Merge pull request #562 from Rangi42/master

Curr → Cur
This commit is contained in:
Rangi 2018-09-09 17:41:58 -04:00 committed by GitHub
commit 8c435054a0
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
28 changed files with 316 additions and 316 deletions

View File

@ -1,7 +1,7 @@
; wInputType:: ; c2c7
AUTO_INPUT EQU $ff
; wCurrentDexMode:: ; c7d4
; wCurDexMode:: ; c7d4
const_def
const DEXMODE_NEW
const DEXMODE_OLD

View File

@ -32,7 +32,7 @@ CelebiShrineEvent:
inc d
push de
ld a, 36 * SPRITEOAMSTRUCT_LENGTH
ld [wCurrSpriteOAMAddr], a
ld [wCurSpriteOAMAddr], a
farcall DoNextFrameForAllSprites
call CelebiEvent_CountDown
ld c, 2

View File

@ -10,15 +10,15 @@ CheckForHiddenItems:
add SCREEN_HEIGHT / 4
ld [wBuffer3], a
; Get the pointer for the first bg_event in the map...
ld hl, wCurrMapBGEventsPointer
ld hl, wCurMapBGEventsPointer
ld a, [hli]
ld h, [hl]
ld l, a
; ... before even checking to see if there are any BG events on this map.
ld a, [wCurrMapBGEventCount]
ld a, [wCurMapBGEventCount]
and a
jr z, .nobgeventitems
; For i = 1:wCurrMapBGEventCount...
; For i = 1:wCurMapBGEventCount...
.loop
; Store the counter in wBuffer2, and store the bg_event pointer in the stack.
ld [wBuffer2], a

View File

@ -38,7 +38,7 @@ ShakeHeadbuttTree:
add hl, bc
ld [hl], FIELDMOVE_TREE
ld a, 36 * SPRITEOAMSTRUCT_LENGTH
ld [wCurrSpriteOAMAddr], a
ld [wCurSpriteOAMAddr], a
farcall DoNextFrameForAllSprites
call HideHeadbuttTree
ld a, 32
@ -53,7 +53,7 @@ ShakeHeadbuttTree:
jr z, .done
dec [hl]
ld a, 36 * SPRITEOAMSTRUCT_LENGTH
ld [wCurrSpriteOAMAddr], a
ld [wCurSpriteOAMAddr], a
farcall DoNextFrameForAllSprites
call DelayFrame
jr .loop
@ -126,7 +126,7 @@ OWCutAnimation:
bit 7, a
jr nz, .finish
ld a, 36 * SPRITEOAMSTRUCT_LENGTH
ld [wCurrSpriteOAMAddr], a
ld [wCurSpriteOAMAddr], a
callfar DoNextFrameForAllSprites
call OWCutJumptable
call DelayFrame
@ -328,7 +328,7 @@ FlyFromAnim:
bit 7, a
jr nz, .exit
ld a, 0 * SPRITEOAMSTRUCT_LENGTH
ld [wCurrSpriteOAMAddr], a
ld [wCurSpriteOAMAddr], a
callfar DoNextFrameForAllSprites
call FlyFunction_FrameTimer
call DelayFrame
@ -365,7 +365,7 @@ FlyToAnim:
bit 7, a
jr nz, .exit
ld a, 0 * SPRITEOAMSTRUCT_LENGTH
ld [wCurrSpriteOAMAddr], a
ld [wCurSpriteOAMAddr], a
callfar DoNextFrameForAllSprites
call FlyFunction_FrameTimer
call DelayFrame

View File

@ -13,7 +13,7 @@ ReturnFromMapSetupScript::
ld a, [wMapNumber]
ld c, a
call GetWorldMapLocation
ld [wCurrentLandmark], a
ld [wCurLandmark], a
call .CheckNationalParkGate
jr z, .nationalparkgate
@ -23,7 +23,7 @@ ReturnFromMapSetupScript::
.nationalparkgate
ld a, -1
ld [wCurrentLandmark], a
ld [wCurLandmark], a
.not_gate
ld hl, wEnteredMapFromContinue
@ -33,8 +33,8 @@ ReturnFromMapSetupScript::
call .CheckMovingWithinLandmark
jr z, .dont_do_map_sign
ld a, [wCurrentLandmark]
ld [wPreviousLandmark], a
ld a, [wCurLandmark]
ld [wPrevLandmark], a
call .CheckSpecialMap
jr z, .dont_do_map_sign
@ -48,8 +48,8 @@ ReturnFromMapSetupScript::
ret
.dont_do_map_sign
ld a, [wCurrentLandmark]
ld [wPreviousLandmark], a
ld a, [wCurLandmark]
ld [wPrevLandmark], a
ld a, $90
ldh [rWY], a
ldh [hWY], a
@ -58,9 +58,9 @@ ReturnFromMapSetupScript::
ret
.CheckMovingWithinLandmark:
ld a, [wCurrentLandmark]
ld a, [wCurLandmark]
ld c, a
ld a, [wPreviousLandmark]
ld a, [wPrevLandmark]
cp c
ret z
cp SPECIAL_MAP
@ -140,7 +140,7 @@ InitMapNameFrame:
ret
PlaceMapNameCenterAlign:
ld a, [wCurrentLandmark]
ld a, [wCurLandmark]
ld e, a
farcall GetLandmarkName
call .GetNameLength

View File

@ -38,7 +38,7 @@ MomTriesToBuySomething::
inc [hl]
.ok
ld a, PHONE_MOM
ld [wCurrentCaller], a
ld [wCurCaller], a
ld bc, wEngineBuffer2
ld hl, 0
add hl, bc

View File

@ -182,7 +182,7 @@ SlotsLoop:
call SlotsJumptable
call Slots_SpinReels
xor a
ld [wCurrSpriteOAMAddr], a
ld [wCurSpriteOAMAddr], a
callfar DoNextFrameForFirst16Sprites
call .PrintCoinsAndPayout
call .Stubbed_Function927d3
@ -778,9 +778,9 @@ Slots_UpdateReelPositionAndOAM:
ld hl, REEL_X_COORD
add hl, bc
ld a, [hl]
ld [wCurrReelXCoord], a
ld [wCurReelXCoord], a
ld a, 10 * 8
ld [wCurrReelYCoord], a
ld [wCurReelYCoord], a
ld hl, REEL_POSITION
add hl, bc
ld e, [hl]
@ -813,9 +813,9 @@ Slots_UpdateReelPositionAndOAM:
ld h, [hl]
ld l, a
.loop
ld a, [wCurrReelYCoord]
ld a, [wCurReelYCoord]
ld [hli], a ; y
ld a, [wCurrReelXCoord]
ld a, [wCurReelXCoord]
ld [hli], a ; x
ld a, [de]
ld [hli], a ; tile id
@ -824,9 +824,9 @@ Slots_UpdateReelPositionAndOAM:
set OAM_PRIORITY, a
ld [hli], a ; attributes
ld a, [wCurrReelYCoord]
ld a, [wCurReelYCoord]
ld [hli], a ; y
ld a, [wCurrReelXCoord]
ld a, [wCurReelXCoord]
add 1 * TILE_WIDTH
ld [hli], a ; x
ld a, [de]
@ -838,9 +838,9 @@ Slots_UpdateReelPositionAndOAM:
set OAM_PRIORITY, a
ld [hli], a ; attributes
inc de
ld a, [wCurrReelYCoord]
ld a, [wCurReelYCoord]
sub 2 * TILE_WIDTH
ld [wCurrReelYCoord], a
ld [wCurReelYCoord], a
cp 2 * TILE_WIDTH
jr nz, .loop
ret
@ -1412,35 +1412,35 @@ Slots_CheckMatchedFirstTwoReels:
ret
.CheckBottomRow:
ld hl, wCurrReelStopped
ld hl, wCurReelStopped
ld a, [wReel1Stopped]
cp [hl]
call z, .StoreResult
ret
.CheckUpwardsDiag:
ld hl, wCurrReelStopped + 1
ld hl, wCurReelStopped + 1
ld a, [wReel1Stopped]
cp [hl]
call z, .StoreResult
ret
.CheckMiddleRow:
ld hl, wCurrReelStopped + 1
ld hl, wCurReelStopped + 1
ld a, [wReel1Stopped + 1]
cp [hl]
call z, .StoreResult
ret
.CheckDownwardsDiag:
ld hl, wCurrReelStopped + 1
ld hl, wCurReelStopped + 1
ld a, [wReel1Stopped + 2]
cp [hl]
call z, .StoreResult
ret
.CheckTopRow:
ld hl, wCurrReelStopped + 2
ld hl, wCurReelStopped + 2
ld a, [wReel1Stopped + 2]
cp [hl]
call z, .StoreResult
@ -1509,7 +1509,7 @@ Slots_CheckMatchedAllThreeReels:
ret
.CheckBottomRow:
ld hl, wCurrReelStopped
ld hl, wCurReelStopped
ld a, [wReel1Stopped]
cp [hl]
ret nz
@ -1519,7 +1519,7 @@ Slots_CheckMatchedAllThreeReels:
ret
.CheckUpwardsDiag:
ld hl, wCurrReelStopped + 2
ld hl, wCurReelStopped + 2
ld a, [wReel1Stopped]
cp [hl]
ret nz
@ -1529,7 +1529,7 @@ Slots_CheckMatchedAllThreeReels:
ret
.CheckMiddleRow:
ld hl, wCurrReelStopped + 1
ld hl, wCurReelStopped + 1
ld a, [wReel1Stopped + 1]
cp [hl]
ret nz
@ -1539,7 +1539,7 @@ Slots_CheckMatchedAllThreeReels:
ret
.CheckDownwardsDiag:
ld hl, wCurrReelStopped
ld hl, wCurReelStopped
ld a, [wReel1Stopped + 2]
cp [hl]
ret nz
@ -1549,7 +1549,7 @@ Slots_CheckMatchedAllThreeReels:
ret
.CheckTopRow:
ld hl, wCurrReelStopped + 2
ld hl, wCurReelStopped + 2
ld a, [wReel1Stopped + 2]
cp [hl]
ret nz
@ -1563,7 +1563,7 @@ Slots_CheckMatchedAllThreeReels:
ret
Slots_CopyReelState:
ld de, wCurrReelStopped
ld de, wCurReelStopped
ld a, [hli]
ld [de], a
inc de

View File

@ -22,7 +22,7 @@ PlaySpriteAnimations:
push af
ld a, LOW(wVirtualOAM)
ld [wCurrSpriteOAMAddr], a
ld [wCurSpriteOAMAddr], a
call DoNextFrameForAllSprites
pop af
@ -55,11 +55,11 @@ DoNextFrameForAllSprites:
dec e
jr nz, .loop
ld a, [wCurrSpriteOAMAddr]
ld a, [wCurSpriteOAMAddr]
ld l, a
ld h, HIGH(wVirtualOAM)
.loop2 ; Clear (wVirtualOAM + [wCurrSpriteOAMAddr] --> wVirtualOAMEnd)
.loop2 ; Clear (wVirtualOAM + [wCurSpriteOAMAddr] --> wVirtualOAMEnd)
ld a, l
cp LOW(wVirtualOAMEnd)
jr nc, .done
@ -94,11 +94,11 @@ DoNextFrameForFirst16Sprites:
dec e
jr nz, .loop
ld a, [wCurrSpriteOAMAddr]
ld a, [wCurSpriteOAMAddr]
ld l, a
ld h, HIGH(wVirtualOAMSprite16)
.loop2 ; Clear (wVirtualOAM + [wCurrSpriteOAMAddr] --> Sprites + $40)
.loop2 ; Clear (wVirtualOAM + [wCurSpriteOAMAddr] --> Sprites + $40)
ld a, l
cp LOW(wVirtualOAMSprite16)
jr nc, .done
@ -233,27 +233,27 @@ UpdateAnimFrame:
cp -4
jr z, .delete
call GetFrameOAMPointer
; add byte to [wCurrAnimVTile]
ld a, [wCurrAnimVTile]
; add byte to [wCurAnimVTile]
ld a, [wCurAnimVTile]
add [hl]
ld [wCurrAnimVTile], a
ld [wCurAnimVTile], a
inc hl
; load pointer into hl
ld a, [hli]
ld h, [hl]
ld l, a
push bc
ld a, [wCurrSpriteOAMAddr]
ld a, [wCurSpriteOAMAddr]
ld e, a
ld d, HIGH(wVirtualOAM)
ld a, [hli]
ld c, a ; number of objects
.loop
; first byte: y (px)
; [de] = [wCurrAnimYCoord] + [wCurrAnimYOffset] + [wGlobalAnimYOffset] + AddOrSubtractY([hl])
ld a, [wCurrAnimYCoord]
; [de] = [wCurAnimYCoord] + [wCurAnimYOffset] + [wGlobalAnimYOffset] + AddOrSubtractY([hl])
ld a, [wCurAnimYCoord]
ld b, a
ld a, [wCurrAnimYOffset]
ld a, [wCurAnimYOffset]
add b
ld b, a
ld a, [wGlobalAnimYOffset]
@ -265,10 +265,10 @@ UpdateAnimFrame:
inc hl
inc de
; second byte: x (px)
; [de] = [wCurrAnimXCoord] + [wCurrAnimXOffset] + [wGlobalAnimXOffset] + AddOrSubtractX([hl])
ld a, [wCurrAnimXCoord]
; [de] = [wCurAnimXCoord] + [wCurAnimXOffset] + [wGlobalAnimXOffset] + AddOrSubtractX([hl])
ld a, [wCurAnimXCoord]
ld b, a
ld a, [wCurrAnimXOffset]
ld a, [wCurAnimXOffset]
add b
ld b, a
ld a, [wGlobalAnimXOffset]
@ -280,8 +280,8 @@ UpdateAnimFrame:
inc hl
inc de
; third byte: vtile
; [de] = [wCurrAnimVTile] + [hl]
ld a, [wCurrAnimVTile]
; [de] = [wCurAnimVTile] + [hl]
ld a, [wCurAnimVTile]
add [hl]
ld [de], a
inc hl
@ -293,7 +293,7 @@ UpdateAnimFrame:
inc hl
inc de
ld a, e
ld [wCurrSpriteOAMAddr], a
ld [wCurSpriteOAMAddr], a
cp LOW(wVirtualOAMEnd)
jr nc, .reached_the_end
dec c
@ -315,7 +315,7 @@ UpdateAnimFrame:
AddOrSubtractY:
push hl
ld a, [hl]
ld hl, wCurrSpriteAddSubFlags
ld hl, wCurSpriteAddSubFlags
bit 6, [hl]
jr z, .ok
; 8 - a
@ -330,7 +330,7 @@ AddOrSubtractY:
AddOrSubtractX:
push hl
ld a, [hl]
ld hl, wCurrSpriteAddSubFlags
ld hl, wCurSpriteAddSubFlags
bit 5, [hl] ; x flip
jr z, .ok
; 8 - a
@ -343,7 +343,7 @@ AddOrSubtractX:
ret
GetSpriteOAMAttr:
ld a, [wCurrSpriteAddSubFlags]
ld a, [wCurSpriteAddSubFlags]
ld b, a
ld a, [hl]
xor b
@ -356,19 +356,19 @@ GetSpriteOAMAttr:
InitSpriteAnimBuffer:
xor a
ld [wCurrSpriteAddSubFlags], a
ld [wCurSpriteAddSubFlags], a
ld hl, SPRITEANIMSTRUCT_TILE_ID
add hl, bc
ld a, [hli]
ld [wCurrAnimVTile], a
ld [wCurAnimVTile], a
ld a, [hli]
ld [wCurrAnimXCoord], a
ld [wCurAnimXCoord], a
ld a, [hli]
ld [wCurrAnimYCoord], a
ld [wCurAnimYCoord], a
ld a, [hli]
ld [wCurrAnimXOffset], a
ld [wCurAnimXOffset], a
ld a, [hli]
ld [wCurrAnimYOffset], a
ld [wCurAnimYOffset], a
ret
GetSpriteAnimVTile:
@ -448,7 +448,7 @@ GetSpriteAnimFrame:
ld a, [hl]
and $c0
srl a
ld [wCurrSpriteAddSubFlags], a
ld [wCurSpriteAddSubFlags], a
pop af
ret

View File

@ -26,7 +26,7 @@ Pack:
jr .loop
.done
ld a, [wCurrPocket]
ld a, [wCurPocket]
ld [wLastPocket], a
ld hl, wOptions
res NO_TEXT_SCROLL, [hl]
@ -63,7 +63,7 @@ Pack:
.InitItemsPocket:
xor a ; ITEM_POCKET
ld [wCurrPocket], a
ld [wCurPocket], a
call ClearPocketList
call DrawPocketName
call WaitBGMap_DrawPackGFX
@ -91,7 +91,7 @@ Pack:
.InitKeyItemsPocket:
ld a, KEY_ITEM_POCKET
ld [wCurrPocket], a
ld [wCurPocket], a
call ClearPocketList
call DrawPocketName
call WaitBGMap_DrawPackGFX
@ -119,7 +119,7 @@ Pack:
.InitTMHMPocket:
ld a, TM_HM_POCKET
ld [wCurrPocket], a
ld [wCurPocket], a
call ClearPocketList
call DrawPocketName
xor a
@ -213,7 +213,7 @@ Pack:
.InitBallsPocket:
ld a, BALL_POCKET
ld [wCurrPocket], a
ld [wCurPocket], a
call ClearPocketList
call DrawPocketName
call WaitBGMap_DrawPackGFX
@ -500,7 +500,7 @@ TossMenu:
ret
Unreferenced_ResetPocketCursorPositions:
ld a, [wCurrPocket]
ld a, [wCurPocket]
and a ; ITEM_POCKET
jr z, .items
dec a ; BALL_POCKET
@ -532,7 +532,7 @@ RegisterItem:
ld a, [wItemAttributeParamBuffer]
and a
jr nz, .cant_register
ld a, [wCurrPocket]
ld a, [wCurPocket]
rrca
rrca
and REGISTERED_POCKET
@ -636,7 +636,7 @@ BattlePack:
jr .loop
.end
ld a, [wCurrPocket]
ld a, [wCurPocket]
ld [wLastPocket], a
ld hl, wOptions
res NO_TEXT_SCROLL, [hl]
@ -673,7 +673,7 @@ BattlePack:
.InitItemsPocket:
xor a ; ITEM_POCKET
ld [wCurrPocket], a
ld [wCurPocket], a
call ClearPocketList
call DrawPocketName
call WaitBGMap_DrawPackGFX
@ -701,7 +701,7 @@ BattlePack:
.InitKeyItemsPocket:
ld a, KEY_ITEM_POCKET
ld [wCurrPocket], a
ld [wCurPocket], a
call ClearPocketList
call DrawPocketName
call WaitBGMap_DrawPackGFX
@ -729,7 +729,7 @@ BattlePack:
.InitTMHMPocket:
ld a, TM_HM_POCKET
ld [wCurrPocket], a
ld [wCurPocket], a
call ClearPocketList
call DrawPocketName
xor a
@ -752,7 +752,7 @@ BattlePack:
.InitBallsPocket:
ld a, BALL_POCKET
ld [wCurrPocket], a
ld [wCurPocket], a
call ClearPocketList
call DrawPocketName
call WaitBGMap_DrawPackGFX
@ -903,7 +903,7 @@ InitPackBuffers:
; pocket id -> jumptable index
ld a, [wLastPocket]
maskbits NUM_POCKETS
ld [wCurrPocket], a
ld [wCurPocket], a
inc a
add a
dec a
@ -919,7 +919,7 @@ DepositSellInitPackBuffers:
ldh [hBGMapMode], a
ld [wJumptableIndex], a ; PACKSTATE_INITGFX
ld [wPackJumptableIndex], a ; PACKSTATE_INITGFX
ld [wCurrPocket], a ; ITEM_POCKET
ld [wCurPocket], a ; ITEM_POCKET
ld [wPackUsedItem], a
ld [wSwitchItem], a
call Pack_InitGFX
@ -1004,7 +1004,7 @@ DepositSellPack:
ret
InitPocket:
ld [wCurrPocket], a
ld [wCurPocket], a
call ClearPocketList
call DrawPocketName
call WaitBGMap_DrawPackGFX
@ -1209,7 +1209,7 @@ Pack_PrintTextNoScroll:
WaitBGMap_DrawPackGFX:
call WaitBGMap
DrawPackGFX:
ld a, [wCurrPocket]
ld a, [wCurPocket]
maskbits NUM_POCKETS
ld e, a
ld d, 0
@ -1381,7 +1381,7 @@ PlacePackGFX:
ret
DrawPocketName:
ld a, [wCurrPocket]
ld a, [wCurPocket]
; * 15
ld d, a
swap a

View File

@ -4,7 +4,7 @@ _Multiply::
ld b, a
xor a
ldh [hProduct], a
ldh [hMultiplicand - 1], a
ldh [hMathBuffer + 1], a
ldh [hMathBuffer + 2], a
ldh [hMathBuffer + 3], a
@ -36,7 +36,7 @@ _Multiply::
ldh a, [hMathBuffer + 1]
ld c, a
ldh a, [hProduct]
ldh a, [hMultiplicand - 1]
adc c
ldh [hMathBuffer + 1], a
@ -58,9 +58,9 @@ _Multiply::
rla
ldh [hMultiplicand + 0], a
ldh a, [hProduct]
ldh a, [hMultiplicand - 1]
rla
ldh [hProduct], a
ldh [hMultiplicand - 1], a
jr .loop

View File

@ -67,7 +67,7 @@ NewGame:
call OakSpeech
call InitializeWorld
ld a, 1
ld [wPreviousLandmark], a
ld [wPrevLandmark], a
ld a, SPAWN_HOME
ld [wDefaultSpawnpoint], a

View File

@ -672,7 +672,7 @@ NamingScreen_TryAddCharacter:
MailComposition_TryAddCharacter:
ld a, [wNamingScreenMaxNameLength]
ld c, a
ld a, [wNamingScreenCurrNameLength]
ld a, [wNamingScreenCurNameLength]
cp c
ret nc
@ -683,7 +683,7 @@ NamingScreen_LoadNextCharacter:
ld [hl], a
NamingScreen_AdvanceCursor_CheckEndOfString:
ld hl, wNamingScreenCurrNameLength
ld hl, wNamingScreenCurNameLength
inc [hl]
call NamingScreen_GetTextCursorPosition
ld a, [hl]
@ -698,11 +698,11 @@ NamingScreen_AdvanceCursor_CheckEndOfString:
ret
; unused
ld a, [wNamingScreenCurrNameLength]
ld a, [wNamingScreenCurNameLength]
and a
ret z
push hl
ld hl, wNamingScreenCurrNameLength
ld hl, wNamingScreenCurNameLength
dec [hl]
call NamingScreen_GetTextCursorPosition
ld c, [hl]
@ -724,7 +724,7 @@ NamingScreen_AdvanceCursor_CheckEndOfString:
INCLUDE "data/text/unused_dakutens.asm"
NamingScreen_DeleteCharacter:
ld hl, wNamingScreenCurrNameLength
ld hl, wNamingScreenCurNameLength
ld a, [hl]
and a
ret z
@ -744,7 +744,7 @@ NamingScreen_GetTextCursorPosition:
ld a, [hli]
ld h, [hl]
ld l, a
ld a, [wNamingScreenCurrNameLength]
ld a, [wNamingScreenCurNameLength]
ld e, a
ld d, 0
add hl, de
@ -874,7 +874,7 @@ LoadNamingScreenGFX:
ld [wJumptableIndex], a
ld [wNamingScreenLetterCase], a
ldh [hBGMapMode], a
ld [wNamingScreenCurrNameLength], a
ld [wNamingScreenCurNameLength], a
ld a, $7
ldh [hWX], a
ret
@ -1109,7 +1109,7 @@ INCBIN "gfx/icons/mail_big.2bpp"
call NamingScreen_GetLastCharacter
call MailComposition_TryAddLastCharacter
jr c, .start
ld hl, wNamingScreenCurrNameLength
ld hl, wNamingScreenCurNameLength
ld a, [hl]
cp MAIL_LINE_LENGTH
ret nz
@ -1135,7 +1135,7 @@ INCBIN "gfx/icons/mail_big.2bpp"
.b
call NamingScreen_DeleteCharacter
ld hl, wNamingScreenCurrNameLength
ld hl, wNamingScreenCurNameLength
ld a, [hl]
cp MAIL_LINE_LENGTH
ret nz
@ -1350,20 +1350,20 @@ MailComposition_TryAddLastCharacter:
jp MailComposition_TryAddCharacter
; unused
ld a, [wNamingScreenCurrNameLength]
ld a, [wNamingScreenCurNameLength]
and a
ret z
cp $11
jr nz, .asm_121c3
push hl
ld hl, wNamingScreenCurrNameLength
ld hl, wNamingScreenCurNameLength
dec [hl]
dec [hl]
jr .asm_121c8
.asm_121c3
push hl
ld hl, wNamingScreenCurrNameLength
ld hl, wNamingScreenCurNameLength
dec [hl]
.asm_121c8

View File

@ -489,9 +489,9 @@ SavePlayerData:
ld de, sPlayerData
ld bc, wPlayerDataEnd - wPlayerData
call CopyBytes
ld hl, wCurrMapData
ld de, sCurrMapData
ld bc, wCurrMapDataEnd - wCurrMapData
ld hl, wCurMapData
ld de, sCurMapData
ld bc, wCurMapDataEnd - wCurMapData
call CopyBytes
jp CloseSRAM
@ -550,9 +550,9 @@ SaveBackupPlayerData:
ld de, sBackupPlayerData
ld bc, wPlayerDataEnd - wPlayerData
call CopyBytes
ld hl, wCurrMapData
ld de, sBackupCurrMapData
ld bc, wCurrMapDataEnd - wCurrMapData
ld hl, wCurMapData
ld de, sBackupCurMapData
ld bc, wCurMapDataEnd - wCurMapData
call CopyBytes
call CloseSRAM
ret
@ -724,9 +724,9 @@ LoadPlayerData:
ld de, wPlayerData
ld bc, wPlayerDataEnd - wPlayerData
call CopyBytes
ld hl, sCurrMapData
ld de, wCurrMapData
ld bc, wCurrMapDataEnd - wCurrMapData
ld hl, sCurMapData
ld de, wCurMapData
ld bc, wCurMapDataEnd - wCurMapData
call CopyBytes
call CloseSRAM
ld a, BANK(sBattleTowerChallengeState)
@ -779,9 +779,9 @@ LoadBackupPlayerData:
ld de, wPlayerData
ld bc, wPlayerDataEnd - wPlayerData
call CopyBytes
ld hl, sBackupCurrMapData
ld de, wCurrMapData
ld bc, wCurrMapDataEnd - wCurrMapData
ld hl, sBackupCurMapData
ld de, wCurMapData
ld bc, wCurMapDataEnd - wCurMapData
call CopyBytes
call CloseSRAM
ret

View File

@ -401,7 +401,7 @@ Dummy_CheckScriptFlags3Bit5:
ret
RunSceneScript:
ld a, [wCurrMapSceneScriptCount]
ld a, [wCurMapSceneScriptCount]
and a
jr z, .nope
@ -412,7 +412,7 @@ RunSceneScript:
ld e, a
ld d, 0
ld hl, wCurrMapSceneScriptsPointer
ld hl, wCurMapSceneScriptsPointer
ld a, [hli]
ld h, [hl]
ld l, a

View File

@ -61,7 +61,7 @@ _GetVarAction::
dwb wSpecialPhoneCallID, RETVAR_STRBUF2
dwb wNrOfBeatenBattleTowerTrainers, RETVAR_STRBUF2
dwb wKurtApricornQuantity, RETVAR_STRBUF2
dwb wCurrentCaller, RETVAR_ADDR_DE
dwb wCurCaller, RETVAR_ADDR_DE
dwb wBlueCardBalance, RETVAR_ADDR_DE
dwb wBuenasPassword, RETVAR_ADDR_DE
dwb wKenjiBreakTimer, RETVAR_STRBUF2

View File

@ -738,14 +738,14 @@ JumpRoamMon:
ret
_BackUpMapIndices:
ld a, [wRoamMons_CurrentMapNumber]
ld a, [wRoamMons_CurMapNumber]
ld [wRoamMons_LastMapNumber], a
ld a, [wRoamMons_CurrentMapGroup]
ld a, [wRoamMons_CurMapGroup]
ld [wRoamMons_LastMapGroup], a
ld a, [wMapNumber]
ld [wRoamMons_CurrentMapNumber], a
ld [wRoamMons_CurMapNumber], a
ld a, [wMapGroup]
ld [wRoamMons_CurrentMapGroup], a
ld [wRoamMons_CurMapGroup], a
ret
INCLUDE "data/wild/roammon_maps.asm"

View File

@ -321,7 +321,7 @@ Function90199:
jr nz, .OutOfArea
; If the person can't take a call at that time, don't do the call
ld a, b
ld [wCurrentCaller], a
ld [wCurCaller], a
ld hl, PhoneContacts
ld bc, PHONE_TABLE_WIDTH
call AddNTimes
@ -389,7 +389,7 @@ LoadCallerScript:
nop
nop
ld a, e
ld [wCurrentCaller], a
ld [wCurCaller], a
and a
jr nz, .actualcaller
ld a, BANK(WrongNumber)
@ -463,7 +463,7 @@ RingTwice_StartCall:
ret
Phone_CallerTextboxWithName:
ld a, [wCurrentCaller]
ld a, [wCurCaller]
ld b, a
call Function90363
ret
@ -680,12 +680,12 @@ Phone_GetTrainerClassName:
ret
GetCallerLocation:
ld a, [wCurrentCaller]
ld a, [wCurCaller]
call GetCallerTrainerClass
ld d, c
ld e, b
push de
ld a, [wCurrentCaller]
ld a, [wCurCaller]
ld hl, PhoneContacts + PHONE_CONTACT_MAP_GROUP
ld bc, PHONE_TABLE_WIDTH
call AddNTimes

View File

@ -58,7 +58,7 @@ Pokedex:
call PlaySFX
call WaitSFX
call ClearSprites
ld a, [wCurrentDexMode]
ld a, [wCurDexMode]
ld [wLastDexMode], a
pop af
@ -96,7 +96,7 @@ InitPokedex:
call Pokedex_CheckUnlockedUnownMode
ld a, [wLastDexMode]
ld [wCurrentDexMode], a
ld [wCurDexMode], a
call Pokedex_OrderMonsByMode
call Pokedex_InitCursorPosition
@ -178,7 +178,7 @@ Pokedex_GetLandmark:
call GetWorldMapLocation
.load
ld [wDexCurrentLocation], a
ld [wDexCurLocation], a
ret
Pokedex_RunJumptable:
@ -235,7 +235,7 @@ Pokedex_InitMainScreen:
ld a, POKEDEX_SCX
ldh [hSCX], a
ld a, [wCurrentDexMode]
ld a, [wCurDexMode]
cp DEXMODE_OLD
ld a, $4a
jr z, .okay
@ -442,7 +442,7 @@ DexEntryScreen_MenuActionJumptable:
ld a, $90
ldh [hWY], a
call Pokedex_GetSelectedMon
ld a, [wDexCurrentLocation]
ld a, [wDexCurLocation]
ld e, a
predef Pokedex_GetArea
call Pokedex_BlackOutBG
@ -513,7 +513,7 @@ Pokedex_InitOptionScreen:
call ClearSprites
call Pokedex_DrawOptionScreenBG
call Pokedex_InitArrowCursor
ld a, [wCurrentDexMode] ; Index of the topmost visible item in a scrolling menu ???
ld a, [wCurDexMode] ; Index of the topmost visible item in a scrolling menu ???
ld [wDexArrowCursorPosIndex], a
call Pokedex_DisplayModeDescription
call WaitBGMap
@ -585,12 +585,12 @@ Pokedex_UpdateOptionScreen:
ld b, DEXMODE_ABC
.ChangeMode:
ld a, [wCurrentDexMode]
ld a, [wCurDexMode]
cp b
jr z, .skip_changing_mode ; Skip if new mode is same as current.
ld a, b
ld [wCurrentDexMode], a
ld [wCurDexMode], a
call Pokedex_OrderMonsByMode
call Pokedex_DisplayChangingModesMessage
xor a
@ -799,7 +799,7 @@ Pokedex_InitUnownMode:
call Pokedex_LoadUnownFont
call Pokedex_DrawUnownModeBG
xor a
ld [wDexCurrentUnownIndex], a
ld [wDexCurUnownIndex], a
call Pokedex_LoadUnownFrontpicTiles
call Pokedex_UnownModePlaceCursor
farcall PrintUnownWord
@ -849,7 +849,7 @@ Pokedex_UnownModeHandleDPadInput:
.right
ld a, [wDexUnownCount]
ld e, a
ld hl, wDexCurrentUnownIndex
ld hl, wDexCurUnownIndex
ld a, [hl]
inc a
cp e
@ -859,7 +859,7 @@ Pokedex_UnownModeHandleDPadInput:
jr .update
.left
ld hl, wDexCurrentUnownIndex
ld hl, wDexCurUnownIndex
ld a, [hl]
and a
ret z
@ -886,7 +886,7 @@ Pokedex_UnownModeEraseCursor:
jr Pokedex_UnownModeUpdateCursorGfx
Pokedex_UnownModePlaceCursor:
ld a, [wDexCurrentUnownIndex]
ld a, [wDexCurUnownIndex]
ld c, $5a ; diamond cursor
Pokedex_UnownModeUpdateCursorGfx:
@ -1460,7 +1460,7 @@ Pokedex_PrintListing:
; Prints the list of Pokémon on the main Pokédex screen.
; This check is completely useless.
ld a, [wCurrentDexMode]
ld a, [wCurDexMode]
cp DEXMODE_OLD
jr z, .okay
ld c, 11
@ -1522,7 +1522,7 @@ Pokedex_PrintListing:
ret
Pokedex_PrintNumberIfOldMode:
ld a, [wCurrentDexMode]
ld a, [wCurDexMode]
cp DEXMODE_OLD
jr z, .printnum
ret
@ -1613,7 +1613,7 @@ Pokedex_OrderMonsByMode:
ld bc, wPokedexOrderEnd - wPokedexOrder
xor a
call ByteFill
ld a, [wCurrentDexMode]
ld a, [wCurDexMode]
ld hl, .Jumptable
call Pokedex_LoadPointer
jp hl
@ -1968,7 +1968,7 @@ Pokedex_DisplayTypeNotFoundMessage:
next "was not found.@"
Pokedex_UpdateCursorOAM:
ld a, [wCurrentDexMode]
ld a, [wCurDexMode]
cp DEXMODE_OLD
jp z, Pokedex_PutOldModeCursorOAM
call Pokedex_PutNewModeABCModeCursorOAM
@ -2070,7 +2070,7 @@ Pokedex_PutNewModeABCModeCursorOAM:
db -1
Pokedex_UpdateSearchResultsCursorOAM:
ld a, [wCurrentDexMode]
ld a, [wCurDexMode]
cp DEXMODE_OLD
jp z, Pokedex_PutOldModeCursorOAM
ld hl, .CursorOAM
@ -2498,7 +2498,7 @@ Pokedex_LoadUnownFont:
Pokedex_LoadUnownFrontpicTiles:
ld a, [wUnownLetter]
push af
ld a, [wDexCurrentUnownIndex]
ld a, [wDexCurUnownIndex]
ld e, a
ld d, 0
ld hl, wUnownDex

View File

@ -43,7 +43,7 @@ DrawPokedexListWindow:
ld [hl], $3f
hlcoord 5, 16
ld [hl], $40
ld a, [wCurrentDexMode]
ld a, [wCurDexMode]
cp DEXMODE_OLD
jr z, .OldMode
; scroll bar

View File

@ -23,7 +23,7 @@ PrintUnownWord:
ld bc, 12
ld a, " "
call ByteFill
ld a, [wDexCurrentUnownIndex]
ld a, [wDexCurUnownIndex]
ld e, a
ld d, 0
ld hl, wUnownDex

Some files were not shown because too many files have changed in this diff Show More