Fix comment on HP bar bug

This commit is contained in:
pikalaxalt 2016-03-08 20:02:30 -05:00
parent 08e6009e61
commit 5b9ba5d921

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@ -189,12 +189,13 @@ LongAnim_UpdateVariables: ; d6f5
; This routine is buggy. The result from ComputeHPBarPixels is stored
; in e. However, the pop de opcode deletes this result before it is even
; used. The game then proceeds as though it never deleted that output.
; To fix, move the line "ld a, e" to here.
; To fix, uncomment the line below.
call ComputeHPBarPixels
; ld a, e
pop bc
pop de
pop hl
ld a, e
ld a, e ; Comment or delete this line to fix the above bug.
ld hl, wCurHPBarPixels
cp [hl]
jr z, .loop