recomment battle vars

This commit is contained in:
yenatch 2013-11-27 04:42:52 -05:00
parent d2dc732600
commit 57736ce19c

174
main.asm
View File

@ -2227,7 +2227,6 @@ _GetBattleVar: ; 39e7
push bc
; get var pair
ld hl, .battlevarpairs
ld c, a
ld b, 0
@ -2246,17 +2245,15 @@ _GetBattleVar: ; 39e7
inc hl
.getvar
; get var id
; var id
ld a, [hl]
ld c, a
ld b, 0
; seek
ld hl, .vars
add hl, bc
add hl, bc
; get var address
ld a, [hli]
ld h, [hl]
ld l, a
@ -2268,111 +2265,76 @@ _GetBattleVar: ; 39e7
.battlevarpairs
dw .substatus1 ; 0
dw .substatus2 ; 1
dw .substatus3 ; 2
dw .substatus4 ; 3
dw .substatus5 ; 4
dw .substatus1opp ; 5
dw .substatus2opp ; 6
dw .substatus3opp ; 7
dw .substatus4opp ; 8
dw .substatus5opp ; 9
dw .status ; a
dw .statusopp ; b
dw .animation ; c
dw .effect ; d
dw .power ; e
dw .type ; f
dw .curmove ; 10
dw .lastcountermove ; 11
dw .lastcountermoveopp ; 12
dw .lastmove ; 13
dw .lastmoveopp ; 14
dw .substatus1, .substatus2, .substatus3, .substatus4, .substatus5
dw .substatus1opp, .substatus2opp, .substatus3opp, .substatus4opp, .substatus5opp
dw .status, .statusopp, .animation, .effect, .power, .type
dw .curmove, .lastcounter, .lastcounteropp, .lastmove, .lastmoveopp
; player enemy
.substatus1
db $00, $01 ; PLAYER_SUBSTATUS1, ENEMY_SUBSTATUS1
.substatus1opp
db $01, $00 ; ENEMY_SUBSTATUS1, PLAYER_SUBSTATUS1
.substatus2
db $02, $03 ; PLAYER_SUBSTATUS2, ENEMY_SUBSTATUS2
.substatus2opp
db $03, $02 ; ENEMY_SUBSTATUS2, PLAYER_SUBSTATUS2
.substatus3
db $04, $05 ; PLAYER_SUBSTATUS3, ENEMY_SUBSTATUS3
.substatus3opp
db $05, $04 ; ENEMY_SUBSTATUS3, PLAYER_SUBSTATUS3
.substatus4
db $06, $07 ; PLAYER_SUBSTATUS4, ENEMY_SUBSTATUS4
.substatus4opp
db $07, $06 ; ENEMY_SUBSTATUS4, PLAYER_SUBSTATUS4
.substatus5
db $08, $09 ; PLAYER_SUBSTATUS5, ENEMY_SUBSTATUS5
.substatus5opp
db $09, $08 ; ENEMY_SUBSTATUS5, PLAYER_SUBSTATUS5
.status
db $0a, $0b ; PLAYER_STATUS, ENEMY_STATUS
.statusopp
db $0b, $0a ; ENEMY_STATUS, PLAYER_STATUS
.animation
db $0c, $0d ; PLAYER_MOVE_ANIMATION, ENEMY_MOVE_ANIMATION
.effect
db $0e, $0f ; PLAYER_MOVE_EFFECT, ENEMY_MOVE_EFFECT
.power
db $10, $11 ; PLAYER_MOVE_POWER, ENEMY_MOVE_POWER
.type
db $12, $13 ; PLAYER_MOVE_TYPE, ENEMY_MOVE_TYPE
.curmove
db $14, $15 ; PLAYER_CUR_MOVE, ENEMY_CUR_MOVE
.lastcountermove
db $16, $17 ; ENEMY_LAST_COUNTER_MOVE, PLAYER_LAST_COUNTER_MOVE
.lastcountermoveopp
db $17, $16 ; PLAYER_LAST_COUNTER_MOVE, ENEMY_LAST_COUNTER_MOVE
.lastmove
db $18, $19 ; PLAYER_LAST_MOVE, ENEMY_LAST_MOVE
.lastmoveopp
db $19, $18 ; ENEMY_LAST_MOVE, PLAYER_LAST_MOVE
PLAYER_SUBSTATUS_1 EQU 0
ENEMY_SUBSTATUS_1 EQU 1
PLAYER_SUBSTATUS_2 EQU 2
ENEMY_SUBSTATUS_2 EQU 3
PLAYER_SUBSTATUS_3 EQU 4
ENEMY_SUBSTATUS_3 EQU 5
PLAYER_SUBSTATUS_4 EQU 6
ENEMY_SUBSTATUS_4 EQU 7
PLAYER_SUBSTATUS_5 EQU 8
ENEMY_SUBSTATUS_5 EQU 9
PLAYER_STATUS EQU 10
ENEMY_STATUS EQU 11
PLAYER_MOVE_ANIMATION EQU 12
ENEMY_MOVE_ANIMATION EQU 13
PLAYER_MOVE_EFFECT EQU 14
ENEMY_MOVE_EFFECT EQU 15
PLAYER_MOVE_POWER EQU 16
ENEMY_MOVE_POWER EQU 17
PLAYER_MOVE_TYPE EQU 18
ENEMY_MOVE_TYPE EQU 19
PLAYER_CUR_MOVE EQU 20
ENEMY_CUR_MOVE EQU 21
PLAYER_COUNTER_MOVE EQU 22
ENEMY_COUNTER_MOVE EQU 23
PLAYER_LAST_MOVE EQU 24
ENEMY_LAST_MOVE EQU 25
; player enemy
.substatus1 db PLAYER_SUBSTATUS_1, ENEMY_SUBSTATUS_1
.substatus1opp db ENEMY_SUBSTATUS_1, PLAYER_SUBSTATUS_1
.substatus2 db PLAYER_SUBSTATUS_2, ENEMY_SUBSTATUS_2
.substatus2opp db ENEMY_SUBSTATUS_2, PLAYER_SUBSTATUS_2
.substatus3 db PLAYER_SUBSTATUS_3, ENEMY_SUBSTATUS_3
.substatus3opp db ENEMY_SUBSTATUS_3, PLAYER_SUBSTATUS_3
.substatus4 db PLAYER_SUBSTATUS_4, ENEMY_SUBSTATUS_4
.substatus4opp db ENEMY_SUBSTATUS_4, PLAYER_SUBSTATUS_4
.substatus5 db PLAYER_SUBSTATUS_5, ENEMY_SUBSTATUS_5
.substatus5opp db ENEMY_SUBSTATUS_5, PLAYER_SUBSTATUS_5
.status db PLAYER_STATUS, ENEMY_STATUS
.statusopp db ENEMY_STATUS, PLAYER_STATUS
.animation db PLAYER_MOVE_ANIMATION, ENEMY_MOVE_ANIMATION
.effect db PLAYER_MOVE_EFFECT, ENEMY_MOVE_EFFECT
.power db PLAYER_MOVE_POWER, ENEMY_MOVE_POWER
.type db PLAYER_MOVE_TYPE, ENEMY_MOVE_TYPE
.curmove db PLAYER_CUR_MOVE, ENEMY_CUR_MOVE
.lastcounter db PLAYER_COUNTER_MOVE, ENEMY_COUNTER_MOVE
.lastcounteropp db ENEMY_COUNTER_MOVE, PLAYER_COUNTER_MOVE
.lastmove db PLAYER_LAST_MOVE, ENEMY_LAST_MOVE
.lastmoveopp db ENEMY_LAST_MOVE, PLAYER_LAST_MOVE
.vars
dw PlayerSubStatus1
dw EnemySubStatus1
dw PlayerSubStatus2
dw EnemySubStatus2
dw PlayerSubStatus3
dw EnemySubStatus3
dw PlayerSubStatus4
dw EnemySubStatus4
dw PlayerSubStatus5
dw EnemySubStatus5
dw BattleMonStatus
dw EnemyMonStatus
dw PlayerMoveAnimation
dw EnemyMoveAnimation
dw PlayerMoveEffect
dw EnemyMoveEffect
dw PlayerMovePower
dw EnemyMovePower
dw PlayerMoveType
dw EnemyMoveType
dw CurPlayerMove
dw CurEnemyMove
dw LastEnemyCounterMove
dw LastPlayerCounterMove
dw LastPlayerMove
dw LastEnemyMove
dw PlayerSubStatus1, EnemySubStatus1
dw PlayerSubStatus2, EnemySubStatus2
dw PlayerSubStatus3, EnemySubStatus3
dw PlayerSubStatus4, EnemySubStatus4
dw PlayerSubStatus5, EnemySubStatus5
dw BattleMonStatus, EnemyMonStatus
dw PlayerMoveAnimation, EnemyMoveAnimation
dw PlayerMoveEffect, EnemyMoveEffect
dw PlayerMovePower, EnemyMovePower
dw PlayerMoveType, EnemyMoveType
dw CurPlayerMove, CurEnemyMove
dw LastEnemyCounterMove, LastPlayerCounterMove
dw LastPlayerMove, LastEnemyMove
; 3a90