More G/S intro OAM documentation

This commit is contained in:
Remy Oukaour 2018-01-02 15:54:23 -05:00
parent 6a3045d759
commit 64b27d86c0
3 changed files with 11 additions and 11 deletions

View File

@ -198,16 +198,16 @@
const SPRITE_ANIM_OAMSET_UNUSED_15 ; 15
const SPRITE_ANIM_OAMSET_UNUSED_16 ; 16
const SPRITE_ANIM_OAMSET_UNUSED_17 ; 17
const SPRITE_ANIM_OAMSET_UNUSED_18 ; 18
const SPRITE_ANIM_OAMSET_UNUSED_19 ; 19
const SPRITE_ANIM_OAMSET_UNUSED_1A ; 1a
const SPRITE_ANIM_OAMSET_GS_INTRO_SMALL_FIREBALL ; 18
const SPRITE_ANIM_OAMSET_GS_INTRO_MED_FIREBALL ; 19
const SPRITE_ANIM_OAMSET_GS_INTRO_BIG_FIREBALL ; 1a
const SPRITE_ANIM_OAMSET_GS_INTRO_CHIKORITA ; 1b
const SPRITE_ANIM_OAMSET_GS_INTRO_CYNDAQUIL ; 1c
const SPRITE_ANIM_OAMSET_GS_INTRO_TOTODILE ; 1d
const SPRITE_ANIM_OAMSET_GS_TITLE_TRAIL_1 ; 1e
const SPRITE_ANIM_OAMSET_GS_TITLE_TRAIL_2 ; 1f
const SPRITE_ANIM_OAMSET_TEXT_ENTRY_CURSOR ; 20
const SPRITE_ANIM_OAMSET_FOR_UNUSED_09 ; 21
const SPRITE_ANIM_OAMSET_FOR_UNUSED_FRAMESET_09 ; 21
const SPRITE_ANIM_OAMSET_UNUSED_22 ; 22
const SPRITE_ANIM_OAMSET_GS_INTRO_STAR ; 23
const SPRITE_ANIM_OAMSET_GS_INTRO_SPARKLE_1 ; 24

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@ -134,7 +134,7 @@ SpriteAnimFrameData: ; 8d6e6
dorestart
.Frameset_Unused09:
frame SPRITE_ANIM_OAMSET_FOR_UNUSED_09, 1
frame SPRITE_ANIM_OAMSET_FOR_UNUSED_FRAMESET_09, 1
dorepeat 1
dorestart

View File

@ -25,16 +25,16 @@ SpriteAnimOAMData: ; 8d94d
dbw $80, .OAMData_Unused15_17 ; SPRITE_ANIM_OAMSET_UNUSED_15
dbw $85, .OAMData_Unused15_17 ; SPRITE_ANIM_OAMSET_UNUSED_16
dbw $8a, .OAMData_Unused15_17 ; SPRITE_ANIM_OAMSET_UNUSED_17
dbw $00, .OAMData_IntroUnownF2_1 ; SPRITE_ANIM_OAMSET_UNUSED_18
dbw $01, .OAMData_TradePoofBubble ; SPRITE_ANIM_OAMSET_UNUSED_19
dbw $09, .OAMData_Unused1A ; SPRITE_ANIM_OAMSET_UNUSED_1A
dbw $00, .OAMData_IntroUnownF2_1 ; SPRITE_ANIM_OAMSET_GS_INTRO_SMALL_FIREBALL
dbw $01, .OAMData_TradePoofBubble ; SPRITE_ANIM_OAMSET_GS_INTRO_MED_FIREBALL
dbw $09, .OAMData_GSIntroBigFireball ; SPRITE_ANIM_OAMSET_GS_INTRO_BIG_FIREBALL
dbw $10, .OAMData_GSIntroStarter ; SPRITE_ANIM_OAMSET_GS_INTRO_CHIKORITA
dbw $29, .OAMData_GSIntroStarter ; SPRITE_ANIM_OAMSET_GS_INTRO_CYNDAQUIL
dbw $42, .OAMData_GSIntroStarter ; SPRITE_ANIM_OAMSET_GS_INTRO_TOTODILE
dbw $f8, .OAMData_GSTitleTrail ; SPRITE_ANIM_OAMSET_GS_TITLE_TRAIL_1
dbw $fa, .OAMData_GSTitleTrail ; SPRITE_ANIM_OAMSET_GS_TITLE_TRAIL_2
dbw $00, .OAMData_TextEntryCursor ; SPRITE_ANIM_OAMSET_TEXT_ENTRY_CURSOR
dbw $00, .OAMData_ForUnused09 ; SPRITE_ANIM_OAMSET_FOR_UNUSED_09
dbw $00, .OAMData_ForUnusedFrameset09 ; SPRITE_ANIM_OAMSET_FOR_UNUSED_FRAMESET_09
dbw $00, .OAMData_Unused22 ; SPRITE_ANIM_OAMSET_UNUSED_22
dbw $0f, .OAMData_GSIntroStar ; SPRITE_ANIM_OAMSET_GS_INTRO_STAR
dbw $11, .OAMData_1x1_Palette0 ; SPRITE_ANIM_OAMSET_GS_INTRO_SPARKLE_1
@ -208,7 +208,7 @@ SpriteAnimOAMData: ; 8d94d
dsprite 1, 0, 0, 0, $01, 0 | X_FLIP | Y_FLIP
dsprite 1, 0, 1, 0, $00, 0 | X_FLIP | Y_FLIP
.OAMData_Unused1A:
.OAMData_GSIntroBigFireball:
db 36
dsprite -3, 0, -3, 0, $00, 0
dsprite -3, 0, -2, 0, $01, 0
@ -460,7 +460,7 @@ SpriteAnimOAMData: ; 8d94d
dsprite 0, 0, -1, 7, $00, 0 | Y_FLIP
dsprite 0, 0, 0, 0, $00, 0 | X_FLIP | Y_FLIP
.OAMData_ForUnused09:
.OAMData_ForUnusedFrameset09:
db 10
dsprite -1, 7, 0, 0, $00, 0
dsprite -1, 7, 1, 0, $01, 0