This commit is contained in:
pikalaxalt 2016-04-10 13:39:55 -04:00
commit 552febffe8
288 changed files with 927 additions and 1140 deletions

View File

@ -10,7 +10,7 @@ MAP_NONE EQU 0
mapgroup OLIVINE_POKECENTER_1F, 4, 5 ; 1 mapgroup OLIVINE_POKECENTER_1F, 4, 5 ; 1
mapgroup OLIVINE_GYM, 8, 5 ; 2 mapgroup OLIVINE_GYM, 8, 5 ; 2
mapgroup OLIVINE_VOLTORB_HOUSE, 4, 4 ; 3 mapgroup OLIVINE_TIMS_HOUSE, 4, 4 ; 3
mapgroup OLIVINE_HOUSE_BETA, 4, 4 ; 4 mapgroup OLIVINE_HOUSE_BETA, 4, 4 ; 4
mapgroup OLIVINE_PUNISHMENT_SPEECH_HOUSE, 4, 4 ; 5 mapgroup OLIVINE_PUNISHMENT_SPEECH_HOUSE, 4, 4 ; 5
mapgroup OLIVINE_GOOD_ROD_HOUSE, 4, 4 ; 6 mapgroup OLIVINE_GOOD_ROD_HOUSE, 4, 4 ; 6
@ -144,7 +144,7 @@ MAP_NONE EQU 0
mapgroup BLACKTHORN_GYM_1F, 9, 5 ; 1 mapgroup BLACKTHORN_GYM_1F, 9, 5 ; 1
mapgroup BLACKTHORN_GYM_2F, 9, 5 ; 2 mapgroup BLACKTHORN_GYM_2F, 9, 5 ; 2
mapgroup BLACKTHORN_DRAGON_SPEECH_HOUSE, 4, 4 ; 3 mapgroup BLACKTHORN_DRAGON_SPEECH_HOUSE, 4, 4 ; 3
mapgroup BLACKTHORN_DODRIO_TRADE_HOUSE, 4, 4 ; 4 mapgroup BLACKTHORN_EMYS_HOUSE, 4, 4 ; 4
mapgroup BLACKTHORN_MART, 4, 6 ; 5 mapgroup BLACKTHORN_MART, 4, 6 ; 5
mapgroup BLACKTHORN_POKECENTER_1F, 4, 5 ; 6 mapgroup BLACKTHORN_POKECENTER_1F, 4, 5 ; 6
mapgroup MOVE_DELETERS_HOUSE, 4, 4 ; 7 mapgroup MOVE_DELETERS_HOUSE, 4, 4 ; 7
@ -233,7 +233,7 @@ MAP_NONE EQU 0
mapgroup GOLDENROD_MAGNET_TRAIN_STATION, 9, 10 ; 7 mapgroup GOLDENROD_MAGNET_TRAIN_STATION, 9, 10 ; 7
mapgroup GOLDENROD_FLOWER_SHOP, 4, 4 ; 8 mapgroup GOLDENROD_FLOWER_SHOP, 4, 4 ; 8
mapgroup GOLDENROD_PP_SPEECH_HOUSE, 4, 4 ; 9 mapgroup GOLDENROD_PP_SPEECH_HOUSE, 4, 4 ; 9
mapgroup GOLDENROD_NAME_RATERS_HOUSE, 4, 4 ; 10 mapgroup GOLDENROD_NAME_RATER, 4, 4 ; 10
mapgroup GOLDENROD_DEPT_STORE_1F, 4, 8 ; 11 mapgroup GOLDENROD_DEPT_STORE_1F, 4, 8 ; 11
mapgroup GOLDENROD_DEPT_STORE_2F, 4, 8 ; 12 mapgroup GOLDENROD_DEPT_STORE_2F, 4, 8 ; 12
mapgroup GOLDENROD_DEPT_STORE_3F, 4, 8 ; 13 mapgroup GOLDENROD_DEPT_STORE_3F, 4, 8 ; 13

View File

@ -33,7 +33,7 @@ INCLUDE "maps/GoldenrodBillsHouse.asm"
INCLUDE "maps/GoldenrodMagnetTrainStation.asm" INCLUDE "maps/GoldenrodMagnetTrainStation.asm"
INCLUDE "maps/GoldenrodFlowerShop.asm" INCLUDE "maps/GoldenrodFlowerShop.asm"
INCLUDE "maps/GoldenrodPPSpeechHouse.asm" INCLUDE "maps/GoldenrodPPSpeechHouse.asm"
INCLUDE "maps/GoldenrodNameRatersHouse.asm" INCLUDE "maps/GoldenrodNameRater.asm"
INCLUDE "maps/GoldenrodDeptStore1F.asm" INCLUDE "maps/GoldenrodDeptStore1F.asm"
INCLUDE "maps/GoldenrodDeptStore2F.asm" INCLUDE "maps/GoldenrodDeptStore2F.asm"
INCLUDE "maps/GoldenrodDeptStore3F.asm" INCLUDE "maps/GoldenrodDeptStore3F.asm"
@ -241,7 +241,7 @@ SECTION "Map Scripts 12", ROMX, BANK[MAP_SCRIPTS_12]
INCLUDE "maps/OlivinePokeCenter1F.asm" INCLUDE "maps/OlivinePokeCenter1F.asm"
INCLUDE "maps/OlivineGym.asm" INCLUDE "maps/OlivineGym.asm"
INCLUDE "maps/OlivineVoltorbHouse.asm" INCLUDE "maps/OlivineTimsHouse.asm"
INCLUDE "maps/OlivineHouseBeta.asm" INCLUDE "maps/OlivineHouseBeta.asm"
INCLUDE "maps/OlivinePunishmentSpeechHouse.asm" INCLUDE "maps/OlivinePunishmentSpeechHouse.asm"
INCLUDE "maps/OlivineGoodRodHouse.asm" INCLUDE "maps/OlivineGoodRodHouse.asm"
@ -380,7 +380,7 @@ INCLUDE "maps/FuchsiaCity.asm"
INCLUDE "maps/BlackthornGym1F.asm" INCLUDE "maps/BlackthornGym1F.asm"
INCLUDE "maps/BlackthornGym2F.asm" INCLUDE "maps/BlackthornGym2F.asm"
INCLUDE "maps/BlackthornDragonSpeechHouse.asm" INCLUDE "maps/BlackthornDragonSpeechHouse.asm"
INCLUDE "maps/BlackthornDodrioTradeHouse.asm" INCLUDE "maps/BlackthornEmysHouse.asm"
INCLUDE "maps/BlackthornMart.asm" INCLUDE "maps/BlackthornMart.asm"
INCLUDE "maps/BlackthornPokeCenter1F.asm" INCLUDE "maps/BlackthornPokeCenter1F.asm"
INCLUDE "maps/MoveDeletersHouse.asm" INCLUDE "maps/MoveDeletersHouse.asm"

View File

@ -6,7 +6,7 @@ const_value set 2
const BLACKTHORNCITY_BLACK_BELT const BLACKTHORNCITY_BLACK_BELT
const BLACKTHORNCITY_COOLTRAINER_F1 const BLACKTHORNCITY_COOLTRAINER_F1
const BLACKTHORNCITY_YOUNGSTER1 const BLACKTHORNCITY_YOUNGSTER1
const BLACKTHORNCITY_YOUNGSTER2 const BLACKTHORNCITY_SANTOS
const BLACKTHORNCITY_COOLTRAINER_F2 const BLACKTHORNCITY_COOLTRAINER_F2
BlackthornCity_MapScriptHeader: BlackthornCity_MapScriptHeader:
@ -27,11 +27,11 @@ BlackthornCity_MapScriptHeader:
.Santos .Santos
checkcode VAR_WEEKDAY checkcode VAR_WEEKDAY
if_equal SATURDAY, .SantosAppears if_equal SATURDAY, .SantosAppears
disappear BLACKTHORNCITY_YOUNGSTER2 disappear BLACKTHORNCITY_SANTOS
return return
.SantosAppears .SantosAppears
appear BLACKTHORNCITY_YOUNGSTER2 appear BLACKTHORNCITY_SANTOS
return return
BlackthornSuperNerdScript: BlackthornSuperNerdScript:
@ -322,7 +322,7 @@ BlackthornCity_MapEventHeader:
db 8 db 8
warp_def $b, $12, 1, BLACKTHORN_GYM_1F warp_def $b, $12, 1, BLACKTHORN_GYM_1F
warp_def $15, $d, 1, BLACKTHORN_DRAGON_SPEECH_HOUSE warp_def $15, $d, 1, BLACKTHORN_DRAGON_SPEECH_HOUSE
warp_def $17, $1d, 1, BLACKTHORN_DODRIO_TRADE_HOUSE warp_def $17, $1d, 1, BLACKTHORN_EMYS_HOUSE
warp_def $1d, $f, 2, BLACKTHORN_MART warp_def $1d, $f, 2, BLACKTHORN_MART
warp_def $1d, $15, 1, BLACKTHORN_POKECENTER_1F warp_def $1d, $15, 1, BLACKTHORN_POKECENTER_1F
warp_def $1f, $9, 1, MOVE_DELETERS_HOUSE warp_def $1f, $9, 1, MOVE_DELETERS_HOUSE

View File

@ -1 +0,0 @@
  

View File

@ -12,18 +12,18 @@ BlackthornDragonSpeechHouse_MapScriptHeader:
GrannyScript_0x195949: GrannyScript_0x195949:
jumptextfaceplayer UnknownText_0x19595c jumptextfaceplayer UnknownText_0x19595c
EkansScript_0x19594c: Dratini:
opentext opentext
writetext UnknownText_0x1959ee writetext DratiniText
cry DRATINI cry DRATINI
waitbutton waitbutton
closetext closetext
end end
UnknownScript_0x195956: ; unused
jumpstd picturebookshelf jumpstd picturebookshelf
UnknownScript_0x195959: ; unused
jumpstd magazinebookshelf jumpstd magazinebookshelf
UnknownText_0x19595c: UnknownText_0x19595c:
@ -41,7 +41,7 @@ UnknownText_0x19595c:
line "this town." line "this town."
done done
UnknownText_0x1959ee: DratiniText:
text "DRATINI: Draa!" text "DRATINI: Draa!"
done done
@ -63,4 +63,4 @@ BlackthornDragonSpeechHouse_MapEventHeader:
.PersonEvents: .PersonEvents:
db 2 db 2
person_event SPRITE_GRANNY, 3, 2, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, 0, PERSONTYPE_SCRIPT, 0, GrannyScript_0x195949, -1 person_event SPRITE_GRANNY, 3, 2, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, 0, PERSONTYPE_SCRIPT, 0, GrannyScript_0x195949, -1
person_event SPRITE_EKANS, 5, 5, SPRITEMOVEDATA_POKEMON, 0, 0, -1, -1, (1 << 3) | PAL_OW_BLUE, PERSONTYPE_SCRIPT, 0, EkansScript_0x19594c, -1 person_event SPRITE_EKANS, 5, 5, SPRITEMOVEDATA_POKEMON, 0, 0, -1, -1, (1 << 3) | PAL_OW_BLUE, PERSONTYPE_SCRIPT, 0, Dratini, -1

View File

@ -1 +0,0 @@
  

View File

@ -1,7 +1,7 @@
const_value set 2 const_value set 2
const BLACKTHORNDODRIOTRADEHOUSE_LASS const BLACKTHORNEMYSHOUSE_EMY
BlackthornDodrioTradeHouse_MapScriptHeader: BlackthornEmysHouse_MapScriptHeader:
.MapTriggers: .MapTriggers:
db 0 db 0
@ -19,7 +19,7 @@ Emy:
EmysHouseBookshelf: EmysHouseBookshelf:
jumpstd magazinebookshelf jumpstd magazinebookshelf
BlackthornDodrioTradeHouse_MapEventHeader: BlackthornEmysHouse_MapEventHeader:
; filler ; filler
db 0, 0 db 0, 0

View File

@ -1 +0,0 @@
'+"++++)(+*+++#

View File

@ -1 +0,0 @@
 ./'./

View File

@ -1 +0,0 @@
  

View File

@ -1,6 +1,6 @@
const_value set 2 const_value set 2
const BURNEDTOWER1F_ROCK const BURNEDTOWER1F_ROCK
const BURNEDTOWER1F_SUPER_NERD const BURNEDTOWER1F_EUSINE
const BURNEDTOWER1F_SILVER const BURNEDTOWER1F_SILVER
const BURNEDTOWER1F_MORTY const BURNEDTOWER1F_MORTY
const BURNEDTOWER1F_POKE_BALL const BURNEDTOWER1F_POKE_BALL
@ -43,14 +43,14 @@ BurnedTower1F_MapScriptHeader:
return return
.EusineTrigger: .EusineTrigger:
spriteface BURNEDTOWER1F_SUPER_NERD, DOWN spriteface BURNEDTOWER1F_EUSINE, DOWN
showemote EMOTE_SHOCK, BURNEDTOWER1F_SUPER_NERD, 15 showemote EMOTE_SHOCK, BURNEDTOWER1F_EUSINE, 15
applymovement BURNEDTOWER1F_SUPER_NERD, BurnedTower1FEusineMovement applymovement BURNEDTOWER1F_EUSINE, BurnedTower1FEusineMovement
opentext opentext
writetext BurnedTower1FEusineIntroText writetext BurnedTower1FEusineIntroText
waitbutton waitbutton
closetext closetext
moveperson BURNEDTOWER1F_SUPER_NERD, $9, $e moveperson BURNEDTOWER1F_EUSINE, $9, $e
dotrigger $1 dotrigger $1
end end

View File

@ -7,7 +7,7 @@ const_value set 2
const BURNEDTOWERB1F_ENTEI2 const BURNEDTOWERB1F_ENTEI2
const BURNEDTOWERB1F_SUICUNE2 const BURNEDTOWERB1F_SUICUNE2
const BURNEDTOWERB1F_POKE_BALL const BURNEDTOWERB1F_POKE_BALL
const BURNEDTOWERB1F_SUPER_NERD const BURNEDTOWERB1F_EUSINE
BurnedTowerB1F_MapScriptHeader: BurnedTowerB1F_MapScriptHeader:
.MapTriggers: .MapTriggers:
@ -22,7 +22,7 @@ BurnedTowerB1F_MapScriptHeader:
; callbacks ; callbacks
dbw MAPCALLBACK_TILES, UnknownScript_0x186160 dbw MAPCALLBACK_TILES, BurnedTowerB1FLadderCallback
UnknownScript_0x18615e: UnknownScript_0x18615e:
end end
@ -30,14 +30,14 @@ UnknownScript_0x18615e:
UnknownScript_0x18615f: UnknownScript_0x18615f:
end end
UnknownScript_0x186160: BurnedTowerB1FLadderCallback:
checkevent EVENT_RELEASED_THE_BEASTS checkevent EVENT_RELEASED_THE_BEASTS
iftrue UnknownScript_0x18616a iftrue .NoChange
changeblock $6, $e, $2 changeblock $6, $e, $2
UnknownScript_0x18616a: .NoChange
return return
UnknownScript_0x18616b: ReleaseTheBeasts:
playmusic MUSIC_NONE playmusic MUSIC_NONE
pause 30 pause 30
appear BURNEDTOWERB1F_RAIKOU1 appear BURNEDTOWERB1F_RAIKOU1
@ -61,27 +61,27 @@ UnknownScript_0x18616b:
pause 15 pause 15
playsound SFX_WARP_FROM playsound SFX_WARP_FROM
spriteface PLAYER, LEFT spriteface PLAYER, LEFT
applymovement BURNEDTOWERB1F_RAIKOU1, MovementData_0x186236 applymovement BURNEDTOWERB1F_RAIKOU1, BurnedTowerRaikouMovement
disappear BURNEDTOWERB1F_RAIKOU1 disappear BURNEDTOWERB1F_RAIKOU1
waitsfx waitsfx
playsound SFX_WARP_FROM playsound SFX_WARP_FROM
spriteface PLAYER, RIGHT spriteface PLAYER, RIGHT
applymovement BURNEDTOWERB1F_ENTEI1, MovementData_0x18623b applymovement BURNEDTOWERB1F_ENTEI1, BurnedTowerEnteiMovement
disappear BURNEDTOWERB1F_ENTEI1 disappear BURNEDTOWERB1F_ENTEI1
waitsfx waitsfx
pause 15 pause 15
playsound SFX_WARP_FROM playsound SFX_WARP_FROM
spriteface PLAYER, UP spriteface PLAYER, UP
applymovement BURNEDTOWERB1F_SUICUNE1, MovementData_0x186241 applymovement BURNEDTOWERB1F_SUICUNE1, BurnedTowerSuicuneMovement1
playsound SFX_WARP_FROM playsound SFX_WARP_FROM
spriteface PLAYER, DOWN spriteface PLAYER, DOWN
applymovement BURNEDTOWERB1F_SUICUNE1, MovementData_0x186248 applymovement BURNEDTOWERB1F_SUICUNE1, BurnedTowerSuicuneMovement2
spriteface PLAYER, UP spriteface PLAYER, UP
pause 20 pause 20
cry SUICUNE cry SUICUNE
pause 30 pause 30
playsound SFX_WARP_FROM playsound SFX_WARP_FROM
applymovement BURNEDTOWERB1F_SUICUNE1, MovementData_0x186253 applymovement BURNEDTOWERB1F_SUICUNE1, BurnedTowerSuicuneMovement3
spriteface PLAYER, DOWN spriteface PLAYER, DOWN
disappear BURNEDTOWERB1F_SUICUNE1 disappear BURNEDTOWERB1F_SUICUNE1
waitsfx waitsfx
@ -96,7 +96,7 @@ UnknownScript_0x18616b:
clearevent EVENT_ECRUTEAK_CITY_GRAMPS clearevent EVENT_ECRUTEAK_CITY_GRAMPS
setevent EVENT_BURNED_TOWER_MORTY setevent EVENT_BURNED_TOWER_MORTY
setevent EVENT_BURNED_TOWER_1F_EUSINE setevent EVENT_BURNED_TOWER_1F_EUSINE
appear BURNEDTOWERB1F_SUPER_NERD appear BURNEDTOWERB1F_EUSINE
refreshscreen $0 refreshscreen $0
changeblock $6, $e, $1b changeblock $6, $e, $1b
reloadmappart reloadmappart
@ -104,21 +104,21 @@ UnknownScript_0x18616b:
dotrigger $1 dotrigger $1
end end
SuperNerdScript_0x186212: BurnedTowerB1FEusine:
faceplayer faceplayer
opentext opentext
writetext UnknownText_0x18626a writetext BurnedTowerB1FEusineText
waitbutton waitbutton
closetext closetext
checkcode VAR_FACING checkcode VAR_FACING
if_equal $1, UnknownScript_0x186226 if_equal $1, .Movement
applymovement BURNEDTOWERB1F_SUPER_NERD, MovementData_0x186263 applymovement BURNEDTOWERB1F_EUSINE, BurnedTowerB1FEusineMovement1
jump UnknownScript_0x18622a jump UnknownScript_0x18622a
UnknownScript_0x186226: .Movement
applymovement BURNEDTOWERB1F_SUPER_NERD, MovementData_0x18625c applymovement BURNEDTOWERB1F_EUSINE, BurnedTowerB1FEusineMovement2
UnknownScript_0x18622a: UnknownScript_0x18622a:
disappear BURNEDTOWERB1F_SUPER_NERD disappear BURNEDTOWERB1F_EUSINE
playsound SFX_EXIT_BUILDING playsound SFX_EXIT_BUILDING
waitsfx waitsfx
end end
@ -129,14 +129,14 @@ BurnedTowerB1FTMEndure:
BurnedTowerB1FBoulder: BurnedTowerB1FBoulder:
jumpstd strengthboulder jumpstd strengthboulder
MovementData_0x186236: BurnedTowerRaikouMovement:
set_sliding set_sliding
fast_jump_step_down fast_jump_step_down
fast_jump_step_left fast_jump_step_left
remove_sliding remove_sliding
step_end step_end
MovementData_0x18623b: BurnedTowerEnteiMovement:
set_sliding set_sliding
fast_jump_step_right fast_jump_step_right
fast_jump_step_down fast_jump_step_down
@ -144,7 +144,7 @@ MovementData_0x18623b:
remove_sliding remove_sliding
step_end step_end
MovementData_0x186241: BurnedTowerSuicuneMovement1:
set_sliding set_sliding
fast_jump_step_right fast_jump_step_right
fast_jump_step_down fast_jump_step_down
@ -153,7 +153,7 @@ MovementData_0x186241:
remove_sliding remove_sliding
step_end step_end
MovementData_0x186248: BurnedTowerSuicuneMovement2:
set_sliding set_sliding
fast_jump_step_left fast_jump_step_left
fast_jump_step_up fast_jump_step_up
@ -168,7 +168,7 @@ MovementData_0x18624f:
remove_sliding remove_sliding
step_end step_end
MovementData_0x186253: BurnedTowerSuicuneMovement3:
set_sliding set_sliding
big_step_up big_step_up
fast_jump_step_right fast_jump_step_right
@ -179,7 +179,7 @@ MovementData_0x186253:
remove_sliding remove_sliding
step_end step_end
MovementData_0x18625c: BurnedTowerB1FEusineMovement2:
step_left step_left
step_left step_left
step_down step_down
@ -188,7 +188,7 @@ MovementData_0x18625c:
step_down step_down
step_end step_end
MovementData_0x186263: BurnedTowerB1FEusineMovement1:
step_down step_down
step_left step_left
step_left step_left
@ -197,7 +197,7 @@ MovementData_0x186263:
step_down step_down
step_end step_end
UnknownText_0x18626a: BurnedTowerB1FEusineText:
text "EUSINE: I dug a" text "EUSINE: I dug a"
line "hole here, too…" line "hole here, too…"
@ -255,7 +255,7 @@ BurnedTowerB1F_MapEventHeader:
.XYTriggers: .XYTriggers:
db 1 db 1
xy_trigger 0, $6, $a, $0, UnknownScript_0x18616b, $0, $0 xy_trigger 0, $6, $a, $0, ReleaseTheBeasts, $0, $0
.Signposts: .Signposts:
db 0 db 0
@ -270,4 +270,4 @@ BurnedTowerB1F_MapEventHeader:
person_event SPRITE_ENTEI, 3, 12, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, (1 << 3) | PAL_OW_SILVER, PERSONTYPE_SCRIPT, 0, ObjectEvent, EVENT_BURNED_TOWER_B1F_BEASTS_2 person_event SPRITE_ENTEI, 3, 12, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, (1 << 3) | PAL_OW_SILVER, PERSONTYPE_SCRIPT, 0, ObjectEvent, EVENT_BURNED_TOWER_B1F_BEASTS_2
person_event SPRITE_SUICUNE, 4, 10, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, (1 << 3) | PAL_OW_SILVER, PERSONTYPE_SCRIPT, 0, ObjectEvent, EVENT_BURNED_TOWER_B1F_BEASTS_2 person_event SPRITE_SUICUNE, 4, 10, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, (1 << 3) | PAL_OW_SILVER, PERSONTYPE_SCRIPT, 0, ObjectEvent, EVENT_BURNED_TOWER_B1F_BEASTS_2
person_event SPRITE_POKE_BALL, 4, 16, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, PERSONTYPE_ITEMBALL, 0, BurnedTowerB1FTMEndure, EVENT_BURNED_TOWER_B1F_TM_ENDURE person_event SPRITE_POKE_BALL, 4, 16, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, PERSONTYPE_ITEMBALL, 0, BurnedTowerB1FTMEndure, EVENT_BURNED_TOWER_B1F_TM_ENDURE
person_event SPRITE_SUPER_NERD, 12, 10, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, (1 << 3) | PAL_OW_BLUE, PERSONTYPE_SCRIPT, 0, SuperNerdScript_0x186212, EVENT_EUSINE_IN_BURNED_TOWER person_event SPRITE_SUPER_NERD, 12, 10, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, (1 << 3) | PAL_OW_BLUE, PERSONTYPE_SCRIPT, 0, BurnedTowerB1FEusine, EVENT_EUSINE_IN_BURNED_TOWER

View File

@ -1,4 +1,3 @@
CeladonDeptStoreElevator_MapScriptHeader: CeladonDeptStoreElevator_MapScriptHeader:
.MapTriggers: .MapTriggers:
db 0 db 0

View File

@ -1,4 +1,3 @@
CeladonMansion2F_MapScriptHeader: CeladonMansion2F_MapScriptHeader:
.MapTriggers: .MapTriggers:
db 0 db 0

View File

@ -1 +0,0 @@
  

View File

@ -3,7 +3,7 @@ const_value set 2
const CELADONPOKECENTER1F_GENTLEMAN const CELADONPOKECENTER1F_GENTLEMAN
const CELADONPOKECENTER1F_PHARMACIST const CELADONPOKECENTER1F_PHARMACIST
const CELADONPOKECENTER1F_COOLTRAINER_F const CELADONPOKECENTER1F_COOLTRAINER_F
const CELADONPOKECENTER1F_SUPER_NERD const CELADONPOKECENTER1F_EUSINE
CeladonPokeCenter1F_MapScriptHeader: CeladonPokeCenter1F_MapScriptHeader:
.MapTriggers: .MapTriggers:
@ -24,40 +24,40 @@ CooltrainerFScript_0x71e28:
PharmacistScript_0x71e2b: PharmacistScript_0x71e2b:
jumptextfaceplayer UnknownText_0x71ec1 jumptextfaceplayer UnknownText_0x71ec1
SuperNerdScript_0x71e2e: CeladonEusine:
faceplayer faceplayer
opentext opentext
writetext UnknownText_0x71f22 writetext CeladonEusineText1
buttonsound buttonsound
writebyte SUICUNE writebyte SUICUNE
special SpecialMonCheck special SpecialMonCheck
iffalse UnknownScript_0x71e46 iffalse .NoSuicune
special SpecialBeastsCheck special SpecialBeastsCheck
iftrue UnknownScript_0x71e48 iftrue .HoOh
writetext UnknownText_0x7201a writetext NoBeastsText
waitbutton waitbutton
UnknownScript_0x71e46: .NoSuicune
closetext closetext
end end
UnknownScript_0x71e48: .HoOh
writetext UnknownText_0x71f65 writetext EusineLeavesCeladonText
waitbutton waitbutton
closetext closetext
checkcode VAR_FACING checkcode VAR_FACING
if_equal $1, UnknownScript_0x71e5a if_equal $1, .Location1
applymovement CELADONPOKECENTER1F_SUPER_NERD, MovementData_0x71e6b applymovement CELADONPOKECENTER1F_EUSINE, .Movement1
jump UnknownScript_0x71e5e jump .Continue
UnknownScript_0x71e5a: .Location1
applymovement CELADONPOKECENTER1F_SUPER_NERD, MovementData_0x71e65 applymovement CELADONPOKECENTER1F_EUSINE, .Movement2
UnknownScript_0x71e5e: .Continue
disappear CELADONPOKECENTER1F_SUPER_NERD disappear CELADONPOKECENTER1F_EUSINE
playsound SFX_EXIT_BUILDING playsound SFX_EXIT_BUILDING
waitsfx waitsfx
end end
MovementData_0x71e65: .Movement2
step_left step_left
step_down step_down
step_down step_down
@ -65,7 +65,7 @@ MovementData_0x71e65:
step_down step_down
step_end step_end
MovementData_0x71e6b: .Movement1
step_down step_down
step_down step_down
step_down step_down
@ -92,7 +92,7 @@ UnknownText_0x71ec1:
line "three years ago." line "three years ago."
done done
UnknownText_0x71f22: CeladonEusineText1:
text "EUSINE: Hi!" text "EUSINE: Hi!"
para "I'm back visiting" para "I'm back visiting"
@ -102,7 +102,7 @@ UnknownText_0x71f22:
line "while." line "while."
done done
UnknownText_0x71f65: EusineLeavesCeladonText:
text "<PLAYER>, have you" text "<PLAYER>, have you"
line "heard?" line "heard?"
@ -123,7 +123,7 @@ UnknownText_0x71f65:
line "you, <PLAYER>!" line "you, <PLAYER>!"
done done
UnknownText_0x7201a: NoBeastsText:
text "Oh, by the way," text "Oh, by the way,"
line "<PLAYER>." line "<PLAYER>."
@ -167,4 +167,4 @@ CeladonPokeCenter1F_MapEventHeader:
person_event SPRITE_GENTLEMAN, 5, 1, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 0, 1, -1, -1, 0, PERSONTYPE_SCRIPT, 0, GentlemanScript_0x71e25, -1 person_event SPRITE_GENTLEMAN, 5, 1, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 0, 1, -1, -1, 0, PERSONTYPE_SCRIPT, 0, GentlemanScript_0x71e25, -1
person_event SPRITE_PHARMACIST, 3, 0, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, (1 << 3) | PAL_OW_RED, PERSONTYPE_SCRIPT, 0, PharmacistScript_0x71e2b, -1 person_event SPRITE_PHARMACIST, 3, 0, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, (1 << 3) | PAL_OW_RED, PERSONTYPE_SCRIPT, 0, PharmacistScript_0x71e2b, -1
person_event SPRITE_COOLTRAINER_F, 6, 8, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 0, 1, -1, -1, (1 << 3) | PAL_OW_GREEN, PERSONTYPE_SCRIPT, 0, CooltrainerFScript_0x71e28, -1 person_event SPRITE_COOLTRAINER_F, 6, 8, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 0, 1, -1, -1, (1 << 3) | PAL_OW_GREEN, PERSONTYPE_SCRIPT, 0, CooltrainerFScript_0x71e28, -1
person_event SPRITE_SUPER_NERD, 3, 4, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, (1 << 3) | PAL_OW_BLUE, PERSONTYPE_SCRIPT, 0, SuperNerdScript_0x71e2e, EVENT_SET_WHEN_FOUGHT_HO_OH person_event SPRITE_SUPER_NERD, 3, 4, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, (1 << 3) | PAL_OW_BLUE, PERSONTYPE_SCRIPT, 0, CeladonEusine, EVENT_SET_WHEN_FOUGHT_HO_OH

View File

@ -1 +0,0 @@
 ./'./

View File

@ -1,4 +1,3 @@
CeladonPokeCenter2FBeta_MapScriptHeader: CeladonPokeCenter2FBeta_MapScriptHeader:
.MapTriggers: .MapTriggers:
db 0 db 0

View File

@ -1,2 +0,0 @@
1+
28(8-)-)

View File

@ -1 +0,0 @@
  

View File

@ -1 +0,0 @@
'+"++++)(+*+++#

View File

@ -1 +0,0 @@
 ./'./

View File

@ -1,4 +1,3 @@
CeruleanPokeCenter2FBeta_MapScriptHeader: CeruleanPokeCenter2FBeta_MapScriptHeader:
.MapTriggers: .MapTriggers:
db 0 db 0

View File

@ -1,2 +0,0 @@
1+
28(8-)-)

View File

@ -16,9 +16,9 @@ FishingGuruScript_0x18804a:
PokefanFScript_0x18804d: PokefanFScript_0x18804d:
jumptextfaceplayer UnknownText_0x1880c3 jumptextfaceplayer UnknownText_0x1880c3
DiglettScript_0x188050: CeruleanDiglett:
opentext opentext
writetext UnknownText_0x1880e7 writetext CeruleanDiglettText
cry DIGLETT cry DIGLETT
waitbutton waitbutton
closetext closetext
@ -39,7 +39,7 @@ UnknownText_0x1880c3:
line "robbers before." line "robbers before."
done done
UnknownText_0x1880e7: CeruleanDiglettText:
text "DIGLETT: Dug dug." text "DIGLETT: Dug dug."
done done
@ -62,4 +62,4 @@ CeruleanPoliceStation_MapEventHeader:
db 3 db 3
person_event SPRITE_FISHING_GURU, 1, 5, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, (1 << 3) | PAL_OW_GREEN, PERSONTYPE_SCRIPT, 0, FishingGuruScript_0x18804a, -1 person_event SPRITE_FISHING_GURU, 1, 5, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, (1 << 3) | PAL_OW_GREEN, PERSONTYPE_SCRIPT, 0, FishingGuruScript_0x18804a, -1
person_event SPRITE_POKEFAN_F, 4, 5, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, (1 << 3) | PAL_OW_BLUE, PERSONTYPE_SCRIPT, 0, PokefanFScript_0x18804d, -1 person_event SPRITE_POKEFAN_F, 4, 5, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, (1 << 3) | PAL_OW_BLUE, PERSONTYPE_SCRIPT, 0, PokefanFScript_0x18804d, -1
person_event SPRITE_DIGLETT, 5, 3, SPRITEMOVEDATA_POKEMON, 0, 0, -1, -1, (1 << 3) | PAL_OW_BROWN, PERSONTYPE_SCRIPT, 0, DiglettScript_0x188050, -1 person_event SPRITE_DIGLETT, 5, 3, SPRITEMOVEDATA_POKEMON, 0, 0, -1, -1, (1 << 3) | PAL_OW_BROWN, PERSONTYPE_SCRIPT, 0, CeruleanDiglett, -1

View File

@ -1 +0,0 @@
  

View File

@ -1 +0,0 @@
  

View File

@ -1 +0,0 @@
  

View File

@ -1 +0,0 @@
  

View File

@ -1 +0,0 @@
  

View File

@ -1 +0,0 @@
'+"++++)(+*+++#

View File

@ -1 +0,0 @@
 ./'./

View File

@ -1 +0,0 @@
  

View File

@ -1 +0,0 @@
  

View File

@ -1 +0,0 @@
  

View File

@ -1 +0,0 @@
 ./'./

View File

@ -1 +0,0 @@
 ./'./

View File

@ -1,4 +1,3 @@
CinnabarPokeCenter2FBeta_MapScriptHeader: CinnabarPokeCenter2FBeta_MapScriptHeader:
.MapTriggers: .MapTriggers:
db 0 db 0

View File

@ -1,2 +0,0 @@
1+
28(8-)-)

View File

@ -1,9 +1,9 @@
const_value set 2 const_value set 2
const COPYCATSHOUSE2F_COPYCAT1 const COPYCATSHOUSE2F_COPYCAT1
const COPYCATSHOUSE2F_MOLTRES const COPYCATSHOUSE2F_DODRIO
const COPYCATSHOUSE2F_FAIRY const COPYCATSHOUSE2F_FAIRYDOLL
const COPYCATSHOUSE2F_MONSTER const COPYCATSHOUSE2F_MONSTERDOLL
const COPYCATSHOUSE2F_BIRD const COPYCATSHOUSE2F_BIRDDOLL
const COPYCATSHOUSE2F_COPYCAT2 const COPYCATSHOUSE2F_COPYCAT2
CopycatsHouse2F_MapScriptHeader: CopycatsHouse2F_MapScriptHeader:

View File

@ -1,4 +1,3 @@
DragonsDen1F_MapScriptHeader: DragonsDen1F_MapScriptHeader:
.MapTriggers: .MapTriggers:
db 0 db 0

View File

@ -1,5 +1,5 @@
const_value set 2 const_value set 2
const EARLSPOKEMONACADEMY_FISHER const EARLSPOKEMONACADEMY_EARL
const EARLSPOKEMONACADEMY_YOUNGSTER1 const EARLSPOKEMONACADEMY_YOUNGSTER1
const EARLSPOKEMONACADEMY_GAMEBOY_KID1 const EARLSPOKEMONACADEMY_GAMEBOY_KID1
const EARLSPOKEMONACADEMY_GAMEBOY_KID2 const EARLSPOKEMONACADEMY_GAMEBOY_KID2
@ -14,7 +14,7 @@ EarlsPokemonAcademy_MapScriptHeader:
db 0 db 0
AcademyEarl: AcademyEarl:
applymovement EARLSPOKEMONACADEMY_FISHER, MovementData_0x68b2d applymovement EARLSPOKEMONACADEMY_EARL, MovementData_0x68b2d
faceplayer faceplayer
opentext opentext
writetext UnknownText_0x68b3b writetext UnknownText_0x68b3b

View File

@ -1 +0,0 @@
)*

View File

@ -1 +0,0 @@
'+"++++)(+*+++#

View File

@ -1 +0,0 @@
 ./'./

View File

@ -1,6 +1,6 @@
const_value set 2 const_value set 2
const ELMSHOUSE_TEACHER const ELMSHOUSE_ELMS_WIFE
const ELMSHOUSE_BUG_CATCHER const ELMSHOUSE_ELMS_SON
ElmsHouse_MapScriptHeader: ElmsHouse_MapScriptHeader:
.MapTriggers: .MapTriggers:

View File

@ -1,6 +1,6 @@
const_value set 2 const_value set 2
const ELMSLAB_ELM const ELMSLAB_ELM
const ELMSLAB_SCIENTIST const ELMSLAB_ELMS_AIDE
const ELMSLAB_POKE_BALL1 const ELMSLAB_POKE_BALL1
const ELMSLAB_POKE_BALL2 const ELMSLAB_POKE_BALL2
const ELMSLAB_POKE_BALL3 const ELMSLAB_POKE_BALL3
@ -463,17 +463,17 @@ ElmJumpRightScript:
end end
AideScript_WalkPotions1: AideScript_WalkPotions1:
applymovement ELMSLAB_SCIENTIST, AideWalksRight1 applymovement ELMSLAB_ELMS_AIDE, AideWalksRight1
spriteface PLAYER, DOWN spriteface PLAYER, DOWN
scall AideScript_GivePotions scall AideScript_GivePotions
applymovement ELMSLAB_SCIENTIST, AideWalksLeft1 applymovement ELMSLAB_ELMS_AIDE, AideWalksLeft1
end end
AideScript_WalkPotions2: AideScript_WalkPotions2:
applymovement ELMSLAB_SCIENTIST, AideWalksRight2 applymovement ELMSLAB_ELMS_AIDE, AideWalksRight2
spriteface PLAYER, DOWN spriteface PLAYER, DOWN
scall AideScript_GivePotions scall AideScript_GivePotions
applymovement ELMSLAB_SCIENTIST, AideWalksLeft2 applymovement ELMSLAB_ELMS_AIDE, AideWalksLeft2
end end
AideScript_GivePotions: AideScript_GivePotions:
@ -488,17 +488,17 @@ AideScript_GivePotions:
end end
AideScript_WalkBalls1: AideScript_WalkBalls1:
applymovement ELMSLAB_SCIENTIST, AideWalksRight1 applymovement ELMSLAB_ELMS_AIDE, AideWalksRight1
spriteface PLAYER, DOWN spriteface PLAYER, DOWN
scall AideScript_GiveYouBalls scall AideScript_GiveYouBalls
applymovement ELMSLAB_SCIENTIST, AideWalksLeft1 applymovement ELMSLAB_ELMS_AIDE, AideWalksLeft1
end end
AideScript_WalkBalls2: AideScript_WalkBalls2:
applymovement ELMSLAB_SCIENTIST, AideWalksRight2 applymovement ELMSLAB_ELMS_AIDE, AideWalksRight2
spriteface PLAYER, DOWN spriteface PLAYER, DOWN
scall AideScript_GiveYouBalls scall AideScript_GiveYouBalls
applymovement ELMSLAB_SCIENTIST, AideWalksLeft2 applymovement ELMSLAB_ELMS_AIDE, AideWalksLeft2
end end
AideScript_GiveYouBalls: AideScript_GiveYouBalls:

View File

@ -1 +0,0 @@
  

View File

@ -1 +0,0 @@
'+"++++)(+*+++#

View File

@ -1 +0,0 @@
 ./'./

View File

@ -1,4 +1,3 @@
FuchsiaPokeCenter2FBeta_MapScriptHeader: FuchsiaPokeCenter2FBeta_MapScriptHeader:
.MapTriggers: .MapTriggers:
db 0 db 0

View File

@ -1,2 +0,0 @@
1+
28(8-)-)

View File

@ -1 +0,0 @@
  

View File

@ -569,7 +569,7 @@ GoldenrodCity_MapEventHeader:
warp_def $d, $9, 2, GOLDENROD_MAGNET_TRAIN_STATION warp_def $d, $9, 2, GOLDENROD_MAGNET_TRAIN_STATION
warp_def $5, $1d, 1, GOLDENROD_FLOWER_SHOP warp_def $5, $1d, 1, GOLDENROD_FLOWER_SHOP
warp_def $9, $21, 1, GOLDENROD_PP_SPEECH_HOUSE warp_def $9, $21, 1, GOLDENROD_PP_SPEECH_HOUSE
warp_def $7, $f, 1, GOLDENROD_NAME_RATERS_HOUSE warp_def $7, $f, 1, GOLDENROD_NAME_RATER
warp_def $1b, $18, 1, GOLDENROD_DEPT_STORE_1F warp_def $1b, $18, 1, GOLDENROD_DEPT_STORE_1F
warp_def $15, $e, 1, GOLDENROD_GAME_CORNER warp_def $15, $e, 1, GOLDENROD_GAME_CORNER
warp_def $f, $5, 1, RADIO_TOWER_1F warp_def $f, $5, 1, RADIO_TOWER_1F

View File

@ -1,2 +0,0 @@

   %

View File

@ -1 +0,0 @@
,.-

View File

@ -1,2 +0,0 @@

 

View File

@ -1 +0,0 @@


View File

@ -1,9 +1,9 @@
const_value set 2 const_value set 2
const GOLDENRODDEPTSTORE5F_CLERK const GOLDENRODDEPTSTORE5F_CLERK
const GOLDENRODDEPTSTORE5F_LASS const GOLDENRODDEPTSTORE5F_LASS
const GOLDENRODDEPTSTORE5F_COOLTRAINER_M const GOLDENRODDEPTSTORE5F_MIKE
const GOLDENRODDEPTSTORE5F_POKEFAN_M const GOLDENRODDEPTSTORE5F_POKEFAN_M
const GOLDENRODDEPTSTORE5F_TWIN const GOLDENRODDEPTSTORE5F_CARRIE
const GOLDENRODDEPTSTORE5F_RECEPTIONIST const GOLDENRODDEPTSTORE5F_RECEPTIONIST
GoldenrodDeptStore5F_MapScriptHeader: GoldenrodDeptStore5F_MapScriptHeader:
@ -106,7 +106,7 @@ ReceptionistScript_0x560ce:
closetext closetext
end end
TwinScript_0x56118: Carrie:
faceplayer faceplayer
opentext opentext
special SpecialGameboyCheck special SpecialGameboyCheck
@ -126,7 +126,7 @@ TwinScript_0x56118:
LassScript_0x56130: LassScript_0x56130:
jumptextfaceplayer UnknownText_0x562ad jumptextfaceplayer UnknownText_0x562ad
CooltrainerMScript_0x56133: Mike:
faceplayer faceplayer
opentext opentext
trade $0 trade $0
@ -242,7 +242,7 @@ GoldenrodDeptStore5F_MapEventHeader:
db 6 db 6
person_event SPRITE_CLERK, 5, 8, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, 0, PERSONTYPE_SCRIPT, 0, ClerkScript_0x5609c, -1 person_event SPRITE_CLERK, 5, 8, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, 0, PERSONTYPE_SCRIPT, 0, ClerkScript_0x5609c, -1
person_event SPRITE_LASS, 6, 3, SPRITEMOVEDATA_WANDER, 1, 1, -1, -1, 0, PERSONTYPE_SCRIPT, 0, LassScript_0x56130, -1 person_event SPRITE_LASS, 6, 3, SPRITEMOVEDATA_WANDER, 1, 1, -1, -1, 0, PERSONTYPE_SCRIPT, 0, LassScript_0x56130, -1
person_event SPRITE_COOLTRAINER_M, 3, 6, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, 0, PERSONTYPE_SCRIPT, 0, CooltrainerMScript_0x56133, -1 person_event SPRITE_COOLTRAINER_M, 3, 6, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, 0, PERSONTYPE_SCRIPT, 0, Mike, -1
person_event SPRITE_POKEFAN_M, 5, 13, SPRITEMOVEDATA_WANDER, 2, 2, -1, -1, 0, PERSONTYPE_SCRIPT, 0, PokefanMScript_0x5613a, -1 person_event SPRITE_POKEFAN_M, 5, 13, SPRITEMOVEDATA_WANDER, 2, 2, -1, -1, 0, PERSONTYPE_SCRIPT, 0, PokefanMScript_0x5613a, -1
person_event SPRITE_TWIN, 1, 9, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, (1 << 3) | PAL_OW_GREEN, PERSONTYPE_SCRIPT, 0, TwinScript_0x56118, -1 person_event SPRITE_TWIN, 1, 9, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, (1 << 3) | PAL_OW_GREEN, PERSONTYPE_SCRIPT, 0, Carrie, -1
person_event SPRITE_RECEPTIONIST, 5, 7, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, (1 << 3) | PAL_OW_RED, PERSONTYPE_SCRIPT, 0, ReceptionistScript_0x560ce, EVENT_GOLDENROD_DEPT_STORE_5F_HAPPINESS_EVENT_LADY person_event SPRITE_RECEPTIONIST, 5, 7, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, (1 << 3) | PAL_OW_RED, PERSONTYPE_SCRIPT, 0, ReceptionistScript_0x560ce, EVENT_GOLDENROD_DEPT_STORE_5F_HAPPINESS_EVENT_LADY

View File

@ -1 +0,0 @@


View File

@ -1 +0,0 @@
!!/    

View File

@ -1,4 +1,3 @@
GoldenrodDeptStoreElevator_MapScriptHeader: GoldenrodDeptStoreElevator_MapScriptHeader:
.MapTriggers: .MapTriggers:
db 0 db 0

View File

@ -1 +0,0 @@
&%

View File

@ -86,17 +86,17 @@ TeacherScript_0x5676d:
BugCatcherScript_0x56770: BugCatcherScript_0x56770:
jumptextfaceplayer UnknownText_0x56942 jumptextfaceplayer UnknownText_0x56942
MapGoldenrodDeptStoreRoofSignpost0Script: Binoculars1:
jumptext UnknownText_0x569c3 jumptext Binoculars1Text
MapGoldenrodDeptStoreRoofSignpost1Script: Binoculars2:
jumptext UnknownText_0x56a2b jumptext Binoculars2Text
MapGoldenrodDeptStoreRoofSignpost2Script: Binoculars3:
jumptext UnknownText_0x56aa6 jumptext Binoculars3Text
MapGoldenrodDeptStoreRoofSignpost3Script: PokeDollVendingMachine:
jumptext UnknownText_0x56b11 jumptext PokeDollVendingMachineText
UnknownText_0x5677f: UnknownText_0x5677f:
text "Whew, I'm tired." text "Whew, I'm tired."
@ -169,7 +169,7 @@ UnknownText_0x56942:
line "there's any left?" line "there's any left?"
done done
UnknownText_0x569c3: Binoculars1Text:
text "These binoculars" text "These binoculars"
line "let me see far" line "let me see far"
@ -180,7 +180,7 @@ UnknownText_0x569c3:
line "the green roof?" line "the green roof?"
done done
UnknownText_0x56a2b: Binoculars2Text:
text "Hey! Some trainers" text "Hey! Some trainers"
line "are battling on" line "are battling on"
cont "the road!" cont "the road!"
@ -193,7 +193,7 @@ UnknownText_0x56a2b:
cont "right now!" cont "right now!"
done done
UnknownText_0x56aa6: Binoculars3Text:
text "A FISHER caught a" text "A FISHER caught a"
line "lot of MAGIKARP…" line "lot of MAGIKARP…"
@ -204,7 +204,7 @@ UnknownText_0x56aa6:
line "going everywhere!" line "going everywhere!"
done done
UnknownText_0x56b11: PokeDollVendingMachineText:
text "A vending machine" text "A vending machine"
line "for #MON dolls?" line "for #MON dolls?"
@ -228,10 +228,10 @@ GoldenrodDeptStoreRoof_MapEventHeader:
.Signposts: .Signposts:
db 4 db 4
signpost 3, 15, SIGNPOST_RIGHT, MapGoldenrodDeptStoreRoofSignpost0Script signpost 3, 15, SIGNPOST_RIGHT, Binoculars1
signpost 5, 15, SIGNPOST_RIGHT, MapGoldenrodDeptStoreRoofSignpost1Script signpost 5, 15, SIGNPOST_RIGHT, Binoculars2
signpost 6, 15, SIGNPOST_RIGHT, MapGoldenrodDeptStoreRoofSignpost2Script signpost 6, 15, SIGNPOST_RIGHT, Binoculars3
signpost 0, 3, SIGNPOST_UP, MapGoldenrodDeptStoreRoofSignpost3Script signpost 0, 3, SIGNPOST_UP, PokeDollVendingMachine
.PersonEvents: .PersonEvents:
db 8 db 8

View File

@ -1,6 +1,6 @@
const_value set 2 const_value set 2
const GOLDENRODFLOWERSHOP_TEACHER const GOLDENRODFLOWERSHOP_TEACHER
const GOLDENRODFLOWERSHOP_LASS const GOLDENRODFLOWERSHOP_FLORIA
GoldenrodFlowerShop_MapScriptHeader: GoldenrodFlowerShop_MapScriptHeader:
.MapTriggers: .MapTriggers:

View File

@ -1 +0,0 @@
  

View File

@ -0,0 +1,47 @@
const_value set 2
const GOLDENRODNAMERATER_NAME_RATER
GoldenrodNameRater_MapScriptHeader:
.MapTriggers:
db 0
.MapCallbacks:
db 0
GoldenrodNameRater:
faceplayer
opentext
special SpecialNameRater
waitbutton
closetext
end
GoldenrodNameRaterBookshelf:
jumpstd difficultbookshelf
GoldenrodNameRaterRadio:
jumpstd radio2
INCLUDE "text/sweethoney.asm"
GoldenrodNameRater_MapEventHeader:
; filler
db 0, 0
.Warps:
db 2
warp_def $7, $2, 8, GOLDENROD_CITY
warp_def $7, $3, 8, GOLDENROD_CITY
.XYTriggers:
db 0
.Signposts:
db 3
signpost 1, 0, SIGNPOST_READ, GoldenrodNameRaterBookshelf
signpost 1, 1, SIGNPOST_READ, GoldenrodNameRaterBookshelf
signpost 1, 7, SIGNPOST_READ, GoldenrodNameRaterRadio
.PersonEvents:
db 1
person_event SPRITE_GENTLEMAN, 4, 2, SPRITEMOVEDATA_STANDING_DOWN, 0, 2, -1, -1, 0, PERSONTYPE_SCRIPT, 0, GoldenrodNameRater, -1

View File

@ -1,47 +0,0 @@
const_value set 2
const GOLDENRODNAMERATERSHOUSE_GENTLEMAN
GoldenrodNameRatersHouse_MapScriptHeader:
.MapTriggers:
db 0
.MapCallbacks:
db 0
GentlemanScript_0x5577c:
faceplayer
opentext
special SpecialNameRater
waitbutton
closetext
end
GoldenrodNameRatersHouseBookshelf:
jumpstd difficultbookshelf
GoldenrodNameRatersHouseRadio:
jumpstd radio2
INCLUDE "text/sweethoney.asm"
GoldenrodNameRatersHouse_MapEventHeader:
; filler
db 0, 0
.Warps:
db 2
warp_def $7, $2, 8, GOLDENROD_CITY
warp_def $7, $3, 8, GOLDENROD_CITY
.XYTriggers:
db 0
.Signposts:
db 3
signpost 1, 0, SIGNPOST_READ, GoldenrodNameRatersHouseBookshelf
signpost 1, 1, SIGNPOST_READ, GoldenrodNameRatersHouseBookshelf
signpost 1, 7, SIGNPOST_READ, GoldenrodNameRatersHouseRadio
.PersonEvents:
db 1
person_event SPRITE_GENTLEMAN, 4, 2, SPRITEMOVEDATA_STANDING_DOWN, 0, 2, -1, -1, 0, PERSONTYPE_SCRIPT, 0, GentlemanScript_0x5577c, -1

View File

@ -1 +0,0 @@
  

View File

@ -1 +0,0 @@
  

View File

@ -1 +0,0 @@
 ./'./

View File

@ -1 +0,0 @@
  

View File

@ -1,5 +1,5 @@
const_value set 2 const_value set 2
const ILEXFOREST_BIRD const ILEXFOREST_FARFETCHD
const ILEXFOREST_YOUNGSTER1 const ILEXFOREST_YOUNGSTER1
const ILEXFOREST_BLACK_BELT const ILEXFOREST_BLACK_BELT
const ILEXFOREST_ROCKER const ILEXFOREST_ROCKER
@ -40,53 +40,53 @@ IlexForest_MapScriptHeader:
return return
.PositionOne: .PositionOne:
moveperson ILEXFOREST_BIRD, $e, $1f moveperson ILEXFOREST_FARFETCHD, $e, $1f
appear ILEXFOREST_BIRD appear ILEXFOREST_FARFETCHD
return return
.PositionTwo: .PositionTwo:
moveperson ILEXFOREST_BIRD, $f, $19 moveperson ILEXFOREST_FARFETCHD, $f, $19
appear ILEXFOREST_BIRD appear ILEXFOREST_FARFETCHD
return return
.PositionThree: .PositionThree:
moveperson ILEXFOREST_BIRD, $14, $18 moveperson ILEXFOREST_FARFETCHD, $14, $18
appear ILEXFOREST_BIRD appear ILEXFOREST_FARFETCHD
return return
.PositionFour: .PositionFour:
moveperson ILEXFOREST_BIRD, $1d, $16 moveperson ILEXFOREST_FARFETCHD, $1d, $16
appear ILEXFOREST_BIRD appear ILEXFOREST_FARFETCHD
return return
.PositionFive: .PositionFive:
moveperson ILEXFOREST_BIRD, $1c, $1f moveperson ILEXFOREST_FARFETCHD, $1c, $1f
appear ILEXFOREST_BIRD appear ILEXFOREST_FARFETCHD
return return
.PositionSix: .PositionSix:
moveperson ILEXFOREST_BIRD, $18, $23 moveperson ILEXFOREST_FARFETCHD, $18, $23
appear ILEXFOREST_BIRD appear ILEXFOREST_FARFETCHD
return return
.PositionSeven: .PositionSeven:
moveperson ILEXFOREST_BIRD, $16, $1f moveperson ILEXFOREST_FARFETCHD, $16, $1f
appear ILEXFOREST_BIRD appear ILEXFOREST_FARFETCHD
return return
.PositionEight: .PositionEight:
moveperson ILEXFOREST_BIRD, $f, $1d moveperson ILEXFOREST_FARFETCHD, $f, $1d
appear ILEXFOREST_BIRD appear ILEXFOREST_FARFETCHD
return return
.PositionNine: .PositionNine:
moveperson ILEXFOREST_BIRD, $a, $23 moveperson ILEXFOREST_FARFETCHD, $a, $23
appear ILEXFOREST_BIRD appear ILEXFOREST_FARFETCHD
return return
.PositionTen: .PositionTen:
moveperson ILEXFOREST_BIRD, $6, $1c moveperson ILEXFOREST_FARFETCHD, $6, $1c
appear ILEXFOREST_BIRD appear ILEXFOREST_FARFETCHD
return return
IlexForestCharcoalApprenticeScript: IlexForestCharcoalApprenticeScript:
@ -127,64 +127,64 @@ IlexForestFarfetchdScript:
cry FARFETCH_D cry FARFETCH_D
waitbutton waitbutton
closetext closetext
applymovement ILEXFOREST_BIRD, MovementData_Farfetchd_Pos1_Pos2 applymovement ILEXFOREST_FARFETCHD, MovementData_Farfetchd_Pos1_Pos2
moveperson ILEXFOREST_BIRD, $f, $19 moveperson ILEXFOREST_FARFETCHD, $f, $19
disappear ILEXFOREST_BIRD disappear ILEXFOREST_FARFETCHD
appear ILEXFOREST_BIRD appear ILEXFOREST_FARFETCHD
loadvar FarfetchdPosition, 2 loadvar FarfetchdPosition, 2
end end
.Position2: .Position2:
scall .CryAndCheckFacing scall .CryAndCheckFacing
if_equal DOWN, .Position2_Down if_equal DOWN, .Position2_Down
applymovement ILEXFOREST_BIRD, MovementData_Farfetchd_Pos2_Pos3 applymovement ILEXFOREST_FARFETCHD, MovementData_Farfetchd_Pos2_Pos3
moveperson ILEXFOREST_BIRD, $14, $18 moveperson ILEXFOREST_FARFETCHD, $14, $18
disappear ILEXFOREST_BIRD disappear ILEXFOREST_FARFETCHD
appear ILEXFOREST_BIRD appear ILEXFOREST_FARFETCHD
loadvar FarfetchdPosition, 3 loadvar FarfetchdPosition, 3
end end
.Position2_Down: .Position2_Down:
applymovement ILEXFOREST_BIRD, MovementData_Farfetchd_Pos2_Pos8 applymovement ILEXFOREST_FARFETCHD, MovementData_Farfetchd_Pos2_Pos8
moveperson ILEXFOREST_BIRD, $f, $1d moveperson ILEXFOREST_FARFETCHD, $f, $1d
disappear ILEXFOREST_BIRD disappear ILEXFOREST_FARFETCHD
appear ILEXFOREST_BIRD appear ILEXFOREST_FARFETCHD
loadvar FarfetchdPosition, 8 loadvar FarfetchdPosition, 8
end end
.Position3: .Position3:
scall .CryAndCheckFacing scall .CryAndCheckFacing
if_equal LEFT, .Position3_Left if_equal LEFT, .Position3_Left
applymovement ILEXFOREST_BIRD, MovementData_Farfetchd_Pos3_Pos4 applymovement ILEXFOREST_FARFETCHD, MovementData_Farfetchd_Pos3_Pos4
moveperson ILEXFOREST_BIRD, $1d, $16 moveperson ILEXFOREST_FARFETCHD, $1d, $16
disappear ILEXFOREST_BIRD disappear ILEXFOREST_FARFETCHD
appear ILEXFOREST_BIRD appear ILEXFOREST_FARFETCHD
loadvar FarfetchdPosition, 4 loadvar FarfetchdPosition, 4
end end
.Position3_Left: .Position3_Left:
applymovement ILEXFOREST_BIRD, MovementData_Farfetchd_Pos3_Pos2 applymovement ILEXFOREST_FARFETCHD, MovementData_Farfetchd_Pos3_Pos2
moveperson ILEXFOREST_BIRD, $f, $19 moveperson ILEXFOREST_FARFETCHD, $f, $19
disappear ILEXFOREST_BIRD disappear ILEXFOREST_FARFETCHD
appear ILEXFOREST_BIRD appear ILEXFOREST_FARFETCHD
loadvar FarfetchdPosition, 2 loadvar FarfetchdPosition, 2
end end
.Position4: .Position4:
scall .CryAndCheckFacing scall .CryAndCheckFacing
if_equal UP, .Position4_Up if_equal UP, .Position4_Up
applymovement ILEXFOREST_BIRD, MovementData_Farfetchd_Pos4_Pos5 applymovement ILEXFOREST_FARFETCHD, MovementData_Farfetchd_Pos4_Pos5
moveperson ILEXFOREST_BIRD, $1c, $1f moveperson ILEXFOREST_FARFETCHD, $1c, $1f
disappear ILEXFOREST_BIRD disappear ILEXFOREST_FARFETCHD
appear ILEXFOREST_BIRD appear ILEXFOREST_FARFETCHD
loadvar FarfetchdPosition, 5 loadvar FarfetchdPosition, 5
end end
.Position4_Up: .Position4_Up:
applymovement ILEXFOREST_BIRD, MovementData_Farfetchd_Pos4_Pos3 applymovement ILEXFOREST_FARFETCHD, MovementData_Farfetchd_Pos4_Pos3
moveperson ILEXFOREST_BIRD, $14, $18 moveperson ILEXFOREST_FARFETCHD, $14, $18
disappear ILEXFOREST_BIRD disappear ILEXFOREST_FARFETCHD
appear ILEXFOREST_BIRD appear ILEXFOREST_FARFETCHD
loadvar FarfetchdPosition, 3 loadvar FarfetchdPosition, 3
end end
@ -193,52 +193,52 @@ IlexForestFarfetchdScript:
if_equal UP, .Position5_Up if_equal UP, .Position5_Up
if_equal LEFT, .Position5_Left if_equal LEFT, .Position5_Left
if_equal RIGHT, .Position5_Right if_equal RIGHT, .Position5_Right
applymovement ILEXFOREST_BIRD, MovementData_Farfetchd_Pos5_Pos6 applymovement ILEXFOREST_FARFETCHD, MovementData_Farfetchd_Pos5_Pos6
moveperson ILEXFOREST_BIRD, $18, $23 moveperson ILEXFOREST_FARFETCHD, $18, $23
disappear ILEXFOREST_BIRD disappear ILEXFOREST_FARFETCHD
appear ILEXFOREST_BIRD appear ILEXFOREST_FARFETCHD
loadvar FarfetchdPosition, 6 loadvar FarfetchdPosition, 6
end end
.Position5_Left: .Position5_Left:
applymovement ILEXFOREST_BIRD, MovementData_Farfetchd_Pos5_Pos7 applymovement ILEXFOREST_FARFETCHD, MovementData_Farfetchd_Pos5_Pos7
moveperson ILEXFOREST_BIRD, $16, $1f moveperson ILEXFOREST_FARFETCHD, $16, $1f
disappear ILEXFOREST_BIRD disappear ILEXFOREST_FARFETCHD
appear ILEXFOREST_BIRD appear ILEXFOREST_FARFETCHD
loadvar FarfetchdPosition, 7 loadvar FarfetchdPosition, 7
end end
.Position5_Up: .Position5_Up:
applymovement ILEXFOREST_BIRD, MovementData_Farfetched_Pos5_Pos4_Up applymovement ILEXFOREST_FARFETCHD, MovementData_Farfetched_Pos5_Pos4_Up
moveperson ILEXFOREST_BIRD, $1d, $16 moveperson ILEXFOREST_FARFETCHD, $1d, $16
disappear ILEXFOREST_BIRD disappear ILEXFOREST_FARFETCHD
appear ILEXFOREST_BIRD appear ILEXFOREST_FARFETCHD
loadvar FarfetchdPosition, 4 loadvar FarfetchdPosition, 4
end end
.Position5_Right: .Position5_Right:
applymovement ILEXFOREST_BIRD, MovementData_Farfetched_Pos5_Pos4_Right applymovement ILEXFOREST_FARFETCHD, MovementData_Farfetched_Pos5_Pos4_Right
moveperson ILEXFOREST_BIRD, $1d, $16 moveperson ILEXFOREST_FARFETCHD, $1d, $16
disappear ILEXFOREST_BIRD disappear ILEXFOREST_FARFETCHD
appear ILEXFOREST_BIRD appear ILEXFOREST_FARFETCHD
loadvar FarfetchdPosition, 4 loadvar FarfetchdPosition, 4
end end
.Position6: .Position6:
scall .CryAndCheckFacing scall .CryAndCheckFacing
if_equal RIGHT, .Position6_Right if_equal RIGHT, .Position6_Right
applymovement ILEXFOREST_BIRD, MovementData_Farfetched_Pos6_Pos7 applymovement ILEXFOREST_FARFETCHD, MovementData_Farfetched_Pos6_Pos7
moveperson ILEXFOREST_BIRD, $16, $1f moveperson ILEXFOREST_FARFETCHD, $16, $1f
disappear ILEXFOREST_BIRD disappear ILEXFOREST_FARFETCHD
appear ILEXFOREST_BIRD appear ILEXFOREST_FARFETCHD
loadvar FarfetchdPosition, 7 loadvar FarfetchdPosition, 7
end end
.Position6_Right: .Position6_Right:
applymovement ILEXFOREST_BIRD, MovementData_Farfetched_Pos6_Pos5 applymovement ILEXFOREST_FARFETCHD, MovementData_Farfetched_Pos6_Pos5
moveperson ILEXFOREST_BIRD, $1c, $1f moveperson ILEXFOREST_FARFETCHD, $1c, $1f
disappear ILEXFOREST_BIRD disappear ILEXFOREST_FARFETCHD
appear ILEXFOREST_BIRD appear ILEXFOREST_FARFETCHD
loadvar FarfetchdPosition, 5 loadvar FarfetchdPosition, 5
end end
@ -246,26 +246,26 @@ IlexForestFarfetchdScript:
scall .CryAndCheckFacing scall .CryAndCheckFacing
if_equal DOWN, .Position7_Down if_equal DOWN, .Position7_Down
if_equal LEFT, .Position7_Left if_equal LEFT, .Position7_Left
applymovement ILEXFOREST_BIRD, MovementData_Farfetched_Pos7_Pos8 applymovement ILEXFOREST_FARFETCHD, MovementData_Farfetched_Pos7_Pos8
moveperson ILEXFOREST_BIRD, $f, $1d moveperson ILEXFOREST_FARFETCHD, $f, $1d
disappear ILEXFOREST_BIRD disappear ILEXFOREST_FARFETCHD
appear ILEXFOREST_BIRD appear ILEXFOREST_FARFETCHD
loadvar FarfetchdPosition, 8 loadvar FarfetchdPosition, 8
end end
.Position7_Left: .Position7_Left:
applymovement ILEXFOREST_BIRD, MovementData_Farfetched_Pos7_Pos6 applymovement ILEXFOREST_FARFETCHD, MovementData_Farfetched_Pos7_Pos6
moveperson ILEXFOREST_BIRD, $18, $23 moveperson ILEXFOREST_FARFETCHD, $18, $23
disappear ILEXFOREST_BIRD disappear ILEXFOREST_FARFETCHD
appear ILEXFOREST_BIRD appear ILEXFOREST_FARFETCHD
loadvar FarfetchdPosition, 6 loadvar FarfetchdPosition, 6
end end
.Position7_Down: .Position7_Down:
applymovement ILEXFOREST_BIRD, MovementData_Farfetched_Pos7_Pos5 applymovement ILEXFOREST_FARFETCHD, MovementData_Farfetched_Pos7_Pos5
moveperson ILEXFOREST_BIRD, $1c, $1f moveperson ILEXFOREST_FARFETCHD, $1c, $1f
disappear ILEXFOREST_BIRD disappear ILEXFOREST_FARFETCHD
appear ILEXFOREST_BIRD appear ILEXFOREST_FARFETCHD
loadvar FarfetchdPosition, 5 loadvar FarfetchdPosition, 5
end end
@ -274,27 +274,27 @@ IlexForestFarfetchdScript:
if_equal UP, .Position8_Up if_equal UP, .Position8_Up
if_equal LEFT, .Position8_Left if_equal LEFT, .Position8_Left
if_equal RIGHT, .Position8_Right if_equal RIGHT, .Position8_Right
applymovement ILEXFOREST_BIRD, MovementData_Farfetched_Pos8_Pos9 applymovement ILEXFOREST_FARFETCHD, MovementData_Farfetched_Pos8_Pos9
moveperson ILEXFOREST_BIRD, $a, $23 moveperson ILEXFOREST_FARFETCHD, $a, $23
disappear ILEXFOREST_BIRD disappear ILEXFOREST_FARFETCHD
appear ILEXFOREST_BIRD appear ILEXFOREST_FARFETCHD
loadvar FarfetchdPosition, 9 loadvar FarfetchdPosition, 9
end end
.Position8_Right: .Position8_Right:
applymovement ILEXFOREST_BIRD, MovementData_Farfetched_Pos8_Pos7 applymovement ILEXFOREST_FARFETCHD, MovementData_Farfetched_Pos8_Pos7
moveperson ILEXFOREST_BIRD, $16, $1f moveperson ILEXFOREST_FARFETCHD, $16, $1f
disappear ILEXFOREST_BIRD disappear ILEXFOREST_FARFETCHD
appear ILEXFOREST_BIRD appear ILEXFOREST_FARFETCHD
loadvar FarfetchdPosition, 7 loadvar FarfetchdPosition, 7
end end
.Position8_Up: .Position8_Up:
.Position8_Left: .Position8_Left:
applymovement ILEXFOREST_BIRD, MovementData_Farfetched_Pos8_Pos2 applymovement ILEXFOREST_FARFETCHD, MovementData_Farfetched_Pos8_Pos2
moveperson ILEXFOREST_BIRD, $f, $19 moveperson ILEXFOREST_FARFETCHD, $f, $19
disappear ILEXFOREST_BIRD disappear ILEXFOREST_FARFETCHD
appear ILEXFOREST_BIRD appear ILEXFOREST_FARFETCHD
loadvar FarfetchdPosition, 2 loadvar FarfetchdPosition, 2
end end
@ -302,10 +302,10 @@ IlexForestFarfetchdScript:
scall .CryAndCheckFacing scall .CryAndCheckFacing
if_equal DOWN, .Position9_Down if_equal DOWN, .Position9_Down
if_equal RIGHT, .Position9_Right if_equal RIGHT, .Position9_Right
applymovement ILEXFOREST_BIRD, MovementData_Farfetched_Pos9_Pos10 applymovement ILEXFOREST_FARFETCHD, MovementData_Farfetched_Pos9_Pos10
moveperson ILEXFOREST_BIRD, $6, $1c moveperson ILEXFOREST_FARFETCHD, $6, $1c
disappear ILEXFOREST_BIRD disappear ILEXFOREST_FARFETCHD
appear ILEXFOREST_BIRD appear ILEXFOREST_FARFETCHD
loadvar FarfetchdPosition, 10 loadvar FarfetchdPosition, 10
appear ILEXFOREST_BLACK_BELT appear ILEXFOREST_BLACK_BELT
setevent EVENT_CHARCOAL_KILN_BOSS setevent EVENT_CHARCOAL_KILN_BOSS
@ -313,18 +313,18 @@ IlexForestFarfetchdScript:
end end
.Position9_Right: .Position9_Right:
applymovement ILEXFOREST_BIRD, MovementData_Farfetched_Pos9_Pos8_Right applymovement ILEXFOREST_FARFETCHD, MovementData_Farfetched_Pos9_Pos8_Right
moveperson ILEXFOREST_BIRD, $f, $1d moveperson ILEXFOREST_FARFETCHD, $f, $1d
disappear ILEXFOREST_BIRD disappear ILEXFOREST_FARFETCHD
appear ILEXFOREST_BIRD appear ILEXFOREST_FARFETCHD
loadvar FarfetchdPosition, 8 loadvar FarfetchdPosition, 8
end end
.Position9_Down: .Position9_Down:
applymovement ILEXFOREST_BIRD, MovementData_Farfetched_Pos9_Pos8_Down applymovement ILEXFOREST_FARFETCHD, MovementData_Farfetched_Pos9_Pos8_Down
moveperson ILEXFOREST_BIRD, $f, $1d moveperson ILEXFOREST_FARFETCHD, $f, $1d
disappear ILEXFOREST_BIRD disappear ILEXFOREST_FARFETCHD
appear ILEXFOREST_BIRD appear ILEXFOREST_FARFETCHD
loadvar FarfetchdPosition, 8 loadvar FarfetchdPosition, 8
end end

View File

@ -4,7 +4,7 @@ const_value set 2
const INDIGOPLATEAUPOKECENTER1F_COOLTRAINER_M const INDIGOPLATEAUPOKECENTER1F_COOLTRAINER_M
const INDIGOPLATEAUPOKECENTER1F_SILVER const INDIGOPLATEAUPOKECENTER1F_SILVER
const INDIGOPLATEAUPOKECENTER1F_GRAMPS const INDIGOPLATEAUPOKECENTER1F_GRAMPS
const INDIGOPLATEAUPOKECENTER1F_JYNX const INDIGOPLATEAUPOKECENTER1F_ABRA
IndigoPlateauPokeCenter1F_MapScriptHeader: IndigoPlateauPokeCenter1F_MapScriptHeader:
.MapTriggers: .MapTriggers:
@ -48,96 +48,97 @@ UnknownScript_0x18000a:
setevent EVENT_LANCES_ROOM_OAK_AND_MARY setevent EVENT_LANCES_ROOM_OAK_AND_MARY
return return
UnknownScript_0x180053: PlateauRivalBattle1:
checkevent EVENT_BEAT_RIVAL_IN_MT_MOON checkevent EVENT_BEAT_RIVAL_IN_MT_MOON
iffalse UnknownScript_0x18012b iffalse PlateauRivalScriptDone
checkflag ENGINE_INDIGO_PLATEAU_RIVAL_FIGHT checkflag ENGINE_INDIGO_PLATEAU_RIVAL_FIGHT
iftrue UnknownScript_0x18012b iftrue PlateauRivalScriptDone
checkcode VAR_WEEKDAY checkcode VAR_WEEKDAY
if_equal SUNDAY, UnknownScript_0x18012b if_equal SUNDAY, PlateauRivalScriptDone
if_equal TUESDAY, UnknownScript_0x18012b if_equal TUESDAY, PlateauRivalScriptDone
if_equal THURSDAY, UnknownScript_0x18012b if_equal THURSDAY, PlateauRivalScriptDone
if_equal FRIDAY, UnknownScript_0x18012b if_equal FRIDAY, PlateauRivalScriptDone
if_equal SATURDAY, UnknownScript_0x18012b if_equal SATURDAY, PlateauRivalScriptDone
moveperson INDIGOPLATEAUPOKECENTER1F_SILVER, $11, $9 moveperson INDIGOPLATEAUPOKECENTER1F_SILVER, $11, $9
appear INDIGOPLATEAUPOKECENTER1F_SILVER appear INDIGOPLATEAUPOKECENTER1F_SILVER
spriteface PLAYER, DOWN spriteface PLAYER, DOWN
showemote EMOTE_SHOCK, PLAYER, 15 showemote EMOTE_SHOCK, PLAYER, 15
special Special_FadeOutMusic special Special_FadeOutMusic
pause 15 pause 15
applymovement INDIGOPLATEAUPOKECENTER1F_SILVER, MovementData_0x180164 applymovement INDIGOPLATEAUPOKECENTER1F_SILVER, PlateauRivalMovement1
playmusic MUSIC_RIVAL_ENCOUNTER playmusic MUSIC_RIVAL_ENCOUNTER
spriteface PLAYER, RIGHT spriteface PLAYER, RIGHT
jump UnknownScript_0x1800ce jump PlateauRivalBattleCommon
UnknownScript_0x180094: PlateauRivalBattle2:
checkevent EVENT_BEAT_RIVAL_IN_MT_MOON checkevent EVENT_BEAT_RIVAL_IN_MT_MOON
iffalse UnknownScript_0x18012b iffalse PlateauRivalScriptDone
checkflag ENGINE_INDIGO_PLATEAU_RIVAL_FIGHT checkflag ENGINE_INDIGO_PLATEAU_RIVAL_FIGHT
iftrue UnknownScript_0x18012b iftrue PlateauRivalScriptDone
checkcode VAR_WEEKDAY checkcode VAR_WEEKDAY
if_equal SUNDAY, UnknownScript_0x18012b if_equal SUNDAY, PlateauRivalScriptDone
if_equal TUESDAY, UnknownScript_0x18012b if_equal TUESDAY, PlateauRivalScriptDone
if_equal THURSDAY, UnknownScript_0x18012b if_equal THURSDAY, PlateauRivalScriptDone
if_equal FRIDAY, UnknownScript_0x18012b if_equal FRIDAY, PlateauRivalScriptDone
if_equal SATURDAY, UnknownScript_0x18012b if_equal SATURDAY, PlateauRivalScriptDone
appear INDIGOPLATEAUPOKECENTER1F_SILVER appear INDIGOPLATEAUPOKECENTER1F_SILVER
spriteface PLAYER, DOWN spriteface PLAYER, DOWN
showemote EMOTE_SHOCK, PLAYER, 15 showemote EMOTE_SHOCK, PLAYER, 15
special Special_FadeOutMusic special Special_FadeOutMusic
pause 15 pause 15
applymovement INDIGOPLATEAUPOKECENTER1F_SILVER, MovementData_0x18016b applymovement INDIGOPLATEAUPOKECENTER1F_SILVER, PlateauRivalMovement2
playmusic MUSIC_RIVAL_ENCOUNTER playmusic MUSIC_RIVAL_ENCOUNTER
spriteface PLAYER, LEFT spriteface PLAYER, LEFT
UnknownScript_0x1800ce: PlateauRivalBattleCommon:
opentext opentext
writetext UnknownText_0x1801f5 writetext PlateauRivalText1
waitbutton waitbutton
closetext closetext
setevent EVENT_INDIGO_PLATEAU_POKECENTER_RIVAL setevent EVENT_INDIGO_PLATEAU_POKECENTER_RIVAL
checkevent EVENT_GOT_TOTODILE_FROM_ELM checkevent EVENT_GOT_TOTODILE_FROM_ELM
iftrue UnknownScript_0x1800f3 iftrue .Totodile
checkevent EVENT_GOT_CHIKORITA_FROM_ELM checkevent EVENT_GOT_CHIKORITA_FROM_ELM
iftrue UnknownScript_0x180103 iftrue .Chikorita
winlosstext UnknownText_0x180295, UnknownText_0x1802fd ; Cyndaquil
winlosstext PlateauRivalWinText, PlateauRivalLoseText
setlasttalked INDIGOPLATEAUPOKECENTER1F_SILVER setlasttalked INDIGOPLATEAUPOKECENTER1F_SILVER
loadtrainer RIVAL2, 6 loadtrainer RIVAL2, 6
startbattle startbattle
dontrestartmapmusic dontrestartmapmusic
reloadmapafterbattle reloadmapafterbattle
jump UnknownScript_0x180113 jump PlateauRivalPostBattle
UnknownScript_0x1800f3: .Totodile
winlosstext UnknownText_0x180295, UnknownText_0x1802fd winlosstext PlateauRivalWinText, PlateauRivalLoseText
setlasttalked INDIGOPLATEAUPOKECENTER1F_SILVER setlasttalked INDIGOPLATEAUPOKECENTER1F_SILVER
loadtrainer RIVAL2, 4 loadtrainer RIVAL2, 4
startbattle startbattle
dontrestartmapmusic dontrestartmapmusic
reloadmapafterbattle reloadmapafterbattle
jump UnknownScript_0x180113 jump PlateauRivalPostBattle
UnknownScript_0x180103: .Chikorita
winlosstext UnknownText_0x180295, UnknownText_0x1802fd winlosstext PlateauRivalWinText, PlateauRivalLoseText
setlasttalked INDIGOPLATEAUPOKECENTER1F_SILVER setlasttalked INDIGOPLATEAUPOKECENTER1F_SILVER
loadtrainer RIVAL2, 5 loadtrainer RIVAL2, 5
startbattle startbattle
dontrestartmapmusic dontrestartmapmusic
reloadmapafterbattle reloadmapafterbattle
jump UnknownScript_0x180113 jump PlateauRivalPostBattle
UnknownScript_0x180113: PlateauRivalPostBattle:
playmusic MUSIC_RIVAL_AFTER playmusic MUSIC_RIVAL_AFTER
opentext opentext
writetext UnknownText_0x1802a4 writetext PlateauRivalText2
waitbutton waitbutton
closetext closetext
spriteface PLAYER, DOWN spriteface PLAYER, DOWN
applymovement INDIGOPLATEAUPOKECENTER1F_SILVER, MovementData_0x180172 applymovement INDIGOPLATEAUPOKECENTER1F_SILVER, PlateauRivalLeavesMovement
disappear INDIGOPLATEAUPOKECENTER1F_SILVER disappear INDIGOPLATEAUPOKECENTER1F_SILVER
dotrigger $0 dotrigger $0
playmapmusic playmapmusic
setflag ENGINE_INDIGO_PLATEAU_RIVAL_FIGHT setflag ENGINE_INDIGO_PLATEAU_RIVAL_FIGHT
UnknownScript_0x18012b: PlateauRivalScriptDone:
end end
NurseScript_0x18012c: NurseScript_0x18012c:
@ -181,7 +182,7 @@ AbraScript:
closetext closetext
end end
MovementData_0x180164: PlateauRivalMovement1:
step_up step_up
step_up step_up
step_up step_up
@ -190,7 +191,7 @@ MovementData_0x180164:
turn_head_left turn_head_left
step_end step_end
MovementData_0x18016b: PlateauRivalMovement2:
step_up step_up
step_up step_up
step_up step_up
@ -199,7 +200,7 @@ MovementData_0x18016b:
turn_head_right turn_head_right
step_end step_end
MovementData_0x180172: PlateauRivalLeavesMovement:
step_down step_down
step_down step_down
step_down step_down
@ -221,7 +222,7 @@ UnknownText_0x180178:
line "start all over!" line "start all over!"
done done
UnknownText_0x1801f5: PlateauRivalText1:
text "Hold it." text "Hold it."
para "You're going to" para "You're going to"
@ -243,13 +244,13 @@ UnknownText_0x1801f5:
line "I challenge you!" line "I challenge you!"
done done
UnknownText_0x180295: PlateauRivalWinText:
text "…" text "…"
para "OK--I lost…" para "OK--I lost…"
done done
UnknownText_0x1802a4: PlateauRivalText2:
text "…Darn… I still" text "…Darn… I still"
line "can't win…" line "can't win…"
@ -261,7 +262,7 @@ UnknownText_0x1802a4:
line "lose!" line "lose!"
done done
UnknownText_0x1802fd: PlateauRivalLoseText:
text "…" text "…"
para "Whew…" para "Whew…"
@ -319,8 +320,8 @@ IndigoPlateauPokeCenter1F_MapEventHeader:
.XYTriggers: .XYTriggers:
db 2 db 2
xy_trigger 0, $4, $10, $0, UnknownScript_0x180053, $0, $0 xy_trigger 0, $4, $10, $0, PlateauRivalBattle1, $0, $0
xy_trigger 0, $4, $11, $0, UnknownScript_0x180094, $0, $0 xy_trigger 0, $4, $11, $0, PlateauRivalBattle2, $0, $0
.Signposts: .Signposts:
db 0 db 0

View File

@ -1 +0,0 @@
  

View File

@ -8,7 +8,7 @@ const_value set 2
const LAKEOFRAGE_COOLTRAINER_M const LAKEOFRAGE_COOLTRAINER_M
const LAKEOFRAGE_COOLTRAINER_F2 const LAKEOFRAGE_COOLTRAINER_F2
const LAKEOFRAGE_GYARADOS const LAKEOFRAGE_GYARADOS
const LAKEOFRAGE_SUPER_NERD2 const LAKEOFRAGE_WESLEY
const LAKEOFRAGE_POKE_BALL1 const LAKEOFRAGE_POKE_BALL1
const LAKEOFRAGE_POKE_BALL2 const LAKEOFRAGE_POKE_BALL2
@ -41,11 +41,11 @@ LakeofRage_MapScriptHeader:
.Wesley .Wesley
checkcode VAR_WEEKDAY checkcode VAR_WEEKDAY
if_equal WEDNESDAY, .WesleyAppears if_equal WEDNESDAY, .WesleyAppears
disappear LAKEOFRAGE_SUPER_NERD2 disappear LAKEOFRAGE_WESLEY
return return
.WesleyAppears .WesleyAppears
appear LAKEOFRAGE_SUPER_NERD2 appear LAKEOFRAGE_WESLEY
return return
LanceScript_0x70022: LanceScript_0x70022:

View File

@ -1 +0,0 @@
  

View File

@ -1 +0,0 @@
  

View File

@ -1 +0,0 @@
'+"++++)(+*+++#

View File

@ -1,5 +1,5 @@
const_value set 2 const_value set 2
const LAVENDERNAMERATER_GENTLEMAN const LAVENDERNAMERATER_NAME_RATER
LavenderNameRater_MapScriptHeader: LavenderNameRater_MapScriptHeader:
.MapTriggers: .MapTriggers:

View File

@ -1 +0,0 @@
  

View File

@ -1 +0,0 @@
 ./'./

View File

@ -1,4 +1,3 @@
LavenderPokeCenter2FBeta_MapScriptHeader: LavenderPokeCenter2FBeta_MapScriptHeader:
.MapTriggers: .MapTriggers:
db 0 db 0

View File

@ -1,2 +0,0 @@
1+
28(8-)-)

View File

@ -1 +0,0 @@
  

View File

@ -1 +0,0 @@
 ./'./

View File

@ -1 +0,0 @@
  

View File

@ -1 +0,0 @@
  

Some files were not shown because too many files have changed in this diff Show More