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TYPO: NUM_MOVE_EFECTS > NUM_MOVE_EFFECTS (#1009)
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@@ -158,4 +158,4 @@ MoveEffectsPointers:
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dw BeatUp
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dw Fly
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dw DefenseCurl
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assert_table_length NUM_MOVE_EFECTS
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assert_table_length NUM_MOVE_EFFECTS
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