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Battle animation annotations
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@@ -4,9 +4,9 @@ InitMovementBuffer:: ; 1b1e
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ld [wMovementBufferCount], a
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ld a, $0 ; useless
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ld [wd004], a
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ld a, $7
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ld a, MovementBuffer % $100
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ld [wd005], a
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ld a, $d0
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ld a, MovementBuffer / $100
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ld [wd006], a
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ret
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; 1b35
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