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Battle animation annotations
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@@ -38,8 +38,8 @@ _MapSetup_Sound_Off:: ; e8000
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dec e
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jr nz, .clearsound
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ld hl, Channel1 ; start of channel data
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ld de, $1bf ; length of area to clear (entire sound wram area)
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ld hl, Channels ; start of channel data
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ld de, ChannelsEnd - Channels ; length of area to clear (entire sound wram area)
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.clearchannels ; clear Channel1-$c2bf
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xor a
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ld [hli], a
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