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Terser damage calculation constants
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@@ -10,10 +10,6 @@ NUM_MOVES EQU 4
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BASE_STAT_LEVEL EQU 7
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MAX_STAT_LEVEL EQU 13
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; damage limits before type effectiveness
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MIN_NEUTRAL_DAMAGE EQU 2
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MAX_NEUTRAL_DAMAGE EQU 999
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; turns that sleep lasts
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REST_SLEEP_TURNS EQU 2
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TREEMON_SLEEP_TURNS EQU 7
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