Identify some SPRITE_ANIM_FRAME_IDX_* constants

This commit is contained in:
Remy Oukaour
2017-12-12 01:34:46 -05:00
parent 065de03646
commit 48e40a7f09
11 changed files with 461 additions and 467 deletions

View File

@@ -2,12 +2,12 @@ SpriteAnimFrameData: ; 8d6e6
; entries correspond to SPRITE_ANIM_FRAMESET_* constants
dw .Frameset_00
dw .Frameset_PartyMon
dw .Frameset_02
dw .Frameset_03
dw .Frameset_04
dw .Frameset_05
dw .Frameset_06
dw .Frameset_07
dw .Frameset_PartyMonWithMail
dw .Frameset_PartyMonWithItem
dw .Frameset_PartyMonFast
dw .Frameset_PartyMonWithMailFast
dw .Frameset_PartyMonWithItemFast
dw .Frameset_GSTitleTrail
dw .Frameset_TextEntryCursor
dw .Frameset_09
dw .Frameset_GameFreakLogo
@@ -69,51 +69,51 @@ SpriteAnimFrameData: ; 8d6e6
; 8d76a
.Frameset_00:
frame SPRITE_ANIM_FRAME_IDX_00, 32
frame SPRITE_ANIM_FRAME_IDX_RED_WALK_1, 32
endanim
.Frameset_PartyMon:
frame SPRITE_ANIM_FRAME_IDX_00, 8
frame SPRITE_ANIM_FRAME_IDX_01, 8
frame SPRITE_ANIM_FRAME_IDX_RED_WALK_1, 8
frame SPRITE_ANIM_FRAME_IDX_RED_WALK_2, 8
dorestart
.Frameset_02:
frame SPRITE_ANIM_FRAME_IDX_3D, 8
frame SPRITE_ANIM_FRAME_IDX_3E, 8
.Frameset_PartyMonWithMail:
frame SPRITE_ANIM_FRAME_IDX_PARTY_MON_WITH_MAIL_1, 8
frame SPRITE_ANIM_FRAME_IDX_PARTY_MON_WITH_MAIL_2, 8
dorestart
.Frameset_03:
frame SPRITE_ANIM_FRAME_IDX_3F, 8
frame SPRITE_ANIM_FRAME_IDX_40, 8
.Frameset_PartyMonWithItem:
frame SPRITE_ANIM_FRAME_IDX_PARTY_MON_WITH_ITEM_1, 8
frame SPRITE_ANIM_FRAME_IDX_PARTY_MON_WITH_ITEM_2, 8
dorestart
.Frameset_04:
frame SPRITE_ANIM_FRAME_IDX_00, 4
frame SPRITE_ANIM_FRAME_IDX_01, 4
.Frameset_PartyMonFast:
frame SPRITE_ANIM_FRAME_IDX_RED_WALK_1, 4
frame SPRITE_ANIM_FRAME_IDX_RED_WALK_2, 4
dorestart
.Frameset_05:
frame SPRITE_ANIM_FRAME_IDX_3D, 4
frame SPRITE_ANIM_FRAME_IDX_3E, 4
.Frameset_PartyMonWithMailFast:
frame SPRITE_ANIM_FRAME_IDX_PARTY_MON_WITH_MAIL_1, 4
frame SPRITE_ANIM_FRAME_IDX_PARTY_MON_WITH_MAIL_2, 4
dorestart
.Frameset_06:
frame SPRITE_ANIM_FRAME_IDX_3F, 4
frame SPRITE_ANIM_FRAME_IDX_40, 4
.Frameset_PartyMonWithItemFast:
frame SPRITE_ANIM_FRAME_IDX_PARTY_MON_WITH_ITEM_1, 4
frame SPRITE_ANIM_FRAME_IDX_PARTY_MON_WITH_ITEM_2, 4
dorestart
.Frameset_RedWalk:
frame SPRITE_ANIM_FRAME_IDX_00, 8
frame SPRITE_ANIM_FRAME_IDX_01, 8
frame SPRITE_ANIM_FRAME_IDX_00, 8
frame SPRITE_ANIM_FRAME_IDX_01, 8, OAM_X_FLIP
frame SPRITE_ANIM_FRAME_IDX_RED_WALK_1, 8
frame SPRITE_ANIM_FRAME_IDX_RED_WALK_2, 8
frame SPRITE_ANIM_FRAME_IDX_RED_WALK_1, 8
frame SPRITE_ANIM_FRAME_IDX_RED_WALK_2, 8, OAM_X_FLIP
dorestart
.Frameset_BlueWalk:
frame SPRITE_ANIM_FRAME_IDX_63, 8
frame SPRITE_ANIM_FRAME_IDX_64, 8
frame SPRITE_ANIM_FRAME_IDX_63, 8
frame SPRITE_ANIM_FRAME_IDX_64, 8, OAM_X_FLIP
frame SPRITE_ANIM_FRAME_IDX_BLUE_WALK_1, 8
frame SPRITE_ANIM_FRAME_IDX_BLUE_WALK_2, 8
frame SPRITE_ANIM_FRAME_IDX_BLUE_WALK_1, 8
frame SPRITE_ANIM_FRAME_IDX_BLUE_WALK_2, 8, OAM_X_FLIP
dorestart
.Frameset_MagnetTrainBlue:
@@ -123,9 +123,9 @@ SpriteAnimFrameData: ; 8d6e6
frame SPRITE_ANIM_FRAME_IDX_66, 8, OAM_X_FLIP
dorestart
.Frameset_07:
frame SPRITE_ANIM_FRAME_IDX_1E, 1
frame SPRITE_ANIM_FRAME_IDX_1F, 1
.Frameset_GSTitleTrail:
frame SPRITE_ANIM_FRAME_IDX_GS_TITLE_TRAIL_1, 1
frame SPRITE_ANIM_FRAME_IDX_GS_TITLE_TRAIL_2, 1
dorestart
.Frameset_TextEntryCursor:
@@ -134,7 +134,7 @@ SpriteAnimFrameData: ; 8d6e6
dorestart
.Frameset_09:
frame SPRITE_ANIM_FRAME_IDX_21, 1
frame SPRITE_ANIM_FRAME_IDX_FOR_FRAMESET_09, 1
dorepeat 1
dorestart
@@ -195,7 +195,7 @@ SpriteAnimFrameData: ; 8d6e6
endanim
.Frameset_StillCursor:
frame SPRITE_ANIM_FRAME_IDX_2F, 32
frame SPRITE_ANIM_FRAME_IDX_STILL_CURSOR, 32
endanim
.Frameset_TradePokeBall:
@@ -221,8 +221,8 @@ SpriteAnimFrameData: ; 8d6e6
dorestart
.Frameset_TrademonIcon:
frame SPRITE_ANIM_FRAME_IDX_37, 7
frame SPRITE_ANIM_FRAME_IDX_38, 7
frame SPRITE_ANIM_FRAME_IDX_TRADEMON_ICON_1, 7
frame SPRITE_ANIM_FRAME_IDX_TRADEMON_ICON_2, 7
dorestart
.Frameset_TrademonBubble:
@@ -236,7 +236,7 @@ SpriteAnimFrameData: ; 8d6e6
endanim
.Frameset_RadioTuningKnob:
frame SPRITE_ANIM_FRAME_IDX_3C, 32
frame SPRITE_ANIM_FRAME_IDX_RADIO_TUNING_KNOB, 32
endanim
.Frameset_MagnetTrainRed:
@@ -294,20 +294,20 @@ SpriteAnimFrameData: ; 8d6e6
endanim
.Frameset_Leaf:
frame SPRITE_ANIM_FRAME_IDX_4F, 32
frame SPRITE_ANIM_FRAME_IDX_LEAF, 32
endanim
.Frameset_CutTree:
frame SPRITE_ANIM_FRAME_IDX_50, 2
frame SPRITE_ANIM_FRAME_IDX_51, 16
frame SPRITE_ANIM_FRAME_IDX_TREE_1, 2
frame SPRITE_ANIM_FRAME_IDX_CUT_TREE_2, 16
dorepeat 1
frame SPRITE_ANIM_FRAME_IDX_52, 1
frame SPRITE_ANIM_FRAME_IDX_CUT_TREE_3, 1
dorepeat 1
frame SPRITE_ANIM_FRAME_IDX_53, 1
frame SPRITE_ANIM_FRAME_IDX_CUT_TREE_4, 1
delanim
.Frameset_EggCrack:
frame SPRITE_ANIM_FRAME_IDX_54, 32
frame SPRITE_ANIM_FRAME_IDX_EGG_CRACK, 32
endanim
.Frameset_EggHatch:
@@ -336,10 +336,10 @@ SpriteAnimFrameData: ; 8d6e6
dorestart
.Frameset_HeadbuttTree:
frame SPRITE_ANIM_FRAME_IDX_50, 2
frame SPRITE_ANIM_FRAME_IDX_5B, 2
frame SPRITE_ANIM_FRAME_IDX_50, 2
frame SPRITE_ANIM_FRAME_IDX_5B, 2, OAM_X_FLIP
frame SPRITE_ANIM_FRAME_IDX_TREE_1, 2
frame SPRITE_ANIM_FRAME_IDX_HEADBUTT_TREE_2, 2
frame SPRITE_ANIM_FRAME_IDX_TREE_1, 2
frame SPRITE_ANIM_FRAME_IDX_HEADBUTT_TREE_2, 2, OAM_X_FLIP
dorestart
.Frameset_26:
@@ -480,7 +480,7 @@ SpriteAnimFrameData: ; 8d6e6
endanim
.Frameset_IntroSuicuneAway:
frame SPRITE_ANIM_FRAME_IDX_7E, 3
frame SPRITE_ANIM_FRAME_IDX_INTRO_SUICUNE_AWAY, 3
endanim
.Frameset_IntroUnownF:
@@ -488,12 +488,12 @@ SpriteAnimFrameData: ; 8d6e6
endanim
.Frameset_CelebiLeft:
frame SPRITE_ANIM_FRAME_IDX_7F, 8
frame SPRITE_ANIM_FRAME_IDX_80, 8
frame SPRITE_ANIM_FRAME_IDX_CELEBI_1, 8
frame SPRITE_ANIM_FRAME_IDX_CELEBI_2, 8
endanim
.Frameset_CelebiRight:
frame SPRITE_ANIM_FRAME_IDX_7F, 8, OAM_X_FLIP
frame SPRITE_ANIM_FRAME_IDX_80, 8, OAM_X_FLIP
frame SPRITE_ANIM_FRAME_IDX_CELEBI_1, 8, OAM_X_FLIP
frame SPRITE_ANIM_FRAME_IDX_CELEBI_2, 8, OAM_X_FLIP
endanim
; 8d94d

File diff suppressed because it is too large Load Diff

View File

@@ -3,8 +3,8 @@ SpriteAnimSeqData: ; 8d1c4
; frameset sequence, tile
; SPRITE_ANIM_INDEX_PARTY_MON
db SPRITE_ANIM_FRAMESET_PARTY_MON, SPRITE_ANIM_SEQ_PARTY_MON, $00
; SPRITE_ANIM_INDEX_01
db SPRITE_ANIM_FRAMESET_07, SPRITE_ANIM_SEQ_04, $00
; SPRITE_ANIM_INDEX_GS_TITLE_TRAIL
db SPRITE_ANIM_FRAMESET_GS_TITLE_TRAIL, SPRITE_ANIM_SEQ_GS_TITLE_TRAIL, $00
; SPRITE_ANIM_INDEX_NAMING_SCREEN_CURSOR
db SPRITE_ANIM_FRAMESET_TEXT_ENTRY_CURSOR, SPRITE_ANIM_SEQ_NAMING_SCREEN_CURSOR, $05
; SPRITE_ANIM_INDEX_GAMEFREAK_LOGO
@@ -26,9 +26,9 @@ SpriteAnimSeqData: ; 8d1c4
; SPRITE_ANIM_INDEX_0B
db SPRITE_ANIM_FRAMESET_STILL_CURSOR, SPRITE_ANIM_SEQ_0D, $08
; SPRITE_ANIM_INDEX_DUMMY_GAME
db SPRITE_ANIM_FRAMESET_STILL_CURSOR, SPRITE_ANIM_SEQ_0E, $08
; SPRITE_ANIM_INDEX_0D
db SPRITE_ANIM_FRAMESET_STILL_CURSOR, SPRITE_ANIM_SEQ_0F, $08
db SPRITE_ANIM_FRAMESET_STILL_CURSOR, SPRITE_ANIM_SEQ_DUMMY_GAME_CURSOR, $08
; SPRITE_ANIM_INDEX_POKEGEAR_ARROW
db SPRITE_ANIM_FRAMESET_STILL_CURSOR, SPRITE_ANIM_SEQ_POKEGEAR_ARROW, $08
; SPRITE_ANIM_INDEX_TRADE_POKE_BALL
db SPRITE_ANIM_FRAMESET_TRADE_POKE_BALL, SPRITE_ANIM_SEQ_TRADE_POKE_BALL, $00
; SPRITE_ANIM_INDEX_TRADE_POOF