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Rename buttonsound to promptbutton
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@@ -28,7 +28,7 @@ Script_BattleRoomLoop:
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applymovement BATTLETOWERBATTLEROOM_YOUNGSTER, MovementData_BattleTowerBattleRoomOpponentWalksIn
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opentext
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battletowertext BATTLETOWERTEXT_INTRO
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buttonsound
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promptbutton
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closetext
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special BattleTowerBattle ; calls predef startbattle
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special FadeOutPalettes
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