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Move init_gender and intro_menu to menus
They are actually some kind of menus, and as such make sense there.
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parent
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4
main.asm
4
main.asm
@ -6,7 +6,7 @@ SECTION "bank1", ROMX
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INCLUDE "engine/routines/placewaitingtext.asm"
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INCLUDE "engine/routines/loadpushoam.asm"
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INCLUDE "engine/overworld/map_objects.asm"
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INCLUDE "engine/intro_menu.asm"
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INCLUDE "engine/menus/intro_menu.asm"
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INCLUDE "engine/overworld/init_map.asm"
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INCLUDE "engine/pokemon/learn.asm"
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INCLUDE "engine/routines/checknickerrors.asm"
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@ -191,7 +191,7 @@ INCLUDE "engine/pokemon/mail.asm"
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SECTION "Crystal Features 1", ROMX
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INCLUDE "engine/init_gender.asm"
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INCLUDE "engine/menus/init_gender.asm"
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INCLUDE "engine/gfx/drawkrispackgfx.asm"
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INCLUDE "engine/events/move_tutor.asm"
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INCLUDE "engine/gfx/crystal_layouts.asm"
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