mirror of
https://gitlab.com/xCrystal/pokecrystal-board.git
synced 2024-11-16 11:27:33 -08:00
Fix the pokemon animation tools.
Fixed a lot of serious bugs. These tools were not functional. Also added a --girafarig flag for a special case.
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853abd3aa3
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@ -29,8 +29,8 @@ struct Bitmasks {
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void make_frames(struct Frames* frames, struct Bitmasks* bitmasks, char* tilemap_filename, char* dimensions_filename);
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int bitmask_exists(struct Bitmask bitmask, struct Bitmasks bitmasks);
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void print_frames();
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int bitmask_exists(struct Bitmask *bitmask, struct Bitmasks *bitmasks);
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void print_frames(struct Frames* frames);
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void make_frames(struct Frames* frames, struct Bitmasks* bitmasks, char* tilemap_filename, char* dimensions_filename) {
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@ -41,8 +41,6 @@ void make_frames(struct Frames* frames, struct Bitmasks* bitmasks, char* tilemap
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int width;
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int height;
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uint8_t byte;
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struct Frame* frame;
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struct Bitmask* bitmask;
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int frame_size;
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int num_frames;
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int i, j;
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@ -77,33 +75,40 @@ void make_frames(struct Frames* frames, struct Bitmasks* bitmasks, char* tilemap
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num_frames = size / frame_size - 1;
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//fprintf(stderr, "num_frames: %d\n", num_frames);
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bitmasks->bitmasks = malloc((sizeof (struct Bitmask*)) * num_frames);
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bitmasks->bitmasks = malloc((sizeof (struct Bitmask)) * num_frames);
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bitmasks->num_bitmasks = 0;
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frames->frames = malloc((sizeof (struct Frame*)) * num_frames);
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frames->frames = malloc((sizeof (struct Frame)) * num_frames);
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frames->frame_size = frame_size;
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frames->num_frames = 0;
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uint8_t *first_frame = tilemap;
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this_frame = tilemap + frame_size;
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for (i = 0; i < num_frames; i++) {
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frame = (struct Frame*)malloc(sizeof(struct Frame));
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struct Frame *frame = (struct Frame*)malloc(sizeof(struct Frame));
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frame->data = malloc(frame_size);
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frame->size = 0;
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bitmask = (struct Bitmask*)malloc(sizeof(struct Bitmask));
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bitmask->data = malloc((frame_size + 7) / 8);
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struct Bitmask *bitmask = (struct Bitmask*)malloc(sizeof(struct Bitmask));
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bitmask->data = calloc((frame_size + 7) / 8, 1);
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bitmask->bitlength = 0;
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for (j = 0; j < frame_size; j++) {
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if (this_frame[j] != tilemap[j]) {
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if (bitmask->bitlength % 8 == 0) {
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bitmask->data[bitmask->bitlength / 8] = 0;
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}
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bitmask->data[bitmask->bitlength / 8] >>= 1;
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if (this_frame[j] != first_frame[j]) {
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frame->data[frame->size] = this_frame[j];
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frame->size++;
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bitmask->data[bitmask->bitlength / 8] |= 1;
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bitmask->data[bitmask->bitlength / 8] |= (1 << 7);
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}
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bitmask->bitlength++;
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if (bitmask->bitlength % 8 != 0) {
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bitmask->data[bitmask->bitlength / 8] <<= 1;
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}
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}
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frame->bitmask = bitmask_exists(*bitmask, *bitmasks);
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// I don't remember exactly why this works.
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// I think it was that the bits are read backwards, but not indexed backwards.
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int last = bitmask->bitlength - 1;
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bitmask->data[last / 8] >>= (7 - (last % 8));
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frame->bitmask = bitmask_exists(bitmask, bitmasks);
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if (frame->bitmask == -1) {
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frame->bitmask = bitmasks->num_bitmasks;
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bitmasks->bitmasks[bitmasks->num_bitmasks] = *bitmask;
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@ -135,20 +140,22 @@ void make_frames(struct Frames* frames, struct Bitmasks* bitmasks, char* tilemap
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free(tilemap);
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}
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int bitmask_exists(struct Bitmask bitmask, struct Bitmasks bitmasks) {
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int bitmask_exists(struct Bitmask *bitmask, struct Bitmasks *bitmasks) {
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int i, j;
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struct Bitmask existing;
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for (i = 0; i < bitmasks.num_bitmasks; i++) {
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existing = bitmasks.bitmasks[i];
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if (bitmask.bitlength != existing.bitlength) {
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for (i = 0; i < bitmasks->num_bitmasks; i++) {
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existing = bitmasks->bitmasks[i];
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if (bitmask->bitlength != existing.bitlength) {
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continue;
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}
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for (j = 0; j < (bitmask.bitlength + 7) / 8; j++) {
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if (bitmask.data[j] != existing.data[j]) {
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bool match = true;
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for (j = 0; j < (bitmask->bitlength + 7) / 8; j++) {
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if (bitmask->data[j] != existing.data[j]) {
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match = false;
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break;
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}
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}
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if (j == (bitmask.bitlength + 7) / 8) {
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if (match) {
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return i;
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}
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}
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@ -158,18 +165,23 @@ int bitmask_exists(struct Bitmask bitmask, struct Bitmasks bitmasks) {
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void print_frames(struct Frames* frames) {
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int i;
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int j;
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struct Frame frame;
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for (i = 0; i < frames->num_frames; i++) {
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printf("\tdw .frame%d\n", i + 1);
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}
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for (i = 0; i < frames->num_frames; i++) {
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frame = frames->frames[i];
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struct Frame *frame = &frames->frames[i];
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printf(".frame%d\n", i + 1);
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printf("\tdb %d\n", frame.bitmask);
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if (frame.size > 0) {
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printf("\tdb %d", frame.data[0]);
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for (j = 1; j < frame.size; j++) {
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printf(", %d", frame.data[j]);
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printf("\tdb $%02x ; bitmask\n", frame->bitmask);
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if (frame->size > 0) {
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for (j = 0; j < frame->size; j++) {
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if (j % 12 == 0) {
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if (j) {
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printf("\n");
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}
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printf("\tdb $%02x", frame->data[j]);
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} else {
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printf(", $%02x", frame->data[j]);
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}
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}
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printf("\n");
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}
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@ -2,12 +2,21 @@
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#include <stdlib.h>
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#include <stdio.h>
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#include <string.h>
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#include <stdbool.h>
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#include <getopt.h>
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static void usage(void) {
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printf("Usage: pokemon_animation_graphics [-o outfile] [-t mapfile] 2bpp_file dimensions_file\n");
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exit(1);
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}
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struct Options {
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int girafarig;
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};
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struct Options Options = {0};
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struct Tilemap {
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uint8_t* data;
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int size;
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@ -32,16 +41,25 @@ void transpose_tiles(uint8_t* tiles, int width, int size, int tile_size) {
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free(new_tiles);
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}
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int get_tile_index(uint8_t* tile, uint8_t* tiles, int num_tiles) {
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int i;
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int j;
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for (i = 0; i < num_tiles; i++) {
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for (j = 0; j < 16; j++) {
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if (tile[j] != tiles[16 * i + j]) {
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break;
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}
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bool compare_tile(uint8_t *tile, uint8_t *other) {
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for (int j = 0; j < 16; j++) {
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if (tile[j] != other[j]) {
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return false;
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}
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if (j == 16) {
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}
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return true;
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}
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int get_tile_index(uint8_t* tile, uint8_t* tiles, int num_tiles, int preferred_tile_id) {
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if (preferred_tile_id >= 0 && preferred_tile_id < num_tiles) {
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uint8_t *other = &tiles[preferred_tile_id * 16];
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if (compare_tile(tile, other)) {
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return preferred_tile_id;
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}
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}
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for (int i = 0; i < num_tiles; i++) {
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uint8_t *other = &tiles[i * 16];
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if (compare_tile(tile, other)) {
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return i;
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}
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}
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@ -88,33 +106,46 @@ void create_tilemap(struct Tilemap* tilemap, struct Graphic* graphic, char* grap
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// so fill it unconditionally and start from the second frame
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int num_tiles = width * height;
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int tilemap_size = graphics_size / tile_size;
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tilemap->data = malloc(tilemap_size);
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tilemap->data = malloc(tilemap_size * 2);
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for (i = 0; i < num_tiles; i++) {
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tilemap->data[tilemap->size] = i;
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tilemap->size++;
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}
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for (i = num_tiles; i < tilemap_size; i++) {
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tile = get_tile_index(graphics + i * tile_size, graphics, i);
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if (tile == -1) {
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tilemap->data[tilemap->size] = num_tiles;
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tilemap->size++;
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num_tiles++;
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int preferred = i % num_tiles_per_frame;
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int index = get_tile_index(graphics + i * tile_size, graphics, i, preferred);
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if (Options.girafarig && index == 0) {
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tile = num_tiles;
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} else if (index == -1) {
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tile = num_tiles++;
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} else {
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tilemap->data[tilemap->size] = tile;
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tilemap->size++;
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tile = tilemap->data[index];
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}
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tilemap->data[tilemap->size] = tile;
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tilemap->size++;
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}
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graphic->data = malloc(tilemap->size * 16);
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int graphic_size = tilemap->size * 16;
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if (Options.girafarig) {
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// This is probably not needed, but just in case...
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graphic_size += 16;
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}
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graphic->data = malloc(graphic_size);
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graphic->size = 16 * width * height;
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memcpy(graphic->data, graphics, graphic->size);
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for (i = width * height; i < tilemap->size; i++) {
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tile = get_tile_index(graphics + 16 * i, graphic->data, graphic->size / 16);
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tile = get_tile_index(graphics + 16 * i, graphic->data, graphic->size / 16, i % num_tiles_per_frame);
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if (tile == -1) {
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memcpy(graphic->data + graphic->size, graphics + 16 * i, 16);
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graphic->size += 16;
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}
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}
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if (Options.girafarig) {
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// Add a duplicate of tile 0 to the end.
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memcpy(graphic->data + graphic->size, graphics, 16);
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graphic->size += 16;
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}
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free(graphics);
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}
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@ -123,8 +154,8 @@ int main(int argc, char* argv[]) {
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int opt;
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char* dimensions_filename;
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char* graphics_filename;
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char* outfile;
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char* mapfile;
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char* outfile = NULL;
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char* mapfile = NULL;
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FILE* f;
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long size;
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uint8_t bytes[1];
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@ -133,17 +164,30 @@ int main(int argc, char* argv[]) {
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struct Graphic graphic = {0};
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struct Tilemap tilemap = {0};
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while ((opt = getopt(argc, argv, "o:t:")) != -1) {
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while (1) {
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struct option long_options[] = {
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{"girafarig", no_argument, &Options.girafarig, 1},
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{"tilemap", required_argument, 0, 't'},
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{"output", required_argument, 0, 'o'},
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{0}
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};
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int long_option_index = 0;
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int opt = getopt_long(argc, argv, "o:t:", long_options, &long_option_index);
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if (opt == -1) {
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break;
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}
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switch (opt) {
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case 'o':
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outfile = optarg;
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break;
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case 't':
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mapfile = optarg;
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break;
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default:
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usage();
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break;
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case 0:
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break;
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case 'o':
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outfile = optarg;
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break;
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case 't':
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mapfile = optarg;
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break;
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default:
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usage();
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break;
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}
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}
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argc -= optind;
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@ -105,6 +105,10 @@ void get_args(int argc, char *argv[]) {
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case 'h':
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Options.help = true;
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break;
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default:
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usage();
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exit(1);
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break;
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}
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}
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}
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