TextBox -> Textbox

Homogenizing names.
This commit is contained in:
mid-kid
2019-04-08 14:15:10 +02:00
parent 2184b60a0c
commit 3e78e5b2b6
115 changed files with 478 additions and 478 deletions

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

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@@ -17,7 +17,7 @@ BattleCommand_Attract:
; 'fell in love!'
ld hl, FellInLoveText
jp StdBattleTextBox
jp StdBattleTextbox
.failed
jp FailMove

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@@ -52,7 +52,7 @@ BattleCommand_BeatUp:
ld a, $1
ld [wBeatUpHitAtLeastOnce], a
ld hl, BeatUpAttackText
call StdBattleTextBox
call StdBattleTextbox
ld a, [wEnemyMonSpecies]
ld [wCurSpecies], a
@@ -159,12 +159,12 @@ BattleCommand_BeatUp:
ld [wNamedObjectIndexBuffer], a
call GetPokemonName
ld hl, BeatUpAttackText
call StdBattleTextBox
call StdBattleTextbox
jp EnemyAttackDamage
.finish_beatup
ld hl, BeatUpAttackText
call StdBattleTextBox
call StdBattleTextbox
ld a, [wBattleMonSpecies]
ld [wCurSpecies], a

View File

@@ -27,7 +27,7 @@ BattleCommand_BellyDrum:
jr nz, .max_attack_loop
ld hl, BellyDrumText
jp StdBattleTextBox
jp StdBattleTextbox
.failed
call AnimateFailedMove

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@@ -20,7 +20,7 @@ BattleCommand_StoreEnergy:
res SUBSTATUS_BIDE, [hl]
ld hl, UnleashedEnergyText
call StdBattleTextBox
call StdBattleTextbox
ld a, BATTLE_VARS_MOVE_POWER
call GetBattleVarAddr
@@ -66,7 +66,7 @@ BattleCommand_StoreEnergy:
.still_storing
ld hl, StoringEnergyText
call StdBattleTextBox
call StdBattleTextbox
jp EndMoveEffect
BattleCommand_UnleashEnergy:

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@@ -93,4 +93,4 @@ BattleCommand_Conversion:
farcall GetTypeName
call AnimateCurrentMove
ld hl, TransformedTypeText
jp StdBattleTextBox
jp StdBattleTextbox

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@@ -58,7 +58,7 @@ BattleCommand_Conversion2:
ld [wNamedObjectIndexBuffer], a
predef GetTypeName
ld hl, TransformedTypeText
jp StdBattleTextBox
jp StdBattleTextbox
.failed
jp FailMove

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@@ -76,7 +76,7 @@ BattleCommand_Curse:
call CallBattleCore
call UpdateUserInParty
ld hl, PutACurseText
jp StdBattleTextBox
jp StdBattleTextbox
.failed
call AnimateFailedMove
@@ -90,4 +90,4 @@ BattleCommand_Curse:
call GetStatName
call AnimateFailedMove
ld hl, WontRiseAnymoreText
jp StdBattleTextBox
jp StdBattleTextbox

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@@ -6,4 +6,4 @@ BattleCommand_DestinyBond:
set SUBSTATUS_DESTINY_BOND, [hl]
call AnimateCurrentMove
ld hl, DestinyBondEffectText
jp StdBattleTextBox
jp StdBattleTextbox

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@@ -66,7 +66,7 @@ BattleCommand_Disable:
ld [wNamedObjectIndexBuffer], a
call GetMoveName
ld hl, WasDisabledText
jp StdBattleTextBox
jp StdBattleTextbox
.failed
jp FailMove

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@@ -114,7 +114,7 @@ BattleCommand_Encore:
.finish_move
call AnimateCurrentMove
ld hl, GotAnEncoreText
jp StdBattleTextBox
jp StdBattleTextbox
.failed
jp PrintDidntAffect2

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@@ -13,4 +13,4 @@ BattleCommand_Endure:
call AnimateCurrentMove
ld hl, BracedItselfText
jp StdBattleTextBox
jp StdBattleTextbox

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@@ -8,7 +8,7 @@ BattleCommand_FocusEnergy:
set SUBSTATUS_FOCUS_ENERGY, [hl]
call AnimateCurrentMove
ld hl, GettingPumpedText
jp StdBattleTextBox
jp StdBattleTextbox
.already_pumped
call AnimateFailedMove

View File

@@ -16,7 +16,7 @@ BattleCommand_Foresight:
set SUBSTATUS_IDENTIFIED, [hl]
call AnimateCurrentMove
ld hl, IdentifiedText
jp StdBattleTextBox
jp StdBattleTextbox
.failed
jp FailMove

View File

@@ -54,7 +54,7 @@ BattleCommand_FutureSight:
call BattleCommand_LowerSub
call BattleCommand_MoveDelay
ld hl, ForesawAttackText
call StdBattleTextBox
call StdBattleTextbox
call BattleCommand_RaiseSub
ld de, wPlayerFutureSightDamage
ldh a, [hBattleTurn]

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@@ -26,7 +26,7 @@ BattleCommand_HealBell:
call AnimateCurrentMove
ld hl, BellChimedText
call StdBattleTextBox
call StdBattleTextbox
ldh a, [hBattleTurn]
and a

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@@ -28,7 +28,7 @@ BattleCommand_LeechSeed:
set SUBSTATUS_LEECH_SEED, [hl]
call AnimateCurrentMove
ld hl, WasSeededText
jp StdBattleTextBox
jp StdBattleTextbox
.grass
call AnimateFailedMove
@@ -37,4 +37,4 @@ BattleCommand_LeechSeed:
.evaded
call AnimateFailedMove
ld hl, EvadedText
jp StdBattleTextBox
jp StdBattleTextbox

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@@ -14,7 +14,7 @@ BattleCommand_LockOn:
call AnimateCurrentMove
ld hl, TookAimText
jp StdBattleTextBox
jp StdBattleTextbox
.fail
call AnimateFailedMove

View File

@@ -21,7 +21,7 @@ BattleCommand_GetMagnitude:
ld [wDeciramBuffer], a
call BattleCommand_MoveDelay
ld hl, MagnitudeText
call StdBattleTextBox
call StdBattleTextbox
pop de
pop bc
ret

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