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Resolve #461
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@@ -339,6 +339,19 @@ map_object: MACRO
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ds 2
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ENDM
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sprite_oam_struct: MACRO
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\1YCoord:: db
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\1XCoord:: db
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\1TileID:: db
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\1Attributes:: db
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; bit 7: priority
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; bit 6: y flip
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; bit 5: x flip
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; bit 4: pal # (non-cgb)
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; bit 3: vram bank (cgb only)
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; bit 2-0: pal # (cgb only)
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ENDM
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sprite_anim_struct: MACRO
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\1Index:: db
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\1FramesetID:: db
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