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https://gitlab.com/xCrystal/pokecrystal-board.git
synced 2024-11-16 11:27:33 -08:00
[in progress] Harmonize more constant and data files with pokegold
This commit is contained in:
parent
2354c41a96
commit
7b2515d1e4
@ -1,4 +1,4 @@
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; CreditsStrings indexes (see data/credits_strings.asm)
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; CreditsStringsPointers indexes (see data/credits_strings.asm)
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const_def
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const_def
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const SATOSHI_TAJIRI
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const SATOSHI_TAJIRI
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const JUNICHI_MASUDA
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const JUNICHI_MASUDA
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@ -122,30 +122,30 @@
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; wCelebiEvent
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; wCelebiEvent
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const ENGINE_FOREST_IS_RESTLESS
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const ENGINE_FOREST_IS_RESTLESS
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; wDailyRematchFlags
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; wDailyRematchFlags
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const ENGINE_JACK
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const ENGINE_JACK_READY_FOR_REMATCH
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const ENGINE_HUEY
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const ENGINE_HUEY_READY_FOR_REMATCH
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const ENGINE_GAVEN
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const ENGINE_GAVEN_READY_FOR_REMATCH
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const ENGINE_BETH
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const ENGINE_BETH_READY_FOR_REMATCH
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const ENGINE_JOSE
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const ENGINE_JOSE_READY_FOR_REMATCH
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const ENGINE_REENA
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const ENGINE_REENA_READY_FOR_REMATCH
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const ENGINE_JOEY
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const ENGINE_JOEY_READY_FOR_REMATCH
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const ENGINE_WADE
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const ENGINE_WADE_READY_FOR_REMATCH
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const ENGINE_RALPH
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const ENGINE_RALPH_READY_FOR_REMATCH
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const ENGINE_LIZ
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const ENGINE_LIZ_READY_FOR_REMATCH
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const ENGINE_ANTHONY
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const ENGINE_ANTHONY_READY_FOR_REMATCH
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const ENGINE_TODD
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const ENGINE_TODD_READY_FOR_REMATCH
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const ENGINE_GINA
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const ENGINE_GINA_READY_FOR_REMATCH
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const ENGINE_ARNIE
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const ENGINE_ARNIE_READY_FOR_REMATCH
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const ENGINE_ALAN
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const ENGINE_ALAN_READY_FOR_REMATCH
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const ENGINE_DANA
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const ENGINE_DANA_READY_FOR_REMATCH
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const ENGINE_CHAD
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const ENGINE_CHAD_READY_FOR_REMATCH
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const ENGINE_TULLY
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const ENGINE_TULLY_READY_FOR_REMATCH
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const ENGINE_BRENT
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const ENGINE_BRENT_READY_FOR_REMATCH
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const ENGINE_TIFFANY
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const ENGINE_TIFFANY_READY_FOR_REMATCH
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const ENGINE_VANCE
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const ENGINE_VANCE_READY_FOR_REMATCH
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const ENGINE_WILTON
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const ENGINE_WILTON_READY_FOR_REMATCH
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const ENGINE_PARRY
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const ENGINE_PARRY_READY_FOR_REMATCH
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const ENGINE_ERIN
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const ENGINE_ERIN_READY_FOR_REMATCH
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; wDailyPhoneItemFlags
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; wDailyPhoneItemFlags
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const ENGINE_BEVERLY_HAS_NUGGET
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const ENGINE_BEVERLY_HAS_NUGGET
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const ENGINE_JOSE_HAS_STAR_PIECE
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const ENGINE_JOSE_HAS_STAR_PIECE
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@ -621,11 +621,11 @@
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const EVENT_GAVE_KURT_PNK_APRICORN
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const EVENT_GAVE_KURT_PNK_APRICORN
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; Phone events
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; Phone events
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const EVENT_JACK_ASKED_FOR_PHONE_NUMBER
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const EVENT_JACK_ASKED_FOR_PHONE_NUMBER
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const EVENT_260
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const EVENT_260 ; unused
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const EVENT_BEVERLY_ASKED_FOR_PHONE_NUMBER
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const EVENT_BEVERLY_ASKED_FOR_PHONE_NUMBER
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const EVENT_262
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const EVENT_262 ; unused
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const EVENT_HUEY_ASKED_FOR_PHONE_NUMBER
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const EVENT_HUEY_ASKED_FOR_PHONE_NUMBER
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const EVENT_264
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const EVENT_264 ; unused
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const EVENT_GOT_PROTEIN_FROM_HUEY
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const EVENT_GOT_PROTEIN_FROM_HUEY
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const EVENT_GOT_HP_UP_FROM_JOEY
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const EVENT_GOT_HP_UP_FROM_JOEY
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const EVENT_GOT_CARBOS_FROM_VANCE
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const EVENT_GOT_CARBOS_FROM_VANCE
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@ -47,7 +47,7 @@ NUM_SPRITE_ANIM_STRUCTS EQU 10 ; see wSpriteAnimationStructs
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const SPRITE_ANIM_INDEX_CUT_TREE ; 17
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const SPRITE_ANIM_INDEX_CUT_TREE ; 17
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const SPRITE_ANIM_INDEX_FLY_LEAF ; 18
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const SPRITE_ANIM_INDEX_FLY_LEAF ; 18
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const SPRITE_ANIM_INDEX_EGG_CRACK ; 19
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const SPRITE_ANIM_INDEX_EGG_CRACK ; 19
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const SPRITE_ANIM_INDEX_GS_INTRO_HO_OH ; 1a
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const SPRITE_ANIM_INDEX_GS_INTRO_HO_OH_LUGIA ; 1a
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const SPRITE_ANIM_INDEX_HEADBUTT ; 1b
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const SPRITE_ANIM_INDEX_HEADBUTT ; 1b
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const SPRITE_ANIM_INDEX_EGG_HATCH ; 1c
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const SPRITE_ANIM_INDEX_EGG_HATCH ; 1c
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const SPRITE_ANIM_INDEX_EZCHAT_CURSOR ; 1d
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const SPRITE_ANIM_INDEX_EZCHAT_CURSOR ; 1d
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@ -94,7 +94,7 @@ NUM_SPRITE_ANIM_STRUCTS EQU 10 ; see wSpriteAnimationStructs
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const SPRITE_ANIM_SEQ_FLY_FROM ; 16
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const SPRITE_ANIM_SEQ_FLY_FROM ; 16
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const SPRITE_ANIM_SEQ_FLY_LEAF ; 17
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const SPRITE_ANIM_SEQ_FLY_LEAF ; 17
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const SPRITE_ANIM_SEQ_FLY_TO ; 18
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const SPRITE_ANIM_SEQ_FLY_TO ; 18
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const SPRITE_ANIM_SEQ_GS_INTRO_HO_OH ; 19
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const SPRITE_ANIM_SEQ_GS_INTRO_HO_OH_LUGIA ; 19
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const SPRITE_ANIM_SEQ_EZCHAT_CURSOR ; 1a
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const SPRITE_ANIM_SEQ_EZCHAT_CURSOR ; 1a
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const SPRITE_ANIM_SEQ_MOBILE_TRADE_SENT_PULSE ; 1b
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const SPRITE_ANIM_SEQ_MOBILE_TRADE_SENT_PULSE ; 1b
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const SPRITE_ANIM_SEQ_MOBILE_TRADE_OT_PULSE ; 1c
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const SPRITE_ANIM_SEQ_MOBILE_TRADE_OT_PULSE ; 1c
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@ -143,7 +143,7 @@ NUM_SPRITE_ANIM_STRUCTS EQU 10 ; see wSpriteAnimationStructs
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const SPRITE_ANIM_FRAMESET_EGG_HATCH_2 ; 21
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const SPRITE_ANIM_FRAMESET_EGG_HATCH_2 ; 21
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const SPRITE_ANIM_FRAMESET_EGG_HATCH_3 ; 22
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const SPRITE_ANIM_FRAMESET_EGG_HATCH_3 ; 22
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const SPRITE_ANIM_FRAMESET_EGG_HATCH_4 ; 23
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const SPRITE_ANIM_FRAMESET_EGG_HATCH_4 ; 23
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const SPRITE_ANIM_FRAMESET_GS_INTRO_HO_OH ; 24
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const SPRITE_ANIM_FRAMESET_GS_INTRO_HO_OH_LUGIA ; 24
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const SPRITE_ANIM_FRAMESET_HEADBUTT ; 25
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const SPRITE_ANIM_FRAMESET_HEADBUTT ; 25
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const SPRITE_ANIM_FRAMESET_EZCHAT_CURSOR_1 ; 26
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const SPRITE_ANIM_FRAMESET_EZCHAT_CURSOR_1 ; 26
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const SPRITE_ANIM_FRAMESET_EZCHAT_CURSOR_2 ; 27
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const SPRITE_ANIM_FRAMESET_EZCHAT_CURSOR_2 ; 27
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@ -184,10 +184,10 @@ NUM_SPRITE_ANIM_STRUCTS EQU 10 ; see wSpriteAnimationStructs
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const SPRITE_ANIM_OAMSET_GS_INTRO_SHELLDER_2 ; 05
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const SPRITE_ANIM_OAMSET_GS_INTRO_SHELLDER_2 ; 05
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const SPRITE_ANIM_OAMSET_GS_INTRO_MAGIKARP_1 ; 06
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const SPRITE_ANIM_OAMSET_GS_INTRO_MAGIKARP_1 ; 06
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const SPRITE_ANIM_OAMSET_GS_INTRO_MAGIKARP_2 ; 07
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const SPRITE_ANIM_OAMSET_GS_INTRO_MAGIKARP_2 ; 07
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const SPRITE_ANIM_OAMSET_GS_INTRO_LAPRAS_1 ; 08
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const SPRITE_ANIM_OAMSET_GS_INTRO_UNUSED_LAPRAS ; 08
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const SPRITE_ANIM_OAMSET_GS_INTRO_LAPRAS_2 ; 09
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const SPRITE_ANIM_OAMSET_GS_INTRO_LAPRAS_1 ; 09
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const SPRITE_ANIM_OAMSET_GS_INTRO_LAPRAS_3 ; 0a
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const SPRITE_ANIM_OAMSET_GS_INTRO_LAPRAS_2 ; 0a
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const SPRITE_ANIM_OAMSET_GS_INTRO_LAPRAS_4 ; 0b
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const SPRITE_ANIM_OAMSET_GS_INTRO_LAPRAS_3 ; 0b
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const SPRITE_ANIM_OAMSET_GS_INTRO_NOTE ; 0c
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const SPRITE_ANIM_OAMSET_GS_INTRO_NOTE ; 0c
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const SPRITE_ANIM_OAMSET_GS_INTRO_INVISIBLE_NOTE ; 0d
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const SPRITE_ANIM_OAMSET_GS_INTRO_INVISIBLE_NOTE ; 0d
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const SPRITE_ANIM_OAMSET_GS_INTRO_JIGGLYPUFF_1 ; 0e
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const SPRITE_ANIM_OAMSET_GS_INTRO_JIGGLYPUFF_1 ; 0e
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@ -262,11 +262,11 @@ NUM_SPRITE_ANIM_STRUCTS EQU 10 ; see wSpriteAnimationStructs
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const SPRITE_ANIM_OAMSET_CUT_TREE_4 ; 53
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const SPRITE_ANIM_OAMSET_CUT_TREE_4 ; 53
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const SPRITE_ANIM_OAMSET_EGG_CRACK ; 54
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const SPRITE_ANIM_OAMSET_EGG_CRACK ; 54
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const SPRITE_ANIM_OAMSET_EGG_HATCH ; 55
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const SPRITE_ANIM_OAMSET_EGG_HATCH ; 55
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const SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_1 ; 56
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const SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_LUGIA_1 ; 56
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const SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_2 ; 57
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const SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_LUGIA_2 ; 57
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const SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_3 ; 58
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const SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_LUGIA_3 ; 58
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const SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_4 ; 59
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const SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_LUGIA_4 ; 59
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const SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_5 ; 5a
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const SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_LUGIA_5 ; 5a
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const SPRITE_ANIM_OAMSET_HEADBUTT_TREE_2 ; 5b
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const SPRITE_ANIM_OAMSET_HEADBUTT_TREE_2 ; 5b
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const SPRITE_ANIM_OAMSET_EZCHAT_CURSOR_1 ; 5c
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const SPRITE_ANIM_OAMSET_EZCHAT_CURSOR_1 ; 5c
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const SPRITE_ANIM_OAMSET_EZCHAT_CURSOR_2 ; 5d
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const SPRITE_ANIM_OAMSET_EZCHAT_CURSOR_2 ; 5d
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@ -1,4 +1,4 @@
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CreditsStrings:
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CreditsStringsPointers:
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; entries correspond to constants/credits_constants.asm
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; entries correspond to constants/credits_constants.asm
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dw .SatoshiTajiri
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dw .SatoshiTajiri
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dw .JunichiMasuda
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dw .JunichiMasuda
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@ -36,7 +36,7 @@ SpriteAnimFrameData:
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dw .Frameset_EggHatch2
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dw .Frameset_EggHatch2
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dw .Frameset_EggHatch3
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dw .Frameset_EggHatch3
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dw .Frameset_EggHatch4
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dw .Frameset_EggHatch4
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dw .Frameset_GSIntroHoOh
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dw .Frameset_GSIntroHoOhLugia
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dw .Frameset_HeadbuttTree
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dw .Frameset_HeadbuttTree
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dw .Frameset_EZChatCursor1
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dw .Frameset_EZChatCursor1
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dw .Frameset_EZChatCursor2
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dw .Frameset_EZChatCursor2
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@ -325,13 +325,13 @@ SpriteAnimFrameData:
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frame SPRITE_ANIM_OAMSET_EGG_HATCH, 32, OAM_X_FLIP, OAM_Y_FLIP
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frame SPRITE_ANIM_OAMSET_EGG_HATCH, 32, OAM_X_FLIP, OAM_Y_FLIP
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endanim
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endanim
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.Frameset_GSIntroHoOh:
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.Frameset_GSIntroHoOhLugia:
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frame SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_1, 10
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frame SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_LUGIA_1, 10
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frame SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_2, 9
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frame SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_LUGIA_2, 9
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frame SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_3, 10
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frame SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_LUGIA_3, 10
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frame SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_4, 10
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frame SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_LUGIA_4, 10
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frame SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_3, 9
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frame SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_LUGIA_3, 9
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frame SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_5, 10
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frame SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_LUGIA_5, 10
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dorestart
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dorestart
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.Frameset_HeadbuttTree:
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.Frameset_HeadbuttTree:
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@ -9,10 +9,10 @@ SpriteAnimOAMData:
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dbw $6e, .OAMData_GSIntroShellder ; SPRITE_ANIM_OAMSET_GS_INTRO_SHELLDER_2
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dbw $6e, .OAMData_GSIntroShellder ; SPRITE_ANIM_OAMSET_GS_INTRO_SHELLDER_2
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dbw $2d, .OAMData_GSIntroMagikarp ; SPRITE_ANIM_OAMSET_GS_INTRO_MAGIKARP_1
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dbw $2d, .OAMData_GSIntroMagikarp ; SPRITE_ANIM_OAMSET_GS_INTRO_MAGIKARP_1
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dbw $4d, .OAMData_GSIntroMagikarp ; SPRITE_ANIM_OAMSET_GS_INTRO_MAGIKARP_2
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dbw $4d, .OAMData_GSIntroMagikarp ; SPRITE_ANIM_OAMSET_GS_INTRO_MAGIKARP_2
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dbw $60, .OAMData_GSIntroLapras ; SPRITE_ANIM_OAMSET_GS_INTRO_LAPRAS_1
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dbw $60, .OAMData_GSIntroLapras ; SPRITE_ANIM_OAMSET_GS_INTRO_UNUSED_LAPRAS
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dbw $00, .OAMData_GSIntroLapras ; SPRITE_ANIM_OAMSET_GS_INTRO_LAPRAS_1
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dbw $00, .OAMData_GSIntroLapras ; SPRITE_ANIM_OAMSET_GS_INTRO_LAPRAS_2
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dbw $00, .OAMData_GSIntroLapras ; SPRITE_ANIM_OAMSET_GS_INTRO_LAPRAS_2
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dbw $00, .OAMData_GSIntroLapras ; SPRITE_ANIM_OAMSET_GS_INTRO_LAPRAS_3
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dbw $06, .OAMData_GSIntroLapras ; SPRITE_ANIM_OAMSET_GS_INTRO_LAPRAS_3
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dbw $06, .OAMData_GSIntroLapras ; SPRITE_ANIM_OAMSET_GS_INTRO_LAPRAS_4
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dbw $0c, .OAMData_GSIntroNote ; SPRITE_ANIM_OAMSET_GS_INTRO_NOTE
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dbw $0c, .OAMData_GSIntroNote ; SPRITE_ANIM_OAMSET_GS_INTRO_NOTE
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dbw $0d, .OAMData_1x1_Palette0 ; SPRITE_ANIM_OAMSET_GS_INTRO_INVISIBLE_NOTE
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dbw $0d, .OAMData_1x1_Palette0 ; SPRITE_ANIM_OAMSET_GS_INTRO_INVISIBLE_NOTE
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dbw $00, .OAMData_GSIntroJigglypuffPikachu ; SPRITE_ANIM_OAMSET_GS_INTRO_JIGGLYPUFF_1
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dbw $00, .OAMData_GSIntroJigglypuffPikachu ; SPRITE_ANIM_OAMSET_GS_INTRO_JIGGLYPUFF_1
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@ -87,11 +87,11 @@ SpriteAnimOAMData:
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dbw $00, .OAMData_CutTree4 ; SPRITE_ANIM_OAMSET_CUT_TREE_4
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dbw $00, .OAMData_CutTree4 ; SPRITE_ANIM_OAMSET_CUT_TREE_4
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dbw $00, .OAMData_1x1_Palette0 ; SPRITE_ANIM_OAMSET_EGG_CRACK
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dbw $00, .OAMData_1x1_Palette0 ; SPRITE_ANIM_OAMSET_EGG_CRACK
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dbw $01, .OAMData_1x1_Palette0 ; SPRITE_ANIM_OAMSET_EGG_HATCH
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dbw $01, .OAMData_1x1_Palette0 ; SPRITE_ANIM_OAMSET_EGG_HATCH
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dbw $00, .OAMData_GSIntroHoOh1 ; SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_1
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dbw $00, .OAMData_GSIntroHoOhLugia1 ; SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_LUGIA_1
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dbw $00, .OAMData_GSIntroHoOh2 ; SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_2
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dbw $00, .OAMData_GSIntroHoOhLugia2 ; SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_LUGIA_2
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dbw $00, .OAMData_GSIntroHoOh3 ; SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_3
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dbw $00, .OAMData_GSIntroHoOhLugia3 ; SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_LUGIA_3
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dbw $00, .OAMData_GSIntroHoOh4 ; SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_4
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dbw $00, .OAMData_GSIntroHoOhLugia4 ; SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_LUGIA_4
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dbw $00, .OAMData_GSIntroHoOh5 ; SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_5
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dbw $00, .OAMData_GSIntroHoOhLugia5 ; SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_LUGIA_5
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dbw $04, .OAMData_Tree ; SPRITE_ANIM_OAMSET_HEADBUTT_TREE_2
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dbw $04, .OAMData_Tree ; SPRITE_ANIM_OAMSET_HEADBUTT_TREE_2
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dbw $00, .OAMData_EZChatCursor1 ; SPRITE_ANIM_OAMSET_EZCHAT_CURSOR_1
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dbw $00, .OAMData_EZChatCursor1 ; SPRITE_ANIM_OAMSET_EZCHAT_CURSOR_1
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dbw $00, .OAMData_EZChatCursor2 ; SPRITE_ANIM_OAMSET_EZCHAT_CURSOR_2
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dbw $00, .OAMData_EZChatCursor2 ; SPRITE_ANIM_OAMSET_EZCHAT_CURSOR_2
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@ -586,7 +586,7 @@ SpriteAnimOAMData:
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dbsprite -2, 0, 0, 0, $02, PAL_OW_TREE
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dbsprite -2, 0, 0, 0, $02, PAL_OW_TREE
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dbsprite 1, 0, 0, 0, $03, PAL_OW_TREE
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dbsprite 1, 0, 0, 0, $03, PAL_OW_TREE
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.OAMData_GSIntroHoOh1:
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.OAMData_GSIntroHoOhLugia1:
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db 19
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db 19
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dbsprite -4, -1, 0, 0, $00, 0
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dbsprite -4, -1, 0, 0, $00, 0
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dbsprite -3, -2, 0, 0, $02, 0
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dbsprite -3, -2, 0, 0, $02, 0
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@ -608,7 +608,7 @@ SpriteAnimOAMData:
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dbsprite 3, -2, 0, 0, $22, 0
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dbsprite 3, -2, 0, 0, $22, 0
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dbsprite 3, 0, 0, 0, $24, 0
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dbsprite 3, 0, 0, 0, $24, 0
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.OAMData_GSIntroHoOh2:
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.OAMData_GSIntroHoOhLugia2:
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db 16
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db 16
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dbsprite -4, -1, 0, 0, $00, 0
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dbsprite -4, -1, 0, 0, $00, 0
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dbsprite -3, -2, 0, 0, $02, 0
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dbsprite -3, -2, 0, 0, $02, 0
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@ -627,7 +627,7 @@ SpriteAnimOAMData:
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dbsprite 3, -2, 0, 0, $22, 0
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dbsprite 3, -2, 0, 0, $22, 0
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dbsprite 3, 0, 0, 0, $24, 0
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dbsprite 3, 0, 0, 0, $24, 0
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.OAMData_GSIntroHoOh3:
|
.OAMData_GSIntroHoOhLugia3:
|
||||||
db 15
|
db 15
|
||||||
dbsprite -4, -1, 0, 0, $00, 0
|
dbsprite -4, -1, 0, 0, $00, 0
|
||||||
dbsprite -3, -2, 0, 0, $02, 0
|
dbsprite -3, -2, 0, 0, $02, 0
|
||||||
@ -645,7 +645,7 @@ SpriteAnimOAMData:
|
|||||||
dbsprite 3, -2, 0, 0, $22, 0
|
dbsprite 3, -2, 0, 0, $22, 0
|
||||||
dbsprite 3, 0, 0, 0, $24, 0
|
dbsprite 3, 0, 0, 0, $24, 0
|
||||||
|
|
||||||
.OAMData_GSIntroHoOh4:
|
.OAMData_GSIntroHoOhLugia4:
|
||||||
db 17
|
db 17
|
||||||
dbsprite -4, -1, 0, 0, $00, 0
|
dbsprite -4, -1, 0, 0, $00, 0
|
||||||
dbsprite -3, -2, 0, 0, $02, 0
|
dbsprite -3, -2, 0, 0, $02, 0
|
||||||
@ -665,7 +665,7 @@ SpriteAnimOAMData:
|
|||||||
dbsprite 3, -2, 0, 0, $22, 0
|
dbsprite 3, -2, 0, 0, $22, 0
|
||||||
dbsprite 3, 0, 0, 0, $24, 0
|
dbsprite 3, 0, 0, 0, $24, 0
|
||||||
|
|
||||||
.OAMData_GSIntroHoOh5:
|
.OAMData_GSIntroHoOhLugia5:
|
||||||
db 17
|
db 17
|
||||||
dbsprite -4, -1, 0, 0, $00, 0
|
dbsprite -4, -1, 0, 0, $00, 0
|
||||||
dbsprite -3, -2, 0, 0, $02, 0
|
dbsprite -3, -2, 0, 0, $02, 0
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
SpriteAnimSeqData:
|
SpriteAnimSeqData:
|
||||||
; entries correspond to SPRITE_ANIM_INDEX_* constants
|
; entries correspond to SPRITE_ANIM_INDEX_* constants
|
||||||
; frameset sequence, tile
|
; frameset, sequence, tile
|
||||||
db SPRITE_ANIM_FRAMESET_PARTY_MON, SPRITE_ANIM_SEQ_PARTY_MON, $00 ; SPRITE_ANIM_INDEX_PARTY_MON
|
db SPRITE_ANIM_FRAMESET_PARTY_MON, SPRITE_ANIM_SEQ_PARTY_MON, $00 ; SPRITE_ANIM_INDEX_PARTY_MON
|
||||||
db SPRITE_ANIM_FRAMESET_GS_TITLE_TRAIL, SPRITE_ANIM_SEQ_GS_TITLE_TRAIL, $00 ; SPRITE_ANIM_INDEX_GS_TITLE_TRAIL
|
db SPRITE_ANIM_FRAMESET_GS_TITLE_TRAIL, SPRITE_ANIM_SEQ_GS_TITLE_TRAIL, $00 ; SPRITE_ANIM_INDEX_GS_TITLE_TRAIL
|
||||||
db SPRITE_ANIM_FRAMESET_TEXT_ENTRY_CURSOR, SPRITE_ANIM_SEQ_NAMING_SCREEN_CURSOR, $05 ; SPRITE_ANIM_INDEX_NAMING_SCREEN_CURSOR
|
db SPRITE_ANIM_FRAMESET_TEXT_ENTRY_CURSOR, SPRITE_ANIM_SEQ_NAMING_SCREEN_CURSOR, $05 ; SPRITE_ANIM_INDEX_NAMING_SCREEN_CURSOR
|
||||||
@ -27,7 +27,7 @@ SpriteAnimSeqData:
|
|||||||
db SPRITE_ANIM_FRAMESET_CUT_TREE, SPRITE_ANIM_SEQ_NULL, $00 ; SPRITE_ANIM_INDEX_CUT_TREE
|
db SPRITE_ANIM_FRAMESET_CUT_TREE, SPRITE_ANIM_SEQ_NULL, $00 ; SPRITE_ANIM_INDEX_CUT_TREE
|
||||||
db SPRITE_ANIM_FRAMESET_LEAF, SPRITE_ANIM_SEQ_FLY_LEAF, $00 ; SPRITE_ANIM_INDEX_FLY_LEAF
|
db SPRITE_ANIM_FRAMESET_LEAF, SPRITE_ANIM_SEQ_FLY_LEAF, $00 ; SPRITE_ANIM_INDEX_FLY_LEAF
|
||||||
db SPRITE_ANIM_FRAMESET_EGG_CRACK, SPRITE_ANIM_SEQ_NULL, $00 ; SPRITE_ANIM_INDEX_EGG_CRACK
|
db SPRITE_ANIM_FRAMESET_EGG_CRACK, SPRITE_ANIM_SEQ_NULL, $00 ; SPRITE_ANIM_INDEX_EGG_CRACK
|
||||||
db SPRITE_ANIM_FRAMESET_GS_INTRO_HO_OH, SPRITE_ANIM_SEQ_GS_INTRO_HO_OH, $00 ; SPRITE_ANIM_INDEX_GS_INTRO_HO_OH
|
db SPRITE_ANIM_FRAMESET_GS_INTRO_HO_OH_LUGIA, SPRITE_ANIM_SEQ_GS_INTRO_HO_OH_LUGIA, $00 ; SPRITE_ANIM_INDEX_GS_INTRO_HO_OH_LUGIA
|
||||||
db SPRITE_ANIM_FRAMESET_HEADBUTT, SPRITE_ANIM_SEQ_NULL, $00 ; SPRITE_ANIM_INDEX_HEADBUTT
|
db SPRITE_ANIM_FRAMESET_HEADBUTT, SPRITE_ANIM_SEQ_NULL, $00 ; SPRITE_ANIM_INDEX_HEADBUTT
|
||||||
db SPRITE_ANIM_FRAMESET_EGG_HATCH_1, SPRITE_ANIM_SEQ_REVEAL_NEW_MON, $00 ; SPRITE_ANIM_INDEX_EGG_HATCH
|
db SPRITE_ANIM_FRAMESET_EGG_HATCH_1, SPRITE_ANIM_SEQ_REVEAL_NEW_MON, $00 ; SPRITE_ANIM_INDEX_EGG_HATCH
|
||||||
db SPRITE_ANIM_FRAMESET_EZCHAT_CURSOR_1, SPRITE_ANIM_SEQ_EZCHAT_CURSOR, $00 ; SPRITE_ANIM_INDEX_EZCHAT_CURSOR
|
db SPRITE_ANIM_FRAMESET_EZCHAT_CURSOR_1, SPRITE_ANIM_SEQ_EZCHAT_CURSOR, $00 ; SPRITE_ANIM_INDEX_EZCHAT_CURSOR
|
||||||
|
@ -38,7 +38,7 @@ DoAnimFrame:
|
|||||||
dw .FlyFrom
|
dw .FlyFrom
|
||||||
dw .FlyLeaf
|
dw .FlyLeaf
|
||||||
dw .FlyTo
|
dw .FlyTo
|
||||||
dw .GSIntroHoOh
|
dw .GSIntroHoOhLugia
|
||||||
dw .EZChatCursor
|
dw .EZChatCursor
|
||||||
dw .MobileTradeSentPulse
|
dw .MobileTradeSentPulse
|
||||||
dw .MobileTradeOTPulse
|
dw .MobileTradeOTPulse
|
||||||
@ -198,7 +198,7 @@ DoAnimFrame:
|
|||||||
call DeinitializeSprite
|
call DeinitializeSprite
|
||||||
ret
|
ret
|
||||||
|
|
||||||
.GSIntroHoOh
|
.GSIntroHoOhLugia
|
||||||
ld hl, SPRITEANIMSTRUCT_0C
|
ld hl, SPRITEANIMSTRUCT_0C
|
||||||
add hl, bc
|
add hl, bc
|
||||||
ld a, [hl]
|
ld a, [hl]
|
||||||
|
@ -275,7 +275,7 @@ ParseCredits:
|
|||||||
push af
|
push af
|
||||||
ld e, a
|
ld e, a
|
||||||
ld d, 0
|
ld d, 0
|
||||||
ld hl, CreditsStrings
|
ld hl, CreditsStringsPointers
|
||||||
add hl, de
|
add hl, de
|
||||||
add hl, de
|
add hl, de
|
||||||
ld a, [hli]
|
ld a, [hli]
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
AlanPhoneCalleeScript:
|
AlanPhoneCalleeScript:
|
||||||
gettrainername STRING_BUFFER_3, SCHOOLBOY, ALAN1
|
gettrainername STRING_BUFFER_3, SCHOOLBOY, ALAN1
|
||||||
checkflag ENGINE_ALAN
|
checkflag ENGINE_ALAN_READY_FOR_REMATCH
|
||||||
iftrue .WantsBattle
|
iftrue .WantsBattle
|
||||||
farscall PhoneScript_AnswerPhone_Male
|
farscall PhoneScript_AnswerPhone_Male
|
||||||
checkflag ENGINE_ALAN_WEDNESDAY_AFTERNOON
|
checkflag ENGINE_ALAN_WEDNESDAY_AFTERNOON
|
||||||
@ -26,7 +26,7 @@ AlanPhoneCalleeScript:
|
|||||||
AlanPhoneCallerScript:
|
AlanPhoneCallerScript:
|
||||||
gettrainername STRING_BUFFER_3, SCHOOLBOY, ALAN1
|
gettrainername STRING_BUFFER_3, SCHOOLBOY, ALAN1
|
||||||
farscall PhoneScript_GreetPhone_Male
|
farscall PhoneScript_GreetPhone_Male
|
||||||
checkflag ENGINE_ALAN
|
checkflag ENGINE_ALAN_READY_FOR_REMATCH
|
||||||
iftrue .Generic
|
iftrue .Generic
|
||||||
checkflag ENGINE_ALAN_WEDNESDAY_AFTERNOON
|
checkflag ENGINE_ALAN_WEDNESDAY_AFTERNOON
|
||||||
iftrue .Generic
|
iftrue .Generic
|
||||||
@ -51,7 +51,7 @@ AlanWednesdayDay:
|
|||||||
|
|
||||||
AlanWantsBattle:
|
AlanWantsBattle:
|
||||||
getlandmarkname STRING_BUFFER_5, LANDMARK_ROUTE_36
|
getlandmarkname STRING_BUFFER_5, LANDMARK_ROUTE_36
|
||||||
setflag ENGINE_ALAN
|
setflag ENGINE_ALAN_READY_FOR_REMATCH
|
||||||
farsjump PhoneScript_WantsToBattle_Male
|
farsjump PhoneScript_WantsToBattle_Male
|
||||||
|
|
||||||
AlanHasFireStone:
|
AlanHasFireStone:
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
AnthonyPhoneCalleeScript:
|
AnthonyPhoneCalleeScript:
|
||||||
gettrainername STRING_BUFFER_3, HIKER, ANTHONY2
|
gettrainername STRING_BUFFER_3, HIKER, ANTHONY2
|
||||||
checkflag ENGINE_ANTHONY
|
checkflag ENGINE_ANTHONY_READY_FOR_REMATCH
|
||||||
iftrue .WantsBattle
|
iftrue .WantsBattle
|
||||||
farscall PhoneScript_AnswerPhone_Male
|
farscall PhoneScript_AnswerPhone_Male
|
||||||
checkflag ENGINE_ANTHONY_FRIDAY_NIGHT
|
checkflag ENGINE_ANTHONY_FRIDAY_NIGHT
|
||||||
@ -28,7 +28,7 @@ AnthonyPhoneCallerScript:
|
|||||||
farscall PhoneScript_GreetPhone_Male
|
farscall PhoneScript_GreetPhone_Male
|
||||||
checkflag ENGINE_FLYPOINT_GOLDENROD
|
checkflag ENGINE_FLYPOINT_GOLDENROD
|
||||||
iffalse .TriesSwarm
|
iffalse .TriesSwarm
|
||||||
checkflag ENGINE_ANTHONY
|
checkflag ENGINE_ANTHONY_READY_FOR_REMATCH
|
||||||
iftrue .TriesSwarm
|
iftrue .TriesSwarm
|
||||||
checkflag ENGINE_ANTHONY_FRIDAY_NIGHT
|
checkflag ENGINE_ANTHONY_FRIDAY_NIGHT
|
||||||
iftrue .TriesSwarm
|
iftrue .TriesSwarm
|
||||||
@ -45,7 +45,7 @@ AnthonyFridayNight:
|
|||||||
|
|
||||||
AnthonyWantsBattle:
|
AnthonyWantsBattle:
|
||||||
getlandmarkname STRING_BUFFER_5, LANDMARK_ROUTE_33
|
getlandmarkname STRING_BUFFER_5, LANDMARK_ROUTE_33
|
||||||
setflag ENGINE_ANTHONY
|
setflag ENGINE_ANTHONY_READY_FOR_REMATCH
|
||||||
farsjump PhoneScript_WantsToBattle_Male
|
farsjump PhoneScript_WantsToBattle_Male
|
||||||
|
|
||||||
AnthonyTriesDunsparceSwarm:
|
AnthonyTriesDunsparceSwarm:
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
ArniePhoneCalleeScript:
|
ArniePhoneCalleeScript:
|
||||||
gettrainername STRING_BUFFER_3, BUG_CATCHER, ARNIE1
|
gettrainername STRING_BUFFER_3, BUG_CATCHER, ARNIE1
|
||||||
checkflag ENGINE_ARNIE
|
checkflag ENGINE_ARNIE_READY_FOR_REMATCH
|
||||||
iftrue .WantsBattle
|
iftrue .WantsBattle
|
||||||
farscall PhoneScript_AnswerPhone_Male
|
farscall PhoneScript_AnswerPhone_Male
|
||||||
checkflag ENGINE_ARNIE_TUESDAY_MORNING
|
checkflag ENGINE_ARNIE_TUESDAY_MORNING
|
||||||
@ -26,7 +26,7 @@ ArniePhoneCalleeScript:
|
|||||||
ArniePhoneCallerScript:
|
ArniePhoneCallerScript:
|
||||||
gettrainername STRING_BUFFER_3, BUG_CATCHER, ARNIE1
|
gettrainername STRING_BUFFER_3, BUG_CATCHER, ARNIE1
|
||||||
farscall PhoneScript_GreetPhone_Male
|
farscall PhoneScript_GreetPhone_Male
|
||||||
checkflag ENGINE_ARNIE
|
checkflag ENGINE_ARNIE_READY_FOR_REMATCH
|
||||||
iftrue .Swarm
|
iftrue .Swarm
|
||||||
checkflag ENGINE_ARNIE_TUESDAY_MORNING
|
checkflag ENGINE_ARNIE_TUESDAY_MORNING
|
||||||
iftrue .Swarm
|
iftrue .Swarm
|
||||||
@ -45,7 +45,7 @@ ArnieTuesdayMorning:
|
|||||||
|
|
||||||
ArnieWantsBattle:
|
ArnieWantsBattle:
|
||||||
getlandmarkname STRING_BUFFER_5, LANDMARK_ROUTE_35
|
getlandmarkname STRING_BUFFER_5, LANDMARK_ROUTE_35
|
||||||
setflag ENGINE_ARNIE
|
setflag ENGINE_ARNIE_READY_FOR_REMATCH
|
||||||
farsjump PhoneScript_WantsToBattle_Male
|
farsjump PhoneScript_WantsToBattle_Male
|
||||||
|
|
||||||
ArnieYanmaSwarm: ; start swarm
|
ArnieYanmaSwarm: ; start swarm
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
BethPhoneCalleeScript:
|
BethPhoneCalleeScript:
|
||||||
gettrainername STRING_BUFFER_3, COOLTRAINERF, BETH1
|
gettrainername STRING_BUFFER_3, COOLTRAINERF, BETH1
|
||||||
checkflag ENGINE_BETH
|
checkflag ENGINE_BETH_READY_FOR_REMATCH
|
||||||
iftrue .WantsBattle
|
iftrue .WantsBattle
|
||||||
farscall PhoneScript_AnswerPhone_Female
|
farscall PhoneScript_AnswerPhone_Female
|
||||||
checkflag ENGINE_BETH_FRIDAY_AFTERNOON
|
checkflag ENGINE_BETH_FRIDAY_AFTERNOON
|
||||||
@ -20,7 +20,7 @@ BethPhoneCalleeScript:
|
|||||||
BethPhoneCallerScript:
|
BethPhoneCallerScript:
|
||||||
gettrainername STRING_BUFFER_3, COOLTRAINERF, BETH1
|
gettrainername STRING_BUFFER_3, COOLTRAINERF, BETH1
|
||||||
farscall PhoneScript_GreetPhone_Female
|
farscall PhoneScript_GreetPhone_Female
|
||||||
checkflag ENGINE_BETH
|
checkflag ENGINE_BETH_READY_FOR_REMATCH
|
||||||
iftrue .Generic
|
iftrue .Generic
|
||||||
checkflag ENGINE_BETH_FRIDAY_AFTERNOON
|
checkflag ENGINE_BETH_FRIDAY_AFTERNOON
|
||||||
iftrue .Generic
|
iftrue .Generic
|
||||||
@ -35,5 +35,5 @@ BethFridayAfternoon:
|
|||||||
|
|
||||||
BethWantsBattle:
|
BethWantsBattle:
|
||||||
getlandmarkname STRING_BUFFER_5, LANDMARK_ROUTE_26
|
getlandmarkname STRING_BUFFER_5, LANDMARK_ROUTE_26
|
||||||
setflag ENGINE_BETH
|
setflag ENGINE_BETH_READY_FOR_REMATCH
|
||||||
farsjump PhoneScript_WantsToBattle_Female
|
farsjump PhoneScript_WantsToBattle_Female
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
BrentPhoneCalleeScript:
|
BrentPhoneCalleeScript:
|
||||||
gettrainername STRING_BUFFER_3, POKEMANIAC, BRENT1
|
gettrainername STRING_BUFFER_3, POKEMANIAC, BRENT1
|
||||||
checkflag ENGINE_BRENT
|
checkflag ENGINE_BRENT_READY_FOR_REMATCH
|
||||||
iftrue .WantsBattle
|
iftrue .WantsBattle
|
||||||
farscall PhoneScript_AnswerPhone_Male
|
farscall PhoneScript_AnswerPhone_Male
|
||||||
checkflag ENGINE_BRENT_MONDAY_MORNING
|
checkflag ENGINE_BRENT_MONDAY_MORNING
|
||||||
@ -22,7 +22,7 @@ BrentPhoneCallerScript:
|
|||||||
farscall PhoneScript_GreetPhone_Male
|
farscall PhoneScript_GreetPhone_Male
|
||||||
farscall PhoneScript_Random2
|
farscall PhoneScript_Random2
|
||||||
ifequal 0, BrentBillTrivia
|
ifequal 0, BrentBillTrivia
|
||||||
checkflag ENGINE_BRENT
|
checkflag ENGINE_BRENT_READY_FOR_REMATCH
|
||||||
iftrue .Generic
|
iftrue .Generic
|
||||||
checkflag ENGINE_BRENT_MONDAY_MORNING
|
checkflag ENGINE_BRENT_MONDAY_MORNING
|
||||||
iftrue .Generic
|
iftrue .Generic
|
||||||
@ -37,7 +37,7 @@ BrentMondayMorning:
|
|||||||
|
|
||||||
BrentWantsBattle:
|
BrentWantsBattle:
|
||||||
getlandmarkname STRING_BUFFER_5, LANDMARK_ROUTE_43
|
getlandmarkname STRING_BUFFER_5, LANDMARK_ROUTE_43
|
||||||
setflag ENGINE_BRENT
|
setflag ENGINE_BRENT_READY_FOR_REMATCH
|
||||||
farsjump PhoneScript_WantsToBattle_Male
|
farsjump PhoneScript_WantsToBattle_Male
|
||||||
|
|
||||||
BrentBillTrivia:
|
BrentBillTrivia:
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
ChadPhoneCalleeScript:
|
ChadPhoneCalleeScript:
|
||||||
gettrainername STRING_BUFFER_3, SCHOOLBOY, CHAD1
|
gettrainername STRING_BUFFER_3, SCHOOLBOY, CHAD1
|
||||||
checkflag ENGINE_CHAD
|
checkflag ENGINE_CHAD_READY_FOR_REMATCH
|
||||||
iftrue .WantsBattle
|
iftrue .WantsBattle
|
||||||
farscall PhoneScript_AnswerPhone_Male
|
farscall PhoneScript_AnswerPhone_Male
|
||||||
checkflag ENGINE_CHAD_FRIDAY_MORNING
|
checkflag ENGINE_CHAD_FRIDAY_MORNING
|
||||||
@ -22,7 +22,7 @@ ChadPhoneCallerScript:
|
|||||||
farscall PhoneScript_GreetPhone_Male
|
farscall PhoneScript_GreetPhone_Male
|
||||||
farscall PhoneScript_Random2
|
farscall PhoneScript_Random2
|
||||||
ifequal 0, ChadOakGossip
|
ifequal 0, ChadOakGossip
|
||||||
checkflag ENGINE_CHAD
|
checkflag ENGINE_CHAD_READY_FOR_REMATCH
|
||||||
iftrue .Generic
|
iftrue .Generic
|
||||||
checkflag ENGINE_CHAD_FRIDAY_MORNING
|
checkflag ENGINE_CHAD_FRIDAY_MORNING
|
||||||
iftrue .Generic
|
iftrue .Generic
|
||||||
@ -39,7 +39,7 @@ ChadFridayMorning:
|
|||||||
|
|
||||||
ChadWantsBattle:
|
ChadWantsBattle:
|
||||||
getlandmarkname STRING_BUFFER_5, LANDMARK_ROUTE_38
|
getlandmarkname STRING_BUFFER_5, LANDMARK_ROUTE_38
|
||||||
setflag ENGINE_CHAD
|
setflag ENGINE_CHAD_READY_FOR_REMATCH
|
||||||
farsjump PhoneScript_WantsToBattle_Male
|
farsjump PhoneScript_WantsToBattle_Male
|
||||||
|
|
||||||
ChadFoundRare:
|
ChadFoundRare:
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
DanaPhoneCalleeScript:
|
DanaPhoneCalleeScript:
|
||||||
gettrainername STRING_BUFFER_3, LASS, DANA1
|
gettrainername STRING_BUFFER_3, LASS, DANA1
|
||||||
checkflag ENGINE_DANA
|
checkflag ENGINE_DANA_READY_FOR_REMATCH
|
||||||
iftrue .WantsBattle
|
iftrue .WantsBattle
|
||||||
farscall PhoneScript_AnswerPhone_Female
|
farscall PhoneScript_AnswerPhone_Female
|
||||||
checkflag ENGINE_DANA_THURSDAY_NIGHT
|
checkflag ENGINE_DANA_THURSDAY_NIGHT
|
||||||
@ -26,7 +26,7 @@ DanaPhoneCalleeScript:
|
|||||||
DanaPhoneCallerScript:
|
DanaPhoneCallerScript:
|
||||||
gettrainername STRING_BUFFER_3, LASS, DANA1
|
gettrainername STRING_BUFFER_3, LASS, DANA1
|
||||||
farscall PhoneScript_GreetPhone_Female
|
farscall PhoneScript_GreetPhone_Female
|
||||||
checkflag ENGINE_DANA
|
checkflag ENGINE_DANA_READY_FOR_REMATCH
|
||||||
iftrue .Generic
|
iftrue .Generic
|
||||||
checkflag ENGINE_DANA_THURSDAY_NIGHT
|
checkflag ENGINE_DANA_THURSDAY_NIGHT
|
||||||
iftrue .Generic
|
iftrue .Generic
|
||||||
@ -53,7 +53,7 @@ DanaThursdayNight:
|
|||||||
|
|
||||||
DanaWantsBattle:
|
DanaWantsBattle:
|
||||||
getlandmarkname STRING_BUFFER_5, LANDMARK_ROUTE_38
|
getlandmarkname STRING_BUFFER_5, LANDMARK_ROUTE_38
|
||||||
setflag ENGINE_DANA
|
setflag ENGINE_DANA_READY_FOR_REMATCH
|
||||||
farsjump PhoneScript_WantsToBattle_Female
|
farsjump PhoneScript_WantsToBattle_Female
|
||||||
|
|
||||||
DanaFoundRare:
|
DanaFoundRare:
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
ErinPhoneCalleeScript:
|
ErinPhoneCalleeScript:
|
||||||
gettrainername STRING_BUFFER_3, PICNICKER, ERIN1
|
gettrainername STRING_BUFFER_3, PICNICKER, ERIN1
|
||||||
checkflag ENGINE_ERIN
|
checkflag ENGINE_ERIN_READY_FOR_REMATCH
|
||||||
iftrue .WantsBattle
|
iftrue .WantsBattle
|
||||||
farscall PhoneScript_AnswerPhone_Female
|
farscall PhoneScript_AnswerPhone_Female
|
||||||
checkflag ENGINE_ERIN_SATURDAY_NIGHT
|
checkflag ENGINE_ERIN_SATURDAY_NIGHT
|
||||||
@ -20,7 +20,7 @@ ErinPhoneCalleeScript:
|
|||||||
ErinPhoneCallerScript:
|
ErinPhoneCallerScript:
|
||||||
gettrainername STRING_BUFFER_3, PICNICKER, ERIN1
|
gettrainername STRING_BUFFER_3, PICNICKER, ERIN1
|
||||||
farscall PhoneScript_GreetPhone_Female
|
farscall PhoneScript_GreetPhone_Female
|
||||||
checkflag ENGINE_ERIN
|
checkflag ENGINE_ERIN_READY_FOR_REMATCH
|
||||||
iftrue .GenericCall
|
iftrue .GenericCall
|
||||||
checkflag ENGINE_ERIN_SATURDAY_NIGHT
|
checkflag ENGINE_ERIN_SATURDAY_NIGHT
|
||||||
iftrue .GenericCall
|
iftrue .GenericCall
|
||||||
@ -36,5 +36,5 @@ ErinSaturdayNight:
|
|||||||
|
|
||||||
ErinWantsBattle:
|
ErinWantsBattle:
|
||||||
getlandmarkname STRING_BUFFER_5, LANDMARK_ROUTE_46
|
getlandmarkname STRING_BUFFER_5, LANDMARK_ROUTE_46
|
||||||
setflag ENGINE_ERIN
|
setflag ENGINE_ERIN_READY_FOR_REMATCH
|
||||||
farsjump PhoneScript_WantsToBattle_Female
|
farsjump PhoneScript_WantsToBattle_Female
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
GavenPhoneCalleeScript:
|
GavenPhoneCalleeScript:
|
||||||
gettrainername STRING_BUFFER_3, COOLTRAINERM, GAVEN3
|
gettrainername STRING_BUFFER_3, COOLTRAINERM, GAVEN3
|
||||||
checkflag ENGINE_GAVEN
|
checkflag ENGINE_GAVEN_READY_FOR_REMATCH
|
||||||
iftrue .WantsBattle
|
iftrue .WantsBattle
|
||||||
farscall PhoneScript_AnswerPhone_Male
|
farscall PhoneScript_AnswerPhone_Male
|
||||||
checkflag ENGINE_GAVEN_THURSDAY_MORNING
|
checkflag ENGINE_GAVEN_THURSDAY_MORNING
|
||||||
@ -20,7 +20,7 @@ GavenPhoneCalleeScript:
|
|||||||
GavenPhoneCallerScript:
|
GavenPhoneCallerScript:
|
||||||
gettrainername STRING_BUFFER_3, COOLTRAINERM, GAVEN3
|
gettrainername STRING_BUFFER_3, COOLTRAINERM, GAVEN3
|
||||||
farscall PhoneScript_GreetPhone_Male
|
farscall PhoneScript_GreetPhone_Male
|
||||||
checkflag ENGINE_GAVEN
|
checkflag ENGINE_GAVEN_READY_FOR_REMATCH
|
||||||
iftrue .WaitingForBattle
|
iftrue .WaitingForBattle
|
||||||
checkflag ENGINE_GAVEN_THURSDAY_MORNING
|
checkflag ENGINE_GAVEN_THURSDAY_MORNING
|
||||||
iftrue .WaitingForBattle
|
iftrue .WaitingForBattle
|
||||||
@ -37,7 +37,7 @@ GavenThursdayMorningScript:
|
|||||||
|
|
||||||
GavenWantsRematch:
|
GavenWantsRematch:
|
||||||
getlandmarkname STRING_BUFFER_5, LANDMARK_ROUTE_26
|
getlandmarkname STRING_BUFFER_5, LANDMARK_ROUTE_26
|
||||||
setflag ENGINE_GAVEN
|
setflag ENGINE_GAVEN_READY_FOR_REMATCH
|
||||||
farsjump PhoneScript_WantsToBattle_Male
|
farsjump PhoneScript_WantsToBattle_Male
|
||||||
|
|
||||||
GavenFoundRare:
|
GavenFoundRare:
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
GinaPhoneCalleeScript:
|
GinaPhoneCalleeScript:
|
||||||
gettrainername STRING_BUFFER_3, PICNICKER, GINA1
|
gettrainername STRING_BUFFER_3, PICNICKER, GINA1
|
||||||
checkflag ENGINE_GINA
|
checkflag ENGINE_GINA_READY_FOR_REMATCH
|
||||||
iftrue .WantsBattle
|
iftrue .WantsBattle
|
||||||
farscall PhoneScript_AnswerPhone_Female
|
farscall PhoneScript_AnswerPhone_Female
|
||||||
checkflag ENGINE_GINA_SUNDAY_AFTERNOON
|
checkflag ENGINE_GINA_SUNDAY_AFTERNOON
|
||||||
@ -33,7 +33,7 @@ GinaPhoneCallerScript:
|
|||||||
farscall PhoneScript_GreetPhone_Female
|
farscall PhoneScript_GreetPhone_Female
|
||||||
checkflag ENGINE_ROCKETS_IN_RADIO_TOWER
|
checkflag ENGINE_ROCKETS_IN_RADIO_TOWER
|
||||||
iftrue GinaRockets
|
iftrue GinaRockets
|
||||||
checkflag ENGINE_GINA
|
checkflag ENGINE_GINA_READY_FOR_REMATCH
|
||||||
iftrue .Generic
|
iftrue .Generic
|
||||||
checkflag ENGINE_GINA_SUNDAY_AFTERNOON
|
checkflag ENGINE_GINA_SUNDAY_AFTERNOON
|
||||||
iftrue .Generic
|
iftrue .Generic
|
||||||
@ -60,7 +60,7 @@ GinaSundayDay:
|
|||||||
|
|
||||||
GinaWantsBattle:
|
GinaWantsBattle:
|
||||||
getlandmarkname STRING_BUFFER_5, LANDMARK_ROUTE_34
|
getlandmarkname STRING_BUFFER_5, LANDMARK_ROUTE_34
|
||||||
setflag ENGINE_GINA
|
setflag ENGINE_GINA_READY_FOR_REMATCH
|
||||||
farsjump PhoneScript_WantsToBattle_Female
|
farsjump PhoneScript_WantsToBattle_Female
|
||||||
|
|
||||||
GinaRockets:
|
GinaRockets:
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
HueyPhoneCalleeScript:
|
HueyPhoneCalleeScript:
|
||||||
gettrainername STRING_BUFFER_3, SAILOR, HUEY1
|
gettrainername STRING_BUFFER_3, SAILOR, HUEY1
|
||||||
checkflag ENGINE_HUEY
|
checkflag ENGINE_HUEY_READY_FOR_REMATCH
|
||||||
iftrue .WantsBattle
|
iftrue .WantsBattle
|
||||||
farscall PhoneScript_AnswerPhone_Male
|
farscall PhoneScript_AnswerPhone_Male
|
||||||
checkflag ENGINE_HUEY_WEDNESDAY_NIGHT
|
checkflag ENGINE_HUEY_WEDNESDAY_NIGHT
|
||||||
@ -21,7 +21,7 @@ HueyPhoneCalleeScript:
|
|||||||
HueyPhoneCallerScript:
|
HueyPhoneCallerScript:
|
||||||
gettrainername STRING_BUFFER_3, SAILOR, HUEY1
|
gettrainername STRING_BUFFER_3, SAILOR, HUEY1
|
||||||
farscall PhoneScript_GreetPhone_Male
|
farscall PhoneScript_GreetPhone_Male
|
||||||
checkflag ENGINE_HUEY
|
checkflag ENGINE_HUEY_READY_FOR_REMATCH
|
||||||
iftrue .Flavor
|
iftrue .Flavor
|
||||||
checkflag ENGINE_HUEY_WEDNESDAY_NIGHT
|
checkflag ENGINE_HUEY_WEDNESDAY_NIGHT
|
||||||
iftrue .Flavor
|
iftrue .Flavor
|
||||||
@ -37,5 +37,5 @@ HueyWednesdayNight:
|
|||||||
|
|
||||||
HueyWantsBattle:
|
HueyWantsBattle:
|
||||||
getlandmarkname STRING_BUFFER_5, LANDMARK_LIGHTHOUSE
|
getlandmarkname STRING_BUFFER_5, LANDMARK_LIGHTHOUSE
|
||||||
setflag ENGINE_HUEY
|
setflag ENGINE_HUEY_READY_FOR_REMATCH
|
||||||
farsjump PhoneScript_WantsToBattle_Male
|
farsjump PhoneScript_WantsToBattle_Male
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
JackPhoneCalleeScript:
|
JackPhoneCalleeScript:
|
||||||
gettrainername STRING_BUFFER_3, SCHOOLBOY, JACK1
|
gettrainername STRING_BUFFER_3, SCHOOLBOY, JACK1
|
||||||
checkflag ENGINE_JACK
|
checkflag ENGINE_JACK_READY_FOR_REMATCH
|
||||||
iftrue .WantsBattle
|
iftrue .WantsBattle
|
||||||
farscall PhoneScript_AnswerPhone_Male
|
farscall PhoneScript_AnswerPhone_Male
|
||||||
checkflag ENGINE_JACK_MONDAY_MORNING
|
checkflag ENGINE_JACK_MONDAY_MORNING
|
||||||
@ -22,7 +22,7 @@ JackPhoneCallerScript:
|
|||||||
farscall PhoneScript_GreetPhone_Male
|
farscall PhoneScript_GreetPhone_Male
|
||||||
farscall PhoneScript_Random2
|
farscall PhoneScript_Random2
|
||||||
ifequal 0, JackBattleTrivia
|
ifequal 0, JackBattleTrivia
|
||||||
checkflag ENGINE_JACK
|
checkflag ENGINE_JACK_READY_FOR_REMATCH
|
||||||
iftrue .WaitingForBattle
|
iftrue .WaitingForBattle
|
||||||
checkflag ENGINE_JACK_MONDAY_MORNING
|
checkflag ENGINE_JACK_MONDAY_MORNING
|
||||||
iftrue .WaitingForBattle
|
iftrue .WaitingForBattle
|
||||||
@ -39,7 +39,7 @@ JackMondayMorning:
|
|||||||
|
|
||||||
JackWantsToBattle:
|
JackWantsToBattle:
|
||||||
getlandmarkname STRING_BUFFER_5, LANDMARK_NATIONAL_PARK
|
getlandmarkname STRING_BUFFER_5, LANDMARK_NATIONAL_PARK
|
||||||
setflag ENGINE_JACK
|
setflag ENGINE_JACK_READY_FOR_REMATCH
|
||||||
farsjump PhoneScript_WantsToBattle_Male
|
farsjump PhoneScript_WantsToBattle_Male
|
||||||
|
|
||||||
JackFindsRare:
|
JackFindsRare:
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
JoeyPhoneCalleeScript:
|
JoeyPhoneCalleeScript:
|
||||||
gettrainername STRING_BUFFER_3, YOUNGSTER, JOEY1
|
gettrainername STRING_BUFFER_3, YOUNGSTER, JOEY1
|
||||||
checkflag ENGINE_JOEY
|
checkflag ENGINE_JOEY_READY_FOR_REMATCH
|
||||||
iftrue .WantsBattle
|
iftrue .WantsBattle
|
||||||
farscall PhoneScript_AnswerPhone_Male
|
farscall PhoneScript_AnswerPhone_Male
|
||||||
checkflag ENGINE_JOEY_MONDAY_AFTERNOON
|
checkflag ENGINE_JOEY_MONDAY_AFTERNOON
|
||||||
@ -21,7 +21,7 @@ JoeyPhoneCalleeScript:
|
|||||||
JoeyPhoneCallerScript:
|
JoeyPhoneCallerScript:
|
||||||
gettrainername STRING_BUFFER_3, YOUNGSTER, JOEY1
|
gettrainername STRING_BUFFER_3, YOUNGSTER, JOEY1
|
||||||
farscall PhoneScript_GreetPhone_Male
|
farscall PhoneScript_GreetPhone_Male
|
||||||
checkflag ENGINE_JOEY
|
checkflag ENGINE_JOEY_READY_FOR_REMATCH
|
||||||
iftrue .Generic
|
iftrue .Generic
|
||||||
checkflag ENGINE_JOEY_MONDAY_AFTERNOON
|
checkflag ENGINE_JOEY_MONDAY_AFTERNOON
|
||||||
iftrue .Generic
|
iftrue .Generic
|
||||||
@ -37,5 +37,5 @@ JoeyMondayAfternoon:
|
|||||||
|
|
||||||
JoeyWantsBattle:
|
JoeyWantsBattle:
|
||||||
getlandmarkname STRING_BUFFER_5, LANDMARK_ROUTE_30
|
getlandmarkname STRING_BUFFER_5, LANDMARK_ROUTE_30
|
||||||
setflag ENGINE_JOEY
|
setflag ENGINE_JOEY_READY_FOR_REMATCH
|
||||||
farsjump PhoneScript_WantsToBattle_Male
|
farsjump PhoneScript_WantsToBattle_Male
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
JosePhoneCalleeScript:
|
JosePhoneCalleeScript:
|
||||||
gettrainername STRING_BUFFER_3, BIRD_KEEPER, JOSE2
|
gettrainername STRING_BUFFER_3, BIRD_KEEPER, JOSE2
|
||||||
checkflag ENGINE_JOSE
|
checkflag ENGINE_JOSE_READY_FOR_REMATCH
|
||||||
iftrue .WantsBattle
|
iftrue .WantsBattle
|
||||||
farscall PhoneScript_AnswerPhone_Male
|
farscall PhoneScript_AnswerPhone_Male
|
||||||
checkflag ENGINE_JOSE_SATURDAY_NIGHT
|
checkflag ENGINE_JOSE_SATURDAY_NIGHT
|
||||||
@ -26,7 +26,7 @@ JosePhoneCalleeScript:
|
|||||||
JosePhoneCallerScript:
|
JosePhoneCallerScript:
|
||||||
gettrainername STRING_BUFFER_3, BIRD_KEEPER, JOSE2
|
gettrainername STRING_BUFFER_3, BIRD_KEEPER, JOSE2
|
||||||
farscall PhoneScript_GreetPhone_Male
|
farscall PhoneScript_GreetPhone_Male
|
||||||
checkflag ENGINE_JOSE
|
checkflag ENGINE_JOSE_READY_FOR_REMATCH
|
||||||
iftrue .Generic
|
iftrue .Generic
|
||||||
checkflag ENGINE_JOSE_SATURDAY_NIGHT
|
checkflag ENGINE_JOSE_SATURDAY_NIGHT
|
||||||
iftrue .Generic
|
iftrue .Generic
|
||||||
@ -47,7 +47,7 @@ JoseSaturdayNight:
|
|||||||
|
|
||||||
JoseWantsBattle:
|
JoseWantsBattle:
|
||||||
getlandmarkname STRING_BUFFER_5, LANDMARK_ROUTE_27
|
getlandmarkname STRING_BUFFER_5, LANDMARK_ROUTE_27
|
||||||
setflag ENGINE_JOSE
|
setflag ENGINE_JOSE_READY_FOR_REMATCH
|
||||||
farsjump PhoneScript_WantsToBattle_Male
|
farsjump PhoneScript_WantsToBattle_Male
|
||||||
|
|
||||||
JoseFoundRare:
|
JoseFoundRare:
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
LizPhoneCalleeScript:
|
LizPhoneCalleeScript:
|
||||||
gettrainername STRING_BUFFER_3, PICNICKER, LIZ1
|
gettrainername STRING_BUFFER_3, PICNICKER, LIZ1
|
||||||
checkflag ENGINE_LIZ
|
checkflag ENGINE_LIZ_READY_FOR_REMATCH
|
||||||
iftrue .WantsBattle
|
iftrue .WantsBattle
|
||||||
farscall PhoneScript_AnswerPhone_Female
|
farscall PhoneScript_AnswerPhone_Female
|
||||||
checkflag ENGINE_LIZ_THURSDAY_AFTERNOON
|
checkflag ENGINE_LIZ_THURSDAY_AFTERNOON
|
||||||
@ -23,7 +23,7 @@ LizPhoneCallerScript:
|
|||||||
farscall PhoneScript_Random4
|
farscall PhoneScript_Random4
|
||||||
ifequal 0, LizWrongNumber
|
ifequal 0, LizWrongNumber
|
||||||
farscall PhoneScript_GreetPhone_Female
|
farscall PhoneScript_GreetPhone_Female
|
||||||
checkflag ENGINE_LIZ
|
checkflag ENGINE_LIZ_READY_FOR_REMATCH
|
||||||
iftrue .next
|
iftrue .next
|
||||||
checkflag ENGINE_LIZ_THURSDAY_AFTERNOON
|
checkflag ENGINE_LIZ_THURSDAY_AFTERNOON
|
||||||
iftrue .next
|
iftrue .next
|
||||||
@ -44,7 +44,7 @@ LizThursdayAfternoon:
|
|||||||
|
|
||||||
LizWantsBattle:
|
LizWantsBattle:
|
||||||
getlandmarkname STRING_BUFFER_5, LANDMARK_ROUTE_32
|
getlandmarkname STRING_BUFFER_5, LANDMARK_ROUTE_32
|
||||||
setflag ENGINE_LIZ
|
setflag ENGINE_LIZ_READY_FOR_REMATCH
|
||||||
farsjump PhoneScript_WantsToBattle_Female
|
farsjump PhoneScript_WantsToBattle_Female
|
||||||
|
|
||||||
LizWrongNumber:
|
LizWrongNumber:
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
ParryPhoneCalleeScript:
|
ParryPhoneCalleeScript:
|
||||||
gettrainername STRING_BUFFER_3, HIKER, PARRY1
|
gettrainername STRING_BUFFER_3, HIKER, PARRY1
|
||||||
checkflag ENGINE_PARRY
|
checkflag ENGINE_PARRY_READY_FOR_REMATCH
|
||||||
iftrue .WantsBattle
|
iftrue .WantsBattle
|
||||||
farscall PhoneScript_AnswerPhone_Male
|
farscall PhoneScript_AnswerPhone_Male
|
||||||
checkflag ENGINE_PARRY_FRIDAY_AFTERNOON
|
checkflag ENGINE_PARRY_FRIDAY_AFTERNOON
|
||||||
@ -20,7 +20,7 @@ ParryPhoneCalleeScript:
|
|||||||
ParryPhoneCallerScript:
|
ParryPhoneCallerScript:
|
||||||
gettrainername STRING_BUFFER_3, HIKER, PARRY1
|
gettrainername STRING_BUFFER_3, HIKER, PARRY1
|
||||||
farscall PhoneScript_GreetPhone_Male
|
farscall PhoneScript_GreetPhone_Male
|
||||||
checkflag ENGINE_PARRY
|
checkflag ENGINE_PARRY_READY_FOR_REMATCH
|
||||||
iftrue .GenericCall
|
iftrue .GenericCall
|
||||||
checkflag ENGINE_PARRY_FRIDAY_AFTERNOON
|
checkflag ENGINE_PARRY_FRIDAY_AFTERNOON
|
||||||
iftrue .GenericCall
|
iftrue .GenericCall
|
||||||
@ -36,5 +36,5 @@ ParryFridayDay:
|
|||||||
|
|
||||||
ParryWantsBattle:
|
ParryWantsBattle:
|
||||||
getlandmarkname STRING_BUFFER_5, LANDMARK_ROUTE_45
|
getlandmarkname STRING_BUFFER_5, LANDMARK_ROUTE_45
|
||||||
setflag ENGINE_PARRY
|
setflag ENGINE_PARRY_READY_FOR_REMATCH
|
||||||
farsjump PhoneScript_WantsToBattle_Male
|
farsjump PhoneScript_WantsToBattle_Male
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
RalphPhoneCalleeScript:
|
RalphPhoneCalleeScript:
|
||||||
gettrainername STRING_BUFFER_3, FISHER, RALPH1
|
gettrainername STRING_BUFFER_3, FISHER, RALPH1
|
||||||
checkflag ENGINE_RALPH
|
checkflag ENGINE_RALPH_READY_FOR_REMATCH
|
||||||
iftrue .Rematch
|
iftrue .Rematch
|
||||||
farscall PhoneScript_AnswerPhone_Male
|
farscall PhoneScript_AnswerPhone_Male
|
||||||
checkflag ENGINE_RALPH_WEDNESDAY_MORNING
|
checkflag ENGINE_RALPH_WEDNESDAY_MORNING
|
||||||
@ -27,7 +27,7 @@ RalphPhoneCallerScript:
|
|||||||
farscall PhoneScript_GreetPhone_Male
|
farscall PhoneScript_GreetPhone_Male
|
||||||
checkflag ENGINE_FLYPOINT_GOLDENROD
|
checkflag ENGINE_FLYPOINT_GOLDENROD
|
||||||
iffalse .CheckSwarm
|
iffalse .CheckSwarm
|
||||||
checkflag ENGINE_RALPH
|
checkflag ENGINE_RALPH_READY_FOR_REMATCH
|
||||||
iftrue .CheckSwarm
|
iftrue .CheckSwarm
|
||||||
checkflag ENGINE_RALPH_WEDNESDAY_MORNING
|
checkflag ENGINE_RALPH_WEDNESDAY_MORNING
|
||||||
iftrue .CheckSwarm
|
iftrue .CheckSwarm
|
||||||
@ -42,7 +42,7 @@ Ralph_WednesdayMorning:
|
|||||||
setflag ENGINE_RALPH_WEDNESDAY_MORNING
|
setflag ENGINE_RALPH_WEDNESDAY_MORNING
|
||||||
Ralph_FightMe:
|
Ralph_FightMe:
|
||||||
getlandmarkname STRING_BUFFER_5, LANDMARK_ROUTE_32
|
getlandmarkname STRING_BUFFER_5, LANDMARK_ROUTE_32
|
||||||
setflag ENGINE_RALPH
|
setflag ENGINE_RALPH_READY_FOR_REMATCH
|
||||||
farsjump PhoneScript_WantsToBattle_Male
|
farsjump PhoneScript_WantsToBattle_Male
|
||||||
|
|
||||||
Ralph_SetUpSwarm:
|
Ralph_SetUpSwarm:
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
ReenaPhoneCalleeScript:
|
ReenaPhoneCalleeScript:
|
||||||
gettrainername STRING_BUFFER_3, COOLTRAINERF, REENA1
|
gettrainername STRING_BUFFER_3, COOLTRAINERF, REENA1
|
||||||
checkflag ENGINE_REENA
|
checkflag ENGINE_REENA_READY_FOR_REMATCH
|
||||||
iftrue .WantsBattle
|
iftrue .WantsBattle
|
||||||
farscall PhoneScript_AnswerPhone_Female
|
farscall PhoneScript_AnswerPhone_Female
|
||||||
checkflag ENGINE_REENA_SUNDAY_MORNING
|
checkflag ENGINE_REENA_SUNDAY_MORNING
|
||||||
@ -20,7 +20,7 @@ ReenaPhoneCalleeScript:
|
|||||||
ReenaPhoneCallerScript:
|
ReenaPhoneCallerScript:
|
||||||
gettrainername STRING_BUFFER_3, COOLTRAINERF, REENA1
|
gettrainername STRING_BUFFER_3, COOLTRAINERF, REENA1
|
||||||
farscall PhoneScript_GreetPhone_Female
|
farscall PhoneScript_GreetPhone_Female
|
||||||
checkflag ENGINE_REENA
|
checkflag ENGINE_REENA_READY_FOR_REMATCH
|
||||||
iftrue .Generic
|
iftrue .Generic
|
||||||
checkflag ENGINE_REENA_SUNDAY_MORNING
|
checkflag ENGINE_REENA_SUNDAY_MORNING
|
||||||
iftrue .Generic
|
iftrue .Generic
|
||||||
@ -35,5 +35,5 @@ ReenaSundayMorning:
|
|||||||
|
|
||||||
ReenaWantsBattle:
|
ReenaWantsBattle:
|
||||||
getlandmarkname STRING_BUFFER_5, LANDMARK_ROUTE_27
|
getlandmarkname STRING_BUFFER_5, LANDMARK_ROUTE_27
|
||||||
setflag ENGINE_REENA
|
setflag ENGINE_REENA_READY_FOR_REMATCH
|
||||||
farsjump PhoneScript_WantsToBattle_Female
|
farsjump PhoneScript_WantsToBattle_Female
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
TiffanyPhoneCalleeScript:
|
TiffanyPhoneCalleeScript:
|
||||||
gettrainername STRING_BUFFER_3, PICNICKER, TIFFANY3
|
gettrainername STRING_BUFFER_3, PICNICKER, TIFFANY3
|
||||||
checkflag ENGINE_TIFFANY
|
checkflag ENGINE_TIFFANY_READY_FOR_REMATCH
|
||||||
iftrue .WantsBattle
|
iftrue .WantsBattle
|
||||||
farscall PhoneScript_AnswerPhone_Female
|
farscall PhoneScript_AnswerPhone_Female
|
||||||
checkflag ENGINE_TIFFANY_TUESDAY_AFTERNOON
|
checkflag ENGINE_TIFFANY_TUESDAY_AFTERNOON
|
||||||
@ -28,7 +28,7 @@ TiffanyPhoneCallerScript:
|
|||||||
farscall PhoneScript_Random4
|
farscall PhoneScript_Random4
|
||||||
ifequal 0, TiffanysFamilyMembers
|
ifequal 0, TiffanysFamilyMembers
|
||||||
farscall PhoneScript_GreetPhone_Female
|
farscall PhoneScript_GreetPhone_Female
|
||||||
checkflag ENGINE_TIFFANY
|
checkflag ENGINE_TIFFANY_READY_FOR_REMATCH
|
||||||
iftrue .Generic
|
iftrue .Generic
|
||||||
checkflag ENGINE_TIFFANY_TUESDAY_AFTERNOON
|
checkflag ENGINE_TIFFANY_TUESDAY_AFTERNOON
|
||||||
iftrue .Generic
|
iftrue .Generic
|
||||||
@ -53,7 +53,7 @@ TiffanyTuesdayAfternoon:
|
|||||||
|
|
||||||
TiffanyWantsBattle:
|
TiffanyWantsBattle:
|
||||||
getlandmarkname STRING_BUFFER_5, LANDMARK_ROUTE_43
|
getlandmarkname STRING_BUFFER_5, LANDMARK_ROUTE_43
|
||||||
setflag ENGINE_TIFFANY
|
setflag ENGINE_TIFFANY_READY_FOR_REMATCH
|
||||||
farsjump PhoneScript_WantsToBattle_Female
|
farsjump PhoneScript_WantsToBattle_Female
|
||||||
|
|
||||||
TiffanysFamilyMembers:
|
TiffanysFamilyMembers:
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
ToddPhoneCalleeScript:
|
ToddPhoneCalleeScript:
|
||||||
gettrainername STRING_BUFFER_3, CAMPER, TODD1
|
gettrainername STRING_BUFFER_3, CAMPER, TODD1
|
||||||
checkflag ENGINE_TODD
|
checkflag ENGINE_TODD_READY_FOR_REMATCH
|
||||||
iftrue .WantsBattle
|
iftrue .WantsBattle
|
||||||
farscall PhoneScript_AnswerPhone_Male
|
farscall PhoneScript_AnswerPhone_Male
|
||||||
checkflag ENGINE_TODD_SATURDAY_MORNING
|
checkflag ENGINE_TODD_SATURDAY_MORNING
|
||||||
@ -25,7 +25,7 @@ ToddPhoneCalleeScript:
|
|||||||
ToddPhoneCallerScript:
|
ToddPhoneCallerScript:
|
||||||
gettrainername STRING_BUFFER_3, CAMPER, TODD1
|
gettrainername STRING_BUFFER_3, CAMPER, TODD1
|
||||||
farscall PhoneScript_GreetPhone_Male
|
farscall PhoneScript_GreetPhone_Male
|
||||||
checkflag ENGINE_TODD
|
checkflag ENGINE_TODD_READY_FOR_REMATCH
|
||||||
iftrue .TryForSale
|
iftrue .TryForSale
|
||||||
checkflag ENGINE_TODD_SATURDAY_MORNING
|
checkflag ENGINE_TODD_SATURDAY_MORNING
|
||||||
iftrue .TryForSale
|
iftrue .TryForSale
|
||||||
@ -48,7 +48,7 @@ ToddSaturdayMorning:
|
|||||||
|
|
||||||
ToddWantsBattle:
|
ToddWantsBattle:
|
||||||
getlandmarkname STRING_BUFFER_5, LANDMARK_ROUTE_34
|
getlandmarkname STRING_BUFFER_5, LANDMARK_ROUTE_34
|
||||||
setflag ENGINE_TODD
|
setflag ENGINE_TODD_READY_FOR_REMATCH
|
||||||
farsjump PhoneScript_WantsToBattle_Male
|
farsjump PhoneScript_WantsToBattle_Male
|
||||||
|
|
||||||
ToddFoundRare:
|
ToddFoundRare:
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
TullyPhoneCalleeScript:
|
TullyPhoneCalleeScript:
|
||||||
gettrainername STRING_BUFFER_3, FISHER, TULLY1
|
gettrainername STRING_BUFFER_3, FISHER, TULLY1
|
||||||
checkflag ENGINE_TULLY
|
checkflag ENGINE_TULLY_READY_FOR_REMATCH
|
||||||
iftrue .WantsBattle
|
iftrue .WantsBattle
|
||||||
farscall PhoneScript_AnswerPhone_Male
|
farscall PhoneScript_AnswerPhone_Male
|
||||||
checkflag ENGINE_TULLY_SUNDAY_NIGHT
|
checkflag ENGINE_TULLY_SUNDAY_NIGHT
|
||||||
@ -26,7 +26,7 @@ TullyPhoneCalleeScript:
|
|||||||
TullyPhoneCallerScript:
|
TullyPhoneCallerScript:
|
||||||
gettrainername STRING_BUFFER_3, FISHER, TULLY1
|
gettrainername STRING_BUFFER_3, FISHER, TULLY1
|
||||||
farscall PhoneScript_GreetPhone_Male
|
farscall PhoneScript_GreetPhone_Male
|
||||||
checkflag ENGINE_TULLY
|
checkflag ENGINE_TULLY_READY_FOR_REMATCH
|
||||||
iftrue .Generic
|
iftrue .Generic
|
||||||
checkflag ENGINE_TULLY_SUNDAY_NIGHT
|
checkflag ENGINE_TULLY_SUNDAY_NIGHT
|
||||||
iftrue .Generic
|
iftrue .Generic
|
||||||
@ -51,7 +51,7 @@ TullySundayNight:
|
|||||||
|
|
||||||
TullyWantsBattle:
|
TullyWantsBattle:
|
||||||
getlandmarkname STRING_BUFFER_5, LANDMARK_ROUTE_42
|
getlandmarkname STRING_BUFFER_5, LANDMARK_ROUTE_42
|
||||||
setflag ENGINE_TULLY
|
setflag ENGINE_TULLY_READY_FOR_REMATCH
|
||||||
farsjump PhoneScript_WantsToBattle_Male
|
farsjump PhoneScript_WantsToBattle_Male
|
||||||
|
|
||||||
TullyFoundWaterStone:
|
TullyFoundWaterStone:
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
VancePhoneCalleeScript:
|
VancePhoneCalleeScript:
|
||||||
gettrainername STRING_BUFFER_3, BIRD_KEEPER, VANCE1
|
gettrainername STRING_BUFFER_3, BIRD_KEEPER, VANCE1
|
||||||
checkflag ENGINE_VANCE
|
checkflag ENGINE_VANCE_READY_FOR_REMATCH
|
||||||
iftrue .WantsBattle
|
iftrue .WantsBattle
|
||||||
farscall PhoneScript_AnswerPhone_Male
|
farscall PhoneScript_AnswerPhone_Male
|
||||||
checkflag ENGINE_VANCE_WEDNESDAY_NIGHT
|
checkflag ENGINE_VANCE_WEDNESDAY_NIGHT
|
||||||
@ -20,7 +20,7 @@ VancePhoneCalleeScript:
|
|||||||
VancePhoneCallerScript:
|
VancePhoneCallerScript:
|
||||||
gettrainername STRING_BUFFER_3, BIRD_KEEPER, VANCE1
|
gettrainername STRING_BUFFER_3, BIRD_KEEPER, VANCE1
|
||||||
farscall PhoneScript_GreetPhone_Male
|
farscall PhoneScript_GreetPhone_Male
|
||||||
checkflag ENGINE_VANCE
|
checkflag ENGINE_VANCE_READY_FOR_REMATCH
|
||||||
iftrue .WantsBattle
|
iftrue .WantsBattle
|
||||||
checkflag ENGINE_VANCE_WEDNESDAY_NIGHT
|
checkflag ENGINE_VANCE_WEDNESDAY_NIGHT
|
||||||
iftrue .WantsBattle
|
iftrue .WantsBattle
|
||||||
@ -36,5 +36,5 @@ VanceWednesdayNight:
|
|||||||
|
|
||||||
VanceWantsRematch:
|
VanceWantsRematch:
|
||||||
getlandmarkname STRING_BUFFER_5, LANDMARK_ROUTE_44
|
getlandmarkname STRING_BUFFER_5, LANDMARK_ROUTE_44
|
||||||
setflag ENGINE_VANCE
|
setflag ENGINE_VANCE_READY_FOR_REMATCH
|
||||||
farsjump PhoneScript_WantsToBattle_Male
|
farsjump PhoneScript_WantsToBattle_Male
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
WadePhoneCalleeScript:
|
WadePhoneCalleeScript:
|
||||||
gettrainername STRING_BUFFER_3, BUG_CATCHER, WADE1
|
gettrainername STRING_BUFFER_3, BUG_CATCHER, WADE1
|
||||||
checkflag ENGINE_WADE
|
checkflag ENGINE_WADE_READY_FOR_REMATCH
|
||||||
iftrue .WantsBattle
|
iftrue .WantsBattle
|
||||||
farscall PhoneScript_AnswerPhone_Male
|
farscall PhoneScript_AnswerPhone_Male
|
||||||
checkflag ENGINE_WADE_TUESDAY_NIGHT
|
checkflag ENGINE_WADE_TUESDAY_NIGHT
|
||||||
@ -49,7 +49,7 @@ WadePhoneCallerScript:
|
|||||||
ifequal SATURDAY, .ContestToday
|
ifequal SATURDAY, .ContestToday
|
||||||
|
|
||||||
.NoContest:
|
.NoContest:
|
||||||
checkflag ENGINE_WADE
|
checkflag ENGINE_WADE_READY_FOR_REMATCH
|
||||||
iftrue .next
|
iftrue .next
|
||||||
checkflag ENGINE_WADE_TUESDAY_NIGHT
|
checkflag ENGINE_WADE_TUESDAY_NIGHT
|
||||||
iftrue .next
|
iftrue .next
|
||||||
@ -75,7 +75,7 @@ WadeTuesdayNight:
|
|||||||
|
|
||||||
WadeWantsBattle2:
|
WadeWantsBattle2:
|
||||||
getlandmarkname STRING_BUFFER_5, LANDMARK_ROUTE_31
|
getlandmarkname STRING_BUFFER_5, LANDMARK_ROUTE_31
|
||||||
setflag ENGINE_WADE
|
setflag ENGINE_WADE_READY_FOR_REMATCH
|
||||||
farsjump PhoneScript_WantsToBattle_Male
|
farsjump PhoneScript_WantsToBattle_Male
|
||||||
|
|
||||||
WadeFoundRare:
|
WadeFoundRare:
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
WiltonPhoneCalleeScript:
|
WiltonPhoneCalleeScript:
|
||||||
gettrainername STRING_BUFFER_3, FISHER, WILTON1
|
gettrainername STRING_BUFFER_3, FISHER, WILTON1
|
||||||
checkflag ENGINE_WILTON
|
checkflag ENGINE_WILTON_READY_FOR_REMATCH
|
||||||
iftrue .WantsBattle
|
iftrue .WantsBattle
|
||||||
farscall PhoneScript_AnswerPhone_Male
|
farscall PhoneScript_AnswerPhone_Male
|
||||||
checkflag ENGINE_WILTON_THURSDAY_MORNING
|
checkflag ENGINE_WILTON_THURSDAY_MORNING
|
||||||
@ -26,7 +26,7 @@ WiltonPhoneCalleeScript:
|
|||||||
WiltonPhoneCallerScript:
|
WiltonPhoneCallerScript:
|
||||||
gettrainername STRING_BUFFER_3, FISHER, WILTON1
|
gettrainername STRING_BUFFER_3, FISHER, WILTON1
|
||||||
farscall PhoneScript_GreetPhone_Male
|
farscall PhoneScript_GreetPhone_Male
|
||||||
checkflag ENGINE_WILTON
|
checkflag ENGINE_WILTON_READY_FOR_REMATCH
|
||||||
iftrue .GenericCall
|
iftrue .GenericCall
|
||||||
checkflag ENGINE_WILTON_THURSDAY_MORNING
|
checkflag ENGINE_WILTON_THURSDAY_MORNING
|
||||||
iftrue .GenericCall
|
iftrue .GenericCall
|
||||||
@ -45,7 +45,7 @@ WiltonThursdayMorning:
|
|||||||
|
|
||||||
WiltonWantsBattle:
|
WiltonWantsBattle:
|
||||||
getlandmarkname STRING_BUFFER_5, LANDMARK_ROUTE_44
|
getlandmarkname STRING_BUFFER_5, LANDMARK_ROUTE_44
|
||||||
setflag ENGINE_WILTON
|
setflag ENGINE_WILTON_READY_FOR_REMATCH
|
||||||
farsjump PhoneScript_WantsToBattle_Male
|
farsjump PhoneScript_WantsToBattle_Male
|
||||||
|
|
||||||
WiltonHasItem:
|
WiltonHasItem:
|
||||||
|
@ -76,7 +76,7 @@ TrainerSchoolboyJack1:
|
|||||||
loadvar VAR_CALLERID, PHONE_SCHOOLBOY_JACK
|
loadvar VAR_CALLERID, PHONE_SCHOOLBOY_JACK
|
||||||
endifjustbattled
|
endifjustbattled
|
||||||
opentext
|
opentext
|
||||||
checkflag ENGINE_JACK
|
checkflag ENGINE_JACK_READY_FOR_REMATCH
|
||||||
iftrue .Rematch
|
iftrue .Rematch
|
||||||
checkcellnum PHONE_SCHOOLBOY_JACK
|
checkcellnum PHONE_SCHOOLBOY_JACK
|
||||||
iftrue .NumberAccepted
|
iftrue .NumberAccepted
|
||||||
@ -124,7 +124,7 @@ TrainerSchoolboyJack1:
|
|||||||
startbattle
|
startbattle
|
||||||
reloadmapafterbattle
|
reloadmapafterbattle
|
||||||
loadmem wJackFightCount, 1
|
loadmem wJackFightCount, 1
|
||||||
clearflag ENGINE_JACK
|
clearflag ENGINE_JACK_READY_FOR_REMATCH
|
||||||
end
|
end
|
||||||
|
|
||||||
.LoadFight1:
|
.LoadFight1:
|
||||||
@ -132,7 +132,7 @@ TrainerSchoolboyJack1:
|
|||||||
startbattle
|
startbattle
|
||||||
reloadmapafterbattle
|
reloadmapafterbattle
|
||||||
loadmem wJackFightCount, 2
|
loadmem wJackFightCount, 2
|
||||||
clearflag ENGINE_JACK
|
clearflag ENGINE_JACK_READY_FOR_REMATCH
|
||||||
end
|
end
|
||||||
|
|
||||||
.LoadFight2:
|
.LoadFight2:
|
||||||
@ -140,7 +140,7 @@ TrainerSchoolboyJack1:
|
|||||||
startbattle
|
startbattle
|
||||||
reloadmapafterbattle
|
reloadmapafterbattle
|
||||||
loadmem wJackFightCount, 3
|
loadmem wJackFightCount, 3
|
||||||
clearflag ENGINE_JACK
|
clearflag ENGINE_JACK_READY_FOR_REMATCH
|
||||||
end
|
end
|
||||||
|
|
||||||
.LoadFight3:
|
.LoadFight3:
|
||||||
@ -148,14 +148,14 @@ TrainerSchoolboyJack1:
|
|||||||
startbattle
|
startbattle
|
||||||
reloadmapafterbattle
|
reloadmapafterbattle
|
||||||
loadmem wJackFightCount, 4
|
loadmem wJackFightCount, 4
|
||||||
clearflag ENGINE_JACK
|
clearflag ENGINE_JACK_READY_FOR_REMATCH
|
||||||
end
|
end
|
||||||
|
|
||||||
.LoadFight4:
|
.LoadFight4:
|
||||||
loadtrainer SCHOOLBOY, JACK5
|
loadtrainer SCHOOLBOY, JACK5
|
||||||
startbattle
|
startbattle
|
||||||
reloadmapafterbattle
|
reloadmapafterbattle
|
||||||
clearflag ENGINE_JACK
|
clearflag ENGINE_JACK_READY_FOR_REMATCH
|
||||||
end
|
end
|
||||||
|
|
||||||
.AskNumber1:
|
.AskNumber1:
|
||||||
|
@ -25,7 +25,7 @@ TrainerSailorHuey:
|
|||||||
loadvar VAR_CALLERID, PHONE_SAILOR_HUEY
|
loadvar VAR_CALLERID, PHONE_SAILOR_HUEY
|
||||||
endifjustbattled
|
endifjustbattled
|
||||||
opentext
|
opentext
|
||||||
checkflag ENGINE_HUEY
|
checkflag ENGINE_HUEY_READY_FOR_REMATCH
|
||||||
iftrue .WantsBattle
|
iftrue .WantsBattle
|
||||||
checkcellnum PHONE_SAILOR_HUEY
|
checkcellnum PHONE_SAILOR_HUEY
|
||||||
iftrue .NumberAccepted
|
iftrue .NumberAccepted
|
||||||
@ -67,7 +67,7 @@ TrainerSailorHuey:
|
|||||||
startbattle
|
startbattle
|
||||||
reloadmapafterbattle
|
reloadmapafterbattle
|
||||||
loadmem wHueyFightCount, 1
|
loadmem wHueyFightCount, 1
|
||||||
clearflag ENGINE_HUEY
|
clearflag ENGINE_HUEY_READY_FOR_REMATCH
|
||||||
end
|
end
|
||||||
|
|
||||||
.LoadFight1:
|
.LoadFight1:
|
||||||
@ -75,7 +75,7 @@ TrainerSailorHuey:
|
|||||||
startbattle
|
startbattle
|
||||||
reloadmapafterbattle
|
reloadmapafterbattle
|
||||||
loadmem wHueyFightCount, 2
|
loadmem wHueyFightCount, 2
|
||||||
clearflag ENGINE_HUEY
|
clearflag ENGINE_HUEY_READY_FOR_REMATCH
|
||||||
end
|
end
|
||||||
|
|
||||||
.LoadFight2:
|
.LoadFight2:
|
||||||
@ -83,14 +83,14 @@ TrainerSailorHuey:
|
|||||||
startbattle
|
startbattle
|
||||||
reloadmapafterbattle
|
reloadmapafterbattle
|
||||||
loadmem wHueyFightCount, 3
|
loadmem wHueyFightCount, 3
|
||||||
clearflag ENGINE_HUEY
|
clearflag ENGINE_HUEY_READY_FOR_REMATCH
|
||||||
end
|
end
|
||||||
|
|
||||||
.LoadFight3:
|
.LoadFight3:
|
||||||
loadtrainer SAILOR, HUEY4
|
loadtrainer SAILOR, HUEY4
|
||||||
startbattle
|
startbattle
|
||||||
reloadmapafterbattle
|
reloadmapafterbattle
|
||||||
clearflag ENGINE_HUEY
|
clearflag ENGINE_HUEY_READY_FOR_REMATCH
|
||||||
checkevent EVENT_HUEY_PROTEIN
|
checkevent EVENT_HUEY_PROTEIN
|
||||||
iftrue .HasProtein
|
iftrue .HasProtein
|
||||||
checkevent EVENT_GOT_PROTEIN_FROM_HUEY
|
checkevent EVENT_GOT_PROTEIN_FROM_HUEY
|
||||||
|
@ -31,7 +31,7 @@ TrainerCooltrainermGaven3:
|
|||||||
loadvar VAR_CALLERID, PHONE_COOLTRAINERM_GAVEN
|
loadvar VAR_CALLERID, PHONE_COOLTRAINERM_GAVEN
|
||||||
endifjustbattled
|
endifjustbattled
|
||||||
opentext
|
opentext
|
||||||
checkflag ENGINE_GAVEN
|
checkflag ENGINE_GAVEN_READY_FOR_REMATCH
|
||||||
iftrue .WantsBattle
|
iftrue .WantsBattle
|
||||||
checkcellnum PHONE_COOLTRAINERM_GAVEN
|
checkcellnum PHONE_COOLTRAINERM_GAVEN
|
||||||
iftrue .NumberAccepted
|
iftrue .NumberAccepted
|
||||||
@ -71,7 +71,7 @@ TrainerCooltrainermGaven3:
|
|||||||
startbattle
|
startbattle
|
||||||
reloadmapafterbattle
|
reloadmapafterbattle
|
||||||
loadmem wGavenFightCount, 1
|
loadmem wGavenFightCount, 1
|
||||||
clearflag ENGINE_GAVEN
|
clearflag ENGINE_GAVEN_READY_FOR_REMATCH
|
||||||
end
|
end
|
||||||
|
|
||||||
.LoadFight1:
|
.LoadFight1:
|
||||||
@ -79,14 +79,14 @@ TrainerCooltrainermGaven3:
|
|||||||
startbattle
|
startbattle
|
||||||
reloadmapafterbattle
|
reloadmapafterbattle
|
||||||
loadmem wGavenFightCount, 2
|
loadmem wGavenFightCount, 2
|
||||||
clearflag ENGINE_GAVEN
|
clearflag ENGINE_GAVEN_READY_FOR_REMATCH
|
||||||
end
|
end
|
||||||
|
|
||||||
.LoadFight2:
|
.LoadFight2:
|
||||||
loadtrainer COOLTRAINERM, GAVEN2
|
loadtrainer COOLTRAINERM, GAVEN2
|
||||||
startbattle
|
startbattle
|
||||||
reloadmapafterbattle
|
reloadmapafterbattle
|
||||||
clearflag ENGINE_GAVEN
|
clearflag ENGINE_GAVEN_READY_FOR_REMATCH
|
||||||
end
|
end
|
||||||
|
|
||||||
.AskNumber1:
|
.AskNumber1:
|
||||||
@ -135,7 +135,7 @@ TrainerCooltrainerfBeth1:
|
|||||||
loadvar VAR_CALLERID, PHONE_COOLTRAINERF_BETH
|
loadvar VAR_CALLERID, PHONE_COOLTRAINERF_BETH
|
||||||
endifjustbattled
|
endifjustbattled
|
||||||
opentext
|
opentext
|
||||||
checkflag ENGINE_BETH
|
checkflag ENGINE_BETH_READY_FOR_REMATCH
|
||||||
iftrue .WantsBattle
|
iftrue .WantsBattle
|
||||||
checkcellnum PHONE_COOLTRAINERF_BETH
|
checkcellnum PHONE_COOLTRAINERF_BETH
|
||||||
iftrue .NumberAccepted
|
iftrue .NumberAccepted
|
||||||
@ -175,7 +175,7 @@ TrainerCooltrainerfBeth1:
|
|||||||
startbattle
|
startbattle
|
||||||
reloadmapafterbattle
|
reloadmapafterbattle
|
||||||
loadmem wBethFightCount, 1
|
loadmem wBethFightCount, 1
|
||||||
clearflag ENGINE_BETH
|
clearflag ENGINE_BETH_READY_FOR_REMATCH
|
||||||
end
|
end
|
||||||
|
|
||||||
.LoadFight1:
|
.LoadFight1:
|
||||||
@ -183,14 +183,14 @@ TrainerCooltrainerfBeth1:
|
|||||||
startbattle
|
startbattle
|
||||||
reloadmapafterbattle
|
reloadmapafterbattle
|
||||||
loadmem wBethFightCount, 2
|
loadmem wBethFightCount, 2
|
||||||
clearflag ENGINE_BETH
|
clearflag ENGINE_BETH_READY_FOR_REMATCH
|
||||||
end
|
end
|
||||||
|
|
||||||
.LoadFight2:
|
.LoadFight2:
|
||||||
loadtrainer COOLTRAINERF, BETH3
|
loadtrainer COOLTRAINERF, BETH3
|
||||||
startbattle
|
startbattle
|
||||||
reloadmapafterbattle
|
reloadmapafterbattle
|
||||||
clearflag ENGINE_BETH
|
clearflag ENGINE_BETH_READY_FOR_REMATCH
|
||||||
end
|
end
|
||||||
|
|
||||||
.AskNumber1:
|
.AskNumber1:
|
||||||
|
@ -64,7 +64,7 @@ TrainerBirdKeeperJose2:
|
|||||||
loadvar VAR_CALLERID, PHONE_BIRDKEEPER_JOSE
|
loadvar VAR_CALLERID, PHONE_BIRDKEEPER_JOSE
|
||||||
endifjustbattled
|
endifjustbattled
|
||||||
opentext
|
opentext
|
||||||
checkflag ENGINE_JOSE
|
checkflag ENGINE_JOSE_READY_FOR_REMATCH
|
||||||
iftrue .WantsBattle
|
iftrue .WantsBattle
|
||||||
checkflag ENGINE_JOSE_HAS_STAR_PIECE
|
checkflag ENGINE_JOSE_HAS_STAR_PIECE
|
||||||
iftrue .HasStarPiece
|
iftrue .HasStarPiece
|
||||||
@ -106,7 +106,7 @@ TrainerBirdKeeperJose2:
|
|||||||
startbattle
|
startbattle
|
||||||
reloadmapafterbattle
|
reloadmapafterbattle
|
||||||
loadmem wJoseFightCount, 1
|
loadmem wJoseFightCount, 1
|
||||||
clearflag ENGINE_JOSE
|
clearflag ENGINE_JOSE_READY_FOR_REMATCH
|
||||||
end
|
end
|
||||||
|
|
||||||
.LoadFight1:
|
.LoadFight1:
|
||||||
@ -114,14 +114,14 @@ TrainerBirdKeeperJose2:
|
|||||||
startbattle
|
startbattle
|
||||||
reloadmapafterbattle
|
reloadmapafterbattle
|
||||||
loadmem wJoseFightCount, 2
|
loadmem wJoseFightCount, 2
|
||||||
clearflag ENGINE_JOSE
|
clearflag ENGINE_JOSE_READY_FOR_REMATCH
|
||||||
end
|
end
|
||||||
|
|
||||||
.LoadFight2:
|
.LoadFight2:
|
||||||
loadtrainer BIRD_KEEPER, JOSE3
|
loadtrainer BIRD_KEEPER, JOSE3
|
||||||
startbattle
|
startbattle
|
||||||
reloadmapafterbattle
|
reloadmapafterbattle
|
||||||
clearflag ENGINE_JOSE
|
clearflag ENGINE_JOSE_READY_FOR_REMATCH
|
||||||
end
|
end
|
||||||
|
|
||||||
.HasStarPiece:
|
.HasStarPiece:
|
||||||
@ -199,7 +199,7 @@ TrainerCooltrainerfReena:
|
|||||||
loadvar VAR_CALLERID, PHONE_COOLTRAINERF_REENA
|
loadvar VAR_CALLERID, PHONE_COOLTRAINERF_REENA
|
||||||
endifjustbattled
|
endifjustbattled
|
||||||
opentext
|
opentext
|
||||||
checkflag ENGINE_REENA
|
checkflag ENGINE_REENA_READY_FOR_REMATCH
|
||||||
iftrue .WantsBattle
|
iftrue .WantsBattle
|
||||||
checkcellnum PHONE_COOLTRAINERF_REENA
|
checkcellnum PHONE_COOLTRAINERF_REENA
|
||||||
iftrue .NumberAccepted
|
iftrue .NumberAccepted
|
||||||
@ -239,7 +239,7 @@ TrainerCooltrainerfReena:
|
|||||||
startbattle
|
startbattle
|
||||||
reloadmapafterbattle
|
reloadmapafterbattle
|
||||||
loadmem wReenaFightCount, 1
|
loadmem wReenaFightCount, 1
|
||||||
clearflag ENGINE_REENA
|
clearflag ENGINE_REENA_READY_FOR_REMATCH
|
||||||
end
|
end
|
||||||
|
|
||||||
.LoadFight1:
|
.LoadFight1:
|
||||||
@ -247,14 +247,14 @@ TrainerCooltrainerfReena:
|
|||||||
startbattle
|
startbattle
|
||||||
reloadmapafterbattle
|
reloadmapafterbattle
|
||||||
loadmem wReenaFightCount, 2
|
loadmem wReenaFightCount, 2
|
||||||
clearflag ENGINE_REENA
|
clearflag ENGINE_REENA_READY_FOR_REMATCH
|
||||||
end
|
end
|
||||||
|
|
||||||
.LoadFight2:
|
.LoadFight2:
|
||||||
loadtrainer COOLTRAINERF, REENA3
|
loadtrainer COOLTRAINERF, REENA3
|
||||||
startbattle
|
startbattle
|
||||||
reloadmapafterbattle
|
reloadmapafterbattle
|
||||||
clearflag ENGINE_REENA
|
clearflag ENGINE_REENA_READY_FOR_REMATCH
|
||||||
end
|
end
|
||||||
|
|
||||||
.AskNumber1:
|
.AskNumber1:
|
||||||
|
@ -43,7 +43,7 @@ TrainerYoungsterJoey:
|
|||||||
loadvar VAR_CALLERID, PHONE_YOUNGSTER_JOEY
|
loadvar VAR_CALLERID, PHONE_YOUNGSTER_JOEY
|
||||||
endifjustbattled
|
endifjustbattled
|
||||||
opentext
|
opentext
|
||||||
checkflag ENGINE_JOEY
|
checkflag ENGINE_JOEY_READY_FOR_REMATCH
|
||||||
iftrue .Rematch
|
iftrue .Rematch
|
||||||
checkcellnum PHONE_YOUNGSTER_JOEY
|
checkcellnum PHONE_YOUNGSTER_JOEY
|
||||||
iftrue .NumberAccepted
|
iftrue .NumberAccepted
|
||||||
@ -91,7 +91,7 @@ TrainerYoungsterJoey:
|
|||||||
startbattle
|
startbattle
|
||||||
reloadmapafterbattle
|
reloadmapafterbattle
|
||||||
loadmem wJoeyFightCount, 1
|
loadmem wJoeyFightCount, 1
|
||||||
clearflag ENGINE_JOEY
|
clearflag ENGINE_JOEY_READY_FOR_REMATCH
|
||||||
end
|
end
|
||||||
|
|
||||||
.LoadFight1:
|
.LoadFight1:
|
||||||
@ -99,7 +99,7 @@ TrainerYoungsterJoey:
|
|||||||
startbattle
|
startbattle
|
||||||
reloadmapafterbattle
|
reloadmapafterbattle
|
||||||
loadmem wJoeyFightCount, 2
|
loadmem wJoeyFightCount, 2
|
||||||
clearflag ENGINE_JOEY
|
clearflag ENGINE_JOEY_READY_FOR_REMATCH
|
||||||
end
|
end
|
||||||
|
|
||||||
.LoadFight2:
|
.LoadFight2:
|
||||||
@ -107,7 +107,7 @@ TrainerYoungsterJoey:
|
|||||||
startbattle
|
startbattle
|
||||||
reloadmapafterbattle
|
reloadmapafterbattle
|
||||||
loadmem wJoeyFightCount, 3
|
loadmem wJoeyFightCount, 3
|
||||||
clearflag ENGINE_JOEY
|
clearflag ENGINE_JOEY_READY_FOR_REMATCH
|
||||||
end
|
end
|
||||||
|
|
||||||
.LoadFight3:
|
.LoadFight3:
|
||||||
@ -115,14 +115,14 @@ TrainerYoungsterJoey:
|
|||||||
startbattle
|
startbattle
|
||||||
reloadmapafterbattle
|
reloadmapafterbattle
|
||||||
loadmem wJoeyFightCount, 4
|
loadmem wJoeyFightCount, 4
|
||||||
clearflag ENGINE_JOEY
|
clearflag ENGINE_JOEY_READY_FOR_REMATCH
|
||||||
end
|
end
|
||||||
|
|
||||||
.LoadFight4:
|
.LoadFight4:
|
||||||
loadtrainer YOUNGSTER, JOEY5
|
loadtrainer YOUNGSTER, JOEY5
|
||||||
startbattle
|
startbattle
|
||||||
reloadmapafterbattle
|
reloadmapafterbattle
|
||||||
clearflag ENGINE_JOEY
|
clearflag ENGINE_JOEY_READY_FOR_REMATCH
|
||||||
checkevent EVENT_JOEY_HP_UP
|
checkevent EVENT_JOEY_HP_UP
|
||||||
iftrue .GiveHPUp
|
iftrue .GiveHPUp
|
||||||
checkevent EVENT_GOT_HP_UP_FROM_JOEY
|
checkevent EVENT_GOT_HP_UP_FROM_JOEY
|
||||||
|
@ -29,7 +29,7 @@ TrainerBugCatcherWade1:
|
|||||||
loadvar VAR_CALLERID, PHONE_BUG_CATCHER_WADE
|
loadvar VAR_CALLERID, PHONE_BUG_CATCHER_WADE
|
||||||
endifjustbattled
|
endifjustbattled
|
||||||
opentext
|
opentext
|
||||||
checkflag ENGINE_WADE
|
checkflag ENGINE_WADE_READY_FOR_REMATCH
|
||||||
iftrue .WadeRematch
|
iftrue .WadeRematch
|
||||||
checkflag ENGINE_WADE_HAS_ITEM
|
checkflag ENGINE_WADE_HAS_ITEM
|
||||||
iftrue .WadeItem
|
iftrue .WadeItem
|
||||||
@ -79,7 +79,7 @@ TrainerBugCatcherWade1:
|
|||||||
startbattle
|
startbattle
|
||||||
reloadmapafterbattle
|
reloadmapafterbattle
|
||||||
loadmem wWadeFightCount, 1
|
loadmem wWadeFightCount, 1
|
||||||
clearflag ENGINE_WADE
|
clearflag ENGINE_WADE_READY_FOR_REMATCH
|
||||||
end
|
end
|
||||||
|
|
||||||
.LoadFight1:
|
.LoadFight1:
|
||||||
@ -87,7 +87,7 @@ TrainerBugCatcherWade1:
|
|||||||
startbattle
|
startbattle
|
||||||
reloadmapafterbattle
|
reloadmapafterbattle
|
||||||
loadmem wWadeFightCount, 2
|
loadmem wWadeFightCount, 2
|
||||||
clearflag ENGINE_WADE
|
clearflag ENGINE_WADE_READY_FOR_REMATCH
|
||||||
end
|
end
|
||||||
|
|
||||||
.LoadFight2:
|
.LoadFight2:
|
||||||
@ -95,7 +95,7 @@ TrainerBugCatcherWade1:
|
|||||||
startbattle
|
startbattle
|
||||||
reloadmapafterbattle
|
reloadmapafterbattle
|
||||||
loadmem wWadeFightCount, 3
|
loadmem wWadeFightCount, 3
|
||||||
clearflag ENGINE_WADE
|
clearflag ENGINE_WADE_READY_FOR_REMATCH
|
||||||
end
|
end
|
||||||
|
|
||||||
.LoadFight3:
|
.LoadFight3:
|
||||||
@ -103,14 +103,14 @@ TrainerBugCatcherWade1:
|
|||||||
startbattle
|
startbattle
|
||||||
reloadmapafterbattle
|
reloadmapafterbattle
|
||||||
loadmem wWadeFightCount, 4
|
loadmem wWadeFightCount, 4
|
||||||
clearflag ENGINE_WADE
|
clearflag ENGINE_WADE_READY_FOR_REMATCH
|
||||||
end
|
end
|
||||||
|
|
||||||
.LoadFight4:
|
.LoadFight4:
|
||||||
loadtrainer BUG_CATCHER, WADE5
|
loadtrainer BUG_CATCHER, WADE5
|
||||||
startbattle
|
startbattle
|
||||||
reloadmapafterbattle
|
reloadmapafterbattle
|
||||||
clearflag ENGINE_WADE
|
clearflag ENGINE_WADE_READY_FOR_REMATCH
|
||||||
end
|
end
|
||||||
|
|
||||||
.WadeItem:
|
.WadeItem:
|
||||||
|
@ -170,7 +170,7 @@ TrainerFisherRalph1:
|
|||||||
loadvar VAR_CALLERID, PHONE_FISHER_RALPH
|
loadvar VAR_CALLERID, PHONE_FISHER_RALPH
|
||||||
endifjustbattled
|
endifjustbattled
|
||||||
opentext
|
opentext
|
||||||
checkflag ENGINE_RALPH
|
checkflag ENGINE_RALPH_READY_FOR_REMATCH
|
||||||
iftrue .Rematch
|
iftrue .Rematch
|
||||||
checkflag ENGINE_FISH_SWARM
|
checkflag ENGINE_FISH_SWARM
|
||||||
iftrue .Swarm
|
iftrue .Swarm
|
||||||
@ -220,7 +220,7 @@ TrainerFisherRalph1:
|
|||||||
startbattle
|
startbattle
|
||||||
reloadmapafterbattle
|
reloadmapafterbattle
|
||||||
loadmem wRalphFightCount, 1
|
loadmem wRalphFightCount, 1
|
||||||
clearflag ENGINE_RALPH
|
clearflag ENGINE_RALPH_READY_FOR_REMATCH
|
||||||
end
|
end
|
||||||
|
|
||||||
.LoadFight1:
|
.LoadFight1:
|
||||||
@ -228,7 +228,7 @@ TrainerFisherRalph1:
|
|||||||
startbattle
|
startbattle
|
||||||
reloadmapafterbattle
|
reloadmapafterbattle
|
||||||
loadmem wRalphFightCount, 2
|
loadmem wRalphFightCount, 2
|
||||||
clearflag ENGINE_RALPH
|
clearflag ENGINE_RALPH_READY_FOR_REMATCH
|
||||||
end
|
end
|
||||||
|
|
||||||
.LoadFight2:
|
.LoadFight2:
|
||||||
@ -236,7 +236,7 @@ TrainerFisherRalph1:
|
|||||||
startbattle
|
startbattle
|
||||||
reloadmapafterbattle
|
reloadmapafterbattle
|
||||||
loadmem wRalphFightCount, 3
|
loadmem wRalphFightCount, 3
|
||||||
clearflag ENGINE_RALPH
|
clearflag ENGINE_RALPH_READY_FOR_REMATCH
|
||||||
end
|
end
|
||||||
|
|
||||||
.LoadFight3:
|
.LoadFight3:
|
||||||
@ -244,14 +244,14 @@ TrainerFisherRalph1:
|
|||||||
startbattle
|
startbattle
|
||||||
reloadmapafterbattle
|
reloadmapafterbattle
|
||||||
loadmem wRalphFightCount, 4
|
loadmem wRalphFightCount, 4
|
||||||
clearflag ENGINE_RALPH
|
clearflag ENGINE_RALPH_READY_FOR_REMATCH
|
||||||
end
|
end
|
||||||
|
|
||||||
.LoadFight4:
|
.LoadFight4:
|
||||||
loadtrainer FISHER, RALPH5
|
loadtrainer FISHER, RALPH5
|
||||||
startbattle
|
startbattle
|
||||||
reloadmapafterbattle
|
reloadmapafterbattle
|
||||||
clearflag ENGINE_RALPH
|
clearflag ENGINE_RALPH_READY_FOR_REMATCH
|
||||||
end
|
end
|
||||||
|
|
||||||
.Swarm:
|
.Swarm:
|
||||||
@ -306,7 +306,7 @@ TrainerPicnickerLiz1:
|
|||||||
loadvar VAR_CALLERID, PHONE_PICNICKER_LIZ
|
loadvar VAR_CALLERID, PHONE_PICNICKER_LIZ
|
||||||
endifjustbattled
|
endifjustbattled
|
||||||
opentext
|
opentext
|
||||||
checkflag ENGINE_LIZ
|
checkflag ENGINE_LIZ_READY_FOR_REMATCH
|
||||||
iftrue .Rematch
|
iftrue .Rematch
|
||||||
checkcellnum PHONE_PICNICKER_LIZ
|
checkcellnum PHONE_PICNICKER_LIZ
|
||||||
iftrue .NumberAccepted
|
iftrue .NumberAccepted
|
||||||
@ -354,7 +354,7 @@ TrainerPicnickerLiz1:
|
|||||||
startbattle
|
startbattle
|
||||||
reloadmapafterbattle
|
reloadmapafterbattle
|
||||||
loadmem wLizFightCount, 1
|
loadmem wLizFightCount, 1
|
||||||
clearflag ENGINE_LIZ
|
clearflag ENGINE_LIZ_READY_FOR_REMATCH
|
||||||
end
|
end
|
||||||
|
|
||||||
.LoadFight1:
|
.LoadFight1:
|
||||||
@ -362,7 +362,7 @@ TrainerPicnickerLiz1:
|
|||||||
startbattle
|
startbattle
|
||||||
reloadmapafterbattle
|
reloadmapafterbattle
|
||||||
loadmem wLizFightCount, 2
|
loadmem wLizFightCount, 2
|
||||||
clearflag ENGINE_LIZ
|
clearflag ENGINE_LIZ_READY_FOR_REMATCH
|
||||||
end
|
end
|
||||||
|
|
||||||
.LoadFight2:
|
.LoadFight2:
|
||||||
@ -370,7 +370,7 @@ TrainerPicnickerLiz1:
|
|||||||
startbattle
|
startbattle
|
||||||
reloadmapafterbattle
|
reloadmapafterbattle
|
||||||
loadmem wLizFightCount, 3
|
loadmem wLizFightCount, 3
|
||||||
clearflag ENGINE_LIZ
|
clearflag ENGINE_LIZ_READY_FOR_REMATCH
|
||||||
end
|
end
|
||||||
|
|
||||||
.LoadFight3:
|
.LoadFight3:
|
||||||
@ -378,14 +378,14 @@ TrainerPicnickerLiz1:
|
|||||||
startbattle
|
startbattle
|
||||||
reloadmapafterbattle
|
reloadmapafterbattle
|
||||||
loadmem wLizFightCount, 4
|
loadmem wLizFightCount, 4
|
||||||
clearflag ENGINE_LIZ
|
clearflag ENGINE_LIZ_READY_FOR_REMATCH
|
||||||
end
|
end
|
||||||
|
|
||||||
.LoadFight4:
|
.LoadFight4:
|
||||||
loadtrainer PICNICKER, LIZ5
|
loadtrainer PICNICKER, LIZ5
|
||||||
startbattle
|
startbattle
|
||||||
reloadmapafterbattle
|
reloadmapafterbattle
|
||||||
clearflag ENGINE_LIZ
|
clearflag ENGINE_LIZ_READY_FOR_REMATCH
|
||||||
end
|
end
|
||||||
|
|
||||||
.AskNumber1:
|
.AskNumber1:
|
||||||
|
@ -18,7 +18,7 @@ TrainerHikerAnthony:
|
|||||||
loadvar VAR_CALLERID, PHONE_HIKER_ANTHONY
|
loadvar VAR_CALLERID, PHONE_HIKER_ANTHONY
|
||||||
endifjustbattled
|
endifjustbattled
|
||||||
opentext
|
opentext
|
||||||
checkflag ENGINE_ANTHONY
|
checkflag ENGINE_ANTHONY_READY_FOR_REMATCH
|
||||||
iftrue .Rematch
|
iftrue .Rematch
|
||||||
checkflag ENGINE_DUNSPARCE_SWARM
|
checkflag ENGINE_DUNSPARCE_SWARM
|
||||||
iftrue .Swarm
|
iftrue .Swarm
|
||||||
@ -68,7 +68,7 @@ TrainerHikerAnthony:
|
|||||||
startbattle
|
startbattle
|
||||||
reloadmapafterbattle
|
reloadmapafterbattle
|
||||||
loadmem wAnthonyFightCount, 1
|
loadmem wAnthonyFightCount, 1
|
||||||
clearflag ENGINE_ANTHONY
|
clearflag ENGINE_ANTHONY_READY_FOR_REMATCH
|
||||||
end
|
end
|
||||||
|
|
||||||
.LoadFight1:
|
.LoadFight1:
|
||||||
@ -76,7 +76,7 @@ TrainerHikerAnthony:
|
|||||||
startbattle
|
startbattle
|
||||||
reloadmapafterbattle
|
reloadmapafterbattle
|
||||||
loadmem wAnthonyFightCount, 2
|
loadmem wAnthonyFightCount, 2
|
||||||
clearflag ENGINE_ANTHONY
|
clearflag ENGINE_ANTHONY_READY_FOR_REMATCH
|
||||||
end
|
end
|
||||||
|
|
||||||
.LoadFight2:
|
.LoadFight2:
|
||||||
@ -84,7 +84,7 @@ TrainerHikerAnthony:
|
|||||||
startbattle
|
startbattle
|
||||||
reloadmapafterbattle
|
reloadmapafterbattle
|
||||||
loadmem wAnthonyFightCount, 3
|
loadmem wAnthonyFightCount, 3
|
||||||
clearflag ENGINE_ANTHONY
|
clearflag ENGINE_ANTHONY_READY_FOR_REMATCH
|
||||||
end
|
end
|
||||||
|
|
||||||
.LoadFight3:
|
.LoadFight3:
|
||||||
@ -92,14 +92,14 @@ TrainerHikerAnthony:
|
|||||||
startbattle
|
startbattle
|
||||||
reloadmapafterbattle
|
reloadmapafterbattle
|
||||||
loadmem wAnthonyFightCount, 4
|
loadmem wAnthonyFightCount, 4
|
||||||
clearflag ENGINE_ANTHONY
|
clearflag ENGINE_ANTHONY_READY_FOR_REMATCH
|
||||||
end
|
end
|
||||||
|
|
||||||
.LoadFight4:
|
.LoadFight4:
|
||||||
loadtrainer HIKER, ANTHONY5
|
loadtrainer HIKER, ANTHONY5
|
||||||
startbattle
|
startbattle
|
||||||
reloadmapafterbattle
|
reloadmapafterbattle
|
||||||
clearflag ENGINE_ANTHONY
|
clearflag ENGINE_ANTHONY_READY_FOR_REMATCH
|
||||||
end
|
end
|
||||||
|
|
||||||
.Swarm:
|
.Swarm:
|
||||||
|
@ -92,7 +92,7 @@ TrainerCamperTodd1:
|
|||||||
loadvar VAR_CALLERID, PHONE_CAMPER_TODD
|
loadvar VAR_CALLERID, PHONE_CAMPER_TODD
|
||||||
endifjustbattled
|
endifjustbattled
|
||||||
opentext
|
opentext
|
||||||
checkflag ENGINE_TODD
|
checkflag ENGINE_TODD_READY_FOR_REMATCH
|
||||||
iftrue .Rematch
|
iftrue .Rematch
|
||||||
checkflag ENGINE_GOLDENROD_DEPT_STORE_SALE_IS_ON
|
checkflag ENGINE_GOLDENROD_DEPT_STORE_SALE_IS_ON
|
||||||
iftrue .SaleIsOn
|
iftrue .SaleIsOn
|
||||||
@ -142,7 +142,7 @@ TrainerCamperTodd1:
|
|||||||
startbattle
|
startbattle
|
||||||
reloadmapafterbattle
|
reloadmapafterbattle
|
||||||
loadmem wToddFightCount, 1
|
loadmem wToddFightCount, 1
|
||||||
clearflag ENGINE_TODD
|
clearflag ENGINE_TODD_READY_FOR_REMATCH
|
||||||
end
|
end
|
||||||
|
|
||||||
.LoadFight1:
|
.LoadFight1:
|
||||||
@ -150,7 +150,7 @@ TrainerCamperTodd1:
|
|||||||
startbattle
|
startbattle
|
||||||
reloadmapafterbattle
|
reloadmapafterbattle
|
||||||
loadmem wToddFightCount, 2
|
loadmem wToddFightCount, 2
|
||||||
clearflag ENGINE_TODD
|
clearflag ENGINE_TODD_READY_FOR_REMATCH
|
||||||
end
|
end
|
||||||
|
|
||||||
.LoadFight2:
|
.LoadFight2:
|
||||||
@ -158,7 +158,7 @@ TrainerCamperTodd1:
|
|||||||
startbattle
|
startbattle
|
||||||
reloadmapafterbattle
|
reloadmapafterbattle
|
||||||
loadmem wToddFightCount, 3
|
loadmem wToddFightCount, 3
|
||||||
clearflag ENGINE_TODD
|
clearflag ENGINE_TODD_READY_FOR_REMATCH
|
||||||
end
|
end
|
||||||
|
|
||||||
.LoadFight3:
|
.LoadFight3:
|
||||||
@ -166,14 +166,14 @@ TrainerCamperTodd1:
|
|||||||
startbattle
|
startbattle
|
||||||
reloadmapafterbattle
|
reloadmapafterbattle
|
||||||
loadmem wToddFightCount, 4
|
loadmem wToddFightCount, 4
|
||||||
clearflag ENGINE_TODD
|
clearflag ENGINE_TODD_READY_FOR_REMATCH
|
||||||
end
|
end
|
||||||
|
|
||||||
.LoadFight4:
|
.LoadFight4:
|
||||||
loadtrainer CAMPER, TODD5
|
loadtrainer CAMPER, TODD5
|
||||||
startbattle
|
startbattle
|
||||||
reloadmapafterbattle
|
reloadmapafterbattle
|
||||||
clearflag ENGINE_TODD
|
clearflag ENGINE_TODD_READY_FOR_REMATCH
|
||||||
end
|
end
|
||||||
|
|
||||||
.SaleIsOn:
|
.SaleIsOn:
|
||||||
@ -217,7 +217,7 @@ TrainerPicnickerGina1:
|
|||||||
loadvar VAR_CALLERID, PHONE_PICNICKER_GINA
|
loadvar VAR_CALLERID, PHONE_PICNICKER_GINA
|
||||||
endifjustbattled
|
endifjustbattled
|
||||||
opentext
|
opentext
|
||||||
checkflag ENGINE_GINA
|
checkflag ENGINE_GINA_READY_FOR_REMATCH
|
||||||
iftrue .Rematch
|
iftrue .Rematch
|
||||||
checkflag ENGINE_GINA_HAS_LEAF_STONE
|
checkflag ENGINE_GINA_HAS_LEAF_STONE
|
||||||
iftrue .LeafStone
|
iftrue .LeafStone
|
||||||
@ -267,7 +267,7 @@ TrainerPicnickerGina1:
|
|||||||
startbattle
|
startbattle
|
||||||
reloadmapafterbattle
|
reloadmapafterbattle
|
||||||
loadmem wGinaFightCount, 1
|
loadmem wGinaFightCount, 1
|
||||||
clearflag ENGINE_GINA
|
clearflag ENGINE_GINA_READY_FOR_REMATCH
|
||||||
end
|
end
|
||||||
|
|
||||||
.LoadFight1:
|
.LoadFight1:
|
||||||
@ -275,7 +275,7 @@ TrainerPicnickerGina1:
|
|||||||
startbattle
|
startbattle
|
||||||
reloadmapafterbattle
|
reloadmapafterbattle
|
||||||
loadmem wGinaFightCount, 2
|
loadmem wGinaFightCount, 2
|
||||||
clearflag ENGINE_GINA
|
clearflag ENGINE_GINA_READY_FOR_REMATCH
|
||||||
end
|
end
|
||||||
|
|
||||||
.LoadFight2:
|
.LoadFight2:
|
||||||
@ -283,7 +283,7 @@ TrainerPicnickerGina1:
|
|||||||
startbattle
|
startbattle
|
||||||
reloadmapafterbattle
|
reloadmapafterbattle
|
||||||
loadmem wGinaFightCount, 3
|
loadmem wGinaFightCount, 3
|
||||||
clearflag ENGINE_GINA
|
clearflag ENGINE_GINA_READY_FOR_REMATCH
|
||||||
end
|
end
|
||||||
|
|
||||||
.LoadFight3:
|
.LoadFight3:
|
||||||
@ -291,14 +291,14 @@ TrainerPicnickerGina1:
|
|||||||
startbattle
|
startbattle
|
||||||
reloadmapafterbattle
|
reloadmapafterbattle
|
||||||
loadmem wGinaFightCount, 4
|
loadmem wGinaFightCount, 4
|
||||||
clearflag ENGINE_GINA
|
clearflag ENGINE_GINA_READY_FOR_REMATCH
|
||||||
end
|
end
|
||||||
|
|
||||||
.LoadFight4:
|
.LoadFight4:
|
||||||
loadtrainer PICNICKER, GINA5
|
loadtrainer PICNICKER, GINA5
|
||||||
startbattle
|
startbattle
|
||||||
reloadmapafterbattle
|
reloadmapafterbattle
|
||||||
clearflag ENGINE_GINA
|
clearflag ENGINE_GINA_READY_FOR_REMATCH
|
||||||
end
|
end
|
||||||
|
|
||||||
.LeafStone:
|
.LeafStone:
|
||||||
|
@ -133,7 +133,7 @@ TrainerBugCatcherArnie:
|
|||||||
loadvar VAR_CALLERID, PHONE_BUG_CATCHER_ARNIE
|
loadvar VAR_CALLERID, PHONE_BUG_CATCHER_ARNIE
|
||||||
endifjustbattled
|
endifjustbattled
|
||||||
opentext
|
opentext
|
||||||
checkflag ENGINE_ARNIE
|
checkflag ENGINE_ARNIE_READY_FOR_REMATCH
|
||||||
iftrue .WantsBattle
|
iftrue .WantsBattle
|
||||||
checkflag ENGINE_YANMA_SWARM
|
checkflag ENGINE_YANMA_SWARM
|
||||||
iftrue .YanmaSwarming
|
iftrue .YanmaSwarming
|
||||||
@ -183,7 +183,7 @@ TrainerBugCatcherArnie:
|
|||||||
startbattle
|
startbattle
|
||||||
reloadmapafterbattle
|
reloadmapafterbattle
|
||||||
loadmem wArnieFightCount, 1
|
loadmem wArnieFightCount, 1
|
||||||
clearflag ENGINE_ARNIE
|
clearflag ENGINE_ARNIE_READY_FOR_REMATCH
|
||||||
end
|
end
|
||||||
|
|
||||||
.LoadFight1:
|
.LoadFight1:
|
||||||
@ -191,7 +191,7 @@ TrainerBugCatcherArnie:
|
|||||||
startbattle
|
startbattle
|
||||||
reloadmapafterbattle
|
reloadmapafterbattle
|
||||||
loadmem wArnieFightCount, 2
|
loadmem wArnieFightCount, 2
|
||||||
clearflag ENGINE_ARNIE
|
clearflag ENGINE_ARNIE_READY_FOR_REMATCH
|
||||||
end
|
end
|
||||||
|
|
||||||
.LoadFight2:
|
.LoadFight2:
|
||||||
@ -199,7 +199,7 @@ TrainerBugCatcherArnie:
|
|||||||
startbattle
|
startbattle
|
||||||
reloadmapafterbattle
|
reloadmapafterbattle
|
||||||
loadmem wArnieFightCount, 3
|
loadmem wArnieFightCount, 3
|
||||||
clearflag ENGINE_ARNIE
|
clearflag ENGINE_ARNIE_READY_FOR_REMATCH
|
||||||
end
|
end
|
||||||
|
|
||||||
.LoadFight3:
|
.LoadFight3:
|
||||||
@ -207,14 +207,14 @@ TrainerBugCatcherArnie:
|
|||||||
startbattle
|
startbattle
|
||||||
reloadmapafterbattle
|
reloadmapafterbattle
|
||||||
loadmem wArnieFightCount, 4
|
loadmem wArnieFightCount, 4
|
||||||
clearflag ENGINE_ARNIE
|
clearflag ENGINE_ARNIE_READY_FOR_REMATCH
|
||||||
end
|
end
|
||||||
|
|
||||||
.LoadFight4:
|
.LoadFight4:
|
||||||
loadtrainer BUG_CATCHER, ARNIE5
|
loadtrainer BUG_CATCHER, ARNIE5
|
||||||
startbattle
|
startbattle
|
||||||
reloadmapafterbattle
|
reloadmapafterbattle
|
||||||
clearflag ENGINE_ARNIE
|
clearflag ENGINE_ARNIE_READY_FOR_REMATCH
|
||||||
end
|
end
|
||||||
|
|
||||||
.YanmaSwarming:
|
.YanmaSwarming:
|
||||||
|
@ -171,7 +171,7 @@ TrainerSchoolboyAlan1:
|
|||||||
loadvar VAR_CALLERID, PHONE_SCHOOLBOY_ALAN
|
loadvar VAR_CALLERID, PHONE_SCHOOLBOY_ALAN
|
||||||
endifjustbattled
|
endifjustbattled
|
||||||
opentext
|
opentext
|
||||||
checkflag ENGINE_ALAN
|
checkflag ENGINE_ALAN_READY_FOR_REMATCH
|
||||||
iftrue .ChooseRematch
|
iftrue .ChooseRematch
|
||||||
checkflag ENGINE_ALAN_HAS_FIRE_STONE
|
checkflag ENGINE_ALAN_HAS_FIRE_STONE
|
||||||
iftrue .GiveFireStone
|
iftrue .GiveFireStone
|
||||||
@ -221,7 +221,7 @@ TrainerSchoolboyAlan1:
|
|||||||
startbattle
|
startbattle
|
||||||
reloadmapafterbattle
|
reloadmapafterbattle
|
||||||
loadmem wAlanFightCount, 1
|
loadmem wAlanFightCount, 1
|
||||||
clearflag ENGINE_ALAN
|
clearflag ENGINE_ALAN_READY_FOR_REMATCH
|
||||||
end
|
end
|
||||||
|
|
||||||
.LoadFight1:
|
.LoadFight1:
|
||||||
@ -229,7 +229,7 @@ TrainerSchoolboyAlan1:
|
|||||||
startbattle
|
startbattle
|
||||||
reloadmapafterbattle
|
reloadmapafterbattle
|
||||||
loadmem wAlanFightCount, 2
|
loadmem wAlanFightCount, 2
|
||||||
clearflag ENGINE_ALAN
|
clearflag ENGINE_ALAN_READY_FOR_REMATCH
|
||||||
end
|
end
|
||||||
|
|
||||||
.LoadFight2:
|
.LoadFight2:
|
||||||
@ -237,7 +237,7 @@ TrainerSchoolboyAlan1:
|
|||||||
startbattle
|
startbattle
|
||||||
reloadmapafterbattle
|
reloadmapafterbattle
|
||||||
loadmem wAlanFightCount, 3
|
loadmem wAlanFightCount, 3
|
||||||
clearflag ENGINE_ALAN
|
clearflag ENGINE_ALAN_READY_FOR_REMATCH
|
||||||
end
|
end
|
||||||
|
|
||||||
.LoadFight3:
|
.LoadFight3:
|
||||||
@ -245,14 +245,14 @@ TrainerSchoolboyAlan1:
|
|||||||
startbattle
|
startbattle
|
||||||
reloadmapafterbattle
|
reloadmapafterbattle
|
||||||
loadmem wAlanFightCount, 4
|
loadmem wAlanFightCount, 4
|
||||||
clearflag ENGINE_ALAN
|
clearflag ENGINE_ALAN_READY_FOR_REMATCH
|
||||||
end
|
end
|
||||||
|
|
||||||
.LoadFight4:
|
.LoadFight4:
|
||||||
loadtrainer SCHOOLBOY, ALAN5
|
loadtrainer SCHOOLBOY, ALAN5
|
||||||
startbattle
|
startbattle
|
||||||
reloadmapafterbattle
|
reloadmapafterbattle
|
||||||
clearflag ENGINE_ALAN
|
clearflag ENGINE_ALAN_READY_FOR_REMATCH
|
||||||
end
|
end
|
||||||
|
|
||||||
.GiveFireStone:
|
.GiveFireStone:
|
||||||
|
@ -41,7 +41,7 @@ TrainerLassDana1:
|
|||||||
loadvar VAR_CALLERID, PHONE_LASS_DANA
|
loadvar VAR_CALLERID, PHONE_LASS_DANA
|
||||||
endifjustbattled
|
endifjustbattled
|
||||||
opentext
|
opentext
|
||||||
checkflag ENGINE_DANA
|
checkflag ENGINE_DANA_READY_FOR_REMATCH
|
||||||
iftrue .DanaRematch
|
iftrue .DanaRematch
|
||||||
checkflag ENGINE_DANA_HAS_THUNDERSTONE
|
checkflag ENGINE_DANA_HAS_THUNDERSTONE
|
||||||
iftrue .TryGiveThunderstone
|
iftrue .TryGiveThunderstone
|
||||||
@ -91,7 +91,7 @@ TrainerLassDana1:
|
|||||||
startbattle
|
startbattle
|
||||||
reloadmapafterbattle
|
reloadmapafterbattle
|
||||||
loadmem wDanaFightCount, 1
|
loadmem wDanaFightCount, 1
|
||||||
clearflag ENGINE_DANA
|
clearflag ENGINE_DANA_READY_FOR_REMATCH
|
||||||
end
|
end
|
||||||
|
|
||||||
.LoadFight1:
|
.LoadFight1:
|
||||||
@ -99,7 +99,7 @@ TrainerLassDana1:
|
|||||||
startbattle
|
startbattle
|
||||||
reloadmapafterbattle
|
reloadmapafterbattle
|
||||||
loadmem wDanaFightCount, 2
|
loadmem wDanaFightCount, 2
|
||||||
clearflag ENGINE_DANA
|
clearflag ENGINE_DANA_READY_FOR_REMATCH
|
||||||
end
|
end
|
||||||
|
|
||||||
.LoadFight2:
|
.LoadFight2:
|
||||||
@ -107,7 +107,7 @@ TrainerLassDana1:
|
|||||||
startbattle
|
startbattle
|
||||||
reloadmapafterbattle
|
reloadmapafterbattle
|
||||||
loadmem wDanaFightCount, 3
|
loadmem wDanaFightCount, 3
|
||||||
clearflag ENGINE_DANA
|
clearflag ENGINE_DANA_READY_FOR_REMATCH
|
||||||
end
|
end
|
||||||
|
|
||||||
.LoadFight3:
|
.LoadFight3:
|
||||||
@ -115,14 +115,14 @@ TrainerLassDana1:
|
|||||||
startbattle
|
startbattle
|
||||||
reloadmapafterbattle
|
reloadmapafterbattle
|
||||||
loadmem wDanaFightCount, 4
|
loadmem wDanaFightCount, 4
|
||||||
clearflag ENGINE_DANA
|
clearflag ENGINE_DANA_READY_FOR_REMATCH
|
||||||
end
|
end
|
||||||
|
|
||||||
.LoadFight4:
|
.LoadFight4:
|
||||||
loadtrainer LASS, DANA5
|
loadtrainer LASS, DANA5
|
||||||
startbattle
|
startbattle
|
||||||
reloadmapafterbattle
|
reloadmapafterbattle
|
||||||
clearflag ENGINE_DANA
|
clearflag ENGINE_DANA_READY_FOR_REMATCH
|
||||||
end
|
end
|
||||||
|
|
||||||
.TryGiveThunderstone:
|
.TryGiveThunderstone:
|
||||||
@ -179,7 +179,7 @@ TrainerSchoolboyChad1:
|
|||||||
loadvar VAR_CALLERID, PHONE_SCHOOLBOY_CHAD
|
loadvar VAR_CALLERID, PHONE_SCHOOLBOY_CHAD
|
||||||
endifjustbattled
|
endifjustbattled
|
||||||
opentext
|
opentext
|
||||||
checkflag ENGINE_CHAD
|
checkflag ENGINE_CHAD_READY_FOR_REMATCH
|
||||||
iftrue .ChadRematch
|
iftrue .ChadRematch
|
||||||
checkcellnum PHONE_SCHOOLBOY_CHAD
|
checkcellnum PHONE_SCHOOLBOY_CHAD
|
||||||
iftrue .HaveChadsNumber
|
iftrue .HaveChadsNumber
|
||||||
@ -227,7 +227,7 @@ TrainerSchoolboyChad1:
|
|||||||
startbattle
|
startbattle
|
||||||
reloadmapafterbattle
|
reloadmapafterbattle
|
||||||
loadmem wChadFightCount, 1
|
loadmem wChadFightCount, 1
|
||||||
clearflag ENGINE_CHAD
|
clearflag ENGINE_CHAD_READY_FOR_REMATCH
|
||||||
end
|
end
|
||||||
|
|
||||||
.LoadFight1:
|
.LoadFight1:
|
||||||
@ -235,7 +235,7 @@ TrainerSchoolboyChad1:
|
|||||||
startbattle
|
startbattle
|
||||||
reloadmapafterbattle
|
reloadmapafterbattle
|
||||||
loadmem wChadFightCount, 2
|
loadmem wChadFightCount, 2
|
||||||
clearflag ENGINE_CHAD
|
clearflag ENGINE_CHAD_READY_FOR_REMATCH
|
||||||
end
|
end
|
||||||
|
|
||||||
.LoadFight2:
|
.LoadFight2:
|
||||||
@ -243,7 +243,7 @@ TrainerSchoolboyChad1:
|
|||||||
startbattle
|
startbattle
|
||||||
reloadmapafterbattle
|
reloadmapafterbattle
|
||||||
loadmem wChadFightCount, 3
|
loadmem wChadFightCount, 3
|
||||||
clearflag ENGINE_CHAD
|
clearflag ENGINE_CHAD_READY_FOR_REMATCH
|
||||||
end
|
end
|
||||||
|
|
||||||
.LoadFight3:
|
.LoadFight3:
|
||||||
@ -251,14 +251,14 @@ TrainerSchoolboyChad1:
|
|||||||
startbattle
|
startbattle
|
||||||
reloadmapafterbattle
|
reloadmapafterbattle
|
||||||
loadmem wChadFightCount, 4
|
loadmem wChadFightCount, 4
|
||||||
clearflag ENGINE_CHAD
|
clearflag ENGINE_CHAD_READY_FOR_REMATCH
|
||||||
end
|
end
|
||||||
|
|
||||||
.LoadFight4:
|
.LoadFight4:
|
||||||
loadtrainer SCHOOLBOY, CHAD5
|
loadtrainer SCHOOLBOY, CHAD5
|
||||||
startbattle
|
startbattle
|
||||||
reloadmapafterbattle
|
reloadmapafterbattle
|
||||||
clearflag ENGINE_CHAD
|
clearflag ENGINE_CHAD_READY_FOR_REMATCH
|
||||||
end
|
end
|
||||||
|
|
||||||
.AskPhoneNumber1:
|
.AskPhoneNumber1:
|
||||||
|
@ -41,7 +41,7 @@ TrainerFisherTully:
|
|||||||
loadvar VAR_CALLERID, PHONE_FISHER_TULLY
|
loadvar VAR_CALLERID, PHONE_FISHER_TULLY
|
||||||
endifjustbattled
|
endifjustbattled
|
||||||
opentext
|
opentext
|
||||||
checkflag ENGINE_TULLY
|
checkflag ENGINE_TULLY_READY_FOR_REMATCH
|
||||||
iftrue .WantsBattle
|
iftrue .WantsBattle
|
||||||
checkflag ENGINE_TULLY_HAS_WATER_STONE
|
checkflag ENGINE_TULLY_HAS_WATER_STONE
|
||||||
iftrue .HasWaterStone
|
iftrue .HasWaterStone
|
||||||
@ -87,7 +87,7 @@ TrainerFisherTully:
|
|||||||
startbattle
|
startbattle
|
||||||
reloadmapafterbattle
|
reloadmapafterbattle
|
||||||
loadmem wTullyFightCount, 1
|
loadmem wTullyFightCount, 1
|
||||||
clearflag ENGINE_TULLY
|
clearflag ENGINE_TULLY_READY_FOR_REMATCH
|
||||||
end
|
end
|
||||||
|
|
||||||
.LoadFight1:
|
.LoadFight1:
|
||||||
@ -95,7 +95,7 @@ TrainerFisherTully:
|
|||||||
startbattle
|
startbattle
|
||||||
reloadmapafterbattle
|
reloadmapafterbattle
|
||||||
loadmem wTullyFightCount, 2
|
loadmem wTullyFightCount, 2
|
||||||
clearflag ENGINE_TULLY
|
clearflag ENGINE_TULLY_READY_FOR_REMATCH
|
||||||
end
|
end
|
||||||
|
|
||||||
.LoadFight2:
|
.LoadFight2:
|
||||||
@ -103,14 +103,14 @@ TrainerFisherTully:
|
|||||||
startbattle
|
startbattle
|
||||||
reloadmapafterbattle
|
reloadmapafterbattle
|
||||||
loadmem wTullyFightCount, 3
|
loadmem wTullyFightCount, 3
|
||||||
clearflag ENGINE_TULLY
|
clearflag ENGINE_TULLY_READY_FOR_REMATCH
|
||||||
end
|
end
|
||||||
|
|
||||||
.LoadFight3:
|
.LoadFight3:
|
||||||
loadtrainer FISHER, TULLY4
|
loadtrainer FISHER, TULLY4
|
||||||
startbattle
|
startbattle
|
||||||
reloadmapafterbattle
|
reloadmapafterbattle
|
||||||
clearflag ENGINE_TULLY
|
clearflag ENGINE_TULLY_READY_FOR_REMATCH
|
||||||
end
|
end
|
||||||
|
|
||||||
.HasWaterStone:
|
.HasWaterStone:
|
||||||
|
@ -53,7 +53,7 @@ TrainerPokemaniacBrent:
|
|||||||
loadvar VAR_CALLERID, PHONE_POKEMANIAC_BRENT
|
loadvar VAR_CALLERID, PHONE_POKEMANIAC_BRENT
|
||||||
endifjustbattled
|
endifjustbattled
|
||||||
opentext
|
opentext
|
||||||
checkflag ENGINE_BRENT
|
checkflag ENGINE_BRENT_READY_FOR_REMATCH
|
||||||
iftrue .WantsBattle
|
iftrue .WantsBattle
|
||||||
checkcellnum PHONE_POKEMANIAC_BRENT
|
checkcellnum PHONE_POKEMANIAC_BRENT
|
||||||
iftrue .NumberAccepted
|
iftrue .NumberAccepted
|
||||||
@ -97,7 +97,7 @@ TrainerPokemaniacBrent:
|
|||||||
startbattle
|
startbattle
|
||||||
reloadmapafterbattle
|
reloadmapafterbattle
|
||||||
loadmem wBrentFightCount, 1
|
loadmem wBrentFightCount, 1
|
||||||
clearflag ENGINE_BRENT
|
clearflag ENGINE_BRENT_READY_FOR_REMATCH
|
||||||
end
|
end
|
||||||
|
|
||||||
.LoadFight1:
|
.LoadFight1:
|
||||||
@ -105,7 +105,7 @@ TrainerPokemaniacBrent:
|
|||||||
startbattle
|
startbattle
|
||||||
reloadmapafterbattle
|
reloadmapafterbattle
|
||||||
loadmem wBrentFightCount, 2
|
loadmem wBrentFightCount, 2
|
||||||
clearflag ENGINE_BRENT
|
clearflag ENGINE_BRENT_READY_FOR_REMATCH
|
||||||
end
|
end
|
||||||
|
|
||||||
.LoadFight2:
|
.LoadFight2:
|
||||||
@ -113,14 +113,14 @@ TrainerPokemaniacBrent:
|
|||||||
startbattle
|
startbattle
|
||||||
reloadmapafterbattle
|
reloadmapafterbattle
|
||||||
loadmem wBrentFightCount, 3
|
loadmem wBrentFightCount, 3
|
||||||
clearflag ENGINE_BRENT
|
clearflag ENGINE_BRENT_READY_FOR_REMATCH
|
||||||
end
|
end
|
||||||
|
|
||||||
.LoadFight3:
|
.LoadFight3:
|
||||||
loadtrainer POKEMANIAC, BRENT4
|
loadtrainer POKEMANIAC, BRENT4
|
||||||
startbattle
|
startbattle
|
||||||
reloadmapafterbattle
|
reloadmapafterbattle
|
||||||
clearflag ENGINE_BRENT
|
clearflag ENGINE_BRENT_READY_FOR_REMATCH
|
||||||
end
|
end
|
||||||
|
|
||||||
.AskNumber1:
|
.AskNumber1:
|
||||||
@ -180,7 +180,7 @@ TrainerPicnickerTiffany:
|
|||||||
loadvar VAR_CALLERID, PHONE_PICNICKER_TIFFANY
|
loadvar VAR_CALLERID, PHONE_PICNICKER_TIFFANY
|
||||||
endifjustbattled
|
endifjustbattled
|
||||||
opentext
|
opentext
|
||||||
checkflag ENGINE_TIFFANY
|
checkflag ENGINE_TIFFANY_READY_FOR_REMATCH
|
||||||
iftrue .WantsBattle
|
iftrue .WantsBattle
|
||||||
checkflag ENGINE_TIFFANY_HAS_PINK_BOW
|
checkflag ENGINE_TIFFANY_HAS_PINK_BOW
|
||||||
iftrue .HasPinkBow
|
iftrue .HasPinkBow
|
||||||
@ -228,7 +228,7 @@ TrainerPicnickerTiffany:
|
|||||||
startbattle
|
startbattle
|
||||||
reloadmapafterbattle
|
reloadmapafterbattle
|
||||||
loadmem wTiffanyFightCount, 1
|
loadmem wTiffanyFightCount, 1
|
||||||
clearflag ENGINE_TIFFANY
|
clearflag ENGINE_TIFFANY_READY_FOR_REMATCH
|
||||||
end
|
end
|
||||||
|
|
||||||
.LoadFight1:
|
.LoadFight1:
|
||||||
@ -236,7 +236,7 @@ TrainerPicnickerTiffany:
|
|||||||
startbattle
|
startbattle
|
||||||
reloadmapafterbattle
|
reloadmapafterbattle
|
||||||
loadmem wTiffanyFightCount, 2
|
loadmem wTiffanyFightCount, 2
|
||||||
clearflag ENGINE_TIFFANY
|
clearflag ENGINE_TIFFANY_READY_FOR_REMATCH
|
||||||
end
|
end
|
||||||
|
|
||||||
.LoadFight2:
|
.LoadFight2:
|
||||||
@ -244,14 +244,14 @@ TrainerPicnickerTiffany:
|
|||||||
startbattle
|
startbattle
|
||||||
reloadmapafterbattle
|
reloadmapafterbattle
|
||||||
loadmem wTiffanyFightCount, 3
|
loadmem wTiffanyFightCount, 3
|
||||||
clearflag ENGINE_TIFFANY
|
clearflag ENGINE_TIFFANY_READY_FOR_REMATCH
|
||||||
end
|
end
|
||||||
|
|
||||||
.LoadFight3:
|
.LoadFight3:
|
||||||
loadtrainer PICNICKER, TIFFANY4
|
loadtrainer PICNICKER, TIFFANY4
|
||||||
startbattle
|
startbattle
|
||||||
reloadmapafterbattle
|
reloadmapafterbattle
|
||||||
clearflag ENGINE_TIFFANY
|
clearflag ENGINE_TIFFANY_READY_FOR_REMATCH
|
||||||
end
|
end
|
||||||
|
|
||||||
.HasPinkBow:
|
.HasPinkBow:
|
||||||
|
@ -23,7 +23,7 @@ TrainerBirdKeeperVance1:
|
|||||||
loadvar VAR_CALLERID, PHONE_BIRDKEEPER_VANCE
|
loadvar VAR_CALLERID, PHONE_BIRDKEEPER_VANCE
|
||||||
endifjustbattled
|
endifjustbattled
|
||||||
opentext
|
opentext
|
||||||
checkflag ENGINE_VANCE
|
checkflag ENGINE_VANCE_READY_FOR_REMATCH
|
||||||
iftrue .WantsBattle
|
iftrue .WantsBattle
|
||||||
checkcellnum PHONE_BIRDKEEPER_VANCE
|
checkcellnum PHONE_BIRDKEEPER_VANCE
|
||||||
iftrue Route44NumberAcceptedM
|
iftrue Route44NumberAcceptedM
|
||||||
@ -63,7 +63,7 @@ TrainerBirdKeeperVance1:
|
|||||||
startbattle
|
startbattle
|
||||||
reloadmapafterbattle
|
reloadmapafterbattle
|
||||||
loadmem wVanceFightCount, 1
|
loadmem wVanceFightCount, 1
|
||||||
clearflag ENGINE_VANCE
|
clearflag ENGINE_VANCE_READY_FOR_REMATCH
|
||||||
end
|
end
|
||||||
|
|
||||||
.LoadFight1:
|
.LoadFight1:
|
||||||
@ -71,14 +71,14 @@ TrainerBirdKeeperVance1:
|
|||||||
startbattle
|
startbattle
|
||||||
reloadmapafterbattle
|
reloadmapafterbattle
|
||||||
loadmem wVanceFightCount, 2
|
loadmem wVanceFightCount, 2
|
||||||
clearflag ENGINE_VANCE
|
clearflag ENGINE_VANCE_READY_FOR_REMATCH
|
||||||
end
|
end
|
||||||
|
|
||||||
.LoadFight2:
|
.LoadFight2:
|
||||||
loadtrainer BIRD_KEEPER, VANCE3
|
loadtrainer BIRD_KEEPER, VANCE3
|
||||||
startbattle
|
startbattle
|
||||||
reloadmapafterbattle
|
reloadmapafterbattle
|
||||||
clearflag ENGINE_VANCE
|
clearflag ENGINE_VANCE_READY_FOR_REMATCH
|
||||||
checkevent EVENT_VANCE_CARBOS
|
checkevent EVENT_VANCE_CARBOS
|
||||||
iftrue .Carbos
|
iftrue .Carbos
|
||||||
checkevent EVENT_GOT_CARBOS_FROM_VANCE
|
checkevent EVENT_GOT_CARBOS_FROM_VANCE
|
||||||
@ -165,7 +165,7 @@ TrainerFisherWilton1:
|
|||||||
loadvar VAR_CALLERID, PHONE_FISHER_WILTON
|
loadvar VAR_CALLERID, PHONE_FISHER_WILTON
|
||||||
endifjustbattled
|
endifjustbattled
|
||||||
opentext
|
opentext
|
||||||
checkflag ENGINE_WILTON
|
checkflag ENGINE_WILTON_READY_FOR_REMATCH
|
||||||
iftrue .WantsBattle
|
iftrue .WantsBattle
|
||||||
checkflag ENGINE_WILTON_HAS_ITEM
|
checkflag ENGINE_WILTON_HAS_ITEM
|
||||||
iftrue .HasItem
|
iftrue .HasItem
|
||||||
@ -207,7 +207,7 @@ TrainerFisherWilton1:
|
|||||||
startbattle
|
startbattle
|
||||||
reloadmapafterbattle
|
reloadmapafterbattle
|
||||||
loadmem wWiltonFightCount, 1
|
loadmem wWiltonFightCount, 1
|
||||||
clearflag ENGINE_WILTON
|
clearflag ENGINE_WILTON_READY_FOR_REMATCH
|
||||||
end
|
end
|
||||||
|
|
||||||
.LoadFight1:
|
.LoadFight1:
|
||||||
@ -215,14 +215,14 @@ TrainerFisherWilton1:
|
|||||||
startbattle
|
startbattle
|
||||||
reloadmapafterbattle
|
reloadmapafterbattle
|
||||||
loadmem wWiltonFightCount, 2
|
loadmem wWiltonFightCount, 2
|
||||||
clearflag ENGINE_WILTON
|
clearflag ENGINE_WILTON_READY_FOR_REMATCH
|
||||||
end
|
end
|
||||||
|
|
||||||
.LoadFight2:
|
.LoadFight2:
|
||||||
loadtrainer FISHER, WILTON3
|
loadtrainer FISHER, WILTON3
|
||||||
startbattle
|
startbattle
|
||||||
reloadmapafterbattle
|
reloadmapafterbattle
|
||||||
clearflag ENGINE_WILTON
|
clearflag ENGINE_WILTON_READY_FOR_REMATCH
|
||||||
end
|
end
|
||||||
|
|
||||||
.HasItem:
|
.HasItem:
|
||||||
|
@ -151,7 +151,7 @@ TrainerHikerParry:
|
|||||||
loadvar VAR_CALLERID, PHONE_HIKER_PARRY
|
loadvar VAR_CALLERID, PHONE_HIKER_PARRY
|
||||||
endifjustbattled
|
endifjustbattled
|
||||||
opentext
|
opentext
|
||||||
checkflag ENGINE_PARRY
|
checkflag ENGINE_PARRY_READY_FOR_REMATCH
|
||||||
iftrue .WantsBattle
|
iftrue .WantsBattle
|
||||||
checkcellnum PHONE_HIKER_PARRY
|
checkcellnum PHONE_HIKER_PARRY
|
||||||
iftrue Route45NumberAcceptedM
|
iftrue Route45NumberAcceptedM
|
||||||
@ -191,7 +191,7 @@ TrainerHikerParry:
|
|||||||
startbattle
|
startbattle
|
||||||
reloadmapafterbattle
|
reloadmapafterbattle
|
||||||
loadmem wParryFightCount, 1
|
loadmem wParryFightCount, 1
|
||||||
clearflag ENGINE_PARRY
|
clearflag ENGINE_PARRY_READY_FOR_REMATCH
|
||||||
end
|
end
|
||||||
|
|
||||||
.LoadFight1:
|
.LoadFight1:
|
||||||
@ -199,14 +199,14 @@ TrainerHikerParry:
|
|||||||
startbattle
|
startbattle
|
||||||
reloadmapafterbattle
|
reloadmapafterbattle
|
||||||
loadmem wParryFightCount, 2
|
loadmem wParryFightCount, 2
|
||||||
clearflag ENGINE_PARRY
|
clearflag ENGINE_PARRY_READY_FOR_REMATCH
|
||||||
end
|
end
|
||||||
|
|
||||||
.LoadFight2:
|
.LoadFight2:
|
||||||
loadtrainer HIKER, PARRY2
|
loadtrainer HIKER, PARRY2
|
||||||
startbattle
|
startbattle
|
||||||
reloadmapafterbattle
|
reloadmapafterbattle
|
||||||
clearflag ENGINE_PARRY
|
clearflag ENGINE_PARRY_READY_FOR_REMATCH
|
||||||
checkevent EVENT_PARRY_IRON
|
checkevent EVENT_PARRY_IRON
|
||||||
iftrue .HasIron
|
iftrue .HasIron
|
||||||
checkevent EVENT_GOT_IRON_FROM_PARRY
|
checkevent EVENT_GOT_IRON_FROM_PARRY
|
||||||
|
@ -29,7 +29,7 @@ TrainerPicnickerErin1:
|
|||||||
loadvar VAR_CALLERID, PHONE_PICNICKER_ERIN
|
loadvar VAR_CALLERID, PHONE_PICNICKER_ERIN
|
||||||
endifjustbattled
|
endifjustbattled
|
||||||
opentext
|
opentext
|
||||||
checkflag ENGINE_ERIN
|
checkflag ENGINE_ERIN_READY_FOR_REMATCH
|
||||||
iftrue .WantsBattle
|
iftrue .WantsBattle
|
||||||
checkcellnum PHONE_PICNICKER_ERIN
|
checkcellnum PHONE_PICNICKER_ERIN
|
||||||
iftrue Route46NumberAcceptedF
|
iftrue Route46NumberAcceptedF
|
||||||
@ -69,7 +69,7 @@ TrainerPicnickerErin1:
|
|||||||
startbattle
|
startbattle
|
||||||
reloadmapafterbattle
|
reloadmapafterbattle
|
||||||
loadmem wErinFightCount, 1
|
loadmem wErinFightCount, 1
|
||||||
clearflag ENGINE_ERIN
|
clearflag ENGINE_ERIN_READY_FOR_REMATCH
|
||||||
end
|
end
|
||||||
|
|
||||||
.LoadFight1:
|
.LoadFight1:
|
||||||
@ -77,14 +77,14 @@ TrainerPicnickerErin1:
|
|||||||
startbattle
|
startbattle
|
||||||
reloadmapafterbattle
|
reloadmapafterbattle
|
||||||
loadmem wErinFightCount, 2
|
loadmem wErinFightCount, 2
|
||||||
clearflag ENGINE_ERIN
|
clearflag ENGINE_ERIN_READY_FOR_REMATCH
|
||||||
end
|
end
|
||||||
|
|
||||||
.LoadFight2:
|
.LoadFight2:
|
||||||
loadtrainer PICNICKER, ERIN3
|
loadtrainer PICNICKER, ERIN3
|
||||||
startbattle
|
startbattle
|
||||||
reloadmapafterbattle
|
reloadmapafterbattle
|
||||||
clearflag ENGINE_ERIN
|
clearflag ENGINE_ERIN_READY_FOR_REMATCH
|
||||||
checkevent EVENT_ERIN_CALCIUM
|
checkevent EVENT_ERIN_CALCIUM
|
||||||
iftrue .HasCalcium
|
iftrue .HasCalcium
|
||||||
checkevent EVENT_GOT_CALCIUM_FROM_ERIN
|
checkevent EVENT_GOT_CALCIUM_FROM_ERIN
|
||||||
|
Loading…
Reference in New Issue
Block a user