mirror of
https://gitlab.com/xCrystal/pokecrystal-board.git
synced 2024-11-16 11:27:33 -08:00
Merge branch 'master' of https://github.com/pret/pokecrystal
This commit is contained in:
commit
5e9c785b3f
@ -1775,7 +1775,7 @@ Music_Vibrato: ; e8882
|
||||
swap a
|
||||
srl a ; halve
|
||||
ld e, a
|
||||
adc a, 0; round up
|
||||
adc 0 ; round up
|
||||
swap a
|
||||
or e
|
||||
ld [hl], a
|
||||
|
@ -5,8 +5,8 @@ ENDM
|
||||
|
||||
map_const: MACRO
|
||||
;\1: map id
|
||||
;\2: height: in blocks
|
||||
;\3: width: in blocks
|
||||
;\2: width: in blocks
|
||||
;\3: height: in blocks
|
||||
GROUP_\1 EQU const_value
|
||||
enum MAP_\1
|
||||
\1_WIDTH EQU \2
|
||||
|
@ -44,16 +44,54 @@ OW_LEFT EQU LEFT << 2
|
||||
OW_RIGHT EQU RIGHT << 2
|
||||
|
||||
; object_struct OBJECT_FLAGS1 bit flags
|
||||
INVISIBLE EQU 0
|
||||
FIXED_FACING EQU 2
|
||||
SLIDING EQU 3
|
||||
EMOTE_OBJECT EQU 7
|
||||
const_def
|
||||
const INVISIBLE_F ; 0
|
||||
const WONT_DELETE_F ; 1
|
||||
const FIXED_FACING_F ; 2
|
||||
const SLIDING_F ; 3
|
||||
const NOCLIP_TILES_F ; 4
|
||||
const MOVE_ANYWHERE_F ; 5
|
||||
const NOCLIP_OBJS_F ; 6
|
||||
const EMOTE_OBJECT_F ; 7
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||||
|
||||
INVISIBLE EQU 1 << INVISIBLE_F
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||||
WONT_DELETE EQU 1 << WONT_DELETE_F
|
||||
FIXED_FACING EQU 1 << FIXED_FACING_F
|
||||
SLIDING EQU 1 << SLIDING_F
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||||
NOCLIP_TILES EQU 1 << NOCLIP_TILES_F
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||||
MOVE_ANYWHERE EQU 1 << MOVE_ANYWHERE_F
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||||
NOCLIP_OBJS EQU 1 << NOCLIP_OBJS_F
|
||||
EMOTE_OBJECT EQU 1 << EMOTE_OBJECT_F
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||||
|
||||
; object_struct OBJECT_FLAGS2 bit flags
|
||||
LOW_PRIORITY EQU 0
|
||||
HIGH_PRIORITY EQU 1
|
||||
OVERHEAD EQU 3
|
||||
const_def
|
||||
const LOW_PRIORITY_F ; 0
|
||||
const HIGH_PRIORITY_F ; 1
|
||||
const OBJ_FLAGS2_2 ; 2
|
||||
const OVERHEAD_F ; 3
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||||
const USE_OBP1_F ; 4
|
||||
|
||||
LOW_PRIORITY EQU 1 << LOW_PRIORITY_F
|
||||
HIGH_PRIORITY EQU 1 << HIGH_PRIORITY_F
|
||||
OVERHEAD EQU 1 << OVERHEAD_F
|
||||
USE_OBP1 EQU 1 << USE_OBP1_F
|
||||
|
||||
; object_struct OBJECT_PALETTE bit flags
|
||||
const_def 5
|
||||
const SWIMMING_F ; 5
|
||||
const STRENGTH_BOULDER_F ; 6
|
||||
const BIG_OBJECT_F ; 7
|
||||
|
||||
SWIMMING EQU 1 << SWIMMING_F
|
||||
STRENGTH_BOULDER EQU 1 << STRENGTH_BOULDER_F
|
||||
BIG_OBJECT EQU 1 << BIG_OBJECT_F
|
||||
|
||||
; facing attribute bit flags
|
||||
RELATIVE_ATTRIBUTES_F EQU 1
|
||||
ABSOLUTE_TILE_ID_F EQU 2
|
||||
|
||||
RELATIVE_ATTRIBUTES EQU 1 << RELATIVE_ATTRIBUTES_F
|
||||
ABSOLUTE_TILE_ID EQU 1 << ABSOLUTE_TILE_ID_F
|
||||
|
||||
; map_object struct members (see macros/wram.asm)
|
||||
const_def
|
||||
@ -75,8 +113,18 @@ OVERHEAD EQU 3
|
||||
const MAPOBJECT_F ; unused
|
||||
OBJECT_LENGTH EQU const_value
|
||||
|
||||
MAPOBJECT_SCREEN_HEIGHT EQU 11
|
||||
MAPOBJECT_SCREEN_WIDTH EQU 12
|
||||
; SpriteMovementData struct members (see data/sprites/map_objects.asm)
|
||||
const_def
|
||||
const SPRITEMOVEATTR_MOVEMENT ; 0
|
||||
const SPRITEMOVEATTR_FACING ; 1
|
||||
const SPRITEMOVEATTR_ACTION ; 2
|
||||
const SPRITEMOVEATTR_FLAGS1 ; 3
|
||||
const SPRITEMOVEATTR_FLAGS2 ; 4
|
||||
const SPRITEMOVEATTR_PALFLAGS ; 5
|
||||
NUM_SPRITEMOVEDATA_FIELDS EQU const_value
|
||||
|
||||
MAPOBJECT_SCREEN_WIDTH EQU (SCREEN_WIDTH / 2) + 2
|
||||
MAPOBJECT_SCREEN_HEIGHT EQU (SCREEN_HEIGHT / 2) + 2
|
||||
|
||||
|
||||
; SpriteMovementData indexes (see data/sprites/map_objects.asm)
|
||||
@ -119,7 +167,6 @@ MAPOBJECT_SCREEN_WIDTH EQU 12
|
||||
const SPRITEMOVEDATA_GRASS ; 23
|
||||
const SPRITEMOVEDATA_SWIM_WANDER ; 24
|
||||
NUM_SPRITEMOVEDATA EQU const_value
|
||||
SPRITEMOVEDATA_FIELDS EQU 6
|
||||
|
||||
; MapObjectMovementPattern.Pointers indexes (see engine/overworld/map_objects.asm)
|
||||
const_def
|
||||
|
@ -15,9 +15,9 @@
|
||||
const SCGB_GS_TITLE_SCREEN
|
||||
const SCGB_0D
|
||||
const SCGB_MOVE_LIST
|
||||
const SCGB_0F
|
||||
const SCGB_BETA_PIKACHU_MINIGAME
|
||||
const SCGB_POKEDEX_SEARCH_OPTION
|
||||
const SCGB_11
|
||||
const SCGB_BETA_POKER
|
||||
const SCGB_POKEPIC
|
||||
const SCGB_13
|
||||
const SCGB_PACKPALS
|
||||
@ -75,40 +75,40 @@ SCGB_RAM EQU -1
|
||||
const PREDEFPAL_RB_PINKMON
|
||||
const PREDEFPAL_RB_YELLOWMON
|
||||
const PREDEFPAL_CGB_BADGE ; RB_GREYMON
|
||||
const PREDEFPAL_MEWMON_NITE
|
||||
const PREDEFPAL_BLUEMON_NITE
|
||||
const PREDEFPAL_REDMON_NITE
|
||||
const PREDEFPAL_CYANMON_NITE
|
||||
const PREDEFPAL_PURPLEMON_NITE
|
||||
const PREDEFPAL_BROWNMON_NITE
|
||||
const PREDEFPAL_GREENMON_NITE
|
||||
const PREDEFPAL_PINKMON_NITE
|
||||
const PREDEFPAL_YELLOWMON_NITE
|
||||
const PREDEFPAL_PARTY_ICON ; GREYMON_NITE
|
||||
const PREDEFPAL_BETA_SHINY_MEWMON
|
||||
const PREDEFPAL_BETA_SHINY_BLUEMON
|
||||
const PREDEFPAL_BETA_SHINY_REDMON
|
||||
const PREDEFPAL_BETA_SHINY_CYANMON
|
||||
const PREDEFPAL_BETA_SHINY_PURPLEMON
|
||||
const PREDEFPAL_BETA_SHINY_BROWNMON
|
||||
const PREDEFPAL_BETA_SHINY_GREENMON
|
||||
const PREDEFPAL_BETA_SHINY_PINKMON
|
||||
const PREDEFPAL_BETA_SHINY_YELLOWMON
|
||||
const PREDEFPAL_PARTY_ICON ; BETA_SHINY_GREYMON
|
||||
const PREDEFPAL_HP_GREEN
|
||||
const PREDEFPAL_HP_YELLOW
|
||||
const PREDEFPAL_HP_RED
|
||||
const PREDEFPAL_POKEGEAR
|
||||
const PREDEFPAL_33
|
||||
const PREDEFPAL_34
|
||||
const PREDEFPAL_BETA_LOGO_1
|
||||
const PREDEFPAL_BETA_LOGO_2
|
||||
const PREDEFPAL_GS_INTRO_GAMEFREAK_LOGO
|
||||
const PREDEFPAL_GS_INTRO_SHELLDER_LAPRAS
|
||||
const PREDEFPAL_37
|
||||
const PREDEFPAL_BETA_INTRO_LAPRAS
|
||||
const PREDEFPAL_GS_INTRO_JIGGLYPUFF_PIKACHU_BG
|
||||
const PREDEFPAL_GS_INTRO_JIGGLYPUFF_PIKACHU_OB
|
||||
const PREDEFPAL_GS_INTRO_STARTERS_TRANSITION
|
||||
const PREDEFPAL_3B
|
||||
const PREDEFPAL_BETA_INTRO_VENUSAUR
|
||||
const PREDEFPAL_PACK ; GS_INTRO_CHARIZARD
|
||||
const PREDEFPAL_SLOT_MACHINE_0
|
||||
const PREDEFPAL_SLOT_MACHINE_1
|
||||
const PREDEFPAL_SLOT_MACHINE_2
|
||||
const PREDEFPAL_SLOT_MACHINE_3
|
||||
const PREDEFPAL_SCGB_11_0
|
||||
const PREDEFPAL_SCGB_11_1
|
||||
const PREDEFPAL_SCGB_11_2
|
||||
const PREDEFPAL_SCGB_11_3
|
||||
const PREDEFPAL_45
|
||||
const PREDEFPAL_46
|
||||
const PREDEFPAL_BETA_POKER_0
|
||||
const PREDEFPAL_BETA_POKER_1
|
||||
const PREDEFPAL_BETA_POKER_2
|
||||
const PREDEFPAL_BETA_POKER_3
|
||||
const PREDEFPAL_BETA_RADIO
|
||||
const PREDEFPAL_BETA_POKEGEAR
|
||||
const PREDEFPAL_47
|
||||
const PREDEFPAL_GS_TITLE_SCREEN_0
|
||||
const PREDEFPAL_GS_TITLE_SCREEN_1
|
||||
|
@ -50,24 +50,24 @@ FacingWeirdTree2: ; standing down
|
||||
db 4 ; #
|
||||
db 0, 0, 0, $00
|
||||
db 0, 8, 0, $01
|
||||
db 8, 0, 2, $02
|
||||
db 8, 8, 2, $03
|
||||
db 8, 0, RELATIVE_ATTRIBUTES, $02
|
||||
db 8, 8, RELATIVE_ATTRIBUTES, $03
|
||||
; 409c
|
||||
|
||||
FacingStepDown1: ; walking down 1
|
||||
db 4 ; #
|
||||
db 0, 0, 0, $80
|
||||
db 0, 8, 0, $81
|
||||
db 8, 0, 2, $82
|
||||
db 8, 8, 2, $83
|
||||
db 8, 0, RELATIVE_ATTRIBUTES, $82
|
||||
db 8, 8, RELATIVE_ATTRIBUTES, $83
|
||||
; 40ad
|
||||
|
||||
FacingStepDown3: ; walking down 2
|
||||
db 4 ; #
|
||||
db 0, 8, X_FLIP, $80
|
||||
db 0, 0, X_FLIP, $81
|
||||
db 8, 8, 2 | X_FLIP, $82
|
||||
db 8, 0, 2 | X_FLIP, $83
|
||||
db 8, 8, RELATIVE_ATTRIBUTES | X_FLIP, $82
|
||||
db 8, 0, RELATIVE_ATTRIBUTES | X_FLIP, $83
|
||||
; 40be
|
||||
|
||||
FacingStepUp0:
|
||||
@ -75,24 +75,24 @@ FacingStepUp2: ; standing up
|
||||
db 4 ; #
|
||||
db 0, 0, 0, $04
|
||||
db 0, 8, 0, $05
|
||||
db 8, 0, 2, $06
|
||||
db 8, 8, 2, $07
|
||||
db 8, 0, RELATIVE_ATTRIBUTES, $06
|
||||
db 8, 8, RELATIVE_ATTRIBUTES, $07
|
||||
; 40cf
|
||||
|
||||
FacingStepUp1: ; walking up 1
|
||||
db 4 ; #
|
||||
db 0, 0, 0, $84
|
||||
db 0, 8, 0, $85
|
||||
db 8, 0, 2, $86
|
||||
db 8, 8, 2, $87
|
||||
db 8, 0, RELATIVE_ATTRIBUTES, $86
|
||||
db 8, 8, RELATIVE_ATTRIBUTES, $87
|
||||
; 40e0
|
||||
|
||||
FacingStepUp3: ; walking up 2
|
||||
db 4 ; #
|
||||
db 0, 8, X_FLIP, $84
|
||||
db 0, 0, X_FLIP, $85
|
||||
db 8, 8, 2 | X_FLIP, $86
|
||||
db 8, 0, 2 | X_FLIP, $87
|
||||
db 8, 8, RELATIVE_ATTRIBUTES | X_FLIP, $86
|
||||
db 8, 0, RELATIVE_ATTRIBUTES | X_FLIP, $87
|
||||
; 40f1
|
||||
|
||||
FacingStepLeft0:
|
||||
@ -100,8 +100,8 @@ FacingStepLeft2: ; standing left
|
||||
db 4 ; #
|
||||
db 0, 0, 0, $08
|
||||
db 0, 8, 0, $09
|
||||
db 8, 0, 2, $0a
|
||||
db 8, 8, 2, $0b
|
||||
db 8, 0, RELATIVE_ATTRIBUTES, $0a
|
||||
db 8, 8, RELATIVE_ATTRIBUTES, $0b
|
||||
; 4102
|
||||
|
||||
FacingStepRight0:
|
||||
@ -109,8 +109,8 @@ FacingStepRight2: ; standing right
|
||||
db 4 ; #
|
||||
db 0, 8, X_FLIP, $08
|
||||
db 0, 0, X_FLIP, $09
|
||||
db 8, 8, 2 | X_FLIP, $0a
|
||||
db 8, 0, 2 | X_FLIP, $0b
|
||||
db 8, 8, RELATIVE_ATTRIBUTES | X_FLIP, $0a
|
||||
db 8, 0, RELATIVE_ATTRIBUTES | X_FLIP, $0b
|
||||
; 4113
|
||||
|
||||
FacingStepLeft1:
|
||||
@ -118,8 +118,8 @@ FacingStepLeft3: ; walking left
|
||||
db 4 ; #
|
||||
db 0, 0, 0, $88
|
||||
db 0, 8, 0, $89
|
||||
db 8, 0, 2, $8a
|
||||
db 8, 8, 2, $8b
|
||||
db 8, 0, RELATIVE_ATTRIBUTES, $8a
|
||||
db 8, 8, RELATIVE_ATTRIBUTES, $8b
|
||||
; 4124
|
||||
|
||||
FacingStepRight1:
|
||||
@ -127,58 +127,58 @@ FacingStepRight3: ; walking right
|
||||
db 4 ; #
|
||||
db 0, 8, X_FLIP, $88
|
||||
db 0, 0, X_FLIP, $89
|
||||
db 8, 8, 2 | X_FLIP, $8a
|
||||
db 8, 0, 2 | X_FLIP, $8b
|
||||
db 8, 8, RELATIVE_ATTRIBUTES | X_FLIP, $8a
|
||||
db 8, 0, RELATIVE_ATTRIBUTES | X_FLIP, $8b
|
||||
; 4135
|
||||
|
||||
FacingFishDown: ; fishing down
|
||||
db 5 ; #
|
||||
db 0, 0, 0, $00
|
||||
db 0, 8, 0, $01
|
||||
db 8, 0, 2, $02
|
||||
db 8, 8, 2, $03
|
||||
db 16, 0, 4, $fc
|
||||
db 8, 0, RELATIVE_ATTRIBUTES, $02
|
||||
db 8, 8, RELATIVE_ATTRIBUTES, $03
|
||||
db 16, 0, ABSOLUTE_TILE_ID, $fc
|
||||
; 414a
|
||||
|
||||
FacingFishUp: ; fishing up
|
||||
db 5 ; #
|
||||
db 0, 0, 0, $04
|
||||
db 0, 8, 0, $05
|
||||
db 8, 0, 2, $06
|
||||
db 8, 8, 2, $07
|
||||
db -8, 0, 4, $fc
|
||||
db 8, 0, RELATIVE_ATTRIBUTES, $06
|
||||
db 8, 8, RELATIVE_ATTRIBUTES, $07
|
||||
db -8, 0, ABSOLUTE_TILE_ID, $fc
|
||||
; 415f
|
||||
|
||||
FacingFishLeft: ; fishing left
|
||||
db 5 ; #
|
||||
db 0, 0, 0, $08
|
||||
db 0, 8, 0, $09
|
||||
db 8, 0, 2, $0a
|
||||
db 8, 8, 2, $0b
|
||||
db 5, -8, 4 | X_FLIP, $fd
|
||||
db 8, 0, RELATIVE_ATTRIBUTES, $0a
|
||||
db 8, 8, RELATIVE_ATTRIBUTES, $0b
|
||||
db 5, -8, ABSOLUTE_TILE_ID | X_FLIP, $fd
|
||||
; 4174
|
||||
|
||||
FacingFishRight: ; fishing right
|
||||
db 5 ; #
|
||||
db 0, 8, X_FLIP, $08
|
||||
db 0, 0, X_FLIP, $09
|
||||
db 8, 8, 2 | X_FLIP, $0a
|
||||
db 8, 0, 2 | X_FLIP, $0b
|
||||
db 5, 16, 4, $fd
|
||||
db 8, 8, RELATIVE_ATTRIBUTES | X_FLIP, $0a
|
||||
db 8, 0, RELATIVE_ATTRIBUTES | X_FLIP, $0b
|
||||
db 5, 16, ABSOLUTE_TILE_ID, $fd
|
||||
; 4189
|
||||
|
||||
FacingEmote: ; emote
|
||||
db 4 ; #
|
||||
db 0, 0, 4, $f8
|
||||
db 0, 8, 4, $f9
|
||||
db 8, 0, 4, $fa
|
||||
db 8, 8, 4, $fb
|
||||
db 0, 0, ABSOLUTE_TILE_ID, $f8
|
||||
db 0, 8, ABSOLUTE_TILE_ID, $f9
|
||||
db 8, 0, ABSOLUTE_TILE_ID, $fa
|
||||
db 8, 8, ABSOLUTE_TILE_ID, $fb
|
||||
; 419a
|
||||
|
||||
FacingShadow: ; shadow
|
||||
db 2 ; #
|
||||
db 0, 0, 4, $fc
|
||||
db 0, 8, 4 | X_FLIP, $fc
|
||||
db 0, 0, ABSOLUTE_TILE_ID, $fc
|
||||
db 0, 8, ABSOLUTE_TILE_ID | X_FLIP, $fc
|
||||
; 41a3
|
||||
|
||||
FacingBigDollSymmetric: ; big snorlax or lapras doll
|
||||
@ -237,28 +237,28 @@ FacingBigDollAsymmetric: ; big doll other than snorlax or lapras
|
||||
|
||||
FacingBoulderDust1: ; boulder dust 1
|
||||
db 4 ; #
|
||||
db 0, 0, 4, $fe
|
||||
db 0, 8, 4, $fe
|
||||
db 8, 0, 4, $fe
|
||||
db 8, 8, 4, $fe
|
||||
db 0, 0, ABSOLUTE_TILE_ID, $fe
|
||||
db 0, 8, ABSOLUTE_TILE_ID, $fe
|
||||
db 8, 0, ABSOLUTE_TILE_ID, $fe
|
||||
db 8, 8, ABSOLUTE_TILE_ID, $fe
|
||||
; 4250
|
||||
|
||||
FacingBoulderDust2: ; boulder dust 2
|
||||
db 4 ; #
|
||||
db 0, 0, 4, $ff
|
||||
db 0, 8, 4, $ff
|
||||
db 8, 0, 4, $ff
|
||||
db 8, 8, 4, $ff
|
||||
db 0, 0, ABSOLUTE_TILE_ID, $ff
|
||||
db 0, 8, ABSOLUTE_TILE_ID, $ff
|
||||
db 8, 0, ABSOLUTE_TILE_ID, $ff
|
||||
db 8, 8, ABSOLUTE_TILE_ID, $ff
|
||||
; 4261
|
||||
|
||||
FacingGrass1: ; 4261
|
||||
db 2 ; #
|
||||
db 8, 0, 4, $fe
|
||||
db 8, 8, 4 | X_FLIP, $fe
|
||||
db 8, 0, ABSOLUTE_TILE_ID, $fe
|
||||
db 8, 8, ABSOLUTE_TILE_ID | X_FLIP, $fe
|
||||
; 426a
|
||||
|
||||
FacingGrass2: ; 426a
|
||||
db 2 ; #
|
||||
db 9, -1, 4, $fe
|
||||
db 9, 9, 4 | X_FLIP, $fe
|
||||
db 9, -1, ABSOLUTE_TILE_ID, $fe
|
||||
db 9, 9, ABSOLUTE_TILE_ID | X_FLIP, $fe
|
||||
; 4273
|
||||
|
@ -5,304 +5,304 @@ SpriteMovementData:: ; 4273
|
||||
db SPRITEMOVEFN_00 ; movement function
|
||||
db DOWN ; facing
|
||||
db OBJECT_ACTION_STAND ; action
|
||||
db %00000010 ; flags1
|
||||
db %00000000 ; flags2
|
||||
db %00000000 ; palette flags
|
||||
db WONT_DELETE ; flags1
|
||||
db 0 ; flags2
|
||||
db 0 ; palette flags
|
||||
|
||||
; SPRITEMOVEDATA_STILL
|
||||
db SPRITEMOVEFN_STANDING ; movement function
|
||||
db DOWN ; facing
|
||||
db OBJECT_ACTION_STAND ; action
|
||||
db %00001100 ; flags1
|
||||
db %00000000 ; flags2
|
||||
db %00000000 ; palette flags
|
||||
db FIXED_FACING | SLIDING ; flags1
|
||||
db 0 ; flags2
|
||||
db 0 ; palette flags
|
||||
|
||||
; SPRITEMOVEDATA_WANDER
|
||||
db SPRITEMOVEFN_RANDOM_WALK_XY ; movement function
|
||||
db DOWN ; facing
|
||||
db OBJECT_ACTION_STAND ; action
|
||||
db %00000000 ; flags1
|
||||
db %00000000 ; flags2
|
||||
db %00000000 ; palette flags
|
||||
db 0 ; flags1
|
||||
db 0 ; flags2
|
||||
db 0 ; palette flags
|
||||
|
||||
; SPRITEMOVEDATA_SPINRANDOM_SLOW
|
||||
db SPRITEMOVEFN_SLOW_RANDOM_SPIN ; movement function
|
||||
db DOWN ; facing
|
||||
db OBJECT_ACTION_STAND ; action
|
||||
db %00000000 ; flags1
|
||||
db %00000000 ; flags2
|
||||
db %00000000 ; palette flags
|
||||
db 0 ; flags1
|
||||
db 0 ; flags2
|
||||
db 0 ; palette flags
|
||||
|
||||
; SPRITEMOVEDATA_WALK_UP_DOWN
|
||||
db SPRITEMOVEFN_RANDOM_WALK_Y ; movement function
|
||||
db DOWN ; facing
|
||||
db OBJECT_ACTION_STAND ; action
|
||||
db %00000000 ; flags1
|
||||
db %00000000 ; flags2
|
||||
db %00000000 ; palette flags
|
||||
db 0 ; flags1
|
||||
db 0 ; flags2
|
||||
db 0 ; palette flags
|
||||
|
||||
; SPRITEMOVEDATA_WALK_LEFT_RIGHT
|
||||
db SPRITEMOVEFN_RANDOM_WALK_X ; movement function
|
||||
db DOWN ; facing
|
||||
db OBJECT_ACTION_STAND ; action
|
||||
db %00000000 ; flags1
|
||||
db %00000000 ; flags2
|
||||
db %00000000 ; palette flags
|
||||
db 0 ; flags1
|
||||
db 0 ; flags2
|
||||
db 0 ; palette flags
|
||||
|
||||
; SPRITEMOVEDATA_STANDING_DOWN
|
||||
db SPRITEMOVEFN_STANDING ; movement function
|
||||
db DOWN ; facing
|
||||
db OBJECT_ACTION_STAND ; action
|
||||
db %00000000 ; flags1
|
||||
db %00000000 ; flags2
|
||||
db %00000000 ; palette flags
|
||||
db 0 ; flags1
|
||||
db 0 ; flags2
|
||||
db 0 ; palette flags
|
||||
|
||||
; SPRITEMOVEDATA_STANDING_UP
|
||||
db SPRITEMOVEFN_STANDING ; movement function
|
||||
db UP ; facing
|
||||
db OBJECT_ACTION_STAND ; action
|
||||
db %00000000 ; flags1
|
||||
db %00000000 ; flags2
|
||||
db %00000000 ; palette flags
|
||||
db 0 ; flags1
|
||||
db 0 ; flags2
|
||||
db 0 ; palette flags
|
||||
|
||||
; SPRITEMOVEDATA_STANDING_LEFT
|
||||
db SPRITEMOVEFN_STANDING ; movement function
|
||||
db LEFT ; facing
|
||||
db OBJECT_ACTION_STAND ; action
|
||||
db %00000000 ; flags1
|
||||
db %00000000 ; flags2
|
||||
db %00000000 ; palette flags
|
||||
db 0 ; flags1
|
||||
db 0 ; flags2
|
||||
db 0 ; palette flags
|
||||
|
||||
; SPRITEMOVEDATA_STANDING_RIGHT
|
||||
db SPRITEMOVEFN_STANDING ; movement function
|
||||
db RIGHT ; facing
|
||||
db OBJECT_ACTION_STAND ; action
|
||||
db %00000000 ; flags1
|
||||
db %00000000 ; flags2
|
||||
db %00000000 ; palette flags
|
||||
db 0 ; flags1
|
||||
db 0 ; flags2
|
||||
db 0 ; palette flags
|
||||
|
||||
; SPRITEMOVEDATA_SPINRANDOM_FAST
|
||||
db SPRITEMOVEFN_FAST_RANDOM_SPIN ; movement function
|
||||
db DOWN ; facing
|
||||
db OBJECT_ACTION_STAND ; action
|
||||
db %00000000 ; flags1
|
||||
db %00000000 ; flags2
|
||||
db %00000000 ; palette flags
|
||||
db 0 ; flags1
|
||||
db 0 ; flags2
|
||||
db 0 ; palette flags
|
||||
|
||||
; SPRITEMOVEDATA_PLAYER
|
||||
db SPRITEMOVEFN_OBEY_DPAD ; movement function
|
||||
db DOWN ; facing
|
||||
db OBJECT_ACTION_STAND ; action
|
||||
db %00000010 ; flags1
|
||||
db %00000000 ; flags2
|
||||
db %00000000 ; palette flags
|
||||
db WONT_DELETE ; flags1
|
||||
db 0 ; flags2
|
||||
db 0 ; palette flags
|
||||
|
||||
; SPRITEMOVEDATA_0C
|
||||
db SPRITEMOVEFN_08 ; movement function
|
||||
db DOWN ; facing
|
||||
db OBJECT_ACTION_STAND ; action
|
||||
db %00000000 ; flags1
|
||||
db %00000000 ; flags2
|
||||
db %00000000 ; palette flags
|
||||
db 0 ; flags1
|
||||
db 0 ; flags2
|
||||
db 0 ; palette flags
|
||||
|
||||
; SPRITEMOVEDATA_0D
|
||||
db SPRITEMOVEFN_09 ; movement function
|
||||
db DOWN ; facing
|
||||
db OBJECT_ACTION_STAND ; action
|
||||
db %00000000 ; flags1
|
||||
db %00000000 ; flags2
|
||||
db %00000000 ; palette flags
|
||||
db 0 ; flags1
|
||||
db 0 ; flags2
|
||||
db 0 ; palette flags
|
||||
|
||||
; SPRITEMOVEDATA_0E
|
||||
db SPRITEMOVEFN_0A ; movement function
|
||||
db DOWN ; facing
|
||||
db OBJECT_ACTION_STAND ; action
|
||||
db %00000000 ; flags1
|
||||
db %00000000 ; flags2
|
||||
db %00000000 ; palette flags
|
||||
db 0 ; flags1
|
||||
db 0 ; flags2
|
||||
db 0 ; palette flags
|
||||
|
||||
; SPRITEMOVEDATA_0F
|
||||
db SPRITEMOVEFN_0B ; movement function
|
||||
db DOWN ; facing
|
||||
db OBJECT_ACTION_STAND ; action
|
||||
db %00000000 ; flags1
|
||||
db %00000000 ; flags2
|
||||
db %00000000 ; palette flags
|
||||
db 0 ; flags1
|
||||
db 0 ; flags2
|
||||
db 0 ; palette flags
|
||||
|
||||
; SPRITEMOVEDATA_10
|
||||
db SPRITEMOVEFN_0C ; movement function
|
||||
db DOWN ; facing
|
||||
db OBJECT_ACTION_STAND ; action
|
||||
db %00000000 ; flags1
|
||||
db %00000000 ; flags2
|
||||
db %00000000 ; palette flags
|
||||
db 0 ; flags1
|
||||
db 0 ; flags2
|
||||
db 0 ; palette flags
|
||||
|
||||
; SPRITEMOVEDATA_11
|
||||
db SPRITEMOVEFN_0D ; movement function
|
||||
db DOWN ; facing
|
||||
db OBJECT_ACTION_STAND ; action
|
||||
db %00000000 ; flags1
|
||||
db %00000000 ; flags2
|
||||
db %00000000 ; palette flags
|
||||
db 0 ; flags1
|
||||
db 0 ; flags2
|
||||
db 0 ; palette flags
|
||||
|
||||
; SPRITEMOVEDATA_12
|
||||
db SPRITEMOVEFN_0E ; movement function
|
||||
db DOWN ; facing
|
||||
db OBJECT_ACTION_STAND ; action
|
||||
db %00000000 ; flags1
|
||||
db %00000000 ; flags2
|
||||
db %00000000 ; palette flags
|
||||
db 0 ; flags1
|
||||
db 0 ; flags2
|
||||
db 0 ; palette flags
|
||||
|
||||
; SPRITEMOVEDATA_FOLLOWING
|
||||
db SPRITEMOVEFN_FOLLOW ; movement function
|
||||
db DOWN ; facing
|
||||
db OBJECT_ACTION_STAND ; action
|
||||
db %00000010 ; flags1
|
||||
db %00000000 ; flags2
|
||||
db %00000000 ; palette flags
|
||||
db WONT_DELETE ; flags1
|
||||
db 0 ; flags2
|
||||
db 0 ; palette flags
|
||||
|
||||
; SPRITEMOVEDATA_SCRIPTED
|
||||
db SPRITEMOVEFN_SCRIPTED ; movement function
|
||||
db DOWN ; facing
|
||||
db OBJECT_ACTION_STAND ; action
|
||||
db %00000010 ; flags1
|
||||
db %00000000 ; flags2
|
||||
db %00000000 ; palette flags
|
||||
db WONT_DELETE ; flags1
|
||||
db 0 ; flags2
|
||||
db 0 ; palette flags
|
||||
|
||||
; SPRITEMOVEDATA_BIGDOLLSYM
|
||||
db SPRITEMOVEFN_BIG_SNORLAX ; movement function
|
||||
db DOWN ; facing
|
||||
db OBJECT_ACTION_BIG_DOLL_SYM ; action
|
||||
db %00101110 ; flags1
|
||||
db %00000001 ; flags2
|
||||
db %11000000 ; palette flags
|
||||
db WONT_DELETE | FIXED_FACING | SLIDING | MOVE_ANYWHERE ; flags1
|
||||
db LOW_PRIORITY ; flags2
|
||||
db STRENGTH_BOULDER | BIG_OBJECT ; palette flags
|
||||
|
||||
; SPRITEMOVEDATA_POKEMON
|
||||
db SPRITEMOVEFN_BOUNCE ; movement function
|
||||
db DOWN ; facing
|
||||
db OBJECT_ACTION_BOUNCE ; action
|
||||
db %00101110 ; flags1
|
||||
db %00000000 ; flags2
|
||||
db %00000000 ; palette flags
|
||||
db WONT_DELETE | FIXED_FACING | SLIDING | MOVE_ANYWHERE ; flags1
|
||||
db 0 ; flags2
|
||||
db 0 ; palette flags
|
||||
|
||||
; SPRITEMOVEDATA_SUDOWOODO
|
||||
db SPRITEMOVEFN_STANDING ; movement function
|
||||
db DOWN ; facing
|
||||
db OBJECT_ACTION_STAND ; action
|
||||
db %00001100 ; flags1
|
||||
db %00000000 ; flags2
|
||||
db %00000000 ; palette flags
|
||||
db FIXED_FACING | SLIDING ; flags1
|
||||
db 0 ; flags2
|
||||
db 0 ; palette flags
|
||||
|
||||
; SPRITEMOVEDATA_SMASHABLE_ROCK
|
||||
db SPRITEMOVEFN_STANDING ; movement function
|
||||
db DOWN ; facing
|
||||
db OBJECT_ACTION_STAND ; action
|
||||
db %00101110 ; flags1
|
||||
db %00010000 ; flags2
|
||||
db %00000000 ; palette flags
|
||||
db WONT_DELETE | FIXED_FACING | SLIDING | MOVE_ANYWHERE ; flags1
|
||||
db USE_OBP1 ; flags2
|
||||
db 0 ; palette flags
|
||||
|
||||
; SPRITEMOVEDATA_STRENGTH_BOULDER
|
||||
db SPRITEMOVEFN_STRENGTH ; movement function
|
||||
db DOWN ; facing
|
||||
db OBJECT_ACTION_STAND ; action
|
||||
db %00101110 ; flags1
|
||||
db %00000000 ; flags2
|
||||
db %01000000 ; palette flags
|
||||
db WONT_DELETE | FIXED_FACING | SLIDING | MOVE_ANYWHERE ; flags1
|
||||
db 0 ; flags2
|
||||
db STRENGTH_BOULDER ; palette flags
|
||||
|
||||
; SPRITEMOVEDATA_FOLLOWNOTEXACT
|
||||
db SPRITEMOVEFN_FOLLOWNOTEXACT ; movement function
|
||||
db DOWN ; facing
|
||||
db OBJECT_ACTION_STAND ; action
|
||||
db %00000010 ; flags1
|
||||
db %00000000 ; flags2
|
||||
db %00000000 ; palette flags
|
||||
db WONT_DELETE ; flags1
|
||||
db 0 ; flags2
|
||||
db 0 ; palette flags
|
||||
|
||||
; SPRITEMOVEDATA_SHADOW
|
||||
db SPRITEMOVEFN_SHADOW ; movement function
|
||||
db DOWN ; facing
|
||||
db OBJECT_ACTION_00 ; action
|
||||
db %10001110 ; flags1
|
||||
db %00000001 ; flags2
|
||||
db %00000000 ; palette flags
|
||||
db WONT_DELETE | FIXED_FACING | SLIDING | EMOTE_OBJECT ; flags1
|
||||
db LOW_PRIORITY ; flags2
|
||||
db 0 ; palette flags
|
||||
|
||||
; SPRITEMOVEDATA_EMOTE
|
||||
db SPRITEMOVEFN_EMOTE ; movement function
|
||||
db DOWN ; facing
|
||||
db OBJECT_ACTION_EMOTE ; action
|
||||
db %10001110 ; flags1
|
||||
db %00000010 ; flags2
|
||||
db %00000000 ; palette flags
|
||||
db WONT_DELETE | FIXED_FACING | SLIDING | EMOTE_OBJECT ; flags1
|
||||
db HIGH_PRIORITY ; flags2
|
||||
db 0 ; palette flags
|
||||
|
||||
; SPRITEMOVEDATA_SCREENSHAKE
|
||||
db SPRITEMOVEFN_SCREENSHAKE ; movement function
|
||||
db DOWN ; facing
|
||||
db OBJECT_ACTION_00 ; action
|
||||
db %10000010 ; flags1
|
||||
db %00000000 ; flags2
|
||||
db %00000000 ; palette flags
|
||||
db WONT_DELETE | EMOTE_OBJECT ; flags1
|
||||
db 0 ; flags2
|
||||
db 0 ; palette flags
|
||||
|
||||
; SPRITEMOVEDATA_SPINCOUNTERCLOCKWISE
|
||||
db SPRITEMOVEFN_SPIN_COUNTERCLOCKWISE ; movement function
|
||||
db LEFT ; facing
|
||||
db OBJECT_ACTION_STAND ; action
|
||||
db %00000000 ; flags1
|
||||
db %00000000 ; flags2
|
||||
db %00000000 ; palette flags
|
||||
db 0 ; flags1
|
||||
db 0 ; flags2
|
||||
db 0 ; palette flags
|
||||
|
||||
; SPRITEMOVEDATA_SPINCLOCKWISE
|
||||
db SPRITEMOVEFN_SPIN_CLOCKWISE ; movement function
|
||||
db RIGHT ; facing
|
||||
db OBJECT_ACTION_STAND ; action
|
||||
db %00000000 ; flags1
|
||||
db %00000000 ; flags2
|
||||
db %00000000 ; palette flags
|
||||
db 0 ; flags1
|
||||
db 0 ; flags2
|
||||
db 0 ; palette flags
|
||||
|
||||
; SPRITEMOVEDATA_BIGDOLLASYM
|
||||
db SPRITEMOVEFN_STRENGTH ; movement function
|
||||
db DOWN ; facing
|
||||
db OBJECT_ACTION_BIG_DOLL_ASYM ; action
|
||||
db %00101110 ; flags1
|
||||
db %00000001 ; flags2
|
||||
db %11000000 ; palette flags
|
||||
db WONT_DELETE | FIXED_FACING | SLIDING | MOVE_ANYWHERE ; flags1
|
||||
db LOW_PRIORITY ; flags2
|
||||
db STRENGTH_BOULDER | BIG_OBJECT ; palette flags
|
||||
|
||||
; SPRITEMOVEDATA_BIGDOLL
|
||||
db SPRITEMOVEFN_STRENGTH ; movement function
|
||||
db DOWN ; facing
|
||||
db OBJECT_ACTION_BIG_DOLL ; action
|
||||
db %00101110 ; flags1
|
||||
db %00000001 ; flags2
|
||||
db %11000000 ; palette flags
|
||||
db WONT_DELETE | FIXED_FACING | SLIDING | MOVE_ANYWHERE ; flags1
|
||||
db LOW_PRIORITY ; flags2
|
||||
db STRENGTH_BOULDER | BIG_OBJECT ; palette flags
|
||||
|
||||
; SPRITEMOVEDATA_BOULDERDUST
|
||||
db SPRITEMOVEFN_BOULDERDUST ; movement function
|
||||
db DOWN ; facing
|
||||
db OBJECT_ACTION_BOULDER_DUST ; action
|
||||
db %10001110 ; flags1
|
||||
db %00000001 ; flags2
|
||||
db %00000000 ; palette flags
|
||||
db WONT_DELETE | FIXED_FACING | SLIDING | EMOTE_OBJECT ; flags1
|
||||
db LOW_PRIORITY ; flags2
|
||||
db 0 ; palette flags
|
||||
|
||||
; SPRITEMOVEDATA_GRASS
|
||||
db SPRITEMOVEFN_GRASS ; movement function
|
||||
db DOWN ; facing
|
||||
db OBJECT_ACTION_GRASS_SHAKE ; action
|
||||
db %10001110 ; flags1
|
||||
db %00000010 ; flags2
|
||||
db %00000000 ; palette flags
|
||||
db WONT_DELETE | FIXED_FACING | SLIDING | EMOTE_OBJECT ; flags1
|
||||
db HIGH_PRIORITY ; flags2
|
||||
db 0 ; palette flags
|
||||
|
||||
; SPRITEMOVEDATA_SWIM_WANDER
|
||||
db SPRITEMOVEFN_RANDOM_WALK_XY ; movement function
|
||||
db DOWN ; facing
|
||||
db OBJECT_ACTION_STAND ; action
|
||||
db %00000000 ; flags1
|
||||
db %00000000 ; flags2
|
||||
db %00100000 ; palette flags
|
||||
db 0 ; flags1
|
||||
db 0 ; flags2
|
||||
db SWIMMING ; palette flags
|
||||
|
||||
; 25
|
||||
db SPRITEMOVEFN_00 ; movement function
|
||||
db DOWN ; facing
|
||||
db OBJECT_ACTION_STAND ; action
|
||||
db %00000000 ; flags1
|
||||
db %00000000 ; flags2
|
||||
db %00000000 ; palette flags
|
||||
db 0 ; flags1
|
||||
db 0 ; flags2
|
||||
db 0 ; palette flags
|
||||
|
||||
; 4357
|
||||
|
@ -109,11 +109,11 @@ TypeMatchups: ; 34bb1
|
||||
db STEEL, ROCK, SUPER_EFFECTIVE
|
||||
db STEEL, STEEL, NOT_VERY_EFFECTIVE
|
||||
|
||||
db -2 ; end
|
||||
db -2 ; end (with Foresight)
|
||||
|
||||
; Foresight removes Ghost's immunities.
|
||||
db NORMAL, GHOST, NO_EFFECT
|
||||
db FIGHTING, GHOST, NO_EFFECT
|
||||
|
||||
db -1 ; end (with Foresight)
|
||||
db -1 ; end
|
||||
; 34cfd
|
||||
|
@ -44,7 +44,7 @@ These are known bugs and glitches in the original Pokémon Crystal game: code th
|
||||
- [Two tiles in the `port` tileset are drawn incorrectly](#two-tiles-in-the-port-tileset-are-drawn-incorrectly)
|
||||
- [`LoadMetatiles` wraps around past 128 blocks](#loadmetatiles-wraps-around-past-128-blocks)
|
||||
- [Surfing directly across a map connection does not load the new map](#surfing-directly-across-a-map-connection-does-not-load-the-new-map)
|
||||
- [`Function6ec1` does not correctly limit object movement](#function6ec1-does-not-correctly-limit-object-movement)
|
||||
- [Swimming NPCs aren't limited by their movement radius](#swimming-npcs-arent-limited-by-their-movement-radius)
|
||||
- [`CheckOwnMon` only checks the first five letters of OT names](#checkownmon-only-checks-the-first-five-letters-of-ot-names)
|
||||
- [Catching a Transformed Pokémon always catches a Ditto](#catching-a-transformed-pokémon-always-catches-a-ditto)
|
||||
- [Using a Park Ball in normal battles has a corrupt animation](#using-a-park-ball-in-normal-battles-has-a-corrupt-animation)
|
||||
@ -1185,20 +1185,20 @@ In [home/map.asm](/home/map.asm):
|
||||
*To do:* Identify specific code causing this bug and fix it.
|
||||
|
||||
|
||||
## `Function6ec1` does not correctly limit object movement
|
||||
## Swimming NPCs aren't limited by their movement radius
|
||||
|
||||
This bug is why the Lapras in [maps/UnionCaveB2F.asm](/maps/UnionCaveB2F.asm), which uses `SPRITEMOVEDATA_SWIM_WANDER`, is not restricted by its `1, 1` movement radius.
|
||||
|
||||
In [engine/overworld/npc_movement.asm](/engine/overworld/npc_movement.asm):
|
||||
This is a bug with `CanObjectMoveInDirection` in [engine/overworld/npc_movement.asm](/engine/overworld/npc_movement.asm):
|
||||
|
||||
```asm
|
||||
ld hl, OBJECT_FLAGS1
|
||||
add hl, bc
|
||||
bit 4, [hl] ; lost, uncomment next line to fix
|
||||
; jr nz, .resume
|
||||
bit NOCLIP_TILES_F, [hl] ; lost, uncomment next line to fix
|
||||
; jr nz, .noclip_tiles
|
||||
```
|
||||
|
||||
**Fix:** Uncomment `jr nz, .resume`.
|
||||
**Fix:** Uncomment `jr nz, .noclip_tiles`.
|
||||
|
||||
|
||||
## `CheckOwnMon` only checks the first five letters of OT names
|
||||
|
@ -36,7 +36,7 @@ GLOBAL PICS_FIX
|
||||
|
||||
push hl
|
||||
push bc
|
||||
sub BANK(Pics_1) - PICS_FIX
|
||||
sub BANK("Pics 1") - PICS_FIX
|
||||
ld c, a
|
||||
ld b, 0
|
||||
ld hl, .PicsBanks
|
||||
@ -47,33 +47,33 @@ GLOBAL PICS_FIX
|
||||
ret
|
||||
|
||||
.PicsBanks: ; 511d4
|
||||
db BANK(Pics_1) + 0
|
||||
db BANK(Pics_1) + 1
|
||||
db BANK(Pics_1) + 2
|
||||
db BANK(Pics_1) + 3
|
||||
db BANK(Pics_1) + 4
|
||||
db BANK(Pics_1) + 5
|
||||
db BANK(Pics_1) + 6
|
||||
db BANK(Pics_1) + 7
|
||||
db BANK(Pics_1) + 8
|
||||
db BANK(Pics_1) + 9
|
||||
db BANK(Pics_1) + 10
|
||||
db BANK(Pics_1) + 11
|
||||
db BANK(Pics_1) + 12
|
||||
db BANK(Pics_1) + 13
|
||||
db BANK(Pics_1) + 14
|
||||
db BANK(Pics_1) + 15
|
||||
db BANK(Pics_1) + 16
|
||||
db BANK(Pics_1) + 17
|
||||
db BANK(Pics_1) + 18
|
||||
db BANK(Pics_1) + 19
|
||||
db BANK(Pics_1) + 20
|
||||
db BANK(Pics_1) + 21
|
||||
db BANK(Pics_1) + 22
|
||||
db BANK(Pics_1) + 23
|
||||
db BANK("Pics 1") ; BANK("Pics 1") + 0
|
||||
db BANK("Pics 2") ; BANK("Pics 1") + 1
|
||||
db BANK("Pics 3") ; BANK("Pics 1") + 2
|
||||
db BANK("Pics 4") ; BANK("Pics 1") + 3
|
||||
db BANK("Pics 5") ; BANK("Pics 1") + 4
|
||||
db BANK("Pics 6") ; BANK("Pics 1") + 5
|
||||
db BANK("Pics 7") ; BANK("Pics 1") + 6
|
||||
db BANK("Pics 8") ; BANK("Pics 1") + 7
|
||||
db BANK("Pics 9") ; BANK("Pics 1") + 8
|
||||
db BANK("Pics 10") ; BANK("Pics 1") + 9
|
||||
db BANK("Pics 11") ; BANK("Pics 1") + 10
|
||||
db BANK("Pics 12") ; BANK("Pics 1") + 11
|
||||
db BANK("Pics 13") ; BANK("Pics 1") + 12
|
||||
db BANK("Pics 14") ; BANK("Pics 1") + 13
|
||||
db BANK("Pics 15") ; BANK("Pics 1") + 14
|
||||
db BANK("Pics 16") ; BANK("Pics 1") + 15
|
||||
db BANK("Pics 17") ; BANK("Pics 1") + 16
|
||||
db BANK("Pics 18") ; BANK("Pics 1") + 17
|
||||
db BANK("Pics 19") ; BANK("Pics 1") + 18
|
||||
db BANK("Pics 20") ; BANK("Pics 1") + 19
|
||||
db BANK("Pics 21") ; BANK("Pics 1") + 20
|
||||
db BANK("Pics 22") ; BANK("Pics 1") + 21
|
||||
db BANK("Pics 23") ; BANK("Pics 1") + 22
|
||||
db BANK("Pics 24") ; BANK("Pics 1") + 23
|
||||
```
|
||||
|
||||
**Fix:** Use `dba` instead of `dba_pic`, and don't call `FixPicBank` to modify `a`.
|
||||
**Fix:** Use `dba` instead of `dba_pic`, delete `FixPicBank`, and remove all four calls to `FixPicBank`.
|
||||
|
||||
|
||||
## `PokemonPicPointers` and `UnownPicPointers` are assumed to start at the same address
|
||||
|
@ -1055,7 +1055,7 @@ AI_Smart_TrapTarget: ; 38a71
|
||||
jr nz, .asm_38a91
|
||||
|
||||
ld a, [wPlayerSubStatus1]
|
||||
and 1<<SUBSTATUS_IN_LOVE | 1<<SUBSTATUS_ROLLOUT | 1<<SUBSTATUS_IDENTIFIED | 1<<SUBSTATUS_NIGHTMARE
|
||||
and 1 << SUBSTATUS_IN_LOVE | 1 << SUBSTATUS_ROLLOUT | 1 << SUBSTATUS_IDENTIFIED | 1 << SUBSTATUS_NIGHTMARE
|
||||
jr nz, .asm_38a91
|
||||
|
||||
; Else, 50% chance to greatly encourage this move if it's the player's Pokemon first turn.
|
||||
@ -1569,7 +1569,7 @@ AI_Smart_DefrostOpponent: ; 38ccb
|
||||
; No move has EFFECT_DEFROST_OPPONENT, so this layer is unused.
|
||||
|
||||
ld a, [wEnemyMonStatus]
|
||||
and $20
|
||||
and 1 << FRZ
|
||||
ret z
|
||||
dec [hl]
|
||||
dec [hl]
|
||||
@ -1847,7 +1847,7 @@ AI_Smart_MeanLook: ; 38dfb
|
||||
; 80% chance to greatly encourage this move if the player is either
|
||||
; in love, identified, stuck in Rollout, or has a Nightmare.
|
||||
ld a, [wPlayerSubStatus1]
|
||||
and 1<<SUBSTATUS_IN_LOVE | 1<<SUBSTATUS_ROLLOUT | 1<<SUBSTATUS_IDENTIFIED | 1<<SUBSTATUS_NIGHTMARE
|
||||
and 1 << SUBSTATUS_IN_LOVE | 1 << SUBSTATUS_ROLLOUT | 1 << SUBSTATUS_IDENTIFIED | 1 << SUBSTATUS_NIGHTMARE
|
||||
jr nz, .asm_38e26
|
||||
|
||||
; Otherwise, discourage this move unless the player only has not very effective moves against the enemy.
|
||||
|
@ -364,7 +364,7 @@ CantMove: ; 341f0
|
||||
ld a, BATTLE_VARS_SUBSTATUS3
|
||||
call GetBattleVarAddr
|
||||
ld a, [hl]
|
||||
and $ff ^ (1<<SUBSTATUS_BIDE + 1<<SUBSTATUS_RAMPAGE + 1<<SUBSTATUS_CHARGED)
|
||||
and $ff ^ (1 << SUBSTATUS_BIDE | 1 << SUBSTATUS_RAMPAGE | 1 << SUBSTATUS_CHARGED)
|
||||
ld [hl], a
|
||||
|
||||
call ResetFuryCutterCount
|
||||
|
@ -39,7 +39,14 @@ PokemonCenterPC: ; 1559a
|
||||
dw PlaceNthMenuStrings
|
||||
dw .JumpTable
|
||||
|
||||
PCPC_PLAYERS_PC EQU 0
|
||||
PCPC_BILLS_PC EQU 1
|
||||
PCPC_OAKS_PC EQU 2
|
||||
PCPC_HALL_OF_FAME EQU 3
|
||||
PCPC_TURN_OFF EQU 4
|
||||
|
||||
.JumpTable:
|
||||
; entries correspond to PCPC_* constants
|
||||
dw PlayersPC, .String_PlayersPC
|
||||
dw BillsPC, .String_BillsPC
|
||||
dw OaksPC, .String_OaksPC
|
||||
@ -53,33 +60,42 @@ PokemonCenterPC: ; 1559a
|
||||
.String_TurnOff: db "TURN OFF@"
|
||||
|
||||
.WhichPC:
|
||||
; before pokedex
|
||||
db 3 ; items
|
||||
db 1, 0, 4 ; bill's, player's, turn off
|
||||
db -1
|
||||
; before Pokédex
|
||||
db 3
|
||||
db PCPC_BILLS_PC
|
||||
db PCPC_PLAYERS_PC
|
||||
db PCPC_TURN_OFF
|
||||
db -1 ; end
|
||||
|
||||
; before Hall Of Fame
|
||||
db 4 ; items
|
||||
db 1, 0, 2, 4 ; bill's, player's, oak's, turn off
|
||||
db -1
|
||||
db 4
|
||||
db PCPC_BILLS_PC
|
||||
db PCPC_PLAYERS_PC
|
||||
db PCPC_OAKS_PC
|
||||
db PCPC_TURN_OFF
|
||||
db -1 ; end
|
||||
|
||||
; postgame
|
||||
db 5 ; items
|
||||
db 1, 0, 2, 3, 4 ; bill's, player's, oak's, hall of fame, turn off
|
||||
db -1
|
||||
db 5
|
||||
db PCPC_BILLS_PC
|
||||
db PCPC_PLAYERS_PC
|
||||
db PCPC_OAKS_PC
|
||||
db PCPC_HALL_OF_FAME
|
||||
db PCPC_TURN_OFF
|
||||
db -1 ; end
|
||||
|
||||
.ChooseWhichPCListToUse:
|
||||
call CheckReceivedDex
|
||||
jr nz, .got_dex
|
||||
ld a, $0
|
||||
ld a, 0 ; before Pokédex
|
||||
ret
|
||||
|
||||
.got_dex
|
||||
ld a, [wHallOfFameCount]
|
||||
and a
|
||||
ld a, $1
|
||||
ld a, 1 ; before Hall Of Fame
|
||||
ret z
|
||||
ld a, $2
|
||||
ld a, 2 ; postgame
|
||||
ret
|
||||
; 15650
|
||||
|
||||
@ -244,7 +260,16 @@ PlayersPCMenuData: ; 0x15736
|
||||
dw PlaceNthMenuStrings
|
||||
dw .PlayersPCMenuPointers
|
||||
|
||||
PLAYERSPC_WITHDRAW_ITEM EQU 0
|
||||
PLAYERSPC_DEPOSIT_ITEM EQU 1
|
||||
PLAYERSPC_TOSS_ITEM EQU 2
|
||||
PLAYERSPC_MAIL_BOX EQU 3
|
||||
PLAYERSPC_DECORATION EQU 4
|
||||
PLAYERSPC_TURN_OFF EQU 5
|
||||
PLAYERSPC_LOG_OFF EQU 6
|
||||
|
||||
.PlayersPCMenuPointers: ; 0x15746
|
||||
; entries correspond to PLAYERSPC_* constants
|
||||
dw PlayerWithdrawItemMenu, .WithdrawItem
|
||||
dw PlayerDepositItemMenu, .DepositItem
|
||||
dw PlayerTossItemMenu, .TossItem
|
||||
@ -261,32 +286,24 @@ PlayersPCMenuData: ; 0x15736
|
||||
.TurnOff: db "TURN OFF@"
|
||||
.LogOff: db "LOG OFF@"
|
||||
|
||||
WITHDRAW_ITEM EQU 0
|
||||
DEPOSIT_ITEM EQU 1
|
||||
TOSS_ITEM EQU 2
|
||||
MAIL_BOX EQU 3
|
||||
DECORATION EQU 4
|
||||
TURN_OFF EQU 5
|
||||
LOG_OFF EQU 6
|
||||
|
||||
.PlayersPCMenuList1:
|
||||
db 5
|
||||
db WITHDRAW_ITEM
|
||||
db DEPOSIT_ITEM
|
||||
db TOSS_ITEM
|
||||
db MAIL_BOX
|
||||
db TURN_OFF
|
||||
db -1
|
||||
db PLAYERSPC_WITHDRAW_ITEM
|
||||
db PLAYERSPC_DEPOSIT_ITEM
|
||||
db PLAYERSPC_TOSS_ITEM
|
||||
db PLAYERSPC_MAIL_BOX
|
||||
db PLAYERSPC_TURN_OFF
|
||||
db -1 ; end
|
||||
|
||||
.PlayersPCMenuList2:
|
||||
db 6
|
||||
db WITHDRAW_ITEM
|
||||
db DEPOSIT_ITEM
|
||||
db TOSS_ITEM
|
||||
db MAIL_BOX
|
||||
db DECORATION
|
||||
db LOG_OFF
|
||||
db -1
|
||||
db PLAYERSPC_WITHDRAW_ITEM
|
||||
db PLAYERSPC_DEPOSIT_ITEM
|
||||
db PLAYERSPC_TOSS_ITEM
|
||||
db PLAYERSPC_MAIL_BOX
|
||||
db PLAYERSPC_DECORATION
|
||||
db PLAYERSPC_LOG_OFF
|
||||
db -1 ; end
|
||||
|
||||
PC_DisplayTextWaitMenu: ; 157bb
|
||||
ld a, [wOptions]
|
||||
@ -461,13 +478,14 @@ PlayerDepositItemMenu: ; 0x1588b
|
||||
ret
|
||||
|
||||
.dw
|
||||
dw .tossable
|
||||
; entries correspond to ITEMMENU_* constants
|
||||
dw .tossable ; ITEMMENU_NOUSE
|
||||
dw .no_toss
|
||||
dw .no_toss
|
||||
dw .no_toss
|
||||
dw .tossable
|
||||
dw .tossable
|
||||
dw .tossable
|
||||
dw .tossable ; ITEMMENU_CURRENT
|
||||
dw .tossable ; ITEMMENU_PARTY
|
||||
dw .tossable ; ITEMMENU_CLOSE
|
||||
|
||||
.no_toss
|
||||
ret
|
||||
|
@ -48,7 +48,7 @@ LoadSGBLayoutCGB: ; 8d59
|
||||
dw _CGB_GSTitleScreen
|
||||
dw _CGB0d
|
||||
dw _CGB_MoveList
|
||||
dw _CGB0f
|
||||
dw _CGB_BetaPikachuMinigame
|
||||
dw _CGB_PokedexSearchOption
|
||||
dw _CGB11
|
||||
dw _CGB_Pokepic
|
||||
@ -532,7 +532,7 @@ _CGB_GSIntro: ; 9122
|
||||
; 9195
|
||||
|
||||
_CGB11: ; 9195
|
||||
ld hl, Palettes_SCGB_11
|
||||
ld hl, BetaPokerPals
|
||||
ld de, wBGPals1
|
||||
ld bc, 5 palettes
|
||||
ld a, BANK(wBGPals1)
|
||||
@ -790,8 +790,8 @@ _CGB_MoveList: ; 9373
|
||||
ret
|
||||
; 93a6
|
||||
|
||||
_CGB0f: ; 93a6
|
||||
ld hl, PalPacket_SCGB_0F + 1
|
||||
_CGB_BetaPikachuMinigame: ; 93a6
|
||||
ld hl, PalPacket_BetaPikachuMinigame + 1
|
||||
call CopyFourPalettes
|
||||
call WipeAttrMap
|
||||
call ApplyAttrMap
|
||||
|
@ -182,12 +182,12 @@ Unreferenced_Function8b4d:
|
||||
ld a, [hSGB]
|
||||
and a
|
||||
ret z
|
||||
ld hl, PalPacket_Function8b4d
|
||||
ld hl, PalPacket_BetaIntroVenusaur
|
||||
jp PushSGBPals_
|
||||
|
||||
.cgb
|
||||
ld de, wOBPals1
|
||||
ld a, PREDEFPAL_3B
|
||||
ld a, PREDEFPAL_BETA_INTRO_VENUSAUR
|
||||
call GetPredefPal
|
||||
jp LoadHLPaletteIntoDE
|
||||
|
||||
@ -1349,8 +1349,8 @@ INCLUDE "gfx/pokegear/pokegear.pal"
|
||||
FemalePokegearPals:
|
||||
INCLUDE "gfx/pokegear/pokegear_f.pal"
|
||||
|
||||
Palettes_SCGB_11:
|
||||
INCLUDE "gfx/unknown/b789.pal"
|
||||
BetaPokerPals:
|
||||
INCLUDE "gfx/beta_poker/beta_poker.pal"
|
||||
|
||||
SlotMachinePals:
|
||||
INCLUDE "gfx/slots/slots.pal"
|
||||
|
@ -252,7 +252,7 @@ GLOBAL PICS_FIX
|
||||
|
||||
push hl
|
||||
push bc
|
||||
sub BANK(Pics_1) - PICS_FIX
|
||||
sub BANK("Pics 1") - PICS_FIX
|
||||
ld c, a
|
||||
ld b, 0
|
||||
ld hl, .PicsBanks
|
||||
@ -263,30 +263,30 @@ GLOBAL PICS_FIX
|
||||
ret
|
||||
|
||||
.PicsBanks: ; 511d4
|
||||
db BANK(Pics_1) + 0
|
||||
db BANK(Pics_1) + 1
|
||||
db BANK(Pics_1) + 2
|
||||
db BANK(Pics_1) + 3
|
||||
db BANK(Pics_1) + 4
|
||||
db BANK(Pics_1) + 5
|
||||
db BANK(Pics_1) + 6
|
||||
db BANK(Pics_1) + 7
|
||||
db BANK(Pics_1) + 8
|
||||
db BANK(Pics_1) + 9
|
||||
db BANK(Pics_1) + 10
|
||||
db BANK(Pics_1) + 11
|
||||
db BANK(Pics_1) + 12
|
||||
db BANK(Pics_1) + 13
|
||||
db BANK(Pics_1) + 14
|
||||
db BANK(Pics_1) + 15
|
||||
db BANK(Pics_1) + 16
|
||||
db BANK(Pics_1) + 17
|
||||
db BANK(Pics_1) + 18
|
||||
db BANK(Pics_1) + 19
|
||||
db BANK(Pics_1) + 20
|
||||
db BANK(Pics_1) + 21
|
||||
db BANK(Pics_1) + 22
|
||||
db BANK(Pics_1) + 23
|
||||
db BANK("Pics 1") ; BANK("Pics 1") + 0
|
||||
db BANK("Pics 2") ; BANK("Pics 1") + 1
|
||||
db BANK("Pics 3") ; BANK("Pics 1") + 2
|
||||
db BANK("Pics 4") ; BANK("Pics 1") + 3
|
||||
db BANK("Pics 5") ; BANK("Pics 1") + 4
|
||||
db BANK("Pics 6") ; BANK("Pics 1") + 5
|
||||
db BANK("Pics 7") ; BANK("Pics 1") + 6
|
||||
db BANK("Pics 8") ; BANK("Pics 1") + 7
|
||||
db BANK("Pics 9") ; BANK("Pics 1") + 8
|
||||
db BANK("Pics 10") ; BANK("Pics 1") + 9
|
||||
db BANK("Pics 11") ; BANK("Pics 1") + 10
|
||||
db BANK("Pics 12") ; BANK("Pics 1") + 11
|
||||
db BANK("Pics 13") ; BANK("Pics 1") + 12
|
||||
db BANK("Pics 14") ; BANK("Pics 1") + 13
|
||||
db BANK("Pics 15") ; BANK("Pics 1") + 14
|
||||
db BANK("Pics 16") ; BANK("Pics 1") + 15
|
||||
db BANK("Pics 17") ; BANK("Pics 1") + 16
|
||||
db BANK("Pics 18") ; BANK("Pics 1") + 17
|
||||
db BANK("Pics 19") ; BANK("Pics 1") + 18
|
||||
db BANK("Pics 20") ; BANK("Pics 1") + 19
|
||||
db BANK("Pics 21") ; BANK("Pics 1") + 20
|
||||
db BANK("Pics 22") ; BANK("Pics 1") + 21
|
||||
db BANK("Pics 23") ; BANK("Pics 1") + 22
|
||||
db BANK("Pics 24") ; BANK("Pics 1") + 23
|
||||
|
||||
Function511ec: ; 511ec
|
||||
ld a, c
|
||||
|
@ -38,9 +38,9 @@ LoadSGBLayout: ; 864c
|
||||
dw .SGB_GSTitleScreen
|
||||
dw .SGB0d
|
||||
dw .SGB_MoveList
|
||||
dw .SGB0f
|
||||
dw .SGB_BetaPikachuMinigame
|
||||
dw .SGB_PokedexSearchOption
|
||||
dw .SGB11
|
||||
dw .SGB_BetaPoker
|
||||
dw .SGB12
|
||||
dw .SGB13
|
||||
dw .SGB_PackPals
|
||||
@ -346,18 +346,18 @@ endr
|
||||
ret
|
||||
; 8897
|
||||
|
||||
.SGB0f: ; 8897
|
||||
ld hl, PalPacket_SCGB_0F
|
||||
.SGB_BetaPikachuMinigame: ; 8897
|
||||
ld hl, PalPacket_BetaPikachuMinigame
|
||||
ld de, BlkPacket_9a86
|
||||
ret
|
||||
; 889e
|
||||
|
||||
.SGB11: ; 889e
|
||||
.SGB_BetaPoker: ; 889e
|
||||
ld hl, BlkPacket_9a86
|
||||
ld de, wPlayerLightScreenCount ; ???
|
||||
ld bc, PALPACKET_LENGTH
|
||||
call CopyBytes
|
||||
ld hl, PalPacket_SCGB_11
|
||||
ld hl, PalPacket_BetaPoker
|
||||
ld de, BlkPacket_9a86
|
||||
ret
|
||||
; 88b1
|
||||
|
@ -571,11 +571,11 @@ RegisterItem: ; 103c2
|
||||
ld a, [wCurrPocket]
|
||||
rrca
|
||||
rrca
|
||||
and $c0
|
||||
and REGISTERED_POCKET
|
||||
ld b, a
|
||||
ld a, [wCurItemQuantity]
|
||||
inc a
|
||||
and $3f
|
||||
and REGISTERED_NUMBER
|
||||
or b
|
||||
ld [wWhichRegisteredItem], a
|
||||
ld a, [wCurItem]
|
||||
@ -1283,7 +1283,7 @@ DrawPackGFX: ; 1089d
|
||||
ld a, [wCurrPocket]
|
||||
maskbits NUM_POCKETS
|
||||
ld e, a
|
||||
ld d, $0
|
||||
ld d, 0
|
||||
ld a, [wBattleType]
|
||||
cp BATTLETYPE_TUTORIAL
|
||||
jr z, .male_dude
|
||||
|
@ -47,7 +47,7 @@ SetFacingStandAction: ; 44b5
|
||||
SetFacingStepAction: ; 44c1
|
||||
ld hl, OBJECT_FLAGS1
|
||||
add hl, bc
|
||||
bit SLIDING, [hl]
|
||||
bit SLIDING_F, [hl]
|
||||
jp nz, SetFacingCurrent
|
||||
|
||||
ld hl, OBJECT_STEP_FRAME
|
||||
@ -59,7 +59,7 @@ SetFacingStepAction: ; 44c1
|
||||
|
||||
rrca
|
||||
rrca
|
||||
and %00000011
|
||||
maskbits NUM_DIRECTIONS
|
||||
ld d, a
|
||||
|
||||
call GetSpriteDirection
|
||||
@ -74,7 +74,7 @@ SetFacingStepAction: ; 44c1
|
||||
SetFacingSkyfall: ; 44e4
|
||||
ld hl, OBJECT_FLAGS1
|
||||
add hl, bc
|
||||
bit SLIDING, [hl]
|
||||
bit SLIDING_F, [hl]
|
||||
jp nz, SetFacingCurrent
|
||||
|
||||
ld hl, OBJECT_STEP_FRAME
|
||||
@ -86,7 +86,7 @@ SetFacingSkyfall: ; 44e4
|
||||
|
||||
rrca
|
||||
rrca
|
||||
and %00000011
|
||||
maskbits NUM_DIRECTIONS
|
||||
ld d, a
|
||||
|
||||
call GetSpriteDirection
|
||||
@ -101,7 +101,7 @@ SetFacingSkyfall: ; 44e4
|
||||
SetFacingBumpAction: ; 4508
|
||||
ld hl, OBJECT_FLAGS1
|
||||
add hl, bc
|
||||
bit SLIDING, [hl]
|
||||
bit SLIDING_F, [hl]
|
||||
jp nz, SetFacingCurrent
|
||||
|
||||
ld hl, OBJECT_STEP_FRAME
|
||||
@ -112,7 +112,7 @@ SetFacingBumpAction: ; 4508
|
||||
rrca
|
||||
rrca
|
||||
rrca
|
||||
and %00000011
|
||||
maskbits NUM_DIRECTIONS
|
||||
ld d, a
|
||||
|
||||
call GetSpriteDirection
|
||||
@ -245,7 +245,7 @@ SetFacingWeirdTree: ; 45ab
|
||||
ld a, [hl]
|
||||
inc a
|
||||
ld [hl], a
|
||||
and %00001100
|
||||
maskbits NUM_DIRECTIONS, 2
|
||||
rrca
|
||||
rrca
|
||||
add FACING_WEIRD_TREE_0
|
||||
|
@ -93,7 +93,7 @@ Function437b: ; 437b
|
||||
.ok2
|
||||
ld hl, OBJECT_FLAGS1
|
||||
add hl, bc
|
||||
bit 1, [hl]
|
||||
bit WONT_DELETE_F, [hl]
|
||||
jr nz, .yes2
|
||||
call DeleteMapObject
|
||||
scf
|
||||
@ -146,7 +146,7 @@ Function437b: ; 437b
|
||||
.HandleObjectAction:
|
||||
ld hl, OBJECT_FLAGS1
|
||||
add hl, bc
|
||||
bit INVISIBLE, [hl]
|
||||
bit INVISIBLE_F, [hl]
|
||||
jr nz, SetFacingStanding
|
||||
ld hl, OBJECT_FLAGS2
|
||||
add hl, bc
|
||||
@ -161,7 +161,7 @@ Function437b: ; 437b
|
||||
Function4440: ; 4440
|
||||
ld hl, OBJECT_FLAGS1
|
||||
add hl, bc
|
||||
bit INVISIBLE, [hl]
|
||||
bit INVISIBLE_F, [hl]
|
||||
jr nz, SetFacingStanding
|
||||
asm_4448:
|
||||
ld de, ObjectActionPairPointers + 2 ; use second column
|
||||
@ -233,7 +233,7 @@ Function462a: ; 462a
|
||||
UpdateTallGrassFlags: ; 463f
|
||||
ld hl, OBJECT_FLAGS2
|
||||
add hl, bc
|
||||
bit OVERHEAD, [hl]
|
||||
bit OVERHEAD_F, [hl]
|
||||
jr z, .ok
|
||||
ld hl, OBJECT_NEXT_TILE
|
||||
add hl, bc
|
||||
@ -260,13 +260,13 @@ SetTallGrassFlags: ; 4661
|
||||
.set
|
||||
ld hl, OBJECT_FLAGS2
|
||||
add hl, bc
|
||||
set OVERHEAD, [hl]
|
||||
set OVERHEAD_F, [hl]
|
||||
ret
|
||||
|
||||
.reset
|
||||
ld hl, OBJECT_FLAGS2
|
||||
add hl, bc
|
||||
res OVERHEAD, [hl]
|
||||
res OVERHEAD_F, [hl]
|
||||
ret
|
||||
; 4679
|
||||
|
||||
@ -298,7 +298,7 @@ InitStep: ; 4690
|
||||
ld [hl], a
|
||||
ld hl, OBJECT_FLAGS1
|
||||
add hl, bc
|
||||
bit FIXED_FACING, [hl]
|
||||
bit FIXED_FACING_F, [hl]
|
||||
jr nz, GetNextTile
|
||||
add a
|
||||
add a
|
||||
@ -696,7 +696,7 @@ MapObjectMovementPattern: ; 47dd
|
||||
and %00000011
|
||||
or 0
|
||||
call InitStep
|
||||
call Function6ec1
|
||||
call CanObjectMoveInDirection
|
||||
jr c, .ok2
|
||||
ld de, SFX_STRENGTH
|
||||
call PlaySFX
|
||||
@ -1049,7 +1049,7 @@ MapObjectMovementPattern: ; 47dd
|
||||
|
||||
.RandomWalkContinue:
|
||||
call InitStep
|
||||
call Function6ec1 ; check whether the object can move in that direction
|
||||
call CanObjectMoveInDirection ; check whether the object can move in that direction
|
||||
jr c, .NewDuration
|
||||
call UpdateTallGrassFlags
|
||||
ld hl, OBJECT_ACTION
|
||||
@ -2156,7 +2156,7 @@ DespawnEmote: ; 5579
|
||||
push af
|
||||
ld hl, OBJECT_FLAGS1
|
||||
add hl, de
|
||||
bit EMOTE_OBJECT, [hl]
|
||||
bit EMOTE_OBJECT_F, [hl]
|
||||
jr z, .next
|
||||
ld hl, OBJECT_SPRITE
|
||||
add hl, de
|
||||
@ -2445,7 +2445,7 @@ Function56cd: ; 56cd
|
||||
ld [hUsedSpriteTile], a
|
||||
ld hl, OBJECT_PALETTE
|
||||
add hl, bc
|
||||
bit 7, [hl]
|
||||
bit BIG_OBJECT_F, [hl]
|
||||
jr z, .ok7
|
||||
ld a, d
|
||||
add 2
|
||||
@ -2575,7 +2575,7 @@ ContinueSpawnFacing: ; 57db
|
||||
|
||||
_SetPlayerPalette: ; 57e2
|
||||
ld a, d
|
||||
and %10000000
|
||||
and 1 << 7
|
||||
ret z
|
||||
ld bc, 0 ; debug?
|
||||
ld hl, OBJECT_FACING
|
||||
@ -2585,13 +2585,13 @@ _SetPlayerPalette: ; 57e2
|
||||
ld [hl], a
|
||||
ld a, d
|
||||
swap a
|
||||
and %00000111
|
||||
and PALETTE_MASK
|
||||
ld d, a
|
||||
ld bc, wPlayerStruct
|
||||
ld hl, OBJECT_PALETTE
|
||||
add hl, bc
|
||||
ld a, [hl]
|
||||
and %11111000
|
||||
and $ff ^ PALETTE_MASK
|
||||
or d
|
||||
ld [hl], a
|
||||
ret
|
||||
@ -2919,10 +2919,10 @@ InitSprites: ; 5991
|
||||
ld e, PRIORITY_LOW
|
||||
ld hl, OBJECT_FLAGS2
|
||||
add hl, bc
|
||||
bit LOW_PRIORITY, [hl]
|
||||
bit LOW_PRIORITY_F, [hl]
|
||||
jr nz, .add
|
||||
ld e, PRIORITY_NORM
|
||||
bit HIGH_PRIORITY, [hl]
|
||||
bit HIGH_PRIORITY_F, [hl]
|
||||
jr z, .add
|
||||
ld e, PRIORITY_HIGH
|
||||
jr .add
|
||||
@ -2974,35 +2974,35 @@ InitSprites: ; 5991
|
||||
ld hl, OBJECT_SPRITE_TILE
|
||||
add hl, bc
|
||||
ld a, [hl]
|
||||
and %01111111
|
||||
and $ff ^ (1 << 7)
|
||||
ld [hFFC1], a
|
||||
xor a
|
||||
bit 7, [hl]
|
||||
jr nz, .skip1
|
||||
or %00001000
|
||||
or VRAM_BANK_1
|
||||
.skip1
|
||||
ld hl, OBJECT_FLAGS2
|
||||
add hl, bc
|
||||
ld e, [hl]
|
||||
bit 7, e
|
||||
jr z, .skip2
|
||||
or %10000000
|
||||
or PRIORITY
|
||||
.skip2
|
||||
bit 4, e
|
||||
bit USE_OBP1_F, e
|
||||
jr z, .skip3
|
||||
or %00010000
|
||||
or OBP_NUM
|
||||
.skip3
|
||||
ld hl, OBJECT_PALETTE
|
||||
add hl, bc
|
||||
ld d, a
|
||||
ld a, [hl]
|
||||
and %00000111
|
||||
and PALETTE_MASK
|
||||
or d
|
||||
ld d, a
|
||||
xor a
|
||||
bit 3, e
|
||||
bit OVERHEAD_F, e
|
||||
jr z, .skip4
|
||||
or %10000000
|
||||
or PRIORITY
|
||||
.skip4
|
||||
ld [hFFC2], a
|
||||
ld hl, OBJECT_SPRITE_X
|
||||
@ -3064,7 +3064,7 @@ InitSprites: ; 5991
|
||||
ld e, [hl]
|
||||
inc hl
|
||||
ld a, [hFFC1]
|
||||
bit 2, e
|
||||
bit ABSOLUTE_TILE_ID_F, e
|
||||
jr z, .nope1
|
||||
xor a
|
||||
.nope1
|
||||
@ -3073,7 +3073,7 @@ InitSprites: ; 5991
|
||||
ld [bc], a ; tile id
|
||||
inc c
|
||||
ld a, e
|
||||
bit 1, a
|
||||
bit RELATIVE_ATTRIBUTES_F, a
|
||||
jr z, .nope2
|
||||
ld a, [hFFC2]
|
||||
or e
|
||||
|
@ -377,42 +377,42 @@ Movement_tree_shake: ; 5279
|
||||
Movement_remove_sliding: ; 5293
|
||||
ld hl, OBJECT_FLAGS1
|
||||
add hl, bc
|
||||
res SLIDING, [hl]
|
||||
res SLIDING_F, [hl]
|
||||
jp ContinueReadingMovement
|
||||
; 529c
|
||||
|
||||
Movement_set_sliding: ; 529c
|
||||
ld hl, OBJECT_FLAGS1
|
||||
add hl, bc
|
||||
set SLIDING, [hl]
|
||||
set SLIDING_F, [hl]
|
||||
jp ContinueReadingMovement
|
||||
; 52a5
|
||||
|
||||
Movement_remove_fixed_facing: ; 52a5
|
||||
ld hl, OBJECT_FLAGS1
|
||||
add hl, bc
|
||||
res FIXED_FACING, [hl]
|
||||
res FIXED_FACING_F, [hl]
|
||||
jp ContinueReadingMovement
|
||||
; 52ae
|
||||
|
||||
Movement_fix_facing: ; 52ae
|
||||
ld hl, OBJECT_FLAGS1
|
||||
add hl, bc
|
||||
set FIXED_FACING, [hl]
|
||||
set FIXED_FACING_F, [hl]
|
||||
jp ContinueReadingMovement
|
||||
; 52b7
|
||||
|
||||
Movement_show_object: ; 52b7
|
||||
ld hl, OBJECT_FLAGS1
|
||||
add hl, bc
|
||||
res INVISIBLE, [hl]
|
||||
res INVISIBLE_F, [hl]
|
||||
jp ContinueReadingMovement
|
||||
; 52c0
|
||||
|
||||
Movement_hide_object: ; 52c0
|
||||
ld hl, OBJECT_FLAGS1
|
||||
add hl, bc
|
||||
set INVISIBLE, [hl]
|
||||
set INVISIBLE_F, [hl]
|
||||
jp ContinueReadingMovement
|
||||
; 52c9
|
||||
|
||||
@ -838,7 +838,7 @@ JumpStep: ; 548a
|
||||
|
||||
ld hl, OBJECT_FLAGS2
|
||||
add hl, bc
|
||||
res OVERHEAD, [hl]
|
||||
res OVERHEAD_F, [hl]
|
||||
|
||||
ld hl, OBJECT_ACTION
|
||||
add hl, bc
|
||||
|
@ -1,37 +1,38 @@
|
||||
Function6ec1: ; 6ec1
|
||||
CanObjectMoveInDirection: ; 6ec1
|
||||
|
||||
ld hl, OBJECT_PALETTE
|
||||
add hl, bc
|
||||
bit 5, [hl]
|
||||
jr z, .not_bit_5
|
||||
bit SWIMMING_F, [hl]
|
||||
jr z, .not_swimming
|
||||
|
||||
ld hl, OBJECT_FLAGS1
|
||||
add hl, bc
|
||||
bit 4, [hl] ; lost, uncomment next line to fix
|
||||
; jr nz, .resume
|
||||
bit NOCLIP_TILES_F, [hl] ; lost, uncomment next line to fix
|
||||
; jr nz, .noclip_tiles
|
||||
push hl
|
||||
push bc
|
||||
call Function6f2c
|
||||
call WillObjectBumpIntoLand
|
||||
pop bc
|
||||
pop hl
|
||||
ret c
|
||||
jr .resume
|
||||
jr .continue
|
||||
|
||||
.not_bit_5
|
||||
.not_swimming
|
||||
ld hl, OBJECT_FLAGS1
|
||||
add hl, bc
|
||||
bit 4, [hl]
|
||||
jr nz, .resume
|
||||
bit NOCLIP_TILES_F, [hl]
|
||||
jr nz, .noclip_tiles
|
||||
push hl
|
||||
push bc
|
||||
call Function6f07
|
||||
call WillObjectBumpIntoWater
|
||||
pop bc
|
||||
pop hl
|
||||
ret c
|
||||
|
||||
.resume
|
||||
bit 6, [hl]
|
||||
jr nz, .bit_6
|
||||
.noclip_tiles
|
||||
.continue
|
||||
bit NOCLIP_OBJS_F, [hl]
|
||||
jr nz, .noclip_objs
|
||||
|
||||
push hl
|
||||
push bc
|
||||
@ -40,9 +41,9 @@ Function6ec1: ; 6ec1
|
||||
pop hl
|
||||
ret c
|
||||
|
||||
.bit_6
|
||||
bit 5, [hl]
|
||||
jr nz, .bit_5
|
||||
.noclip_objs
|
||||
bit MOVE_ANYWHERE_F, [hl]
|
||||
jr nz, .move_anywhere
|
||||
push hl
|
||||
call HasObjectReachedMovementLimit
|
||||
pop hl
|
||||
@ -53,13 +54,13 @@ Function6ec1: ; 6ec1
|
||||
pop hl
|
||||
ret c
|
||||
|
||||
.bit_5
|
||||
.move_anywhere
|
||||
and a
|
||||
ret
|
||||
; 6f07
|
||||
|
||||
|
||||
Function6f07: ; 6f07
|
||||
WillObjectBumpIntoWater: ; 6f07
|
||||
call Function6f5f
|
||||
ret c
|
||||
ld hl, OBJECT_NEXT_MAP_X
|
||||
@ -78,12 +79,12 @@ Function6f07: ; 6f07
|
||||
ld d, a
|
||||
call GetTileCollision
|
||||
and a ; LANDTILE
|
||||
jr z, Function6f3e
|
||||
jr z, WillObjectBumpIntoTile
|
||||
scf
|
||||
ret
|
||||
; 6f2c
|
||||
|
||||
Function6f2c: ; 6f2c
|
||||
WillObjectBumpIntoLand: ; 6f2c
|
||||
call Function6f5f
|
||||
ret c
|
||||
ld hl, OBJECT_NEXT_TILE
|
||||
@ -91,12 +92,12 @@ Function6f2c: ; 6f2c
|
||||
ld a, [hl]
|
||||
call GetTileCollision
|
||||
cp WATERTILE
|
||||
jr z, Function6f3e
|
||||
jr z, WillObjectBumpIntoTile
|
||||
scf
|
||||
ret
|
||||
; 6f3e
|
||||
|
||||
Function6f3e: ; 6f3e
|
||||
WillObjectBumpIntoTile: ; 6f3e
|
||||
ld hl, OBJECT_NEXT_TILE
|
||||
add hl, bc
|
||||
ld a, [hl]
|
||||
@ -331,7 +332,7 @@ IsNPCAtCoord: ; 7041
|
||||
|
||||
ld hl, OBJECT_PALETTE
|
||||
add hl, bc
|
||||
bit 7, [hl]
|
||||
bit BIG_OBJECT_F, [hl]
|
||||
jr z, .got
|
||||
|
||||
call Function7171
|
||||
|
@ -684,7 +684,7 @@ DoPlayerMovement:: ; 80000
|
||||
|
||||
ld hl, OBJECT_PALETTE
|
||||
add hl, bc
|
||||
bit 6, [hl]
|
||||
bit STRENGTH_BOULDER_F, [hl]
|
||||
jr z, .not_boulder
|
||||
|
||||
ld hl, OBJECT_FLAGS2
|
||||
@ -696,7 +696,7 @@ DoPlayerMovement:: ; 80000
|
||||
ld hl, OBJECT_RANGE
|
||||
add hl, bc
|
||||
ld a, [hl]
|
||||
and $fc
|
||||
and %11111100
|
||||
or d
|
||||
ld [hl], a
|
||||
|
||||
|
@ -1071,7 +1071,7 @@ ApplyObjectFacing:
|
||||
jr c, .not_visible ; STILL_SPRITE
|
||||
ld hl, OBJECT_FLAGS1
|
||||
add hl, bc
|
||||
bit FIXED_FACING, [hl]
|
||||
bit FIXED_FACING_F, [hl]
|
||||
jr nz, .not_visible
|
||||
pop de
|
||||
ld a, e
|
||||
|
@ -96,9 +96,9 @@ _BillsPC: ; e3fd
|
||||
dw BillsPC_SeeYa
|
||||
|
||||
.items ; e4c4
|
||||
db 5
|
||||
db 5 ; # items
|
||||
db 0 ; WITHDRAW
|
||||
db 1; DEPOSIT
|
||||
db 1 ; DEPOSIT
|
||||
db 2 ; CHANGE BOX
|
||||
db 3 ; MOVE PKMN
|
||||
db 4 ; SEE YA!
|
||||
|
@ -1497,29 +1497,29 @@ CalcMonStatC: ; e17b
|
||||
jr z, .Special
|
||||
cp STAT_SDEF
|
||||
jr z, .Special
|
||||
; DV_HP = (DV_ATK & 1) << 3 + (DV_DEF & 1) << 2 + (DV_SPD & 1) << 1 + (DV_SPC & 1)
|
||||
; DV_HP = (DV_ATK & 1) << 3 | (DV_DEF & 1) << 2 | (DV_SPD & 1) << 1 | (DV_SPC & 1)
|
||||
push bc
|
||||
ld a, [hl]
|
||||
swap a
|
||||
and $1
|
||||
and 1
|
||||
add a
|
||||
add a
|
||||
add a
|
||||
ld b, a
|
||||
ld a, [hli]
|
||||
and $1
|
||||
and 1
|
||||
add a
|
||||
add a
|
||||
add b
|
||||
ld b, a
|
||||
ld a, [hl]
|
||||
swap a
|
||||
and $1
|
||||
and 1
|
||||
add a
|
||||
add b
|
||||
ld b, a
|
||||
ld a, [hl]
|
||||
and $1
|
||||
and 1
|
||||
add b
|
||||
pop bc
|
||||
jr .GotDV
|
||||
|
Binary file not shown.
Before Width: | Height: | Size: 360 B After Width: | Height: | Size: 356 B |
19
gfx/pics.asm
19
gfx/pics.asm
@ -20,7 +20,6 @@ INCLUDE "data/trainers/pic_pointers.asm"
|
||||
|
||||
|
||||
SECTION "Pics 1", ROMX
|
||||
Pics_1::
|
||||
|
||||
HoOhFrontpic: INCBIN "gfx/pokemon/ho_oh/front.animated.2bpp.lz"
|
||||
MachampFrontpic: INCBIN "gfx/pokemon/machamp/front.animated.2bpp.lz"
|
||||
@ -794,3 +793,21 @@ INCBIN "gfx/pokemon/unown_y/back.2bpp.lz"
|
||||
INCBIN "gfx/pokemon/unown_p/back.2bpp.lz"
|
||||
INCBIN "gfx/pokemon/unown_i/back.2bpp.lz"
|
||||
INCBIN "gfx/pokemon/unown_r/back.2bpp.lz"
|
||||
|
||||
|
||||
; Sections "Pics 20" to "Pics 24" are not used for any graphics,
|
||||
; but entries for their banks exist in FixPicBank (see engine/gfx/load_pics.asm).
|
||||
|
||||
SECTION "Pics 20", ROMX
|
||||
|
||||
|
||||
SECTION "Pics 21", ROMX
|
||||
|
||||
|
||||
SECTION "Pics 22", ROMX
|
||||
|
||||
|
||||
SECTION "Pics 23", ROMX
|
||||
|
||||
|
||||
SECTION "Pics 24", ROMX
|
||||
|
@ -21,10 +21,10 @@ PalPacket_GSTitleScreen:
|
||||
sgb_pal_set GS_TITLE_SCREEN_0, GS_TITLE_SCREEN_1, GS_TITLE_SCREEN_2, GS_TITLE_SCREEN_3
|
||||
|
||||
PalPacket_SCGB_13:
|
||||
sgb_pal_set GREENMON_NITE, CGB_BADGE, RB_BROWNMON, 00
|
||||
sgb_pal_set BETA_SHINY_GREENMON, CGB_BADGE, RB_BROWNMON, 00
|
||||
|
||||
PalPacket_SCGB_11:
|
||||
sgb_pal_set SCGB_11_0, SCGB_11_1, SCGB_11_2, SCGB_11_3
|
||||
PalPacket_BetaPoker:
|
||||
sgb_pal_set BETA_POKER_0, BETA_POKER_1, BETA_POKER_2, BETA_POKER_3
|
||||
|
||||
PalPacket_UnownPuzzle:
|
||||
sgb_pal_set UNOWN_PUZZLE, UNOWN_PUZZLE, UNOWN_PUZZLE, UNOWN_PUZZLE
|
||||
@ -35,8 +35,8 @@ PalPacket_9bd6:
|
||||
PalPacket_GSIntroShellderLapras:
|
||||
sgb_pal_set GS_INTRO_SHELLDER_LAPRAS, 00, 00, 00
|
||||
|
||||
UnreferencedPalPacket_9bf6:
|
||||
sgb_pal_set 37, 00, 00, 00
|
||||
UnreferencedPalPacket_BetaIntroLapras:
|
||||
sgb_pal_set BETA_INTRO_LAPRAS, 00, 00, 00
|
||||
|
||||
PalPacket_GSIntroJigglypuffPikachu:
|
||||
sgb_pal_set GS_INTRO_JIGGLYPUFF_PIKACHU_BG, GS_INTRO_JIGGLYPUFF_PIKACHU_OB, 00, 00
|
||||
@ -44,13 +44,13 @@ PalPacket_GSIntroJigglypuffPikachu:
|
||||
PalPacket_GSIntroStartersTransition:
|
||||
sgb_pal_set GS_INTRO_STARTERS_TRANSITION, 00, 00, 00
|
||||
|
||||
PalPacket_Function8b4d:
|
||||
sgb_pal_set 3B, 00, 00, 00
|
||||
PalPacket_BetaIntroVenusaur:
|
||||
sgb_pal_set BETA_INTRO_VENUSAUR, 00, 00, 00
|
||||
|
||||
PalPacket_Pack:
|
||||
sgb_pal_set PACK, 00, 00, 00
|
||||
|
||||
PalPacket_SCGB_0F:
|
||||
PalPacket_BetaPikachuMinigame:
|
||||
sgb_pal_set GS_INTRO_JIGGLYPUFF_PIKACHU_OB, 00, 00, 00
|
||||
|
||||
PalPacket_PartyMenu:
|
||||
@ -69,7 +69,7 @@ PalPacket_SlotMachine:
|
||||
sgb_pal_set SLOT_MACHINE_0, SLOT_MACHINE_1, SLOT_MACHINE_2, SLOT_MACHINE_3
|
||||
|
||||
PalPacket_SCGB_06:
|
||||
sgb_pal_set 33, 34, DIPLOMA, RB_PURPLEMON
|
||||
sgb_pal_set BETA_LOGO_1, BETA_LOGO_2, DIPLOMA, RB_PURPLEMON
|
||||
|
||||
PalPacket_Diploma:
|
||||
sgb_pal_set DIPLOMA, 00, 00, 00
|
||||
|
@ -35,40 +35,40 @@
|
||||
RGB 31,31,31, 30,22,24, 28,15,21, 00,00,00 ; PREDEFPAL_RB_PINKMON
|
||||
RGB 31,31,31, 31,28,14, 26,20,00, 00,00,00 ; PREDEFPAL_RB_YELLOWMON
|
||||
RGB 31,31,31, 26,21,22, 15,15,18, 00,00,00 ; PREDEFPAL_CGB_BADGE
|
||||
RGB 31,31,31, 23,19,13, 14,12,17, 00,00,00 ; PREDEFPAL_MEWMON_NITE
|
||||
RGB 31,31,31, 16,18,21, 10,12,18, 00,00,00 ; PREDEFPAL_BLUEMON_NITE
|
||||
RGB 31,31,31, 22,15,16, 17,02,05, 00,00,00 ; PREDEFPAL_REDMON_NITE
|
||||
RGB 31,31,31, 15,20,20, 05,16,16, 00,00,00 ; PREDEFPAL_CYANMON_NITE
|
||||
RGB 31,31,31, 23,15,19, 14,04,12, 00,00,00 ; PREDEFPAL_PURPLEMON_NITE
|
||||
RGB 31,31,31, 20,17,18, 18,13,11, 00,00,00 ; PREDEFPAL_BROWNMON_NITE
|
||||
RGB 31,31,31, 23,21,16, 12,12,10, 00,00,00 ; PREDEFPAL_GREENMON_NITE
|
||||
RGB 31,31,31, 21,25,29, 30,22,24, 00,00,00 ; PREDEFPAL_PINKMON_NITE
|
||||
RGB 31,31,31, 26,23,16, 29,14,09, 00,00,00 ; PREDEFPAL_YELLOWMON_NITE
|
||||
RGB 31,31,31, 23,19,13, 14,12,17, 00,00,00 ; PREDEFPAL_SHINY_MEWMON
|
||||
RGB 31,31,31, 16,18,21, 10,12,18, 00,00,00 ; PREDEFPAL_SHINY_BLUEMON
|
||||
RGB 31,31,31, 22,15,16, 17,02,05, 00,00,00 ; PREDEFPAL_SHINY_REDMON
|
||||
RGB 31,31,31, 15,20,20, 05,16,16, 00,00,00 ; PREDEFPAL_SHINY_CYANMON
|
||||
RGB 31,31,31, 23,15,19, 14,04,12, 00,00,00 ; PREDEFPAL_SHINY_PURPLEMON
|
||||
RGB 31,31,31, 20,17,18, 18,13,11, 00,00,00 ; PREDEFPAL_SHINY_BROWNMON
|
||||
RGB 31,31,31, 23,21,16, 12,12,10, 00,00,00 ; PREDEFPAL_SHINY_GREENMON
|
||||
RGB 31,31,31, 21,25,29, 30,22,24, 00,00,00 ; PREDEFPAL_SHINY_PINKMON
|
||||
RGB 31,31,31, 26,23,16, 29,14,09, 00,00,00 ; PREDEFPAL_SHINY_YELLOWMON
|
||||
RGB 31,31,31, 18,18,18, 10,10,10, 00,00,00 ; PREDEFPAL_PARTY_ICON
|
||||
RGB 31,31,31, 30,26,15, 00,23,00, 00,00,00 ; PREDEFPAL_HP_GREEN
|
||||
RGB 31,31,31, 30,26,15, 31,23,00, 00,00,00 ; PREDEFPAL_HP_YELLOW
|
||||
RGB 31,31,31, 30,26,15, 31,00,00, 00,00,00 ; PREDEFPAL_HP_RED
|
||||
RGB 31,31,31, 29,26,19, 27,20,14, 00,00,00 ; PREDEFPAL_POKEGEAR
|
||||
RGB 31,31,31, 24,20,10, 21,00,04, 00,00,00 ; PREDEFPAL_33
|
||||
RGB 31,31,31, 31,20,10, 21,00,04, 00,00,00 ; PREDEFPAL_34
|
||||
RGB 31,31,31, 24,20,10, 21,00,04, 00,00,00 ; PREDEFPAL_BETA_LOGO_1
|
||||
RGB 31,31,31, 31,20,10, 21,00,04, 00,00,00 ; PREDEFPAL_BETA_LOGO_2
|
||||
RGB 31,31,31, 30,26,16, 16,12,09, 00,00,00 ; PREDEFPAL_GS_INTRO_GAMEFREAK_LOGO
|
||||
RGB 31,31,31, 15,28,26, 12,22,26, 03,16,14 ; PREDEFPAL_GS_INTRO_SHELLDER_LAPRAS
|
||||
RGB 31,31,31, 15,28,26, 23,24,24, 00,00,00 ; PREDEFPAL_37
|
||||
RGB 31,31,31, 15,28,26, 23,24,24, 00,00,00 ; PREDEFPAL_BETA_INTRO_LAPRAS
|
||||
RGB 31,31,24, 07,27,19, 26,20,10, 19,12,08 ; PREDEFPAL_GS_INTRO_JIGGLYPUFF_PIKACHU_BG
|
||||
RGB 31,31,31, 31,28,14, 31,13,31, 00,00,00 ; PREDEFPAL_GS_INTRO_JIGGLYPUFF_PIKACHU_OB
|
||||
RGB 31,31,31, 16,18,21, 10,12,18, 00,00,00 ; PREDEFPAL_GS_INTRO_STARTERS_TRANSITION
|
||||
RGB 31,31,31, 23,21,16, 12,12,10, 00,00,00 ; PREDEFPAL_3B
|
||||
RGB 31,31,31, 23,21,16, 12,12,10, 00,00,00 ; PREDEFPAL_BETA_INTRO_VENUSAUR
|
||||
RGB 31,31,31, 31,14,00, 07,11,15, 00,00,00 ; PREDEFPAL_PACK
|
||||
RGB 31,31,31, 26,21,22, 26,10,06, 00,00,00 ; PREDEFPAL_SLOT_MACHINE_0
|
||||
RGB 31,31,31, 30,27,04, 24,20,11, 00,00,00 ; PREDEFPAL_SLOT_MACHINE_1
|
||||
RGB 31,31,31, 31,13,25, 24,20,11, 00,00,00 ; PREDEFPAL_SLOT_MACHINE_2
|
||||
RGB 31,31,31, 16,19,29, 24,20,11, 00,00,00 ; PREDEFPAL_SLOT_MACHINE_3
|
||||
RGB 31,31,31, 30,22,24, 18,18,18, 16,10,07 ; PREDEFPAL_SCGB_11_0
|
||||
RGB 31,31,31, 21,25,29, 18,18,18, 16,10,07 ; PREDEFPAL_SCGB_11_1
|
||||
RGB 31,31,31, 20,26,16, 18,18,18, 16,10,07 ; PREDEFPAL_SCGB_11_2
|
||||
RGB 31,31,31, 31,28,14, 18,18,18, 16,10,07 ; PREDEFPAL_SCGB_11_3
|
||||
RGB 31,31,31, 18,18,18, 26,10,06, 00,00,00 ; PREDEFPAL_45
|
||||
RGB 31,31,31, 30,22,24, 28,15,21, 00,00,00 ; PREDEFPAL_46
|
||||
RGB 31,31,31, 30,22,24, 18,18,18, 16,10,07 ; PREDEFPAL_BETA_POKER_0
|
||||
RGB 31,31,31, 21,25,29, 18,18,18, 16,10,07 ; PREDEFPAL_BETA_POKER_1
|
||||
RGB 31,31,31, 20,26,16, 18,18,18, 16,10,07 ; PREDEFPAL_BETA_POKER_2
|
||||
RGB 31,31,31, 31,28,14, 18,18,18, 16,10,07 ; PREDEFPAL_BETA_POKER_3
|
||||
RGB 31,31,31, 18,18,18, 26,10,06, 00,00,00 ; PREDEFPAL_BETA_RADIO
|
||||
RGB 31,31,31, 30,22,24, 28,15,21, 00,00,00 ; PREDEFPAL_BETA_POKEGEAR
|
||||
RGB 31,31,31, 26,20,00, 16,19,29, 00,00,00 ; PREDEFPAL_47
|
||||
RGB 31,31,31, 16,02,30, 15,20,31, 00,00,00 ; PREDEFPAL_GS_TITLE_SCREEN_0
|
||||
RGB 31,31,31, 16,13,04, 15,20,31, 00,00,00 ; PREDEFPAL_GS_TITLE_SCREEN_1
|
||||
|
@ -1,107 +1,107 @@
|
||||
; group 0 (unused)
|
||||
RGB 21,21,21, 11,11,11 ; morn/day
|
||||
RGB 21,21,21, 11,11,11; nite
|
||||
RGB 21,21,21, 11,11,11 ; nite
|
||||
|
||||
; group 1 (Olivine)
|
||||
RGB 14,17,31, 07,11,15 ; morn/day
|
||||
RGB 09,09,17, 05,07,13; nite
|
||||
RGB 09,09,17, 05,07,13 ; nite
|
||||
|
||||
; group 2 (Mahogany)
|
||||
RGB 12,19,00, 06,10,00 ; morn/day
|
||||
RGB 06,09,07, 04,05,06; nite
|
||||
RGB 06,09,07, 04,05,06 ; nite
|
||||
|
||||
; group 3 (dungeons)
|
||||
RGB 21,21,21, 11,11,11 ; morn/day
|
||||
RGB 21,21,21, 17,08,07; nite
|
||||
RGB 21,21,21, 17,08,07 ; nite
|
||||
|
||||
; group 4 (Ecruteak)
|
||||
RGB 31,19,00, 27,10,05 ; morn/day
|
||||
RGB 15,07,02, 11,04,02; nite
|
||||
RGB 15,07,02, 11,04,02 ; nite
|
||||
|
||||
; group 5 (Blackthorn)
|
||||
RGB 11,10,16, 05,06,07 ; morn/day
|
||||
RGB 03,04,08, 00,00,00; nite
|
||||
RGB 03,04,08, 00,00,00 ; nite
|
||||
|
||||
; group 6 (Cinnabar)
|
||||
RGB 31,10,00, 18,06,00 ; morn/day
|
||||
RGB 18,05,09, 17,08,07; nite
|
||||
RGB 18,05,09, 17,08,07 ; nite
|
||||
|
||||
; group 7 (Cerulean)
|
||||
RGB 17,27,31, 05,15,31 ; morn/day
|
||||
RGB 07,08,22, 07,07,16; nite
|
||||
RGB 07,08,22, 07,07,16 ; nite
|
||||
|
||||
; group 8 (Azalea)
|
||||
RGB 22,20,10, 17,14,03 ; morn/day
|
||||
RGB 11,11,05, 10,09,07; nite
|
||||
RGB 11,11,05, 10,09,07 ; nite
|
||||
|
||||
; group 9 (Lake of Rage)
|
||||
RGB 31,08,04, 09,09,08 ; morn/day
|
||||
RGB 18,05,09, 09,09,08; nite
|
||||
RGB 18,05,09, 09,09,08 ; nite
|
||||
|
||||
; group 10 (Violet)
|
||||
RGB 24,14,31, 13,07,21 ; morn/day
|
||||
RGB 12,03,18, 09,03,15; nite
|
||||
RGB 12,03,18, 09,03,15 ; nite
|
||||
|
||||
; group 11 (Goldenrod)
|
||||
RGB 25,25,00, 20,17,08 ; morn/day
|
||||
RGB 12,12,00, 10,09,05; nite
|
||||
RGB 12,12,00, 10,09,05 ; nite
|
||||
|
||||
; group 12 (Vermilion)
|
||||
RGB 27,23,01, 23,11,00 ; morn/day
|
||||
RGB 15,11,01, 11,10,01; nite
|
||||
RGB 15,11,01, 11,10,01 ; nite
|
||||
|
||||
; group 13 (Pallet)
|
||||
RGB 27,28,31, 17,19,22 ; morn/day
|
||||
RGB 14,14,18, 10,09,13; nite
|
||||
RGB 14,14,18, 10,09,13 ; nite
|
||||
|
||||
; group 14 (Pewter)
|
||||
RGB 19,19,16, 10,12,15 ; morn/day
|
||||
RGB 09,09,11, 04,05,07; nite
|
||||
RGB 09,09,11, 04,05,07 ; nite
|
||||
|
||||
; group 15 (Mount Moon Square)
|
||||
RGB 14,17,31, 07,11,15 ; morn/day
|
||||
RGB 09,13,19, 07,07,16; nite
|
||||
RGB 09,13,19, 07,07,16 ; nite
|
||||
|
||||
; group 16 (Indigo)
|
||||
RGB 21,21,21, 13,13,13 ; morn/day
|
||||
RGB 11,11,19, 07,07,12; nite
|
||||
RGB 11,11,19, 07,07,12 ; nite
|
||||
|
||||
; group 17 (Fuchsia)
|
||||
RGB 31,18,29, 17,13,20 ; morn/day
|
||||
RGB 14,06,12, 11,03,10; nite
|
||||
RGB 14,06,12, 11,03,10 ; nite
|
||||
|
||||
; group 18 (Lavender)
|
||||
RGB 23,15,31, 16,05,31 ; morn/day
|
||||
RGB 12,07,17, 08,06,10; nite
|
||||
RGB 12,07,17, 08,06,10 ; nite
|
||||
|
||||
; group 19 (Silver Cave)
|
||||
RGB 21,21,25, 16,16,16 ; morn/day
|
||||
RGB 13,13,13, 07,07,07; nite
|
||||
RGB 13,13,13, 07,07,07 ; nite
|
||||
|
||||
; group 20 (Cable Club)
|
||||
RGB 21,21,21, 11,11,11 ; morn/day
|
||||
RGB 21,21,21, 11,11,11; nite
|
||||
RGB 21,21,21, 11,11,11 ; nite
|
||||
|
||||
; group 21 (Celadon)
|
||||
RGB 19,31,15, 31,22,02 ; morn/day
|
||||
RGB 12,13,09, 09,12,03; nite
|
||||
RGB 12,13,09, 09,12,03 ; nite
|
||||
|
||||
; group 22 (Cianwood)
|
||||
RGB 15,10,31, 07,05,15 ; morn/day
|
||||
RGB 06,05,17, 02,02,08; nite
|
||||
RGB 06,05,17, 02,02,08 ; nite
|
||||
|
||||
; group 23 (Viridian)
|
||||
RGB 21,31,07, 13,25,04 ; morn/day
|
||||
RGB 09,14,08, 06,10,04; nite
|
||||
RGB 09,14,08, 06,10,04 ; nite
|
||||
|
||||
; group 24 (New Bark)
|
||||
RGB 20,31,14, 11,23,05 ; morn/day
|
||||
RGB 09,13,08, 06,09,04; nite
|
||||
RGB 09,13,08, 06,09,04 ; nite
|
||||
|
||||
; group 25 (Saffron)
|
||||
RGB 31,26,00, 31,15,00 ; morn/day
|
||||
RGB 13,13,01, 08,08,01; nite
|
||||
RGB 13,13,01, 08,08,01 ; nite
|
||||
|
||||
; group 26 (Cherrygrove)
|
||||
RGB 31,14,28, 31,05,21 ; morn/day
|
||||
RGB 14,07,17, 13,00,08; nite
|
||||
RGB 14,07,17, 13,00,08 ; nite
|
||||
|
21
home.asm
21
home.asm
@ -227,26 +227,7 @@ CompareLong:: ; 31e4
|
||||
; 31f3
|
||||
|
||||
INCLUDE "home/tilemap.asm"
|
||||
|
||||
SetHPPal:: ; 334e
|
||||
; Set palette for hp bar pixel length e at hl.
|
||||
call GetHPPal
|
||||
ld [hl], d
|
||||
ret
|
||||
; 3353
|
||||
|
||||
GetHPPal:: ; 3353
|
||||
; Get palette for hp bar pixel length e in d.
|
||||
ld d, HP_GREEN
|
||||
ld a, e
|
||||
cp (50 * 48 / 100)
|
||||
ret nc
|
||||
inc d ; HP_YELLOW
|
||||
cp (21 * 48 / 100)
|
||||
ret nc
|
||||
inc d ; HP_RED
|
||||
ret
|
||||
; 335f
|
||||
INCLUDE "home/hp_pals.asm"
|
||||
|
||||
CountSetBits:: ; 0x335f
|
||||
; Count the number of set bits in b bytes starting from hl.
|
||||
|
19
home/hp_pals.asm
Normal file
19
home/hp_pals.asm
Normal file
@ -0,0 +1,19 @@
|
||||
SetHPPal:: ; 334e
|
||||
; Set palette for hp bar pixel length e at hl.
|
||||
call GetHPPal
|
||||
ld [hl], d
|
||||
ret
|
||||
; 3353
|
||||
|
||||
GetHPPal:: ; 3353
|
||||
; Get palette for hp bar pixel length e in d.
|
||||
ld d, HP_GREEN
|
||||
ld a, e
|
||||
cp (HP_BAR_LENGTH_PX * 50 / 100) ; 24
|
||||
ret nc
|
||||
inc d ; HP_YELLOW
|
||||
cp (HP_BAR_LENGTH_PX * 21 / 100) ; 10
|
||||
ret nc
|
||||
inc d ; HP_RED
|
||||
ret
|
||||
; 335f
|
@ -482,10 +482,10 @@ GetSpriteMovementFunction:: ; 1a2f
|
||||
xor a
|
||||
|
||||
.ok
|
||||
ld hl, SpriteMovementData
|
||||
ld hl, SpriteMovementData + SPRITEMOVEATTR_MOVEMENT
|
||||
ld e, a
|
||||
ld d, 0
|
||||
rept SPRITEMOVEDATA_FIELDS
|
||||
rept NUM_SPRITEMOVEDATA_FIELDS
|
||||
add hl, de
|
||||
endr
|
||||
ld a, [hl]
|
||||
@ -497,15 +497,15 @@ GetInitialFacing:: ; 1a47
|
||||
push de
|
||||
ld e, a
|
||||
ld d, 0
|
||||
ld hl, SpriteMovementData + 1 ; init facing
|
||||
rept SPRITEMOVEDATA_FIELDS
|
||||
ld hl, SpriteMovementData + SPRITEMOVEATTR_FACING
|
||||
rept NUM_SPRITEMOVEDATA_FIELDS
|
||||
add hl, de
|
||||
endr
|
||||
ld a, BANK(SpriteMovementData)
|
||||
call GetFarByte
|
||||
add a
|
||||
add a
|
||||
and $c
|
||||
maskbits NUM_DIRECTIONS, 2
|
||||
pop de
|
||||
pop bc
|
||||
ret
|
||||
@ -537,8 +537,8 @@ CopySpriteMovementData:: ; 1a61
|
||||
push de
|
||||
ld e, a
|
||||
ld d, 0
|
||||
ld hl, SpriteMovementData + 1 ; init facing
|
||||
rept SPRITEMOVEDATA_FIELDS
|
||||
ld hl, SpriteMovementData + SPRITEMOVEATTR_FACING
|
||||
rept NUM_SPRITEMOVEDATA_FIELDS
|
||||
add hl, de
|
||||
endr
|
||||
ld b, h
|
||||
@ -549,7 +549,7 @@ endr
|
||||
inc bc
|
||||
rlca
|
||||
rlca
|
||||
and %00001100
|
||||
maskbits NUM_DIRECTIONS, 2
|
||||
ld hl, OBJECT_FACING
|
||||
add hl, de
|
||||
ld [hl], a
|
||||
@ -654,7 +654,7 @@ SetSpriteDirection:: ; 1af8
|
||||
and %11110011
|
||||
ld e, a
|
||||
pop af
|
||||
and %00001100
|
||||
maskbits NUM_DIRECTIONS, 2
|
||||
or e
|
||||
ld [hl], a
|
||||
ret
|
||||
@ -664,6 +664,6 @@ GetSpriteDirection:: ; 1b07
|
||||
ld hl, OBJECT_FACING
|
||||
add hl, bc
|
||||
ld a, [hl]
|
||||
and %00001100
|
||||
maskbits NUM_DIRECTIONS, 2
|
||||
ret
|
||||
; 1b0f
|
||||
|
@ -36,8 +36,10 @@ jumptable: MACRO
|
||||
ENDM
|
||||
|
||||
maskbits: MACRO
|
||||
; masks just enough bits to cover the argument
|
||||
; masks just enough bits to cover the first argument
|
||||
; the second argument is an optional shift amount
|
||||
; e.g. "maskbits 26" becomes "and %00011111" (since 26 - 1 = %00011001)
|
||||
; and "maskbits 3, 2" becomes "and %00001100" (since "maskbits 3" becomes %00000011)
|
||||
; example usage in rejection sampling:
|
||||
; .loop
|
||||
; call Random
|
||||
@ -50,7 +52,11 @@ if x + 1 < (\1)
|
||||
x = x << 1 | 1
|
||||
endc
|
||||
endr
|
||||
if _NARG == 2
|
||||
and x << (\2)
|
||||
else
|
||||
and x
|
||||
endc
|
||||
ENDM
|
||||
|
||||
calc_sine_wave: MACRO
|
||||
|
@ -46,10 +46,10 @@ GoldenrodGameCornerPokefanM3Script:
|
||||
turnobject GOLDENRODGAMECORNER_POKEFAN_M3, RIGHT
|
||||
end
|
||||
|
||||
GoldenrodGmeCornerCoinVendorScript:
|
||||
GoldenrodGameCornerCoinVendorScript:
|
||||
jumpstd gamecornercoinvendor
|
||||
|
||||
GoldenrodGmeCornerTMVendorScript:
|
||||
GoldenrodGameCornerTMVendorScript:
|
||||
faceplayer
|
||||
opentext
|
||||
writetext GoldenrodGameCornerPrizeVendorIntroText
|
||||
@ -57,7 +57,7 @@ GoldenrodGmeCornerTMVendorScript:
|
||||
checkitem COIN_CASE
|
||||
iffalse GoldenrodGameCornerPrizeVendor_NoCoinCaseScript
|
||||
writetext GoldenrodGameCornerPrizeVendorWhichPrizeText
|
||||
GoldenrodGmeCornerTMVendor_LoopScript: ; 056c36
|
||||
GoldenrodGameCornerTMVendor_LoopScript: ; 056c36
|
||||
special DisplayCoinCaseBalance
|
||||
loadmenu GoldenrodGameCornerTMVendorMenuHeader
|
||||
verticalmenu
|
||||
@ -76,7 +76,7 @@ GoldenrodGmeCornerTMVendor_LoopScript: ; 056c36
|
||||
giveitem TM_THUNDER
|
||||
iffalse GoldenrodGameCornerPrizeMonVendor_NoRoomForPrizeScript
|
||||
takecoins 5500
|
||||
jump GoldenrodGmeCornerTMVendor_FinishScript
|
||||
jump GoldenrodGameCornerTMVendor_FinishScript
|
||||
|
||||
.Blizzard:
|
||||
checkcoins 5500
|
||||
@ -87,7 +87,7 @@ GoldenrodGmeCornerTMVendor_LoopScript: ; 056c36
|
||||
giveitem TM_BLIZZARD
|
||||
iffalse GoldenrodGameCornerPrizeMonVendor_NoRoomForPrizeScript
|
||||
takecoins 5500
|
||||
jump GoldenrodGmeCornerTMVendor_FinishScript
|
||||
jump GoldenrodGameCornerTMVendor_FinishScript
|
||||
|
||||
.FireBlast:
|
||||
checkcoins 5500
|
||||
@ -98,19 +98,19 @@ GoldenrodGmeCornerTMVendor_LoopScript: ; 056c36
|
||||
giveitem TM_FIRE_BLAST
|
||||
iffalse GoldenrodGameCornerPrizeMonVendor_NoRoomForPrizeScript
|
||||
takecoins 5500
|
||||
jump GoldenrodGmeCornerTMVendor_FinishScript
|
||||
jump GoldenrodGameCornerTMVendor_FinishScript
|
||||
|
||||
GoldenrodGameCornerPrizeVendor_ConfirmPurchaseScript:
|
||||
writetext GoldenrodGameCornerPrizeVendorConfirmPrizeText
|
||||
yesorno
|
||||
end
|
||||
|
||||
GoldenrodGmeCornerTMVendor_FinishScript:
|
||||
GoldenrodGameCornerTMVendor_FinishScript:
|
||||
waitsfx
|
||||
playsound SFX_TRANSACTION
|
||||
writetext GoldenrodGameCornerPrizeVendorHereYouGoText
|
||||
waitbutton
|
||||
jump GoldenrodGmeCornerTMVendor_LoopScript
|
||||
jump GoldenrodGameCornerTMVendor_LoopScript
|
||||
|
||||
GoldenrodGameCornerPrizeVendor_NotEnoughCoinsScript:
|
||||
writetext GoldenrodGameCornerPrizeVendorNeedMoreCoinsText
|
||||
@ -477,8 +477,8 @@ GoldenrodGameCorner_MapEvents:
|
||||
bg_event 12, 1, BGEVENT_LEFT, GoldenrodGameCornerLeftTheirDrinkScript
|
||||
|
||||
db 12 ; object events
|
||||
object_event 3, 2, SPRITE_CLERK, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, GoldenrodGmeCornerCoinVendorScript, -1
|
||||
object_event 16, 2, SPRITE_RECEPTIONIST, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, GoldenrodGmeCornerTMVendorScript, -1
|
||||
object_event 3, 2, SPRITE_CLERK, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, GoldenrodGameCornerCoinVendorScript, -1
|
||||
object_event 16, 2, SPRITE_RECEPTIONIST, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, GoldenrodGameCornerTMVendorScript, -1
|
||||
object_event 18, 2, SPRITE_RECEPTIONIST, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, GoldenrodGameCornerPrizeMonVendorScript, -1
|
||||
object_event 8, 7, SPRITE_PHARMACIST, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, DAY, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, GoldenrodGameCornerPharmacistScript, -1
|
||||
object_event 8, 7, SPRITE_PHARMACIST, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, NITE, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, GoldenrodGameCornerPharmacistScript, -1
|
||||
|
@ -66,12 +66,14 @@ GiftSpearowMail:
|
||||
db FLOWER_MAIL
|
||||
db "DARK CAVE leads"
|
||||
next "to another road@"
|
||||
|
||||
GiftSpearowName:
|
||||
db "KENYA@"
|
||||
|
||||
GiftSpearowOTName:
|
||||
db "RANDY@"
|
||||
|
||||
db 0
|
||||
db 0 ; filler
|
||||
|
||||
Route35GoldenrodGatePokefanFScript:
|
||||
faceplayer
|
||||
|
@ -83,7 +83,7 @@ EnableMobile: ; 100082
|
||||
call DoubleSpeed
|
||||
xor a
|
||||
ld [rIF], a
|
||||
ld a, 1 << VBLANK + 1 << LCD_STAT + 1 << TIMER + 1 << SERIAL
|
||||
ld a, 1 << VBLANK | 1 << LCD_STAT | 1 << TIMER | 1 << SERIAL
|
||||
ld [rIE], a
|
||||
xor a
|
||||
ld [hMapAnims], a
|
||||
|
@ -234,17 +234,22 @@ ROMX $5a
|
||||
"Pics 19"
|
||||
ROMX $5b
|
||||
"bank5B"
|
||||
"Pics 20"
|
||||
ROMX $5c
|
||||
"Mobile 5C"
|
||||
"Pics 21"
|
||||
ROMX $5d
|
||||
"Crystal Phone Text 2"
|
||||
"Pics 22"
|
||||
ROMX $5e
|
||||
"UpdateBattleHUDs"
|
||||
"Songs 5"
|
||||
"Crystal Sound Effects"
|
||||
"Mobile 5E"
|
||||
"Pics 23"
|
||||
ROMX $5f
|
||||
"Mobile 5F"
|
||||
"Pics 24"
|
||||
ROMX $60
|
||||
"Map Scripts 13"
|
||||
"Pokedex Entries 001-064"
|
||||
|
Loading…
Reference in New Issue
Block a user