Mobile and more battle anims

This commit is contained in:
pikalaxalt
2016-05-05 15:07:37 -04:00
parent a613ed915c
commit 8c26547645
28 changed files with 901 additions and 856 deletions

View File

@@ -57,22 +57,22 @@ endm
; ANIM_OBJ_BURNED
battleanimobj $01, $90, BATTLEANIMFRAMESET_11, BATTLEANIMFUNC_03, $04, $03
; ANIM_OBJ_11
; ANIM_OBJ_BLIZZARD
battleanimobj $01, $90, BATTLEANIMFRAMESET_12, BATTLEANIMFUNC_08, $06, $0a
; ANIM_OBJ_12
battleanimobj $01, $90, BATTLEANIMFRAMESET_13, BATTLEANIMFUNC_00, $06, $0a
; ANIM_OBJ_13
; ANIM_OBJ_ICE_BEAM
battleanimobj $01, $90, BATTLEANIMFRAMESET_14, BATTLEANIMFUNC_01, $06, $0a
; ANIM_OBJ_14
battleanimobj $21, $78, BATTLEANIMFRAMESET_16, BATTLEANIMFUNC_0B, $05, $06
; ANIM_OBJ_RAZOR_LEAF
battleanimobj $21, $78, BATTLEANIMFRAMESET_16, BATTLEANIMFUNC_RAZOR_LEAF, $05, $06
; ANIM_OBJ_POKE_BALL
battleanimobj $00, $00, BATTLEANIMFRAMESET_09, BATTLEANIMFUNC_12, $04, $0b
; ANIM_OBJ_16
; ANIM_OBJ_POKE_BALL_BLOCKED
battleanimobj $00, $00, BATTLEANIMFRAMESET_09, BATTLEANIMFUNC_13, $04, $0b
; ANIM_OBJ_17
@@ -90,7 +90,7 @@ endm
; ANIM_OBJ_1B
battleanimobj $01, $90, BATTLEANIMFRAMESET_08, BATTLEANIMFUNC_00, $02, $07
; ANIM_OBJ_1C
; ANIM_OBJ_BALL_POOF
battleanimobj $01, $a0, BATTLEANIMFRAMESET_08, BATTLEANIMFUNC_00, $02, $07
; ANIM_OBJ_1D
@@ -105,7 +105,7 @@ endm
; ANIM_OBJ_20
battleanimobj $01, $b0, BATTLEANIMFRAMESET_84, BATTLEANIMFUNC_36, $06, $21
; ANIM_OBJ_21
; ANIM_OBJ_BUBBLE
battleanimobj $01, $90, BATTLEANIMFRAMESET_21, BATTLEANIMFUNC_0C, $06, $0d
; ANIM_OBJ_22
@@ -129,13 +129,13 @@ endm
; ANIM_OBJ_28
battleanimobj $61, $98, BATTLEANIMFRAMESET_2D, BATTLEANIMFUNC_09, $03, $10
; ANIM_OBJ_29
; ANIM_OBJ_ICE_BUILDUP
battleanimobj $01, $b8, BATTLEANIMFRAMESET_2E, BATTLEANIMFUNC_00, $06, $0a
; ANIM_OBJ_FROZEN
battleanimobj $01, $b8, BATTLEANIMFRAMESET_2F, BATTLEANIMFUNC_00, $06, $0a
; ANIM_OBJ_2B
; ANIM_OBJ_MASTER_BALL_SPARKLE
battleanimobj $01, $b8, BATTLEANIMFRAMESET_30, BATTLEANIMFUNC_14, $07, $11
; ANIM_OBJ_2C
@@ -213,7 +213,7 @@ endm
; ANIM_OBJ_44
battleanimobj $21, $80, BATTLEANIMFRAMESET_4B, BATTLEANIMFUNC_00, $03, $11
; ANIM_OBJ_45
; ANIM_OBJ_ABSORB
battleanimobj $01, $88, BATTLEANIMFRAMESET_4C, BATTLEANIMFUNC_1C, $05, $12
; ANIM_OBJ_46
@@ -228,8 +228,8 @@ endm
; ANIM_OBJ_49
battleanimobj $21, $ff, BATTLEANIMFRAMESET_54, BATTLEANIMFUNC_1F, $05, $16
; ANIM_OBJ_4A
battleanimobj $21, $68, BATTLEANIMFRAMESET_56, BATTLEANIMFUNC_20, $05, $06
; ANIM_OBJ_LEECH_SEED
battleanimobj $21, $68, BATTLEANIMFRAMESET_56, BATTLEANIMFUNC_LEECH_SEED, $05, $06
; ANIM_OBJ_4B
battleanimobj $21, $90, BATTLEANIMFRAMESET_59, BATTLEANIMFUNC_21, $02, $0e
@@ -279,20 +279,20 @@ endm
; ANIM_OBJ_5A
battleanimobj $21, $90, BATTLEANIMFRAMESET_6A, BATTLEANIMFUNC_27, $02, $1b
; ANIM_OBJ_5B
battleanimobj $00, $00, BATTLEANIMFRAMESET_6F, BATTLEANIMFUNC_29, $02, $1c
; ANIM_OBJ_HAZE
battleanimobj $00, $00, BATTLEANIMFRAMESET_6F, BATTLEANIMFUNC_SPRIAL_DESCENT, $02, $1c
; ANIM_OBJ_5C
battleanimobj $21, $48, BATTLEANIMFRAMESET_70, BATTLEANIMFUNC_29, $02, $1c
; ANIM_OBJ_MIST
battleanimobj $21, $48, BATTLEANIMFRAMESET_70, BATTLEANIMFUNC_SPRIAL_DESCENT, $02, $1c
; ANIM_OBJ_5D
battleanimobj $21, $48, BATTLEANIMFRAMESET_6F, BATTLEANIMFUNC_29, $02, $1c
; ANIM_OBJ_SMOG
battleanimobj $21, $48, BATTLEANIMFRAMESET_6F, BATTLEANIMFUNC_SPRIAL_DESCENT, $02, $1c
; ANIM_OBJ_5E
battleanimobj $21, $78, BATTLEANIMFRAMESET_6F, BATTLEANIMFUNC_2A, $02, $1c
; ANIM_OBJ_POISON_GAS
battleanimobj $21, $78, BATTLEANIMFRAMESET_6F, BATTLEANIMFUNC_POISON_GAS, $02, $1c
; ANIM_OBJ_5F
battleanimobj $61, $90, BATTLEANIMFRAMESET_71, BATTLEANIMFUNC_2B, $02, $1d
; ANIM_OBJ_HORN
battleanimobj $61, $90, BATTLEANIMFRAMESET_71, BATTLEANIMFUNC_HORN, $02, $1d
; ANIM_OBJ_60
battleanimobj $61, $90, BATTLEANIMFRAMESET_72, BATTLEANIMFUNC_2C, $02, $1d
@@ -313,7 +313,7 @@ endm
battleanimobj $01, $80, BATTLEANIMFRAMESET_30, BATTLEANIMFUNC_2F, $02, $11
; ANIM_OBJ_66
battleanimobj $01, $78, BATTLEANIMFRAMESET_76, BATTLEANIMFUNC_2A, $04, $23
battleanimobj $01, $78, BATTLEANIMFRAMESET_76, BATTLEANIMFUNC_POISON_GAS, $04, $23
; ANIM_OBJ_67
battleanimobj $01, $80, BATTLEANIMFRAMESET_77, BATTLEANIMFUNC_30, $02, $1f
@@ -342,7 +342,7 @@ endm
; ANIM_OBJ_LICK
battleanimobj $21, $98, BATTLEANIMFRAMESET_7C, BATTLEANIMFUNC_00, $02, $04
; ANIM_OBJ_70
; ANIM_OBJ_WITHDRAW
battleanimobj $21, $80, BATTLEANIMFRAMESET_7D, BATTLEANIMFUNC_00, $02, $18
; ANIM_OBJ_71
@@ -393,8 +393,8 @@ endm
; ANIM_OBJ_80
battleanimobj $01, $a8, BATTLEANIMFRAMESET_0F, BATTLEANIMFUNC_3C, $04, $03
; ANIM_OBJ_81
battleanimobj $21, $68, BATTLEANIMFRAMESET_89, BATTLEANIMFUNC_29, $02, $1f
; ANIM_OBJ_COTTON_SPORE
battleanimobj $21, $68, BATTLEANIMFRAMESET_89, BATTLEANIMFUNC_SPRIAL_DESCENT, $02, $1f
; ANIM_OBJ_82
battleanimobj $21, $b0, BATTLEANIMFRAMESET_8A, BATTLEANIMFUNC_00, $02, $1f