Battle animation annotations

This commit is contained in:
PikalaxALT
2016-03-01 22:31:21 -05:00
parent e044b8ec08
commit 599e6e8d16
49 changed files with 761 additions and 772 deletions

View File

@@ -21,31 +21,31 @@ ChuckScript_0x9d60f:
opentext
checkevent EVENT_BEAT_CHUCK
iftrue .FightDone
writetext UnknownText_0x9d6f9
writetext ChuckIntroText1
waitbutton
closetext
spriteface CIANWOODGYM_CHUCK, RIGHT
opentext
writetext UnknownText_0x9d76f
writetext ChuckIntroText2
waitbutton
closetext
applymovement CIANWOODGYM_BOULDER1, MovementData_0x9d6f3
applymovement CIANWOODGYM_BOULDER1, CianwoodGymMovement_ChuckChucksBoulder
playsound SFX_STRENGTH
earthquake 80
disappear CIANWOODGYM_BOULDER1
pause 30
faceplayer
opentext
writetext UnknownText_0x9d78a
writetext ChuckIntroText3
waitbutton
closetext
winlosstext UnknownText_0x9d7f6, 0
winlosstext ChuckLossText, 0
loadtrainer CHUCK, 1
startbattle
reloadmapafterbattle
setevent EVENT_BEAT_CHUCK
opentext
writetext UnknownText_0x9d835
writetext GetStormBadgeText
playsound SFX_GET_BADGE
waitsfx
setflag ENGINE_STORMBADGE
@@ -53,25 +53,25 @@ ChuckScript_0x9d60f:
scall CianwoodGymTriggerRockets
.FightDone
checkevent EVENT_GOT_TM01_DYNAMICPUNCH
iftrue UnknownScript_0x9d67b
iftrue .AlreadyGotTM
setevent EVENT_BEAT_BLACKBELT_YOSHI
setevent EVENT_BEAT_BLACKBELT_LAO
setevent EVENT_BEAT_BLACKBELT_NOB
setevent EVENT_BEAT_BLACKBELT_LUNG
writetext UnknownText_0x9d84d
writetext ChuckExplainBadgeText
buttonsound
verbosegiveitem TM_DYNAMICPUNCH
iffalse UnknownScript_0x9d67f
iffalse .BagFull
setevent EVENT_GOT_TM01_DYNAMICPUNCH
writetext UnknownText_0x9d8da
writetext ChuckExplainTMText
waitbutton
closetext
end
UnknownScript_0x9d67b:
writetext UnknownText_0x9d930
.AlreadyGotTM:
writetext ChuckAfterText
waitbutton
UnknownScript_0x9d67f:
.BagFull:
closetext
end
@@ -87,45 +87,45 @@ CianwoodGymTriggerRockets:
jumpstd radiotowerrockets
TrainerBlackbeltYoshi:
trainer EVENT_BEAT_BLACKBELT_YOSHI, BLACKBELT_T, YOSHI, BlackbeltYoshiSeenText, BlackbeltYoshiBeatenText, 0, BlackbeltYoshiScript
trainer EVENT_BEAT_BLACKBELT_YOSHI, BLACKBELT_T, YOSHI, BlackbeltYoshiSeenText, BlackbeltYoshiBeatenText, 0, .Script
BlackbeltYoshiScript:
.Script:
end_if_just_battled
opentext
writetext UnknownText_0x9d9fa
writetext BlackbeltYoshiAfterText
waitbutton
closetext
end
TrainerBlackbeltLao:
trainer EVENT_BEAT_BLACKBELT_LAO, BLACKBELT_T, LAO, BlackbeltLaoSeenText, BlackbeltLaoBeatenText, 0, BlackbeltLaoScript
trainer EVENT_BEAT_BLACKBELT_LAO, BLACKBELT_T, LAO, BlackbeltLaoSeenText, BlackbeltLaoBeatenText, 0, .Script
BlackbeltLaoScript:
.Script:
end_if_just_battled
opentext
writetext UnknownText_0x9da61
writetext BlackbeltLaoAfterText
waitbutton
closetext
end
TrainerBlackbeltNob:
trainer EVENT_BEAT_BLACKBELT_NOB, BLACKBELT_T, NOB, BlackbeltNobSeenText, BlackbeltNobBeatenText, 0, BlackbeltNobScript
trainer EVENT_BEAT_BLACKBELT_NOB, BLACKBELT_T, NOB, BlackbeltNobSeenText, BlackbeltNobBeatenText, 0, .Script
BlackbeltNobScript:
.Script:
end_if_just_battled
opentext
writetext UnknownText_0x9dac0
writetext BlackbeltNobAfterText
waitbutton
closetext
end
TrainerBlackbeltLung:
trainer EVENT_BEAT_BLACKBELT_LUNG, BLACKBELT_T, LUNG, BlackbeltLungSeenText, BlackbeltLungBeatenText, 0, BlackbeltLungScript
trainer EVENT_BEAT_BLACKBELT_LUNG, BLACKBELT_T, LUNG, BlackbeltLungSeenText, BlackbeltLungBeatenText, 0, .Script
BlackbeltLungScript:
.Script:
end_if_just_battled
opentext
writetext UnknownText_0x9db14
writetext BlackbeltLungAfterText
waitbutton
closetext
end
@@ -141,15 +141,15 @@ CianwoodGymStatue:
trainertotext CHUCK, 1, $1
jumpstd gymstatue2
MovementData_0x9d6f3:
db $39 ; movement
CianwoodGymMovement_ChuckChucksBoulder:
set_sliding
big_step_left
big_step_up
fast_jump_step_right
db $38 ; movement
remove_sliding
step_end
UnknownText_0x9d6f9:
ChuckIntroText1:
text "WAHAHAH!"
para "So you've come"
@@ -165,14 +165,14 @@ UnknownText_0x9d6f9:
para "Watch this!"
done
UnknownText_0x9d76f:
ChuckIntroText2:
text "CHUCK: Urggh!"
line "…"
para "Oooarrgh!"
done
UnknownText_0x9d78a:
ChuckIntroText3:
text "There! Scared now,"
line "are you?"
@@ -186,7 +186,7 @@ UnknownText_0x9d78a:
line "do battle!"
done
UnknownText_0x9d7f6:
ChuckLossText:
text "Wha? Huh?"
line "I lost?"
@@ -195,12 +195,12 @@ UnknownText_0x9d7f6:
cont "STORMBADGE!"
done
UnknownText_0x9d835:
GetStormBadgeText:
text "<PLAYER> received"
line "STORMBADGE."
done
UnknownText_0x9d84d:
ChuckExplainBadgeText:
text "STORMBADGE makes"
line "all #MON up to"
@@ -217,7 +217,7 @@ UnknownText_0x9d84d:
line "too!"
done
UnknownText_0x9d8da:
ChuckExplainTMText:
text "That is DYNAMIC-"
line "PUNCH."
@@ -228,7 +228,7 @@ UnknownText_0x9d8da:
line "confusion!"
done
UnknownText_0x9d930:
ChuckAfterText:
text "WAHAHAH! I enjoyed"
line "battling you!"
@@ -253,7 +253,7 @@ BlackbeltYoshiBeatenText:
text "This isn't real!"
done
UnknownText_0x9d9fa:
BlackbeltYoshiAfterText:
text "You seem to have a"
line "strong bond with"
cont "your #MON too!"
@@ -268,7 +268,7 @@ BlackbeltLaoBeatenText:
text "That's shocking!"
done
UnknownText_0x9da61:
BlackbeltLaoAfterText:
text "Fighting #MON"
line "are afraid of psy-"
cont "chics…"
@@ -284,7 +284,7 @@ BlackbeltNobBeatenText:
text "…"
done
UnknownText_0x9dac0:
BlackbeltNobAfterText:
text "I lost! "
line "I'm speechless!"
done
@@ -299,7 +299,7 @@ BlackbeltLungBeatenText:
text "I got shattered!"
done
UnknownText_0x9db14:
BlackbeltLungAfterText:
text "My #MON lost…"
line "My… my pride is"
cont "shattered…"