mirror of
https://gitlab.com/xCrystal/pokecrystal-board.git
synced 2024-11-16 11:27:33 -08:00
Fix triple newlines left over from removing address comments
This commit is contained in:
parent
91f914718a
commit
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@ -11,7 +11,6 @@ INCLUDE "audio/cry_pointers.asm"
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INCLUDE "audio/sfx_pointers.asm"
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SECTION "Songs 1", ROMX
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INCLUDE "audio/music/route36.asm"
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@ -130,7 +129,6 @@ INCLUDE "audio/music/battletowerlobby.asm"
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INCLUDE "audio/music/mobilecenter.asm"
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SECTION "Extra Songs 1", ROMX
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INCLUDE "audio/music/credits.asm"
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@ -143,7 +141,6 @@ SECTION "Extra Songs 2", ROMX
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INCLUDE "audio/music/postcredits.asm"
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SECTION "Sound Effects", ROMX
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INCLUDE "audio/sfx.asm"
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@ -154,7 +151,6 @@ SECTION "Crystal Sound Effects", ROMX
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INCLUDE "audio/sfx_crystal.asm"
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SECTION "Cries", ROMX
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INCLUDE "data/pokemon/cries.asm"
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@ -56,7 +56,6 @@ _MapSetup_Sound_Off::
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pop hl
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ret
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MusicFadeRestart:
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; restart but keep the music id to fade in to
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ld a, [wMusicFadeID + 1]
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@ -70,19 +69,16 @@ MusicFadeRestart:
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ld [wMusicFadeID + 1], a
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ret
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MusicOn:
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ld a, 1
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ld [wMusicPlaying], a
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ret
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MusicOff:
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xor a
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ld [wMusicPlaying], a
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ret
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_UpdateSound::
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; called once per frame
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; no use updating audio if it's not playing
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@ -212,7 +208,6 @@ _UpdateSound::
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ld [rNR51], a
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ret
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UpdateChannels:
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ld hl, .ChannelFnPtrs
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ld a, [wCurChannel]
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@ -505,7 +500,6 @@ endr
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ld [rNR44], a
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ret
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_CheckSFX:
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; return carry if any sfx channels are active
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ld hl, wChannel5Flags1
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@ -527,7 +521,6 @@ _CheckSFX:
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scf
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ret
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PlayDanger:
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ld a, [wLowHealthAlarm]
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bit DANGER_ON_F, a
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@ -588,7 +581,6 @@ PlayDanger:
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ld [wSoundOutput], a
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ret
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DangerSoundHigh:
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db $80 ; duty 50%
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db $e2 ; volume 14, envelope decrease sweep 2
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@ -713,7 +705,6 @@ FadeMusic:
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ld [wVolume], a
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ret
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LoadNote:
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; wait for pitch wheel to finish
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ld hl, CHANNEL_FLAGS2
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@ -834,7 +825,6 @@ LoadNote:
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ld [hl], a
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ret
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HandleTrackVibrato:
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; handle duty, cry pitch, and vibrato
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ld hl, CHANNEL_FLAGS2
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@ -952,7 +942,6 @@ HandleTrackVibrato:
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.quit
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ret
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ApplyPitchWheel:
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; quit if pitch wheel inactive
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ld hl, CHANNEL_FLAGS2
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@ -1068,7 +1057,6 @@ ApplyPitchWheel:
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set NOTE_DUTY_OVERRIDE, [hl]
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ret
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HandleNoise:
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; is noise sampling on?
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ld hl, CHANNEL_FLAGS1
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@ -1095,7 +1083,6 @@ HandleNoise:
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ld [wNoiseSampleDelay], a
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ret
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ReadNoiseSample:
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; sample struct:
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; [wx] [yy] [zz]
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@ -1146,7 +1133,6 @@ ReadNoiseSample:
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.quit
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ret
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ParseMusic:
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; parses until a note is read or the song is ended
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call GetMusicByte ; store next byte in a
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@ -1255,7 +1241,6 @@ ParseMusic:
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ld [hli], a ; bank
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ret
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RestoreVolume:
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; ch5 only
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ld a, [wCurChannel]
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@ -1275,7 +1260,6 @@ RestoreVolume:
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ld [wSFXPriority], a
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ret
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ParseSFXOrRest:
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; turn noise sampling on
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ld hl, CHANNEL_NOTE_FLAGS
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@ -1306,7 +1290,6 @@ ParseSFXOrRest:
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ld [hl], a
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ret
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GetNoiseSample:
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; load ptr to sample header in wNoiseSampleAddress
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; are we on the last channel?
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@ -1363,7 +1346,6 @@ GetNoiseSample:
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ld [wNoiseSampleDelay], a
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ret
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ParseMusicCommand:
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; reload command
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ld a, [wCurMusicByte]
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@ -1381,7 +1363,6 @@ ParseMusicCommand:
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ld l, a
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jp hl
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MusicCommands:
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; entries correspond to macros/sound.asm enumeration
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dw Music_Octave8 ; octave 8
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@ -1443,7 +1424,6 @@ MusicF7:
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MusicF8:
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ret
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Music_EndChannel:
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; called when $ff is encountered w/ subroutine flag set
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; end music stream
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@ -1465,7 +1445,6 @@ Music_EndChannel:
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ld [hl], d
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ret
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Music_CallChannel:
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; call music stream (subroutine)
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; parameters: ll hh ; pointer to subroutine
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@ -1499,7 +1478,6 @@ Music_CallChannel:
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set SOUND_SUBROUTINE, [hl]
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ret
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Music_JumpChannel:
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; jump
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; parameters: ll hh ; pointer
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@ -1515,7 +1493,6 @@ Music_JumpChannel:
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ld [hl], d
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ret
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Music_LoopChannel:
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; loops xx - 1 times
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; 00: infinite
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@ -1577,7 +1554,6 @@ Music_LoopChannel:
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ld [hl], e
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ret
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Music_SetCondition:
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; set condition for a jump
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; used with FB
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@ -1591,7 +1567,6 @@ Music_SetCondition:
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ld [hl], a
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ret
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Music_JumpIf:
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; conditional jump
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; used with FA
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@ -1638,7 +1613,6 @@ Music_JumpIf:
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ld [hl], d
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ret
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MusicEE
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; conditional jump
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; checks a byte in ram corresponding to the current channel
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@ -1691,7 +1665,6 @@ MusicEE
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ld [hl], d
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ret
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MusicF9:
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; sets some flag
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; seems to be unused
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@ -1700,7 +1673,6 @@ MusicF9:
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ld [wc2b5], a
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ret
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MusicE2:
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; seems to have been dummied out
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; params: 1
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@ -1713,7 +1685,6 @@ MusicE2:
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set SOUND_UNKN_0B, [hl]
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ret
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Music_Vibrato:
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; vibrato
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; params: 2
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@ -1769,7 +1740,6 @@ Music_Vibrato:
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ld [hl], a
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ret
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Music_SlidePitchTo:
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; set the target for pitch wheel
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; params: 2
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@ -1801,7 +1771,6 @@ Music_SlidePitchTo:
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set SOUND_PITCH_WHEEL, [hl]
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ret
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Music_Tone:
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; tone
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; params: 1 (dw)
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@ -1816,7 +1785,6 @@ Music_Tone:
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ld [hl], a
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ret
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MusicE7:
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; unused
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; params: 1
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@ -1829,7 +1797,6 @@ MusicE7:
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ld [hl], a
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ret
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Music_SoundDuty:
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; sequence of 4 duty cycles to be looped
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; params: 1 (4 2-bit duty cycle arguments)
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@ -1850,7 +1817,6 @@ Music_SoundDuty:
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ld [hl], a
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ret
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MusicE8:
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; unused
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; params: 1
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@ -1863,7 +1829,6 @@ MusicE8:
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ld [hl], a
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ret
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Music_ToggleSFX:
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; toggle something
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; params: none
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@ -1878,7 +1843,6 @@ Music_ToggleSFX:
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set SOUND_SFX, [hl]
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ret
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Music_ToggleNoise:
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; toggle music noise sampling
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; can't be used as a straight toggle since the param is not read from on->off
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@ -1901,7 +1865,6 @@ Music_ToggleNoise:
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ld [wMusicNoiseSampleSet], a
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ret
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Music_SFXToggleNoise:
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; toggle sfx noise sampling
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; params:
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@ -1923,7 +1886,6 @@ Music_SFXToggleNoise:
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ld [wSFXNoiseSampleSet], a
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ret
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Music_NoteType:
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; note length
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; # frames per 16th note
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@ -1942,7 +1904,6 @@ Music_NoteType:
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call Music_Intensity
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ret
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Music_SoundStatus:
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; update sound status
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; params: 1
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@ -1953,7 +1914,6 @@ Music_SoundStatus:
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set NOTE_UNKN_3, [hl]
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ret
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Music_DutyCycle:
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; duty cycle
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; params: 1
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@ -1966,7 +1926,6 @@ Music_DutyCycle:
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ld [hl], a
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ret
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Music_Intensity:
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; intensity
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; params: 1
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@ -1978,7 +1937,6 @@ Music_Intensity:
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ld [hl], a
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ret
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Music_Tempo:
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; global tempo
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; params: 2
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@ -1990,7 +1948,6 @@ Music_Tempo:
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call SetGlobalTempo
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ret
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Music_Octave8:
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Music_Octave7:
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Music_Octave6:
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@ -2007,7 +1964,6 @@ Music_Octave1:
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ld [hl], a
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ret
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Music_ForceOctave:
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; set starting octave
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; this forces all notes up by the starting octave
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@ -2018,7 +1974,6 @@ Music_ForceOctave:
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ld [hl], a
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ret
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Music_StereoPanning:
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; stereo panning
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; params: 1
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@ -2030,7 +1985,6 @@ Music_StereoPanning:
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call GetMusicByte
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ret
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Music_Panning:
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; force panning
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; params: 1
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@ -2042,7 +1996,6 @@ Music_Panning:
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ld [hl], a
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ret
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Music_Volume:
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; set volume
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; params: 1
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@ -2059,7 +2012,6 @@ Music_Volume:
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ld [wVolume], a
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ret
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Music_TempoRelative:
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; set global tempo to current channel tempo +/- param
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; params: 1 signed
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@ -2086,7 +2038,6 @@ Music_TempoRelative:
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call SetGlobalTempo
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ret
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Music_SFXPriorityOn:
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; turn sfx priority on
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; params: none
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@ -2094,7 +2045,6 @@ Music_SFXPriorityOn:
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ld [wSFXPriority], a
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ret
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Music_SFXPriorityOff:
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; turn sfx priority off
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; params: none
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@ -2102,7 +2052,6 @@ Music_SFXPriorityOff:
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ld [wSFXPriority], a
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ret
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Music_RestartChannel:
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; restart current channel from channel header (same bank)
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; params: 2 (5)
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@ -2137,7 +2086,6 @@ Music_RestartChannel:
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pop bc ; restore current channel
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ret
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Music_NewSong:
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; new song
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; params: 2
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@ -2151,7 +2099,6 @@ Music_NewSong:
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pop bc
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ret
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GetMusicByte:
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; returns byte from current address in a
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; advances to next byte in music data
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@ -2184,7 +2131,6 @@ GetMusicByte:
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ld a, [wCurMusicByte]
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ret
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GetFrequency:
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; generate frequency
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; input:
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@ -2237,7 +2183,6 @@ GetFrequency:
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ld d, a
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ret
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SetNoteDuration:
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; input: a = note duration in 16ths
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; store delay units in de
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@ -2277,7 +2222,6 @@ SetNoteDuration:
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ld [hl], d
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ret
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.Multiply:
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; multiplies a and de
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; adds the result to l
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@ -2299,7 +2243,6 @@ SetNoteDuration:
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jr nz, .loop
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ret
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SetGlobalTempo:
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push bc ; save current channel
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; are we dealing with music or sfx?
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@ -2329,7 +2272,6 @@ SetGlobalTempo:
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pop bc ; restore current channel
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ret
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Tempo:
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; input:
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; de: note length
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@ -2346,7 +2288,6 @@ Tempo:
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ld [hl], a
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ret
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StartChannel:
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call SetLRTracks
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ld hl, CHANNEL_FLAGS1
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@ -2354,7 +2295,6 @@ StartChannel:
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set SOUND_CHANNEL_ON, [hl] ; turn channel on
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ret
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SetLRTracks:
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; set tracks for a the current channel to default
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; seems to be redundant since this is overwritten by stereo data later
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@ -2375,7 +2315,6 @@ SetLRTracks:
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pop de
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ret
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_PlayMusic::
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; load music
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call MusicOff
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@ -2418,7 +2357,6 @@ _PlayMusic::
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call MusicOn
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ret
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_PlayCry::
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; Play cry de using parameters:
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; wCryPitch
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@ -2530,7 +2468,6 @@ _PlayCry::
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call MusicOn
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ret
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_PlaySFX::
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; clear channels if they aren't already
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call MusicOff
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@ -2630,7 +2567,6 @@ _PlaySFX::
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ld [wSFXPriority], a
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ret
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PlayStereoSFX::
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; play sfx de
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@ -2732,7 +2668,6 @@ PlayStereoSFX::
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call MusicOn
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ret
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LoadChannel:
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; prep channel for use
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; input:
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@ -2777,7 +2712,6 @@ LoadChannel:
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ld [hl], a
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ret
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ChannelInit:
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; make sure channel is cleared
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; set default tempo and note length in case nothing is loaded
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@ -2808,7 +2742,6 @@ ChannelInit:
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pop de
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ret
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LoadMusicByte::
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; input:
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; de = current music address
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@ -2820,14 +2753,12 @@ LoadMusicByte::
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ret
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INCLUDE "audio/notes.asm"
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INCLUDE "audio/wave_samples.asm"
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INCLUDE "audio/drumkits.asm"
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GetLRTracks:
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; gets the default sound l/r channels
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; stores mono/stereo table in hl
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@ -2842,7 +2773,6 @@ GetLRTracks:
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ld hl, StereoTracks
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ret
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MonoTracks:
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; bit corresponds to track #
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; hi: left channel
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@ -2883,7 +2813,6 @@ ClearChannels::
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jr nz, .loop
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ret
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ClearChannel:
|
||||
; input: hl = beginning hw sound register (rNR10, rNR20, rNR30, rNR40)
|
||||
; output: 00 00 80 00 80
|
||||
@ -2901,7 +2830,6 @@ ClearChannel:
|
||||
ld [hli], a ; rNR14, rNR24, rNR34, rNR44 ; restart sound (freq hi = 0)
|
||||
ret
|
||||
|
||||
|
||||
PlayTrainerEncounterMusic::
|
||||
; input: e = trainer type
|
||||
; turn fade off
|
||||
|
@ -245,7 +245,6 @@ Music_MagnetTrain_Ch4:
|
||||
note B_, 16
|
||||
endchannel
|
||||
|
||||
|
||||
; unused
|
||||
Music_MagnetTrain_branch_ef711:
|
||||
note G#, 1
|
||||
@ -262,7 +261,6 @@ Music_MagnetTrain_branch_ef711:
|
||||
note G_, 1
|
||||
endchannel
|
||||
|
||||
|
||||
Music_MagnetTrain_branch_ef71e:
|
||||
note G#, 2
|
||||
note G_, 2
|
||||
|
@ -8,7 +8,6 @@ PALETTE_SIZE EQU NUM_PAL_COLORS * PAL_COLOR_SIZE
|
||||
|
||||
PALRGB_WHITE EQUS "palred 31 + palgreen 31 + palblue 31" ; $7fff
|
||||
|
||||
|
||||
SCREEN_WIDTH EQU 20 ; tiles
|
||||
SCREEN_HEIGHT EQU 18 ; tiles
|
||||
SCREEN_WIDTH_PX EQU SCREEN_WIDTH * TILE_WIDTH ; pixels
|
||||
@ -23,7 +22,6 @@ SCREEN_META_HEIGHT EQU 5 ; metatiles
|
||||
SURROUNDING_WIDTH EQU SCREEN_META_WIDTH * METATILE_WIDTH ; tiles
|
||||
SURROUNDING_HEIGHT EQU SCREEN_META_HEIGHT * METATILE_WIDTH ; tiles
|
||||
|
||||
|
||||
HP_BAR_LENGTH EQU 6 ; tiles
|
||||
EXP_BAR_LENGTH EQU 8 ; tiles
|
||||
HP_BAR_LENGTH_PX EQU HP_BAR_LENGTH * TILE_WIDTH ; pixels
|
||||
@ -34,7 +32,6 @@ HP_GREEN EQU 0
|
||||
HP_YELLOW EQU 1
|
||||
HP_RED EQU 2
|
||||
|
||||
|
||||
; sprite_oam_struct members (see macros/wram.asm)
|
||||
const_def
|
||||
const SPRITEOAMSTRUCT_YCOORD ; 0
|
||||
@ -44,7 +41,6 @@ HP_RED EQU 2
|
||||
SPRITEOAMSTRUCT_LENGTH EQU const_value
|
||||
NUM_SPRITE_OAM_STRUCTS EQU 40 ; see wVirtualOAM
|
||||
|
||||
|
||||
; PokeAnims indexes (see engine/gfx/pic_animation.asm)
|
||||
const_def
|
||||
const ANIM_MON_SLOW
|
||||
|
@ -32,7 +32,6 @@ NO_LIMITS EQU 0
|
||||
CANT_SELECT EQU 1 << CANT_SELECT_F
|
||||
CANT_TOSS EQU 1 << CANT_TOSS_F
|
||||
|
||||
|
||||
; pack pockets
|
||||
const_def
|
||||
const ITEM_POCKET ; 0
|
||||
@ -46,14 +45,12 @@ MAX_BALLS EQU 12
|
||||
MAX_KEY_ITEMS EQU 25
|
||||
MAX_PC_ITEMS EQU 50
|
||||
|
||||
|
||||
; mail
|
||||
MAIL_LINE_LENGTH EQU $10
|
||||
MAIL_MSG_LENGTH EQU $20
|
||||
MAILBOX_CAPACITY EQU 10
|
||||
MAIL_STRUCT_LENGTH EQU $2f ; mailmsg struct
|
||||
|
||||
|
||||
; held item effects
|
||||
const_def
|
||||
const HELD_NONE
|
||||
|
@ -105,7 +105,6 @@ KANTO_LANDMARK EQU const_value
|
||||
GIFT_LOCATION EQU $7e
|
||||
EVENT_LOCATION EQU $7f
|
||||
|
||||
|
||||
; Regions
|
||||
const_def
|
||||
const JOHTO_REGION ; 0
|
||||
|
@ -3,7 +3,6 @@ MAP_N_A EQU -1
|
||||
GROUP_NONE EQU 0
|
||||
MAP_NONE EQU 0
|
||||
|
||||
|
||||
; map struct members (see data/maps/maps.asm)
|
||||
const_def
|
||||
const MAP_MAPATTRIBUTES_BANK ; 0
|
||||
@ -51,7 +50,6 @@ MAP_NONE EQU 0
|
||||
const FISHGROUP_REMORAID
|
||||
const FISHGROUP_QWILFISH_NO_SWARM
|
||||
|
||||
|
||||
; connection directions (see data/maps/data.asm)
|
||||
const_def
|
||||
const EAST_F
|
||||
@ -66,7 +64,6 @@ MAP_NONE EQU 0
|
||||
shift_const SOUTH
|
||||
shift_const NORTH
|
||||
|
||||
|
||||
; SpawnPoints indexes (see data/maps/spawn_points.asm)
|
||||
const_value = -1
|
||||
const SPAWN_N_A
|
||||
@ -102,7 +99,6 @@ const_value = -1
|
||||
const SPAWN_FAST_SHIP
|
||||
NUM_SPAWNS EQU const_value
|
||||
|
||||
|
||||
; outdoor sprite limits (see engine/overworld/overworld.asm)
|
||||
MAX_OUTDOOR_SPRITES EQU 23
|
||||
SPRITE_GFX_LIST_CAPACITY EQU $20
|
||||
|
@ -126,7 +126,6 @@ NUM_SPRITEMOVEDATA_FIELDS EQU const_value
|
||||
MAPOBJECT_SCREEN_WIDTH EQU (SCREEN_WIDTH / 2) + 2
|
||||
MAPOBJECT_SCREEN_HEIGHT EQU (SCREEN_HEIGHT / 2) + 2
|
||||
|
||||
|
||||
; SpriteMovementData indexes (see data/sprites/map_objects.asm)
|
||||
const_def
|
||||
const SPRITEMOVEDATA_00 ; 00
|
||||
@ -283,7 +282,6 @@ NUM_SPRITEMOVEDATA EQU const_value
|
||||
const FACING_GRASS_1 ; 1e
|
||||
const FACING_GRASS_2 ; 1f
|
||||
|
||||
|
||||
; DoPlayerMovement.DoStep arguments (see engine/overworld/player_movement.asm)
|
||||
const_def
|
||||
const STEP_SLOW ; 0
|
||||
|
@ -32,7 +32,6 @@
|
||||
shift_const SCROLLINGMENU_ENABLE_START
|
||||
shift_const SCROLLINGMENU_ENABLE_SELECT
|
||||
|
||||
|
||||
; MonMenuOptions indexes (see data/mon_menu.asm)
|
||||
; used by PokemonActionSubmenu (see engine/menus/start_menu.asm)
|
||||
const_def 1
|
||||
@ -70,7 +69,6 @@ NUM_MONMENU_ITEMS EQU 8
|
||||
HMENURETURN_SCRIPT EQU %10000000
|
||||
HMENURETURN_ASM EQU %11111111
|
||||
|
||||
|
||||
; PartyMenuQualityPointers indexes (see data/party_menu_qualities.asm)
|
||||
const_def
|
||||
const PARTYMENUACTION_CHOOSE_POKEMON
|
||||
|
@ -62,11 +62,9 @@ GENDER_UNKNOWN EQU -1
|
||||
const EGG_DRAGON ; e
|
||||
const EGG_NONE ; f (Undiscovered)
|
||||
|
||||
|
||||
; pokedex entries (see data/pokemon/dex_entries.asm)
|
||||
NUM_DEX_ENTRY_BANKS EQU 4
|
||||
|
||||
|
||||
; party_struct members (see macros/wram.asm)
|
||||
MON_SPECIES EQUS "(wPartyMon1Species - wPartyMon1)"
|
||||
MON_ITEM EQUS "(wPartyMon1Item - wPartyMon1)"
|
||||
@ -101,7 +99,6 @@ BOXMON_STRUCT_LENGTH EQUS "(wPartyMon1End - wPartyMon1)"
|
||||
PARTYMON_STRUCT_LENGTH EQUS "(wPartyMon1StatsEnd - wPartyMon1)"
|
||||
REDMON_STRUCT_LENGTH EQU 44
|
||||
|
||||
|
||||
; caught data
|
||||
|
||||
CAUGHT_TIME_MASK EQU %11000000
|
||||
@ -116,7 +113,6 @@ CAUGHT_BY_BOY EQU 2
|
||||
|
||||
CAUGHT_EGG_LEVEL EQU 1
|
||||
|
||||
|
||||
; maximum number of party pokemon
|
||||
PARTY_LENGTH EQU 6
|
||||
|
||||
@ -129,7 +125,6 @@ HOF_MON_LENGTH = 1 + 2 + 2 + 1 + (MON_NAME_LENGTH + -1) ; species, id, dvs, leve
|
||||
HOF_LENGTH = 1 + HOF_MON_LENGTH * PARTY_LENGTH + 1 ; win count, party, terminator
|
||||
NUM_HOF_TEAMS = 30
|
||||
|
||||
|
||||
; evolution types (used in data/pokemon/evos_attacks.asm)
|
||||
const_def 1
|
||||
const EVOLVE_LEVEL
|
||||
@ -150,7 +145,6 @@ NUM_HOF_TEAMS = 30
|
||||
const ATK_LT_DEF
|
||||
const ATK_EQ_DEF
|
||||
|
||||
|
||||
; wild data
|
||||
|
||||
NUM_GRASSMON EQU 7 ; data/wild/*_grass.asm table size
|
||||
@ -162,7 +156,6 @@ FISHGROUP_DATA_LENGTH EQU 1 + 2 * 3
|
||||
|
||||
NUM_ROAMMON_MAPS EQU 16 ; RoamMaps table size (see data/wild/roammon_maps.asm)
|
||||
|
||||
|
||||
; treemon sets
|
||||
; TreeMons indexes (see data/wild/treemons.asm)
|
||||
const_def
|
||||
@ -182,7 +175,6 @@ NUM_TREEMON_SETS EQU const_value
|
||||
const TREEMON_SCORE_GOOD ; 1
|
||||
const TREEMON_SCORE_RARE ; 2
|
||||
|
||||
|
||||
; ChangeHappiness arguments (see data/happiness_changes.asm)
|
||||
const_value = 1
|
||||
const HAPPINESS_GAINLEVEL ; 01
|
||||
@ -212,7 +204,6 @@ HAPPINESS_TO_EVOLVE EQU 220
|
||||
HAPPINESS_THRESHOLD_1 EQU 100
|
||||
HAPPINESS_THRESHOLD_2 EQU 200
|
||||
|
||||
|
||||
; PP
|
||||
PP_UP_MASK EQU %11000000
|
||||
PP_UP_ONE EQU %01000000
|
||||
|
@ -2,7 +2,6 @@
|
||||
PLAYER EQU 0
|
||||
LAST_TALKED EQU -2
|
||||
|
||||
|
||||
; memory constants
|
||||
const_def
|
||||
const MEM_BUFFER_0 ; use wStringBuffer3
|
||||
@ -10,7 +9,6 @@ LAST_TALKED EQU -2
|
||||
const MEM_BUFFER_2 ; use wStringBuffer5
|
||||
NUM_MEM_BUFFERS EQU const_value
|
||||
|
||||
|
||||
; checkmoney/takemoney accounts
|
||||
const_def
|
||||
const YOUR_MONEY ; 0
|
||||
@ -36,7 +34,6 @@ NUM_MEM_BUFFERS EQU const_value
|
||||
const PHONE_CONTACTS_FULL ; 1
|
||||
const PHONE_CONTACT_REFUSED ; 2
|
||||
|
||||
|
||||
; writecode/checkcode arguments
|
||||
; _GetVarAction.VarActionTable indexes (see engine/overworld/variables.asm)
|
||||
const_def
|
||||
@ -74,7 +71,6 @@ RETVAR_STRBUF2 EQU (0 << 6)
|
||||
RETVAR_ADDR_DE EQU (1 << 6)
|
||||
RETVAR_EXECUTE EQU (2 << 6)
|
||||
|
||||
|
||||
; PlayerEventScriptPointers indexes (see engine/overworld/events.asm)
|
||||
const_def -1
|
||||
const PLAYEREVENT_MAPSCRIPT
|
||||
@ -90,7 +86,6 @@ RETVAR_EXECUTE EQU (2 << 6)
|
||||
const PLAYEREVENT_JOYCHANGEFACING
|
||||
NUM_PLAYER_EVENTS EQU const_value
|
||||
|
||||
|
||||
; bg_event types
|
||||
; TryBGEvent arguments (see engine/overworld/events.asm)
|
||||
const_def
|
||||
@ -115,7 +110,6 @@ NUM_PLAYER_EVENTS EQU const_value
|
||||
const OBJECTTYPE_5
|
||||
const OBJECTTYPE_6
|
||||
|
||||
|
||||
; command queue members
|
||||
CMDQUEUE_TYPE EQU 0
|
||||
CMDQUEUE_ADDR EQU 1
|
||||
@ -128,7 +122,6 @@ CMDQUEUE_CAPACITY EQU 4
|
||||
; command queue types
|
||||
CMDQUEUE_STONETABLE EQU 2
|
||||
|
||||
|
||||
; elevfloor macro values
|
||||
; ElevatorFloorNames indexes (see data/events/elevator_floors.asm)
|
||||
const_def
|
||||
@ -149,7 +142,6 @@ CMDQUEUE_STONETABLE EQU 2
|
||||
const FLOOR_11F
|
||||
const FLOOR_ROOF
|
||||
|
||||
|
||||
; showemote arguments
|
||||
; Emotes indexes (see data/sprites/emotes.asm)
|
||||
const_def
|
||||
@ -217,7 +209,6 @@ NUM_FRUIT_TREES EQU const_value + -1
|
||||
const SWARM_DUNSPARCE ; 0
|
||||
const SWARM_YANMA ; 1
|
||||
|
||||
|
||||
; ActivateFishingSwarm writebyte arguments
|
||||
const_def
|
||||
const FISHSWARM_NONE ; 0
|
||||
|
File diff suppressed because it is too large
Load Diff
@ -42,7 +42,6 @@ CutTreeBlockPointers:
|
||||
db $0f, $17, 0
|
||||
db -1 ; end
|
||||
|
||||
|
||||
WhirlpoolBlockPointers:
|
||||
dbw TILESET_JOHTO, .johto
|
||||
db -1 ; end
|
||||
|
@ -27,7 +27,6 @@ prob_total = 0
|
||||
prob 10
|
||||
prob 1
|
||||
|
||||
|
||||
OddEggs:
|
||||
|
||||
OddEgg1:
|
||||
|
@ -36,7 +36,6 @@ Marts:
|
||||
dw MartUnderground
|
||||
.End
|
||||
|
||||
|
||||
MartCherrygrove:
|
||||
db 4 ; # items
|
||||
db POTION
|
||||
|
@ -63,7 +63,6 @@ elif "\1" == "east"
|
||||
endc
|
||||
ENDM
|
||||
|
||||
|
||||
map_attributes NewBarkTown, NEW_BARK_TOWN, $05, WEST | EAST
|
||||
connection west, Route29, ROUTE_29, 0, 0, 9
|
||||
connection east, Route27, ROUTE_27, 0, 0, 9
|
||||
|
@ -6,7 +6,6 @@ SECTION "Maps", ROMX
|
||||
INCLUDE "data/maps/maps.asm"
|
||||
INCLUDE "data/maps/attributes.asm"
|
||||
|
||||
|
||||
INCLUDE "data/maps/blocks.asm"
|
||||
|
||||
INCLUDE "data/maps/scripts.asm"
|
||||
|
@ -43,7 +43,6 @@ MapGroupPointers::
|
||||
dw MapGroup_Saffron ; 25
|
||||
dw MapGroup_Cherrygrove ; 26
|
||||
|
||||
|
||||
MapGroup_Olivine:
|
||||
map OlivinePokecenter1F, TILESET_POKECENTER, INDOOR, OLIVINE_CITY, MUSIC_POKEMON_CENTER, FALSE, PALETTE_DAY, FISHGROUP_SHORE
|
||||
map OlivineGym, TILESET_CHAMPIONS_ROOM, INDOOR, OLIVINE_CITY, MUSIC_GYM, TRUE, PALETTE_DAY, FISHGROUP_SHORE
|
||||
|
@ -30,7 +30,6 @@ OutdoorSprites:
|
||||
dw SaffronGroupSprites
|
||||
dw CherrygroveGroupSprites
|
||||
|
||||
|
||||
PalletGroupSprites:
|
||||
db SPRITE_SUICUNE
|
||||
db SPRITE_SILVER_TROPHY
|
||||
|
@ -18,7 +18,6 @@ endr
|
||||
db -1 ; end
|
||||
ENDM
|
||||
|
||||
|
||||
PartyMenuQualityPointers:
|
||||
; entries correspond to PARTYMENUACTION_* constants
|
||||
dw .Default ; PARTYMENUACTION_CHOOSE_POKEMON
|
||||
|
@ -37,7 +37,6 @@ sgb_data_snd: MACRO
|
||||
db \3 ; length (1-11)
|
||||
ENDM
|
||||
|
||||
|
||||
; Crystal does not support SGB, so this is unused.
|
||||
|
||||
PalTrnPacket: sgb_pal_trn
|
||||
@ -49,7 +48,6 @@ PctTrnPacket: sgb_pct_trn
|
||||
MaskEnFreezePacket: sgb_mask_en 1
|
||||
MaskEnCancelPacket: sgb_mask_en 0
|
||||
|
||||
|
||||
; These are packets containing SNES code.
|
||||
; This set of packets is found in several Japanese SGB-compatible titles.
|
||||
; It appears to be part of NCL's SGB devkit.
|
||||
|
@ -37,7 +37,6 @@ Facings:
|
||||
|
||||
NUM_FACINGS EQU (Facings.End - Facings) / 2
|
||||
|
||||
|
||||
; Tables used as a reference to transform OAM data.
|
||||
|
||||
; Format:
|
||||
|
@ -8,7 +8,6 @@ Trainers:
|
||||
; * for TRAINERTYPE_ITEM_MOVES: db level, species, item, 4 moves
|
||||
; - db -1 ; end
|
||||
|
||||
|
||||
FalknerGroup:
|
||||
; FALKNER (1)
|
||||
db "FALKNER@", TRAINERTYPE_MOVES
|
||||
@ -16,7 +15,6 @@ FalknerGroup:
|
||||
db 9, PIDGEOTTO, TACKLE, MUD_SLAP, GUST, NO_MOVE
|
||||
db -1 ; end
|
||||
|
||||
|
||||
WhitneyGroup:
|
||||
; WHITNEY (1)
|
||||
db "WHITNEY@", TRAINERTYPE_MOVES
|
||||
@ -24,7 +22,6 @@ WhitneyGroup:
|
||||
db 20, MILTANK, ROLLOUT, ATTRACT, STOMP, MILK_DRINK
|
||||
db -1 ; end
|
||||
|
||||
|
||||
BugsyGroup:
|
||||
; BUGSY (1)
|
||||
db "BUGSY@", TRAINERTYPE_MOVES
|
||||
@ -33,7 +30,6 @@ BugsyGroup:
|
||||
db 16, SCYTHER, QUICK_ATTACK, LEER, FURY_CUTTER, NO_MOVE
|
||||
db -1 ; end
|
||||
|
||||
|
||||
MortyGroup:
|
||||
; MORTY (1)
|
||||
db "MORTY@", TRAINERTYPE_MOVES
|
||||
@ -43,7 +39,6 @@ MortyGroup:
|
||||
db 23, HAUNTER, SPITE, MEAN_LOOK, MIMIC, NIGHT_SHADE
|
||||
db -1 ; end
|
||||
|
||||
|
||||
PryceGroup:
|
||||
; PRYCE (1)
|
||||
db "PRYCE@", TRAINERTYPE_MOVES
|
||||
@ -52,7 +47,6 @@ PryceGroup:
|
||||
db 31, PILOSWINE, ICY_WIND, FURY_ATTACK, MIST, BLIZZARD
|
||||
db -1 ; end
|
||||
|
||||
|
||||
JasmineGroup:
|
||||
; JASMINE (1)
|
||||
db "JASMINE@", TRAINERTYPE_MOVES
|
||||
@ -61,7 +55,6 @@ JasmineGroup:
|
||||
db 35, STEELIX, SCREECH, SUNNY_DAY, ROCK_THROW, IRON_TAIL
|
||||
db -1 ; end
|
||||
|
||||
|
||||
ChuckGroup:
|
||||
; CHUCK (1)
|
||||
db "CHUCK@", TRAINERTYPE_MOVES
|
||||
@ -69,7 +62,6 @@ ChuckGroup:
|
||||
db 30, POLIWRATH, HYPNOSIS, MIND_READER, SURF, DYNAMICPUNCH
|
||||
db -1 ; end
|
||||
|
||||
|
||||
ClairGroup:
|
||||
; CLAIR (1)
|
||||
db "CLAIR@", TRAINERTYPE_MOVES
|
||||
@ -79,7 +71,6 @@ ClairGroup:
|
||||
db 40, KINGDRA, SMOKESCREEN, SURF, HYPER_BEAM, DRAGONBREATH
|
||||
db -1 ; end
|
||||
|
||||
|
||||
Rival1Group:
|
||||
; RIVAL1 (1)
|
||||
db "?@", TRAINERTYPE_NORMAL
|
||||
@ -198,10 +189,8 @@ Rival1Group:
|
||||
db 38, FERALIGATR, RAGE, WATER_GUN, SCARY_FACE, SLASH
|
||||
db -1 ; end
|
||||
|
||||
|
||||
PokemonProfGroup:
|
||||
|
||||
|
||||
WillGroup:
|
||||
; WILL (1)
|
||||
db "WILL@", TRAINERTYPE_MOVES
|
||||
@ -212,7 +201,6 @@ WillGroup:
|
||||
db 42, XATU, QUICK_ATTACK, FUTURE_SIGHT, CONFUSE_RAY, PSYCHIC_M
|
||||
db -1 ; end
|
||||
|
||||
|
||||
PKMNTrainerGroup:
|
||||
; CAL (1)
|
||||
db "CAL@", TRAINERTYPE_NORMAL
|
||||
@ -235,7 +223,6 @@ PKMNTrainerGroup:
|
||||
db 50, FERALIGATR
|
||||
db -1 ; end
|
||||
|
||||
|
||||
BrunoGroup:
|
||||
; BRUNO (1)
|
||||
db "BRUNO@", TRAINERTYPE_MOVES
|
||||
@ -246,7 +233,6 @@ BrunoGroup:
|
||||
db 46, MACHAMP, ROCK_SLIDE, FORESIGHT, VITAL_THROW, CROSS_CHOP
|
||||
db -1 ; end
|
||||
|
||||
|
||||
KarenGroup:
|
||||
; KAREN (1)
|
||||
db "KAREN@", TRAINERTYPE_MOVES
|
||||
@ -257,7 +243,6 @@ KarenGroup:
|
||||
db 47, HOUNDOOM, ROAR, PURSUIT, FLAMETHROWER, CRUNCH
|
||||
db -1 ; end
|
||||
|
||||
|
||||
KogaGroup:
|
||||
; KOGA (1)
|
||||
db "KOGA@", TRAINERTYPE_MOVES
|
||||
@ -268,7 +253,6 @@ KogaGroup:
|
||||
db 44, CROBAT, DOUBLE_TEAM, QUICK_ATTACK, WING_ATTACK, TOXIC
|
||||
db -1 ; end
|
||||
|
||||
|
||||
ChampionGroup:
|
||||
; CHAMPION (1)
|
||||
db "LANCE@", TRAINERTYPE_MOVES
|
||||
@ -280,7 +264,6 @@ ChampionGroup:
|
||||
db 50, DRAGONITE, FIRE_BLAST, SAFEGUARD, OUTRAGE, HYPER_BEAM
|
||||
db -1 ; end
|
||||
|
||||
|
||||
BrockGroup:
|
||||
; BROCK (1)
|
||||
db "BROCK@", TRAINERTYPE_MOVES
|
||||
@ -291,7 +274,6 @@ BrockGroup:
|
||||
db 42, KABUTOPS, SLASH, SURF, ENDURE, GIGA_DRAIN
|
||||
db -1 ; end
|
||||
|
||||
|
||||
MistyGroup:
|
||||
; MISTY (1)
|
||||
db "MISTY@", TRAINERTYPE_MOVES
|
||||
@ -301,7 +283,6 @@ MistyGroup:
|
||||
db 47, STARMIE, SURF, CONFUSE_RAY, RECOVER, ICE_BEAM
|
||||
db -1 ; end
|
||||
|
||||
|
||||
LtSurgeGroup:
|
||||
; LT_SURGE (1)
|
||||
db "LT.SURGE@", TRAINERTYPE_MOVES
|
||||
@ -312,7 +293,6 @@ LtSurgeGroup:
|
||||
db 46, ELECTABUZZ, QUICK_ATTACK, THUNDERPUNCH, LIGHT_SCREEN, THUNDER
|
||||
db -1 ; end
|
||||
|
||||
|
||||
ScientistGroup:
|
||||
; SCIENTIST (1)
|
||||
db "ROSS@", TRAINERTYPE_NORMAL
|
||||
@ -344,7 +324,6 @@ ScientistGroup:
|
||||
db 30, PORYGON, CONVERSION, CONVERSION2, RECOVER, TRI_ATTACK
|
||||
db -1 ; end
|
||||
|
||||
|
||||
ErikaGroup:
|
||||
; ERIKA (1)
|
||||
db "ERIKA@", TRAINERTYPE_MOVES
|
||||
@ -354,7 +333,6 @@ ErikaGroup:
|
||||
db 46, BELLOSSOM, SUNNY_DAY, SYNTHESIS, PETAL_DANCE, SOLARBEAM
|
||||
db -1 ; end
|
||||
|
||||
|
||||
YoungsterGroup:
|
||||
; YOUNGSTER (1)
|
||||
db "JOEY@", TRAINERTYPE_NORMAL
|
||||
@ -434,7 +412,6 @@ YoungsterGroup:
|
||||
db 37, RATICATE, HYPER_BEAM, QUICK_ATTACK, HYPER_FANG, PURSUIT
|
||||
db -1 ; end
|
||||
|
||||
|
||||
SchoolboyGroup:
|
||||
; SCHOOLBOY (1)
|
||||
db "JACK@", TRAINERTYPE_NORMAL
|
||||
@ -591,7 +568,6 @@ SchoolboyGroup:
|
||||
db 38, MAGNETON, ZAP_CANNON, THUNDER_WAVE, LOCK_ON, SWIFT
|
||||
db -1 ; end
|
||||
|
||||
|
||||
BirdKeeperGroup:
|
||||
; BIRD_KEEPER (1)
|
||||
db "ROD@", TRAINERTYPE_NORMAL
|
||||
@ -708,7 +684,6 @@ BirdKeeperGroup:
|
||||
db 38, PIDGEOT, SWIFT, DETECT, STEEL_WING, FLY
|
||||
db -1 ; end
|
||||
|
||||
|
||||
LassGroup:
|
||||
; LASS (1)
|
||||
db "CARRIE@", TRAINERTYPE_MOVES
|
||||
@ -814,7 +789,6 @@ LassGroup:
|
||||
db 36, GOLDUCK, DISABLE, SURF, PSYCHIC_M, SCREECH
|
||||
db -1 ; end
|
||||
|
||||
|
||||
JanineGroup:
|
||||
; JANINE (1)
|
||||
db "JANINE@", TRAINERTYPE_MOVES
|
||||
@ -825,7 +799,6 @@ JanineGroup:
|
||||
db 39, VENOMOTH, FORESIGHT, DOUBLE_TEAM, GUST, PSYCHIC_M
|
||||
db -1 ; end
|
||||
|
||||
|
||||
CooltrainerMGroup:
|
||||
; COOLTRAINERM (1)
|
||||
db "NICK@", TRAINERTYPE_MOVES
|
||||
@ -956,7 +929,6 @@ CooltrainerMGroup:
|
||||
db 37, DRAGONAIR, WRAP, SURF, DRAGON_RAGE, SLAM
|
||||
db -1 ; end
|
||||
|
||||
|
||||
CooltrainerFGroup:
|
||||
; COOLTRAINERF (1)
|
||||
db "GWEN@", TRAINERTYPE_NORMAL
|
||||
@ -1088,7 +1060,6 @@ CooltrainerFGroup:
|
||||
db 35, SEADRA, SWIFT, LEER, WATERFALL, TWISTER
|
||||
db -1 ; end
|
||||
|
||||
|
||||
BeautyGroup:
|
||||
; BEAUTY (1)
|
||||
db "VICTORIA@", TRAINERTYPE_NORMAL
|
||||
@ -1184,7 +1155,6 @@ BeautyGroup:
|
||||
db 19, CORSOLA
|
||||
db -1 ; end
|
||||
|
||||
|
||||
PokemaniacGroup:
|
||||
; POKEMANIAC (1)
|
||||
db "LARRY@", TRAINERTYPE_NORMAL
|
||||
@ -1266,7 +1236,6 @@ PokemaniacGroup:
|
||||
db 17, NIDOQUEEN
|
||||
db -1 ; end
|
||||
|
||||
|
||||
GruntMGroup:
|
||||
; GRUNTM (1)
|
||||
db "GRUNT@", TRAINERTYPE_NORMAL
|
||||
@ -1458,7 +1427,6 @@ GruntMGroup:
|
||||
db 30, GOLBAT
|
||||
db -1 ; end
|
||||
|
||||
|
||||
GentlemanGroup:
|
||||
; GENTLEMAN (1)
|
||||
db "PRESTON@", TRAINERTYPE_NORMAL
|
||||
@ -1487,7 +1455,6 @@ GentlemanGroup:
|
||||
db 20, NOCTOWL
|
||||
db -1 ; end
|
||||
|
||||
|
||||
SkierGroup:
|
||||
; SKIER (1)
|
||||
db "ROXANNE@", TRAINERTYPE_NORMAL
|
||||
@ -1499,7 +1466,6 @@ SkierGroup:
|
||||
db 28, DEWGONG
|
||||
db -1 ; end
|
||||
|
||||
|
||||
TeacherGroup:
|
||||
; TEACHER (1)
|
||||
db "COLETTE@", TRAINERTYPE_NORMAL
|
||||
@ -1517,7 +1483,6 @@ TeacherGroup:
|
||||
db 35, JIGGLYPUFF
|
||||
db -1 ; end
|
||||
|
||||
|
||||
SabrinaGroup:
|
||||
; SABRINA (1)
|
||||
db "SABRINA@", TRAINERTYPE_MOVES
|
||||
@ -1526,7 +1491,6 @@ SabrinaGroup:
|
||||
db 48, ALAKAZAM, RECOVER, FUTURE_SIGHT, PSYCHIC_M, REFLECT
|
||||
db -1 ; end
|
||||
|
||||
|
||||
BugCatcherGroup:
|
||||
; BUG_CATCHER (1)
|
||||
db "DON@", TRAINERTYPE_NORMAL
|
||||
@ -1647,7 +1611,6 @@ BugCatcherGroup:
|
||||
db 10, PARAS
|
||||
db -1 ; end
|
||||
|
||||
|
||||
FisherGroup:
|
||||
; FISHER (1)
|
||||
db "JUSTIN@", TRAINERTYPE_NORMAL
|
||||
@ -1811,7 +1774,6 @@ FisherGroup:
|
||||
db 37, QWILFISH, ROLLOUT, SURF, PIN_MISSILE, TAKE_DOWN
|
||||
db -1 ; end
|
||||
|
||||
|
||||
SwimmerMGroup:
|
||||
; SWIMMERM (1)
|
||||
db "HAROLD@", TRAINERTYPE_NORMAL
|
||||
@ -1953,7 +1915,6 @@ SwimmerMGroup:
|
||||
db 35, SEADRA
|
||||
db -1 ; end
|
||||
|
||||
|
||||
SwimmerFGroup:
|
||||
; SWIMMERF (1)
|
||||
db "ELAINE@", TRAINERTYPE_NORMAL
|
||||
@ -2063,7 +2024,6 @@ SwimmerFGroup:
|
||||
db 35, SEAKING
|
||||
db -1 ; end
|
||||
|
||||
|
||||
SailorGroup:
|
||||
; SAILOR (1)
|
||||
db "EUGENE@", TRAINERTYPE_NORMAL
|
||||
@ -2145,7 +2105,6 @@ SailorGroup:
|
||||
db 38, POLIWRATH, SURF, STRENGTH, ICE_PUNCH, SUBMISSION
|
||||
db -1 ; end
|
||||
|
||||
|
||||
SuperNerdGroup:
|
||||
; SUPER_NERD (1)
|
||||
db "STAN@", TRAINERTYPE_NORMAL
|
||||
@ -2231,7 +2190,6 @@ SuperNerdGroup:
|
||||
db 19, SLOWPOKE, CURSE, WATER_GUN, GROWL, STRENGTH
|
||||
db -1 ; end
|
||||
|
||||
|
||||
Rival2Group:
|
||||
; RIVAL2 (1)
|
||||
db "?@", TRAINERTYPE_MOVES
|
||||
@ -2293,7 +2251,6 @@ Rival2Group:
|
||||
db 50, FERALIGATR, SURF, RAIN_DANCE, SLASH, SCREECH
|
||||
db -1 ; end
|
||||
|
||||
|
||||
GuitaristGroup:
|
||||
; GUITARIST (1)
|
||||
db "CLYDE@", TRAINERTYPE_NORMAL
|
||||
@ -2308,7 +2265,6 @@ GuitaristGroup:
|
||||
db 32, MAGNEMITE
|
||||
db -1 ; end
|
||||
|
||||
|
||||
HikerGroup:
|
||||
; HIKER (1)
|
||||
db "ANTHONY@", TRAINERTYPE_NORMAL
|
||||
@ -2454,7 +2410,6 @@ HikerGroup:
|
||||
db 34, MACHOKE, KARATE_CHOP, VITAL_THROW, HEADBUTT, DIG
|
||||
db -1 ; end
|
||||
|
||||
|
||||
BikerGroup:
|
||||
; BIKER (1)
|
||||
db "BENNY@", TRAINERTYPE_NORMAL
|
||||
@ -2514,7 +2469,6 @@ BikerGroup:
|
||||
db 32, WEEZING
|
||||
db -1 ; end
|
||||
|
||||
|
||||
BlaineGroup:
|
||||
; BLAINE (1)
|
||||
db "BLAINE@", TRAINERTYPE_MOVES
|
||||
@ -2523,7 +2477,6 @@ BlaineGroup:
|
||||
db 50, RAPIDASH, QUICK_ATTACK, FIRE_SPIN, FURY_ATTACK, FIRE_BLAST
|
||||
db -1 ; end
|
||||
|
||||
|
||||
BurglarGroup:
|
||||
; BURGLAR (1)
|
||||
db "DUNCAN@", TRAINERTYPE_NORMAL
|
||||
@ -2546,7 +2499,6 @@ BurglarGroup:
|
||||
db 30, KOFFING
|
||||
db -1 ; end
|
||||
|
||||
|
||||
FirebreatherGroup:
|
||||
; FIREBREATHER (1)
|
||||
db "OTIS@", TRAINERTYPE_NORMAL
|
||||
@ -2597,7 +2549,6 @@ FirebreatherGroup:
|
||||
db 28, KOFFING
|
||||
db -1 ; end
|
||||
|
||||
|
||||
JugglerGroup:
|
||||
; JUGGLER (1)
|
||||
db "IRWIN@", TRAINERTYPE_NORMAL
|
||||
@ -2646,7 +2597,6 @@ JugglerGroup:
|
||||
db 30, ELECTRODE
|
||||
db -1 ; end
|
||||
|
||||
|
||||
BlackbeltGroup:
|
||||
; BLACKBELT_T (1)
|
||||
db "KENJI@", TRAINERTYPE_NORMAL
|
||||
@ -2705,7 +2655,6 @@ BlackbeltGroup:
|
||||
db 34, MACHOKE
|
||||
db -1 ; end
|
||||
|
||||
|
||||
ExecutiveMGroup:
|
||||
; EXECUTIVEM (1)
|
||||
db "EXECUTIVE@", TRAINERTYPE_MOVES
|
||||
@ -2736,7 +2685,6 @@ ExecutiveMGroup:
|
||||
db 22, KOFFING
|
||||
db -1 ; end
|
||||
|
||||
|
||||
PsychicGroup:
|
||||
; PSYCHIC_T (1)
|
||||
db "NATHAN@", TRAINERTYPE_NORMAL
|
||||
@ -2809,7 +2757,6 @@ PsychicGroup:
|
||||
db 33, HYPNO
|
||||
db -1 ; end
|
||||
|
||||
|
||||
PicnickerGroup:
|
||||
; PICNICKER (1)
|
||||
db "LIZ@", TRAINERTYPE_NORMAL
|
||||
@ -2965,7 +2912,6 @@ PicnickerGroup:
|
||||
db 43, CLEFAIRY, METRONOME, ENCORE, MOONLIGHT, MINIMIZE
|
||||
db -1 ; end
|
||||
|
||||
|
||||
CamperGroup:
|
||||
; CAMPER (1)
|
||||
db "ROLAND@", TRAINERTYPE_NORMAL
|
||||
@ -3109,7 +3055,6 @@ CamperGroup:
|
||||
db 30, TAUROS
|
||||
db -1 ; end
|
||||
|
||||
|
||||
ExecutiveFGroup:
|
||||
; EXECUTIVEF (1)
|
||||
db "EXECUTIVE@", TRAINERTYPE_MOVES
|
||||
@ -3125,7 +3070,6 @@ ExecutiveFGroup:
|
||||
db 25, MURKROW, PECK, PURSUIT, HAZE, NO_MOVE
|
||||
db -1 ; end
|
||||
|
||||
|
||||
SageGroup:
|
||||
; SAGE (1)
|
||||
db "CHOW@", TRAINERTYPE_NORMAL
|
||||
@ -3203,7 +3147,6 @@ SageGroup:
|
||||
db 32, VAPOREON
|
||||
db -1 ; end
|
||||
|
||||
|
||||
MediumGroup:
|
||||
; MEDIUM (1)
|
||||
db "MARTHA@", TRAINERTYPE_NORMAL
|
||||
@ -3245,7 +3188,6 @@ MediumGroup:
|
||||
db 36, SLOWBRO
|
||||
db -1 ; end
|
||||
|
||||
|
||||
BoarderGroup:
|
||||
; BOARDER (1)
|
||||
db "RONALD@", TRAINERTYPE_NORMAL
|
||||
@ -3267,7 +3209,6 @@ BoarderGroup:
|
||||
db 24, SHELLDER
|
||||
db -1 ; end
|
||||
|
||||
|
||||
PokefanMGroup:
|
||||
; POKEFANM (1)
|
||||
db "WILLIAM@", TRAINERTYPE_ITEM
|
||||
@ -3350,7 +3291,6 @@ PokefanMGroup:
|
||||
db 35, TEDDIURSA, BERRY
|
||||
db -1 ; end
|
||||
|
||||
|
||||
KimonoGirlGroup:
|
||||
; KIMONO_GIRL (1)
|
||||
db "NAOKO@", TRAINERTYPE_NORMAL
|
||||
@ -3384,7 +3324,6 @@ KimonoGirlGroup:
|
||||
db 17, JOLTEON
|
||||
db -1 ; end
|
||||
|
||||
|
||||
TwinsGroup:
|
||||
; TWINS (1)
|
||||
db "AMY & MAY@", TRAINERTYPE_NORMAL
|
||||
@ -3446,7 +3385,6 @@ TwinsGroup:
|
||||
db 38, DRATINI, THUNDER_WAVE, TWISTER, FLAMETHROWER, HEADBUTT
|
||||
db -1 ; end
|
||||
|
||||
|
||||
PokefanFGroup:
|
||||
; POKEFANF (1)
|
||||
db "BEVERLY@", TRAINERTYPE_ITEM
|
||||
@ -3482,7 +3420,6 @@ PokefanFGroup:
|
||||
db 16, MEOWTH, BERRY
|
||||
db -1 ; end
|
||||
|
||||
|
||||
RedGroup:
|
||||
; RED (1)
|
||||
db "RED@", TRAINERTYPE_MOVES
|
||||
@ -3494,7 +3431,6 @@ RedGroup:
|
||||
db 77, BLASTOISE, RAIN_DANCE, SURF, BLIZZARD, WHIRLPOOL
|
||||
db -1 ; end
|
||||
|
||||
|
||||
BlueGroup:
|
||||
; BLUE (1)
|
||||
db "BLUE@", TRAINERTYPE_MOVES
|
||||
@ -3506,7 +3442,6 @@ BlueGroup:
|
||||
db 58, ARCANINE, ROAR, SWIFT, FLAMETHROWER, EXTREMESPEED
|
||||
db -1 ; end
|
||||
|
||||
|
||||
OfficerGroup:
|
||||
; OFFICER (1)
|
||||
db "KEITH@", TRAINERTYPE_NORMAL
|
||||
@ -3519,7 +3454,6 @@ OfficerGroup:
|
||||
db 14, GROWLITHE
|
||||
db -1 ; end
|
||||
|
||||
|
||||
GruntFGroup:
|
||||
; GRUNTF (1)
|
||||
db "GRUNT@", TRAINERTYPE_NORMAL
|
||||
@ -3552,7 +3486,6 @@ GruntFGroup:
|
||||
db 18, GLOOM, ABSORB, SWEET_SCENT, STUN_SPORE, SLEEP_POWDER
|
||||
db -1 ; end
|
||||
|
||||
|
||||
MysticalmanGroup:
|
||||
; MYSTICALMAN (1)
|
||||
db "EUSINE@", TRAINERTYPE_MOVES
|
||||
|
@ -204,7 +204,6 @@ FishGroups:
|
||||
db 90 percent + 1, MAGIKARP, 40
|
||||
db 100 percent, REMORAID, 40
|
||||
|
||||
|
||||
TimeFishGroups:
|
||||
; day nite
|
||||
db CORSOLA, 20, STARYU, 20 ; 0
|
||||
|
@ -84,6 +84,7 @@ In [gfx/pics.asm](/gfx/pics.asm):
|
||||
; PokemonPicPointers and UnownPicPointers are assumed to start at the same
|
||||
; address, but in different banks. This is enforced in pokecrystal.link.
|
||||
|
||||
|
||||
SECTION "Pic Pointers", ROMX
|
||||
|
||||
INCLUDE "data/pokemon/pic_pointers.asm"
|
||||
|
@ -145,13 +145,11 @@ SwitchSometimes:
|
||||
ld [wEnemySwitchMonIndex], a
|
||||
jp AI_TrySwitch
|
||||
|
||||
|
||||
CheckSubstatusCantRun:
|
||||
ld a, [wEnemySubStatus5]
|
||||
bit SUBSTATUS_CANT_RUN, a
|
||||
ret
|
||||
|
||||
|
||||
AI_TryItem:
|
||||
; items are not allowed in the BattleTower
|
||||
ld a, [wInBattleTowerBattle]
|
||||
@ -238,7 +236,6 @@ AI_TryItem:
|
||||
scf
|
||||
ret
|
||||
|
||||
|
||||
.IsHighestLevel:
|
||||
ld a, [wOTPartyCount]
|
||||
ld d, a
|
||||
@ -270,7 +267,6 @@ AI_TryItem:
|
||||
scf
|
||||
ret
|
||||
|
||||
|
||||
AI_Items:
|
||||
dbw FULL_RESTORE, .FullRestore
|
||||
dbw MAX_POTION, .MaxPotion
|
||||
@ -520,7 +516,6 @@ AI_Items:
|
||||
and a
|
||||
ret
|
||||
|
||||
|
||||
AIUpdateHUD:
|
||||
call UpdateEnemyMonInParty
|
||||
farcall UpdateEnemyHUD
|
||||
@ -538,7 +533,6 @@ AIUsedItemSound:
|
||||
pop de
|
||||
ret
|
||||
|
||||
|
||||
EnemyUsedFullHeal:
|
||||
call AIUsedItemSound
|
||||
call AI_HealStatus
|
||||
@ -642,7 +636,6 @@ EnemyPotionFinish:
|
||||
predef AnimateHPBar
|
||||
jp AIUpdateHUD
|
||||
|
||||
|
||||
AI_TrySwitch:
|
||||
; Determine whether the AI can switch based on how many Pokemon are still alive.
|
||||
; If it can switch, it will.
|
||||
@ -805,7 +798,6 @@ EnemyUsedXSpecial:
|
||||
ld b, SP_ATTACK
|
||||
ld a, X_SPECIAL
|
||||
|
||||
|
||||
; Parameter
|
||||
; a = ITEM_CONSTANT
|
||||
; b = BATTLE_CONSTANT (ATTACK, DEFENSE, SPEED, SP_ATTACK, SP_DEFENSE, ACCURACY, EVASION)
|
||||
@ -817,7 +809,6 @@ EnemyUsedXItem:
|
||||
farcall CheckIfStatCanBeRaised
|
||||
jp AIUpdateHUD
|
||||
|
||||
|
||||
; Parameter
|
||||
; a = ITEM_CONSTANT
|
||||
PrintText_UsedItemOn_AND_AIUpdateHUD:
|
||||
|
@ -15,7 +15,6 @@ AIChooseMove:
|
||||
farcall CheckEnemyLockedIn
|
||||
ret nz
|
||||
|
||||
|
||||
; The default score is 20. Unusable moves are given a score of 80.
|
||||
ld a, 20
|
||||
ld hl, wBuffer1
|
||||
@ -61,7 +60,6 @@ AIChooseMove:
|
||||
ld [hl], 80
|
||||
jr .CheckMovePP
|
||||
|
||||
|
||||
; Apply AI scoring layers depending on the trainer class.
|
||||
.ApplyLayers:
|
||||
ld hl, TrainerClassAttributes + TRNATTR_AI_MOVE_WEIGHTS
|
||||
@ -199,7 +197,6 @@ AIChooseMove:
|
||||
ld [wCurEnemyMoveNum], a
|
||||
ret
|
||||
|
||||
|
||||
AIScoringPointers:
|
||||
; entries correspond to AI_* constants
|
||||
dw AI_Basic
|
||||
|
@ -65,7 +65,6 @@ AI_Basic:
|
||||
INCLUDE "data/battle/ai/status_only_effects.asm"
|
||||
|
||||
|
||||
|
||||
AI_Setup:
|
||||
; Use stat-modifying moves on turn 1.
|
||||
|
||||
@ -141,7 +140,6 @@ AI_Setup:
|
||||
jr .checkmove
|
||||
|
||||
|
||||
|
||||
AI_Types:
|
||||
; Dismiss any move that the player is immune to.
|
||||
; Encourage super-effective moves.
|
||||
@ -232,7 +230,6 @@ AI_Types:
|
||||
jr .checkmove
|
||||
|
||||
|
||||
|
||||
AI_Offensive:
|
||||
; Greatly discourage non-damaging moves.
|
||||
|
||||
@ -260,7 +257,6 @@ AI_Offensive:
|
||||
jr .checkmove
|
||||
|
||||
|
||||
|
||||
AI_Smart:
|
||||
; Context-specific scoring.
|
||||
|
||||
@ -392,7 +388,6 @@ AI_Smart:
|
||||
dbw EFFECT_FLY, AI_Smart_Fly
|
||||
db -1 ; end
|
||||
|
||||
|
||||
AI_Smart_Sleep:
|
||||
; Greatly encourage sleep inducing moves if the enemy has either Dream Eater or Nightmare.
|
||||
; 50% chance to greatly encourage sleep inducing moves otherwise.
|
||||
@ -412,7 +407,6 @@ AI_Smart_Sleep:
|
||||
dec [hl]
|
||||
ret
|
||||
|
||||
|
||||
AI_Smart_LeechHit:
|
||||
push hl
|
||||
ld a, 1
|
||||
@ -447,7 +441,6 @@ AI_Smart_LeechHit:
|
||||
inc [hl]
|
||||
ret
|
||||
|
||||
|
||||
AI_Smart_LockOn:
|
||||
ld a, [wPlayerSubStatus5]
|
||||
bit SUBSTATUS_LOCK_ON, a
|
||||
@ -552,7 +545,6 @@ AI_Smart_LockOn:
|
||||
pop hl
|
||||
jp AIDiscourageMove
|
||||
|
||||
|
||||
AI_Smart_Selfdestruct:
|
||||
; Selfdestruct, Explosion
|
||||
|
||||
@ -589,7 +581,6 @@ AI_Smart_Selfdestruct:
|
||||
inc [hl]
|
||||
ret
|
||||
|
||||
|
||||
AI_Smart_DreamEater:
|
||||
; 90% chance to greatly encourage this move.
|
||||
; The AI_Basic layer will make sure that
|
||||
@ -602,7 +593,6 @@ AI_Smart_DreamEater:
|
||||
dec [hl]
|
||||
ret
|
||||
|
||||
|
||||
AI_Smart_EvasionUp:
|
||||
|
||||
; Dismiss this move if enemy's evasion can't raise anymore.
|
||||
@ -688,7 +678,6 @@ AI_Smart_EvasionUp:
|
||||
bit SUBSTATUS_ROLLOUT, a
|
||||
jr nz, .asm_388ef
|
||||
|
||||
|
||||
.asm_38936
|
||||
inc [hl]
|
||||
ret
|
||||
@ -714,7 +703,6 @@ AI_Smart_EvasionUp:
|
||||
dec [hl]
|
||||
ret
|
||||
|
||||
|
||||
AI_Smart_AlwaysHit:
|
||||
; 80% chance to greatly encourage this move if either...
|
||||
|
||||
@ -736,7 +724,6 @@ AI_Smart_AlwaysHit:
|
||||
dec [hl]
|
||||
ret
|
||||
|
||||
|
||||
AI_Smart_MirrorMove:
|
||||
|
||||
; If the player did not use any move last turn...
|
||||
@ -779,7 +766,6 @@ AI_Smart_MirrorMove:
|
||||
dec [hl]
|
||||
ret
|
||||
|
||||
|
||||
AI_Smart_AccuracyDown:
|
||||
|
||||
; If player's HP is full...
|
||||
@ -885,7 +871,6 @@ AI_Smart_AccuracyDown:
|
||||
dec [hl]
|
||||
ret
|
||||
|
||||
|
||||
AI_Smart_ResetStats:
|
||||
|
||||
; 85% chance to encourage this move if any of enemy's stat levels is lower than -2.
|
||||
@ -927,7 +912,6 @@ AI_Smart_ResetStats:
|
||||
inc [hl]
|
||||
ret
|
||||
|
||||
|
||||
AI_Smart_Bide:
|
||||
; 90% chance to discourage this move unless enemy's HP is full.
|
||||
|
||||
@ -939,7 +923,6 @@ AI_Smart_Bide:
|
||||
inc [hl]
|
||||
ret
|
||||
|
||||
|
||||
AI_Smart_ForceSwitch:
|
||||
; Whirlwind, Roar.
|
||||
|
||||
@ -956,7 +939,6 @@ AI_Smart_ForceSwitch:
|
||||
inc [hl]
|
||||
ret
|
||||
|
||||
|
||||
AI_Smart_Heal:
|
||||
AI_Smart_MorningSun:
|
||||
AI_Smart_Synthesis:
|
||||
@ -980,7 +962,6 @@ AI_Smart_Moonlight:
|
||||
dec [hl]
|
||||
ret
|
||||
|
||||
|
||||
AI_Smart_Toxic:
|
||||
AI_Smart_LeechSeed:
|
||||
; Discourage this move if player's HP is below 50%.
|
||||
@ -990,7 +971,6 @@ AI_Smart_LeechSeed:
|
||||
inc [hl]
|
||||
ret
|
||||
|
||||
|
||||
AI_Smart_LightScreen:
|
||||
AI_Smart_Reflect:
|
||||
; Over 90% chance to discourage this move unless enemy's HP is full.
|
||||
@ -1003,7 +983,6 @@ AI_Smart_Reflect:
|
||||
inc [hl]
|
||||
ret
|
||||
|
||||
|
||||
AI_Smart_Ohko:
|
||||
; Dismiss this move if player's level is higher than enemy's level.
|
||||
; Else, discourage this move is player's HP is below 50%.
|
||||
@ -1018,7 +997,6 @@ AI_Smart_Ohko:
|
||||
inc [hl]
|
||||
ret
|
||||
|
||||
|
||||
AI_Smart_TrapTarget:
|
||||
; Bind, Wrap, Fire Spin, Clamp
|
||||
|
||||
@ -1058,7 +1036,6 @@ AI_Smart_TrapTarget:
|
||||
dec [hl]
|
||||
ret
|
||||
|
||||
|
||||
AI_Smart_RazorWind:
|
||||
AI_Smart_Unused2B:
|
||||
ld a, [wEnemySubStatus1]
|
||||
@ -1112,7 +1089,6 @@ AI_Smart_Unused2B:
|
||||
ld [hl], a
|
||||
ret
|
||||
|
||||
|
||||
AI_Smart_Confuse:
|
||||
|
||||
; 90% chance to discourage this move if player's HP is between 25% and 50%.
|
||||
@ -1130,7 +1106,6 @@ AI_Smart_Confuse:
|
||||
inc [hl]
|
||||
ret
|
||||
|
||||
|
||||
AI_Smart_SpDefenseUp2:
|
||||
|
||||
; Discourage this move if enemy's HP is lower than 50%.
|
||||
@ -1165,7 +1140,6 @@ AI_Smart_SpDefenseUp2:
|
||||
inc [hl]
|
||||
ret
|
||||
|
||||
|
||||
AI_Smart_Fly:
|
||||
; Fly, Dig
|
||||
|
||||
@ -1184,7 +1158,6 @@ AI_Smart_Fly:
|
||||
dec [hl]
|
||||
ret
|
||||
|
||||
|
||||
AI_Smart_SuperFang:
|
||||
; Discourage this move if player's HP is below 25%.
|
||||
|
||||
@ -1193,7 +1166,6 @@ AI_Smart_SuperFang:
|
||||
inc [hl]
|
||||
ret
|
||||
|
||||
|
||||
AI_Smart_Paralyze:
|
||||
|
||||
; 50% chance to discourage this move if player's HP is below 25%.
|
||||
@ -1218,7 +1190,6 @@ AI_Smart_Paralyze:
|
||||
inc [hl]
|
||||
ret
|
||||
|
||||
|
||||
AI_Smart_SpeedDownHit:
|
||||
; Icy Wind
|
||||
|
||||
@ -1244,7 +1215,6 @@ AI_Smart_SpeedDownHit:
|
||||
dec [hl]
|
||||
ret
|
||||
|
||||
|
||||
AI_Smart_Substitute:
|
||||
; Dismiss this move if enemy's HP is below 50%.
|
||||
|
||||
@ -1252,7 +1222,6 @@ AI_Smart_Substitute:
|
||||
ret c
|
||||
jp AIDiscourageMove
|
||||
|
||||
|
||||
AI_Smart_HyperBeam:
|
||||
call AICheckEnemyHalfHP
|
||||
jr c, .asm_38b72
|
||||
@ -1276,7 +1245,6 @@ AI_Smart_HyperBeam:
|
||||
inc [hl]
|
||||
ret
|
||||
|
||||
|
||||
AI_Smart_Rage:
|
||||
ld a, [wEnemySubStatus4]
|
||||
bit SUBSTATUS_RAGE, a
|
||||
@ -1315,7 +1283,6 @@ AI_Smart_Rage:
|
||||
inc [hl]
|
||||
ret
|
||||
|
||||
|
||||
AI_Smart_Mimic:
|
||||
ld a, [wLastPlayerCounterMove]
|
||||
and a
|
||||
@ -1365,7 +1332,6 @@ AI_Smart_Mimic:
|
||||
inc [hl]
|
||||
ret
|
||||
|
||||
|
||||
AI_Smart_Counter:
|
||||
push hl
|
||||
ld hl, wPlayerUsedMoves
|
||||
@ -1415,7 +1381,6 @@ AI_Smart_Counter:
|
||||
cp SPECIAL
|
||||
jr nc, .asm_38c38
|
||||
|
||||
|
||||
.asm_38c30
|
||||
call Random
|
||||
cp 39 percent + 1
|
||||
@ -1430,7 +1395,6 @@ AI_Smart_Counter:
|
||||
inc [hl]
|
||||
ret
|
||||
|
||||
|
||||
AI_Smart_Encore:
|
||||
call AICompareSpeed
|
||||
jr nc, .asm_38c81
|
||||
@ -1484,7 +1448,6 @@ AI_Smart_Encore:
|
||||
|
||||
INCLUDE "data/battle/ai/encore_moves.asm"
|
||||
|
||||
|
||||
AI_Smart_PainSplit:
|
||||
; Discourage this move if [enemy's current HP * 2 > player's current HP].
|
||||
|
||||
@ -1505,7 +1468,6 @@ AI_Smart_PainSplit:
|
||||
inc [hl]
|
||||
ret
|
||||
|
||||
|
||||
AI_Smart_Snore:
|
||||
AI_Smart_SleepTalk:
|
||||
; Greatly encourage this move if enemy is fast asleep.
|
||||
@ -1527,7 +1489,6 @@ AI_Smart_SleepTalk:
|
||||
inc [hl]
|
||||
ret
|
||||
|
||||
|
||||
AI_Smart_DefrostOpponent:
|
||||
; Greatly encourage this move if enemy is frozen.
|
||||
; No move has EFFECT_DEFROST_OPPONENT, so this layer is unused.
|
||||
@ -1540,7 +1501,6 @@ AI_Smart_DefrostOpponent:
|
||||
dec [hl]
|
||||
ret
|
||||
|
||||
|
||||
AI_Smart_Spite:
|
||||
ld a, [wLastPlayerCounterMove]
|
||||
and a
|
||||
@ -1597,11 +1557,9 @@ AI_Smart_Spite:
|
||||
dec [hl]
|
||||
ret
|
||||
|
||||
|
||||
Function_0x38d16
|
||||
jp AIDiscourageMove
|
||||
|
||||
|
||||
AI_Smart_DestinyBond:
|
||||
AI_Smart_Reversal:
|
||||
AI_Smart_SkullBash:
|
||||
@ -1612,7 +1570,6 @@ AI_Smart_SkullBash:
|
||||
inc [hl]
|
||||
ret
|
||||
|
||||
|
||||
AI_Smart_HealBell:
|
||||
; Dismiss this move if none of the opponent's Pokemon is statused.
|
||||
; Encourage this move if the enemy is statused.
|
||||
@ -1670,7 +1627,6 @@ AI_Smart_HealBell:
|
||||
jp AIDiscourageMove
|
||||
|
||||
|
||||
|
||||
AI_Smart_PriorityHit:
|
||||
call AICompareSpeed
|
||||
ret c
|
||||
@ -1702,7 +1658,6 @@ AI_Smart_PriorityHit:
|
||||
dec [hl]
|
||||
ret
|
||||
|
||||
|
||||
AI_Smart_Thief:
|
||||
; Don't use Thief unless it's the only move available.
|
||||
|
||||
@ -1711,7 +1666,6 @@ AI_Smart_Thief:
|
||||
ld [hl], a
|
||||
ret
|
||||
|
||||
|
||||
AI_Smart_Conversion2:
|
||||
ld a, [wLastPlayerMove]
|
||||
and a
|
||||
@ -1751,7 +1705,6 @@ AI_Smart_Conversion2:
|
||||
inc [hl]
|
||||
ret
|
||||
|
||||
|
||||
AI_Smart_Disable:
|
||||
call AICompareSpeed
|
||||
jr nc, .asm_38df3
|
||||
@ -1783,7 +1736,6 @@ AI_Smart_Disable:
|
||||
inc [hl]
|
||||
ret
|
||||
|
||||
|
||||
AI_Smart_MeanLook:
|
||||
call AICheckEnemyHalfHP
|
||||
jr nc, .asm_38e24
|
||||
@ -1825,7 +1777,6 @@ AI_Smart_MeanLook:
|
||||
dec [hl]
|
||||
ret
|
||||
|
||||
|
||||
AICheckLastPlayerMon:
|
||||
ld a, [wPartyCount]
|
||||
ld b, a
|
||||
@ -1851,7 +1802,6 @@ AICheckLastPlayerMon:
|
||||
|
||||
ret
|
||||
|
||||
|
||||
AI_Smart_Nightmare:
|
||||
; 50% chance to encourage this move.
|
||||
; The AI_Basic layer will make sure that
|
||||
@ -1862,7 +1812,6 @@ AI_Smart_Nightmare:
|
||||
dec [hl]
|
||||
ret
|
||||
|
||||
|
||||
AI_Smart_FlameWheel:
|
||||
; Use this move if the enemy is frozen.
|
||||
|
||||
@ -1874,7 +1823,6 @@ rept 5
|
||||
endr
|
||||
ret
|
||||
|
||||
|
||||
AI_Smart_Curse:
|
||||
ld a, [wEnemyMonType1]
|
||||
cp GHOST
|
||||
@ -1932,14 +1880,12 @@ AI_Smart_Curse:
|
||||
|
||||
jr .asm_38eb7
|
||||
|
||||
|
||||
.asm_38eb0
|
||||
push hl
|
||||
call AICheckLastPlayerMon
|
||||
pop hl
|
||||
jr z, .asm_38ecb
|
||||
|
||||
|
||||
.asm_38eb7
|
||||
call AICheckEnemyQuarterHP
|
||||
jp nc, .asm_38e90
|
||||
@ -1962,7 +1908,6 @@ AI_Smart_Curse:
|
||||
dec [hl]
|
||||
ret
|
||||
|
||||
|
||||
AI_Smart_Protect:
|
||||
ld a, [wEnemyProtectCount]
|
||||
and a
|
||||
@ -2014,7 +1959,6 @@ AI_Smart_Protect:
|
||||
inc [hl]
|
||||
ret
|
||||
|
||||
|
||||
AI_Smart_Foresight:
|
||||
ld a, [wEnemyAccLevel]
|
||||
cp $5
|
||||
@ -2044,7 +1988,6 @@ AI_Smart_Foresight:
|
||||
dec [hl]
|
||||
ret
|
||||
|
||||
|
||||
AI_Smart_PerishSong:
|
||||
push hl
|
||||
callfar FindAliveEnemyMons
|
||||
@ -2081,7 +2024,6 @@ AI_Smart_PerishSong:
|
||||
ld [hl], a
|
||||
ret
|
||||
|
||||
|
||||
AI_Smart_Sandstorm:
|
||||
|
||||
; Greatly discourage this move if the player is immune to Sandstorm damage.
|
||||
@ -2125,7 +2067,6 @@ AI_Smart_Sandstorm:
|
||||
db STEEL
|
||||
db -1 ; end
|
||||
|
||||
|
||||
AI_Smart_Endure:
|
||||
ld a, [wEnemyProtectCount]
|
||||
and a
|
||||
@ -2168,7 +2109,6 @@ AI_Smart_Endure:
|
||||
inc [hl]
|
||||
ret
|
||||
|
||||
|
||||
AI_Smart_FuryCutter:
|
||||
; Encourage this move based on Fury Cutter's count.
|
||||
|
||||
@ -2192,7 +2132,6 @@ AI_Smart_FuryCutter:
|
||||
|
||||
; fallthrough
|
||||
|
||||
|
||||
AI_Smart_Rollout:
|
||||
; Rollout, Fury Cutter
|
||||
|
||||
@ -2235,7 +2174,6 @@ AI_Smart_Rollout:
|
||||
inc [hl]
|
||||
ret
|
||||
|
||||
|
||||
AI_Smart_Swagger:
|
||||
AI_Smart_Attract:
|
||||
; 80% chance to encourage this move during the first turn of player's Pokemon.
|
||||
@ -2257,7 +2195,6 @@ AI_Smart_Attract:
|
||||
dec [hl]
|
||||
ret
|
||||
|
||||
|
||||
AI_Smart_Safeguard:
|
||||
; 80% chance to discourage this move if player's HP is below 50%.
|
||||
|
||||
@ -2268,7 +2205,6 @@ AI_Smart_Safeguard:
|
||||
inc [hl]
|
||||
ret
|
||||
|
||||
|
||||
AI_Smart_Magnitude:
|
||||
AI_Smart_Earthquake:
|
||||
|
||||
@ -2300,7 +2236,6 @@ AI_Smart_Earthquake:
|
||||
dec [hl]
|
||||
ret
|
||||
|
||||
|
||||
AI_Smart_BatonPass:
|
||||
; Discourage this move if the player hasn't shown super-effective moves against the enemy.
|
||||
; Consider player's type(s) if its moves are unknown.
|
||||
@ -2314,7 +2249,6 @@ AI_Smart_BatonPass:
|
||||
inc [hl]
|
||||
ret
|
||||
|
||||
|
||||
AI_Smart_Pursuit:
|
||||
; 50% chance to greatly encourage this move if player's HP is below 25%.
|
||||
; 80% chance to discourage this move otherwise.
|
||||
@ -2333,7 +2267,6 @@ AI_Smart_Pursuit:
|
||||
dec [hl]
|
||||
ret
|
||||
|
||||
|
||||
AI_Smart_RapidSpin:
|
||||
; 80% chance to greatly encourage this move if the enemy is
|
||||
; trapped (Bind effect), seeded, or scattered with spikes.
|
||||
@ -2358,7 +2291,6 @@ AI_Smart_RapidSpin:
|
||||
dec [hl]
|
||||
ret
|
||||
|
||||
|
||||
AI_Smart_HiddenPower:
|
||||
push hl
|
||||
ld a, 1
|
||||
@ -2397,7 +2329,6 @@ AI_Smart_HiddenPower:
|
||||
inc [hl]
|
||||
ret
|
||||
|
||||
|
||||
AI_Smart_RainDance:
|
||||
|
||||
; Greatly discourage this move if it would favour the player type-wise.
|
||||
@ -2420,7 +2351,6 @@ AI_Smart_RainDance:
|
||||
|
||||
INCLUDE "data/battle/ai/rain_dance_moves.asm"
|
||||
|
||||
|
||||
AI_Smart_SunnyDay:
|
||||
|
||||
; Greatly discourage this move if it would favour the player type-wise.
|
||||
@ -2442,7 +2372,6 @@ AI_Smart_SunnyDay:
|
||||
|
||||
; fallthrough
|
||||
|
||||
|
||||
AI_Smart_WeatherMove:
|
||||
; Rain Dance, Sunny Day
|
||||
|
||||
@ -2492,10 +2421,8 @@ AIGoodWeatherType:
|
||||
dec [hl]
|
||||
ret
|
||||
|
||||
|
||||
INCLUDE "data/battle/ai/sunny_day_moves.asm"
|
||||
|
||||
|
||||
AI_Smart_BellyDrum:
|
||||
; Dismiss this move if enemy's attack is higher than +2 or if enemy's HP is below 50%.
|
||||
; Else, discourage this move if enemy's HP is not full.
|
||||
@ -2518,7 +2445,6 @@ AI_Smart_BellyDrum:
|
||||
ld [hl], a
|
||||
ret
|
||||
|
||||
|
||||
AI_Smart_PsychUp:
|
||||
push hl
|
||||
ld hl, wEnemyAtkLevel
|
||||
@ -2576,7 +2502,6 @@ AI_Smart_PsychUp:
|
||||
inc [hl]
|
||||
ret
|
||||
|
||||
|
||||
AI_Smart_MirrorCoat:
|
||||
push hl
|
||||
ld hl, wPlayerUsedMoves
|
||||
@ -2626,7 +2551,6 @@ AI_Smart_MirrorCoat:
|
||||
cp SPECIAL
|
||||
jr c, .asm_391d2
|
||||
|
||||
|
||||
.asm_391ca
|
||||
call Random
|
||||
cp 100
|
||||
@ -2640,7 +2564,6 @@ AI_Smart_MirrorCoat:
|
||||
inc [hl]
|
||||
ret
|
||||
|
||||
|
||||
AI_Smart_Twister:
|
||||
AI_Smart_Gust:
|
||||
|
||||
@ -2671,7 +2594,6 @@ AI_Smart_Gust:
|
||||
dec [hl]
|
||||
ret
|
||||
|
||||
|
||||
AI_Smart_FutureSight:
|
||||
; Greatly encourage this move if the player is
|
||||
; flying or underground, and slower than the enemy.
|
||||
@ -2687,7 +2609,6 @@ AI_Smart_FutureSight:
|
||||
dec [hl]
|
||||
ret
|
||||
|
||||
|
||||
AI_Smart_Stomp:
|
||||
; 80% chance to encourage this move if the player has used Minimize.
|
||||
|
||||
@ -2701,7 +2622,6 @@ AI_Smart_Stomp:
|
||||
dec [hl]
|
||||
ret
|
||||
|
||||
|
||||
AI_Smart_Solarbeam:
|
||||
; 80% chance to encourage this move when it's sunny.
|
||||
; 90% chance to discourage this move when it's raining.
|
||||
@ -2729,7 +2649,6 @@ AI_Smart_Solarbeam:
|
||||
dec [hl]
|
||||
ret
|
||||
|
||||
|
||||
AI_Smart_Thunder:
|
||||
; 90% chance to discourage this move when it's sunny.
|
||||
|
||||
@ -2744,7 +2663,6 @@ AI_Smart_Thunder:
|
||||
inc [hl]
|
||||
ret
|
||||
|
||||
|
||||
AICompareSpeed:
|
||||
; Return carry if enemy is faster than player.
|
||||
|
||||
@ -2760,7 +2678,6 @@ AICompareSpeed:
|
||||
pop bc
|
||||
ret
|
||||
|
||||
|
||||
AICheckPlayerMaxHP:
|
||||
push hl
|
||||
push de
|
||||
@ -2769,7 +2686,6 @@ AICheckPlayerMaxHP:
|
||||
ld hl, wBattleMonMaxHP
|
||||
jr AICheckMaxHP
|
||||
|
||||
|
||||
AICheckEnemyMaxHP:
|
||||
push hl
|
||||
push de
|
||||
@ -2778,7 +2694,6 @@ AICheckEnemyMaxHP:
|
||||
ld hl, wEnemyMonMaxHP
|
||||
; fallthrough
|
||||
|
||||
|
||||
AICheckMaxHP:
|
||||
; Return carry if hp at de matches max hp at hl.
|
||||
|
||||
@ -2805,7 +2720,6 @@ AICheckMaxHP:
|
||||
and a
|
||||
ret
|
||||
|
||||
|
||||
AICheckPlayerHalfHP:
|
||||
push hl
|
||||
ld hl, wBattleMonHP
|
||||
@ -2823,7 +2737,6 @@ AICheckPlayerHalfHP:
|
||||
pop hl
|
||||
ret
|
||||
|
||||
|
||||
AICheckEnemyHalfHP:
|
||||
push hl
|
||||
push de
|
||||
@ -2845,7 +2758,6 @@ AICheckEnemyHalfHP:
|
||||
pop hl
|
||||
ret
|
||||
|
||||
|
||||
AICheckEnemyQuarterHP:
|
||||
push hl
|
||||
push de
|
||||
@ -2869,7 +2781,6 @@ AICheckEnemyQuarterHP:
|
||||
pop hl
|
||||
ret
|
||||
|
||||
|
||||
AICheckPlayerQuarterHP:
|
||||
push hl
|
||||
ld hl, wBattleMonHP
|
||||
@ -2889,7 +2800,6 @@ AICheckPlayerQuarterHP:
|
||||
pop hl
|
||||
ret
|
||||
|
||||
|
||||
AIHasMoveEffect:
|
||||
; Return carry if the enemy has move b.
|
||||
|
||||
@ -2921,7 +2831,6 @@ AIHasMoveEffect:
|
||||
scf
|
||||
ret
|
||||
|
||||
|
||||
AIHasMoveInArray:
|
||||
; Return carry if the enemy has a move in array hl.
|
||||
|
||||
@ -2955,10 +2864,8 @@ AIHasMoveInArray:
|
||||
pop hl
|
||||
ret
|
||||
|
||||
|
||||
INCLUDE "data/battle/ai/useful_moves.asm"
|
||||
|
||||
|
||||
AI_Opportunist:
|
||||
; Discourage stall moves when the enemy's HP is low.
|
||||
|
||||
@ -3009,7 +2916,6 @@ AI_Opportunist:
|
||||
INCLUDE "data/battle/ai/stall_moves.asm"
|
||||
|
||||
|
||||
|
||||
AI_Aggressive:
|
||||
; Use whatever does the most damage.
|
||||
|
||||
@ -3117,7 +3023,6 @@ AI_Aggressive:
|
||||
|
||||
INCLUDE "data/battle/ai/reckless_moves.asm"
|
||||
|
||||
|
||||
AIDamageCalc:
|
||||
ld a, 1
|
||||
ld [hBattleTurn], a
|
||||
@ -3137,7 +3042,6 @@ AIDamageCalc:
|
||||
|
||||
INCLUDE "data/battle/ai/constant_damage_effects.asm"
|
||||
|
||||
|
||||
AI_Cautious:
|
||||
; 90% chance to discourage moves with residual effects after the first turn.
|
||||
|
||||
@ -3180,7 +3084,6 @@ AI_Cautious:
|
||||
INCLUDE "data/battle/ai/residual_moves.asm"
|
||||
|
||||
|
||||
|
||||
AI_Status:
|
||||
; Dismiss status moves that don't affect the player.
|
||||
|
||||
@ -3243,7 +3146,6 @@ AI_Status:
|
||||
jr .checkmove
|
||||
|
||||
|
||||
|
||||
AI_Risky:
|
||||
; Use any move that will KO the target.
|
||||
; Risky moves will often be an exception (see below).
|
||||
@ -3313,18 +3215,15 @@ endr
|
||||
INCLUDE "data/battle/ai/risky_effects.asm"
|
||||
|
||||
|
||||
|
||||
AI_None:
|
||||
ret
|
||||
|
||||
|
||||
AIDiscourageMove:
|
||||
ld a, [hl]
|
||||
add 10
|
||||
ld [hl], a
|
||||
ret
|
||||
|
||||
|
||||
AIGetEnemyMove:
|
||||
; Load attributes of move a into ram
|
||||
|
||||
@ -3345,13 +3244,11 @@ AIGetEnemyMove:
|
||||
pop hl
|
||||
ret
|
||||
|
||||
|
||||
AI_80_20:
|
||||
call Random
|
||||
cp 20 percent - 1
|
||||
ret
|
||||
|
||||
|
||||
AI_50_50:
|
||||
call Random
|
||||
cp 50 percent + 1
|
||||
|
@ -96,7 +96,6 @@ CheckPlayerMoveTypeMatchups:
|
||||
pop hl
|
||||
ret
|
||||
|
||||
|
||||
.CheckEnemyMoveMatchups:
|
||||
ld de, wEnemyMonMoves
|
||||
ld b, NUM_MOVES + 1
|
||||
@ -290,7 +289,6 @@ CheckAbleToSwitch:
|
||||
ld [wEnemySwitchMonParam], a
|
||||
ret
|
||||
|
||||
|
||||
FindAliveEnemyMons:
|
||||
ld a, [wOTPartyCount]
|
||||
cp 2
|
||||
@ -341,7 +339,6 @@ FindAliveEnemyMons:
|
||||
and a
|
||||
ret
|
||||
|
||||
|
||||
FindEnemyMonsImmuneToLastCounterMove:
|
||||
ld hl, wOTPartyMon1
|
||||
ld a, [wOTPartyCount]
|
||||
@ -408,7 +405,6 @@ FindEnemyMonsImmuneToLastCounterMove:
|
||||
srl c
|
||||
jr .loop
|
||||
|
||||
|
||||
FindAliveEnemyMonsWithASuperEffectiveMove:
|
||||
push bc
|
||||
ld a, [wOTPartyCount]
|
||||
@ -546,7 +542,6 @@ FindEnemyMonsWithASuperEffectiveMove:
|
||||
pop bc
|
||||
ret
|
||||
|
||||
|
||||
FindEnemyMonsThatResistPlayer:
|
||||
push bc
|
||||
ld hl, wOTPartySpecies
|
||||
@ -607,7 +602,6 @@ FindEnemyMonsThatResistPlayer:
|
||||
ld c, a
|
||||
ret
|
||||
|
||||
|
||||
FindEnemyMonsWithAtLeastQuarterMaxHP:
|
||||
push bc
|
||||
ld de, wOTPartySpecies
|
||||
|
@ -146,7 +146,6 @@ ConvertTrainerBattlePokeballTilesTo2bpp:
|
||||
TrainerBattlePokeballTiles:
|
||||
INCBIN "gfx/overworld/trainer_battle_pokeball_tiles.2bpp"
|
||||
|
||||
|
||||
BattleTransitionJumptable:
|
||||
jumptable .Jumptable, wJumptableIndex
|
||||
|
||||
@ -753,7 +752,6 @@ WipeLYOverrides:
|
||||
jr nz, .loop
|
||||
ret
|
||||
|
||||
|
||||
StartTrainerBattle_DrawSineWave:
|
||||
calc_sine_wave
|
||||
|
||||
|
@ -6486,7 +6486,6 @@ CheckUnownLetter:
|
||||
|
||||
INCLUDE "data/wild/unlocked_unowns.asm"
|
||||
|
||||
|
||||
Unreferenced_SwapBattlerLevels:
|
||||
push bc
|
||||
ld a, [wBattleMonLevel]
|
||||
|
File diff suppressed because it is too large
Load Diff
@ -8,7 +8,6 @@ HiddenPowerDamage:
|
||||
ld hl, wEnemyMonDVs
|
||||
.got_dvs
|
||||
|
||||
|
||||
; Power:
|
||||
|
||||
; Take the top bit from each stat
|
||||
@ -62,7 +61,6 @@ HiddenPowerDamage:
|
||||
|
||||
ld d, a
|
||||
|
||||
|
||||
; Type:
|
||||
|
||||
; Def & 3
|
||||
|
@ -49,7 +49,6 @@ GetPlayerBackpicCoords:
|
||||
lb bc, 6, 6
|
||||
ret
|
||||
|
||||
|
||||
DoWeatherModifiers:
|
||||
|
||||
ld de, WeatherTypeModifiers
|
||||
@ -76,7 +75,6 @@ DoWeatherModifiers:
|
||||
inc de
|
||||
jr .CheckWeatherType
|
||||
|
||||
|
||||
.done_weather_types
|
||||
ld de, WeatherMoveModifiers
|
||||
|
||||
@ -147,7 +145,6 @@ DoWeatherModifiers:
|
||||
|
||||
INCLUDE "data/battle/weather_modifiers.asm"
|
||||
|
||||
|
||||
DoBadgeTypeBoosts:
|
||||
ld a, [wLinkMode]
|
||||
and a
|
||||
|
@ -22,7 +22,6 @@ BattleCommand_Attract:
|
||||
.failed
|
||||
jp FailMove
|
||||
|
||||
|
||||
CheckOppositeGender:
|
||||
ld a, MON_SPECIES
|
||||
call BattlePartyAttr
|
||||
|
@ -5,7 +5,6 @@ BattleCommand_BatonPass:
|
||||
and a
|
||||
jp nz, .Enemy
|
||||
|
||||
|
||||
; Need something to switch to
|
||||
call CheckAnyOtherAlivePartyMons
|
||||
jp z, FailedBatonPass
|
||||
@ -45,7 +44,6 @@ BattleCommand_BatonPass:
|
||||
call ResetBatonPassStatus
|
||||
ret
|
||||
|
||||
|
||||
.Enemy:
|
||||
|
||||
; Wildmons don't have anything to switch to
|
||||
@ -82,7 +80,6 @@ BattleCommand_BatonPass:
|
||||
jr ResetBatonPassStatus
|
||||
|
||||
|
||||
|
||||
BatonPass_LinkPlayerSwitch:
|
||||
ld a, [wLinkMode]
|
||||
and a
|
||||
@ -101,7 +98,6 @@ BatonPass_LinkPlayerSwitch:
|
||||
ret
|
||||
|
||||
|
||||
|
||||
BatonPass_LinkEnemySwitch:
|
||||
ld a, [wLinkMode]
|
||||
and a
|
||||
@ -128,13 +124,11 @@ BatonPass_LinkEnemySwitch:
|
||||
jp CloseWindow
|
||||
|
||||
|
||||
|
||||
FailedBatonPass:
|
||||
call AnimateFailedMove
|
||||
jp PrintButItFailed
|
||||
|
||||
|
||||
|
||||
ResetBatonPassStatus:
|
||||
; Reset status changes that aren't passed by Baton Pass.
|
||||
|
||||
@ -175,7 +169,6 @@ ResetBatonPassStatus:
|
||||
ret
|
||||
|
||||
|
||||
|
||||
CheckAnyOtherAlivePartyMons:
|
||||
ld hl, wPartyMon1HP
|
||||
ld a, [wPartyCount]
|
||||
@ -185,7 +178,6 @@ CheckAnyOtherAlivePartyMons:
|
||||
jr CheckAnyOtherAliveMons
|
||||
|
||||
|
||||
|
||||
CheckAnyOtherAliveEnemyMons:
|
||||
ld hl, wOTPartyMon1HP
|
||||
ld a, [wOTPartyCount]
|
||||
|
@ -194,13 +194,11 @@ BattleCommand_BeatUp:
|
||||
ret
|
||||
|
||||
|
||||
|
||||
.beatup_fail
|
||||
ld b, buildopponentrage_command
|
||||
jp SkipToBattleCommand
|
||||
|
||||
|
||||
|
||||
BattleCommand_BeatUpFailText:
|
||||
; beatupfailtext
|
||||
|
||||
@ -211,7 +209,6 @@ BattleCommand_BeatUpFailText:
|
||||
jp PrintButItFailed
|
||||
|
||||
|
||||
|
||||
GetBeatupMonLocation:
|
||||
push bc
|
||||
ld c, a
|
||||
|
@ -70,7 +70,6 @@ BattleCommand_StoreEnergy:
|
||||
jp EndMoveEffect
|
||||
|
||||
|
||||
|
||||
BattleCommand_UnleashEnergy:
|
||||
; unleashenergy
|
||||
|
||||
|
@ -21,7 +21,6 @@ BattleCommand_Curse:
|
||||
cp GHOST
|
||||
jr z, .ghost
|
||||
|
||||
|
||||
; If no stats can be increased, don't.
|
||||
|
||||
; Attack
|
||||
@ -54,7 +53,6 @@ BattleCommand_Curse:
|
||||
call BattleCommand_DefenseUp
|
||||
jp BattleCommand_StatUpMessage
|
||||
|
||||
|
||||
.ghost
|
||||
|
||||
; Cut HP in half and put a curse on the opponent.
|
||||
@ -84,7 +82,6 @@ BattleCommand_Curse:
|
||||
call AnimateFailedMove
|
||||
jp PrintButItFailed
|
||||
|
||||
|
||||
.cantraise
|
||||
|
||||
; Can't raise either stat.
|
||||
|
@ -39,7 +39,6 @@ BattleCommand_FuryCutter:
|
||||
ret
|
||||
|
||||
|
||||
|
||||
ResetFuryCutterCount:
|
||||
|
||||
push hl
|
||||
|
@ -25,7 +25,6 @@ BattleCommand_CheckFutureSight:
|
||||
ld b, futuresight_command
|
||||
jp SkipToBattleCommand
|
||||
|
||||
|
||||
BattleCommand_FutureSight:
|
||||
; futuresight
|
||||
|
||||
|
@ -34,12 +34,10 @@ BattleCommand_Metronome:
|
||||
call CheckUserMove
|
||||
jr z, .GetMove
|
||||
|
||||
|
||||
ld a, BATTLE_VARS_MOVE
|
||||
call GetBattleVarAddr
|
||||
ld [hl], b
|
||||
call UpdateMoveData
|
||||
jp ResetTurn
|
||||
|
||||
|
||||
INCLUDE "data/battle/metronome_exception_moves.asm"
|
||||
|
@ -89,7 +89,6 @@ BattleCommand_PainSplit:
|
||||
ld [wBuffer6], a
|
||||
ret
|
||||
|
||||
|
||||
.ButItFailed:
|
||||
jp PrintDidntAffect2
|
||||
|
||||
|
@ -1,7 +1,6 @@
|
||||
BattleCommand_PerishSong:
|
||||
; perishsong
|
||||
|
||||
|
||||
ld hl, wPlayerSubStatus1
|
||||
ld de, wEnemySubStatus1
|
||||
bit SUBSTATUS_PERISH, [hl]
|
||||
|
@ -12,7 +12,6 @@ BattleCommand_Protect:
|
||||
ld hl, ProtectedItselfText
|
||||
jp StdBattleTextBox
|
||||
|
||||
|
||||
ProtectChance:
|
||||
|
||||
ld de, wPlayerProtectCount
|
||||
@ -68,7 +67,6 @@ ProtectChance:
|
||||
and a
|
||||
ret
|
||||
|
||||
|
||||
.failed
|
||||
xor a
|
||||
ld [de], a
|
||||
|
@ -1,6 +1,5 @@
|
||||
MAX_ROLLOUT_COUNT EQU 5
|
||||
|
||||
|
||||
BattleCommand_CheckCurl:
|
||||
; checkcurl
|
||||
|
||||
@ -23,7 +22,6 @@ BattleCommand_CheckCurl:
|
||||
ld [de], a
|
||||
ret
|
||||
|
||||
|
||||
BattleCommand_RolloutPower:
|
||||
; rolloutpower
|
||||
|
||||
|
@ -50,7 +50,6 @@ BattleCommand_Thief:
|
||||
ld [de], a
|
||||
jr .stole
|
||||
|
||||
|
||||
.enemy
|
||||
|
||||
; The enemy can't already have an item.
|
||||
@ -91,13 +90,11 @@ BattleCommand_Thief:
|
||||
ld [hl], a
|
||||
ld [de], a
|
||||
|
||||
|
||||
.stole
|
||||
call GetItemName
|
||||
ld hl, StoleText
|
||||
jp StdBattleTextBox
|
||||
|
||||
|
||||
.playeritem
|
||||
ld a, 1
|
||||
call BattlePartyAttr
|
||||
|
@ -27,7 +27,6 @@ BattleCommand_TripleKick:
|
||||
ret
|
||||
|
||||
|
||||
|
||||
BattleCommand_KickCounter:
|
||||
; kickcounter
|
||||
|
||||
|
@ -321,7 +321,6 @@ ComputeTrainerReward:
|
||||
ld [hl], a
|
||||
ret
|
||||
|
||||
|
||||
Battle_GetTrainerName::
|
||||
ld a, [wInBattleTowerBattle]
|
||||
bit 0, a
|
||||
|
@ -131,7 +131,6 @@ EndUsedMove5Text:
|
||||
text_jump _EndUsedMove5Text
|
||||
db "@"
|
||||
|
||||
|
||||
GetMoveGrammar:
|
||||
; store move grammar type in wd265
|
||||
|
||||
@ -169,7 +168,6 @@ GetMoveGrammar:
|
||||
|
||||
INCLUDE "data/moves/grammar.asm"
|
||||
|
||||
|
||||
UpdateUsedMoves:
|
||||
; append move a to wPlayerUsedMoves unless it has already been used
|
||||
|
||||
|
@ -240,7 +240,6 @@ Unreferenced_Functioncc220:
|
||||
call BattleAnimDelayFrame
|
||||
ret
|
||||
|
||||
|
||||
BattleAnim_ClearCGB_OAMFlags:
|
||||
|
||||
ld a, [wBattleAnimFlags]
|
||||
@ -333,7 +332,6 @@ RunBattleAnimCommand:
|
||||
ld l, a
|
||||
jp hl
|
||||
|
||||
|
||||
BattleAnimCommands::
|
||||
; entries correspond to macros/scripts/battle_anims.asm enumeration
|
||||
dw BattleAnimCmd_Obj
|
||||
@ -385,7 +383,6 @@ BattleAnimCommands::
|
||||
dw BattleAnimCmd_Call
|
||||
dw BattleAnimCmd_Ret
|
||||
|
||||
|
||||
BattleAnimCmd_EA:
|
||||
BattleAnimCmd_EB:
|
||||
BattleAnimCmd_EC:
|
||||
@ -1304,7 +1301,6 @@ endr
|
||||
dw $0000, $0000
|
||||
dw $0000, $0000
|
||||
|
||||
|
||||
PlayHitSound:
|
||||
ld a, [wNumHits]
|
||||
cp $1
|
||||
|
@ -134,7 +134,6 @@ BattleBGEffects:
|
||||
dw BattleBGEffect_WobbleMon
|
||||
dw BattleBGEffect_35
|
||||
|
||||
|
||||
BattleBGEffect_End:
|
||||
call EndBattleBGEffect
|
||||
ret
|
||||
@ -348,7 +347,6 @@ BattleBGEffect_HideMon:
|
||||
dw BattleBGEffects_IncrementJumptable
|
||||
dw .four
|
||||
|
||||
|
||||
.zero
|
||||
call BattleBGEffects_IncrementJumptable
|
||||
push bc
|
||||
@ -415,7 +413,6 @@ BattleBGEffect_FeetFollow:
|
||||
dw BattleBGEffects_IncrementJumptable
|
||||
dw .five
|
||||
|
||||
|
||||
.zero
|
||||
call BGEffect_CheckFlyDigStatus
|
||||
jr z, .not_flying_digging
|
||||
@ -483,7 +480,6 @@ BattleBGEffect_HeadFollow:
|
||||
dw BattleBGEffects_IncrementJumptable
|
||||
dw .five
|
||||
|
||||
|
||||
.zero
|
||||
call BGEffect_CheckFlyDigStatus
|
||||
jr z, .not_flying_digging
|
||||
@ -554,7 +550,6 @@ BattleBGEffect_27:
|
||||
dw BattleBGEffects_IncrementJumptable
|
||||
dw .four
|
||||
|
||||
|
||||
.zero
|
||||
call BattleBGEffects_IncrementJumptable
|
||||
call BGEffect_CheckBattleTurn
|
||||
@ -717,7 +712,6 @@ BattleBGEffect_RunPicResizeScript:
|
||||
dw .restart
|
||||
dw .end
|
||||
|
||||
|
||||
.zero
|
||||
ld hl, BG_EFFECT_STRUCT_03
|
||||
add hl, bc
|
||||
@ -915,7 +909,6 @@ BattleBGEffect_Surf:
|
||||
dw .one
|
||||
dw .two
|
||||
|
||||
|
||||
.zero
|
||||
call BattleBGEffects_IncrementJumptable
|
||||
lb de, 2, 2
|
||||
@ -982,7 +975,6 @@ BattleBGEffect_Whirlpool:
|
||||
dw .one
|
||||
dw .two
|
||||
|
||||
|
||||
.zero
|
||||
call BattleBGEffects_IncrementJumptable
|
||||
call BattleBGEffects_ClearLYOverrides
|
||||
@ -1056,7 +1048,6 @@ BattleBGEffect_Psychic:
|
||||
dw .one
|
||||
dw .two
|
||||
|
||||
|
||||
.zero
|
||||
call BattleBGEffects_IncrementJumptable
|
||||
call BattleBGEffects_ClearLYOverrides
|
||||
@ -1094,7 +1085,6 @@ BattleBGEffect_Teleport:
|
||||
dw .one
|
||||
dw .two
|
||||
|
||||
|
||||
.zero
|
||||
call BattleBGEffects_IncrementJumptable
|
||||
call BattleBGEffects_ClearLYOverrides
|
||||
@ -1119,7 +1109,6 @@ BattleBGEffect_NightShade:
|
||||
dw .one
|
||||
dw .two
|
||||
|
||||
|
||||
.zero
|
||||
call BattleBGEffects_IncrementJumptable
|
||||
call BattleBGEffects_ClearLYOverrides
|
||||
@ -1150,7 +1139,6 @@ BattleBGEffect_DoubleTeam:
|
||||
dw .four
|
||||
dw .five
|
||||
|
||||
|
||||
.zero
|
||||
call BattleBGEffects_IncrementJumptable
|
||||
call BattleBGEffects_ClearLYOverrides
|
||||
@ -1242,7 +1230,6 @@ BattleBGEffect_AcidArmor:
|
||||
dw .one
|
||||
dw .two
|
||||
|
||||
|
||||
.zero
|
||||
call BattleBGEffects_IncrementJumptable
|
||||
call BattleBGEffects_ClearLYOverrides
|
||||
@ -1305,7 +1292,6 @@ BattleBGEffect_Withdraw:
|
||||
dw .one
|
||||
dw .two
|
||||
|
||||
|
||||
.zero
|
||||
call BattleBGEffects_IncrementJumptable
|
||||
call BattleBGEffects_ClearLYOverrides
|
||||
@ -1355,7 +1341,6 @@ BattleBGEffect_Dig:
|
||||
dw .two
|
||||
dw .three
|
||||
|
||||
|
||||
.zero
|
||||
call BattleBGEffects_IncrementJumptable
|
||||
call BattleBGEffects_ClearLYOverrides
|
||||
@ -1422,7 +1407,6 @@ BattleBGEffect_Tackle:
|
||||
dw Tackle_BGEffect25_2d_two
|
||||
dw .three
|
||||
|
||||
|
||||
.zero
|
||||
call BattleBGEffects_IncrementJumptable
|
||||
call BattleBGEffects_ClearLYOverrides
|
||||
@ -1457,7 +1441,6 @@ BattleBGEffect_25:
|
||||
dw Tackle_BGEffect25_2d_two
|
||||
dw .three
|
||||
|
||||
|
||||
.zero
|
||||
call BattleBGEffects_IncrementJumptable
|
||||
call BattleBGEffects_ClearLYOverrides
|
||||
@ -1585,7 +1568,6 @@ BattleBGEffect_2d:
|
||||
dw Tackle_BGEffect25_2d_two
|
||||
dw .three
|
||||
|
||||
|
||||
.three
|
||||
call BattleAnim_ResetLCDStatCustom
|
||||
ret
|
||||
@ -1633,7 +1615,6 @@ BattleBGEffect_26:
|
||||
dw .one
|
||||
dw .two
|
||||
|
||||
|
||||
.zero
|
||||
call BattleBGEffects_IncrementJumptable
|
||||
call BattleBGEffects_ClearLYOverrides
|
||||
@ -1672,7 +1653,6 @@ BattleBGEffect_2c:
|
||||
dw .one
|
||||
dw .two
|
||||
|
||||
|
||||
.zero
|
||||
call BattleBGEffects_IncrementJumptable
|
||||
call BattleBGEffects_ClearLYOverrides
|
||||
@ -1727,7 +1707,6 @@ BattleBGEffect_28:
|
||||
dw .one
|
||||
dw .two
|
||||
|
||||
|
||||
.zero
|
||||
call BattleBGEffects_IncrementJumptable
|
||||
call BattleBGEffects_ClearLYOverrides
|
||||
@ -1770,7 +1749,6 @@ BattleBGEffect_BounceDown:
|
||||
dw .one
|
||||
dw .two
|
||||
|
||||
|
||||
.zero
|
||||
call BattleBGEffects_IncrementJumptable
|
||||
call BattleBGEffects_ClearLYOverrides
|
||||
@ -1928,7 +1906,6 @@ BattleBGEffect_2b:
|
||||
dw .zero
|
||||
dw .one
|
||||
|
||||
|
||||
.zero
|
||||
call BattleBGEffects_IncrementJumptable
|
||||
call BattleBGEffects_ClearLYOverrides
|
||||
@ -1969,7 +1946,6 @@ BattleBGEffect_1c:
|
||||
dw .one
|
||||
dw .two
|
||||
|
||||
|
||||
.zero
|
||||
call BattleBGEffects_IncrementJumptable
|
||||
ld a, $e4
|
||||
@ -2196,7 +2172,6 @@ BattleBGEffect_VibrateMon:
|
||||
dw .zero
|
||||
dw .one
|
||||
|
||||
|
||||
.zero
|
||||
call BattleBGEffects_IncrementJumptable
|
||||
call BattleBGEffects_ClearLYOverrides
|
||||
@ -2242,7 +2217,6 @@ BattleBGEffect_WobbleMon:
|
||||
dw .one
|
||||
dw .two
|
||||
|
||||
|
||||
.zero
|
||||
call BattleBGEffects_IncrementJumptable
|
||||
call BattleBGEffects_ClearLYOverrides
|
||||
@ -2407,7 +2381,6 @@ BGEffect_RapidCyclePals:
|
||||
dw .one_dmg
|
||||
dw .two_dmg
|
||||
|
||||
|
||||
.zero_dmg
|
||||
call BattleBGEffects_IncrementJumptable
|
||||
ld a, $e4
|
||||
@ -2472,7 +2445,6 @@ BGEffect_RapidCyclePals:
|
||||
dw .three_cgb
|
||||
dw .four_cgb
|
||||
|
||||
|
||||
.zero_cgb
|
||||
call BGEffect_CheckBattleTurn
|
||||
jr nz, .player_turn_cgb
|
||||
|
@ -26,7 +26,6 @@ DeinitBattleAnimation:
|
||||
ld [hl], $0
|
||||
ret
|
||||
|
||||
|
||||
InitBattleAnimation:
|
||||
ld a, [wBattleAnimTemp0]
|
||||
ld e, a
|
||||
@ -190,7 +189,6 @@ BattleAnimOAMUpdate:
|
||||
scf
|
||||
ret
|
||||
|
||||
|
||||
InitBattleAnimBuffer:
|
||||
ld hl, BATTLEANIMSTRUCT_01
|
||||
add hl, bc
|
||||
@ -274,7 +272,6 @@ InitBattleAnimBuffer:
|
||||
ld [wBattleAnimTempXOffset], a
|
||||
ret
|
||||
|
||||
|
||||
GetBattleAnimTileOffset:
|
||||
push hl
|
||||
push bc
|
||||
@ -302,7 +299,6 @@ _ExecuteBGEffects:
|
||||
callfar ExecuteBGEffects
|
||||
ret
|
||||
|
||||
|
||||
_QueueBGEffect:
|
||||
callfar QueueBGEffect
|
||||
ret
|
||||
|
@ -72,7 +72,6 @@ GetBattleAnimFrame:
|
||||
ld [hl], a
|
||||
jr .loop
|
||||
|
||||
|
||||
.GetPointer:
|
||||
ld hl, BATTLEANIMSTRUCT_FRAMESET_ID
|
||||
add hl, bc
|
||||
@ -92,7 +91,6 @@ GetBattleAnimFrame:
|
||||
add hl, de
|
||||
ret
|
||||
|
||||
|
||||
GetBattleAnimOAMPointer:
|
||||
ld l, a
|
||||
ld h, 0
|
||||
@ -102,7 +100,6 @@ GetBattleAnimOAMPointer:
|
||||
add hl, de
|
||||
ret
|
||||
|
||||
|
||||
LoadBattleAnimObj:
|
||||
push hl
|
||||
ld l, a
|
||||
|
@ -264,7 +264,6 @@ RunBattleTowerTrainer:
|
||||
ld [wBattleTowerBattleEnded], a
|
||||
ret
|
||||
|
||||
|
||||
ReadBTTrainerParty:
|
||||
; Initialise the BattleTower-Trainer and his mon
|
||||
call CopyBTTrainer_FromBT_OT_TowBT_OTTemp
|
||||
@ -555,7 +554,6 @@ Function17042c:
|
||||
|
||||
INCLUDE "data/battle_tower/unknown_levels.asm"
|
||||
|
||||
|
||||
CopyBTTrainer_FromBT_OT_TowBT_OTTemp:
|
||||
; copy the BattleTower-Trainer data that lies at 'wBT_OTTrainer' to 'wBT_OTTemp'
|
||||
ld a, [rSVBK]
|
||||
@ -672,12 +670,10 @@ Function1704e1:
|
||||
call .PlaceTextItems
|
||||
jr .NextJumptableFunction
|
||||
|
||||
|
||||
.Jumptable_1:
|
||||
call SetPalettes
|
||||
call .NextJumptableFunction
|
||||
|
||||
|
||||
.Jumptable_2:
|
||||
ld hl, hJoyPressed
|
||||
ld a, [hl]
|
||||
@ -882,7 +878,6 @@ BattleTowerAction:
|
||||
ld l, a
|
||||
jp hl
|
||||
|
||||
|
||||
.dw
|
||||
dw BattleTowerAction_CheckExplanationRead ; 0x00
|
||||
dw BattleTowerAction_SetExplanationRead ; 0x01
|
||||
@ -917,7 +912,6 @@ BattleTowerAction:
|
||||
dw BattleTower_RandomlyChooseReward ; 0x1e
|
||||
dw BattleTower_SaveOptions ; 0x1f
|
||||
|
||||
|
||||
; Reset the save memory for BattleTower-Trainers (Counter and all 7 TrainerBytes)
|
||||
ResetBattleTowerTrainersSRAM: ; BattleTowerAction $1a
|
||||
ld a, BANK(sBTTrainers)
|
||||
@ -1200,7 +1194,6 @@ BattleTower_CheckSaveFileExistsAndIsYours: ; BattleTowerAction $09
|
||||
ld [wScriptVar], a
|
||||
ret
|
||||
|
||||
|
||||
Function1708b1: ; BattleTowerAction $0a
|
||||
xor a
|
||||
ld [wMusicFade], a
|
||||
@ -1260,7 +1253,6 @@ Function1708f0: ; BattleTowerAction $0d
|
||||
ld [wScriptVar], a
|
||||
ret
|
||||
|
||||
|
||||
Function170923:
|
||||
ld a, $5
|
||||
call GetSRAMBank
|
||||
@ -1273,7 +1265,6 @@ Function170923:
|
||||
call CloseSRAM
|
||||
ret
|
||||
|
||||
|
||||
BattleTowerAction_EggTicket: ; BattleTowerAction $0e
|
||||
xor a
|
||||
ld [wScriptVar], a
|
||||
|
@ -91,7 +91,6 @@ endc
|
||||
|
||||
ret
|
||||
|
||||
|
||||
Function_LoadRandomBattleTowerMon:
|
||||
ld c, BATTLETOWER_PARTY_LENGTH
|
||||
.loop
|
||||
|
@ -88,7 +88,6 @@ INCLUDE "mobile/fixed_words.asm"
|
||||
|
||||
INCLUDE "data/trainers/genders.asm"
|
||||
|
||||
|
||||
BTMaleTrainerTexts:
|
||||
dw .Greetings
|
||||
dw .PlayerLost
|
||||
@ -175,7 +174,6 @@ BTMaleTrainerTexts:
|
||||
dw BTWinM24
|
||||
dw BTWinM25
|
||||
|
||||
|
||||
BTFemaleTrainerTexts:
|
||||
dw .Greetings
|
||||
dw .PlayerLost
|
||||
@ -232,7 +230,6 @@ BTFemaleTrainerTexts:
|
||||
dw BTWinF14
|
||||
dw BTWinF15
|
||||
|
||||
|
||||
BTGreetingM1:
|
||||
text_jump BattleTowerText_0x1ec000
|
||||
db "@"
|
||||
@ -535,7 +532,6 @@ BTWinM25:
|
||||
|
||||
|
||||
|
||||
|
||||
BTGreetingF1:
|
||||
text_jump UnknownText_0x1ec9bd
|
||||
db "@"
|
||||
|
@ -125,10 +125,8 @@ LoadContestantName:
|
||||
ld bc, NAME_LENGTH
|
||||
jp CopyBytes
|
||||
|
||||
|
||||
INCLUDE "data/events/bug_contest_winners.asm"
|
||||
|
||||
|
||||
BugContest_GetPlayersResult:
|
||||
ld hl, wBugContestThirdPlaceWinnerID
|
||||
ld de, - BUG_CONTESTANT_SIZE
|
||||
|
@ -41,7 +41,6 @@ CelebiShrineEvent:
|
||||
pop bc
|
||||
jr .loop
|
||||
|
||||
|
||||
.done
|
||||
pop af
|
||||
ld [wVramState], a
|
||||
@ -49,7 +48,6 @@ CelebiShrineEvent:
|
||||
call CelebiEvent_SetBattleType
|
||||
ret
|
||||
|
||||
|
||||
.RestorePlayerSprite_DespawnLeaves:
|
||||
ld hl, wVirtualOAMSprite00TileID
|
||||
xor a
|
||||
@ -68,7 +66,6 @@ endr
|
||||
call ByteFill
|
||||
ret
|
||||
|
||||
|
||||
LoadCelebiGFX:
|
||||
farcall ClearSpriteAnims
|
||||
ld de, SpecialCelebiLeafGFX
|
||||
@ -83,7 +80,6 @@ LoadCelebiGFX:
|
||||
ld [wJumptableIndex], a
|
||||
ret
|
||||
|
||||
|
||||
CelebiEvent_CountDown:
|
||||
ld hl, wFrameCounter
|
||||
ld a, [hl]
|
||||
@ -92,13 +88,11 @@ CelebiEvent_CountDown:
|
||||
dec [hl]
|
||||
ret
|
||||
|
||||
|
||||
.done
|
||||
ld hl, wJumptableIndex
|
||||
set 7, [hl]
|
||||
ret
|
||||
|
||||
|
||||
CelebiEvent_SpawnLeaf:
|
||||
; unused
|
||||
ld hl, wcf65
|
||||
@ -119,7 +113,6 @@ CelebiEvent_SpawnLeaf:
|
||||
ld [hl], $80
|
||||
ret
|
||||
|
||||
|
||||
SpecialCelebiLeafGFX:
|
||||
INCBIN "gfx/overworld/cut_grass.2bpp"
|
||||
|
||||
@ -129,7 +122,6 @@ INCBIN "gfx/overworld/celebi/2.2bpp"
|
||||
INCBIN "gfx/overworld/celebi/3.2bpp"
|
||||
INCBIN "gfx/overworld/celebi/4.2bpp"
|
||||
|
||||
|
||||
UpdateCelebiPosition:
|
||||
ld hl, SPRITEANIMSTRUCT_XOFFSET
|
||||
add hl, bc
|
||||
@ -224,7 +216,6 @@ UpdateCelebiPosition:
|
||||
.done
|
||||
ret
|
||||
|
||||
|
||||
.FreezeCelebiPosition:
|
||||
pop af
|
||||
ld hl, SPRITEANIMSTRUCT_FRAMESET_ID
|
||||
@ -233,7 +224,6 @@ UpdateCelebiPosition:
|
||||
call ReinitSpriteAnimFrame
|
||||
ret
|
||||
|
||||
|
||||
CelebiEvent_Cosine:
|
||||
; a = d * cos(a * pi/32)
|
||||
add %010000 ; cos(x) = sin(x + pi/2)
|
||||
@ -261,22 +251,18 @@ GetCelebiSpriteTile:
|
||||
jr c, .done
|
||||
jr .restart
|
||||
|
||||
|
||||
.Frame1:
|
||||
ld a, SPECIALCELEBIEVENT_CELEBI
|
||||
jr .load_tile
|
||||
|
||||
|
||||
.Frame2:
|
||||
ld a, SPECIALCELEBIEVENT_CELEBI + 4
|
||||
jr .load_tile
|
||||
|
||||
|
||||
.Frame3:
|
||||
ld a, SPECIALCELEBIEVENT_CELEBI + 8
|
||||
jr .load_tile
|
||||
|
||||
|
||||
.Frame4:
|
||||
ld a, SPECIALCELEBIEVENT_CELEBI + 12
|
||||
|
||||
@ -286,7 +272,6 @@ GetCelebiSpriteTile:
|
||||
ld [hl], a
|
||||
jr .done
|
||||
|
||||
|
||||
.restart
|
||||
pop de
|
||||
ld d, $ff
|
||||
@ -298,7 +283,6 @@ GetCelebiSpriteTile:
|
||||
pop hl
|
||||
ret
|
||||
|
||||
|
||||
.AddE:
|
||||
push af
|
||||
ld a, d
|
||||
@ -307,13 +291,11 @@ GetCelebiSpriteTile:
|
||||
pop af
|
||||
ret
|
||||
|
||||
|
||||
CelebiEvent_SetBattleType:
|
||||
ld a, BATTLETYPE_CELEBI
|
||||
ld [wBattleType], a
|
||||
ret
|
||||
|
||||
|
||||
CheckCaughtCelebi:
|
||||
ld a, [wBattleResult]
|
||||
bit BATTLERESULT_CAUGHT_CELEBI, a
|
||||
@ -322,7 +304,6 @@ CheckCaughtCelebi:
|
||||
ld [wScriptVar], a
|
||||
jr .done
|
||||
|
||||
|
||||
.false
|
||||
xor a ; FALSE
|
||||
ld [wScriptVar], a
|
||||
|
@ -142,7 +142,6 @@ Elevator_WhichFloorText:
|
||||
text_jump UnknownText_0x1bd2bc
|
||||
db "@"
|
||||
|
||||
|
||||
Elevator_GetCurrentFloorText:
|
||||
ld hl, wOptions
|
||||
ld a, [hl]
|
||||
@ -164,7 +163,6 @@ Elevator_GetCurrentFloorText:
|
||||
Elevator_CurrentFloorText:
|
||||
db "Now on:@"
|
||||
|
||||
|
||||
Elevator_GetCurrentFloorString:
|
||||
push hl
|
||||
ld a, [wElevatorOriginFloor]
|
||||
|
@ -7,7 +7,6 @@ EngineFlagAction::
|
||||
;
|
||||
; Setting/resetting does not return a result.
|
||||
|
||||
|
||||
; 16-bit flag ids are considered invalid, but it's nice
|
||||
; to know that the infrastructure is there.
|
||||
|
||||
@ -81,5 +80,4 @@ EngineFlagAction::
|
||||
ld [de], a
|
||||
ret
|
||||
|
||||
|
||||
INCLUDE "data/engine_flags.asm"
|
||||
|
@ -161,14 +161,12 @@ OWCutJumptable:
|
||||
ld l, a
|
||||
jp hl
|
||||
|
||||
|
||||
.dw
|
||||
dw Cut_SpawnAnimateTree
|
||||
dw Cut_SpawnAnimateLeaves
|
||||
dw Cut_StartWaiting
|
||||
dw Cut_WaitAnimSFX
|
||||
|
||||
|
||||
Cut_SpawnAnimateTree:
|
||||
call Cut_Headbutt_GetPixelFacing
|
||||
ld a, SPRITE_ANIM_INDEX_CUT_TREE ; cut tree
|
||||
@ -303,7 +301,6 @@ Cut_Headbutt_GetPixelFacing:
|
||||
dbpixel 8, 11
|
||||
dbpixel 12, 11
|
||||
|
||||
|
||||
FlyFromAnim:
|
||||
call DelayFrame
|
||||
ld a, [wVramState]
|
||||
|
@ -21,7 +21,6 @@ endr
|
||||
pop af
|
||||
ret
|
||||
|
||||
|
||||
.Fish:
|
||||
; Fish for monsters with rod b from encounter data in FishGroup at hl.
|
||||
; Return monster e at level d.
|
||||
@ -90,7 +89,6 @@ endr
|
||||
inc hl
|
||||
ret
|
||||
|
||||
|
||||
GetFishGroupIndex:
|
||||
; Return the index of fishgroup d in de.
|
||||
|
||||
@ -126,5 +124,4 @@ GetFishGroupIndex:
|
||||
ld d, FISHGROUP_REMORAID_SWARM
|
||||
jr .done
|
||||
|
||||
|
||||
INCLUDE "data/wild/fish.asm"
|
||||
|
@ -94,10 +94,8 @@ GetFruitTreeItem:
|
||||
pop hl
|
||||
ret
|
||||
|
||||
|
||||
INCLUDE "data/items/fruit_trees.asm"
|
||||
|
||||
|
||||
FruitBearingTreeText:
|
||||
text_jump _FruitBearingTreeText
|
||||
db "@"
|
||||
|
@ -134,7 +134,6 @@ AnimateHallOfFame:
|
||||
.String_NewHallOfFamer:
|
||||
db "New Hall of Famer!@"
|
||||
|
||||
|
||||
GetHallOfFameParty:
|
||||
ld hl, wHallOfFamePokemonList
|
||||
ld bc, wHallOfFamePokemonListEnd - wHallOfFamePokemonList + 1
|
||||
|
@ -102,10 +102,8 @@ ChangeHappiness:
|
||||
ld [wBattleMonHappiness], a
|
||||
ret
|
||||
|
||||
|
||||
INCLUDE "data/events/happiness_changes.asm"
|
||||
|
||||
|
||||
StepHappiness::
|
||||
; Raise the party's happiness by 1 point every other step cycle.
|
||||
|
||||
@ -141,7 +139,6 @@ StepHappiness::
|
||||
jr nz, .loop
|
||||
ret
|
||||
|
||||
|
||||
DayCareStep::
|
||||
; Raise the experience of Day-Care Pokémon every step cycle.
|
||||
|
||||
|
@ -139,7 +139,6 @@ CalcMagikarpLength:
|
||||
; if b = 252-253: x = 65210, y = 5, z = 13
|
||||
; if b = 254: x = 65410, y = 2, z = 14
|
||||
|
||||
|
||||
; bc = rrc(dv[0]) ++ rrc(dv[1]) ^ rrc(id)
|
||||
|
||||
; id
|
||||
@ -303,7 +302,6 @@ CalcMagikarpLength:
|
||||
INCLUDE "data/events/magikarp_lengths.asm"
|
||||
|
||||
|
||||
|
||||
MagikarpHouseSign:
|
||||
ld a, [wBestMagikarpLengthFeet]
|
||||
ld [wMagikarpLength], a
|
||||
|
@ -96,7 +96,6 @@ ReturnFromMapSetupScript::
|
||||
cp MAP_ROUTE_36_NATIONAL_PARK_GATE
|
||||
ret
|
||||
|
||||
|
||||
PlaceMapNameSign::
|
||||
ld hl, wLandmarkSignTimer
|
||||
ld a, [hl]
|
||||
@ -125,7 +124,6 @@ PlaceMapNameSign::
|
||||
ld [hLCDCPointer], a
|
||||
ret
|
||||
|
||||
|
||||
LoadMapNameSignGFX:
|
||||
ld de, MapEntryFrameGFX
|
||||
ld hl, vTiles2 tile MAP_NAME_SIGN_START
|
||||
@ -141,7 +139,6 @@ InitMapNameFrame:
|
||||
call PlaceMapNameFrame
|
||||
ret
|
||||
|
||||
|
||||
PlaceMapNameCenterAlign:
|
||||
ld a, [wCurrentLandmark]
|
||||
ld e, a
|
||||
@ -174,7 +171,6 @@ PlaceMapNameCenterAlign:
|
||||
pop hl
|
||||
ret
|
||||
|
||||
|
||||
InitMapSignAttrMap:
|
||||
ld de, wAttrMap - wTileMap
|
||||
add hl, de
|
||||
|
@ -113,7 +113,6 @@ CheckBalance_MomItem2:
|
||||
farcall AddMoney
|
||||
ret
|
||||
|
||||
|
||||
MomBuysItem_DeductFunds:
|
||||
call GetItemFromMom
|
||||
ld de, 3 ; cost
|
||||
@ -129,7 +128,6 @@ MomBuysItem_DeductFunds:
|
||||
farcall TakeMoney
|
||||
ret
|
||||
|
||||
|
||||
Mom_GiveItemOrDoll:
|
||||
call GetItemFromMom
|
||||
ld de, 6 ; item type
|
||||
@ -153,7 +151,6 @@ Mom_GiveItemOrDoll:
|
||||
call ReceiveItem
|
||||
ret
|
||||
|
||||
|
||||
Mom_GetScriptPointer:
|
||||
call GetItemFromMom
|
||||
ld de, 6 ; item type
|
||||
@ -179,7 +176,6 @@ Mom_GetScriptPointer:
|
||||
writetext _MomText_ItsInRoom
|
||||
end
|
||||
|
||||
|
||||
GetItemFromMom:
|
||||
ld a, [wWhichMomItemSet]
|
||||
and a
|
||||
|
@ -25,7 +25,6 @@ GiveMoney::
|
||||
MaxMoney:
|
||||
dt MAX_MONEY
|
||||
|
||||
|
||||
TakeMoney::
|
||||
ld a, 3
|
||||
call SubtractMoney
|
||||
@ -187,7 +186,6 @@ GiveCoins::
|
||||
.maxcoins
|
||||
bigdw MAX_COINS
|
||||
|
||||
|
||||
TakeCoins::
|
||||
ld a, 2
|
||||
ld de, wCoins
|
||||
|
@ -271,7 +271,6 @@ DoNPCTrade:
|
||||
pop af
|
||||
ret
|
||||
|
||||
|
||||
GetTradeAttribute:
|
||||
ld d, 0
|
||||
push de
|
||||
@ -384,10 +383,8 @@ GetTradeMonNames:
|
||||
ld [hl], "@"
|
||||
ret
|
||||
|
||||
|
||||
INCLUDE "data/events/npc_trades.asm"
|
||||
|
||||
|
||||
PrintTradeText:
|
||||
push af
|
||||
call GetTradeMonNames
|
||||
@ -433,13 +430,11 @@ TradeTexts:
|
||||
dw TradeAfterText3
|
||||
dw TradeAfterText4
|
||||
|
||||
|
||||
ConnectLinkCableText:
|
||||
; OK, connect the Game Link Cable.
|
||||
text_jump UnknownText_0x1bd407
|
||||
db "@"
|
||||
|
||||
|
||||
TradedForText:
|
||||
; traded givemon for getmon
|
||||
text_jump UnknownText_0x1bd429
|
||||
@ -456,7 +451,6 @@ TradedForText:
|
||||
text_jump UnknownText_0x1bd445
|
||||
db "@"
|
||||
|
||||
|
||||
TradeIntroText1:
|
||||
; I collect #MON. Do you have @ ? Want to trade it for my @ ?
|
||||
text_jump UnknownText_0x1bd449
|
||||
@ -482,7 +476,6 @@ TradeAfterText1:
|
||||
text_jump UnknownText_0x1bd4f4
|
||||
db "@"
|
||||
|
||||
|
||||
TradeIntroText2:
|
||||
TradeIntroText3:
|
||||
; Hi, I'm looking for this #MON. If you have @ , would you trade it for my @ ?
|
||||
@ -511,7 +504,6 @@ TradeAfterText2:
|
||||
text_jump UnknownText_0x1bd5f4
|
||||
db "@"
|
||||
|
||||
|
||||
TradeIntroText4:
|
||||
; 's cute, but I don't have it. Do you have @ ? Want to trade it for my @ ?
|
||||
text_jump UnknownText_0x1bd621
|
||||
@ -537,7 +529,6 @@ TradeAfterText4:
|
||||
text_jump UnknownText_0x1bd6f5
|
||||
db "@"
|
||||
|
||||
|
||||
TradeCompleteText3:
|
||||
; Uh? What happened?
|
||||
text_jump UnknownText_0x1bd731
|
||||
|
@ -276,10 +276,8 @@ CheckOverworldTileArrays:
|
||||
xor a
|
||||
ret
|
||||
|
||||
|
||||
INCLUDE "data/events/field_move_blocks.asm"
|
||||
|
||||
|
||||
OWFlash:
|
||||
call .CheckUseFlash
|
||||
and $7f
|
||||
|
@ -48,7 +48,6 @@ PokeSeer:
|
||||
call PrintSeerText
|
||||
ret
|
||||
|
||||
|
||||
SeerAction:
|
||||
ld a, [wSeerAction]
|
||||
ld hl, SeerActions
|
||||
@ -337,7 +336,6 @@ SeerCancelText:
|
||||
text_jump UnknownText_0x1c4955
|
||||
db "@"
|
||||
|
||||
|
||||
SeerAdvice:
|
||||
ld a, MON_LEVEL
|
||||
call GetPartyParamLocation
|
||||
@ -398,7 +396,6 @@ SeerAdvice5:
|
||||
text_jump UnknownText_0x1c4ae5
|
||||
db "@"
|
||||
|
||||
|
||||
GetCaughtGender:
|
||||
ld hl, MON_CAUGHTGENDER
|
||||
add hl, bc
|
||||
|
@ -291,7 +291,6 @@ ActivateFishingSwarm:
|
||||
ld [wFishingSwarmFlag], a
|
||||
ret
|
||||
|
||||
|
||||
StoreSwarmMapIndices::
|
||||
ld a, c
|
||||
and a
|
||||
@ -310,7 +309,6 @@ StoreSwarmMapIndices::
|
||||
ld [wYanmaMapNumber], a
|
||||
ret
|
||||
|
||||
|
||||
CheckPokerus:
|
||||
; Check if a monster in your party has Pokerus
|
||||
farcall _CheckPokerus
|
||||
@ -377,12 +375,10 @@ SnorlaxAwake:
|
||||
db 36, 9 ; right
|
||||
db -1
|
||||
|
||||
|
||||
PlayCurMonCry:
|
||||
ld a, [wCurPartySpecies]
|
||||
jp PlayMonCry
|
||||
|
||||
|
||||
GameboyCheck:
|
||||
ld a, [hCGB]
|
||||
and a
|
||||
@ -404,7 +400,6 @@ GameboyCheck:
|
||||
ld [wScriptVar], a
|
||||
ret
|
||||
|
||||
|
||||
FadeOutMusic:
|
||||
ld a, LOW(MUSIC_NONE)
|
||||
ld [wMusicFadeID], a
|
||||
|
@ -1850,7 +1850,6 @@ CoinVendor_IntroScript:
|
||||
closetext
|
||||
end
|
||||
|
||||
|
||||
.MenuHeader:
|
||||
db MENU_BACKUP_TILES ; flags
|
||||
menu_coords 0, 4, 15, TEXTBOX_Y - 1
|
||||
@ -1864,7 +1863,6 @@ CoinVendor_IntroScript:
|
||||
db "500 : ¥10000@"
|
||||
db "CANCEL@"
|
||||
|
||||
|
||||
HappinessCheckScript:
|
||||
faceplayer
|
||||
opentext
|
||||
|
@ -59,7 +59,6 @@ HalveMoney:
|
||||
ld [hl], a
|
||||
ret
|
||||
|
||||
|
||||
GetWhiteoutSpawn:
|
||||
ld a, [wLastSpawnMapGroup]
|
||||
ld d, a
|
||||
|
@ -977,7 +977,6 @@ CardFlip_CheckWinCondition:
|
||||
ld de, SFX_2ND_PLACE
|
||||
jp .Payout
|
||||
|
||||
|
||||
.PikaOne:
|
||||
ld e, $0
|
||||
jr .CheckWin72
|
||||
|
@ -243,7 +243,6 @@ endr
|
||||
ld [wJumptableIndex], a
|
||||
ret
|
||||
|
||||
|
||||
DummyGame_CheckMatch:
|
||||
ld hl, wDummyGameCard1
|
||||
ld a, [hli]
|
||||
@ -321,7 +320,6 @@ DummyGame_CheckMatch:
|
||||
inc bc
|
||||
ret
|
||||
|
||||
|
||||
DummyGameText_Yeah:
|
||||
; , yeah!
|
||||
text_jump UnknownText_0x1c1a5b
|
||||
@ -381,7 +379,6 @@ DummyGame_InitBoard:
|
||||
jr nz, .loop
|
||||
ret
|
||||
|
||||
|
||||
DummyGame_SampleTilePlacement:
|
||||
push hl
|
||||
ld de, wDummyGameCards
|
||||
@ -403,7 +400,6 @@ DummyGame_SampleTilePlacement:
|
||||
inc hl
|
||||
ret
|
||||
|
||||
|
||||
DummyGame_GetDistributionOfTiles:
|
||||
ld a, [wMenuCursorY]
|
||||
dec a
|
||||
@ -439,7 +435,6 @@ DummyGame_PlaceCard:
|
||||
call DelayFrames
|
||||
ret
|
||||
|
||||
|
||||
DummyGame_DeleteCard:
|
||||
ld a, $1
|
||||
ld [hli], a
|
||||
@ -452,7 +447,6 @@ DummyGame_DeleteCard:
|
||||
call DelayFrames
|
||||
ret
|
||||
|
||||
|
||||
DummyGame_InitStrings:
|
||||
hlcoord 0, 0
|
||||
ld bc, SCREEN_WIDTH * SCREEN_HEIGHT
|
||||
@ -501,7 +495,6 @@ DummyGame_Card2Coord:
|
||||
add hl, de
|
||||
ret
|
||||
|
||||
|
||||
DummyGame_InterpretJoypad_AnimateCursor:
|
||||
ld a, [wJumptableIndex]
|
||||
cp $7
|
||||
@ -595,6 +588,5 @@ DummyGame_InterpretJoypad_AnimateCursor:
|
||||
ld [hl], a
|
||||
ret
|
||||
|
||||
|
||||
LZ_e2221:
|
||||
INCBIN "gfx/dummy_game/dummy_game.2bpp.lz"
|
||||
|
@ -219,7 +219,6 @@ SlotsLoop:
|
||||
call DmgToCgbBGPals
|
||||
ret
|
||||
|
||||
|
||||
.PrintCoinsAndPayout:
|
||||
hlcoord 5, 1
|
||||
ld de, wCoins
|
||||
@ -231,7 +230,6 @@ SlotsLoop:
|
||||
call PrintNum
|
||||
ret
|
||||
|
||||
|
||||
Unreferenced_Function92811:
|
||||
; debug function?
|
||||
ld a, [wSlotBias]
|
||||
@ -250,7 +248,6 @@ Unreferenced_Function92811:
|
||||
ld [hl], a
|
||||
ret
|
||||
|
||||
|
||||
Unreferenced_Function9282c:
|
||||
; animate OAM tiles?
|
||||
ld hl, wcf66
|
||||
@ -271,7 +268,6 @@ endr
|
||||
jr nz, .loop
|
||||
ret
|
||||
|
||||
|
||||
SlotsJumptable:
|
||||
jumptable .Jumptable, wJumptableIndex
|
||||
|
||||
@ -849,7 +845,6 @@ Slots_UpdateReelPositionAndOAM:
|
||||
jr nz, .loop
|
||||
ret
|
||||
|
||||
|
||||
Unreferenced_Function92bbe:
|
||||
push hl
|
||||
srl a
|
||||
@ -863,7 +858,6 @@ Unreferenced_Function92bbe:
|
||||
pop hl
|
||||
ret
|
||||
|
||||
|
||||
.Unknown_92bce:
|
||||
db 0, 1, 2, 3, 4, 5
|
||||
|
||||
@ -880,7 +874,6 @@ ReelActionJumptable:
|
||||
ld l, a
|
||||
jp hl
|
||||
|
||||
|
||||
.Jumptable:
|
||||
dw ReelAction_DoNothing ; 00
|
||||
dw ReelAction_StopReelIgnoreJoypad ; 01
|
||||
@ -911,42 +904,36 @@ ReelActionJumptable:
|
||||
ReelAction_DoNothing:
|
||||
ret
|
||||
|
||||
|
||||
ReelAction_QuadrupleRate:
|
||||
ld hl, REEL_SPIN_RATE
|
||||
add hl, bc
|
||||
ld [hl], 16
|
||||
ret
|
||||
|
||||
|
||||
ReelAction_DoubleRate:
|
||||
ld hl, REEL_SPIN_RATE
|
||||
add hl, bc
|
||||
ld [hl], 8
|
||||
ret
|
||||
|
||||
|
||||
ReelAction_NormalRate:
|
||||
ld hl, REEL_SPIN_RATE
|
||||
add hl, bc
|
||||
ld [hl], 4
|
||||
ret
|
||||
|
||||
|
||||
ReelAction_HalfRate:
|
||||
ld hl, REEL_SPIN_RATE
|
||||
add hl, bc
|
||||
ld [hl], 2
|
||||
ret
|
||||
|
||||
|
||||
ReelAction_QuarterRate:
|
||||
ld hl, REEL_SPIN_RATE
|
||||
add hl, bc
|
||||
ld [hl], 1
|
||||
ret
|
||||
|
||||
|
||||
Slots_StopReel:
|
||||
ld hl, REEL_SPIN_RATE
|
||||
add hl, bc
|
||||
@ -973,7 +960,6 @@ ReelAction_StopReelIgnoreJoypad:
|
||||
ld [hl], a
|
||||
ret
|
||||
|
||||
|
||||
ReelAction_StopReel1:
|
||||
; If no bias: don't manipulate reel.
|
||||
; If bias: manipulate reel up to wReel1ManipCounter (i.e. 4) slots,
|
||||
@ -995,7 +981,6 @@ ReelAction_StopReel1:
|
||||
call Slots_StopReel
|
||||
ret
|
||||
|
||||
|
||||
.CheckForBias:
|
||||
call Slots_GetCurrentReelState
|
||||
ld a, [wSlotBias]
|
||||
@ -1010,7 +995,6 @@ ReelAction_StopReel1:
|
||||
cp e
|
||||
ret
|
||||
|
||||
|
||||
ReelAction_StopReel2:
|
||||
; If no bias: don't manipulate reel.
|
||||
; If bias: manipulate reel up to wReel2ManipCounter (i.e. 4) slots,
|
||||
@ -1039,7 +1023,6 @@ ReelAction_StopReel2:
|
||||
call Slots_StopReel
|
||||
ret
|
||||
|
||||
|
||||
ReelAction_StopReel3:
|
||||
; Manipulate the reel up to wReel3ManipCounter (i.e. 4) slots,
|
||||
; stopping early if the bias symbol is lined up for a win.
|
||||
@ -1074,7 +1057,6 @@ ReelAction_StopReel3:
|
||||
call Slots_StopReel
|
||||
ret
|
||||
|
||||
|
||||
ReelAction_SetUpReel2SkipTo7:
|
||||
; Unique reel 2 action (see Slots_StopReel2)
|
||||
; Ensures that 7 symbols become lined up in the first two reels,
|
||||
@ -1103,7 +1085,6 @@ ReelAction_SetUpReel2SkipTo7:
|
||||
ld [hl], 0
|
||||
ret
|
||||
|
||||
|
||||
ReelAction_WaitReel2SkipTo7:
|
||||
ld hl, REEL_MANIP_DELAY
|
||||
add hl, bc
|
||||
@ -1124,7 +1105,6 @@ ReelAction_WaitReel2SkipTo7:
|
||||
ld [hl], 8
|
||||
ret
|
||||
|
||||
|
||||
ReelAction_FastSpinReel2UntilLinedUp7s:
|
||||
call Slots_CheckMatchedFirstTwoReels
|
||||
ret nc
|
||||
@ -1134,7 +1114,6 @@ ReelAction_FastSpinReel2UntilLinedUp7s:
|
||||
call Slots_StopReel
|
||||
ret
|
||||
|
||||
|
||||
ReelAction_InitGolem:
|
||||
; Ensures SEVENs are lined up if there's bias to SEVEN.
|
||||
; Ensures nothing is lined up if there's no bias symbols.
|
||||
@ -1190,7 +1169,6 @@ ReelAction_WaitGolem:
|
||||
ld [hl], 8
|
||||
ret
|
||||
|
||||
|
||||
ReelAction_EndGolem:
|
||||
xor a
|
||||
ld [wSlotsDelay], a
|
||||
@ -1202,7 +1180,6 @@ ReelAction_EndGolem:
|
||||
ld [hl], 0
|
||||
ret
|
||||
|
||||
|
||||
ReelAction_InitChansey:
|
||||
; Ensures the lining up of SEVEN symbols, but this mode is only possible
|
||||
; when there is bias to SEVEN symbols (and even then, it's still rare).
|
||||
@ -1229,7 +1206,6 @@ ReelAction_InitChansey:
|
||||
ld [wSlotsDelay], a
|
||||
ret
|
||||
|
||||
|
||||
ReelAction_WaitChansey:
|
||||
ld a, [wSlotsDelay]
|
||||
and a
|
||||
@ -1283,7 +1259,6 @@ ReelAction_DropReel:
|
||||
ld [wSlotsDelay], a
|
||||
ret
|
||||
|
||||
|
||||
ReelAction_Unused:
|
||||
call Slots_CheckMatchedAllThreeReels
|
||||
ret c
|
||||
@ -1336,7 +1311,6 @@ ReelAction_WaitDropReel:
|
||||
ld [hl], 8
|
||||
ret
|
||||
|
||||
|
||||
ReelAction_StartSlowAdvanceReel3:
|
||||
; Ensures SEVENs are lined up if there's bias to SEVEN.
|
||||
; Ensures nothing is lined up if there's no bias symbols.
|
||||
@ -1390,7 +1364,6 @@ ReelAction_WaitSlowAdvanceReel3:
|
||||
call WaitSFX
|
||||
ret
|
||||
|
||||
|
||||
Slots_CheckMatchedFirstTwoReels:
|
||||
xor a
|
||||
ld [wFirstTwoReelsMatching], a
|
||||
@ -1418,7 +1391,6 @@ Slots_CheckMatchedFirstTwoReels:
|
||||
scf
|
||||
ret
|
||||
|
||||
|
||||
.Jumptable:
|
||||
dw .zero
|
||||
dw .one
|
||||
@ -1439,7 +1411,6 @@ Slots_CheckMatchedFirstTwoReels:
|
||||
.zero
|
||||
ret
|
||||
|
||||
|
||||
.CheckBottomRow:
|
||||
ld hl, wCurrReelStopped
|
||||
ld a, [wReel1Stopped]
|
||||
@ -1447,7 +1418,6 @@ Slots_CheckMatchedFirstTwoReels:
|
||||
call z, .StoreResult
|
||||
ret
|
||||
|
||||
|
||||
.CheckUpwardsDiag:
|
||||
ld hl, wCurrReelStopped + 1
|
||||
ld a, [wReel1Stopped]
|
||||
@ -1455,7 +1425,6 @@ Slots_CheckMatchedFirstTwoReels:
|
||||
call z, .StoreResult
|
||||
ret
|
||||
|
||||
|
||||
.CheckMiddleRow:
|
||||
ld hl, wCurrReelStopped + 1
|
||||
ld a, [wReel1Stopped + 1]
|
||||
@ -1463,7 +1432,6 @@ Slots_CheckMatchedFirstTwoReels:
|
||||
call z, .StoreResult
|
||||
ret
|
||||
|
||||
|
||||
.CheckDownwardsDiag:
|
||||
ld hl, wCurrReelStopped + 1
|
||||
ld a, [wReel1Stopped + 2]
|
||||
@ -1471,7 +1439,6 @@ Slots_CheckMatchedFirstTwoReels:
|
||||
call z, .StoreResult
|
||||
ret
|
||||
|
||||
|
||||
.CheckTopRow:
|
||||
ld hl, wCurrReelStopped + 2
|
||||
ld a, [wReel1Stopped + 2]
|
||||
@ -1479,7 +1446,6 @@ Slots_CheckMatchedFirstTwoReels:
|
||||
call z, .StoreResult
|
||||
ret
|
||||
|
||||
|
||||
.StoreResult:
|
||||
ld [wSlotBuildingMatch], a
|
||||
and a
|
||||
@ -1492,7 +1458,6 @@ Slots_CheckMatchedFirstTwoReels:
|
||||
ld [wFirstTwoReelsMatching], a
|
||||
ret
|
||||
|
||||
|
||||
Slots_CheckMatchedAllThreeReels:
|
||||
ld a, SLOTS_NO_MATCH
|
||||
ld [wSlotMatched], a
|
||||
@ -1523,7 +1488,6 @@ Slots_CheckMatchedAllThreeReels:
|
||||
scf
|
||||
ret
|
||||
|
||||
|
||||
.Jumptable:
|
||||
dw .zero
|
||||
dw .one
|
||||
@ -1544,7 +1508,6 @@ Slots_CheckMatchedAllThreeReels:
|
||||
.zero
|
||||
ret
|
||||
|
||||
|
||||
.CheckBottomRow:
|
||||
ld hl, wCurrReelStopped
|
||||
ld a, [wReel1Stopped]
|
||||
@ -1555,7 +1518,6 @@ Slots_CheckMatchedAllThreeReels:
|
||||
call z, .StoreResult
|
||||
ret
|
||||
|
||||
|
||||
.CheckUpwardsDiag:
|
||||
ld hl, wCurrReelStopped + 2
|
||||
ld a, [wReel1Stopped]
|
||||
@ -1566,7 +1528,6 @@ Slots_CheckMatchedAllThreeReels:
|
||||
call z, .StoreResult
|
||||
ret
|
||||
|
||||
|
||||
.CheckMiddleRow:
|
||||
ld hl, wCurrReelStopped + 1
|
||||
ld a, [wReel1Stopped + 1]
|
||||
@ -1577,7 +1538,6 @@ Slots_CheckMatchedAllThreeReels:
|
||||
call z, .StoreResult
|
||||
ret
|
||||
|
||||
|
||||
.CheckDownwardsDiag:
|
||||
ld hl, wCurrReelStopped
|
||||
ld a, [wReel1Stopped + 2]
|
||||
@ -1588,7 +1548,6 @@ Slots_CheckMatchedAllThreeReels:
|
||||
call z, .StoreResult
|
||||
ret
|
||||
|
||||
|
||||
.CheckTopRow:
|
||||
ld hl, wCurrReelStopped + 2
|
||||
ld a, [wReel1Stopped + 2]
|
||||
@ -1599,12 +1558,10 @@ Slots_CheckMatchedAllThreeReels:
|
||||
call z, .StoreResult
|
||||
ret
|
||||
|
||||
|
||||
.StoreResult:
|
||||
ld [wSlotMatched], a
|
||||
ret
|
||||
|
||||
|
||||
Slots_CopyReelState:
|
||||
ld de, wCurrReelStopped
|
||||
ld a, [hli]
|
||||
@ -1617,7 +1574,6 @@ Slots_CopyReelState:
|
||||
ld [de], a
|
||||
ret
|
||||
|
||||
|
||||
Slots_GetNumberOfGolems:
|
||||
ld hl, REEL_POSITION
|
||||
add hl, bc
|
||||
@ -1631,7 +1587,6 @@ Slots_GetNumberOfGolems:
|
||||
ld a, e
|
||||
ret
|
||||
|
||||
|
||||
.Check7Bias:
|
||||
ld a, [wSlotBias]
|
||||
and a
|
||||
@ -1669,7 +1624,6 @@ Slots_GetNumberOfGolems:
|
||||
jr c, .loop2
|
||||
ret
|
||||
|
||||
|
||||
Slots_InitBias:
|
||||
ld a, [wSlotBias]
|
||||
and a
|
||||
@ -1694,7 +1648,6 @@ Slots_InitBias:
|
||||
ld [wSlotBias], a
|
||||
ret
|
||||
|
||||
|
||||
.Normal:
|
||||
db $01, SLOTS_SEVEN ; 1/256
|
||||
db $03, SLOTS_POKEBALL ; 1/128
|
||||
@ -1794,7 +1747,6 @@ Slots_AskBet:
|
||||
and a
|
||||
ret
|
||||
|
||||
|
||||
.Text_BetHowManyCoins:
|
||||
; Bet how many coins?
|
||||
text_jump UnknownText_0x1c5049
|
||||
@ -1852,7 +1804,6 @@ Slots_AskPlayAgain:
|
||||
scf
|
||||
ret
|
||||
|
||||
|
||||
.Text_OutOfCoins:
|
||||
text_jump UnknownText_0x1c5079
|
||||
db "@"
|
||||
@ -1927,7 +1878,6 @@ Slots_PayoutText:
|
||||
farcall StubbedTrainerRankings_AddToSlotsWinStreak
|
||||
ret
|
||||
|
||||
|
||||
.PayoutStrings:
|
||||
dbw "300@", .LinedUpSevens
|
||||
dbw "50@@", .LinedUpPokeballs
|
||||
@ -1955,7 +1905,6 @@ rept 4
|
||||
endr
|
||||
ret
|
||||
|
||||
|
||||
.Text_LinedUpWonCoins:
|
||||
; lined up! Won @ coins!
|
||||
text_jump UnknownText_0x1c509f
|
||||
@ -1993,21 +1942,18 @@ endr
|
||||
ld [wSlotBias], a
|
||||
ret
|
||||
|
||||
|
||||
.LinedUpPokeballs:
|
||||
ld a, SFX_3RD_PLACE
|
||||
call Slots_PlaySFX
|
||||
call WaitSFX
|
||||
ret
|
||||
|
||||
|
||||
.LinedUpMonOrCherry:
|
||||
ld a, SFX_PRESENT
|
||||
call Slots_PlaySFX
|
||||
call WaitSFX
|
||||
ret
|
||||
|
||||
|
||||
Slots_AnimateGolem:
|
||||
ld hl, SPRITEANIMSTRUCT_JUMPTABLE_INDEX
|
||||
add hl, bc
|
||||
@ -2183,7 +2129,6 @@ Slots_AnimateChansey:
|
||||
pop bc
|
||||
ret
|
||||
|
||||
|
||||
Slots_WaitSFX:
|
||||
push bc
|
||||
ld c, 16
|
||||
@ -2191,7 +2136,6 @@ Slots_WaitSFX:
|
||||
pop bc
|
||||
ret
|
||||
|
||||
|
||||
Slots_PlaySFX:
|
||||
push de
|
||||
ld e, a
|
||||
@ -2200,7 +2144,6 @@ Slots_PlaySFX:
|
||||
pop de
|
||||
ret
|
||||
|
||||
|
||||
; The first three positions are repeated to
|
||||
; avoid needing to check indices when copying.
|
||||
Reel1Tilemap:
|
||||
|
@ -149,7 +149,6 @@ _CGB_FinishBattleScreenLayout:
|
||||
call ApplyAttrMap
|
||||
ret
|
||||
|
||||
|
||||
InitPartyMenuBGPal7:
|
||||
farcall Function100dc0
|
||||
Mobile_InitPartyMenuBGPal7:
|
||||
|
@ -233,7 +233,6 @@ CallInSafeGFXMode:
|
||||
._hl_
|
||||
jp hl
|
||||
|
||||
|
||||
HDMATransferToWRAMBank3:
|
||||
call _LoadHDMAParameters
|
||||
ld a, $23
|
||||
@ -333,7 +332,6 @@ HDMATransfer_Wait123Scanlines:
|
||||
ld b, $7b
|
||||
jr _continue_HDMATransfer
|
||||
|
||||
|
||||
HDMATransfer_Wait127Scanlines:
|
||||
ld b, $7f
|
||||
_continue_HDMATransfer:
|
||||
@ -396,7 +394,6 @@ _continue_HDMATransfer:
|
||||
|
||||
ret
|
||||
|
||||
|
||||
_LoadHDMAParameters:
|
||||
ld a, h
|
||||
ld [rHDMA1], a
|
||||
@ -453,7 +450,6 @@ PadMapForHDMATransfer:
|
||||
ld [hMapObjectIndexBuffer], a
|
||||
ret
|
||||
|
||||
|
||||
_Get2bpp::
|
||||
; 2bpp when [rLCDC] & $80
|
||||
; switch to WRAM bank 6
|
||||
|
@ -33,7 +33,6 @@ LoadMenuMonIcon:
|
||||
ld l, a
|
||||
jp hl
|
||||
|
||||
|
||||
.Jumptable:
|
||||
dw PartyMenu_InitAnimatedMonIcon ; party menu
|
||||
dw NamingScreen_InitAnimatedMonIcon ; naming screen
|
||||
@ -263,7 +262,6 @@ GetSpeciesIcon:
|
||||
call GetIconGFX
|
||||
ret
|
||||
|
||||
|
||||
FlyFunction_GetMonIcon:
|
||||
push de
|
||||
ld a, [wd265]
|
||||
@ -449,7 +447,6 @@ ReadMonMenuIcon:
|
||||
ld a, ICON_EGG
|
||||
ret
|
||||
|
||||
|
||||
INCLUDE "data/pokemon/menu_icons.asm"
|
||||
|
||||
INCLUDE "data/icon_pointers.asm"
|
||||
|
@ -79,7 +79,6 @@ PokeAnims:
|
||||
.Egg1: pokeanim Setup, Play
|
||||
.Egg2: pokeanim Idle, Play
|
||||
|
||||
|
||||
AnimateFrontpic:
|
||||
call AnimateMon_CheckIfPokemon
|
||||
ret c
|
||||
@ -718,7 +717,6 @@ PokeAnim_ConvertAndApplyBitmask:
|
||||
; db 36, 37, 38, 39, 40, 41
|
||||
; db 43, 44, 45, 46, 47, 48
|
||||
|
||||
|
||||
.GetStartCoord:
|
||||
ld hl, wPokeAnimCoord
|
||||
ld a, [hli]
|
||||
|
@ -212,7 +212,6 @@ DeinitializeSprite:
|
||||
ld [hl], $0
|
||||
ret
|
||||
|
||||
|
||||
DeinitializeAllSprites:
|
||||
; Clear the index field of every struct in the wSpriteAnimationStructs array.
|
||||
ld hl, wSpriteAnimationStructs
|
||||
@ -226,7 +225,6 @@ DeinitializeAllSprites:
|
||||
jr nz, .loop
|
||||
ret
|
||||
|
||||
|
||||
UpdateAnimFrame:
|
||||
call InitSpriteAnimBuffer ; init WRAM
|
||||
call GetSpriteAnimFrame ; read from a memory array
|
||||
@ -411,7 +409,6 @@ _ReinitSpriteAnimFrame::
|
||||
ld [hl], -1
|
||||
ret
|
||||
|
||||
|
||||
GetSpriteAnimFrame:
|
||||
.loop
|
||||
ld hl, SPRITEANIMSTRUCT_DURATION
|
||||
@ -532,7 +529,6 @@ Unreferenced_BrokenGetStdGraphics:
|
||||
pop bc
|
||||
ret
|
||||
|
||||
|
||||
INCLUDE "data/sprite_anims/sequences.asm"
|
||||
|
||||
INCLUDE "engine/gfx/sprite_anims.asm"
|
||||
@ -541,7 +537,6 @@ INCLUDE "data/sprite_anims/framesets.asm"
|
||||
|
||||
INCLUDE "data/sprite_anims/oam.asm"
|
||||
|
||||
|
||||
BrokenStdGFXPointers:
|
||||
; tile count, bank, pointer
|
||||
; (all pointers were dummied out to .deleted)
|
||||
@ -557,7 +552,6 @@ BrokenStdGFXPointers:
|
||||
|
||||
.deleted
|
||||
|
||||
|
||||
Sprites_Cosine:
|
||||
; a = d * cos(a * pi/32)
|
||||
add %010000 ; cos(x) = sin(x + pi/2)
|
||||
@ -566,7 +560,6 @@ Sprites_Sine:
|
||||
; a = d * sin(a * pi/32)
|
||||
calc_sine_wave
|
||||
|
||||
|
||||
AnimateEndOfExpBar:
|
||||
ld a, [hSGB]
|
||||
ld de, EndOfExpBarGFX
|
||||
|
@ -11,7 +11,6 @@ _DoItemEffect::
|
||||
rst JumpTable
|
||||
ret
|
||||
|
||||
|
||||
ItemEffects:
|
||||
; entries correspond to item ids
|
||||
dw PokeBallEffect ; MASTER_BALL
|
||||
@ -194,7 +193,6 @@ ItemEffects:
|
||||
dw NoEffect ; RAINBOW_WING
|
||||
dw NoEffect ; ITEM_B3
|
||||
|
||||
|
||||
PokeBallEffect:
|
||||
ld a, [wBattleMode]
|
||||
dec a
|
||||
@ -712,7 +710,6 @@ PokeBallEffect:
|
||||
dec [hl]
|
||||
ret
|
||||
|
||||
|
||||
BallMultiplierFunctionTable:
|
||||
; table of routines that increase or decrease the catch rate based on
|
||||
; which ball is used in a certain situation.
|
||||
@ -1137,12 +1134,10 @@ TownMapEffect:
|
||||
farcall PokegearMap
|
||||
ret
|
||||
|
||||
|
||||
BicycleEffect:
|
||||
farcall BikeFunction
|
||||
ret
|
||||
|
||||
|
||||
EvoStoneEffect:
|
||||
ld b, PARTYMENUACTION_EVO_STONE
|
||||
call UseItem_SelectMon
|
||||
@ -1174,7 +1169,6 @@ EvoStoneEffect:
|
||||
ld [wItemEffectSucceeded], a
|
||||
ret
|
||||
|
||||
|
||||
VitaminEffect:
|
||||
ld b, PARTYMENUACTION_HEALING_ITEM
|
||||
call UseItem_SelectMon
|
||||
@ -1218,13 +1212,11 @@ VitaminEffect:
|
||||
|
||||
jp UseDisposableItem
|
||||
|
||||
|
||||
NoEffectMessage:
|
||||
ld hl, WontHaveAnyEffectText
|
||||
call PrintText
|
||||
jp ClearPalettes
|
||||
|
||||
|
||||
UpdateStatsAfterItem:
|
||||
ld a, MON_MAXHP
|
||||
call GetPartyParamLocation
|
||||
@ -1240,13 +1232,11 @@ RareCandy_StatBooster_ExitMenu:
|
||||
ld [wItemEffectSucceeded], a
|
||||
jp ClearPalettes
|
||||
|
||||
|
||||
Text_StatRose:
|
||||
; 's @ rose.
|
||||
text_jump UnknownText_0x1c5b9a
|
||||
db "@"
|
||||
|
||||
|
||||
StatStrings:
|
||||
dw .health
|
||||
dw .attack
|
||||
@ -1260,7 +1250,6 @@ StatStrings:
|
||||
.speed db "SPEED@"
|
||||
.special db "SPECIAL@"
|
||||
|
||||
|
||||
GetStatExpRelativePointer:
|
||||
ld a, [wCurItem]
|
||||
ld hl, Table_eeeb
|
||||
@ -1284,7 +1273,6 @@ Table_eeeb:
|
||||
db CARBOS, MON_SPD_EXP - MON_STAT_EXP
|
||||
db CALCIUM, MON_SPC_EXP - MON_STAT_EXP
|
||||
|
||||
|
||||
RareCandy_StatBooster_GetParameters:
|
||||
ld a, [wCurPartySpecies]
|
||||
ld [wCurSpecies], a
|
||||
@ -1299,7 +1287,6 @@ RareCandy_StatBooster_GetParameters:
|
||||
call GetNick
|
||||
ret
|
||||
|
||||
|
||||
RareCandyEffect:
|
||||
ld b, PARTYMENUACTION_HEALING_ITEM
|
||||
call UseItem_SelectMon
|
||||
@ -1390,7 +1377,6 @@ RareCandyEffect:
|
||||
|
||||
jp UseDisposableItem
|
||||
|
||||
|
||||
HealPowderEffect:
|
||||
ld b, PARTYMENUACTION_HEALING_ITEM
|
||||
call UseItem_SelectMon
|
||||
@ -1411,7 +1397,6 @@ HealPowderEffect:
|
||||
.asm_efc9
|
||||
jp StatusHealer_Jumptable
|
||||
|
||||
|
||||
StatusHealingEffect:
|
||||
ld b, PARTYMENUACTION_HEALING_ITEM
|
||||
call UseItem_SelectMon
|
||||
@ -1421,7 +1406,6 @@ FullyHealStatus:
|
||||
call UseStatusHealer
|
||||
jp StatusHealer_Jumptable
|
||||
|
||||
|
||||
UseStatusHealer:
|
||||
call IsMonFainted
|
||||
ld a, $1
|
||||
@ -1529,7 +1513,6 @@ StatusHealer_Jumptable:
|
||||
dw StatusHealer_NoEffect
|
||||
dw StatusHealer_ExitMenu
|
||||
|
||||
|
||||
RevivalHerbEffect:
|
||||
ld b, PARTYMENUACTION_HEALING_ITEM
|
||||
call UseItem_SelectMon
|
||||
@ -1547,7 +1530,6 @@ RevivalHerbEffect:
|
||||
.asm_f0c5
|
||||
jp StatusHealer_Jumptable
|
||||
|
||||
|
||||
ReviveEffect:
|
||||
ld b, PARTYMENUACTION_HEALING_ITEM
|
||||
call UseItem_SelectMon
|
||||
@ -1556,7 +1538,6 @@ ReviveEffect:
|
||||
call RevivePokemon
|
||||
jp StatusHealer_Jumptable
|
||||
|
||||
|
||||
RevivePokemon:
|
||||
call IsMonFainted
|
||||
ld a, 1
|
||||
@ -1603,7 +1584,6 @@ RevivePokemon:
|
||||
ld a, 0
|
||||
ret
|
||||
|
||||
|
||||
FullRestoreEffect:
|
||||
ld b, PARTYMENUACTION_HEALING_ITEM
|
||||
call UseItem_SelectMon
|
||||
@ -1621,7 +1601,6 @@ FullRestoreEffect:
|
||||
call .FullRestore
|
||||
jp StatusHealer_Jumptable
|
||||
|
||||
|
||||
.FullRestore:
|
||||
xor a
|
||||
ld [wLowHealthAlarm], a
|
||||
@ -1641,7 +1620,6 @@ FullRestoreEffect:
|
||||
ld a, 0
|
||||
ret
|
||||
|
||||
|
||||
BitterBerryEffect:
|
||||
ld hl, wPlayerSubStatus3
|
||||
bit SUBSTATUS_CONFUSED, [hl]
|
||||
@ -1661,12 +1639,10 @@ BitterBerryEffect:
|
||||
.done
|
||||
jp StatusHealer_Jumptable
|
||||
|
||||
|
||||
RestoreHPEffect:
|
||||
call ItemRestoreHP
|
||||
jp StatusHealer_Jumptable
|
||||
|
||||
|
||||
EnergypowderEffect:
|
||||
ld c, HAPPINESS_BITTERPOWDER
|
||||
jr EnergypowderEnergyRootCommon
|
||||
@ -1688,7 +1664,6 @@ EnergypowderEnergyRootCommon:
|
||||
.skip_happiness
|
||||
jp StatusHealer_Jumptable
|
||||
|
||||
|
||||
ItemRestoreHP:
|
||||
ld b, PARTYMENUACTION_HEALING_ITEM
|
||||
call UseItem_SelectMon
|
||||
@ -2090,7 +2065,6 @@ Softboiled_MilkDrinkFunction:
|
||||
text_jump UnknownText_0x1c5bac
|
||||
db "@"
|
||||
|
||||
|
||||
EscapeRopeEffect:
|
||||
xor a
|
||||
ld [wItemEffectSucceeded], a
|
||||
@ -2101,7 +2075,6 @@ EscapeRopeEffect:
|
||||
call z, UseDisposableItem
|
||||
ret
|
||||
|
||||
|
||||
SuperRepelEffect:
|
||||
ld b, 200
|
||||
jr UseRepel
|
||||
@ -2123,13 +2096,11 @@ UseRepel:
|
||||
ld [wRepelEffect], a
|
||||
jp UseItemText
|
||||
|
||||
|
||||
TextJump_RepelUsedEarlierIsStillInEffect:
|
||||
; The REPEL used earlier is still in effect.
|
||||
text_jump Text_RepelUsedEarlierIsStillInEffect
|
||||
db "@"
|
||||
|
||||
|
||||
XAccuracyEffect:
|
||||
ld hl, wPlayerSubStatus4
|
||||
bit SUBSTATUS_X_ACCURACY, [hl]
|
||||
@ -2137,7 +2108,6 @@ XAccuracyEffect:
|
||||
set SUBSTATUS_X_ACCURACY, [hl]
|
||||
jp UseItemText
|
||||
|
||||
|
||||
PokeDollEffect:
|
||||
ld a, [wBattleMode]
|
||||
dec a
|
||||
@ -2155,7 +2125,6 @@ PokeDollEffect:
|
||||
ld [wItemEffectSucceeded], a
|
||||
ret
|
||||
|
||||
|
||||
GuardSpecEffect:
|
||||
ld hl, wPlayerSubStatus4
|
||||
bit SUBSTATUS_MIST, [hl]
|
||||
@ -2163,7 +2132,6 @@ GuardSpecEffect:
|
||||
set SUBSTATUS_MIST, [hl]
|
||||
jp UseItemText
|
||||
|
||||
|
||||
DireHitEffect:
|
||||
ld hl, wPlayerSubStatus4
|
||||
bit SUBSTATUS_FOCUS_ENERGY, [hl]
|
||||
@ -2171,7 +2139,6 @@ DireHitEffect:
|
||||
set SUBSTATUS_FOCUS_ENERGY, [hl]
|
||||
jp UseItemText
|
||||
|
||||
|
||||
XItemEffect:
|
||||
call UseItemText
|
||||
|
||||
@ -2206,7 +2173,6 @@ XItemEffect:
|
||||
|
||||
INCLUDE "data/items/x_stats.asm"
|
||||
|
||||
|
||||
PokeFluteEffect:
|
||||
ld a, [wBattleMode]
|
||||
and a
|
||||
@ -2251,7 +2217,6 @@ PokeFluteEffect:
|
||||
ld hl, .AllSleepingMonWokeUp
|
||||
jp PrintText
|
||||
|
||||
|
||||
.CureSleep:
|
||||
ld de, PARTYMON_STRUCT_LENGTH
|
||||
ld c, PARTY_LENGTH
|
||||
@ -2272,7 +2237,6 @@ PokeFluteEffect:
|
||||
jr nz, .loop
|
||||
ret
|
||||
|
||||
|
||||
.CatchyTune:
|
||||
; Played the # FLUTE. Now, that's a catchy tune!
|
||||
text_jump UnknownText_0x1c5bf9
|
||||
@ -2300,7 +2264,6 @@ PokeFluteEffect:
|
||||
.battle
|
||||
jp PokeFluteTerminatorCharacter
|
||||
|
||||
|
||||
BlueCardEffect:
|
||||
ld hl, .bluecardtext
|
||||
jp MenuTextBoxWaitButton
|
||||
@ -2309,7 +2272,6 @@ BlueCardEffect:
|
||||
text_jump UnknownText_0x1c5c5e
|
||||
db "@"
|
||||
|
||||
|
||||
CoinCaseEffect:
|
||||
ld hl, .coincasetext
|
||||
jp MenuTextBoxWaitButton
|
||||
@ -2318,7 +2280,6 @@ CoinCaseEffect:
|
||||
text_jump UnknownText_0x1c5c7b
|
||||
db "@"
|
||||
|
||||
|
||||
OldRodEffect:
|
||||
ld e, $0
|
||||
jr UseRod
|
||||
@ -2335,12 +2296,10 @@ UseRod:
|
||||
farcall FishFunction
|
||||
ret
|
||||
|
||||
|
||||
ItemfinderEffect:
|
||||
farcall ItemFinder
|
||||
ret
|
||||
|
||||
|
||||
RestorePPEffect:
|
||||
ld a, [wCurItem]
|
||||
ld [wd002], a
|
||||
@ -2596,22 +2555,18 @@ UnknownText_0xf739:
|
||||
text_jump UnknownText_0x1c5cf1
|
||||
db "@"
|
||||
|
||||
|
||||
SquirtbottleEffect:
|
||||
farcall _Squirtbottle
|
||||
ret
|
||||
|
||||
|
||||
CardKeyEffect:
|
||||
farcall _CardKey
|
||||
ret
|
||||
|
||||
|
||||
BasementKeyEffect:
|
||||
farcall _BasementKey
|
||||
ret
|
||||
|
||||
|
||||
SacredAshEffect:
|
||||
farcall _SacredAsh
|
||||
ld a, [wItemEffectSucceeded]
|
||||
@ -2620,7 +2575,6 @@ SacredAshEffect:
|
||||
call UseDisposableItem
|
||||
ret
|
||||
|
||||
|
||||
NormalBoxEffect:
|
||||
ld c, DECOFLAG_SILVER_TROPHY_DOLL
|
||||
jr OpenBox
|
||||
@ -2643,7 +2597,6 @@ OpenBox:
|
||||
NoEffect:
|
||||
jp IsntTheTimeMessage
|
||||
|
||||
|
||||
Play_SFX_FULL_HEAL:
|
||||
push de
|
||||
ld de, SFX_FULL_HEAL
|
||||
@ -2796,7 +2749,6 @@ GotOffTheItemText:
|
||||
text_jump UnknownText_0x1c5e90
|
||||
db "@"
|
||||
|
||||
|
||||
ApplyPPUp:
|
||||
ld a, MON_MOVES
|
||||
call GetPartyParamLocation
|
||||
@ -2833,7 +2785,6 @@ ApplyPPUp:
|
||||
jr .loop
|
||||
|
||||
|
||||
|
||||
ComputeMaxPP:
|
||||
push bc
|
||||
; Divide the base PP by 5.
|
||||
@ -2918,7 +2869,6 @@ RestoreAllPP:
|
||||
jr nz, .loop
|
||||
ret
|
||||
|
||||
|
||||
GetMaxPPOfMove:
|
||||
ld a, [wStringBuffer1 + 0]
|
||||
push af
|
||||
|
@ -331,7 +331,6 @@ ReadMart:
|
||||
|
||||
INCLUDE "data/items/bargain_shop.asm"
|
||||
|
||||
|
||||
BuyMenu:
|
||||
call FadeToMenu
|
||||
farcall BlankScreen
|
||||
@ -425,7 +424,6 @@ GetMartDialogGroup:
|
||||
dw Text_Pharmacy_HereYouGo
|
||||
dw BuyMenuLoop
|
||||
|
||||
|
||||
BuyMenuLoop:
|
||||
farcall PlaceMoneyTopRight
|
||||
call UpdateSprites
|
||||
@ -581,7 +579,6 @@ RooftopSaleAskPurchaseQuantity:
|
||||
ld d, [hl]
|
||||
ret
|
||||
|
||||
|
||||
Text_Mart_HowMany:
|
||||
; How many?
|
||||
text_jump UnknownText_0x1c4bfd
|
||||
@ -730,7 +727,6 @@ Text_Pharmacist_ComeAgain:
|
||||
text_jump UnknownText_0x1c4ef6
|
||||
db "@"
|
||||
|
||||
|
||||
SellMenu:
|
||||
call DisableSpriteUpdates
|
||||
farcall DepositSellInitPackBuffers
|
||||
@ -758,7 +754,6 @@ SellMenu:
|
||||
text_jump UnknownText_0x1c4f12
|
||||
db "@"
|
||||
|
||||
|
||||
.TryToSellItem:
|
||||
farcall CheckItemMenu
|
||||
ld a, [wItemAttributeParamBuffer]
|
||||
@ -778,7 +773,6 @@ SellMenu:
|
||||
.cant_buy
|
||||
ret
|
||||
|
||||
|
||||
.try_sell
|
||||
farcall _CheckTossableItem
|
||||
ld a, [wItemAttributeParamBuffer]
|
||||
|
@ -38,7 +38,6 @@ Pack:
|
||||
call Pack_GetJumptablePointer
|
||||
jp hl
|
||||
|
||||
|
||||
.Jumptable:
|
||||
; entries correspond to PACKSTATE_* constants
|
||||
dw .InitGFX ; 0
|
||||
@ -174,7 +173,6 @@ Pack:
|
||||
dw .UseItem
|
||||
dw QuitItemSubmenu
|
||||
|
||||
|
||||
.MenuHeader2:
|
||||
db MENU_BACKUP_TILES ; flags
|
||||
menu_coords 13, 5, SCREEN_WIDTH - 1, TEXTBOX_Y - 1
|
||||
@ -424,7 +422,6 @@ Jumptable_GiveTossQuit:
|
||||
dw TossMenu
|
||||
dw QuitItemSubmenu
|
||||
|
||||
|
||||
UseItem:
|
||||
farcall CheckItemMenu
|
||||
ld a, [wItemAttributeParamBuffer]
|
||||
@ -651,7 +648,6 @@ BattlePack:
|
||||
call Pack_GetJumptablePointer
|
||||
jp hl
|
||||
|
||||
|
||||
.Jumptable:
|
||||
; entries correspond to PACKSTATE_* constants
|
||||
dw .InitGFX ; 0
|
||||
@ -943,7 +939,6 @@ DepositSellPack:
|
||||
call Pack_GetJumptablePointer
|
||||
jp hl
|
||||
|
||||
|
||||
.Jumptable:
|
||||
; entries correspond to *_POCKET constants
|
||||
dw .ItemsPocket
|
||||
@ -1088,7 +1083,6 @@ TutorialPack:
|
||||
call Pack_GetJumptablePointer
|
||||
jp hl
|
||||
|
||||
|
||||
.dw
|
||||
; entries correspond to *_POCKET constants
|
||||
dw .Items
|
||||
|
@ -239,7 +239,6 @@ ItemSwitch_ConvertSpacingToDW:
|
||||
pop hl
|
||||
ret
|
||||
|
||||
|
||||
.spacing_dws
|
||||
dw 0, 1, 2
|
||||
|
||||
|
@ -43,5 +43,4 @@ GetTMHMMove:
|
||||
ld [wd265], a
|
||||
ret
|
||||
|
||||
|
||||
INCLUDE "data/moves/tmhm_moves.asm"
|
||||
|
@ -1112,10 +1112,8 @@ TimeCapsule_ReplaceTeruSama:
|
||||
pop hl
|
||||
ret
|
||||
|
||||
|
||||
INCLUDE "data/items/catch_rate_items.asm"
|
||||
|
||||
|
||||
Link_CopyOTData:
|
||||
.loop
|
||||
ld a, [hli]
|
||||
@ -1489,7 +1487,6 @@ Function28926:
|
||||
call DelayFrames
|
||||
jp InitTradeMenuDisplay
|
||||
|
||||
|
||||
.Text_CantTradeLastMon:
|
||||
; If you trade that #MON, you won't be able to battle.
|
||||
text_jump UnknownText_0x1c41b1
|
||||
@ -1503,7 +1500,6 @@ Function28926:
|
||||
text_jump UnknownText_0x1c41e6
|
||||
db "@"
|
||||
|
||||
|
||||
Function28ac9:
|
||||
ld a, [wMenuCursorY]
|
||||
cp 1
|
||||
@ -1964,7 +1960,6 @@ String_TooBadTheTradeWasCanceled:
|
||||
db "Too bad! The trade"
|
||||
next "was canceled!@"
|
||||
|
||||
|
||||
LinkTextboxAtHL:
|
||||
ld d, h
|
||||
ld e, l
|
||||
|
@ -126,7 +126,6 @@ _LoadTradeScreenBorder:
|
||||
call __LoadTradeScreenBorder
|
||||
ret
|
||||
|
||||
|
||||
LinkComms_LoadPleaseWaitTextboxBorderGFX:
|
||||
ld de, LinkCommsBorderGFX + $30 tiles
|
||||
ld hl, vTiles2 tile $76
|
||||
|
@ -1168,7 +1168,6 @@ Function1050c8:
|
||||
.okay
|
||||
jp CloseSRAM
|
||||
|
||||
|
||||
BackupMysteryGift:
|
||||
call GetMysteryGiftBank
|
||||
ld hl, sMysteryGiftItem
|
||||
@ -1180,7 +1179,6 @@ BackupMysteryGift:
|
||||
ld [de], a
|
||||
jp CloseSRAM
|
||||
|
||||
|
||||
RestoreMysteryGift:
|
||||
call GetMysteryGiftBank
|
||||
ld hl, sBackupMysteryGiftItem
|
||||
@ -1202,12 +1200,10 @@ MysteryGift_ClearTrainerData:
|
||||
jr nz, .loop
|
||||
ret
|
||||
|
||||
|
||||
GetMysteryGiftBank:
|
||||
ld a, BANK(sBackupMysteryGiftItem)
|
||||
jp GetSRAMBank
|
||||
|
||||
|
||||
StagePartyDataForMysteryGift:
|
||||
; You will be sending this data to your mystery gift partner.
|
||||
; Structure is the same as a trainer with species and moves
|
||||
@ -1493,7 +1489,6 @@ String_PressAToLink_BToCancel_JP:
|
||||
next "つうしん<WO>ちゅうし します"
|
||||
db "@"
|
||||
|
||||
|
||||
Text_ReceivedCard:
|
||||
text_jump UnknownText_0x1c051a
|
||||
db "@"
|
||||
|
@ -145,7 +145,6 @@ MysteryGiftFallbackItem:
|
||||
ld c, DECO_POLKADOT_BED ; GREAT_BALL
|
||||
ret
|
||||
|
||||
|
||||
INCLUDE "data/items/mystery_gift_items.asm"
|
||||
|
||||
INCLUDE "data/decorations/mystery_gift_decos.asm"
|
||||
|
@ -33,5 +33,4 @@ ConvertMon_1to2:
|
||||
pop bc
|
||||
ret
|
||||
|
||||
|
||||
INCLUDE "data/pokemon/gen1_order.asm"
|
||||
|
@ -11,7 +11,6 @@ _Multiply::
|
||||
ld [hMathBuffer + 3], a
|
||||
ld [hMathBuffer + 4], a
|
||||
|
||||
|
||||
.loop
|
||||
ld a, [hMultiplier]
|
||||
srl a
|
||||
@ -46,7 +45,6 @@ _Multiply::
|
||||
dec b
|
||||
jr z, .done
|
||||
|
||||
|
||||
; hMultiplicand <<= 1
|
||||
|
||||
ld a, [hMultiplicand + 2]
|
||||
@ -67,7 +65,6 @@ _Multiply::
|
||||
|
||||
jr .loop
|
||||
|
||||
|
||||
.done
|
||||
ld a, [hMathBuffer + 4]
|
||||
ld [hProduct + 3], a
|
||||
@ -83,7 +80,6 @@ _Multiply::
|
||||
|
||||
ret
|
||||
|
||||
|
||||
_Divide::
|
||||
xor a
|
||||
ld [hMathBuffer + 0], a
|
||||
|
@ -1034,7 +1034,6 @@ String_81fcd:
|
||||
DebugColorTestGFX:
|
||||
INCBIN "gfx/debug/color_test.2bpp"
|
||||
|
||||
|
||||
TilesetColorTest:
|
||||
ret
|
||||
xor a
|
||||
@ -1148,7 +1147,6 @@ Function8220f:
|
||||
ld [rSVBK], a
|
||||
ret
|
||||
|
||||
|
||||
Function82236:
|
||||
ld hl, hJoyLast
|
||||
ld a, [hl]
|
||||
|
@ -549,7 +549,6 @@ Continue_LoadMenuHeader:
|
||||
db " @"
|
||||
db "TIME@"
|
||||
|
||||
|
||||
Continue_DisplayBadgesDexPlayerName:
|
||||
call MenuBoxCoord2Tile
|
||||
push hl
|
||||
@ -626,7 +625,6 @@ Continue_DisplayGameTime:
|
||||
lb bc, PRINTNUM_LEADINGZEROS | 1, 2
|
||||
jp PrintNum
|
||||
|
||||
|
||||
OakSpeech:
|
||||
farcall InitClock
|
||||
call RotateFourPalettesLeft
|
||||
@ -957,7 +955,6 @@ Intro_PlacePlayerSprite:
|
||||
db 10 * 8 + 4, 9 * 8, 2
|
||||
db 10 * 8 + 4, 10 * 8, 3
|
||||
|
||||
|
||||
CrystalIntroSequence:
|
||||
callfar Copyright_GFPresents
|
||||
jr c, StartTitleScreen
|
||||
@ -1018,7 +1015,6 @@ StartTitleScreen:
|
||||
dw CrystalIntroSequence
|
||||
dw ResetClock
|
||||
|
||||
|
||||
.TitleScreen:
|
||||
farcall _TitleScreen
|
||||
ret
|
||||
@ -1070,7 +1066,6 @@ TitleScreenScene:
|
||||
inc [hl]
|
||||
ret
|
||||
|
||||
|
||||
TitleScreenEntrance:
|
||||
|
||||
; Animate the logo:
|
||||
@ -1119,7 +1114,6 @@ TitleScreenEntrance:
|
||||
ld [hWY], a
|
||||
ret
|
||||
|
||||
|
||||
TitleScreenTimer:
|
||||
|
||||
; Next scene
|
||||
|
@ -139,7 +139,6 @@ StudiumMenu:
|
||||
db MOBILE_STUDIUM
|
||||
db -1
|
||||
|
||||
|
||||
MainMenu_GetWhichMenu:
|
||||
nop
|
||||
nop
|
||||
@ -231,7 +230,6 @@ MainMenu_PrintCurrentTimeAndDay:
|
||||
ld [hBGMapMode], a
|
||||
ret
|
||||
|
||||
|
||||
.PlaceBox:
|
||||
call CheckRTCStatus
|
||||
and $80
|
||||
@ -246,7 +244,6 @@ MainMenu_PrintCurrentTimeAndDay:
|
||||
call SpeechTextBox
|
||||
ret
|
||||
|
||||
|
||||
.PlaceTime:
|
||||
ld a, [wSaveFileExists]
|
||||
and a
|
||||
@ -323,7 +320,6 @@ Function49ed0:
|
||||
call ClearWindowData
|
||||
ret
|
||||
|
||||
|
||||
MainMenu_NewGame:
|
||||
farcall NewGame
|
||||
ret
|
||||
|
@ -56,7 +56,6 @@ _InterpretMobileMenu::
|
||||
ret
|
||||
|
||||
|
||||
|
||||
Draw2DMenu:
|
||||
xor a
|
||||
ld [hBGMapMode], a
|
||||
@ -158,7 +157,6 @@ Place2DMenuItemStrings:
|
||||
rst FarCall
|
||||
ret
|
||||
|
||||
|
||||
Init2DMenuCursorPosition:
|
||||
call GetMenuTextStartCoord
|
||||
ld a, b
|
||||
@ -247,7 +245,6 @@ Init2DMenuCursorPosition:
|
||||
ld [wMenuJoypadFilter], a
|
||||
ret
|
||||
|
||||
|
||||
_StaticMenuJoypad::
|
||||
call Place2DMenuCursor
|
||||
_ScrollingMenuJoypad::
|
||||
@ -276,7 +273,6 @@ MobileMenuJoypad:
|
||||
ld c, a
|
||||
ret
|
||||
|
||||
|
||||
Unreferenced_Function241d5:
|
||||
call Place2DMenuCursor
|
||||
.loop
|
||||
@ -315,7 +311,6 @@ Unreferenced_Function241d5:
|
||||
and a
|
||||
ret
|
||||
|
||||
|
||||
MenuJoypadLoop:
|
||||
.loop
|
||||
call Move2DMenuCursor
|
||||
|
@ -10,7 +10,6 @@ _NamingScreen:
|
||||
call ReturnToMapWithSpeechTextbox
|
||||
ret
|
||||
|
||||
|
||||
NamingScreen:
|
||||
ld hl, wNamingScreenDestinationPointer
|
||||
ld [hl], e
|
||||
@ -44,7 +43,6 @@ NamingScreen:
|
||||
call ClearJoypad
|
||||
ret
|
||||
|
||||
|
||||
.SetUpNamingScreen:
|
||||
call ClearBGPalettes
|
||||
ld b, SCGB_DIPLOMA
|
||||
@ -61,7 +59,6 @@ NamingScreen:
|
||||
call NamingScreen_InitNameEntry
|
||||
ret
|
||||
|
||||
|
||||
.GetNamingScreenSetup:
|
||||
ld a, [wNamingScreenType]
|
||||
and 7
|
||||
@ -75,7 +72,6 @@ NamingScreen:
|
||||
ld l, a
|
||||
jp hl
|
||||
|
||||
|
||||
.Jumptable:
|
||||
dw .Pokemon
|
||||
dw .Player
|
||||
@ -117,12 +113,10 @@ NamingScreen:
|
||||
call .StoreMonIconParams
|
||||
ret
|
||||
|
||||
|
||||
.NicknameStrings:
|
||||
db "'S@"
|
||||
db "NICKNAME?@"
|
||||
|
||||
|
||||
.Player:
|
||||
farcall GetPlayerIcon
|
||||
call .LoadSprite
|
||||
@ -132,11 +126,9 @@ NamingScreen:
|
||||
call .StoreSpriteIconParams
|
||||
ret
|
||||
|
||||
|
||||
.PlayerNameString:
|
||||
db "YOUR NAME?@"
|
||||
|
||||
|
||||
.Rival:
|
||||
ld de, SilverSpriteGFX
|
||||
ld b, BANK(SilverSpriteGFX)
|
||||
@ -147,11 +139,9 @@ NamingScreen:
|
||||
call .StoreSpriteIconParams
|
||||
ret
|
||||
|
||||
|
||||
.RivalNameString:
|
||||
db "RIVAL'S NAME?@"
|
||||
|
||||
|
||||
.Mom:
|
||||
ld de, MomSpriteGFX
|
||||
ld b, BANK(MomSpriteGFX)
|
||||
@ -162,11 +152,9 @@ NamingScreen:
|
||||
call .StoreSpriteIconParams
|
||||
ret
|
||||
|
||||
|
||||
.MomNameString:
|
||||
db "MOTHER'S NAME?@"
|
||||
|
||||
|
||||
.Box:
|
||||
ld de, PokeBallSpriteGFX
|
||||
ld hl, vTiles0 tile $00
|
||||
@ -188,11 +176,9 @@ NamingScreen:
|
||||
call .StoreBoxIconParams
|
||||
ret
|
||||
|
||||
|
||||
.BoxNameString:
|
||||
db "BOX NAME?@"
|
||||
|
||||
|
||||
.Tomodachi:
|
||||
hlcoord 3, 2
|
||||
ld de, .oTomodachi_no_namae_sutoringu
|
||||
@ -200,11 +186,9 @@ NamingScreen:
|
||||
call .StoreSpriteIconParams
|
||||
ret
|
||||
|
||||
|
||||
.oTomodachi_no_namae_sutoringu
|
||||
db "おともだち の なまえは?@"
|
||||
|
||||
|
||||
.LoadSprite:
|
||||
push de
|
||||
ld hl, vTiles0 tile $00
|
||||
@ -271,7 +255,6 @@ NamingScreen_IsTargetBox:
|
||||
pop bc
|
||||
ret
|
||||
|
||||
|
||||
NamingScreen_InitText:
|
||||
call WaitTop
|
||||
hlcoord 0, 0
|
||||
@ -333,7 +316,6 @@ NamingScreen_ApplyTextInputMode:
|
||||
jr nz, .row
|
||||
ret
|
||||
|
||||
|
||||
NamingScreenJoypadLoop:
|
||||
call JoyTextDelay
|
||||
ld a, [wJumptableIndex]
|
||||
@ -355,7 +337,6 @@ NamingScreenJoypadLoop:
|
||||
scf
|
||||
ret
|
||||
|
||||
|
||||
.UpdateStringEntry:
|
||||
xor a
|
||||
ld [hBGMapMode], a
|
||||
@ -380,7 +361,6 @@ NamingScreenJoypadLoop:
|
||||
ld [hBGMapMode], a
|
||||
ret
|
||||
|
||||
|
||||
.RunJumptable:
|
||||
ld a, [wJumptableIndex]
|
||||
ld e, a
|
||||
@ -393,7 +373,6 @@ NamingScreenJoypadLoop:
|
||||
ld l, a
|
||||
jp hl
|
||||
|
||||
|
||||
.Jumptable:
|
||||
dw .InitCursor
|
||||
dw .ReadButtons
|
||||
@ -569,14 +548,12 @@ NamingScreen_AnimateCursor:
|
||||
ld [hl], a
|
||||
ret
|
||||
|
||||
|
||||
.LetterEntries:
|
||||
db $00, $10, $20, $30, $40, $50, $60, $70, $80
|
||||
|
||||
.CaseDelEnd:
|
||||
db $00, $00, $00, $30, $30, $30, $60, $60, $60
|
||||
|
||||
|
||||
.GetDPad:
|
||||
ld hl, hJoyLast
|
||||
ld a, [hl]
|
||||
@ -720,7 +697,6 @@ NamingScreen_AdvanceCursor_CheckEndOfString:
|
||||
scf
|
||||
ret
|
||||
|
||||
|
||||
; unused
|
||||
ld a, [wNamingScreenCurrNameLength]
|
||||
and a
|
||||
@ -745,10 +721,8 @@ NamingScreen_AdvanceCursor_CheckEndOfString:
|
||||
ld a, [hl]
|
||||
jr NamingScreen_LoadNextCharacter
|
||||
|
||||
|
||||
INCLUDE "data/text/unused_dakutens.asm"
|
||||
|
||||
|
||||
NamingScreen_DeleteCharacter:
|
||||
ld hl, wNamingScreenCurrNameLength
|
||||
ld a, [hl]
|
||||
@ -777,7 +751,6 @@ NamingScreen_GetTextCursorPosition:
|
||||
pop af
|
||||
ret
|
||||
|
||||
|
||||
NamingScreen_InitNameEntry:
|
||||
; load NAMINGSCREEN_UNDERLINE, (NAMINGSCREEN_MIDDLELINE * [wNamingScreenMaxNameLength]), "@" into the dw address at wNamingScreenDestinationPointer
|
||||
ld hl, wNamingScreenDestinationPointer
|
||||
@ -797,7 +770,6 @@ NamingScreen_InitNameEntry:
|
||||
ld [hl], "@"
|
||||
ret
|
||||
|
||||
|
||||
NamingScreen_StoreEntry:
|
||||
ld hl, wNamingScreenDestinationPointer
|
||||
ld a, [hli]
|
||||
@ -907,7 +879,6 @@ LoadNamingScreenGFX:
|
||||
ld [hWX], a
|
||||
ret
|
||||
|
||||
|
||||
NamingScreenGFX_Border:
|
||||
INCBIN "gfx/naming_screen/border.2bpp"
|
||||
|
||||
@ -995,7 +966,6 @@ _ComposeMailMessage:
|
||||
ld [hl], "<NEXT>"
|
||||
ret
|
||||
|
||||
|
||||
.MailIcon:
|
||||
INCBIN "gfx/icons/mail_big.2bpp"
|
||||
|
||||
@ -1004,11 +974,9 @@ INCBIN "gfx/icons/mail_big.2bpp"
|
||||
ld [wNamingScreenMaxNameLength], a
|
||||
ret
|
||||
|
||||
|
||||
.UnusedString11f7a:
|
||||
db "メールを かいてね@"
|
||||
|
||||
|
||||
.InitCharset:
|
||||
call WaitTop
|
||||
hlcoord 0, 0
|
||||
@ -1235,14 +1203,12 @@ ComposeMail_AnimateCursor:
|
||||
ld [hl], a
|
||||
ret
|
||||
|
||||
|
||||
.LetterEntries:
|
||||
db $00, $10, $20, $30, $40, $50, $60, $70, $80, $90
|
||||
|
||||
.CaseDelEnd:
|
||||
db $00, $00, $00, $30, $30, $30, $60, $60, $60, $60
|
||||
|
||||
|
||||
.GetDPad:
|
||||
ld hl, hJoyLast
|
||||
ld a, [hl]
|
||||
@ -1383,7 +1349,6 @@ MailComposition_TryAddLastCharacter:
|
||||
ld a, [wNamingScreenLastCharacter]
|
||||
jp MailComposition_TryAddCharacter
|
||||
|
||||
|
||||
; unused
|
||||
ld a, [wNamingScreenCurrNameLength]
|
||||
and a
|
||||
@ -1418,6 +1383,5 @@ MailComposition_TryAddLastCharacter:
|
||||
ld a, [hl]
|
||||
jp NamingScreen_LoadNextCharacter
|
||||
|
||||
|
||||
INCLUDE "data/text/mail_input_chars.asm"
|
||||
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user