Tileset color test debug menu.

This commit is contained in:
yenatch 2014-04-18 02:31:37 -04:00
parent 63dcee0772
commit 74a0d46cce

378
main.asm
View File

@ -64381,7 +64381,383 @@ String_81fcd: ; 81fcd
DebugColorTestGFX:
INCBIN "gfx/debug/color_test.2bpp"
INCBIN "baserom.gbc",$82153,$823c8 - $82153
TilesetColorTest:
ret
xor a
ld [$cf63], a
ld [$cf64], a
ld [$cf65], a
ld [$cf66], a
ld [$ffde], a
call ClearSprites
call Function2173
call Function3200
xor a
ld [hBGMapMode], a
ld de, DebugColorTestGFX + $10
ld hl, $96a0
lb bc, BANK(DebugColorTestGFX), $16
call Request2bpp
ld de, DebugColorTestGFX
ld hl, VTiles1
lb bc, BANK(DebugColorTestGFX), 1
call Request2bpp
ld a, $9c
ld [$ffd7], a
ld hl, TileMap
ld bc, $0168
ld a, $6f
call ByteFill
ld hl, AttrMap
ld bc, $0168
ld a, $7
call ByteFill
ld de, $0015
ld a, $6c
call Function821d2
ld de, $001a
ld a, $6d
call Function821d2
ld de, $001f
ld a, $6e
call Function821d2
ld de, $0024
ld a, $6f
call Function821d2
call Function821f4
call Function8220f
call Function3200
ld [$cf63], a
ld a, $40
ld [hWY], a
ret
; 821d2
Function821d2: ; 821d2
ld hl, TileMap
call Function821de
Function821d8: ; 821d8
ld a, [$cf64]
ld hl, AttrMap
Function821de: ; 821de
add hl, de
ld [hli], a
ld [hli], a
ld [hli], a
ld [hli], a
ld bc, $0010
add hl, bc
ld [hli], a
ld [hli], a
ld [hli], a
ld [hli], a
ld bc, $0010
add hl, bc
ld [hli], a
ld [hli], a
ld [hli], a
ld [hli], a
ret
; 821f4
Function821f4: ; 821f4
ld hl, $c4f2
call Function82203
ld hl, $c51a
call Function82203
ld hl, $c542
Function82203: ; 82203
ld a, $6a
ld [hli], a
ld bc, $000f
ld a, $6b
call ByteFill
ret
; 8220f
Function8220f: ; 8220f
ld a, [rSVBK]
push af
ld a, $5
ld [rSVBK], a
ld a, [$cf64]
ld l, a
ld h, $0
add hl, hl
add hl, hl
add hl, hl
ld de, Unkn1Pals
add hl, de
ld de, EnemyMoveAnimation
ld bc, $0008
call CopyBytes
ld de, EnemyMoveAnimation
call Function81ea5
pop af
ld [rSVBK], a
ret
; 82236
Function82236: ; 82236
ld hl, $ffa9
ld a, [hl]
and $4
jr nz, .asm_82247
ld a, [hl]
and $2
jr nz, .asm_82299
call Function822f0
ret
.asm_82247
ld hl, $cf64
ld a, [hl]
inc a
and $7
cp $7
jr nz, .asm_82253
xor a
.asm_82253
ld [hl], a
ld de, $0015
call Function821d8
ld de, $001a
call Function821d8
ld de, $001f
call Function821d8
ld de, $0024
call Function821d8
ld a, [rSVBK]
push af
ld a, $5
ld [rSVBK], a
ld hl, BGPals
ld a, [$cf64]
ld bc, $0008
call AddNTimes
ld de, EnemyMoveAnimation
ld bc, $0008
call CopyBytes
pop af
ld [rSVBK], a
ld a, $2
ld [hBGMapMode], a
ld c, $3
call DelayFrames
ld a, $1
ld [hBGMapMode], a
ret
.asm_82299
call ClearSprites
ld a, [hWY]
xor $d0
ld [hWY], a
ret
; 822a3
Function822a3: ; 822a3
ld a, [rSVBK]
push af
ld a, $5
ld [rSVBK], a
ld hl, BGPals
ld a, [$cf64]
ld bc, $0008
call AddNTimes
ld e, l
ld d, h
ld hl, EnemyMoveAnimation
ld bc, $0008
call CopyBytes
ld hl, $c4a1
ld de, EnemyMoveAnimation
call Function81ca7
ld hl, $c4a6
ld de, EnemyMovePower
call Function81ca7
ld hl, $c4ab
ld de, EnemyMoveAccuracy
call Function81ca7
ld hl, $c4b0
ld de, EnemyMoveEffectChance
call Function81ca7
pop af
ld [rSVBK], a
ld a, $1
ld [hCGBPalUpdate], a
call DelayFrame
ret
; 822f0
Function822f0: ; 822f0
ld a, [$cf65]
and 3
ld e, a
ld d, 0
ld hl, Jumptable_82301
add hl, de
add hl, de
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
; 82301
Jumptable_82301: ; 82301
dw Function82309
dw Function82339
dw Function8234b
dw Function8235d
; 82309
Function82309: ; 82309
ld hl, $ffa9
ld a, [hl]
and $80
jr nz, Function8238c
ld a, [hl]
and $20
jr nz, .asm_8231c
ld a, [hl]
and $10
jr nz, .asm_82322
ret
.asm_8231c
ld a, [$cf66]
dec a
jr .asm_82326
.asm_82322
ld a, [$cf66]
inc a
.asm_82326
and $3
ld [$cf66], a
ld e, a
ld d, $0
ld hl, EnemyMoveAnimation
add hl, de
add hl, de
ld e, l
ld d, h
call Function81ea5
ret
Function82339: ; 82338
ld hl, $ffa9
ld a, [hl]
and $80
jr nz, Function8238c
ld a, [hl]
and $40
jr nz, Function82387
ld hl, PlayerMoveType
jr Function82368
Function8234b: ; 8234b
ld hl, $ffa9
ld a, [hl]
and $80
jr nz, Function8238c
ld a, [hl]
and $40
jr nz, Function82387
ld hl, PlayerMoveAccuracy
jr Function82368
Function8235d: ; 8235d
ld hl, $ffa9
ld a, [hl]
and $40
jr nz, Function82387
ld hl, PlayerMovePP
Function82368: ; 82368
ld a, [$ffa9]
and $10
jr nz, .asm_82375
ld a, [$ffa9]
and $20
jr nz, .asm_8237c
ret
.asm_82375
ld a, [hl]
cp $1f
ret nc
inc [hl]
jr .asm_82380
.asm_8237c
ld a, [hl]
and a
ret z
dec [hl]
.asm_82380
call Function82391
call Function822a3
ret
Function82387: ; 82387
ld hl, $cf65
dec [hl]
ret
Function8238c: ; 8238c
ld hl, $cf65
inc [hl]
ret
; 82391
Function82391: ; 82391
ld a, [PlayerMoveType]
and $1f
ld e, a
ld a, [PlayerMoveAccuracy]
and $7
sla a
swap a
or e
ld e, a
ld a, [PlayerMoveAccuracy]
and $18
sla a
swap a
ld d, a
ld a, [PlayerMovePP]
and $1f
sla a
sla a
or d
ld d, a
ld a, [$cf66]
ld c, a
ld b, $0
ld hl, EnemyMoveAnimation
add hl, bc
add hl, bc
ld a, e
ld [hli], a
ld [hl], d
ret
; 823c6
Function823c6: ; 823c6
ret
Function823c7: ; 823c7
ret
; 823c8
SECTION "bank21", ROMX, BANK[$21]