Make map environments more granular and make all map palettes except darkness depend on map environment (#7)

This commit is contained in:
xCrystal
2023-08-04 18:45:50 +02:00
parent 6e3c5fd008
commit 55a38ff2de
28 changed files with 157 additions and 531 deletions

View File

@@ -285,10 +285,8 @@ CheckSpecialPhoneCall::
SpecialCallOnlyWhenOutside:
ld a, [wEnvironment]
cp TOWN
jr z, .outside
cp ROUTE
jr z, .outside
cp INDOOR_ENVIRONMENT
jr c, .outside
xor a
ret