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Fix comment on HP bar bug
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@ -189,12 +189,13 @@ LongAnim_UpdateVariables: ; d6f5
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; This routine is buggy. The result from ComputeHPBarPixels is stored
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; in e. However, the pop de opcode deletes this result before it is even
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; used. The game then proceeds as though it never deleted that output.
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; To fix, move the line "ld a, e" to here.
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; To fix, uncomment the line below.
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call ComputeHPBarPixels
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; ld a, e
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pop bc
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pop de
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pop hl
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ld a, e
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ld a, e ; Comment or delete this line to fix the above bug.
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ld hl, wCurHPBarPixels
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cp [hl]
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jr z, .loop
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