rgbds supports 'X - 1' instead of 'X + -1'

This commit is contained in:
Rangi 2020-03-21 14:01:05 -04:00
parent 5a5f5ececd
commit 6a6ba10315
32 changed files with 47 additions and 47 deletions

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@ -1294,7 +1294,7 @@ GetNoiseSample:
; load ptr to sample header in wNoiseSampleAddress
; are we on the last channel?
ld a, [wCurChannel]
and NUM_MUSIC_CHANS + -1
and NUM_MUSIC_CHANS - 1
cp CHAN4
; ret if not
ret nz

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@ -61,10 +61,10 @@ MOVE_LENGTH EQU const_value
const STAT_DEF
const STAT_SPD
const STAT_SATK
NUM_EXP_STATS EQU const_value + -1
NUM_EXP_STATS EQU const_value - 1
const STAT_SDEF
NUM_STATS EQU const_value + -1
NUM_BATTLE_STATS EQU NUM_STATS + -1 ; don't count HP
NUM_STATS EQU const_value - 1
NUM_BATTLE_STATS EQU NUM_STATS - 1 ; don't count HP
; stat formula constants
STAT_MIN_NORMAL EQU 5

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@ -287,7 +287,7 @@ ENDM
add_mt FLAMETHROWER
add_mt THUNDERBOLT
add_mt ICE_BEAM
NUM_TM_HM_TUTOR EQU __enum__ + -1
NUM_TM_HM_TUTOR EQU __enum__ - 1
const ITEM_FA ; fa

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@ -257,7 +257,7 @@
const ROCK_SMASH ; f9
const WHIRLPOOL ; fa
const BEAT_UP ; fb
NUM_ATTACKS EQU const_value + -1
NUM_ATTACKS EQU const_value - 1
const MOVE_OR_ANIM_FC ; fc
const MOVE_OR_ANIM_FD ; fd

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@ -271,7 +271,7 @@ JOHTO_POKEMON EQU const_value
const LUGIA ; f9
const HO_OH ; fa
const CELEBI ; fb
NUM_POKEMON EQU const_value + -1
NUM_POKEMON EQU const_value - 1
const MON_FC ; fc
const EGG ; fd
const MON_FE ; fe
@ -311,4 +311,4 @@ NUM_POKEMON EQU const_value + -1
const UNOWN_X ; 24
const UNOWN_Y ; 25
const UNOWN_Z ; 26
NUM_UNOWN EQU const_value + -1 ; 26
NUM_UNOWN EQU const_value - 1 ; 26

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@ -124,7 +124,7 @@ MONS_PER_BOX EQU 20
NUM_BOXES EQU 14
; hall of fame
HOF_MON_LENGTH EQU 1 + 2 + 2 + 1 + (MON_NAME_LENGTH + -1) ; species, id, dvs, level, nick
HOF_MON_LENGTH EQU 1 + 2 + 2 + 1 + (MON_NAME_LENGTH - 1) ; species, id, dvs, level, nick
HOF_LENGTH EQU 1 + HOF_MON_LENGTH * PARTY_LENGTH + 1 ; win count, party, terminator
NUM_HOF_TEAMS EQU 30

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@ -224,7 +224,7 @@ EMOTE_FROM_MEM EQU -1
const FRUITTREE_PEWTER_CITY_1 ; 1c
const FRUITTREE_PEWTER_CITY_2 ; 1d
const FRUITTREE_FUCHSIA_CITY ; 1e
NUM_FRUIT_TREES EQU const_value + -1
NUM_FRUIT_TREES EQU const_value - 1
; describedecoration arguments
; DescribeDecoration.JumpTable indexes (see engine/overworld/decorations.asm)

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@ -38,7 +38,7 @@ _tgt = 0
endc
if "\1" == "north"
_blk = \3_WIDTH * (\3_HEIGHT + -3) + _src
_blk = \3_WIDTH * (\3_HEIGHT - 3) + _src
_map = _tgt
_win = (\3_WIDTH + 6) * \3_HEIGHT + 1
_y = \3_HEIGHT * 2 - 1
@ -60,9 +60,9 @@ _len = \3_WIDTH
endc
elif "\1" == "west"
_blk = (\3_WIDTH * _src) + \3_WIDTH + -3
_blk = (\3_WIDTH * _src) + \3_WIDTH - 3
_map = (CURRENT_MAP_WIDTH + 6) * _tgt
_win = (\3_WIDTH + 6) * 2 + -6
_win = (\3_WIDTH + 6) * 2 - 6
_y = (\4) * -2
_x = \3_WIDTH * 2 - 1
_len = CURRENT_MAP_HEIGHT + 3 - (\4)

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@ -4,7 +4,7 @@
roam_map: MACRO
map_id \1
db _NARG - 1
rept _NARG + -1
rept _NARG - 1
map_id \2
shift
endr

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@ -1840,8 +1840,8 @@ This bug can allow you to talk to Eusine in Celadon City and encounter Ho-Oh wit
ld hl, wPlayerName
-rept NAME_LENGTH_JAPANESE + -2 ; should be PLAYER_NAME_LENGTH + -2
+rept PLAYER_NAME_LENGTH + -2
-rept NAME_LENGTH_JAPANESE - 2 ; should be PLAYER_NAME_LENGTH - 2
+rept PLAYER_NAME_LENGTH - 2
ld a, [de]
cp [hl]
jr nz, .notfound

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@ -244,7 +244,7 @@ BattleAnim_ClearOAM:
ld a, [hl]
and $ff ^ (PALETTE_MASK | VRAM_BANK_1) ; PAL_BATTLE_OB_ENEMY (0)
ld [hli], a
rept SPRITEOAMSTRUCT_LENGTH + -1
rept SPRITEOAMSTRUCT_LENGTH - 1
inc hl
endr
dec c

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@ -395,10 +395,10 @@ ValidateBTParty:
ld a, [hl]
and a
x = $ff
rept ($ff + -NUM_POKEMON)
rept ($ff - NUM_POKEMON)
jr z, .invalid
cp x
x = x + -1
x = x - 1
endr
jr nz, .valid

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@ -211,7 +211,7 @@ DetermineContestWinners:
CopyTempContestant:
; Could've just called CopyBytes.
ld de, wBugContestTempWinnerID
rept BUG_CONTESTANT_SIZE + -1
rept BUG_CONTESTANT_SIZE - 1
ld a, [de]
inc de
ld [hli], a

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@ -57,7 +57,7 @@ CelebiShrineEvent:
ld c, 4
.OAMloop:
ld [hli], a ; tile id
rept SPRITEOAMSTRUCT_LENGTH + -1
rept SPRITEOAMSTRUCT_LENGTH - 1
inc hl
endr
inc a

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@ -383,7 +383,7 @@ FlyToAnim:
ld c, 4
.OAMloop
ld [hli], a ; tile id
rept SPRITEOAMSTRUCT_LENGTH + -1
rept SPRITEOAMSTRUCT_LENGTH - 1
inc hl
endr
inc a

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@ -98,10 +98,10 @@ RotateUnownFrontpic:
gbprinterrect: MACRO
y = 0
rept \1
x = \1 * (\2 + -1) + y
x = \1 * (\2 - 1) + y
rept \2
dw wGameboyPrinterRAM tile x
x = x + -\2
x = x - \2
endr
y = y + 1
endr

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@ -261,7 +261,7 @@ Unreferenced_Function9282c:
ld a, [hl]
xor %00100000
ld [hli], a ; tile id
rept SPRITEOAMSTRUCT_LENGTH + -1
rept SPRITEOAMSTRUCT_LENGTH - 1
inc hl
endr
dec c

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@ -538,7 +538,7 @@ PokeAnim_CopyBitmaskToBuffer:
poke_anim_box: MACRO
y = 7
rept \1
x = 7 + -\1
x = 7 - \1
rept \1
db x + y
x = x + 1

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@ -114,7 +114,7 @@ Options_TextSpeed:
ld a, c ; right pressed
cp OPT_TEXT_SPEED_SLOW
jr c, .Increase
ld c, OPT_TEXT_SPEED_FAST + -1
ld c, OPT_TEXT_SPEED_FAST - 1
.Increase:
inc c

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@ -1796,16 +1796,16 @@ endr
hue = 31
rept 8
RGB hue, hue, hue
hue = hue + -1
hue = hue - 1
RGB hue, hue, hue
hue = hue + -2
hue = hue - 2
endr
.SlowFadePalettes:
hue = 31
rept 16
RGB hue, hue, hue
hue = hue + -1
hue = hue - 1
endr
Intro_LoadTilemap:

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@ -339,7 +339,7 @@ EvolutionAnimation:
ld a, [hl]
or b
ld [hli], a ; attributes
rept SPRITEOAMSTRUCT_LENGTH + -1
rept SPRITEOAMSTRUCT_LENGTH - 1
inc hl
endr
dec c

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@ -356,7 +356,7 @@ AnimateTitleCrystal:
ld a, [hl]
add 2
ld [hli], a ; y
rept SPRITEOAMSTRUCT_LENGTH + -1
rept SPRITEOAMSTRUCT_LENGTH - 1
inc hl
endr
dec c

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@ -1472,7 +1472,7 @@ BillsPC_UpdateSelectionCursor:
inc hl
ld [de], a ; y
inc de
rept SPRITEOAMSTRUCT_LENGTH + -1
rept SPRITEOAMSTRUCT_LENGTH - 1
ld a, [hli]
ld [de], a
inc de
@ -1520,7 +1520,7 @@ BillsPC_UpdateInsertCursor:
inc hl
ld [de], a ; y
inc de
rept SPRITEOAMSTRUCT_LENGTH + -1
rept SPRITEOAMSTRUCT_LENGTH - 1
ld a, [hli]
ld [de], a
inc de

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@ -117,7 +117,7 @@ GeneratePartyMonStats:
and a
jr nz, .randomlygeneratemoves
ld de, wEnemyMonMoves
rept NUM_MOVES + -1
rept NUM_MOVES - 1
ld a, [de]
inc de
ld [hli], a
@ -128,7 +128,7 @@ endr
.randomlygeneratemoves
xor a
rept NUM_MOVES + -1
rept NUM_MOVES - 1
ld [hli], a
endr
ld [hl], a

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@ -216,7 +216,7 @@ CheckOwnMon:
ld hl, wPlayerName
rept NAME_LENGTH_JAPANESE + -2 ; should be PLAYER_NAME_LENGTH + -2
rept NAME_LENGTH_JAPANESE - 2 ; should be PLAYER_NAME_LENGTH - 2
ld a, [de]
cp [hl]
jr nz, .notfound

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@ -2,7 +2,7 @@
const PINK_PAGE ; 1
const GREEN_PAGE ; 2
const BLUE_PAGE ; 3
NUM_STAT_PAGES EQU const_value + -1
NUM_STAT_PAGES EQU const_value - 1
STAT_PAGE_MASK EQU %00000011

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@ -2,7 +2,7 @@ tilepal: MACRO
; used in gfx/tilesets/*_palette_map.asm
; vram bank, pals
x = \1 << OAM_TILE_BANK
rept (_NARG + -1) / 2
rept (_NARG - 1) / 2
dn (x | PAL_BG_\3), (x | PAL_BG_\2)
shift
shift

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@ -163,7 +163,7 @@ LoadMetatiles::
ld h, a
; copy the 4x4 metatile
rept METATILE_WIDTH + -1
rept METATILE_WIDTH - 1
rept METATILE_WIDTH
ld a, [hli]
ld [de], a

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@ -51,7 +51,7 @@ dx: MACRO
x = 8 * ((\1) - 1)
rept \1
db ((\2) >> x) & $ff
x = x + -8
x = x - 8
endr
ENDM

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@ -4,7 +4,7 @@ frame: MACRO
db \1
x = \2
if _NARG > 2
rept _NARG + -2
rept _NARG - 2
x = x | (1 << (\3 + 1))
shift
endr

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@ -106,7 +106,7 @@ box: MACRO
\1Species:: ds MONS_PER_BOX + 1
\1Mons::
\1Mon1:: box_struct \1Mon1
\1Mon2:: ds BOXMON_STRUCT_LENGTH * (MONS_PER_BOX + -1)
\1Mon2:: ds BOXMON_STRUCT_LENGTH * (MONS_PER_BOX - 1)
\1MonOT:: ds NAME_LENGTH * MONS_PER_BOX
\1MonNicknames:: ds MON_NAME_LENGTH * MONS_PER_BOX
\1MonNicknamesEnd::
@ -171,7 +171,7 @@ channel_struct: MACRO
ENDM
battle_tower_struct: MACRO
\1Name:: ds NAME_LENGTH + -1
\1Name:: ds NAME_LENGTH - 1
\1TrainerClass:: ds 1
\1Mon1:: party_struct \1Mon1
\1Mon1Name:: ds MON_NAME_LENGTH
@ -217,7 +217,7 @@ hof_mon: MACRO
\1ID:: dw
\1DVs:: dw
\1Level:: db
\1Nickname:: ds MON_NAME_LENGTH + -1
\1Nickname:: ds MON_NAME_LENGTH - 1
\1End::
ENDM
@ -233,7 +233,7 @@ hall_of_fame: MACRO
ENDM
link_battle_record: MACRO
\1Name:: ds NAME_LENGTH + -1
\1Name:: ds NAME_LENGTH - 1
\1ID:: dw
\1Wins:: dw
\1Losses:: dw

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@ -4059,7 +4059,7 @@ macro_11f220: MACRO
; 12 words per page (0-based indexing)
x = \1 / 12
if \1 % 12 == 0
x = x + -1
x = x - 1
endc
db x
ENDM