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Document some more battle animation commands
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@@ -67,14 +67,14 @@ ENDM
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enum anim_incobj_command ; $d6
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anim_incobj: MACRO
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db anim_incobj_command
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db \1 ; id
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db \1 ; object_id
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ENDM
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enum anim_setobj_command ; $d7
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anim_setobj: MACRO
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db anim_setobj_command
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db \1 ; id
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db \2 ; obj
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db \1 ; object_id
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db \2 ; value
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ENDM
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enum anim_incbgeffect_command ; $d8
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@@ -122,7 +122,7 @@ ENDM
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anim_sound: MACRO
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db anim_sound_command
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db (\1 << 2) | \2 ; duration, tracks
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db \3 ; id
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db \3 ; sound_id
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ENDM
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enum anim_cry_command ; $e1
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