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comment and relabel more battle functions
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@@ -30,12 +30,12 @@ BattleCommand58: ; 376c2
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ld [EnemyPerishCount], a
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.done
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call Function37e01
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call AnimateCurrentMove
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ld hl, StartPerishText
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jp StdBattleTextBox
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.failed
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call Function37e77
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call AnimateFailedMove
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jp PrintButItFailed
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; 376f8
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