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Local labels starting with lowercase letters are no longer decorated with a trailing colon
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@@ -416,7 +416,7 @@ AI_Items: ; 39196
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jp .Use
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; 382ae
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.asm_382ae: ; This appears to be unused
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.asm_382ae ; This appears to be unused
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callab AICheckEnemyMaxHP
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jr c, .dont_use
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push bc
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@@ -3550,7 +3550,7 @@ BattleAnim_CottonSpore: ; cae84
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anim_obp0 $54
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anim_1gfx ANIM_GFX_MISC
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anim_sound 0, 1, SFX_POWDER
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.loop: ; cae8b
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.loop ; cae8b
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anim_obj ANIM_OBJ_81, -16, 4, 4, 0, $0
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anim_wait 8
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anim_loop 5, .loop
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@@ -3592,7 +3592,7 @@ BattleAnim_Spite: ; caed6
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BattleAnim_PowderSnow: ; caee2
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anim_1gfx ANIM_GFX_ICE
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.loop: ; caee4
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.loop ; caee4
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anim_sound 6, 2, SFX_SHINE
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anim_obj ANIM_OBJ_8F, 8, 0, 11, 0, $23
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anim_wait 2
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@@ -2218,7 +2218,7 @@ BattleBGEffect_VibrateMon: ; c8c61 (32:4c61)
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dw .one
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.zero: ; c8c68 (32:4c68)
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.zero ; c8c68 (32:4c68)
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call BattleBGEffects_IncrementJumptable
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call BattleBGEffects_ClearLYOverrides
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ld a, $43
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@@ -2234,7 +2234,7 @@ BattleBGEffect_VibrateMon: ; c8c61 (32:4c61)
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ld [hl], $20
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ret
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.one: ; c8c85 (32:4c85)
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.one ; c8c85 (32:4c85)
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ld hl, BG_EFFECT_STRUCT_03
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add hl, bc
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ld a, [hl]
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@@ -2264,7 +2264,7 @@ BattleBGEffect_WobbleMon: ; c8ca2 (32:4ca2)
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dw .two
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.zero: ; c8cab (32:4cab)
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.zero ; c8cab (32:4cab)
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call BattleBGEffects_IncrementJumptable
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call BattleBGEffects_ClearLYOverrides
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ld a, $43
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@@ -2278,7 +2278,7 @@ BattleBGEffect_WobbleMon: ; c8ca2 (32:4ca2)
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ld [hl], $0
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ret
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.one: ; c8cc3 (32:4cc3)
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.one ; c8cc3 (32:4cc3)
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ld hl, BG_EFFECT_STRUCT_03
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add hl, bc
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ld a, [hl]
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@@ -2294,7 +2294,7 @@ BattleBGEffect_WobbleMon: ; c8ca2 (32:4ca2)
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ld [hl], a
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ret
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.two: ; c8cdd (32:4cdd)
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.two ; c8cdd (32:4cdd)
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call BattleAnim_ResetLCDStatCustom
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ret
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@@ -2429,7 +2429,7 @@ BGEffect_RapidCyclePals: ; c8d77 (32:4d77)
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dw .two_dmg
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.zero_dmg: ; c8d8b (32:4d8b)
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.zero_dmg ; c8d8b (32:4d8b)
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call BattleBGEffects_IncrementJumptable
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ld a, $e4
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call BattleBGEffects_SetLYOverrides
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@@ -2447,7 +2447,7 @@ BGEffect_RapidCyclePals: ; c8d77 (32:4d77)
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ld [hl], a
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ret
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.one_dmg: ; c8daa (32:4daa)
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.one_dmg ; c8daa (32:4daa)
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ld hl, BG_EFFECT_STRUCT_BATTLE_TURN
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add hl, bc
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ld a, [hl]
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@@ -2472,7 +2472,7 @@ BGEffect_RapidCyclePals: ; c8d77 (32:4d77)
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dec [hl]
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ret
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.two_dmg: ; c8dc9 (32:4dc9)
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.two_dmg ; c8dc9 (32:4dc9)
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call BattleBGEffects_ResetVideoHRAM
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ld a, %11100100
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ld [rBGP], a
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@@ -2494,7 +2494,7 @@ BGEffect_RapidCyclePals: ; c8d77 (32:4d77)
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dw .four_cgb
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.zero_cgb: ; c8de7 (32:4de7)
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.zero_cgb ; c8de7 (32:4de7)
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call BGEffect_CheckBattleTurn
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jr nz, .player_turn_cgb
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call BattleBGEffects_IncrementJumptable
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@@ -2510,7 +2510,7 @@ BGEffect_RapidCyclePals: ; c8d77 (32:4d77)
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ld [hl], a
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ret
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.one_cgb: ; c8e02 (32:4e02)
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.one_cgb ; c8e02 (32:4e02)
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ld hl, BG_EFFECT_STRUCT_BATTLE_TURN
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add hl, bc
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ld a, [hl]
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@@ -2535,13 +2535,13 @@ BGEffect_RapidCyclePals: ; c8d77 (32:4d77)
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dec [hl]
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ret
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.two_cgb: ; c8e21 (32:4e21)
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.two_cgb ; c8e21 (32:4e21)
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ld a, $e4
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call BGEffects_LoadBGPal0_OBPal1
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call EndBattleBGEffect
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ret
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.three_cgb: ; c8e2a (32:4e2a)
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.three_cgb ; c8e2a (32:4e2a)
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ld hl, BG_EFFECT_STRUCT_BATTLE_TURN
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add hl, bc
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ld a, [hl]
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@@ -2566,7 +2566,7 @@ BGEffect_RapidCyclePals: ; c8d77 (32:4d77)
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dec [hl]
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ret
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.four_cgb: ; c8e49 (32:4e49)
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.four_cgb ; c8e49 (32:4e49)
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ld a, $e4
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call BGEffects_LoadBGPal1_OBPal0
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call EndBattleBGEffect
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@@ -565,7 +565,7 @@ DetermineMoveOrder: ; 3c314
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ret
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; 3c3f3
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.enemy_first: ; 3c3f3
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.enemy_first ; 3c3f3
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and a
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ret
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; 3c3f5
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@@ -3337,7 +3337,7 @@ BattleCommand_BeatUp: ; 35461
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; 355b0
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.beatup_fail: ; 355b0
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.beatup_fail ; 355b0
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ld b, buildopponentrage_command
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jp SkipToBattleCommand
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@@ -5188,7 +5188,7 @@ BattleCommand_Poison: ; 35f2c
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; 35fc0
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.apply_poison: ; 35fc0
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.apply_poison ; 35fc0
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call AnimateCurrentMove
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call PoisonOpponent
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jp RefreshBattleHuds
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@@ -5196,7 +5196,7 @@ BattleCommand_Poison: ; 35f2c
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; 35fc9
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.check_toxic: ; 35fc9
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.check_toxic ; 35fc9
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ld a, BATTLE_VARS_SUBSTATUS5_OPP
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call GetBattleVarAddr
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ld a, [hBattleTurn]
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@@ -5671,14 +5671,14 @@ CheckIfStatCanBeRaised: ; 361ef
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; 3626e
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.stats_already_max: ; 3626e
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.stats_already_max ; 3626e
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pop hl
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dec [hl]
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; fallthrough
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; 36270
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.cant_raise_stat: ; 36270
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.cant_raise_stat ; 36270
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ld a, $2
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ld [FailedMessage], a
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ld a, $1
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@@ -5688,7 +5688,7 @@ CheckIfStatCanBeRaised: ; 361ef
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; 3627b
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.stat_raise_failed: ; 3627b
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.stat_raise_failed ; 3627b
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ld a, $1
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ld [FailedMessage], a
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ret
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@@ -14,7 +14,7 @@ BattleIntroSlidingPics: ; 4e980
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ret
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; 4e998
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.subfunction1: ; 4e998
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.subfunction1 ; 4e998
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call .subfunction4
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ld a, $90
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ld [hSCX], a
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@@ -25,7 +25,7 @@ BattleIntroSlidingPics: ; 4e980
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ret
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; 4e9ab
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.subfunction2: ; 4e9ab
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.subfunction2 ; 4e9ab
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ld d, $90
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ld e, $72
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ld a, $48
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@@ -61,7 +61,7 @@ endr
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ret
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; 4e9d6
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.subfunction3: ; 4e9d6
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.subfunction3 ; 4e9d6
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ld hl, Sprites + 1 ; x pixel
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ld c, $12 ; 18
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ld de, $4
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@@ -75,7 +75,7 @@ endr
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ret
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; 4e9e5
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.subfunction4: ; 4e9e5
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.subfunction4 ; 4e9e5
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ld hl, LYOverrides
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ld a, $90
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ld bc, SCREEN_HEIGHT_PX
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@@ -83,7 +83,7 @@ endr
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ret
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; 4e9f1
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.subfunction5: ; 4e9f1
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.subfunction5 ; 4e9f1
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ld hl, LYOverrides
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ld a, d
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ld c, $3e ; 62
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@@ -238,7 +238,7 @@ LoadBallIconGFX: ; 2c165
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ret
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; 2c172
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.gfx: ; 2c172
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.gfx ; 2c172
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INCBIN "gfx/battle/balls.2bpp"
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; 2c1b2
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