Label frameset 09

It seems to be used as the "big" text entry cursor (i.e. for the bottom
3 buttons in the text entry screen).
It is never referenced explicitly, instead used when adding 1 to
SPRITEANIMSTRUCT_0E, in NamingScreen_AnimateCursor.
This commit is contained in:
mid-kid
2018-01-12 12:15:44 +01:00
parent f27f79488a
commit 5b7773b7d3
6 changed files with 11 additions and 11 deletions

View File

@@ -562,10 +562,10 @@ NamingScreen_AnimateCursor: ; 11a3b (4:5a3b)
.ok
cp d
ld de, .LetterEntries
ld a, $0
ld a, $0 ; SPRITE_ANIM_FRAMESET_TEXT_ENTRY_CURSOR
jr nz, .ok2
ld de, .CaseDelEnd
ld a, $1
ld a, $1 ; SPRITE_ANIM_FRAMESET_TEXT_ENTRY_CURSOR_BIG
.ok2
ld hl, SPRITEANIMSTRUCT_0E
add hl, bc