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Rename "dummy game" to "memory game"
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@@ -4,7 +4,7 @@ CARDFLIP_LIGHT_ON EQU "♀" ; $f5
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CARDFLIP_DECK_SIZE EQUS "(wDeckEnd - wDeck)"
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assert wDiscardPileEnd - wDiscardPile == wDeckEnd - wDeck
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DummyGameGFX:
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MemoryGameGFX:
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; Graphics for an unused Game Corner
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; game were meant to be here.
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