You've already forked pokecrystal-board
mirror of
https://gitlab.com/xCrystal/pokecrystal-board.git
synced 2025-04-09 05:44:44 -07:00
Merge pull request #476 from Rangi42/master
Resolve some issues; rename some maps; move more tables into data/; warp_def → warp_event (ready to merge)
This commit is contained in:
8
FAQ.md
8
FAQ.md
@@ -31,17 +31,17 @@ If you are using 64-bit Windows, download [**64-bit Cygwin**][cygwin] and [**64-
|
|||||||
|
|
||||||
If you have not changed any of the asm, make sure you have the latest version of pokecrystal and the correct version of rgbds (see [INSTALL.md](INSTALL.md)).
|
If you have not changed any of the asm, make sure you have the latest version of pokecrystal and the correct version of rgbds (see [INSTALL.md](INSTALL.md)).
|
||||||
|
|
||||||
If you added or changed any code, it has to fit in the **memory banks**. The 2MB ROM is divided into 128 banks of 4KB each, numbered $00 to $7F. The linkerscript **pokecrystal.link** lists which **`SECTION`**s go in which banks. Try moving some code into a new section.
|
If you added or changed any code, it has to fit in the **memory banks**. The 2MB ROM is divided into 128 banks of 4KB each, numbered $00 to $7F. The linkerscript **pokecrystal.link** lists which `SECTION`s go in which banks. Try moving some code into a new section.
|
||||||
|
|
||||||
|
|
||||||
## How do I edit maps?
|
## How do I edit maps?
|
||||||
|
|
||||||
For `asm` scripts, read [docs/map_scripts.md](docs/map_scripts.md). For `blk` layouts, try [crowdmap][crowdmap] or [Polished Map][polished-map].
|
For `asm` scripts, read [docs/map_event_scripts.md](docs/map_event_scripts.md). For `blk` layouts, try [crowdmap][crowdmap] or [Polished Map][polished-map].
|
||||||
|
|
||||||
|
|
||||||
## How do I write new features?
|
## How do I write new features?
|
||||||
|
|
||||||
There are a number of special-purpose scripting languages used for different purposes, as described in [docs](docs/). For more general features, you'll need to code directly in assembly language. See [docs/assembly_programming.md](docs/assembly_programming.md).
|
There are a number of special-purpose scripting languages, as described in [docs](docs/). For more general features, you'll need to code directly in assembly language. See [docs/assembly_programming.md](docs/assembly_programming.md).
|
||||||
|
|
||||||
|
|
||||||
## I need more help!
|
## I need more help!
|
||||||
@@ -51,4 +51,4 @@ Try asking on IRC or Discord (see [README.md](README.md)).
|
|||||||
[cygwin]: https://cygwin.com/install.html
|
[cygwin]: https://cygwin.com/install.html
|
||||||
[rgbds]: https://github.com/rednex/rgbds/releases
|
[rgbds]: https://github.com/rednex/rgbds/releases
|
||||||
[crowdmap]: https://github.com/yenatch/crowdmap/
|
[crowdmap]: https://github.com/yenatch/crowdmap/
|
||||||
[polished-map]: https://github.com/roukaour/polished-map
|
[polished-map]: https://github.com/Rangi42/polished-map
|
||||||
|
31
Makefile
31
Makefile
@@ -9,20 +9,15 @@ RGBFIX := rgbfix
|
|||||||
RGBGFX := rgbgfx
|
RGBGFX := rgbgfx
|
||||||
RGBLINK := rgblink
|
RGBLINK := rgblink
|
||||||
|
|
||||||
.SUFFIXES:
|
roms := pokecrystal.gbc pokecrystal11.gbc
|
||||||
.PHONY: all clean tools compare crystal crystal11
|
|
||||||
.SECONDEXPANSION:
|
|
||||||
.PRECIOUS:
|
|
||||||
.SECONDARY:
|
|
||||||
|
|
||||||
|
|
||||||
crystal_obj := \
|
crystal_obj := \
|
||||||
audio.o \
|
audio.o \
|
||||||
home.o \
|
home.o \
|
||||||
main.o \
|
main.o \
|
||||||
wram.o \
|
wram.o \
|
||||||
data/common_text/common_text.o \
|
data/text/common.o \
|
||||||
data/maps/maps.o \
|
data/maps/map_data.o \
|
||||||
data/pokemon/dex_entries.o \
|
data/pokemon/dex_entries.o \
|
||||||
data/pokemon/egg_moves.o \
|
data/pokemon/egg_moves.o \
|
||||||
data/pokemon/evos_attacks.o \
|
data/pokemon/evos_attacks.o \
|
||||||
@@ -35,7 +30,13 @@ lib/mobile/main.o
|
|||||||
crystal11_obj := $(crystal_obj:.o=11.o)
|
crystal11_obj := $(crystal_obj:.o=11.o)
|
||||||
|
|
||||||
|
|
||||||
roms := pokecrystal.gbc pokecrystal11.gbc
|
### Build targets
|
||||||
|
|
||||||
|
.SUFFIXES:
|
||||||
|
.PHONY: all crystal crystal11 clean compare tools
|
||||||
|
.SECONDEXPANSION:
|
||||||
|
.PRECIOUS:
|
||||||
|
.SECONDARY:
|
||||||
|
|
||||||
all: crystal
|
all: crystal
|
||||||
crystal: pokecrystal.gbc
|
crystal: pokecrystal.gbc
|
||||||
@@ -75,16 +76,16 @@ $(foreach obj, $(crystal_obj), $(eval $(call DEP,$(obj),$(obj:.o=.asm))))
|
|||||||
endif
|
endif
|
||||||
|
|
||||||
|
|
||||||
pokecrystal11.gbc: $(crystal11_obj) pokecrystal.link
|
|
||||||
$(RGBLINK) -n pokecrystal11.sym -m pokecrystal11.map -l pokecrystal.link -o $@ $(crystal11_obj)
|
|
||||||
$(RGBFIX) -Cjv -i BYTE -k 01 -l 0x33 -m 0x10 -n 1 -p 0 -r 3 -t PM_CRYSTAL $@
|
|
||||||
tools/sort_symfile.sh pokecrystal11.sym
|
|
||||||
|
|
||||||
pokecrystal.gbc: $(crystal_obj) pokecrystal.link
|
pokecrystal.gbc: $(crystal_obj) pokecrystal.link
|
||||||
$(RGBLINK) -n pokecrystal.sym -m pokecrystal.map -l pokecrystal.link -o $@ $(crystal_obj)
|
$(RGBLINK) -n pokecrystal.sym -m pokecrystal.map -l pokecrystal.link -o $@ $(crystal_obj)
|
||||||
$(RGBFIX) -Cjv -i BYTE -k 01 -l 0x33 -m 0x10 -p 0 -r 3 -t PM_CRYSTAL $@
|
$(RGBFIX) -Cjv -i BYTE -k 01 -l 0x33 -m 0x10 -p 0 -r 3 -t PM_CRYSTAL $@
|
||||||
tools/sort_symfile.sh pokecrystal.sym
|
tools/sort_symfile.sh pokecrystal.sym
|
||||||
|
|
||||||
|
pokecrystal11.gbc: $(crystal11_obj) pokecrystal.link
|
||||||
|
$(RGBLINK) -n pokecrystal11.sym -m pokecrystal11.map -l pokecrystal.link -o $@ $(crystal11_obj)
|
||||||
|
$(RGBFIX) -Cjv -i BYTE -k 01 -l 0x33 -m 0x10 -n 1 -p 0 -r 3 -t PM_CRYSTAL $@
|
||||||
|
tools/sort_symfile.sh pokecrystal11.sym
|
||||||
|
|
||||||
|
|
||||||
# For files that the compressor can't match, there will be a .lz file suffixed with the md5 hash of the correct uncompressed file.
|
# For files that the compressor can't match, there will be a .lz file suffixed with the md5 hash of the correct uncompressed file.
|
||||||
# If the hash of the uncompressed file matches, use this .lz instead.
|
# If the hash of the uncompressed file matches, use this .lz instead.
|
||||||
@@ -222,6 +223,8 @@ gfx/mobile/pichu_animated.2bpp: tools/gfx += --trim-whitespace
|
|||||||
gfx/unknown/unknown_egg.2bpp: rgbgfx += -h
|
gfx/unknown/unknown_egg.2bpp: rgbgfx += -h
|
||||||
|
|
||||||
|
|
||||||
|
### Catch-all graphics rules
|
||||||
|
|
||||||
%.bin: ;
|
%.bin: ;
|
||||||
%.blk: ;
|
%.blk: ;
|
||||||
|
|
||||||
|
38
README.md
38
README.md
@@ -2,27 +2,31 @@
|
|||||||
|
|
||||||
This is a disassembly of Pokémon Crystal.
|
This is a disassembly of Pokémon Crystal.
|
||||||
|
|
||||||
It builds the following roms:
|
It builds the following ROMs:
|
||||||
|
|
||||||
* Pokemon - Crystal Version (UE) (V1.0) [C][!].gbc `sha1: f4cd194bdee0d04ca4eac29e09b8e4e9d818c133`
|
- Pokemon - Crystal Version (UE) (V1.0) [C][!].gbc `sha1: f4cd194bdee0d04ca4eac29e09b8e4e9d818c133`
|
||||||
* Pokemon - Crystal Version (UE) (V1.1) [C][!].gbc `sha1: f2f52230b536214ef7c9924f483392993e226cfb`
|
- Pokemon - Crystal Version (UE) (V1.1) [C][!].gbc `sha1: f2f52230b536214ef7c9924f483392993e226cfb`
|
||||||
|
|
||||||
To set up the repository, see [INSTALL.md](INSTALL.md).
|
To set up the repository, see [INSTALL.md](INSTALL.md).
|
||||||
|
|
||||||
## See also
|
## See also
|
||||||
|
|
||||||
* [FAQ](FAQ.md)
|
- [**FAQ**](FAQ.md)
|
||||||
* [Documentation](docs/)
|
- [**Documentation**](docs/)
|
||||||
* Disassembly of [**Pokémon Red/Blue**][pokered]
|
- [**Wiki**][wiki] (includes [tutorials][tutorials])
|
||||||
* Disassembly of [**Pokémon Yellow**][pokeyellow]
|
- **Discord:** [pret][discord]
|
||||||
* Disassembly of [**Pokémon Gold**][pokegold]
|
- **IRC:** [freenode#pret][irc]
|
||||||
* Disassembly of [**Pokémon Pinball**][pokepinball]
|
|
||||||
* Disassembly of [**Pokémon TCG**][poketcg]
|
Other disassembly projects:
|
||||||
* Disassembly of [**Pokémon Ruby**][pokeruby]
|
|
||||||
* Disassembly of [**Pokémon Fire Red**][pokefirered]
|
- [**Pokémon Red/Blue**][pokered]
|
||||||
* Disassembly of [**Pokémon Emerald**][pokeemerald]
|
- [**Pokémon Yellow**][pokeyellow]
|
||||||
* Discord: [**pret**][Discord]
|
- [**Pokémon Gold**][pokegold]
|
||||||
* irc: [freenode#pret][irc]
|
- [**Pokémon Pinball**][pokepinball]
|
||||||
|
- [**Pokémon TCG**][poketcg]
|
||||||
|
- [**Pokémon Ruby**][pokeruby]
|
||||||
|
- [**Pokémon Fire Red**][pokefirered]
|
||||||
|
- [**Pokémon Emerald**][pokeemerald]
|
||||||
|
|
||||||
[pokered]: https://github.com/pret/pokered
|
[pokered]: https://github.com/pret/pokered
|
||||||
[pokeyellow]: https://github.com/pret/pokeyellow
|
[pokeyellow]: https://github.com/pret/pokeyellow
|
||||||
@@ -32,7 +36,9 @@ To set up the repository, see [INSTALL.md](INSTALL.md).
|
|||||||
[pokeruby]: https://github.com/pret/pokeruby
|
[pokeruby]: https://github.com/pret/pokeruby
|
||||||
[pokefirered]: https://github.com/pret/pokefirered
|
[pokefirered]: https://github.com/pret/pokefirered
|
||||||
[pokeemerald]: https://github.com/pret/pokeemerald
|
[pokeemerald]: https://github.com/pret/pokeemerald
|
||||||
[Discord]: https://discord.gg/cJxDDVP
|
[wiki]: https://github.com/pret/pokecrystal/wiki
|
||||||
|
[tutorials]: https://github.com/pret/pokecrystal/wiki/Tutorials
|
||||||
|
[discord]: https://discord.gg/cJxDDVP
|
||||||
[irc]: https://kiwiirc.com/client/irc.freenode.net/?#pret
|
[irc]: https://kiwiirc.com/client/irc.freenode.net/?#pret
|
||||||
[travis]: https://travis-ci.org/pret/pokecrystal
|
[travis]: https://travis-ci.org/pret/pokecrystal
|
||||||
[travis-badge]: https://travis-ci.org/pret/pokecrystal.svg?branch=master
|
[travis-badge]: https://travis-ci.org/pret/pokecrystal.svg?branch=master
|
||||||
|
@@ -1320,7 +1320,7 @@ GetNoiseSample: ; e86c5
|
|||||||
; load ptr to sample header in wNoiseSampleAddress
|
; load ptr to sample header in wNoiseSampleAddress
|
||||||
; are we on the last channel?
|
; are we on the last channel?
|
||||||
ld a, [wCurChannel]
|
ld a, [wCurChannel]
|
||||||
and NUM_MUSIC_CHANS +- 1
|
and NUM_MUSIC_CHANS + -1
|
||||||
cp CHAN4
|
cp CHAN4
|
||||||
; ret if not
|
; ret if not
|
||||||
ret nz
|
ret nz
|
||||||
@@ -2102,7 +2102,7 @@ Music_Volume: ; e89d2
|
|||||||
; e89e1
|
; e89e1
|
||||||
|
|
||||||
Music_TempoRelative: ; e89e1
|
Music_TempoRelative: ; e89e1
|
||||||
; set global tempo to current channel tempo +- param
|
; set global tempo to current channel tempo +/- param
|
||||||
; params: 1 signed
|
; params: 1 signed
|
||||||
call GetMusicByte
|
call GetMusicByte
|
||||||
ld e, a
|
ld e, a
|
||||||
|
@@ -1,6 +1,6 @@
|
|||||||
WaveSamples: ; e8db2
|
WaveSamples: ; e8db2
|
||||||
; these are streams of 32 4-bit values used as wavepatterns
|
; These are streams of 32 nybbles (4-bit values) used as wave patterns.
|
||||||
; nothing interesting here!
|
; Plot them as a line chart to see the wave's shape.
|
||||||
dn 0, 2, 4, 6, 8, 10, 12, 14, 15, 15, 15, 14, 14, 13, 13, 12, 12, 11, 10, 9, 8, 7, 6, 5, 4, 4, 3, 3, 2, 2, 1, 1
|
dn 0, 2, 4, 6, 8, 10, 12, 14, 15, 15, 15, 14, 14, 13, 13, 12, 12, 11, 10, 9, 8, 7, 6, 5, 4, 4, 3, 3, 2, 2, 1, 1
|
||||||
dn 0, 2, 4, 6, 8, 10, 12, 14, 14, 15, 15, 15, 15, 14, 14, 14, 13, 13, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 2, 2, 1, 1
|
dn 0, 2, 4, 6, 8, 10, 12, 14, 14, 15, 15, 15, 15, 14, 14, 14, 13, 13, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 2, 2, 1, 1
|
||||||
dn 1, 3, 6, 9, 11, 13, 14, 14, 14, 14, 15, 15, 15, 15, 14, 13, 13, 14, 15, 15, 15, 15, 14, 14, 14, 14, 13, 11, 9, 6, 3, 1
|
dn 1, 3, 6, 9, 11, 13, 14, 14, 14, 14, 15, 15, 15, 15, 14, 13, 13, 14, 15, 15, 15, 15, 14, 14, 14, 14, 13, 11, 9, 6, 3, 1
|
||||||
|
@@ -86,7 +86,7 @@
|
|||||||
charmap "▲", $61 ; gfx/font/up_arrow.png
|
charmap "▲", $61 ; gfx/font/up_arrow.png
|
||||||
charmap "☎", $62 ; gfx/font/phone_icon.2bpp
|
charmap "☎", $62 ; gfx/font/phone_icon.2bpp
|
||||||
|
|
||||||
; needed for Special_MagikarpHouseSign (see engine/events/magikarp.asm)
|
; needed for MagikarpHouseSign (see engine/events/magikarp.asm)
|
||||||
charmap "′", $6e ; gfx/font/feet_inches.png
|
charmap "′", $6e ; gfx/font/feet_inches.png
|
||||||
charmap "″", $6f ; gfx/font/feet_inches.png
|
charmap "″", $6f ; gfx/font/feet_inches.png
|
||||||
|
|
||||||
|
@@ -5,48 +5,50 @@ INCLUDE "macros.asm"
|
|||||||
INCLUDE "hram.asm"
|
INCLUDE "hram.asm"
|
||||||
|
|
||||||
INCLUDE "constants/hardware_constants.asm"
|
INCLUDE "constants/hardware_constants.asm"
|
||||||
|
INCLUDE "constants/deco_constants.asm"
|
||||||
INCLUDE "constants/wram_constants.asm"
|
INCLUDE "constants/wram_constants.asm"
|
||||||
INCLUDE "constants/pokemon_constants.asm"
|
INCLUDE "constants/misc_constants.asm"
|
||||||
INCLUDE "constants/type_constants.asm"
|
INCLUDE "constants/input_constants.asm"
|
||||||
INCLUDE "constants/move_constants.asm"
|
INCLUDE "constants/gfx_constants.asm"
|
||||||
INCLUDE "constants/move_effect_constants.asm"
|
INCLUDE "constants/text_constants.asm"
|
||||||
INCLUDE "constants/battle_constants.asm"
|
INCLUDE "constants/audio_constants.asm"
|
||||||
INCLUDE "constants/battle_anim_constants.asm"
|
INCLUDE "constants/battle_anim_constants.asm"
|
||||||
INCLUDE "constants/map_constants.asm"
|
INCLUDE "constants/battle_constants.asm"
|
||||||
INCLUDE "constants/map_data_constants.asm"
|
INCLUDE "constants/battle_tower_constants.asm"
|
||||||
INCLUDE "constants/map_setup_constants.asm"
|
INCLUDE "constants/collision_constants.asm"
|
||||||
INCLUDE "constants/landmark_constants.asm"
|
INCLUDE "constants/credits_constants.asm"
|
||||||
|
INCLUDE "constants/cry_constants.asm"
|
||||||
|
INCLUDE "constants/engine_flags.asm"
|
||||||
|
INCLUDE "constants/event_flags.asm"
|
||||||
|
INCLUDE "constants/icon_constants.asm"
|
||||||
INCLUDE "constants/item_constants.asm"
|
INCLUDE "constants/item_constants.asm"
|
||||||
INCLUDE "constants/item_data_constants.asm"
|
INCLUDE "constants/item_data_constants.asm"
|
||||||
INCLUDE "constants/trainer_constants.asm"
|
INCLUDE "constants/landmark_constants.asm"
|
||||||
INCLUDE "constants/trainer_data_constants.asm"
|
INCLUDE "constants/map_constants.asm"
|
||||||
INCLUDE "constants/script_constants.asm"
|
INCLUDE "constants/map_data_constants.asm"
|
||||||
INCLUDE "constants/event_flags.asm"
|
INCLUDE "constants/map_object_constants.asm"
|
||||||
INCLUDE "constants/engine_flags.asm"
|
INCLUDE "constants/map_setup_constants.asm"
|
||||||
INCLUDE "constants/music_constants.asm"
|
INCLUDE "constants/menu_constants.asm"
|
||||||
INCLUDE "constants/sfx_constants.asm"
|
|
||||||
INCLUDE "constants/phone_constants.asm"
|
|
||||||
INCLUDE "constants/credits_constants.asm"
|
|
||||||
INCLUDE "constants/gfx_constants.asm"
|
|
||||||
INCLUDE "constants/input_constants.asm"
|
|
||||||
INCLUDE "constants/pokemon_data_constants.asm"
|
|
||||||
INCLUDE "constants/icon_constants.asm"
|
|
||||||
INCLUDE "constants/serial_constants.asm"
|
|
||||||
INCLUDE "constants/mobile_constants.asm"
|
INCLUDE "constants/mobile_constants.asm"
|
||||||
INCLUDE "constants/text_constants.asm"
|
INCLUDE "constants/move_constants.asm"
|
||||||
INCLUDE "constants/misc_constants.asm"
|
INCLUDE "constants/move_effect_constants.asm"
|
||||||
INCLUDE "constants/std_constants.asm"
|
INCLUDE "constants/music_constants.asm"
|
||||||
INCLUDE "constants/deco_constants.asm"
|
INCLUDE "constants/npc_trade_constants.asm"
|
||||||
|
INCLUDE "constants/phone_constants.asm"
|
||||||
|
INCLUDE "constants/pokemon_constants.asm"
|
||||||
|
INCLUDE "constants/pokemon_data_constants.asm"
|
||||||
|
INCLUDE "constants/printer_constants.asm"
|
||||||
INCLUDE "constants/radio_constants.asm"
|
INCLUDE "constants/radio_constants.asm"
|
||||||
INCLUDE "constants/npctrade_constants.asm"
|
INCLUDE "constants/scgb_constants.asm"
|
||||||
|
INCLUDE "constants/scene_constants.asm"
|
||||||
|
INCLUDE "constants/script_constants.asm"
|
||||||
|
INCLUDE "constants/serial_constants.asm"
|
||||||
|
INCLUDE "constants/sfx_constants.asm"
|
||||||
|
INCLUDE "constants/sprite_anim_constants.asm"
|
||||||
INCLUDE "constants/sprite_constants.asm"
|
INCLUDE "constants/sprite_constants.asm"
|
||||||
INCLUDE "constants/sprite_data_constants.asm"
|
INCLUDE "constants/sprite_data_constants.asm"
|
||||||
INCLUDE "constants/sprite_anim_constants.asm"
|
INCLUDE "constants/std_constants.asm"
|
||||||
INCLUDE "constants/tileset_constants.asm"
|
INCLUDE "constants/tileset_constants.asm"
|
||||||
INCLUDE "constants/collision_constants.asm"
|
INCLUDE "constants/trainer_constants.asm"
|
||||||
INCLUDE "constants/scgb_constants.asm"
|
INCLUDE "constants/trainer_data_constants.asm"
|
||||||
INCLUDE "constants/battle_tower_constants.asm"
|
INCLUDE "constants/type_constants.asm"
|
||||||
INCLUDE "constants/cry_constants.asm"
|
|
||||||
INCLUDE "constants/audio_constants.asm"
|
|
||||||
INCLUDE "constants/printer_constants.asm"
|
|
||||||
INCLUDE "constants/menu_constants.asm"
|
|
||||||
|
@@ -708,7 +708,7 @@ BATTLEANIMSTRUCT_LENGTH EQU const_value
|
|||||||
const BATTLEANIMOAMSET_D7
|
const BATTLEANIMOAMSET_D7
|
||||||
|
|
||||||
; BattleBGEffects indexes (see engine/battle_anims/bg_effects.asm)
|
; BattleBGEffects indexes (see engine/battle_anims/bg_effects.asm)
|
||||||
const_value set 1
|
const_def 1
|
||||||
const ANIM_BG_FLASH_INVERTED
|
const ANIM_BG_FLASH_INVERTED
|
||||||
const ANIM_BG_FLASH_WHITE
|
const ANIM_BG_FLASH_WHITE
|
||||||
const ANIM_BG_WHITE_HUES
|
const ANIM_BG_WHITE_HUES
|
||||||
@@ -764,7 +764,7 @@ const_value set 1
|
|||||||
const ANIM_BG_35
|
const ANIM_BG_35
|
||||||
|
|
||||||
; AnimObjGFX indexes (see data/battle_anims/object_gfx.asm)
|
; AnimObjGFX indexes (see data/battle_anims/object_gfx.asm)
|
||||||
const_value set 1
|
const_def 1
|
||||||
const ANIM_GFX_HIT
|
const ANIM_GFX_HIT
|
||||||
const ANIM_GFX_CUT
|
const ANIM_GFX_CUT
|
||||||
const ANIM_GFX_FIRE
|
const ANIM_GFX_FIRE
|
||||||
|
@@ -55,7 +55,7 @@ MOVE_LENGTH EQU const_value
|
|||||||
; indexes for:
|
; indexes for:
|
||||||
; - wPlayerStats and wEnemyStats (see wram.asm)
|
; - wPlayerStats and wEnemyStats (see wram.asm)
|
||||||
; - party_struct and battle_struct members (see macros/wram.asm)
|
; - party_struct and battle_struct members (see macros/wram.asm)
|
||||||
const_value set 1
|
const_def 1
|
||||||
const STAT_HP
|
const STAT_HP
|
||||||
const STAT_ATK
|
const STAT_ATK
|
||||||
const STAT_DEF
|
const STAT_DEF
|
||||||
@@ -76,7 +76,7 @@ ATKDEFDV_SHINY EQU $EA
|
|||||||
SPDSPCDV_SHINY EQU $AA
|
SPDSPCDV_SHINY EQU $AA
|
||||||
|
|
||||||
; battle classes (wBattleMode values)
|
; battle classes (wBattleMode values)
|
||||||
const_value set 1
|
const_def 1
|
||||||
const WILD_BATTLE
|
const WILD_BATTLE
|
||||||
const TRAINER_BATTLE
|
const TRAINER_BATTLE
|
||||||
|
|
||||||
@@ -96,7 +96,7 @@ const_value set 1
|
|||||||
const BATTLETYPE_CELEBI
|
const BATTLETYPE_CELEBI
|
||||||
const BATTLETYPE_SUICUNE
|
const BATTLETYPE_SUICUNE
|
||||||
|
|
||||||
; GetBattleVar and GetBattleVarAddr arguments (see home/battle.asm)
|
; BattleVarPairs indexes (see home/battle.asm)
|
||||||
const_def
|
const_def
|
||||||
const BATTLE_VARS_SUBSTATUS1
|
const BATTLE_VARS_SUBSTATUS1
|
||||||
const BATTLE_VARS_SUBSTATUS2
|
const BATTLE_VARS_SUBSTATUS2
|
||||||
@@ -120,7 +120,7 @@ const_value set 1
|
|||||||
const BATTLE_VARS_LAST_MOVE
|
const BATTLE_VARS_LAST_MOVE
|
||||||
const BATTLE_VARS_LAST_MOVE_OPP
|
const BATTLE_VARS_LAST_MOVE_OPP
|
||||||
|
|
||||||
; GetBattleVar and GetBattleVarAddr internal indexes (see home/battle.asm)
|
; BattleVarLocations indexes (see home/battle.asm)
|
||||||
const_def
|
const_def
|
||||||
const PLAYER_SUBSTATUS_1
|
const PLAYER_SUBSTATUS_1
|
||||||
const ENEMY_SUBSTATUS_1
|
const ENEMY_SUBSTATUS_1
|
||||||
@@ -151,7 +151,7 @@ const_value set 1
|
|||||||
|
|
||||||
; status condition bit flags
|
; status condition bit flags
|
||||||
SLP EQU %111 ; 0-7 turns
|
SLP EQU %111 ; 0-7 turns
|
||||||
const_value set 3
|
const_def 3
|
||||||
const PSN
|
const PSN
|
||||||
const BRN
|
const BRN
|
||||||
const FRZ
|
const FRZ
|
||||||
|
@@ -47,7 +47,7 @@ BATTLE_TOWER_STRUCT_LENGTH EQU $e0 ; NAME_LENGTH + BATTLETOWER_PARTY_LENGTH * (P
|
|||||||
MOBILE_EVENT_OBJECT_GS_BALL EQU $b
|
MOBILE_EVENT_OBJECT_GS_BALL EQU $b
|
||||||
|
|
||||||
; BattleTowerText arguments (see engine/events/battle_tower/trainer_text.asm)
|
; BattleTowerText arguments (see engine/events/battle_tower/trainer_text.asm)
|
||||||
const_value set 1
|
const_def 1
|
||||||
const BATTLETOWERTEXT_INTRO
|
const BATTLETOWERTEXT_INTRO
|
||||||
const BATTLETOWERTEXT_WIN_TEXT
|
const BATTLETOWERTEXT_WIN_TEXT
|
||||||
const BATTLETOWERTEXT_LOSS_TEXT
|
const BATTLETOWERTEXT_LOSS_TEXT
|
||||||
|
@@ -105,7 +105,7 @@
|
|||||||
const PAAD_TESTING
|
const PAAD_TESTING
|
||||||
|
|
||||||
; CreditsScript indexes (see data/credits_script.asm)
|
; CreditsScript indexes (see data/credits_script.asm)
|
||||||
const_value set -7
|
const_def -7
|
||||||
const CREDITS_THEEND
|
const CREDITS_THEEND
|
||||||
const CREDITS_WAIT2
|
const CREDITS_WAIT2
|
||||||
const CREDITS_MUSIC
|
const CREDITS_MUSIC
|
||||||
|
@@ -121,8 +121,7 @@ __enum__ = 0
|
|||||||
deco GEODUDE_DOLL
|
deco GEODUDE_DOLL
|
||||||
deco MACHOP_DOLL
|
deco MACHOP_DOLL
|
||||||
deco TENTACOOL_DOLL
|
deco TENTACOOL_DOLL
|
||||||
|
NUM_NON_TROPHY_DECOS = __enum__
|
||||||
deco GOLD_TROPHY_DOLL
|
deco GOLD_TROPHY_DOLL
|
||||||
deco SILVER_TROPHY_DOLL
|
deco SILVER_TROPHY_DOLL
|
||||||
|
|
||||||
NUM_DECOS = __enum__
|
NUM_DECOS = __enum__
|
||||||
NUM_NON_TROPHY_DECOS = NUM_DECOS +- 2
|
|
||||||
|
@@ -13,23 +13,23 @@
|
|||||||
const ENGINE_DAY_CARE_LADY_HAS_MON
|
const ENGINE_DAY_CARE_LADY_HAS_MON
|
||||||
; wMomSavingMoney
|
; wMomSavingMoney
|
||||||
const ENGINE_MOM_SAVING_MONEY
|
const ENGINE_MOM_SAVING_MONEY
|
||||||
const ENGINE_DST
|
const ENGINE_MOM_ACTIVE
|
||||||
; wUnusedTwoDayTimerOn
|
; wUnusedTwoDayTimerOn
|
||||||
const ENGINE_0A
|
const ENGINE_0A
|
||||||
; wStatusFlags
|
; wStatusFlags
|
||||||
const ENGINE_POKEDEX
|
const ENGINE_POKEDEX
|
||||||
const ENGINE_UNOWN_DEX
|
const ENGINE_UNOWN_DEX
|
||||||
const ENGINE_POKERUS
|
const ENGINE_CAUGHT_POKERUS
|
||||||
const ENGINE_ROCKET_SIGNAL_ON_CH20
|
const ENGINE_ROCKET_SIGNAL_ON_CH20
|
||||||
const ENGINE_CREDITS_SKIP
|
const ENGINE_CREDITS_SKIP
|
||||||
const ENGINE_BUG_CONTEST_ON ; 10
|
const ENGINE_MAIN_MENU_MOBILE_CHOICES ; 10
|
||||||
; wStatusFlags2
|
; wStatusFlags2
|
||||||
const ENGINE_BUG_CONTEST_TIMER
|
const ENGINE_BUG_CONTEST_TIMER
|
||||||
const ENGINE_SAFARI_ZONE
|
const ENGINE_SAFARI_ZONE
|
||||||
const ENGINE_ROCKETS_IN_RADIO_TOWER
|
const ENGINE_ROCKETS_IN_RADIO_TOWER
|
||||||
const ENGINE_BIKE_SHOP_CALL_ENABLED
|
const ENGINE_BIKE_SHOP_CALL_ENABLED
|
||||||
const ENGINE_GIVE_POKERUS
|
const ENGINE_15
|
||||||
const ENGINE_FLORIA
|
const ENGINE_REACHED_GOLDENROD
|
||||||
const ENGINE_ROCKETS_IN_MAHOGANY
|
const ENGINE_ROCKETS_IN_MAHOGANY
|
||||||
; wBikeFlags
|
; wBikeFlags
|
||||||
const ENGINE_STRENGTH_ACTIVE
|
const ENGINE_STRENGTH_ACTIVE
|
||||||
@@ -54,16 +54,16 @@
|
|||||||
const ENGINE_VOLCANOBADGE
|
const ENGINE_VOLCANOBADGE
|
||||||
const ENGINE_EARTHBADGE
|
const ENGINE_EARTHBADGE
|
||||||
; wUnlockedUnowns
|
; wUnlockedUnowns
|
||||||
const ENGINE_UNLOCKED_UNOWNS_1
|
const ENGINE_UNLOCKED_UNOWNS_A_TO_K
|
||||||
const ENGINE_UNLOCKED_UNOWNS_2
|
const ENGINE_UNLOCKED_UNOWNS_L_TO_R
|
||||||
const ENGINE_UNLOCKED_UNOWNS_3
|
const ENGINE_UNLOCKED_UNOWNS_S_TO_W
|
||||||
const ENGINE_UNLOCKED_UNOWNS_4
|
const ENGINE_UNLOCKED_UNOWNS_X_TO_Z
|
||||||
const ENGINE_UNLOCKED_UNOWNS_5
|
const ENGINE_UNLOCKED_UNOWNS_UNUSED_4
|
||||||
const ENGINE_UNLOCKED_UNOWNS_6 ; 30
|
const ENGINE_UNLOCKED_UNOWNS_UNUSED_5 ; 30
|
||||||
const ENGINE_UNLOCKED_UNOWNS_7
|
const ENGINE_UNLOCKED_UNOWNS_UNUSED_6
|
||||||
const ENGINE_UNLOCKED_UNOWNS_8
|
const ENGINE_UNLOCKED_UNOWNS_UNUSED_7
|
||||||
; wVisitedSpawns
|
; wVisitedSpawns
|
||||||
const ENGINE_FLYPOINT_KRISS_HOUSE
|
const ENGINE_FLYPOINT_PLAYERS_HOUSE
|
||||||
const ENGINE_FLYPOINT_VIRIDIAN_POKECENTER
|
const ENGINE_FLYPOINT_VIRIDIAN_POKECENTER
|
||||||
const ENGINE_FLYPOINT_PALLET
|
const ENGINE_FLYPOINT_PALLET
|
||||||
const ENGINE_FLYPOINT_VIRIDIAN
|
const ENGINE_FLYPOINT_VIRIDIAN
|
||||||
@@ -97,18 +97,18 @@
|
|||||||
; wDailyFlags
|
; wDailyFlags
|
||||||
const ENGINE_KURT_MAKING_BALLS ; 50
|
const ENGINE_KURT_MAKING_BALLS ; 50
|
||||||
const ENGINE_DAILY_BUG_CONTEST
|
const ENGINE_DAILY_BUG_CONTEST
|
||||||
const ENGINE_SPECIAL_WILDDATA
|
const ENGINE_FISH_SWARM
|
||||||
const ENGINE_TIME_CAPSULE
|
const ENGINE_TIME_CAPSULE
|
||||||
const ENGINE_ALL_FRUIT_TREES
|
const ENGINE_ALL_FRUIT_TREES
|
||||||
const ENGINE_SHUCKLE_GIVEN
|
const ENGINE_GOT_SHUCKIE_TODAY
|
||||||
const ENGINE_GOLDENROD_UNDERGROUND_MERCHANT_CLOSED
|
const ENGINE_GOLDENROD_UNDERGROUND_MERCHANT_CLOSED
|
||||||
const ENGINE_FOUGHT_IN_TRAINER_HALL_TODAY
|
const ENGINE_FOUGHT_IN_TRAINER_HALL_TODAY
|
||||||
; wWeeklyFlags
|
; wWeeklyFlags
|
||||||
const ENGINE_MT_MOON_SQUARE_CLEFAIRY
|
const ENGINE_MT_MOON_SQUARE_CLEFAIRY
|
||||||
const ENGINE_UNION_CAVE_LAPRAS
|
const ENGINE_UNION_CAVE_LAPRAS
|
||||||
const ENGINE_GOLDENROD_UNDERGROUND_GOT_HAIRCUT
|
const ENGINE_GOLDENROD_UNDERGROUND_GOT_HAIRCUT
|
||||||
const ENGINE_GOLDENROD_MALL_5F_HAPPINESS_EVENT
|
const ENGINE_GOLDENROD_DEPT_STORE_TM27_RETURN
|
||||||
const ENGINE_TEA_IN_BLUES_HOUSE
|
const ENGINE_DAISYS_GROOMING
|
||||||
const ENGINE_INDIGO_PLATEAU_RIVAL_FIGHT
|
const ENGINE_INDIGO_PLATEAU_RIVAL_FIGHT
|
||||||
const ENGINE_DAILY_MOVE_TUTOR
|
const ENGINE_DAILY_MOVE_TUTOR
|
||||||
const ENGINE_BUENAS_PASSWORD
|
const ENGINE_BUENAS_PASSWORD
|
||||||
@@ -120,7 +120,7 @@
|
|||||||
; wPlayerGender
|
; wPlayerGender
|
||||||
const ENGINE_PLAYER_IS_FEMALE
|
const ENGINE_PLAYER_IS_FEMALE
|
||||||
; wCelebiEvent
|
; wCelebiEvent
|
||||||
const ENGINE_HAVE_EXAMINED_GS_BALL
|
const ENGINE_FOREST_IS_RESTLESS
|
||||||
; wDailyRematchFlags
|
; wDailyRematchFlags
|
||||||
const ENGINE_JACK
|
const ENGINE_JACK
|
||||||
const ENGINE_HUEY
|
const ENGINE_HUEY
|
||||||
|
@@ -1,14 +1,14 @@
|
|||||||
; wEventFlags bit flags
|
; wEventFlags bit flags
|
||||||
const_def
|
const_def
|
||||||
; The first eight flags are reset upon reloading the map
|
; The first eight flags are reset upon reloading the map
|
||||||
const EVENT_GAVE_KURT_APRICORNS ; 000
|
const EVENT_TEMPORARY_UNTIL_MAP_RELOAD_1 ; 000
|
||||||
const EVENT_RECEIVED_BALLS_FROM_KURT
|
const EVENT_TEMPORARY_UNTIL_MAP_RELOAD_2
|
||||||
const EVENT_DRAGON_SHRINE_QUESTION_2
|
const EVENT_TEMPORARY_UNTIL_MAP_RELOAD_3
|
||||||
const EVENT_DRAGON_SHRINE_QUESTION_3
|
const EVENT_TEMPORARY_UNTIL_MAP_RELOAD_4
|
||||||
const EVENT_DRAGON_SHRINE_QUESTION_4
|
const EVENT_TEMPORARY_UNTIL_MAP_RELOAD_5
|
||||||
const EVENT_DRAGON_SHRINE_QUESTION_5
|
const EVENT_TEMPORARY_UNTIL_MAP_RELOAD_6
|
||||||
const EVENT_JUST_RECEIVED_DRATINI
|
const EVENT_TEMPORARY_UNTIL_MAP_RELOAD_7
|
||||||
const EVENT_IN_YOUR_ROOM
|
const EVENT_TEMPORARY_UNTIL_MAP_RELOAD_8
|
||||||
; Johto Gym Leader TM gifts
|
; Johto Gym Leader TM gifts
|
||||||
const EVENT_GOT_TM31_MUD_SLAP
|
const EVENT_GOT_TM31_MUD_SLAP
|
||||||
const EVENT_GOT_TM49_FURY_CUTTER
|
const EVENT_GOT_TM49_FURY_CUTTER
|
||||||
@@ -730,7 +730,7 @@
|
|||||||
const EVENT_DECO_GEODUDE_DOLL
|
const EVENT_DECO_GEODUDE_DOLL
|
||||||
const EVENT_DECO_MACHOP_DOLL
|
const EVENT_DECO_MACHOP_DOLL
|
||||||
const EVENT_DECO_TENTACOOL_DOLL
|
const EVENT_DECO_TENTACOOL_DOLL
|
||||||
const EVENT_KRISS_ROOM_POSTER
|
const EVENT_PLAYERS_ROOM_POSTER
|
||||||
const EVENT_DECO_GOLD_TROPHY
|
const EVENT_DECO_GOLD_TROPHY
|
||||||
const EVENT_DECO_SILVER_TROPHY
|
const EVENT_DECO_SILVER_TROPHY
|
||||||
const EVENT_DECO_BIG_SNORLAX_DOLL
|
const EVENT_DECO_BIG_SNORLAX_DOLL
|
||||||
@@ -1806,8 +1806,8 @@
|
|||||||
const EVENT_RIVAL_SPROUT_TOWER
|
const EVENT_RIVAL_SPROUT_TOWER
|
||||||
const EVENT_RIVAL_BURNED_TOWER
|
const EVENT_RIVAL_BURNED_TOWER
|
||||||
const EVENT_RIVAL_DRAGONS_DEN
|
const EVENT_RIVAL_DRAGONS_DEN
|
||||||
const EVENT_KRISS_HOUSE_MOM_1
|
const EVENT_PLAYERS_HOUSE_MOM_1
|
||||||
const EVENT_KRISS_HOUSE_MOM_2
|
const EVENT_PLAYERS_HOUSE_MOM_2
|
||||||
const EVENT_MR_POKEMONS_HOUSE_OAK
|
const EVENT_MR_POKEMONS_HOUSE_OAK
|
||||||
const EVENT_VIOLET_CITY_EARL
|
const EVENT_VIOLET_CITY_EARL
|
||||||
const EVENT_EARLS_ACADEMY_EARL
|
const EVENT_EARLS_ACADEMY_EARL
|
||||||
@@ -1928,10 +1928,10 @@
|
|||||||
const EVENT_KURTS_HOUSE_KURT_1
|
const EVENT_KURTS_HOUSE_KURT_1
|
||||||
const EVENT_KURTS_HOUSE_KURT_2
|
const EVENT_KURTS_HOUSE_KURT_2
|
||||||
const EVENT_SLOWPOKE_WELL_KURT ; 740
|
const EVENT_SLOWPOKE_WELL_KURT ; 740
|
||||||
const EVENT_KRISS_HOUSE_2F_CONSOLE
|
const EVENT_PLAYERS_HOUSE_2F_CONSOLE
|
||||||
const EVENT_KRISS_HOUSE_2F_DOLL_1
|
const EVENT_PLAYERS_HOUSE_2F_DOLL_1
|
||||||
const EVENT_KRISS_HOUSE_2F_DOLL_2
|
const EVENT_PLAYERS_HOUSE_2F_DOLL_2
|
||||||
const EVENT_KRISS_HOUSE_2F_BIG_DOLL
|
const EVENT_PLAYERS_HOUSE_2F_BIG_DOLL
|
||||||
const EVENT_ROUTE_35_NATIONAL_PARK_GATE_OFFICER_CONTEST_DAY
|
const EVENT_ROUTE_35_NATIONAL_PARK_GATE_OFFICER_CONTEST_DAY
|
||||||
const EVENT_ROUTE_35_NATIONAL_PARK_GATE_OFFICER_NOT_CONTEST_DAY
|
const EVENT_ROUTE_35_NATIONAL_PARK_GATE_OFFICER_NOT_CONTEST_DAY
|
||||||
const EVENT_ROUTE_36_NATIONAL_PARK_GATE_OFFICER_CONTEST_DAY
|
const EVENT_ROUTE_36_NATIONAL_PARK_GATE_OFFICER_CONTEST_DAY
|
||||||
@@ -2012,8 +2012,8 @@
|
|||||||
const EVENT_RUINS_OF_ALPH_OUTSIDE_TOURIST_YOUNGSTERS
|
const EVENT_RUINS_OF_ALPH_OUTSIDE_TOURIST_YOUNGSTERS
|
||||||
const EVENT_DRAGON_SHRINE_CLAIR ; 790
|
const EVENT_DRAGON_SHRINE_CLAIR ; 790
|
||||||
const EVENT_BATTLE_TOWER_BATTLE_ROOM_YOUNGSTER
|
const EVENT_BATTLE_TOWER_BATTLE_ROOM_YOUNGSTER
|
||||||
const EVENT_KRISS_HOUSE_1F_NEIGHBOR
|
const EVENT_PLAYERS_HOUSE_1F_NEIGHBOR
|
||||||
const EVENT_KRISS_NEIGHBORS_HOUSE_NEIGHBOR
|
const EVENT_PLAYERS_NEIGHBORS_HOUSE_NEIGHBOR
|
||||||
const EVENT_PICKED_UP_GOLD_BERRY_FROM_HO_OH_ITEM_ROOM
|
const EVENT_PICKED_UP_GOLD_BERRY_FROM_HO_OH_ITEM_ROOM
|
||||||
const EVENT_PICKED_UP_MYSTERYBERRY_FROM_HO_OH_ITEM_ROOM
|
const EVENT_PICKED_UP_MYSTERYBERRY_FROM_HO_OH_ITEM_ROOM
|
||||||
const EVENT_PICKED_UP_REVIVAL_HERB_FROM_HO_OH_ITEM_ROOM
|
const EVENT_PICKED_UP_REVIVAL_HERB_FROM_HO_OH_ITEM_ROOM
|
||||||
@@ -2043,7 +2043,7 @@
|
|||||||
const EVENT_SAW_SUICUNE_AT_CIANWOOD_CITY
|
const EVENT_SAW_SUICUNE_AT_CIANWOOD_CITY
|
||||||
const EVENT_SAW_SUICUNE_ON_ROUTE_42
|
const EVENT_SAW_SUICUNE_ON_ROUTE_42
|
||||||
const EVENT_SAW_SUICUNE_ON_ROUTE_36 ; 7b0
|
const EVENT_SAW_SUICUNE_ON_ROUTE_36 ; 7b0
|
||||||
const EVENT_ECRUTEAK_HOUSE_WANDERING_SAGE
|
const EVENT_ECRUTEAK_TIN_TOWER_ENTRANCE_WANDERING_SAGE
|
||||||
const EVENT_TIN_TOWER_1F_SUICUNE
|
const EVENT_TIN_TOWER_1F_SUICUNE
|
||||||
const EVENT_TIN_TOWER_1F_ENTEI
|
const EVENT_TIN_TOWER_1F_ENTEI
|
||||||
const EVENT_TIN_TOWER_1F_RAIKOU
|
const EVENT_TIN_TOWER_1F_RAIKOU
|
||||||
|
@@ -3,9 +3,12 @@ LEN_1BPP_TILE EQU 1 * TILE_WIDTH ; bytes
|
|||||||
LEN_2BPP_TILE EQU 2 * TILE_WIDTH ; bytes
|
LEN_2BPP_TILE EQU 2 * TILE_WIDTH ; bytes
|
||||||
|
|
||||||
NUM_PAL_COLORS EQU 4
|
NUM_PAL_COLORS EQU 4
|
||||||
|
PAL_COLOR_SIZE EQU 2
|
||||||
|
PALETTE_SIZE EQU NUM_PAL_COLORS * PAL_COLOR_SIZE
|
||||||
|
|
||||||
PALRGB_WHITE EQUS "palred 31 + palgreen 31 + palblue 31" ; $7fff
|
PALRGB_WHITE EQUS "palred 31 + palgreen 31 + palblue 31" ; $7fff
|
||||||
|
|
||||||
|
|
||||||
SCREEN_WIDTH EQU 20 ; tiles
|
SCREEN_WIDTH EQU 20 ; tiles
|
||||||
SCREEN_HEIGHT EQU 18 ; tiles
|
SCREEN_HEIGHT EQU 18 ; tiles
|
||||||
SCREEN_WIDTH_PX EQU SCREEN_WIDTH * TILE_WIDTH ; pixels
|
SCREEN_WIDTH_PX EQU SCREEN_WIDTH * TILE_WIDTH ; pixels
|
||||||
@@ -16,11 +19,18 @@ BG_MAP_HEIGHT EQU 32 ; tiles
|
|||||||
WMISC_WIDTH EQU 6 * 4
|
WMISC_WIDTH EQU 6 * 4
|
||||||
WMISC_HEIGHT EQU 5 * 4
|
WMISC_HEIGHT EQU 5 * 4
|
||||||
|
|
||||||
|
|
||||||
HP_BAR_LENGTH EQU 6 ; tiles
|
HP_BAR_LENGTH EQU 6 ; tiles
|
||||||
EXP_BAR_LENGTH EQU 8 ; tiles
|
EXP_BAR_LENGTH EQU 8 ; tiles
|
||||||
HP_BAR_LENGTH_PX EQU HP_BAR_LENGTH * TILE_WIDTH ; pixels
|
HP_BAR_LENGTH_PX EQU HP_BAR_LENGTH * TILE_WIDTH ; pixels
|
||||||
EXP_BAR_LENGTH_PX EQU EXP_BAR_LENGTH * TILE_WIDTH ; pixels
|
EXP_BAR_LENGTH_PX EQU EXP_BAR_LENGTH * TILE_WIDTH ; pixels
|
||||||
|
|
||||||
|
; GetHPPal return values (see home.asm)
|
||||||
|
HP_GREEN EQU 0
|
||||||
|
HP_YELLOW EQU 1
|
||||||
|
HP_RED EQU 2
|
||||||
|
|
||||||
|
|
||||||
; sprite_oam_struct members (see macros/wram.asm)
|
; sprite_oam_struct members (see macros/wram.asm)
|
||||||
const_def
|
const_def
|
||||||
const SPRITEOAMSTRUCT_YCOORD ; 0
|
const SPRITEOAMSTRUCT_YCOORD ; 0
|
||||||
@@ -29,3 +39,16 @@ EXP_BAR_LENGTH_PX EQU EXP_BAR_LENGTH * TILE_WIDTH ; pixels
|
|||||||
const SPRITEOAMSTRUCT_ATTRIBUTES ; 3
|
const SPRITEOAMSTRUCT_ATTRIBUTES ; 3
|
||||||
SPRITEOAMSTRUCT_LENGTH EQU const_value
|
SPRITEOAMSTRUCT_LENGTH EQU const_value
|
||||||
NUM_SPRITE_OAM_STRUCTS EQU 40 ; see wVirtualOAM
|
NUM_SPRITE_OAM_STRUCTS EQU 40 ; see wVirtualOAM
|
||||||
|
|
||||||
|
|
||||||
|
; PokeAnims indexes (see engine/pic_animation.asm)
|
||||||
|
const_def
|
||||||
|
const ANIM_MON_SLOW
|
||||||
|
const ANIM_MON_NORMAL
|
||||||
|
const ANIM_MON_MENU
|
||||||
|
const ANIM_MON_TRADE
|
||||||
|
const ANIM_MON_EVOLVE
|
||||||
|
const ANIM_MON_HATCH
|
||||||
|
const ANIM_MON_UNUSED
|
||||||
|
const ANIM_MON_EGG1
|
||||||
|
const ANIM_MON_EGG2
|
||||||
|
@@ -288,7 +288,7 @@ NUM_HMS = const_value - HM01
|
|||||||
add_mt FLAMETHROWER
|
add_mt FLAMETHROWER
|
||||||
add_mt THUNDERBOLT
|
add_mt THUNDERBOLT
|
||||||
add_mt ICE_BEAM
|
add_mt ICE_BEAM
|
||||||
NUM_TM_HM_TUTOR = __enum__ +- 1
|
NUM_TM_HM_TUTOR = __enum__ + -1
|
||||||
|
|
||||||
USE_SCRIPT_VAR EQU $00
|
USE_SCRIPT_VAR EQU $00
|
||||||
ITEM_FROM_MEM EQU $ff
|
ITEM_FROM_MEM EQU $ff
|
||||||
|
@@ -10,7 +10,7 @@
|
|||||||
ITEMATTR_STRUCT_LENGTH EQU const_value
|
ITEMATTR_STRUCT_LENGTH EQU const_value
|
||||||
|
|
||||||
; item types
|
; item types
|
||||||
const_value set 1
|
const_def 1
|
||||||
const ITEM ; 1
|
const ITEM ; 1
|
||||||
const KEY_ITEM ; 2
|
const KEY_ITEM ; 2
|
||||||
const BALL ; 3
|
const BALL ; 3
|
||||||
@@ -18,14 +18,18 @@ const_value set 1
|
|||||||
|
|
||||||
; item menu types
|
; item menu types
|
||||||
; UseItem.dw indexes (see engine/pack.asm)
|
; UseItem.dw indexes (see engine/pack.asm)
|
||||||
|
; UseRegisteredItem.SwitchTo indexes (see engine/select_menu.asm)
|
||||||
ITEMMENU_NOUSE EQU 0
|
ITEMMENU_NOUSE EQU 0
|
||||||
ITEMMENU_CURRENT EQU 4
|
ITEMMENU_CURRENT EQU 4
|
||||||
ITEMMENU_PARTY EQU 5
|
ITEMMENU_PARTY EQU 5
|
||||||
ITEMMENU_CLOSE EQU 6
|
ITEMMENU_CLOSE EQU 6
|
||||||
|
|
||||||
; item actions
|
; item actions
|
||||||
CANT_SELECT EQU 1 << 6
|
CANT_SELECT_F EQU 6
|
||||||
CANT_TOSS EQU 1 << 7
|
CANT_TOSS_F EQU 7
|
||||||
|
|
||||||
|
CANT_SELECT EQU 1 << CANT_SELECT_F
|
||||||
|
CANT_TOSS EQU 1 << CANT_TOSS_F
|
||||||
|
|
||||||
|
|
||||||
; pack pockets
|
; pack pockets
|
||||||
@@ -34,7 +38,7 @@ CANT_TOSS EQU 1 << 7
|
|||||||
const BALL_POCKET ; 1
|
const BALL_POCKET ; 1
|
||||||
const KEY_ITEM_POCKET ; 2
|
const KEY_ITEM_POCKET ; 2
|
||||||
const TM_HM_POCKET ; 3
|
const TM_HM_POCKET ; 3
|
||||||
NUM_POCKETS EQU const_value +- 1
|
NUM_POCKETS EQU const_value
|
||||||
|
|
||||||
MAX_ITEMS EQU 20
|
MAX_ITEMS EQU 20
|
||||||
MAX_BALLS EQU 12
|
MAX_BALLS EQU 12
|
||||||
@@ -61,7 +65,7 @@ MAIL_STRUCT_LENGTH EQU $2f ; mailmsg struct
|
|||||||
const HELD_7
|
const HELD_7
|
||||||
const HELD_CLEANSE_TAG
|
const HELD_CLEANSE_TAG
|
||||||
|
|
||||||
const_value set 10
|
const_def 10
|
||||||
const HELD_HEAL_POISON
|
const HELD_HEAL_POISON
|
||||||
const HELD_HEAL_FREEZE
|
const HELD_HEAL_FREEZE
|
||||||
const HELD_HEAL_BURN
|
const HELD_HEAL_BURN
|
||||||
@@ -70,7 +74,7 @@ const_value set 10
|
|||||||
const HELD_HEAL_STATUS
|
const HELD_HEAL_STATUS
|
||||||
const HELD_HEAL_CONFUSION
|
const HELD_HEAL_CONFUSION
|
||||||
|
|
||||||
const_value set 20
|
const_def 20
|
||||||
const HELD_PREVENT_POISON
|
const HELD_PREVENT_POISON
|
||||||
const HELD_PREVENT_BURN
|
const HELD_PREVENT_BURN
|
||||||
const HELD_PREVENT_FREEZE
|
const HELD_PREVENT_FREEZE
|
||||||
@@ -78,7 +82,7 @@ const_value set 20
|
|||||||
const HELD_PREVENT_PARALYZE
|
const HELD_PREVENT_PARALYZE
|
||||||
const HELD_PREVENT_CONFUSE
|
const HELD_PREVENT_CONFUSE
|
||||||
|
|
||||||
const_value set 30
|
const_def 30
|
||||||
const HELD_30
|
const HELD_30
|
||||||
const HELD_ATTACK_UP
|
const HELD_ATTACK_UP
|
||||||
const HELD_DEFENSE_UP
|
const HELD_DEFENSE_UP
|
||||||
@@ -89,12 +93,12 @@ const_value set 30
|
|||||||
const HELD_EVASION_UP
|
const HELD_EVASION_UP
|
||||||
const HELD_38
|
const HELD_38
|
||||||
|
|
||||||
const_value set 40
|
const_def 40
|
||||||
const HELD_40
|
const HELD_40
|
||||||
const HELD_41
|
const HELD_41
|
||||||
const HELD_METAL_POWDER
|
const HELD_METAL_POWDER
|
||||||
|
|
||||||
const_value set 50
|
const_def 50
|
||||||
const HELD_NORMAL_BOOST
|
const HELD_NORMAL_BOOST
|
||||||
const HELD_FIGHTING_BOOST
|
const HELD_FIGHTING_BOOST
|
||||||
const HELD_FLYING_BOOST
|
const HELD_FLYING_BOOST
|
||||||
@@ -113,7 +117,7 @@ const_value set 50
|
|||||||
const HELD_DARK_BOOST
|
const HELD_DARK_BOOST
|
||||||
const HELD_STEEL_BOOST
|
const HELD_STEEL_BOOST
|
||||||
|
|
||||||
const_value set 70
|
const_def 70
|
||||||
const HELD_CATCH_CHANCE
|
const HELD_CATCH_CHANCE
|
||||||
const HELD_71
|
const HELD_71
|
||||||
const HELD_ESCAPE
|
const HELD_ESCAPE
|
||||||
@@ -170,29 +174,3 @@ const_value set 70
|
|||||||
const MART_MT_MOON
|
const MART_MT_MOON
|
||||||
const MART_INDIGO_PLATEAU
|
const MART_INDIGO_PLATEAU
|
||||||
const MART_UNDERGROUND
|
const MART_UNDERGROUND
|
||||||
|
|
||||||
|
|
||||||
; PartyMenuQualityPointers indexes (see data/party_menu_qualities.asm)
|
|
||||||
const_def
|
|
||||||
const PARTYMENUACTION_CHOOSE_POKEMON
|
|
||||||
const PARTYMENUACTION_HEALING_ITEM
|
|
||||||
const PARTYMENUACTION_SWITCH
|
|
||||||
const PARTYMENUACTION_TEACH_TMHM
|
|
||||||
const PARTYMENUACTION_MOVE
|
|
||||||
const PARTYMENUACTION_EVO_STONE
|
|
||||||
const PARTYMENUACTION_GIVE_MON
|
|
||||||
const PARTYMENUACTION_GIVE_MON_FEMALE ; unused
|
|
||||||
const PARTYMENUACTION_GIVE_ITEM
|
|
||||||
const PARTYMENUACTION_MOBILE ; mobile
|
|
||||||
; PrintPartyMenuActionText arguments (see engine/party_menu.asm)
|
|
||||||
const_value set $f0
|
|
||||||
const PARTYMENUTEXT_HEAL_PSN
|
|
||||||
const PARTYMENUTEXT_HEAL_BRN
|
|
||||||
const PARTYMENUTEXT_HEAL_FRZ
|
|
||||||
const PARTYMENUTEXT_HEAL_SLP
|
|
||||||
const PARTYMENUTEXT_HEAL_PAR
|
|
||||||
const PARTYMENUTEXT_HEAL_HP
|
|
||||||
const PARTYMENUTEXT_HEAL_ALL
|
|
||||||
const PARTYMENUTEXT_REVIVE
|
|
||||||
const PARTYMENUTEXT_LEVEL_UP
|
|
||||||
const PARTYMENUTEXT_HEAL_CONFUSION
|
|
||||||
|
@@ -145,7 +145,7 @@ ENDM
|
|||||||
|
|
||||||
newgroup ; 4
|
newgroup ; 4
|
||||||
|
|
||||||
map_const ECRUTEAK_HOUSE, 10, 9 ; 1
|
map_const ECRUTEAK_TIN_TOWER_ENTRANCE, 10, 9 ; 1
|
||||||
map_const WISE_TRIOS_ROOM, 4, 4 ; 2
|
map_const WISE_TRIOS_ROOM, 4, 4 ; 2
|
||||||
map_const ECRUTEAK_POKECENTER_1F, 5, 4 ; 3
|
map_const ECRUTEAK_POKECENTER_1F, 5, 4 ; 3
|
||||||
map_const ECRUTEAK_LUGIA_SPEECH_HOUSE, 4, 4 ; 4
|
map_const ECRUTEAK_LUGIA_SPEECH_HOUSE, 4, 4 ; 4
|
||||||
@@ -245,7 +245,7 @@ ENDM
|
|||||||
map_const GOLDENROD_GYM, 10, 9 ; 3
|
map_const GOLDENROD_GYM, 10, 9 ; 3
|
||||||
map_const GOLDENROD_BIKE_SHOP, 4, 4 ; 4
|
map_const GOLDENROD_BIKE_SHOP, 4, 4 ; 4
|
||||||
map_const GOLDENROD_HAPPINESS_RATER, 4, 4 ; 5
|
map_const GOLDENROD_HAPPINESS_RATER, 4, 4 ; 5
|
||||||
map_const GOLDENROD_BILLS_HOUSE, 4, 4 ; 6
|
map_const BILLS_FAMILYS_HOUSE, 4, 4 ; 6
|
||||||
map_const GOLDENROD_MAGNET_TRAIN_STATION, 10, 9 ; 7
|
map_const GOLDENROD_MAGNET_TRAIN_STATION, 10, 9 ; 7
|
||||||
map_const GOLDENROD_FLOWER_SHOP, 4, 4 ; 8
|
map_const GOLDENROD_FLOWER_SHOP, 4, 4 ; 8
|
||||||
map_const GOLDENROD_PP_SPEECH_HOUSE, 4, 4 ; 9
|
map_const GOLDENROD_PP_SPEECH_HOUSE, 4, 4 ; 9
|
||||||
@@ -260,7 +260,7 @@ ENDM
|
|||||||
map_const GOLDENROD_DEPT_STORE_ROOF, 8, 4 ; 18
|
map_const GOLDENROD_DEPT_STORE_ROOF, 8, 4 ; 18
|
||||||
map_const GOLDENROD_GAME_CORNER, 10, 7 ; 19
|
map_const GOLDENROD_GAME_CORNER, 10, 7 ; 19
|
||||||
map_const GOLDENROD_POKECENTER_1F, 5, 4 ; 20
|
map_const GOLDENROD_POKECENTER_1F, 5, 4 ; 20
|
||||||
map_const GOLDENROD_POKECOM_CENTER_2F_MOBILE, 16, 16 ; 21
|
map_const POKECOM_CENTER_ADMIN_OFFICE_MOBILE, 16, 16 ; 21
|
||||||
map_const ILEX_FOREST_AZALEA_GATE, 5, 4 ; 22
|
map_const ILEX_FOREST_AZALEA_GATE, 5, 4 ; 22
|
||||||
map_const ROUTE_34_ILEX_FOREST_GATE, 5, 4 ; 23
|
map_const ROUTE_34_ILEX_FOREST_GATE, 5, 4 ; 23
|
||||||
map_const DAY_CARE, 5, 4 ; 24
|
map_const DAY_CARE, 5, 4 ; 24
|
||||||
@@ -270,13 +270,13 @@ ENDM
|
|||||||
map_const ROUTE_6, 10, 9 ; 1
|
map_const ROUTE_6, 10, 9 ; 1
|
||||||
map_const ROUTE_11, 20, 9 ; 2
|
map_const ROUTE_11, 20, 9 ; 2
|
||||||
map_const VERMILION_CITY, 20, 18 ; 3
|
map_const VERMILION_CITY, 20, 18 ; 3
|
||||||
map_const VERMILION_HOUSE_FISHING_SPEECH_HOUSE, 4, 4 ; 4
|
map_const VERMILION_FISHING_SPEECH_HOUSE, 4, 4 ; 4
|
||||||
map_const VERMILION_POKECENTER_1F, 5, 4 ; 5
|
map_const VERMILION_POKECENTER_1F, 5, 4 ; 5
|
||||||
map_const VERMILION_POKECENTER_2F_BETA, 8, 4 ; 6
|
map_const VERMILION_POKECENTER_2F_BETA, 8, 4 ; 6
|
||||||
map_const POKEMON_FAN_CLUB, 5, 4 ; 7
|
map_const POKEMON_FAN_CLUB, 5, 4 ; 7
|
||||||
map_const VERMILION_MAGNET_TRAIN_SPEECH_HOUSE, 4, 4 ; 8
|
map_const VERMILION_MAGNET_TRAIN_SPEECH_HOUSE, 4, 4 ; 8
|
||||||
map_const VERMILION_MART, 6, 4 ; 9
|
map_const VERMILION_MART, 6, 4 ; 9
|
||||||
map_const VERMILION_HOUSE_DIGLETTS_CAVE_SPEECH_HOUSE, 4, 4 ; 10
|
map_const VERMILION_DIGLETTS_CAVE_SPEECH_HOUSE, 4, 4 ; 10
|
||||||
map_const VERMILION_GYM, 5, 9 ; 11
|
map_const VERMILION_GYM, 5, 9 ; 11
|
||||||
map_const ROUTE_6_SAFFRON_GATE, 5, 4 ; 12
|
map_const ROUTE_6_SAFFRON_GATE, 5, 4 ; 12
|
||||||
map_const ROUTE_6_UNDERGROUND_PATH_ENTRANCE, 4, 4 ; 13
|
map_const ROUTE_6_UNDERGROUND_PATH_ENTRANCE, 4, 4 ; 13
|
||||||
@@ -337,7 +337,7 @@ ENDM
|
|||||||
map_const FUCHSIA_MART, 6, 4 ; 6
|
map_const FUCHSIA_MART, 6, 4 ; 6
|
||||||
map_const SAFARI_ZONE_MAIN_OFFICE, 4, 4 ; 7
|
map_const SAFARI_ZONE_MAIN_OFFICE, 4, 4 ; 7
|
||||||
map_const FUCHSIA_GYM, 5, 9 ; 8
|
map_const FUCHSIA_GYM, 5, 9 ; 8
|
||||||
map_const FUCHSIA_BILL_SPEECH_HOUSE, 4, 4 ; 9
|
map_const BILLS_BROTHERS_HOUSE, 4, 4 ; 9
|
||||||
map_const FUCHSIA_POKECENTER_1F, 5, 4 ; 10
|
map_const FUCHSIA_POKECENTER_1F, 5, 4 ; 10
|
||||||
map_const FUCHSIA_POKECENTER_2F_BETA, 8, 4 ; 11
|
map_const FUCHSIA_POKECENTER_2F_BETA, 8, 4 ; 11
|
||||||
map_const SAFARI_ZONE_WARDENS_HOME, 5, 4 ; 12
|
map_const SAFARI_ZONE_WARDENS_HOME, 5, 4 ; 12
|
||||||
@@ -365,7 +365,7 @@ ENDM
|
|||||||
map_const ROUTE_28, 20, 9 ; 1
|
map_const ROUTE_28, 20, 9 ; 1
|
||||||
map_const SILVER_CAVE_OUTSIDE, 20, 18 ; 2
|
map_const SILVER_CAVE_OUTSIDE, 20, 18 ; 2
|
||||||
map_const SILVER_CAVE_POKECENTER_1F, 5, 4 ; 3
|
map_const SILVER_CAVE_POKECENTER_1F, 5, 4 ; 3
|
||||||
map_const ROUTE_28_FAMOUS_SPEECH_HOUSE, 4, 4 ; 4
|
map_const ROUTE_28_STEEL_WING_HOUSE, 4, 4 ; 4
|
||||||
|
|
||||||
newgroup ; 20
|
newgroup ; 20
|
||||||
|
|
||||||
@@ -373,7 +373,7 @@ ENDM
|
|||||||
map_const TRADE_CENTER, 5, 4 ; 2
|
map_const TRADE_CENTER, 5, 4 ; 2
|
||||||
map_const COLOSSEUM, 5, 4 ; 3
|
map_const COLOSSEUM, 5, 4 ; 3
|
||||||
map_const TIME_CAPSULE, 5, 4 ; 4
|
map_const TIME_CAPSULE, 5, 4 ; 4
|
||||||
map_const MOBILE_TRADE_ROOM_MOBILE, 5, 4 ; 5
|
map_const MOBILE_TRADE_ROOM, 5, 4 ; 5
|
||||||
map_const MOBILE_BATTLE_ROOM, 5, 4 ; 6
|
map_const MOBILE_BATTLE_ROOM, 5, 4 ; 6
|
||||||
|
|
||||||
newgroup ; 21
|
newgroup ; 21
|
||||||
@@ -436,7 +436,7 @@ ENDM
|
|||||||
map_const VIRIDIAN_MART, 6, 4 ; 8
|
map_const VIRIDIAN_MART, 6, 4 ; 8
|
||||||
map_const VIRIDIAN_POKECENTER_1F, 5, 4 ; 9
|
map_const VIRIDIAN_POKECENTER_1F, 5, 4 ; 9
|
||||||
map_const VIRIDIAN_POKECENTER_2F_BETA, 8, 4 ; 10
|
map_const VIRIDIAN_POKECENTER_2F_BETA, 8, 4 ; 10
|
||||||
map_const ROUTE_2_NUGGET_SPEECH_HOUSE, 4, 4 ; 11
|
map_const ROUTE_2_NUGGET_HOUSE, 4, 4 ; 11
|
||||||
map_const ROUTE_2_GATE, 5, 4 ; 12
|
map_const ROUTE_2_GATE, 5, 4 ; 12
|
||||||
map_const VICTORY_ROAD_GATE, 10, 9 ; 13
|
map_const VICTORY_ROAD_GATE, 10, 9 ; 13
|
||||||
|
|
||||||
@@ -447,12 +447,12 @@ ENDM
|
|||||||
map_const ROUTE_29, 30, 9 ; 3
|
map_const ROUTE_29, 30, 9 ; 3
|
||||||
map_const NEW_BARK_TOWN, 10, 9 ; 4
|
map_const NEW_BARK_TOWN, 10, 9 ; 4
|
||||||
map_const ELMS_LAB, 5, 6 ; 5
|
map_const ELMS_LAB, 5, 6 ; 5
|
||||||
map_const KRISS_HOUSE_1F, 5, 4 ; 6
|
map_const PLAYERS_HOUSE_1F, 5, 4 ; 6
|
||||||
map_const KRISS_HOUSE_2F, 4, 3 ; 7
|
map_const PLAYERS_HOUSE_2F, 4, 3 ; 7
|
||||||
map_const KRISS_NEIGHBORS_HOUSE, 4, 4 ; 8
|
map_const PLAYERS_NEIGHBORS_HOUSE, 4, 4 ; 8
|
||||||
map_const ELMS_HOUSE, 4, 4 ; 9
|
map_const ELMS_HOUSE, 4, 4 ; 9
|
||||||
map_const ROUTE_26_HEAL_SPEECH_HOUSE, 4, 4 ; 10
|
map_const ROUTE_26_HEAL_HOUSE, 4, 4 ; 10
|
||||||
map_const ROUTE_26_DAY_OF_WEEK_SIBLINGS_HOUSE, 4, 4 ; 11
|
map_const DAY_OF_WEEK_SIBLINGS_HOUSE, 4, 4 ; 11
|
||||||
map_const ROUTE_27_SANDSTORM_HOUSE, 4, 4 ; 12
|
map_const ROUTE_27_SANDSTORM_HOUSE, 4, 4 ; 12
|
||||||
map_const ROUTE_29_ROUTE_46_GATE, 5, 4 ; 13
|
map_const ROUTE_29_ROUTE_46_GATE, 5, 4 ; 13
|
||||||
|
|
||||||
@@ -472,7 +472,7 @@ ENDM
|
|||||||
map_const COPYCATS_HOUSE_2F, 5, 3 ; 12
|
map_const COPYCATS_HOUSE_2F, 5, 3 ; 12
|
||||||
map_const ROUTE_5_UNDERGROUND_PATH_ENTRANCE, 4, 4 ; 13
|
map_const ROUTE_5_UNDERGROUND_PATH_ENTRANCE, 4, 4 ; 13
|
||||||
map_const ROUTE_5_SAFFRON_GATE, 5, 4 ; 14
|
map_const ROUTE_5_SAFFRON_GATE, 5, 4 ; 14
|
||||||
map_const ROUTE_5_CLEANSE_TAG_SPEECH_HOUSE, 4, 4 ; 15
|
map_const ROUTE_5_CLEANSE_TAG_HOUSE, 4, 4 ; 15
|
||||||
|
|
||||||
newgroup ; 26
|
newgroup ; 26
|
||||||
|
|
||||||
@@ -484,6 +484,6 @@ ENDM
|
|||||||
map_const CHERRYGROVE_GYM_SPEECH_HOUSE, 4, 4 ; 6
|
map_const CHERRYGROVE_GYM_SPEECH_HOUSE, 4, 4 ; 6
|
||||||
map_const GUIDE_GENTS_HOUSE, 4, 4 ; 7
|
map_const GUIDE_GENTS_HOUSE, 4, 4 ; 7
|
||||||
map_const CHERRYGROVE_EVOLUTION_SPEECH_HOUSE, 4, 4 ; 8
|
map_const CHERRYGROVE_EVOLUTION_SPEECH_HOUSE, 4, 4 ; 8
|
||||||
map_const ROUTE_30_BERRY_SPEECH_HOUSE, 4, 4 ; 9
|
map_const ROUTE_30_BERRY_HOUSE, 4, 4 ; 9
|
||||||
map_const MR_POKEMONS_HOUSE, 4, 4 ; 10
|
map_const MR_POKEMONS_HOUSE, 4, 4 ; 10
|
||||||
map_const ROUTE_31_VIOLET_GATE, 5, 4 ; 11
|
map_const ROUTE_31_VIOLET_GATE, 5, 4 ; 11
|
||||||
|
@@ -4,21 +4,20 @@ GROUP_NONE EQU 0
|
|||||||
MAP_NONE EQU 0
|
MAP_NONE EQU 0
|
||||||
|
|
||||||
|
|
||||||
; map header struct members (see data/maps/definitions.asm)
|
; map struct members (see data/maps/maps.asm)
|
||||||
const_def
|
const_def
|
||||||
const MAPDEF_MAPDATA_BANK ; 0
|
const MAP_MAPATTRIBUTES_BANK ; 0
|
||||||
const MAPDEF_TILESET ; 1
|
const MAP_TILESET ; 1
|
||||||
const MAPDEF_ENVIRONMENT ; 2
|
const MAP_ENVIRONMENT ; 2
|
||||||
const MAPDEF_MAPDATA ; 3
|
const MAP_MAPATTRIBUTES ; 3
|
||||||
const MAPDEF_MAPDATA_HI ; 4
|
const MAP_MAPATTRIBUTES_HI ; 4
|
||||||
const MAPDEF_LOCATION ; 5
|
const MAP_LOCATION ; 5
|
||||||
const MAPDEF_MUSIC ; 6
|
const MAP_MUSIC ; 6
|
||||||
const MAPDEF_PALETTE ; 7
|
const MAP_PALETTE ; 7
|
||||||
const MAPDEF_FISHGROUP ; 8
|
const MAP_FISHGROUP ; 8
|
||||||
NUM_MAPDEF_ATTRIBUTES EQU const_value
|
|
||||||
|
|
||||||
; map environments (wEnvironment)
|
; map environments (wEnvironment)
|
||||||
const_value set 1
|
const_def 1
|
||||||
const TOWN
|
const TOWN
|
||||||
const ROUTE
|
const ROUTE
|
||||||
const INDOOR
|
const INDOOR
|
||||||
@@ -35,7 +34,7 @@ const_value set 1
|
|||||||
const PALETTE_MORN
|
const PALETTE_MORN
|
||||||
const PALETTE_DARK
|
const PALETTE_DARK
|
||||||
|
|
||||||
; fish groups
|
; FishGroups indexes (see data/wild/fish.asm)
|
||||||
const_def
|
const_def
|
||||||
const FISHGROUP_NONE
|
const FISHGROUP_NONE
|
||||||
const FISHGROUP_SHORE
|
const FISHGROUP_SHORE
|
||||||
@@ -97,7 +96,7 @@ const_value = -1
|
|||||||
const SPAWN_OLIVINE
|
const SPAWN_OLIVINE
|
||||||
const SPAWN_ECRUTEAK
|
const SPAWN_ECRUTEAK
|
||||||
const SPAWN_MAHOGANY
|
const SPAWN_MAHOGANY
|
||||||
const SPAWN_LAKE
|
const SPAWN_LAKE_OF_RAGE
|
||||||
const SPAWN_BLACKTHORN
|
const SPAWN_BLACKTHORN
|
||||||
const SPAWN_MT_SILVER
|
const SPAWN_MT_SILVER
|
||||||
const SPAWN_FAST_SHIP
|
const SPAWN_FAST_SHIP
|
||||||
@@ -107,79 +106,3 @@ NUM_SPAWNS EQU const_value
|
|||||||
; outdoor sprite limits (see engine/overworld.asm)
|
; outdoor sprite limits (see engine/overworld.asm)
|
||||||
MAX_OUTDOOR_SPRITES EQU 23
|
MAX_OUTDOOR_SPRITES EQU 23
|
||||||
SPRITE_GFX_LIST_CAPACITY EQU $20
|
SPRITE_GFX_LIST_CAPACITY EQU $20
|
||||||
|
|
||||||
|
|
||||||
; map_object struct members (see macros/wram.asm)
|
|
||||||
const_def
|
|
||||||
const MAPOBJECT_OBJECT_STRUCT_ID ; 0
|
|
||||||
const MAPOBJECT_SPRITE ; 1
|
|
||||||
const MAPOBJECT_Y_COORD ; 2
|
|
||||||
const MAPOBJECT_X_COORD ; 3
|
|
||||||
const MAPOBJECT_MOVEMENT ; 4
|
|
||||||
const MAPOBJECT_RADIUS ; 5
|
|
||||||
const MAPOBJECT_HOUR ; 6
|
|
||||||
const MAPOBJECT_TIMEOFDAY ; 7
|
|
||||||
const MAPOBJECT_COLOR ; 8
|
|
||||||
const MAPOBJECT_RANGE ; 9
|
|
||||||
const MAPOBJECT_SCRIPT_POINTER ; a
|
|
||||||
const MAPOBJECT_POINTER_HI ; b
|
|
||||||
const MAPOBJECT_EVENT_FLAG ; c
|
|
||||||
const MAPOBJECT_FLAG_HI ; d
|
|
||||||
const MAPOBJECT_E ; unused
|
|
||||||
const MAPOBJECT_F ; unused
|
|
||||||
OBJECT_LENGTH EQU const_value
|
|
||||||
|
|
||||||
MAPOBJECT_SCREEN_HEIGHT EQU 11
|
|
||||||
MAPOBJECT_SCREEN_WIDTH EQU 12
|
|
||||||
|
|
||||||
|
|
||||||
; object_struct members (see macros/wram.asm)
|
|
||||||
const_def
|
|
||||||
const OBJECT_SPRITE ; 00
|
|
||||||
const OBJECT_MAP_OBJECT_INDEX ; 01
|
|
||||||
const OBJECT_SPRITE_TILE ; 02
|
|
||||||
const OBJECT_MOVEMENTTYPE ; 03
|
|
||||||
const OBJECT_FLAGS1 ; 04
|
|
||||||
const OBJECT_FLAGS2 ; 05
|
|
||||||
const OBJECT_PALETTE ; 06
|
|
||||||
const OBJECT_DIRECTION_WALKING ; 07
|
|
||||||
const OBJECT_FACING ; 08
|
|
||||||
const OBJECT_STEP_TYPE ; 09
|
|
||||||
const OBJECT_STEP_DURATION ; 0a
|
|
||||||
const OBJECT_ACTION ; 0b
|
|
||||||
const OBJECT_STEP_FRAME ; 0c
|
|
||||||
const OBJECT_FACING_STEP ; 0d
|
|
||||||
const OBJECT_NEXT_TILE ; 0e
|
|
||||||
const OBJECT_STANDING_TILE ; 0f
|
|
||||||
const OBJECT_NEXT_MAP_X ; 10
|
|
||||||
const OBJECT_NEXT_MAP_Y ; 11
|
|
||||||
const OBJECT_MAP_X ; 12
|
|
||||||
const OBJECT_MAP_Y ; 13
|
|
||||||
const OBJECT_INIT_X ; 14
|
|
||||||
const OBJECT_INIT_Y ; 15
|
|
||||||
const OBJECT_RADIUS ; 16
|
|
||||||
const OBJECT_SPRITE_X ; 17
|
|
||||||
const OBJECT_SPRITE_Y ; 18
|
|
||||||
const OBJECT_SPRITE_X_OFFSET ; 19
|
|
||||||
const OBJECT_SPRITE_Y_OFFSET ; 1a
|
|
||||||
const OBJECT_MOVEMENT_BYTE_INDEX ; 1b
|
|
||||||
const OBJECT_1C ; 1c
|
|
||||||
const OBJECT_1D ; 1d
|
|
||||||
const OBJECT_1E ; 1e
|
|
||||||
const OBJECT_1F ; 1f
|
|
||||||
const OBJECT_RANGE ; 20
|
|
||||||
; 21-27 are not used
|
|
||||||
OBJECT_STRUCT_LENGTH EQU 40
|
|
||||||
NUM_OBJECT_STRUCTS EQU 13 ; see wObjectStructs
|
|
||||||
|
|
||||||
; object_struct OBJECT_FACING values
|
|
||||||
OW_DOWN EQU DOWN << 2
|
|
||||||
OW_UP EQU UP << 2
|
|
||||||
OW_LEFT EQU LEFT << 2
|
|
||||||
OW_RIGHT EQU RIGHT << 2
|
|
||||||
|
|
||||||
; object_struct OBJECT_FLAGS1 bit flags
|
|
||||||
INVISIBLE EQU 0
|
|
||||||
FIXED_FACING EQU 2
|
|
||||||
SLIDING EQU 3
|
|
||||||
EMOTE_OBJECT EQU 7
|
|
||||||
|
249
constants/map_object_constants.asm
Normal file
249
constants/map_object_constants.asm
Normal file
@@ -0,0 +1,249 @@
|
|||||||
|
; object_struct members (see macros/wram.asm)
|
||||||
|
const_def
|
||||||
|
const OBJECT_SPRITE ; 00
|
||||||
|
const OBJECT_MAP_OBJECT_INDEX ; 01
|
||||||
|
const OBJECT_SPRITE_TILE ; 02
|
||||||
|
const OBJECT_MOVEMENTTYPE ; 03
|
||||||
|
const OBJECT_FLAGS1 ; 04
|
||||||
|
const OBJECT_FLAGS2 ; 05
|
||||||
|
const OBJECT_PALETTE ; 06
|
||||||
|
const OBJECT_DIRECTION_WALKING ; 07
|
||||||
|
const OBJECT_FACING ; 08
|
||||||
|
const OBJECT_STEP_TYPE ; 09
|
||||||
|
const OBJECT_STEP_DURATION ; 0a
|
||||||
|
const OBJECT_ACTION ; 0b
|
||||||
|
const OBJECT_STEP_FRAME ; 0c
|
||||||
|
const OBJECT_FACING_STEP ; 0d
|
||||||
|
const OBJECT_NEXT_TILE ; 0e
|
||||||
|
const OBJECT_STANDING_TILE ; 0f
|
||||||
|
const OBJECT_NEXT_MAP_X ; 10
|
||||||
|
const OBJECT_NEXT_MAP_Y ; 11
|
||||||
|
const OBJECT_MAP_X ; 12
|
||||||
|
const OBJECT_MAP_Y ; 13
|
||||||
|
const OBJECT_INIT_X ; 14
|
||||||
|
const OBJECT_INIT_Y ; 15
|
||||||
|
const OBJECT_RADIUS ; 16
|
||||||
|
const OBJECT_SPRITE_X ; 17
|
||||||
|
const OBJECT_SPRITE_Y ; 18
|
||||||
|
const OBJECT_SPRITE_X_OFFSET ; 19
|
||||||
|
const OBJECT_SPRITE_Y_OFFSET ; 1a
|
||||||
|
const OBJECT_MOVEMENT_BYTE_INDEX ; 1b
|
||||||
|
const OBJECT_1C ; 1c
|
||||||
|
const OBJECT_1D ; 1d
|
||||||
|
const OBJECT_1E ; 1e
|
||||||
|
const OBJECT_1F ; 1f
|
||||||
|
const OBJECT_RANGE ; 20
|
||||||
|
; 21-27 are not used
|
||||||
|
OBJECT_STRUCT_LENGTH EQU 40
|
||||||
|
NUM_OBJECT_STRUCTS EQU 13 ; see wObjectStructs
|
||||||
|
|
||||||
|
; object_struct OBJECT_FACING values
|
||||||
|
OW_DOWN EQU DOWN << 2
|
||||||
|
OW_UP EQU UP << 2
|
||||||
|
OW_LEFT EQU LEFT << 2
|
||||||
|
OW_RIGHT EQU RIGHT << 2
|
||||||
|
|
||||||
|
; object_struct OBJECT_FLAGS1 bit flags
|
||||||
|
INVISIBLE EQU 0
|
||||||
|
FIXED_FACING EQU 2
|
||||||
|
SLIDING EQU 3
|
||||||
|
EMOTE_OBJECT EQU 7
|
||||||
|
|
||||||
|
; object_struct OBJECT_FLAGS2 bit flags
|
||||||
|
LOW_PRIORITY EQU 0
|
||||||
|
HIGH_PRIORITY EQU 1
|
||||||
|
OVERHEAD EQU 3
|
||||||
|
|
||||||
|
|
||||||
|
; map_object struct members (see macros/wram.asm)
|
||||||
|
const_def
|
||||||
|
const MAPOBJECT_OBJECT_STRUCT_ID ; 0
|
||||||
|
const MAPOBJECT_SPRITE ; 1
|
||||||
|
const MAPOBJECT_Y_COORD ; 2
|
||||||
|
const MAPOBJECT_X_COORD ; 3
|
||||||
|
const MAPOBJECT_MOVEMENT ; 4
|
||||||
|
const MAPOBJECT_RADIUS ; 5
|
||||||
|
const MAPOBJECT_HOUR ; 6
|
||||||
|
const MAPOBJECT_TIMEOFDAY ; 7
|
||||||
|
const MAPOBJECT_COLOR ; 8
|
||||||
|
const MAPOBJECT_RANGE ; 9
|
||||||
|
const MAPOBJECT_SCRIPT_POINTER ; a
|
||||||
|
const MAPOBJECT_POINTER_HI ; b
|
||||||
|
const MAPOBJECT_EVENT_FLAG ; c
|
||||||
|
const MAPOBJECT_FLAG_HI ; d
|
||||||
|
const MAPOBJECT_E ; unused
|
||||||
|
const MAPOBJECT_F ; unused
|
||||||
|
OBJECT_LENGTH EQU const_value
|
||||||
|
|
||||||
|
MAPOBJECT_SCREEN_HEIGHT EQU 11
|
||||||
|
MAPOBJECT_SCREEN_WIDTH EQU 12
|
||||||
|
|
||||||
|
|
||||||
|
; SpriteMovementData indexes (see data/sprites/map_objects.asm)
|
||||||
|
const_def
|
||||||
|
const SPRITEMOVEDATA_00 ; 00
|
||||||
|
const SPRITEMOVEDATA_STILL ; 01
|
||||||
|
const SPRITEMOVEDATA_WANDER ; 02
|
||||||
|
const SPRITEMOVEDATA_SPINRANDOM_SLOW ; 03
|
||||||
|
const SPRITEMOVEDATA_WALK_UP_DOWN ; 04
|
||||||
|
const SPRITEMOVEDATA_WALK_LEFT_RIGHT ; 05
|
||||||
|
const SPRITEMOVEDATA_STANDING_DOWN ; 06
|
||||||
|
const SPRITEMOVEDATA_STANDING_UP ; 07
|
||||||
|
const SPRITEMOVEDATA_STANDING_LEFT ; 08
|
||||||
|
const SPRITEMOVEDATA_STANDING_RIGHT ; 09
|
||||||
|
const SPRITEMOVEDATA_SPINRANDOM_FAST ; 0a
|
||||||
|
const SPRITEMOVEDATA_PLAYER ; 0b
|
||||||
|
const SPRITEMOVEDATA_0C ; 0c
|
||||||
|
const SPRITEMOVEDATA_0D ; 0d
|
||||||
|
const SPRITEMOVEDATA_0E ; 0e
|
||||||
|
const SPRITEMOVEDATA_0F ; 0f
|
||||||
|
const SPRITEMOVEDATA_10 ; 10
|
||||||
|
const SPRITEMOVEDATA_11 ; 11
|
||||||
|
const SPRITEMOVEDATA_12 ; 12
|
||||||
|
const SPRITEMOVEDATA_FOLLOWING ; 13
|
||||||
|
const SPRITEMOVEDATA_SCRIPTED ; 14
|
||||||
|
const SPRITEMOVEDATA_BIGDOLLSYM ; 15
|
||||||
|
const SPRITEMOVEDATA_POKEMON ; 16
|
||||||
|
const SPRITEMOVEDATA_SUDOWOODO ; 17
|
||||||
|
const SPRITEMOVEDATA_SMASHABLE_ROCK ; 18
|
||||||
|
const SPRITEMOVEDATA_STRENGTH_BOULDER ; 19
|
||||||
|
const SPRITEMOVEDATA_FOLLOWNOTEXACT ; 1a
|
||||||
|
const SPRITEMOVEDATA_SHADOW ; 1b
|
||||||
|
const SPRITEMOVEDATA_EMOTE ; 1c
|
||||||
|
const SPRITEMOVEDATA_SCREENSHAKE ; 1d
|
||||||
|
const SPRITEMOVEDATA_SPINCOUNTERCLOCKWISE ; 1e
|
||||||
|
const SPRITEMOVEDATA_SPINCLOCKWISE ; 1f
|
||||||
|
const SPRITEMOVEDATA_BIGDOLLASYM ; 20
|
||||||
|
const SPRITEMOVEDATA_BIGDOLL ; 21
|
||||||
|
const SPRITEMOVEDATA_BOULDERDUST ; 22
|
||||||
|
const SPRITEMOVEDATA_GRASS ; 23
|
||||||
|
const SPRITEMOVEDATA_SWIM_WANDER ; 24
|
||||||
|
NUM_SPRITEMOVEDATA EQU const_value
|
||||||
|
SPRITEMOVEDATA_FIELDS EQU 6
|
||||||
|
|
||||||
|
; MapObjectMovementPattern.Pointers indexes (see engine/map_objects.asm)
|
||||||
|
const_def
|
||||||
|
const SPRITEMOVEFN_00 ; 00
|
||||||
|
const SPRITEMOVEFN_RANDOM_WALK_Y ; 01
|
||||||
|
const SPRITEMOVEFN_RANDOM_WALK_X ; 02
|
||||||
|
const SPRITEMOVEFN_RANDOM_WALK_XY ; 03
|
||||||
|
const SPRITEMOVEFN_SLOW_RANDOM_SPIN ; 04
|
||||||
|
const SPRITEMOVEFN_FAST_RANDOM_SPIN ; 05
|
||||||
|
const SPRITEMOVEFN_STANDING ; 06
|
||||||
|
const SPRITEMOVEFN_OBEY_DPAD ; 07
|
||||||
|
const SPRITEMOVEFN_08 ; 08
|
||||||
|
const SPRITEMOVEFN_09 ; 09
|
||||||
|
const SPRITEMOVEFN_0A ; 0a
|
||||||
|
const SPRITEMOVEFN_0B ; 0b
|
||||||
|
const SPRITEMOVEFN_0C ; 0c
|
||||||
|
const SPRITEMOVEFN_0D ; 0d
|
||||||
|
const SPRITEMOVEFN_0E ; 0e
|
||||||
|
const SPRITEMOVEFN_FOLLOW ; 0f
|
||||||
|
const SPRITEMOVEFN_SCRIPTED ; 10
|
||||||
|
const SPRITEMOVEFN_STRENGTH ; 11
|
||||||
|
const SPRITEMOVEFN_FOLLOWNOTEXACT ; 12
|
||||||
|
const SPRITEMOVEFN_SHADOW ; 13
|
||||||
|
const SPRITEMOVEFN_EMOTE ; 14
|
||||||
|
const SPRITEMOVEFN_BIG_SNORLAX ; 15
|
||||||
|
const SPRITEMOVEFN_BOUNCE ; 16
|
||||||
|
const SPRITEMOVEFN_SCREENSHAKE ; 17
|
||||||
|
const SPRITEMOVEFN_SPIN_CLOCKWISE ; 18
|
||||||
|
const SPRITEMOVEFN_SPIN_COUNTERCLOCKWISE ; 19
|
||||||
|
const SPRITEMOVEFN_BOULDERDUST ; 1a
|
||||||
|
const SPRITEMOVEFN_GRASS ; 1b
|
||||||
|
|
||||||
|
; StepTypesJumptable indexes (see engine/map_objects.asm)
|
||||||
|
const_def
|
||||||
|
const STEP_TYPE_00 ; 00
|
||||||
|
const STEP_TYPE_SLEEP ; 01
|
||||||
|
const STEP_TYPE_NPC_WALK ; 02
|
||||||
|
const STEP_TYPE_03 ; 03
|
||||||
|
const STEP_TYPE_04 ; 04
|
||||||
|
const STEP_TYPE_05 ; 05
|
||||||
|
const STEP_TYPE_PLAYER_WALK ; 06
|
||||||
|
const STEP_TYPE_07 ; 07
|
||||||
|
const STEP_TYPE_NPC_JUMP ; 08
|
||||||
|
const STEP_TYPE_PLAYER_JUMP ; 09
|
||||||
|
const STEP_TYPE_HALF_STEP ; 0a
|
||||||
|
const STEP_TYPE_BUMP ; 0b
|
||||||
|
const STEP_TYPE_TELEPORT_FROM ; 0c
|
||||||
|
const STEP_TYPE_TELEPORT_TO ; 0d
|
||||||
|
const STEP_TYPE_SKYFALL ; 0e
|
||||||
|
const STEP_TYPE_0F ; 0f
|
||||||
|
const STEP_TYPE_GOT_BITE ; 10
|
||||||
|
const STEP_TYPE_ROCK_SMASH ; 11
|
||||||
|
const STEP_TYPE_RETURN_DIG ; 12
|
||||||
|
const STEP_TYPE_TRACKING_OBJECT ; 13
|
||||||
|
const STEP_TYPE_14 ; 14
|
||||||
|
const STEP_TYPE_15 ; 15
|
||||||
|
const STEP_TYPE_16 ; 16
|
||||||
|
const STEP_TYPE_17 ; 17
|
||||||
|
const STEP_TYPE_18 ; 18
|
||||||
|
const STEP_TYPE_SKYFALL_TOP ; 19
|
||||||
|
|
||||||
|
; ObjectActionPairPointers indexes (see engine/map_object_action.asm)
|
||||||
|
const_def
|
||||||
|
const OBJECT_ACTION_00 ; 00
|
||||||
|
const OBJECT_ACTION_STAND ; 01
|
||||||
|
const OBJECT_ACTION_STEP ; 02
|
||||||
|
const OBJECT_ACTION_BUMP ; 03
|
||||||
|
const OBJECT_ACTION_SPIN ; 04
|
||||||
|
const OBJECT_ACTION_SPIN_FLICKER ; 05
|
||||||
|
const OBJECT_ACTION_FISHING ; 06
|
||||||
|
const OBJECT_ACTION_SHADOW ; 07
|
||||||
|
const OBJECT_ACTION_EMOTE ; 08
|
||||||
|
const OBJECT_ACTION_BIG_DOLL_SYM ; 09
|
||||||
|
const OBJECT_ACTION_BOUNCE ; 0a
|
||||||
|
const OBJECT_ACTION_WEIRD_TREE ; 0b
|
||||||
|
const OBJECT_ACTION_BIG_DOLL_ASYM ; 0c
|
||||||
|
const OBJECT_ACTION_BIG_DOLL ; 0d
|
||||||
|
const OBJECT_ACTION_BOULDER_DUST ; 0e
|
||||||
|
const OBJECT_ACTION_GRASS_SHAKE ; 0f
|
||||||
|
const OBJECT_ACTION_SKYFALL ; 10
|
||||||
|
|
||||||
|
; Facings indexes (see data/sprites/facings.asm)
|
||||||
|
const_def
|
||||||
|
const FACING_STEP_DOWN_0 ; 00
|
||||||
|
const FACING_STEP_DOWN_1 ; 01
|
||||||
|
const FACING_STEP_DOWN_2 ; 02
|
||||||
|
const FACING_STEP_DOWN_3 ; 03
|
||||||
|
const FACING_STEP_UP_0 ; 04
|
||||||
|
const FACING_STEP_UP_1 ; 05
|
||||||
|
const FACING_STEP_UP_2 ; 06
|
||||||
|
const FACING_STEP_UP_3 ; 07
|
||||||
|
const FACING_STEP_LEFT_0 ; 08
|
||||||
|
const FACING_STEP_LEFT_1 ; 09
|
||||||
|
const FACING_STEP_LEFT_2 ; 0a
|
||||||
|
const FACING_STEP_LEFT_3 ; 0b
|
||||||
|
const FACING_STEP_RIGHT_0 ; 0c
|
||||||
|
const FACING_STEP_RIGHT_1 ; 0d
|
||||||
|
const FACING_STEP_RIGHT_2 ; 0e
|
||||||
|
const FACING_STEP_RIGHT_3 ; 0f
|
||||||
|
const FACING_FISH_DOWN ; 10
|
||||||
|
const FACING_FISH_UP ; 11
|
||||||
|
const FACING_FISH_LEFT ; 12
|
||||||
|
const FACING_FISH_RIGHT ; 13
|
||||||
|
const FACING_EMOTE ; 14
|
||||||
|
const FACING_SHADOW ; 15
|
||||||
|
const FACING_BIG_DOLL_ASYM ; 16
|
||||||
|
const FACING_BIG_DOLL_SYM ; 17
|
||||||
|
const FACING_WEIRD_TREE_0 ; 18
|
||||||
|
const FACING_WEIRD_TREE_1 ; 19
|
||||||
|
const FACING_WEIRD_TREE_2 ; 1a
|
||||||
|
const FACING_WEIRD_TREE_3 ; 1b
|
||||||
|
const FACING_BOULDER_DUST_1 ; 1c
|
||||||
|
const FACING_BOULDER_DUST_2 ; 1d
|
||||||
|
const FACING_GRASS_1 ; 1e
|
||||||
|
const FACING_GRASS_2 ; 1f
|
||||||
|
|
||||||
|
|
||||||
|
; DoPlayerMovement.DoStep arguments (see engine/player_movement.asm)
|
||||||
|
const_def
|
||||||
|
const STEP_SLOW ; 0
|
||||||
|
const STEP_WALK ; 1
|
||||||
|
const STEP_BIKE ; 2
|
||||||
|
const STEP_LEDGE ; 3
|
||||||
|
const STEP_ICE ; 4
|
||||||
|
const STEP_TURN ; 5
|
||||||
|
const STEP_BACK_LEDGE ; 6
|
||||||
|
const STEP_WALK_IN_PLACE ; 7
|
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user