Consistent labels for each nickname in RAM

This commit is contained in:
Rangi
2021-03-17 16:16:02 -04:00
parent 6c8f8609cb
commit 4522162d45
57 changed files with 382 additions and 303 deletions

View File

@@ -3885,7 +3885,7 @@ InitBattleMon:
ld hl, wPartyMonNicknames
ld a, [wCurBattleMon]
call SkipNames
ld de, wBattleMonNick
ld de, wBattleMonNickname
ld bc, MON_NAME_LENGTH
call CopyBytes
ld hl, wBattleMonAttack
@@ -3965,7 +3965,7 @@ InitEnemyMon:
ld hl, wOTPartyMonNicknames
ld a, [wCurPartyMon]
call SkipNames
ld de, wEnemyMonNick
ld de, wEnemyMonNickname
ld bc, MON_NAME_LENGTH
call CopyBytes
ld hl, wEnemyMonAttack
@@ -4642,7 +4642,7 @@ CheckDanger:
ret
PrintPlayerHUD:
ld de, wBattleMonNick
ld de, wBattleMonNickname
hlcoord 10, 7
call Battle_DummyFunction
call PlaceString
@@ -4728,7 +4728,7 @@ DrawEnemyHUD:
ld [wCurSpecies], a
ld [wCurPartySpecies], a
call GetBaseData
ld de, wEnemyMonNick
ld de, wEnemyMonNickname
hlcoord 1, 0
call Battle_DummyFunction
call PlaceString
@@ -6394,7 +6394,7 @@ LoadEnemyMon:
; Update enemy nick
ld hl, wStringBuffer1
ld de, wEnemyMonNick
ld de, wEnemyMonNickname
ld bc, MON_NAME_LENGTH
call CopyBytes
@@ -7112,7 +7112,7 @@ GiveExperiencePoints:
ld [wStringBuffer2], a
ld a, [wCurPartyMon]
ld hl, wPartyMonNicknames
call GetNick
call GetNickname
ld hl, Text_MonGainedExpPoint
call BattleTextbox
ld a, [wStringBuffer2 + 1]
@@ -7523,7 +7523,7 @@ AnimateExpBar:
ld c, $40
call .LoopBarAnimation
call PrintPlayerHUD
ld hl, wBattleMonNick
ld hl, wBattleMonNickname
ld de, wStringBuffer1
ld bc, MON_NAME_LENGTH
call CopyBytes

View File

@@ -28,7 +28,7 @@ BattleCommand_BeatUp:
.got_mon
ld a, [wCurBeatUpPartyMon]
ld hl, wPartyMonNicknames
call GetNick
call GetNickname
ld a, MON_HP
call GetBeatupMonLocation
ld a, [hli]

View File

@@ -14,7 +14,7 @@ ReadTrainerParty:
ld [hl], a
ld hl, wOTPartyMons
ld bc, wOTPartyMonsEnd - wOTPartyMons
ld bc, PARTYMON_STRUCT_LENGTH * PARTY_LENGTH
xor a
call ByteFill