Rename buttonsound to promptbutton

This commit is contained in:
Rangi
2019-11-03 12:48:54 -05:00
parent 5134266b9a
commit 4aeab6b879
149 changed files with 804 additions and 801 deletions

View File

@@ -40,7 +40,7 @@ AzaleaGymBugsyScript:
setevent EVENT_BEAT_BUG_CATCHER_AL
setevent EVENT_BEAT_BUG_CATCHER_JOSH
writetext BugsyText_HiveBadgeSpeech
buttonsound
promptbutton
verbosegiveitem TM_FURY_CUTTER
iffalse .NoRoomForFuryCutter
setevent EVENT_GOT_TM49_FURY_CUTTER

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@@ -157,10 +157,10 @@ AzaleaTownCelebiScene:
applymovement PLAYER, AzaleaTownPlayerLeavesKurtsHouseMovement
opentext
writetext AzaleaTownKurtText1
buttonsound
promptbutton
turnobject AZALEATOWN_KURT_OUTSIDE, RIGHT
writetext AzaleaTownKurtText2
buttonsound
promptbutton
writetext AzaleaTownKurtText3
waitbutton
verbosegiveitem GS_BALL

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@@ -57,7 +57,7 @@ BattleTower1FReceptionistScript:
ifequal $3, Script_BeatenAllTrainers2 ; maps/BattleTowerBattleRoom.asm
opentext
writetext Text_BattleTowerWelcomesYou
buttonsound
promptbutton
setval BATTLETOWERACTION_CHECK_EXPLANATION_READ ; if new save file: bit 1, [sBattleTowerSaveFileFlags]
special BattleTowerAction
ifnotequal $0, Script_Menu_ChallengeExplanationCancel
@@ -528,7 +528,7 @@ Text_PlayerGotFive:
text_ram wStringBuffer4
text "!@"
sound_item
text_waitbutton
text_promptbutton
text_end
Text_YourPackIsStuffedFull:

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@@ -28,7 +28,7 @@ Script_BattleRoomLoop:
applymovement BATTLETOWERBATTLEROOM_YOUNGSTER, MovementData_BattleTowerBattleRoomOpponentWalksIn
opentext
battletowertext BATTLETOWERTEXT_INTRO
buttonsound
promptbutton
closetext
special BattleTowerBattle ; calls predef startbattle
special FadeOutPalettes

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@@ -17,7 +17,7 @@ BillScript:
yesorno
iffalse .Refused
writetext BillImCountingOnYouText
buttonsound
promptbutton
waitsfx
readvar VAR_PARTYCOUNT
ifequal PARTY_LENGTH, .NoRoom
@@ -79,7 +79,7 @@ BillsSisterScript:
writetext RecordedBillsNumberText
playsound SFX_REGISTER_PHONE_NUMBER
waitsfx
buttonsound
promptbutton
.GotBillsNumber:
writetext BillsSisterStorageSystemText
waitbutton
@@ -94,7 +94,7 @@ BillsSisterScript:
.NoRoom:
writetext BillsSisterPhoneFullText
buttonsound
promptbutton
sjump .Refused
BillsHouseBookshelf1:

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@@ -16,7 +16,7 @@ BillsGrandpa:
checkevent EVENT_MET_BILLS_GRANDPA
iftrue .MetGrandpa
writetext BillsGrandpaIntroText
buttonsound
promptbutton
setevent EVENT_MET_BILLS_GRANDPA
.MetGrandpa:
checkevent EVENT_SHOWED_PICHU_TO_BILLS_GRANDPA
@@ -30,7 +30,7 @@ BillsGrandpa:
checkevent EVENT_SHOWED_LICKITUNG_TO_BILLS_GRANDPA
iftrue .ShowedLickitung
writetext BillsGrandpaLickitungText
buttonsound
promptbutton
writetext BillsGrandpaAskToSeeMonText
yesorno
iffalse .SaidNo
@@ -44,7 +44,7 @@ BillsGrandpa:
.GotEverstone:
writetext BillsGrandpaOddishText
buttonsound
promptbutton
writetext BillsGrandpaAskToSeeMonText
yesorno
iffalse .SaidNo
@@ -58,7 +58,7 @@ BillsGrandpa:
.GotLeafStone:
writetext BillsGrandpaStaryuText
buttonsound
promptbutton
writetext BillsGrandpaAskToSeeMonText
yesorno
iffalse .SaidNo
@@ -74,7 +74,7 @@ BillsGrandpa:
checkver
iftrue .AskVulpix
writetext BillsGrandpaGrowlitheText
buttonsound
promptbutton
writetext BillsGrandpaAskToSeeMonText
yesorno
iffalse .SaidNo
@@ -88,7 +88,7 @@ BillsGrandpa:
.AskVulpix:
writetext BillsGrandpaVulpixText
buttonsound
promptbutton
writetext BillsGrandpaAskToSeeMonText
yesorno
iffalse .SaidNo
@@ -102,7 +102,7 @@ BillsGrandpa:
.GotFireStone:
writetext BillsGrandpaPichuText
buttonsound
promptbutton
writetext BillsGrandpaAskToSeeMonText
yesorno
iffalse .SaidNo
@@ -168,7 +168,7 @@ BillsGrandpa:
.ExcitedToSee:
writetext BillsGrandpaExcitedToSeeText
buttonsound
promptbutton
end
.SaidNo:
@@ -179,12 +179,12 @@ BillsGrandpa:
.CorrectPokemon:
writetext BillsGrandpaShownPokemonText
buttonsound
promptbutton
end
.ReceiveItem:
writetext BillsGrandpaTokenOfAppreciationText
buttonsound
promptbutton
end
.JustShowedSomething:

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@@ -95,11 +95,11 @@ SantosScript:
checkevent EVENT_MET_SANTOS_OF_SATURDAY
iftrue .MetSantos
writetext MeetSantosText
buttonsound
promptbutton
setevent EVENT_MET_SANTOS_OF_SATURDAY
.MetSantos:
writetext SantosGivesGiftText
buttonsound
promptbutton
verbosegiveitem SPELL_TAG
iffalse .Done
setevent EVENT_GOT_SPELL_TAG_FROM_SANTOS

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@@ -65,7 +65,7 @@ BlackthornGymClairScript:
checkevent EVENT_GOT_TM24_DRAGONBREATH
iftrue .GotTM24
writetext BlackthornGymClairText_YouKeptMeWaiting
buttonsound
promptbutton
giveitem TM_DRAGONBREATH
iffalse .BagFull
getitemname STRING_BUFFER_3, TM_DRAGONBREATH
@@ -75,7 +75,7 @@ BlackthornGymClairScript:
itemnotify
setevent EVENT_GOT_TM24_DRAGONBREATH
writetext BlackthornGymClairText_DescribeTM24
buttonsound
promptbutton
sjump .GotTM24
.BagFull:

View File

@@ -39,7 +39,7 @@ DaisyScript:
opentext
writetext GroomedMonLooksContentText
special PlayCurMonCry
buttonsound
promptbutton
writetext DaisyAllDoneText
waitbutton
closetext

View File

@@ -107,7 +107,7 @@ CeladonCafeTrashcan:
opentext
getitemname STRING_BUFFER_3, LEFTOVERS
writetext FoundLeftoversText
buttonsound
promptbutton
writetext NoRoomForLeftoversText
waitbutton
closetext

View File

@@ -67,7 +67,7 @@ CeladonDeptStore6FVendingMachine:
pause 10
playsound SFX_ENTER_DOOR
writetext CeladonClangText
buttonsound
promptbutton
itemnotify
sjump .Start

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@@ -53,7 +53,7 @@ CeladonGameCornerFisherScript:
checkevent EVENT_GOT_COINS_FROM_GAMBLER_AT_CELADON
iftrue .GotCoins
writetext CeladonGameCornerFisherText1
buttonsound
promptbutton
checkitem COIN_CASE
iffalse .NoCoinCase
checkcoins MAX_COINS - 1

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@@ -37,7 +37,7 @@ CeladonGymErikaScript:
checkevent EVENT_GOT_TM19_GIGA_DRAIN
iftrue .GotGigaDrain
writetext ErikaExplainTMText
buttonsound
promptbutton
verbosegiveitem TM_GIGA_DRAIN
iffalse .GotGigaDrain
setevent EVENT_GOT_TM19_GIGA_DRAIN

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@@ -20,12 +20,12 @@ GameFreakGameDesignerScript:
end
.CompletedPokedex:
buttonsound
promptbutton
writetext GameFreakGameDesignerCompletedPokedexText
playsound SFX_DEX_FANFARE_230_PLUS
waitsfx
writetext GameFreakGameDesignerPauseForDiplomaText
buttonsound
promptbutton
special Diploma
writetext GameFreakGameDesignerAfterDiplomaText
waitbutton

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@@ -12,7 +12,7 @@ CeladonMansionRoofHousePharmacistScript:
checkevent EVENT_GOT_TM03_CURSE
iftrue .GotCurse
writetext CeladonMansionRoofHousePharmacistIntroText
buttonsound
promptbutton
checktime NITE
iftrue .Night
writetext CeladonMansionRoofHousePharmacistNotNightText
@@ -22,7 +22,7 @@ CeladonMansionRoofHousePharmacistScript:
.Night:
writetext CeladonMansionRoofHousePharmacistStoryText
buttonsound
promptbutton
verbosegiveitem TM_CURSE
iffalse .NoRoom
setevent EVENT_GOT_TM03_CURSE

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@@ -26,7 +26,7 @@ CeladonEusine:
faceplayer
opentext
writetext CeladonEusineText1
buttonsound
promptbutton
setval SUICUNE
special MonCheck
iffalse .NoSuicune

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@@ -46,7 +46,7 @@ CharcoalKilnApprentice:
.Thanks:
writetext CharcoalKilnApprenticeText2
buttonsound
promptbutton
verbosegiveitem CHARCOAL
iffalse .Done
setevent EVENT_GOT_CHARCOAL_IN_CHARCOAL_KILN

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@@ -66,12 +66,12 @@ CherrygroveCityGuideGent:
turnobject PLAYER, RIGHT
opentext
writetext GuideGentGiftText
buttonsound
promptbutton
getstring STRING_BUFFER_4, .mapcardname
scall .JumpstdReceiveItem
setflag ENGINE_MAP_CARD
writetext GotMapCardText
buttonsound
promptbutton
writetext GuideGentPokegearText
waitbutton
closetext
@@ -212,7 +212,7 @@ MysticWaterGuy:
checkevent EVENT_GOT_MYSTIC_WATER_IN_CHERRYGROVE
iftrue .After
writetext MysticWaterGuyTextBefore
buttonsound
promptbutton
verbosegiveitem MYSTIC_WATER
iffalse .Exit
setevent EVENT_GOT_MYSTIC_WATER_IN_CHERRYGROVE

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@@ -86,7 +86,7 @@ CianwoodCityChucksWife:
checkevent EVENT_GOT_HM02_FLY
iftrue .GotFly
writetext ChucksWifeEasierToFlyText
buttonsound
promptbutton
checkevent EVENT_BEAT_CHUCK
iftrue .BeatChuck
writetext ChucksWifeBeatChuckText
@@ -96,12 +96,12 @@ CianwoodCityChucksWife:
.BeatChuck:
writetext ChucksWifeGiveHMText
buttonsound
promptbutton
verbosegiveitem HM_FLY
iffalse .Done
setevent EVENT_GOT_HM02_FLY
writetext ChucksWifeFlySpeechText
buttonsound
promptbutton
.GotFly:
writetext ChucksWifeChubbyText
waitbutton

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@@ -57,7 +57,7 @@ CianwoodGymChuckScript:
setevent EVENT_BEAT_BLACKBELT_NOB
setevent EVENT_BEAT_BLACKBELT_LUNG
writetext ChuckExplainBadgeText
buttonsound
promptbutton
verbosegiveitem TM_DYNAMICPUNCH
iffalse .BagFull
setevent EVENT_GOT_TM01_DYNAMICPUNCH

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