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Rename buttonsound to promptbutton
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@@ -298,7 +298,7 @@ If <code><i>item_id</i></code> = `USE_SCRIPT_VAR`, then it uses `[wScriptVar]` i
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## `$54`: `waitbutton`
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## `$55`: `buttonsound`
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## `$55`: `promptbutton`
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## `$56`: <code>pokepic <i>mon_id</i></code>
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@@ -35,7 +35,7 @@ Draw a box.
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Write text at (1, 16).
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## `$06`: `text_waitbutton`
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## `$06`: `text_promptbutton`
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Wait for button press; show arrow.
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@@ -71,7 +71,7 @@ Play `SFX_DEX_FANFARE_50_79`.
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Print *n* `"…"`s, pausing for 10 frames after each; interrupt if A or B is pressed.
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## `$0D`: `text_linkwaitbutton`
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## `$0D`: `text_linkpromptbutton`
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Wait for button press; show arrow.
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