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Tileset creation tool (#39)
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tools/board/tileset.py
Executable file
280
tools/board/tileset.py
Executable file
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import os
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import re
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import tkinter as tk
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from tkinter import messagebox
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# Matrix of default metatile space values
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default_values = [
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['BLUE', 'BLUE', 'BLUE', 'BLUE', 'BLUE', 'BLUE', 'BLUE', 'BLUE'],
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['BLUE', 'BLUE', 'BLUE', 'BLUE', 'BLUE', 'BLUE', 'BLUE', 'BLUE'],
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['BLUE', 'BLUE', 'BLUE', 'BLUE', 'BLUE', 'BLUE', 'BLUE', 'BLUE'],
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['POKEMON', 'POKEMON', 'POKEMON', 'POKEMON', 'POKEMON', 'POKEMON', 'POKEMON', 'POKEMON'],
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['POKEMON', 'POKEMON', 'POKEMON', 'POKEMON', 'POKEMON', 'POKEMON', 'POKEMON', 'POKEMON'],
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['POKEMON', 'POKEMON', 'POKEMON', 'POKEMON', 'POKEMON', 'POKEMON', 'POKEMON', 'POKEMON'],
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['RED', 'RED', 'RED', 'RED', 'RED', 'RED', 'RED', 'RED'],
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['RED', 'RED', 'RED', 'RED', 'RED', 'RED', 'RED', 'RED'],
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['END', 'GREEN', 'ITEM', 'MINIGAME', 'GREEN', 'GREEN', 'ITEM', 'MINIGAME'],
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['END', 'GREEN', 'ITEM', 'MINIGAME', 'GREEN', 'GREEN', 'ITEM', 'MINIGAME'],
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['END', 'GREEN', 'ITEM', 'MINIGAME', 'GREEN', 'GREEN', 'ITEM', 'MINIGAME'],
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['END', 'GREEN', 'ITEM', 'MINIGAME', 'GREEN', 'GREEN', 'ITEM', 'MINIGAME']
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]
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fixed_spaces = ['BLUE', 'RED', 'GREEN', 'ITEM', 'POKEMON', 'MINIGAME', 'END', 'GREY']
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def create_palette_map(new_tileset_name, source_tileset_name, variable_spaces_id):
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# Generate the filename for the source tileset
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source_filename = source_tileset_name + "_palette_map.asm"
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# Check if the source tileset file exists
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source_filepath = os.path.join("gfx", "tilesets", source_filename)
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if not os.path.exists(source_filepath):
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messagebox.showerror("Error", f"Source tileset file '{source_filename}' not found.")
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return None
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# Read the first 24 lines of the source tileset file
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with open(source_filepath, "r") as source_file:
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first_24_lines = "".join(source_file.readlines()[:24])
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# Read the first 4 lines from the fixed spaces palette map file
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fixed_spaces_filepath = os.path.join("gfx", "tilesets", "spaces", "fixed_spaces_palette_map.asm")
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with open(fixed_spaces_filepath, "r") as fixed_spaces_file:
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fixed_spaces_lines = "".join(fixed_spaces_file.readlines()[:4])
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# Read the first 4 lines from the variable spaces palette map file
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variable_spaces_filename = f"variable_spaces_{variable_spaces_id}_palette_map.asm"
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variable_spaces_filepath = os.path.join("gfx", "tilesets", "spaces", variable_spaces_filename)
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if not os.path.exists(variable_spaces_filepath):
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messagebox.showerror("Error", f"Variable spaces palette map file '{variable_spaces_filename}' not found.")
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return None
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with open(variable_spaces_filepath, "r") as variable_spaces_file:
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variable_spaces_lines = "".join(variable_spaces_file.readlines()[:4])
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# Generate the filename for the new tileset
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new_tileset_filename = new_tileset_name + "_palette_map.asm"
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new_tileset_filepath = os.path.join("gfx", "tilesets", new_tileset_filename)
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# Write the lines to the new tileset file
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with open(new_tileset_filepath, "w") as new_tileset_file:
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new_tileset_file.write(first_24_lines)
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new_tileset_file.write(fixed_spaces_lines)
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new_tileset_file.write(variable_spaces_lines)
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return new_tileset_filename
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def create_2bpp(new_tileset_name, source_tileset_name, variable_spaces_id):
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# Generate the filename for the source binary file
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source_binary_filename = source_tileset_name + ".2bpp"
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# Check if the source binary file exists
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source_binary_filepath = os.path.join("gfx", "tilesets", source_binary_filename)
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if not os.path.exists(source_binary_filepath):
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messagebox.showerror("Error", f"Source binary file '{source_binary_filename}' not found.")
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return None
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# Calculate the number of bytes to copy (128*96*2/8)
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num_bytes = 128 * 96 * 2 // 8
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# Read the specified number of bytes from the source binary file
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with open(source_binary_filepath, "rb") as source_binary_file:
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binary_data = source_binary_file.read(num_bytes)
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# Read the first (16*96*2/8) bytes from the fixed spaces binary file
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fixed_spaces_filename = "fixed_spaces.2bpp"
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fixed_spaces_filepath = os.path.join("gfx", "tilesets", "spaces", fixed_spaces_filename)
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with open(fixed_spaces_filepath, "rb") as fixed_spaces_file:
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fixed_spaces_data = fixed_spaces_file.read(num_bytes // 8 * 2)
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# Read the first (16*96*2/8) bytes from the variable spaces binary file
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variable_spaces_filename = f"variable_spaces_{variable_spaces_id}.2bpp"
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variable_spaces_filepath = os.path.join("gfx", "tilesets", "spaces", variable_spaces_filename)
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if not os.path.exists(variable_spaces_filepath):
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messagebox.showerror("Error", f"Variable spaces binary file '{variable_spaces_filename}' not found.")
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return None
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with open(variable_spaces_filepath, "rb") as variable_spaces_file:
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variable_spaces_data = variable_spaces_file.read(num_bytes // 8 * 2)
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# Generate the filename for the new binary file
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new_binary_filename = new_tileset_name + ".2bpp"
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new_binary_filepath = os.path.join("gfx", "tilesets", new_binary_filename)
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# Write the binary data to the new binary file
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with open(new_binary_filepath, "wb") as new_binary_file:
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new_binary_file.write(binary_data)
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new_binary_file.write(fixed_spaces_data)
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new_binary_file.write(variable_spaces_data)
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return new_binary_filename
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def create_metatiles(new_tileset_name, source_tileset_name, collision_values):
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# Generate the filename for the source metatiles binary file
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source_metatiles_filename = source_tileset_name + "_metatiles.bin"
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# Check if the source metatiles binary file exists
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source_metatiles_filepath = os.path.join("data", "tilesets", source_metatiles_filename)
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if not os.path.exists(source_metatiles_filepath):
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messagebox.showerror("Error", f"Source metatiles binary file '{source_metatiles_filename}' not found.")
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return None
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# Read (128*16) bytes from the source metatiles binary file
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num_bytes = 128 * 16
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with open(source_metatiles_filepath, "rb") as source_metatiles_file:
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metatiles_data = source_metatiles_file.read(num_bytes)
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# Generate the filename for the new metatiles binary file
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new_metatiles_filename = new_tileset_name + "_metatiles.bin"
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new_metatiles_filepath = os.path.join("data", "tilesets", new_metatiles_filename)
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# Write the metatiles data to the new binary file
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with open(new_metatiles_filepath, "wb") as new_metatiles_file:
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new_metatiles_file.write(metatiles_data)
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# Write 96 chunks of 16 bytes
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for value in collision_values:
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# Find the index of the value in fixed_spaces
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index = fixed_spaces.index(value)
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# Write the corresponding 16 bytes
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for i in range(16):
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if i == 0 or i == 1:
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byte_value = index * 2 + 0xc0 + i
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elif i == 4 or i == 5:
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byte_value = index * 2 + 0xd0 + (i - 4)
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else:
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byte_value = 0x01
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new_metatiles_file.write(bytearray([byte_value]))
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# Write 32*16 bytes corresponding to 'GREY' space
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index = fixed_spaces.index('GREY')
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for i in range(32):
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new_metatiles_file.write(bytearray([index * 2 + 0xc0, index * 2 + 0xc1, 0x01, 0x01, index * 2 + 0xd0, index * 2 + 0xd1, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01]))
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return new_metatiles_filename
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def create_collision(new_tileset_name, source_tileset_name, collision_values):
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# Generate the filename for the source collision text file
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source_collision_filename = source_tileset_name + "_collision.asm"
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# Check if the source collision text file exists
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source_collision_filepath = os.path.join("data", "tilesets", source_collision_filename)
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if not os.path.exists(source_collision_filepath):
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messagebox.showerror("Error", f"Source collision text file '{source_collision_filename}' not found.")
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return None
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# Read 128 lines from the source collision text file
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with open(source_collision_filepath, "r") as source_collision_file:
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collision_lines = source_collision_file.readlines()[:128]
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# Generate the filename for the new collision text file
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new_collision_filename = new_tileset_name + "_collision.asm"
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new_collision_filepath = os.path.join("data", "tilesets", new_collision_filename)
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# Write the collision lines to the new text file
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with open(new_collision_filepath, "w") as new_collision_file:
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new_collision_file.writelines(collision_lines)
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# Append additional lines based on collision_values
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for index, value in enumerate(collision_values, start=0x80):
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new_collision_file.write(f'\ttilecoll {value}_SPACE, FLOOR, FLOOR, FLOOR ; {format(index, "02x")}\n')
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# Add fixed 32 lines at the end
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for index in range(0xe0, 0x100):
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new_collision_file.write(f'\ttilecoll GREY_SPACE, FLOOR, FLOOR, FLOOR ; {format(index, "02x")}\n')
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return new_collision_filename
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def create_tileset():
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# Get the values from the entry fields
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new_tileset_name = new_tileset_entry.get()
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source_tileset_name = source_tileset_entry.get()
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variable_spaces_id = variable_spaces_entry.get()
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# Read the values from the dropdown menus into a 12x8 array
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collision_values = []
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for i in range(12):
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row_values = []
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for j in range(8):
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row_values.append(collision_dropdowns[i][j].get())
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collision_values.append(row_values)
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# Flatten the resulting array
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collision_values = [value for sublist in collision_values for value in sublist]
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# Create the palette map file
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palette_map_filename = create_palette_map(new_tileset_name, source_tileset_name, variable_spaces_id)
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if palette_map_filename is None:
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return
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# Copy the binary data
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binary_filename = create_2bpp(new_tileset_name, source_tileset_name, variable_spaces_id)
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if binary_filename is None:
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return
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# Copy the metatiles data
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metatiles_filename = create_metatiles(new_tileset_name, source_tileset_name, collision_values)
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if metatiles_filename is None:
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return
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# Copy the collision data
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collision_filename = create_collision(new_tileset_name, source_tileset_name, collision_values)
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if collision_filename is None:
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return
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message = (
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f"Tileset '{palette_map_filename}' created successfully.\n"
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f"2bpp file '{binary_filename}' created successfully.\n"
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f"Metatiles file '{metatiles_filename}' created successfully.\n"
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f"Collision file '{collision_filename}' created successfully."
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)
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messagebox.showinfo("Success", message)
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# Create the main window
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root = tk.Tk()
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root.title("Create Tileset")
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# Create labels and entry fields
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tk.Label(root, text="New Tileset Name:").grid(row=0, column=0, padx=10, pady=5)
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new_tileset_entry = tk.Entry(root)
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new_tileset_entry.grid(row=0, column=1, padx=10, pady=5)
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tk.Label(root, text="Source Tileset Name:").grid(row=1, column=0, padx=10, pady=5)
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source_tileset_entry = tk.Entry(root)
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source_tileset_entry.grid(row=1, column=1, padx=10, pady=5)
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tk.Label(root, text="Variable Spaces ID:").grid(row=2, column=0, padx=10, pady=5)
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variable_spaces_entry = tk.Entry(root)
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variable_spaces_entry.grid(row=2, column=1, padx=10, pady=5)
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# Create dropdown menus for collision constants
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collision_constants = []
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with open("constants/collision_constants.asm", "r") as collision_constants_file:
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for line in collision_constants_file:
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match = re.search(r'const COLL_([A-Z]*)_SPACE', line)
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if match:
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collision_constants.append(match.group(1))
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# Define a matrix to store the dropdown menus
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collision_dropdowns = []
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# Create dropdown menus for each row
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for i in range(12):
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label_text = f"0x{format(i * 8 + 0x80, '02x')}"
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tk.Label(root, text=label_text).grid(row=i, column=2, padx=10, pady=5)
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row_dropdowns = []
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for j in range(8):
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default_value = default_values[i][j]
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if default_value not in collision_constants:
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default_value = collision_constants[0] # Use the first collision constant if the default value is not found
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variable = tk.StringVar(root)
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variable.set(default_value) # set default value
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dropdown = tk.OptionMenu(root, variable, *collision_constants)
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dropdown.grid(row=i, column=j + 3, padx=10, pady=5)
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row_dropdowns.append(variable)
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collision_dropdowns.append(row_dropdowns)
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# Create "Create" button
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create_button = tk.Button(root, text="Create", command=create_tileset)
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create_button.grid(row=15, column=0, columnspan=10, padx=10, pady=10)
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# Run the GUI
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root.mainloop()
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