Battle Anim Object struct constants

This commit is contained in:
PikalaxALT
2015-12-23 14:00:29 -05:00
parent ddc05ec8dd
commit 3893feb835
19 changed files with 1323 additions and 1254 deletions

View File

@@ -374,3 +374,30 @@ SUBSTATUS_CURLED EQU 0
const WIN
const LOSE
const DRAW
const_def
const BATTLEANIMSTRUCT_INDEX
const BATTLEANIMSTRUCT_01
const BATTLEANIMSTRUCT_02
const BATTLEANIMSTRUCT_03
const BATTLEANIMSTRUCT_04
const BATTLEANIMSTRUCT_05
const BATTLEANIMSTRUCT_06
const BATTLEANIMSTRUCT_07
const BATTLEANIMSTRUCT_08
const BATTLEANIMSTRUCT_09
const BATTLEANIMSTRUCT_0A
const BATTLEANIMSTRUCT_0B
const BATTLEANIMSTRUCT_0C
const BATTLEANIMSTRUCT_0D
const BATTLEANIMSTRUCT_0E
const BATTLEANIMSTRUCT_0F
const BATTLEANIMSTRUCT_10
const BATTLEANIMSTRUCT_11
const BATTLEANIMSTRUCT_12
const BATTLEANIMSTRUCT_13
const BATTLEANIMSTRUCT_14
const BATTLEANIMSTRUCT_15
const BATTLEANIMSTRUCT_16
const BATTLEANIMSTRUCT_17
BATTLEANIMSTRUCT_LENGTH EQU const_value

View File

@@ -287,7 +287,7 @@ const_value SET const_value + -1
const ANIM_SHAKE ; $114
const ANIM_HIT_CONFUSION ; $115
; wcfca uses offsets from ANIM_MISS
; wNumHits uses offsets from ANIM_MISS
const_def
const BATTLEANIM_NONE
const BATTLEANIM_ENEMY_DAMAGE