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TextBox -> Textbox
Homogenizing names.
This commit is contained in:
@@ -155,18 +155,18 @@ MobileTextBorder::
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ld [hl], $5f ; bottom
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ret
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BattleTextBox::
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BattleTextbox::
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; Open a textbox and print text at hl.
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push hl
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call SpeechTextBox
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call SpeechTextbox
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call MobileTextBorder
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call UpdateSprites
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call ApplyTilemap
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pop hl
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call PrintTextBoxText
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call PrintTextboxText
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ret
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StdBattleTextBox::
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StdBattleTextbox::
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; Open a textbox and print battle text at 20:hl.
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ldh a, [hROMBank]
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@@ -175,7 +175,7 @@ StdBattleTextBox::
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ld a, BANK(BattleText)
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rst Bankswitch
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call BattleTextBox
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call BattleTextbox
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pop af
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rst Bankswitch
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@@ -1025,13 +1025,13 @@ MapTextbox::
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rst Bankswitch
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push hl
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call SpeechTextBox
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call SpeechTextbox
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call SafeUpdateSprites
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ld a, 1
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ldh [hOAMUpdate], a
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call ApplyTilemap
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pop hl
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call PrintTextBoxText
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call PrintTextboxText
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xor a
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ldh [hOAMUpdate], a
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@@ -1932,7 +1932,7 @@ ReturnToMapWithSpeechTextbox::
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call ReloadTilesetAndPalettes
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hlcoord 0, 12
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lb bc, 4, 18
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call TextBox
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call Textbox
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ld hl, wVramState
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set 0, [hl]
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call UpdateSprites
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@@ -17,16 +17,16 @@ StoreTo_wMenuCursorBuffer::
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ld [wMenuCursorBuffer], a
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ret
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MenuTextBox::
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MenuTextbox::
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push hl
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call LoadMenuTextBox
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call LoadMenuTextbox
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pop hl
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jp PrintText
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; unused
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ret
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LoadMenuTextBox::
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LoadMenuTextbox::
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ld hl, .MenuHeader
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call LoadMenuHeader
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ret
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@@ -37,8 +37,8 @@ LoadMenuTextBox::
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dw vTiles0
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db 0 ; default option
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MenuTextBoxBackup::
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call MenuTextBox
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MenuTextboxBackup::
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call MenuTextbox
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call CloseWindow
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ret
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@@ -498,8 +498,8 @@ PlayClickSFX::
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pop de
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ret
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MenuTextBoxWaitButton::
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call MenuTextBox
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MenuTextboxWaitButton::
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call MenuTextbox
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call WaitButton
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call ExitMenu
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ret
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@@ -144,7 +144,7 @@ MenuBox::
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call GetMenuBoxDims
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dec b
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dec c
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jp TextBox
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jp Textbox
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GetMenuTextStartCoord::
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ld a, [wMenuBorderTopCoord]
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@@ -159,7 +159,7 @@ Unreferenced_Function3efd::
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ld c, 18
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call .fill_attr
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pop hl
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call PrintTextBoxText
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call PrintTextboxText
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ret
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.fill_attr
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@@ -174,7 +174,7 @@ Unreferenced_Function3efd::
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call Function3f35
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pop bc
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pop hl
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call TextBoxBorder
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call TextboxBorder
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ret
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Function3f20::
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@@ -6,15 +6,15 @@ PrintLetterDelay::
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; mid: 3 frames
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; slow: 5 frames
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; wTextBoxFlags[!0] and A or B override text speed with a one-frame delay.
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; wOptions[4] and wTextBoxFlags[!1] disable the delay.
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; wTextboxFlags[!0] and A or B override text speed with a one-frame delay.
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; wOptions[4] and wTextboxFlags[!1] disable the delay.
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ld a, [wOptions]
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bit NO_TEXT_SCROLL, a
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ret nz
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; non-scrolling text?
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ld a, [wTextBoxFlags]
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ld a, [wTextboxFlags]
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bit NO_TEXT_DELAY_F, a
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ret z
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@@ -31,7 +31,7 @@ PrintLetterDelay::
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ld [hl], a
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; force fast scroll?
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ld a, [wTextBoxFlags]
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ld a, [wTextboxFlags]
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bit FAST_TEXT_DELAY_F, a
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jr z, .fast
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@@ -38,7 +38,7 @@ InitScrollingMenu::
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push de
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call Coord2Tile
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pop bc
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jp TextBox
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jp Textbox
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JoyTextDelay_ForcehJoyDown::
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call DelayFrame
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@@ -40,18 +40,18 @@ ClearScreen::
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call ByteFill
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jr ClearTileMap
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TextBox::
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Textbox::
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; Draw a text box at hl with room for b lines of c characters each.
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; Places a border around the textbox, then switches the palette to the
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; text black-and-white scheme.
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push bc
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push hl
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call TextBoxBorder
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call TextboxBorder
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pop hl
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pop bc
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jr TextBoxPalette
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jr TextboxPalette
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TextBoxBorder::
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TextboxBorder::
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; Top
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push hl
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ld a, "┌"
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@@ -97,7 +97,7 @@ TextBoxBorder::
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jr nz, .loop
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ret
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TextBoxPalette::
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TextboxPalette::
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; Fill text box width c height b at hl with pal 7
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ld de, wAttrMap - wTileMap
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add hl, de
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@@ -121,12 +121,12 @@ TextBoxPalette::
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jr nz, .col
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ret
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SpeechTextBox::
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SpeechTextbox::
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; Standard textbox.
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hlcoord TEXTBOX_X, TEXTBOX_Y
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ld b, TEXTBOX_INNERH
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ld c, TEXTBOX_INNERW
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jp TextBox
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jp Textbox
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TestText::
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text "ゲームフりーク!"
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@@ -140,7 +140,7 @@ RadioTerminator::
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text_end
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PrintText::
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call SetUpTextBox
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call SetUpTextbox
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BuenaPrintText::
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push hl
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hlcoord TEXTBOX_INNERX, TEXTBOX_INNERY
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@@ -148,14 +148,14 @@ BuenaPrintText::
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call ClearBox
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pop hl
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PrintTextBoxText::
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PrintTextboxText::
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bccoord TEXTBOX_INNERX, TEXTBOX_INNERY
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call PlaceHLTextAtBC
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ret
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SetUpTextBox::
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SetUpTextbox::
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push hl
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call SpeechTextBox
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call SpeechTextbox
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call UpdateSprites
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call ApplyTilemap
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pop hl
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@@ -648,15 +648,15 @@ PokeFluteTerminatorCharacter::
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text_end
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PlaceHLTextAtBC::
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ld a, [wTextBoxFlags]
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ld a, [wTextboxFlags]
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push af
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set NO_TEXT_DELAY_F, a
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ld [wTextBoxFlags], a
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ld [wTextboxFlags], a
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call DoTextUntilTerminator
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pop af
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ld [wTextBoxFlags], a
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ld [wTextboxFlags], a
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ret
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DoTextUntilTerminator::
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@@ -822,7 +822,7 @@ TextCommand_BOX::
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push hl
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ld h, d
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ld l, e
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call TextBox
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call Textbox
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pop hl
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ret
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@@ -51,7 +51,7 @@ OpenText::
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rst Bankswitch
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call ReanchorBGMap_NoOAMUpdate ; clear bgmap
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call SpeechTextBox
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call SpeechTextbox
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call _OpenAndCloseMenu_HDMATransferTileMapAndAttrMap ; anchor bgmap
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call LoadFonts_NoOAMUpdate ; load font
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pop af
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