[in progress] Harmonize more constant and data files with pokegold

This commit is contained in:
Rangi
2020-06-16 14:11:49 -04:00
parent 2354c41a96
commit 7b2515d1e4
51 changed files with 263 additions and 263 deletions

View File

@@ -36,7 +36,7 @@ SpriteAnimFrameData:
dw .Frameset_EggHatch2
dw .Frameset_EggHatch3
dw .Frameset_EggHatch4
dw .Frameset_GSIntroHoOh
dw .Frameset_GSIntroHoOhLugia
dw .Frameset_HeadbuttTree
dw .Frameset_EZChatCursor1
dw .Frameset_EZChatCursor2
@@ -325,13 +325,13 @@ SpriteAnimFrameData:
frame SPRITE_ANIM_OAMSET_EGG_HATCH, 32, OAM_X_FLIP, OAM_Y_FLIP
endanim
.Frameset_GSIntroHoOh:
frame SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_1, 10
frame SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_2, 9
frame SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_3, 10
frame SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_4, 10
frame SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_3, 9
frame SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_5, 10
.Frameset_GSIntroHoOhLugia:
frame SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_LUGIA_1, 10
frame SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_LUGIA_2, 9
frame SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_LUGIA_3, 10
frame SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_LUGIA_4, 10
frame SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_LUGIA_3, 9
frame SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_LUGIA_5, 10
dorestart
.Frameset_HeadbuttTree: