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Label frameset 09
It seems to be used as the "big" text entry cursor (i.e. for the bottom 3 buttons in the text entry screen). It is never referenced explicitly, instead used when adding 1 to SPRITEANIMSTRUCT_0E, in NamingScreen_AnimateCursor.
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@@ -9,7 +9,7 @@ SpriteAnimFrameData: ; 8d6e6
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dw .Frameset_PartyMonWithItemFast
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dw .Frameset_GSTitleTrail
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dw .Frameset_TextEntryCursor
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dw .Frameset_09
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dw .Frameset_TextEntryCursorBig
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dw .Frameset_GameFreakLogo
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dw .Frameset_GSIntroStar
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dw .Frameset_GSIntroSparkle
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@@ -133,8 +133,8 @@ SpriteAnimFrameData: ; 8d6e6
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dorepeat 1
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dorestart
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.Frameset_09:
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frame SPRITE_ANIM_OAMSET_FOR_FRAMESET_09, 1
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.Frameset_TextEntryCursorBig:
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frame SPRITE_ANIM_OAMSET_TEXT_ENTRY_CURSOR_BIG, 1
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dorepeat 1
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dorestart
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