@ -838,9 +838,9 @@ Slots_UpdateReelPositionAndOAM:
set OAM_PRIORITY, a set OAM_PRIORITY, a
ld [hli], a ; attributes ld [hli], a ; attributes
inc de inc de
ld a, [wCurrReelYCoord] ld a, [wCurReelYCoord]
sub 2 * TILE_WIDTH sub 2 * TILE_WIDTH
ld [wCurrReelYCoord], a ld [wCurReelYCoord], a
cp 2 * TILE_WIDTH cp 2 * TILE_WIDTH
jr nz, .loop jr nz, .loop
ret ret
@ -1412,35 +1412,35 @@ Slots_CheckMatchedFirstTwoReels:
ret ret
.CheckBottomRow: .CheckBottomRow:
ld hl, wCurrReelStopped ld hl, wCurReelStopped
ld a, [wReel1Stopped] ld a, [wReel1Stopped]
cp [hl] cp [hl]
call z, .StoreResult call z, .StoreResult
ret ret
.CheckUpwardsDiag: .CheckUpwardsDiag:
ld hl, wCurrReelStopped + 1 ld hl, wCurReelStopped + 1
ld a, [wReel1Stopped] ld a, [wReel1Stopped]
cp [hl] cp [hl]
call z, .StoreResult call z, .StoreResult
ret ret
.CheckMiddleRow: .CheckMiddleRow:
ld hl, wCurrReelStopped + 1 ld hl, wCurReelStopped + 1
ld a, [wReel1Stopped + 1] ld a, [wReel1Stopped + 1]
cp [hl] cp [hl]
call z, .StoreResult call z, .StoreResult
ret ret
.CheckDownwardsDiag: .CheckDownwardsDiag:
ld hl, wCurrReelStopped + 1 ld hl, wCurReelStopped + 1
ld a, [wReel1Stopped + 2] ld a, [wReel1Stopped + 2]
cp [hl] cp [hl]
call z, .StoreResult call z, .StoreResult
ret ret
.CheckTopRow: .CheckTopRow:
ld hl, wCurrReelStopped + 2 ld hl, wCurReelStopped + 2
ld a, [wReel1Stopped + 2] ld a, [wReel1Stopped + 2]
cp [hl] cp [hl]
call z, .StoreResult call z, .StoreResult
@ -1509,7 +1509,7 @@ Slots_CheckMatchedAllThreeReels:
ret ret
.CheckBottomRow: .CheckBottomRow:
ld hl, wCurrReelStopped ld hl, wCurReelStopped
ld a, [wReel1Stopped] ld a, [wReel1Stopped]
cp [hl] cp [hl]
ret nz ret nz
@ -1519,7 +1519,7 @@ Slots_CheckMatchedAllThreeReels:
ret ret
.CheckUpwardsDiag: .CheckUpwardsDiag:
ld hl, wCurrReelStopped + 2 ld hl, wCurReelStopped + 2
ld a, [wReel1Stopped] ld a, [wReel1Stopped]
cp [hl] cp [hl]
ret nz ret nz
@ -1529,7 +1529,7 @@ Slots_CheckMatchedAllThreeReels:
ret ret
.CheckMiddleRow: .CheckMiddleRow:
ld hl, wCurrReelStopped + 1 ld hl, wCurReelStopped + 1
ld a, [wReel1Stopped + 1] ld a, [wReel1Stopped + 1]
cp [hl] cp [hl]
ret nz ret nz
@ -1539,7 +1539,7 @@ Slots_CheckMatchedAllThreeReels:
ret ret
.CheckDownwardsDiag: .CheckDownwardsDiag:
ld hl, wCurrReelStopped ld hl, wCurReelStopped
ld a, [wReel1Stopped + 2] ld a, [wReel1Stopped + 2]
cp [hl] cp [hl]
ret nz ret nz
@ -1549,7 +1549,7 @@ Slots_CheckMatchedAllThreeReels:
ret ret
.CheckTopRow: .CheckTopRow:
ld hl, wCurrReelStopped + 2 ld hl, wCurReelStopped + 2
ld a, [wReel1Stopped + 2] ld a, [wReel1Stopped + 2]
cp [hl] cp [hl]
ret nz ret nz
@ -1563,7 +1563,7 @@ Slots_CheckMatchedAllThreeReels:
ret ret
Slots_CopyReelState: Slots_CopyReelState:
ld de, wCurrReelStopped ld de, wCurReelStopped
ld a, [hli] ld a, [hli]
ld [de], a ld [de], a
inc de inc de

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@ -22,7 +22,7 @@ PlaySpriteAnimations:
push af push af
ld a, LOW(wVirtualOAM) ld a, LOW(wVirtualOAM)
ld [wCurrSpriteOAMAddr], a ld [wCurSpriteOAMAddr], a
call DoNextFrameForAllSprites call DoNextFrameForAllSprites
pop af pop af
@ -55,11 +55,11 @@ DoNextFrameForAllSprites:
dec e dec e
jr nz, .loop jr nz, .loop
ld a, [wCurrSpriteOAMAddr] ld a, [wCurSpriteOAMAddr]
ld l, a ld l, a
ld h, HIGH(wVirtualOAM) ld h, HIGH(wVirtualOAM)
.loop2 ; Clear (wVirtualOAM + [wCurrSpriteOAMAddr] --> wVirtualOAMEnd) .loop2 ; Clear (wVirtualOAM + [wCurSpriteOAMAddr] --> wVirtualOAMEnd)
ld a, l ld a, l
cp LOW(wVirtualOAMEnd) cp LOW(wVirtualOAMEnd)
jr nc, .done jr nc, .done
@ -94,11 +94,11 @@ DoNextFrameForFirst16Sprites:
dec e dec e
jr nz, .loop jr nz, .loop
ld a, [wCurrSpriteOAMAddr] ld a, [wCurSpriteOAMAddr]
ld l, a ld l, a
ld h, HIGH(wVirtualOAMSprite16) ld h, HIGH(wVirtualOAMSprite16)
.loop2 ; Clear (wVirtualOAM + [wCurrSpriteOAMAddr] --> Sprites + $40) .loop2 ; Clear (wVirtualOAM + [wCurSpriteOAMAddr] --> Sprites + $40)
ld a, l ld a, l
cp LOW(wVirtualOAMSprite16) cp LOW(wVirtualOAMSprite16)
jr nc, .done jr nc, .done
@ -233,27 +233,27 @@ UpdateAnimFrame:
cp -4 cp -4
jr z, .delete jr z, .delete
call GetFrameOAMPointer call GetFrameOAMPointer
; add byte to [wCurrAnimVTile] ; add byte to [wCurAnimVTile]
ld a, [wCurrAnimVTile] ld a, [wCurAnimVTile]
add [hl] add [hl]
ld [wCurrAnimVTile], a ld [wCurAnimVTile], a
inc hl inc hl
; load pointer into hl ; load pointer into hl
ld a, [hli] ld a, [hli]
ld h, [hl] ld h, [hl]
ld l, a ld l, a
push bc push bc
ld a, [wCurrSpriteOAMAddr] ld a, [wCurSpriteOAMAddr]
ld e, a ld e, a
ld d, HIGH(wVirtualOAM) ld d, HIGH(wVirtualOAM)
ld a, [hli] ld a, [hli]
ld c, a ; number of objects ld c, a ; number of objects
.loop .loop
; first byte: y (px) ; first byte: y (px)
; [de] = [wCurrAnimYCoord] + [wCurrAnimYOffset] + [wGlobalAnimYOffset] + AddOrSubtractY([hl]) ; [de] = [wCurAnimYCoord] + [wCurAnimYOffset] + [wGlobalAnimYOffset] + AddOrSubtractY([hl])
ld a, [wCurrAnimYCoord] ld a, [wCurAnimYCoord]
ld b, a ld b, a
ld a, [wCurrAnimYOffset] ld a, [wCurAnimYOffset]
add b add b
ld b, a ld b, a
ld a, [wGlobalAnimYOffset] ld a, [wGlobalAnimYOffset]
@ -265,10 +265,10 @@ UpdateAnimFrame:
inc hl inc hl
inc de inc de
; second byte: x (px) ; second byte: x (px)
; [de] = [wCurrAnimXCoord] + [wCurrAnimXOffset] + [wGlobalAnimXOffset] + AddOrSubtractX([hl]) ; [de] = [wCurAnimXCoord] + [wCurAnimXOffset] + [wGlobalAnimXOffset] + AddOrSubtractX([hl])
ld a, [wCurrAnimXCoord] ld a, [wCurAnimXCoord]
ld b, a ld b, a
ld a, [wCurrAnimXOffset] ld a, [wCurAnimXOffset]
add b add b
ld b, a ld b, a
ld a, [wGlobalAnimXOffset] ld a, [wGlobalAnimXOffset]
@ -280,8 +280,8 @@ UpdateAnimFrame:
inc hl inc hl
inc de inc de
; third byte: vtile ; third byte: vtile
; [de] = [wCurrAnimVTile] + [hl] ; [de] = [wCurAnimVTile] + [hl]
ld a, [wCurrAnimVTile] ld a, [wCurAnimVTile]
add [hl] add [hl]
ld [de], a ld [de], a
inc hl inc hl
@ -293,7 +293,7 @@ UpdateAnimFrame:
inc hl inc hl
inc de inc de
ld a, e ld a, e
ld [wCurrSpriteOAMAddr], a ld [wCurSpriteOAMAddr], a
cp LOW(wVirtualOAMEnd) cp LOW(wVirtualOAMEnd)
jr nc, .reached_the_end jr nc, .reached_the_end
dec c dec c
@ -315,7 +315,7 @@ UpdateAnimFrame:
AddOrSubtractY: AddOrSubtractY:
push hl push hl
ld a, [hl] ld a, [hl]
ld hl, wCurrSpriteAddSubFlags ld hl, wCurSpriteAddSubFlags
bit 6, [hl] bit 6, [hl]
jr z, .ok jr z, .ok
; 8 - a ; 8 - a
@ -330,7 +330,7 @@ AddOrSubtractY:
AddOrSubtractX: AddOrSubtractX:
push hl push hl
ld a, [hl] ld a, [hl]
ld hl, wCurrSpriteAddSubFlags ld hl, wCurSpriteAddSubFlags
bit 5, [hl] ; x flip bit 5, [hl] ; x flip
jr z, .ok jr z, .ok
; 8 - a ; 8 - a
@ -343,7 +343,7 @@ AddOrSubtractX:
ret ret
GetSpriteOAMAttr: GetSpriteOAMAttr:
ld a, [wCurrSpriteAddSubFlags] ld a, [wCurSpriteAddSubFlags]
ld b, a ld b, a
ld a, [hl] ld a, [hl]
xor b xor b
@ -356,19 +356,19 @@ GetSpriteOAMAttr:
InitSpriteAnimBuffer: InitSpriteAnimBuffer:
xor a xor a
ld [wCurrSpriteAddSubFlags], a ld [wCurSpriteAddSubFlags], a
ld hl, SPRITEANIMSTRUCT_TILE_ID ld hl, SPRITEANIMSTRUCT_TILE_ID
add hl, bc add hl, bc
ld a, [hli] ld a, [hli]
ld [wCurrAnimVTile], a ld [wCurAnimVTile], a
ld a, [hli] ld a, [hli]
ld [wCurrAnimXCoord], a ld [wCurAnimXCoord], a
ld a, [hli] ld a, [hli]
ld [wCurrAnimYCoord], a ld [wCurAnimYCoord], a
ld a, [hli] ld a, [hli]
ld [wCurrAnimXOffset], a ld [wCurAnimXOffset], a
ld a, [hli] ld a, [hli]
ld [wCurrAnimYOffset], a ld [wCurAnimYOffset], a
ret ret
GetSpriteAnimVTile: GetSpriteAnimVTile:
@ -448,7 +448,7 @@ GetSpriteAnimFrame:
ld a, [hl] ld a, [hl]
and $c0 and $c0
srl a srl a
ld [wCurrSpriteAddSubFlags], a ld [wCurSpriteAddSubFlags], a
pop af pop af
ret ret

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@ -26,7 +26,7 @@ Pack:
jr .loop jr .loop
.done .done
ld a, [wCurrPocket] ld a, [wCurPocket]
ld [wLastPocket], a ld [wLastPocket], a
ld hl, wOptions ld hl, wOptions
res NO_TEXT_SCROLL, [hl] res NO_TEXT_SCROLL, [hl]
@ -63,7 +63,7 @@ Pack:
.InitItemsPocket: .InitItemsPocket:
xor a ; ITEM_POCKET xor a ; ITEM_POCKET
ld [wCurrPocket], a ld [wCurPocket], a
call ClearPocketList call ClearPocketList
call DrawPocketName call DrawPocketName
call WaitBGMap_DrawPackGFX call WaitBGMap_DrawPackGFX
@ -91,7 +91,7 @@ Pack:
.InitKeyItemsPocket: .InitKeyItemsPocket:
ld a, KEY_ITEM_POCKET ld a, KEY_ITEM_POCKET
ld [wCurrPocket], a ld [wCurPocket], a
call ClearPocketList call ClearPocketList
call DrawPocketName call DrawPocketName
call WaitBGMap_DrawPackGFX call WaitBGMap_DrawPackGFX
@ -119,7 +119,7 @@ Pack:
.InitTMHMPocket: .InitTMHMPocket:
ld a, TM_HM_POCKET ld a, TM_HM_POCKET
ld [wCurrPocket], a ld [wCurPocket], a
call ClearPocketList call ClearPocketList
call DrawPocketName call DrawPocketName
xor a xor a
@ -213,7 +213,7 @@ Pack:
.InitBallsPocket: .InitBallsPocket:
ld a, BALL_POCKET ld a, BALL_POCKET
ld [wCurrPocket], a ld [wCurPocket], a
call ClearPocketList call ClearPocketList
call DrawPocketName call DrawPocketName
call WaitBGMap_DrawPackGFX call WaitBGMap_DrawPackGFX
@ -500,7 +500,7 @@ TossMenu:
ret ret
Unreferenced_ResetPocketCursorPositions: Unreferenced_ResetPocketCursorPositions:
ld a, [wCurrPocket] ld a, [wCurPocket]
and a ; ITEM_POCKET and a ; ITEM_POCKET
jr z, .items jr z, .items
dec a ; BALL_POCKET dec a ; BALL_POCKET
@ -532,7 +532,7 @@ RegisterItem:
ld a, [wItemAttributeParamBuffer] ld a, [wItemAttributeParamBuffer]
and a and a
jr nz, .cant_register jr nz, .cant_register
ld a, [wCurrPocket] ld a, [wCurPocket]
rrca rrca
rrca rrca
and REGISTERED_POCKET and REGISTERED_POCKET
@ -636,7 +636,7 @@ BattlePack:
jr .loop jr .loop
.end .end
ld a, [wCurrPocket] ld a, [wCurPocket]
ld [wLastPocket], a ld [wLastPocket], a
ld hl, wOptions ld hl, wOptions
res NO_TEXT_SCROLL, [hl] res NO_TEXT_SCROLL, [hl]
@ -673,7 +673,7 @@ BattlePack:
.InitItemsPocket: .InitItemsPocket:
xor a ; ITEM_POCKET xor a ; ITEM_POCKET
ld [wCurrPocket], a ld [wCurPocket], a
call ClearPocketList call ClearPocketList
call DrawPocketName call DrawPocketName
call WaitBGMap_DrawPackGFX call WaitBGMap_DrawPackGFX
@ -701,7 +701,7 @@ BattlePack:
.InitKeyItemsPocket: .InitKeyItemsPocket:
ld a, KEY_ITEM_POCKET ld a, KEY_ITEM_POCKET
ld [wCurrPocket], a ld [wCurPocket], a
call ClearPocketList call ClearPocketList
call DrawPocketName call DrawPocketName
call WaitBGMap_DrawPackGFX call WaitBGMap_DrawPackGFX
@ -729,7 +729,7 @@ BattlePack:
.InitTMHMPocket: .InitTMHMPocket:
ld a, TM_HM_POCKET ld a, TM_HM_POCKET
ld [wCurrPocket], a ld [wCurPocket], a
call ClearPocketList call ClearPocketList
call DrawPocketName call DrawPocketName
xor a xor a
@ -752,7 +752,7 @@ BattlePack:
.InitBallsPocket: .InitBallsPocket:
ld a, BALL_POCKET ld a, BALL_POCKET
ld [wCurrPocket], a ld [wCurPocket], a
call ClearPocketList call ClearPocketList
call DrawPocketName call DrawPocketName
call WaitBGMap_DrawPackGFX call WaitBGMap_DrawPackGFX
@ -903,7 +903,7 @@ InitPackBuffers:
; pocket id -> jumptable index ; pocket id -> jumptable index
ld a, [wLastPocket] ld a, [wLastPocket]
maskbits NUM_POCKETS maskbits NUM_POCKETS
ld [wCurrPocket], a ld [wCurPocket], a
inc a inc a
add a add a
dec a dec a
@ -919,7 +919,7 @@ DepositSellInitPackBuffers:
ldh [hBGMapMode], a ldh [hBGMapMode], a
ld [wJumptableIndex], a ; PACKSTATE_INITGFX ld [wJumptableIndex], a ; PACKSTATE_INITGFX
ld [wPackJumptableIndex], a ; PACKSTATE_INITGFX ld [wPackJumptableIndex], a ; PACKSTATE_INITGFX
ld [wCurrPocket], a ; ITEM_POCKET ld [wCurPocket], a ; ITEM_POCKET
ld [wPackUsedItem], a ld [wPackUsedItem], a
ld [wSwitchItem], a ld [wSwitchItem], a
call Pack_InitGFX call Pack_InitGFX
@ -1004,7 +1004,7 @@ DepositSellPack:
ret ret
InitPocket: InitPocket:
ld [wCurrPocket], a ld [wCurPocket], a
call ClearPocketList call ClearPocketList
call DrawPocketName call DrawPocketName
call WaitBGMap_DrawPackGFX call WaitBGMap_DrawPackGFX
@ -1209,7 +1209,7 @@ Pack_PrintTextNoScroll:
WaitBGMap_DrawPackGFX: WaitBGMap_DrawPackGFX:
call WaitBGMap call WaitBGMap
DrawPackGFX: DrawPackGFX:
ld a, [wCurrPocket] ld a, [wCurPocket]
maskbits NUM_POCKETS maskbits NUM_POCKETS
ld e, a ld e, a
ld d, 0 ld d, 0
@ -1381,7 +1381,7 @@ PlacePackGFX:
ret ret
DrawPocketName: DrawPocketName:
ld a, [wCurrPocket] ld a, [wCurPocket]
; * 15 ; * 15
ld d, a ld d, a
swap a swap a

View File

@ -4,7 +4,7 @@ _Multiply::
ld b, a ld b, a
xor a xor a
ldh [hProduct], a ldh [hMultiplicand - 1], a
ldh [hMathBuffer + 1], a ldh [hMathBuffer + 1], a
ldh [hMathBuffer + 2], a ldh [hMathBuffer + 2], a
ldh [hMathBuffer + 3], a ldh [hMathBuffer + 3], a
@ -36,7 +36,7 @@ _Multiply::
ldh a, [hMathBuffer + 1] ldh a, [hMathBuffer + 1]
ld c, a ld c, a
ldh a, [hProduct] ldh a, [hMultiplicand - 1]
adc c adc c
ldh [hMathBuffer + 1], a ldh [hMathBuffer + 1], a
@ -58,9 +58,9 @@ _Multiply::
rla rla
ldh [hMultiplicand + 0], a ldh [hMultiplicand + 0], a
ldh a, [hProduct] ldh a, [hMultiplicand - 1]
rla rla
ldh [hProduct], a ldh [hMultiplicand - 1], a
jr .loop jr .loop

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@ -67,7 +67,7 @@ NewGame:
call OakSpeech call OakSpeech
call InitializeWorld call InitializeWorld
ld a, 1 ld a, 1
ld [wPreviousLandmark], a ld [wPrevLandmark], a
ld a, SPAWN_HOME ld a, SPAWN_HOME
ld [wDefaultSpawnpoint], a ld [wDefaultSpawnpoint], a

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@ -672,7 +672,7 @@ NamingScreen_TryAddCharacter:
MailComposition_TryAddCharacter: MailComposition_TryAddCharacter:
ld a, [wNamingScreenMaxNameLength] ld a, [wNamingScreenMaxNameLength]
ld c, a ld c, a
ld a, [wNamingScreenCurrNameLength] ld a, [wNamingScreenCurNameLength]
cp c cp c
ret nc ret nc
@ -683,7 +683,7 @@ NamingScreen_LoadNextCharacter:
ld [hl], a ld [hl], a
NamingScreen_AdvanceCursor_CheckEndOfString: NamingScreen_AdvanceCursor_CheckEndOfString:
ld hl, wNamingScreenCurrNameLength ld hl, wNamingScreenCurNameLength
inc [hl] inc [hl]
call NamingScreen_GetTextCursorPosition call NamingScreen_GetTextCursorPosition
ld a, [hl] ld a, [hl]
@ -698,11 +698,11 @@ NamingScreen_AdvanceCursor_CheckEndOfString:
ret ret
; unused ; unused
ld a, [wNamingScreenCurrNameLength] ld a, [wNamingScreenCurNameLength]
and a and a
ret z ret z
push hl push hl
ld hl, wNamingScreenCurrNameLength ld hl, wNamingScreenCurNameLength
dec [hl] dec [hl]
call NamingScreen_GetTextCursorPosition call NamingScreen_GetTextCursorPosition
ld c, [hl] ld c, [hl]
@ -724,7 +724,7 @@ NamingScreen_AdvanceCursor_CheckEndOfString:
INCLUDE "data/text/unused_dakutens.asm" INCLUDE "data/text/unused_dakutens.asm"
NamingScreen_DeleteCharacter: NamingScreen_DeleteCharacter:
ld hl, wNamingScreenCurrNameLength ld hl, wNamingScreenCurNameLength
ld a, [hl] ld a, [hl]
and a and a
ret z ret z
@ -744,7 +744,7 @@ NamingScreen_GetTextCursorPosition:
ld a, [hli] ld a, [hli]
ld h, [hl] ld h, [hl]
ld l, a ld l, a
ld a, [wNamingScreenCurrNameLength] ld a, [wNamingScreenCurNameLength]
ld e, a ld e, a
ld d, 0 ld d, 0
add hl, de add hl, de
@ -874,7 +874,7 @@ LoadNamingScreenGFX:
ld [wJumptableIndex], a ld [wJumptableIndex], a
ld [wNamingScreenLetterCase], a ld [wNamingScreenLetterCase], a
ldh [hBGMapMode], a ldh [hBGMapMode], a
ld [wNamingScreenCurrNameLength], a ld [wNamingScreenCurNameLength], a
ld a, $7 ld a, $7
ldh [hWX], a ldh [hWX], a
ret ret
@ -1109,7 +1109,7 @@ INCBIN "gfx/icons/mail_big.2bpp"
call NamingScreen_GetLastCharacter call NamingScreen_GetLastCharacter
call MailComposition_TryAddLastCharacter call MailComposition_TryAddLastCharacter
jr c, .start jr c, .start
ld hl, wNamingScreenCurrNameLength ld hl, wNamingScreenCurNameLength
ld a, [hl] ld a, [hl]
cp MAIL_LINE_LENGTH cp MAIL_LINE_LENGTH
ret nz ret nz
@ -1135,7 +1135,7 @@ INCBIN "gfx/icons/mail_big.2bpp"
.b .b
call NamingScreen_DeleteCharacter call NamingScreen_DeleteCharacter
ld hl, wNamingScreenCurrNameLength ld hl, wNamingScreenCurNameLength
ld a, [hl] ld a, [hl]
cp MAIL_LINE_LENGTH cp MAIL_LINE_LENGTH
ret nz ret nz
@ -1350,20 +1350,20 @@ MailComposition_TryAddLastCharacter:
jp MailComposition_TryAddCharacter jp MailComposition_TryAddCharacter
; unused ; unused
ld a, [wNamingScreenCurrNameLength] ld a, [wNamingScreenCurNameLength]
and a and a
ret z ret z
cp $11 cp $11
jr nz, .asm_121c3 jr nz, .asm_121c3
push hl push hl
ld hl, wNamingScreenCurrNameLength ld hl, wNamingScreenCurNameLength
dec [hl] dec [hl]
dec [hl] dec [hl]
jr .asm_121c8 jr .asm_121c8
.asm_121c3 .asm_121c3
push hl push hl
ld hl, wNamingScreenCurrNameLength ld hl, wNamingScreenCurNameLength
dec [hl] dec [hl]
.asm_121c8 .asm_121c8

View File

@ -489,9 +489,9 @@ SavePlayerData:
ld de, sPlayerData ld de, sPlayerData
ld bc, wPlayerDataEnd - wPlayerData ld bc, wPlayerDataEnd - wPlayerData
call CopyBytes call CopyBytes
ld hl, wCurrMapData ld hl, wCurMapData
ld de, sCurrMapData ld de, sCurMapData
ld bc, wCurrMapDataEnd - wCurrMapData ld bc, wCurMapDataEnd - wCurMapData
call CopyBytes call CopyBytes
jp CloseSRAM jp CloseSRAM
@ -550,9 +550,9 @@ SaveBackupPlayerData:
ld de, sBackupPlayerData ld de, sBackupPlayerData
ld bc, wPlayerDataEnd - wPlayerData ld bc, wPlayerDataEnd - wPlayerData
call CopyBytes call CopyBytes
ld hl, wCurrMapData ld hl, wCurMapData
ld de, sBackupCurrMapData ld de, sBackupCurMapData
ld bc, wCurrMapDataEnd - wCurrMapData ld bc, wCurMapDataEnd - wCurMapData
call CopyBytes call CopyBytes
call CloseSRAM call CloseSRAM
ret ret
@ -724,9 +724,9 @@ LoadPlayerData:
ld de, wPlayerData ld de, wPlayerData
ld bc, wPlayerDataEnd - wPlayerData ld bc, wPlayerDataEnd - wPlayerData
call CopyBytes call CopyBytes
ld hl, sCurrMapData ld hl, sCurMapData
ld de, wCurrMapData ld de, wCurMapData
ld bc, wCurrMapDataEnd - wCurrMapData ld bc, wCurMapDataEnd - wCurMapData
call CopyBytes call CopyBytes
call CloseSRAM call CloseSRAM
ld a, BANK(sBattleTowerChallengeState) ld a, BANK(sBattleTowerChallengeState)
@ -779,9 +779,9 @@ LoadBackupPlayerData:
ld de, wPlayerData ld de, wPlayerData
ld bc, wPlayerDataEnd - wPlayerData ld bc, wPlayerDataEnd - wPlayerData
call CopyBytes call CopyBytes
ld hl, sBackupCurrMapData ld hl, sBackupCurMapData
ld de, wCurrMapData ld de, wCurMapData
ld bc, wCurrMapDataEnd - wCurrMapData ld bc, wCurMapDataEnd - wCurMapData
call CopyBytes call CopyBytes
call CloseSRAM call CloseSRAM
ret ret

View File

@ -401,7 +401,7 @@ Dummy_CheckScriptFlags3Bit5:
ret ret
RunSceneScript: RunSceneScript:
ld a, [wCurrMapSceneScriptCount] ld a, [wCurMapSceneScriptCount]
and a and a
jr z, .nope jr z, .nope
@ -412,7 +412,7 @@ RunSceneScript:
ld e, a ld e, a
ld d, 0 ld d, 0
ld hl, wCurrMapSceneScriptsPointer ld hl, wCurMapSceneScriptsPointer
ld a, [hli] ld a, [hli]
ld h, [hl] ld h, [hl]
ld l, a ld l, a

View File

@ -61,7 +61,7 @@ _GetVarAction::
dwb wSpecialPhoneCallID, RETVAR_STRBUF2 dwb wSpecialPhoneCallID, RETVAR_STRBUF2
dwb wNrOfBeatenBattleTowerTrainers, RETVAR_STRBUF2 dwb wNrOfBeatenBattleTowerTrainers, RETVAR_STRBUF2
dwb wKurtApricornQuantity, RETVAR_STRBUF2 dwb wKurtApricornQuantity, RETVAR_STRBUF2
dwb wCurrentCaller, RETVAR_ADDR_DE dwb wCurCaller, RETVAR_ADDR_DE
dwb wBlueCardBalance, RETVAR_ADDR_DE dwb wBlueCardBalance, RETVAR_ADDR_DE
dwb wBuenasPassword, RETVAR_ADDR_DE dwb wBuenasPassword, RETVAR_ADDR_DE
dwb wKenjiBreakTimer, RETVAR_STRBUF2 dwb wKenjiBreakTimer, RETVAR_STRBUF2

View File

@ -738,14 +738,14 @@ JumpRoamMon:
ret ret
_BackUpMapIndices: _BackUpMapIndices:
ld a, [wRoamMons_CurrentMapNumber] ld a, [wRoamMons_CurMapNumber]
ld [wRoamMons_LastMapNumber], a ld [wRoamMons_LastMapNumber], a
ld a, [wRoamMons_CurrentMapGroup] ld a, [wRoamMons_CurMapGroup]
ld [wRoamMons_LastMapGroup], a ld [wRoamMons_LastMapGroup], a
ld a, [wMapNumber] ld a, [wMapNumber]
ld [wRoamMons_CurrentMapNumber], a ld [wRoamMons_CurMapNumber], a
ld a, [wMapGroup] ld a, [wMapGroup]
ld [wRoamMons_CurrentMapGroup], a ld [wRoamMons_CurMapGroup], a
ret ret
INCLUDE "data/wild/roammon_maps.asm" INCLUDE "data/wild/roammon_maps.asm"

View File

@ -321,7 +321,7 @@ Function90199:
jr nz, .OutOfArea jr nz, .OutOfArea
; If the person can't take a call at that time, don't do the call ; If the person can't take a call at that time, don't do the call
ld a, b ld a, b
ld [wCurrentCaller], a ld [wCurCaller], a
ld hl, PhoneContacts ld hl, PhoneContacts
ld bc, PHONE_TABLE_WIDTH ld bc, PHONE_TABLE_WIDTH
call AddNTimes call AddNTimes
@ -389,7 +389,7 @@ LoadCallerScript:
nop nop
nop nop
ld a, e ld a, e
ld [wCurrentCaller], a ld [wCurCaller], a
and a and a
jr nz, .actualcaller jr nz, .actualcaller
ld a, BANK(WrongNumber) ld a, BANK(WrongNumber)
@ -463,7 +463,7 @@ RingTwice_StartCall:
ret ret
Phone_CallerTextboxWithName: Phone_CallerTextboxWithName:
ld a, [wCurrentCaller] ld a, [wCurCaller]
ld b, a ld b, a
call Function90363 call Function90363
ret ret
@ -680,12 +680,12 @@ Phone_GetTrainerClassName:
ret ret
GetCallerLocation: GetCallerLocation:
ld a, [wCurrentCaller] ld a, [wCurCaller]
call GetCallerTrainerClass call GetCallerTrainerClass
ld d, c ld d, c
ld e, b ld e, b
push de push de
ld a, [wCurrentCaller] ld a, [wCurCaller]
ld hl, PhoneContacts + PHONE_CONTACT_MAP_GROUP ld hl, PhoneContacts + PHONE_CONTACT_MAP_GROUP
ld bc, PHONE_TABLE_WIDTH ld bc, PHONE_TABLE_WIDTH
call AddNTimes call AddNTimes

View File

@ -58,7 +58,7 @@ Pokedex:
call PlaySFX call PlaySFX
call WaitSFX call WaitSFX
call ClearSprites call ClearSprites
ld a, [wCurrentDexMode] ld a, [wCurDexMode]
ld [wLastDexMode], a ld [wLastDexMode], a
pop af pop af
@ -96,7 +96,7 @@ InitPokedex:
call Pokedex_CheckUnlockedUnownMode call Pokedex_CheckUnlockedUnownMode
ld a, [wLastDexMode] ld a, [wLastDexMode]
ld [wCurrentDexMode], a ld [wCurDexMode], a
call Pokedex_OrderMonsByMode call Pokedex_OrderMonsByMode
call Pokedex_InitCursorPosition call Pokedex_InitCursorPosition
@ -178,7 +178,7 @@ Pokedex_GetLandmark:
call GetWorldMapLocation call GetWorldMapLocation
.load .load
ld [wDexCurrentLocation], a ld [wDexCurLocation], a
ret ret
Pokedex_RunJumptable: Pokedex_RunJumptable:
@ -235,7 +235,7 @@ Pokedex_InitMainScreen:
ld a, POKEDEX_SCX ld a, POKEDEX_SCX
ldh [hSCX], a ldh [hSCX], a
ld a, [wCurrentDexMode] ld a, [wCurDexMode]
cp DEXMODE_OLD cp DEXMODE_OLD
ld a, $4a ld a, $4a
jr z, .okay jr z, .okay
@ -442,7 +442,7 @@ DexEntryScreen_MenuActionJumptable:
ld a, $90 ld a, $90
ldh [hWY], a ldh [hWY], a
call Pokedex_GetSelectedMon call Pokedex_GetSelectedMon
ld a, [wDexCurrentLocation] ld a, [wDexCurLocation]
ld e, a ld e, a
predef Pokedex_GetArea predef Pokedex_GetArea
call Pokedex_BlackOutBG call Pokedex_BlackOutBG
@ -513,7 +513,7 @@ Pokedex_InitOptionScreen:
call ClearSprites call ClearSprites
call Pokedex_DrawOptionScreenBG call Pokedex_DrawOptionScreenBG
call Pokedex_InitArrowCursor call Pokedex_InitArrowCursor
ld a, [wCurrentDexMode] ; Index of the topmost visible item in a scrolling menu ??? ld a, [wCurDexMode] ; Index of the topmost visible item in a scrolling menu ???
ld [wDexArrowCursorPosIndex], a ld [wDexArrowCursorPosIndex], a
call Pokedex_DisplayModeDescription call Pokedex_DisplayModeDescription
call WaitBGMap call WaitBGMap
@ -585,12 +585,12 @@ Pokedex_UpdateOptionScreen:
ld b, DEXMODE_ABC ld b, DEXMODE_ABC
.ChangeMode: .ChangeMode:
ld a, [wCurrentDexMode] ld a, [wCurDexMode]
cp b cp b
jr z, .skip_changing_mode ; Skip if new mode is same as current. jr z, .skip_changing_mode ; Skip if new mode is same as current.
ld a, b ld a, b
ld [wCurrentDexMode], a ld [wCurDexMode], a
call Pokedex_OrderMonsByMode call Pokedex_OrderMonsByMode
call Pokedex_DisplayChangingModesMessage call Pokedex_DisplayChangingModesMessage
xor a xor a
@ -799,7 +799,7 @@ Pokedex_InitUnownMode:
call Pokedex_LoadUnownFont call Pokedex_LoadUnownFont
call Pokedex_DrawUnownModeBG call Pokedex_DrawUnownModeBG
xor a xor a
ld [wDexCurrentUnownIndex], a ld [wDexCurUnownIndex], a
call Pokedex_LoadUnownFrontpicTiles call Pokedex_LoadUnownFrontpicTiles
call Pokedex_UnownModePlaceCursor call Pokedex_UnownModePlaceCursor
farcall PrintUnownWord farcall PrintUnownWord
@ -849,7 +849,7 @@ Pokedex_UnownModeHandleDPadInput:
.right .right
ld a, [wDexUnownCount] ld a, [wDexUnownCount]
ld e, a ld e, a
ld hl, wDexCurrentUnownIndex ld hl, wDexCurUnownIndex
ld a, [hl] ld a, [hl]
inc a inc a
cp e cp e
@ -859,7 +859,7 @@ Pokedex_UnownModeHandleDPadInput:
jr .update jr .update
.left .left
ld hl, wDexCurrentUnownIndex ld hl, wDexCurUnownIndex
ld a, [hl] ld a, [hl]
and a and a
ret z ret z
@ -886,7 +886,7 @@ Pokedex_UnownModeEraseCursor:
jr Pokedex_UnownModeUpdateCursorGfx jr Pokedex_UnownModeUpdateCursorGfx
Pokedex_UnownModePlaceCursor: Pokedex_UnownModePlaceCursor:
ld a, [wDexCurrentUnownIndex] ld a, [wDexCurUnownIndex]
ld c, $5a ; diamond cursor ld c, $5a ; diamond cursor
Pokedex_UnownModeUpdateCursorGfx: Pokedex_UnownModeUpdateCursorGfx:
@ -1460,7 +1460,7 @@ Pokedex_PrintListing:
; Prints the list of Pokémon on the main Pokédex screen. ; Prints the list of Pokémon on the main Pokédex screen.
; This check is completely useless. ; This check is completely useless.
ld a, [wCurrentDexMode] ld a, [wCurDexMode]
cp DEXMODE_OLD cp DEXMODE_OLD
jr z, .okay jr z, .okay
ld c, 11 ld c, 11
@ -1522,7 +1522,7 @@ Pokedex_PrintListing:
ret ret
Pokedex_PrintNumberIfOldMode: Pokedex_PrintNumberIfOldMode:
ld a, [wCurrentDexMode] ld a, [wCurDexMode]
cp DEXMODE_OLD cp DEXMODE_OLD
jr z, .printnum jr z, .printnum
ret ret
@ -1613,7 +1613,7 @@ Pokedex_OrderMonsByMode:
ld bc, wPokedexOrderEnd - wPokedexOrder ld bc, wPokedexOrderEnd - wPokedexOrder
xor a xor a
call ByteFill call ByteFill
ld a, [wCurrentDexMode] ld a, [wCurDexMode]
ld hl, .Jumptable ld hl, .Jumptable
call Pokedex_LoadPointer call Pokedex_LoadPointer
jp hl jp hl
@ -1968,7 +1968,7 @@ Pokedex_DisplayTypeNotFoundMessage:
next "was not found.@" next "was not found.@"
Pokedex_UpdateCursorOAM: Pokedex_UpdateCursorOAM:
ld a, [wCurrentDexMode] ld a, [wCurDexMode]
cp DEXMODE_OLD cp DEXMODE_OLD
jp z, Pokedex_PutOldModeCursorOAM jp z, Pokedex_PutOldModeCursorOAM
call Pokedex_PutNewModeABCModeCursorOAM call Pokedex_PutNewModeABCModeCursorOAM
@ -2070,7 +2070,7 @@ Pokedex_PutNewModeABCModeCursorOAM:
db -1 db -1
Pokedex_UpdateSearchResultsCursorOAM: Pokedex_UpdateSearchResultsCursorOAM:
ld a, [wCurrentDexMode] ld a, [wCurDexMode]
cp DEXMODE_OLD cp DEXMODE_OLD
jp z, Pokedex_PutOldModeCursorOAM jp z, Pokedex_PutOldModeCursorOAM
ld hl, .CursorOAM ld hl, .CursorOAM
@ -2498,7 +2498,7 @@ Pokedex_LoadUnownFont:
Pokedex_LoadUnownFrontpicTiles: Pokedex_LoadUnownFrontpicTiles:
ld a, [wUnownLetter] ld a, [wUnownLetter]
push af push af
ld a, [wDexCurrentUnownIndex] ld a, [wDexCurUnownIndex]
ld e, a ld e, a
ld d, 0 ld d, 0
ld hl, wUnownDex ld hl, wUnownDex

View File

@ -43,7 +43,7 @@ DrawPokedexListWindow:
ld [hl], $3f ld [hl], $3f
hlcoord 5, 16 hlcoord 5, 16
ld [hl], $40 ld [hl], $40
ld a, [wCurrentDexMode] ld a, [wCurDexMode]
cp DEXMODE_OLD cp DEXMODE_OLD
jr z, .OldMode jr z, .OldMode
; scroll bar ; scroll bar

View File

@ -23,7 +23,7 @@ PrintUnownWord:
ld bc, 12 ld bc, 12
ld a, " " ld a, " "
call ByteFill call ByteFill
ld a, [wDexCurrentUnownIndex] ld a, [wDexCurUnownIndex]
ld e, a ld e, a
ld d, 0 ld d, 0
ld hl, wUnownDex ld hl, wUnownDex

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