TextBox -> Textbox

Homogenizing names.
This commit is contained in:
mid-kid
2019-04-08 14:15:10 +02:00
parent 2184b60a0c
commit 3e78e5b2b6
115 changed files with 478 additions and 478 deletions

View File

@@ -17,7 +17,7 @@ BattleCommand_Attract:
; 'fell in love!'
ld hl, FellInLoveText
jp StdBattleTextBox
jp StdBattleTextbox
.failed
jp FailMove

View File

@@ -52,7 +52,7 @@ BattleCommand_BeatUp:
ld a, $1
ld [wBeatUpHitAtLeastOnce], a
ld hl, BeatUpAttackText
call StdBattleTextBox
call StdBattleTextbox
ld a, [wEnemyMonSpecies]
ld [wCurSpecies], a
@@ -159,12 +159,12 @@ BattleCommand_BeatUp:
ld [wNamedObjectIndexBuffer], a
call GetPokemonName
ld hl, BeatUpAttackText
call StdBattleTextBox
call StdBattleTextbox
jp EnemyAttackDamage
.finish_beatup
ld hl, BeatUpAttackText
call StdBattleTextBox
call StdBattleTextbox
ld a, [wBattleMonSpecies]
ld [wCurSpecies], a

View File

@@ -27,7 +27,7 @@ BattleCommand_BellyDrum:
jr nz, .max_attack_loop
ld hl, BellyDrumText
jp StdBattleTextBox
jp StdBattleTextbox
.failed
call AnimateFailedMove

View File

@@ -20,7 +20,7 @@ BattleCommand_StoreEnergy:
res SUBSTATUS_BIDE, [hl]
ld hl, UnleashedEnergyText
call StdBattleTextBox
call StdBattleTextbox
ld a, BATTLE_VARS_MOVE_POWER
call GetBattleVarAddr
@@ -66,7 +66,7 @@ BattleCommand_StoreEnergy:
.still_storing
ld hl, StoringEnergyText
call StdBattleTextBox
call StdBattleTextbox
jp EndMoveEffect
BattleCommand_UnleashEnergy:

View File

@@ -93,4 +93,4 @@ BattleCommand_Conversion:
farcall GetTypeName
call AnimateCurrentMove
ld hl, TransformedTypeText
jp StdBattleTextBox
jp StdBattleTextbox

View File

@@ -58,7 +58,7 @@ BattleCommand_Conversion2:
ld [wNamedObjectIndexBuffer], a
predef GetTypeName
ld hl, TransformedTypeText
jp StdBattleTextBox
jp StdBattleTextbox
.failed
jp FailMove

View File

@@ -76,7 +76,7 @@ BattleCommand_Curse:
call CallBattleCore
call UpdateUserInParty
ld hl, PutACurseText
jp StdBattleTextBox
jp StdBattleTextbox
.failed
call AnimateFailedMove
@@ -90,4 +90,4 @@ BattleCommand_Curse:
call GetStatName
call AnimateFailedMove
ld hl, WontRiseAnymoreText
jp StdBattleTextBox
jp StdBattleTextbox

View File

@@ -6,4 +6,4 @@ BattleCommand_DestinyBond:
set SUBSTATUS_DESTINY_BOND, [hl]
call AnimateCurrentMove
ld hl, DestinyBondEffectText
jp StdBattleTextBox
jp StdBattleTextbox

View File

@@ -66,7 +66,7 @@ BattleCommand_Disable:
ld [wNamedObjectIndexBuffer], a
call GetMoveName
ld hl, WasDisabledText
jp StdBattleTextBox
jp StdBattleTextbox
.failed
jp FailMove

View File

@@ -114,7 +114,7 @@ BattleCommand_Encore:
.finish_move
call AnimateCurrentMove
ld hl, GotAnEncoreText
jp StdBattleTextBox
jp StdBattleTextbox
.failed
jp PrintDidntAffect2

View File

@@ -13,4 +13,4 @@ BattleCommand_Endure:
call AnimateCurrentMove
ld hl, BracedItselfText
jp StdBattleTextBox
jp StdBattleTextbox

View File

@@ -8,7 +8,7 @@ BattleCommand_FocusEnergy:
set SUBSTATUS_FOCUS_ENERGY, [hl]
call AnimateCurrentMove
ld hl, GettingPumpedText
jp StdBattleTextBox
jp StdBattleTextbox
.already_pumped
call AnimateFailedMove

View File

@@ -16,7 +16,7 @@ BattleCommand_Foresight:
set SUBSTATUS_IDENTIFIED, [hl]
call AnimateCurrentMove
ld hl, IdentifiedText
jp StdBattleTextBox
jp StdBattleTextbox
.failed
jp FailMove

View File

@@ -54,7 +54,7 @@ BattleCommand_FutureSight:
call BattleCommand_LowerSub
call BattleCommand_MoveDelay
ld hl, ForesawAttackText
call StdBattleTextBox
call StdBattleTextbox
call BattleCommand_RaiseSub
ld de, wPlayerFutureSightDamage
ldh a, [hBattleTurn]

View File

@@ -26,7 +26,7 @@ BattleCommand_HealBell:
call AnimateCurrentMove
ld hl, BellChimedText
call StdBattleTextBox
call StdBattleTextbox
ldh a, [hBattleTurn]
and a

View File

@@ -28,7 +28,7 @@ BattleCommand_LeechSeed:
set SUBSTATUS_LEECH_SEED, [hl]
call AnimateCurrentMove
ld hl, WasSeededText
jp StdBattleTextBox
jp StdBattleTextbox
.grass
call AnimateFailedMove
@@ -37,4 +37,4 @@ BattleCommand_LeechSeed:
.evaded
call AnimateFailedMove
ld hl, EvadedText
jp StdBattleTextBox
jp StdBattleTextbox

View File

@@ -14,7 +14,7 @@ BattleCommand_LockOn:
call AnimateCurrentMove
ld hl, TookAimText
jp StdBattleTextBox
jp StdBattleTextbox
.fail
call AnimateFailedMove

View File

@@ -21,7 +21,7 @@ BattleCommand_GetMagnitude:
ld [wDeciramBuffer], a
call BattleCommand_MoveDelay
ld hl, MagnitudeText
call StdBattleTextBox
call StdBattleTextbox
pop de
pop bc
ret

View File

@@ -44,7 +44,7 @@ BattleCommand_Mimic:
call GetMoveName
call AnimateCurrentMove
ld hl, LearnedMoveText
jp StdBattleTextBox
jp StdBattleTextbox
.fail
jp FailMimic

View File

@@ -18,7 +18,7 @@ BattleCommand_MirrorMove:
call AnimateFailedMove
ld hl, MirrorMoveFailedText
call StdBattleTextBox
call StdBattleTextbox
jp EndMoveEffect
.use

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