diff --git a/battle/anim_commands.asm b/battle/anim_commands.asm index 29dfa9a29..f130b6c7b 100644 --- a/battle/anim_commands.asm +++ b/battle/anim_commands.asm @@ -77,7 +77,7 @@ BattleAnimRunScript: ; cc11c call BattleAnimRestoreHuds .disabled - ld a, [wcfca] + ld a, [wNumHits] and a jr z, .done @@ -92,7 +92,7 @@ BattleAnimRunScript: ; cc11c .hi_byte call WaitSFX - call Functioncc881 + call PlayHitSound call RunBattleAnimScript .done @@ -191,13 +191,13 @@ BattleAnimRequestPals: ; cc1e2 ld a, [rBGP] ld b, a - ld a, [wcfc7] + ld a, [wBGP] cp b call nz, Functioncc91a ld a, [rOBP0] ld b, a - ld a, [wcfc8] + ld a, [wOBP0] cp b call nz, Functioncc94b ret @@ -625,6 +625,7 @@ endr ret BattleAnimCmd_Obj: ; cc41f (33:441f) +; index, ???, ???, ??? call GetBattleAnimByte ld [BattleAnimTemps], a call GetBattleAnimByte @@ -650,17 +651,17 @@ BattleAnimCmd_BGEffect: ; cc43b (33:443b) BattleAnimCmd_BGP: ; cc457 (33:4457) call GetBattleAnimByte - ld [wcfc7], a + ld [wBGP], a ret BattleAnimCmd_OBP0: ; cc45e (33:445e) call GetBattleAnimByte - ld [wcfc8], a + ld [wOBP0], a ret BattleAnimCmd_OBP1: ; cc465 (33:4465) call GetBattleAnimByte - ld [wcfc9], a + ld [wOBP1], a ret BattleAnimCmd_ResetObp0: ; cc46c (33:446c) @@ -670,7 +671,7 @@ BattleAnimCmd_ResetObp0: ; cc46c (33:446c) jr z, .not_sgb ld a, $f0 .not_sgb - ld [wcfc8], a + ld [wOBP0], a ret BattleAnimCmd_ClearObjs: ; cc479 (33:4479) @@ -691,10 +692,10 @@ BattleAnimCmd_5GFX: ; cc485 (33:4485) ld a, [BattleAnimByte] and $f ld c, a - ld hl, w5_d300 + ld hl, wBattleAnimTileDict xor a ld [BattleAnimTemps], a -.asm_cc492 +.loop ld a, [BattleAnimTemps] cp $4f ret nc @@ -719,7 +720,7 @@ endr pop hl pop bc dec c - jr nz, .asm_cc492 + jr nz, .loop ret BattleAnimCmd_IncObj: ; cc4c0 (33:44c0) @@ -797,7 +798,7 @@ BattleAnimCmd_SetObj: ; cc506 (33:4506) BattleAnimCmd_EnemyFeetObj: ; cc52c (33:452c) - ld hl, w5_d300 + ld hl, wBattleAnimTileDict .asm_cc52f ld a, [hl] and a @@ -853,7 +854,7 @@ Functioncc561: ; cc561 (33:4561) BattleAnimCmd_PlayerHeadObj: ; cc57e (33:457e) - ld hl, w5_d300 + ld hl, wBattleAnimTileDict .asm_cc581 ld a, [hl] and a @@ -1249,7 +1250,7 @@ BattleAnimCmd_Cry: ; cc807 (33:4807) and 3 ld e, a ld d, 0 - ld hl, Datacc871 + ld hl, .CryData rept 4 add hl, de endr @@ -1266,14 +1267,14 @@ endr ld a, $f0 ld [CryTracks], a ; CryTracks ld a, [BattleMonSpecies] ; BattleMonSpecies - jr .asm_cc834 + jr .done_cry_tracks .enemy ld a, $0f ld [CryTracks], a ; CryTracks ld a, [EnemyMonSpecies] ; EnemyMon -.asm_cc834 +.done_cry_tracks push hl call LoadCryHeader pop hl @@ -1320,17 +1321,17 @@ endr ret ; cc871 (33:4871) -Datacc871: ; cc871 +.CryData: ; cc871 ; +pitch, +length - dw 0, $c0 - dw 0, $40 - dw 0, $00 - dw 0, $00 + dw $0000, $00c0 + dw $0000, $0040 + dw $0000, $0000 + dw $0000, $0000 ; cc881 -Functioncc881: ; cc881 - ld a, [wcfca] +PlayHitSound: ; cc881 + ld a, [wNumHits] cp $1 jr z, .okay cp $4 @@ -1366,17 +1367,17 @@ BattleAnimAssignPals: ; cc8a4 ld a, %11110000 .sgb - ld [wcfc8], a + ld [wOBP0], a ld a, %11100100 - ld [wcfc7], a - ld [wcfc9], a + ld [wBGP], a + ld [wOBP1], a ret .cgb ld a, %11100100 - ld [wcfc7], a - ld [wcfc8], a - ld [wcfc9], a + ld [wBGP], a + ld [wOBP0], a + ld [wOBP1], a call DmgToCgbBGPals lb de, %11100100, %11100100 call DmgToCgbObjPals @@ -1412,9 +1413,9 @@ endr Functioncc8f6: ; cc8f6 call WaitTop ld a, %11100100 - ld [wcfc7], a - ld [wcfc8], a - ld [wcfc9], a + ld [wBGP], a + ld [wOBP0], a + ld [wOBP1], a call DmgToCgbBGPals lb de, %11100100, %11100100 call DmgToCgbObjPals diff --git a/battle/anim_objects.asm b/battle/anim_objects.asm index 2fc1a9019..b3140452d 100644 --- a/battle/anim_objects.asm +++ b/battle/anim_objects.asm @@ -7,7 +7,7 @@ QueueBattleAnimation: ; cc9a1 (33:49a1) ld a, [hl] and a jr z, .done - ld bc, $18 + ld bc, BATTLEANIMSTRUCT_LENGTH add hl, bc dec e jr nz, .loop @@ -17,20 +17,20 @@ QueueBattleAnimation: ; cc9a1 (33:49a1) .done ld c, l ld b, h - ld hl, w5_d40e + ld hl, wNumActiveBattleAnims inc [hl] - call Functioncc9c4 + call InitBattleAnimation ret -Functioncc9bd: ; cc9bd - ld hl, $0 +DeinitBattleAnimation: ; cc9bd + ld hl, BATTLEANIMSTRUCT_INDEX add hl, bc ld [hl], $0 ret ; cc9c4 -Functioncc9c4: ; cc9c4 (33:49c4) +InitBattleAnimation: ; cc9c4 (33:49c4) ld a, [BattleAnimTemps] ld e, a ld d, 0 @@ -40,25 +40,15 @@ rept 6 endr ld e, l ld d, h - ld hl, $0 + ld hl, BATTLEANIMSTRUCT_INDEX add hl, bc - ld a, [w5_d40e] - ld [hli], a - ld a, [de] - inc de - ld [hli], a - ld a, [de] - inc de - ld [hli], a - ld a, [de] - inc de - ld [hli], a - ld a, [de] - inc de + ld a, [wNumActiveBattleAnims] ld [hli], a +rept 5 ld a, [de] inc de ld [hli], a +endr ld a, [de] call Functionccb31 ld [hli], a @@ -184,7 +174,7 @@ Functioncca09: ; cca09 jr .asm_ccaa5 .asm_ccaa2 - call Functioncc9bd + call DeinitBattleAnimation .asm_ccaa5 and a @@ -198,22 +188,22 @@ Functioncca09: ; cca09 ; ccaaa Functionccaaa: ; ccaaa - ld hl, $1 + ld hl, BATTLEANIMSTRUCT_01 add hl, bc ld a, [hl] and $80 ld [BattleAnimTemps], a xor a ld [BattleAnimTemps + 7], a - ld hl, $5 + ld hl, BATTLEANIMSTRUCT_05 add hl, bc ld a, [hl] ld [BattleAnimTemps + 8], a - ld hl, $2 + ld hl, BATTLEANIMSTRUCT_02 add hl, bc ld a, [hl] ld [BattleAnimTemps + 1], a - ld hl, $6 + ld hl, BATTLEANIMSTRUCT_06 add hl, bc ld a, [hli] ld [BattleAnimTemps + 2], a @@ -228,13 +218,13 @@ Functionccaaa: ; ccaaa ld a, [hBattleTurn] and a ret z - ld hl, $1 + ld hl, BATTLEANIMSTRUCT_01 add hl, bc ld a, [hl] ld [BattleAnimTemps], a bit 0, [hl] ret z - ld hl, $7 + ld hl, BATTLEANIMSTRUCT_07 add hl, bc ld a, [hli] ld d, a @@ -285,22 +275,22 @@ Functionccaaa: ; ccaaa Functionccb31: ; ccb31 (33:4b31) push hl push bc - ld hl, w5_d300 + ld hl, wBattleAnimTileDict ld b, a - ld c, $5 -.asm_ccb39 + ld c, 10 / 2 +.loop ld a, [hli] cp b - jr z, .asm_ccb44 + jr z, .load inc hl dec c - jr nz, .asm_ccb39 + jr nz, .loop xor a - jr .asm_ccb45 + jr .done -.asm_ccb44 +.load ld a, [hl] -.asm_ccb45 +.done pop bc pop hl ret @@ -318,198 +308,198 @@ _QueueBGEffect: ; ccb4f (33:4b4f) ; ccb56 (33:4b56) BattleAnimObjects: ; ccb56 - db $01, $ff, $00, $00, $02, $01 - db $01, $ff, $01, $00, $02, $01 - db $01, $ff, $02, $00, $02, $01 - db $01, $90, $00, $00, $02, $01 - db $01, $90, $01, $00, $02, $01 - db $01, $90, $02, $00, $02, $01 - db $01, $ff, $03, $00, $02, $01 - db $01, $ff, $04, $1b, $02, $01 - db $01, $ff, $05, $00, $02, $01 - db $01, $ff, $06, $00, $02, $01 - db $01, $90, $07, $09, $02, $01 - db $01, $aa, $10, $10, $04, $03 - db $01, $90, $0e, $04, $04, $03 - db $01, $90, $0f, $03, $04, $03 - db $01, $90, $10, $08, $04, $03 - db $01, $90, $0f, $0a, $04, $03 - db $01, $90, $11, $03, $04, $03 - db $01, $90, $12, $08, $06, $0a - db $01, $90, $13, $00, $06, $0a - db $01, $90, $14, $01, $06, $0a - db $21, $78, $16, $0b, $05, $06 - db $00, $00, $09, $12, $04, $0b - db $00, $00, $09, $13, $04, $0b - db $01, $90, $18, $00, $04, $08 - db $01, $ff, $18, $00, $04, $08 - db $01, $90, $1d, $06, $02, $0c - db $01, $b4, $1f, $38, $02, $0c - db $01, $90, $08, $00, $02, $07 - db $01, $a0, $08, $00, $02, $07 - db $01, $ff, $19, $07, $07, $09 - db $01, $ff, $1a, $07, $07, $09 - db $01, $b0, $1b, $36, $07, $09 - db $01, $b0, $84, $36, $06, $21 - db $01, $90, $21, $0c, $06, $0d - db $00, $00, $23, $0d, $06, $0d - db $01, $90, $24, $0e, $02, $0e - db $61, $80, $27, $0f, $06, $04 - db $01, $b4, $2a, $00, $06, $04 - db $01, $40, $2b, $11, $05, $0f - db $61, $98, $2c, $00, $03, $10 - db $61, $98, $2d, $09, $03, $10 - db $01, $b8, $2e, $00, $06, $0a - db $01, $b8, $2f, $00, $06, $0a - db $01, $b8, $30, $14, $07, $11 - db $01, $90, $21, $14, $03, $0d - db $21, $b0, $31, $00, $03, $05 - db $21, $b0, $32, $00, $03, $05 - db $21, $b0, $33, $00, $03, $05 - db $21, $90, $34, $15, $03, $05 - db $21, $90, $36, $00, $03, $05 - db $21, $90, $37, $03, $02, $08 - db $21, $90, $38, $00, $03, $05 - db $21, $90, $39, $03, $02, $08 - db $21, $90, $3a, $16, $02, $02 - db $01, $90, $3c, $17, $02, $02 - db $21, $ff, $3e, $00, $02, $02 - db $21, $ff, $3f, $00, $02, $02 - db $21, $ff, $40, $00, $02, $02 - db $21, $ff, $41, $00, $02, $02 - db $21, $ff, $42, $00, $02, $02 - db $01, $88, $43, $18, $05, $12 - db $01, $88, $44, $00, $05, $12 - db $21, $b8, $45, $19, $02, $13 - db $21, $ff, $46, $00, $02, $14 - db $21, $ff, $47, $00, $02, $14 - db $21, $ff, $48, $1a, $02, $14 - db $21, $ff, $49, $1a, $02, $14 - db $21, $98, $4a, $01, $02, $14 - db $21, $80, $4b, $00, $03, $11 - db $01, $88, $4c, $1c, $05, $12 - db $21, $b0, $4d, $1d, $02, $15 - db $01, $b0, $51, $1e, $03, $11 - db $21, $ff, $52, $1f, $05, $16 - db $21, $ff, $54, $1f, $05, $16 - db $21, $68, $56, $20, $05, $06 - db $21, $90, $59, $21, $02, $0e - db $21, $90, $5c, $02, $02, $17 - db $01, $90, $5d, $22, $03, $11 - db $61, $88, $5f, $00, $03, $10 - db $61, $88, $2d, $09, $03, $10 - db $21, $88, $60, $00, $03, $18 - db $21, $80, $60, $00, $02, $18 - db $21, $50, $61, $23, $03, $19 - db $01, $80, $63, $24, $02, $19 - db $01, $80, $66, $25, $02, $19 - db $01, $50, $1c, $00, $02, $0c - db $21, $a8, $67, $26, $07, $1a - db $21, $a8, $68, $00, $07, $1a - db $21, $90, $69, $01, $02, $1a - db $21, $90, $6d, $28, $03, $19 - db $21, $90, $6a, $27, $02, $1b - db $00, $00, $6f, $29, $02, $1c - db $21, $48, $70, $29, $02, $1c - db $21, $48, $6f, $29, $02, $1c - db $21, $78, $6f, $2a, $02, $1c - db $61, $90, $71, $2b, $02, $1d - db $61, $90, $72, $2c, $02, $1d - db $01, $48, $73, $2d, $04, $1e - db $01, $90, $74, $06, $02, $15 - db $01, $ff, $75, $2e, $07, $19 - db $21, $90, $4a, $02, $02, $14 - db $01, $80, $30, $2f, $02, $11 - db $01, $78, $76, $2a, $04, $23 - db $01, $80, $77, $30, $02, $1f - db $01, $90, $77, $02, $02, $1f - db $01, $ff, $77, $00, $02, $1f - db $01, $80, $78, $08, $03, $23 - db $21, $90, $79, $00, $02, $1f - db $01, $ff, $7a, $31, $03, $11 - db $01, $88, $7a, $31, $03, $11 - db $21, $88, $7b, $32, $02, $20 - db $21, $98, $7c, $00, $02, $04 - db $21, $80, $7d, $00, $02, $18 - db $01, $80, $21, $2f, $06, $0d - db $01, $b0, $7e, $33, $03, $12 - db $01, $80, $7f, $2f, $02, $08 - db $21, $a0, $6f, $34, $02, $1c - db $21, $a0, $74, $35, $02, $15 - db $21, $b0, $80, $33, $02, $14 - db $01, $88, $81, $37, $02, $11 - db $01, $88, $85, $00, $02, $22 - db $01, $88, $86, $00, $02, $22 - db $01, $90, $87, $39, $02, $1f - db $01, $80, $30, $3a, $03, $11 - db $21, $90, $34, $00, $03, $05 - db $a1, $88, $88, $3b, $06, $13 - db $01, $80, $76, $25, $04, $23 - db $01, $98, $10, $34, $04, $03 - db $01, $a8, $0f, $3c, $04, $03 - db $21, $68, $89, $29, $02, $1f - db $21, $b0, $8a, $00, $02, $1f - db $21, $80, $8c, $00, $02, $1f - db $21, $50, $8d, $00, $03, $1f - db $01, $40, $24, $40, $02, $0e - db $21, $a8, $8e, $41, $04, $1f - db $21, $88, $8f, $3e, $02, $1f - db $21, $88, $93, $3e, $02, $1f - db $21, $90, $97, $3d, $02, $1f - db $21, $90, $78, $3d, $03, $23 - db $01, $ff, $99, $2e, $02, $19 - db $21, $a0, $74, $02, $02, $15 - db $21, $a0, $99, $35, $04, $19 - db $21, $70, $8b, $3f, $02, $1f - db $01, $90, $15, $08, $02, $0a - db $01, $90, $11, $02, $04, $03 - db $01, $80, $7f, $42, $02, $08 - db $01, $90, $9a, $00, $02, $1b - db $21, $a0, $9b, $35, $04, $23 - db $21, $80, $9c, $23, $02, $25 - db $21, $80, $9d, $25, $02, $25 - db $21, $80, $9c, $00, $02, $25 - db $21, $80, $9e, $00, $06, $25 - db $61, $80, $9f, $3a, $05, $23 - db $21, $80, $a0, $16, $02, $23 - db $21, $70, $78, $43, $03, $23 - db $21, $c0, $a2, $01, $02, $25 - db $21, $40, $a3, $44, $03, $24 - db $01, $80, $a4, $00, $02, $24 - db $01, $80, $a5, $00, $03, $24 - db $01, $88, $43, $45, $04, $12 - db $21, $ff, $a6, $00, $02, $02 - db $21, $ff, $a7, $00, $02, $02 - db $21, $00, $b4, $4a, $07, $0f - db $21, $90, $a8, $02, $03, $05 - db $21, $40, $9c, $11, $02, $25 - db $61, $90, $a9, $46, $02, $23 - db $00, $00, $24, $47, $02, $0e - db $01, $80, $aa, $00, $02, $24 - db $21, $b8, $ab, $48, $02, $13 - db $21, $90, $ac, $44, $02, $13 - db $01, $a8, $05, $00, $02, $01 - db $01, $90, $24, $43, $02, $0e - db $01, $88, $ad, $00, $06, $17 - db $01, $a8, $ae, $49, $02, $01 - db $21, $90, $af, $01, $03, $11 - db $21, $00, $b0, $4a, $02, $04 - db $00, $00, $70, $4b, $04, $1c - db $01, $88, $b1, $4c, $02, $19 - db $01, $b8, $19, $4d, $07, $09 - db $61, $98, $b3, $00, $03, $27 - db $61, $98, $74, $04, $06, $15 - db $21, $ff, $19, $4e, $07, $09 - db $01, $90, $73, $08, $04, $1e - db $01, $ff, $89, $4f, $04, $1f - db $00, $00, $b5, $00, $00, $28 - db $00, $00, $b6, $00, $01, $29 - db $00, $00, $b7, $00, $00, $28 - db $00, $00, $b8, $00, $01, $29 + db $01, $ff, $00, $00, $02, $01 ; 00 + db $01, $ff, $01, $00, $02, $01 ; 01 + db $01, $ff, $02, $00, $02, $01 ; 02 + db $01, $90, $00, $00, $02, $01 ; 03 + db $01, $90, $01, $00, $02, $01 ; 04 + db $01, $90, $02, $00, $02, $01 ; 05 + db $01, $ff, $03, $00, $02, $01 ; 06 + db $01, $ff, $04, $1b, $02, $01 ; 07 + db $01, $ff, $05, $00, $02, $01 ; 08 + db $01, $ff, $06, $00, $02, $01 ; 09 + db $01, $90, $07, $09, $02, $01 ; 0a + db $01, $aa, $10, $10, $04, $03 ; 0b + db $01, $90, $0e, $04, $04, $03 ; 0c + db $01, $90, $0f, $03, $04, $03 ; 0d + db $01, $90, $10, $08, $04, $03 ; 0e + db $01, $90, $0f, $0a, $04, $03 ; 0f + db $01, $90, $11, $03, $04, $03 ; 10 + db $01, $90, $12, $08, $06, $0a ; 11 + db $01, $90, $13, $00, $06, $0a ; 12 + db $01, $90, $14, $01, $06, $0a ; 13 + db $21, $78, $16, $0b, $05, $06 ; 14 + db $00, $00, $09, $12, $04, $0b ; 15 + db $00, $00, $09, $13, $04, $0b ; 16 + db $01, $90, $18, $00, $04, $08 ; 17 + db $01, $ff, $18, $00, $04, $08 ; 18 + db $01, $90, $1d, $06, $02, $0c ; 19 + db $01, $b4, $1f, $38, $02, $0c ; 1a + db $01, $90, $08, $00, $02, $07 ; 1b + db $01, $a0, $08, $00, $02, $07 ; 1c + db $01, $ff, $19, $07, $07, $09 ; 1d + db $01, $ff, $1a, $07, $07, $09 ; 1e + db $01, $b0, $1b, $36, $07, $09 ; 1f + db $01, $b0, $84, $36, $06, $21 ; 20 + db $01, $90, $21, $0c, $06, $0d ; 21 + db $00, $00, $23, $0d, $06, $0d ; 22 + db $01, $90, $24, $0e, $02, $0e ; 23 + db $61, $80, $27, $0f, $06, $04 ; 24 + db $01, $b4, $2a, $00, $06, $04 ; 25 + db $01, $40, $2b, $11, $05, $0f ; 26 + db $61, $98, $2c, $00, $03, $10 ; 27 + db $61, $98, $2d, $09, $03, $10 ; 28 + db $01, $b8, $2e, $00, $06, $0a ; 29 + db $01, $b8, $2f, $00, $06, $0a ; 2a + db $01, $b8, $30, $14, $07, $11 ; 2b + db $01, $90, $21, $14, $03, $0d ; 2c + db $21, $b0, $31, $00, $03, $05 ; 2d + db $21, $b0, $32, $00, $03, $05 ; 2e + db $21, $b0, $33, $00, $03, $05 ; 2f + db $21, $90, $34, $15, $03, $05 ; 30 + db $21, $90, $36, $00, $03, $05 ; 31 + db $21, $90, $37, $03, $02, $08 ; 32 + db $21, $90, $38, $00, $03, $05 ; 33 + db $21, $90, $39, $03, $02, $08 ; 34 + db $21, $90, $3a, $16, $02, $02 ; 35 + db $01, $90, $3c, $17, $02, $02 ; 36 + db $21, $ff, $3e, $00, $02, $02 ; 37 + db $21, $ff, $3f, $00, $02, $02 ; 38 + db $21, $ff, $40, $00, $02, $02 ; 39 + db $21, $ff, $41, $00, $02, $02 ; 3a + db $21, $ff, $42, $00, $02, $02 ; 3b + db $01, $88, $43, $18, $05, $12 ; 3c + db $01, $88, $44, $00, $05, $12 ; 3d + db $21, $b8, $45, $19, $02, $13 ; 3e + db $21, $ff, $46, $00, $02, $14 ; 3f + db $21, $ff, $47, $00, $02, $14 ; 40 + db $21, $ff, $48, $1a, $02, $14 ; 41 + db $21, $ff, $49, $1a, $02, $14 ; 42 + db $21, $98, $4a, $01, $02, $14 ; 43 + db $21, $80, $4b, $00, $03, $11 ; 44 + db $01, $88, $4c, $1c, $05, $12 ; 45 + db $21, $b0, $4d, $1d, $02, $15 ; 46 + db $01, $b0, $51, $1e, $03, $11 ; 47 + db $21, $ff, $52, $1f, $05, $16 ; 48 + db $21, $ff, $54, $1f, $05, $16 ; 49 + db $21, $68, $56, $20, $05, $06 ; 4a + db $21, $90, $59, $21, $02, $0e ; 4b + db $21, $90, $5c, $02, $02, $17 ; 4c + db $01, $90, $5d, $22, $03, $11 ; 4d + db $61, $88, $5f, $00, $03, $10 ; 4e + db $61, $88, $2d, $09, $03, $10 ; 4f + db $21, $88, $60, $00, $03, $18 ; 50 + db $21, $80, $60, $00, $02, $18 ; 51 + db $21, $50, $61, $23, $03, $19 ; 52 + db $01, $80, $63, $24, $02, $19 ; 53 + db $01, $80, $66, $25, $02, $19 ; 54 + db $01, $50, $1c, $00, $02, $0c ; 55 + db $21, $a8, $67, $26, $07, $1a ; 56 + db $21, $a8, $68, $00, $07, $1a ; 57 + db $21, $90, $69, $01, $02, $1a ; 58 + db $21, $90, $6d, $28, $03, $19 ; 59 + db $21, $90, $6a, $27, $02, $1b ; 5a + db $00, $00, $6f, $29, $02, $1c ; 5b + db $21, $48, $70, $29, $02, $1c ; 5c + db $21, $48, $6f, $29, $02, $1c ; 5d + db $21, $78, $6f, $2a, $02, $1c ; 5e + db $61, $90, $71, $2b, $02, $1d ; 5f + db $61, $90, $72, $2c, $02, $1d ; 60 + db $01, $48, $73, $2d, $04, $1e ; 61 + db $01, $90, $74, $06, $02, $15 ; 62 + db $01, $ff, $75, $2e, $07, $19 ; 63 + db $21, $90, $4a, $02, $02, $14 ; 64 + db $01, $80, $30, $2f, $02, $11 ; 65 + db $01, $78, $76, $2a, $04, $23 ; 66 + db $01, $80, $77, $30, $02, $1f ; 67 + db $01, $90, $77, $02, $02, $1f ; 68 + db $01, $ff, $77, $00, $02, $1f ; 69 + db $01, $80, $78, $08, $03, $23 ; 6a + db $21, $90, $79, $00, $02, $1f ; 6b + db $01, $ff, $7a, $31, $03, $11 ; 6c + db $01, $88, $7a, $31, $03, $11 ; 6d + db $21, $88, $7b, $32, $02, $20 ; 6e + db $21, $98, $7c, $00, $02, $04 ; 6f + db $21, $80, $7d, $00, $02, $18 ; 70 + db $01, $80, $21, $2f, $06, $0d ; 71 + db $01, $b0, $7e, $33, $03, $12 ; 72 + db $01, $80, $7f, $2f, $02, $08 ; 73 + db $21, $a0, $6f, $34, $02, $1c ; 74 + db $21, $a0, $74, $35, $02, $15 ; 75 + db $21, $b0, $80, $33, $02, $14 ; 76 + db $01, $88, $81, $37, $02, $11 ; 77 + db $01, $88, $85, $00, $02, $22 ; 78 + db $01, $88, $86, $00, $02, $22 ; 79 + db $01, $90, $87, $39, $02, $1f ; 7a + db $01, $80, $30, $3a, $03, $11 ; 7b + db $21, $90, $34, $00, $03, $05 ; 7c + db $a1, $88, $88, $3b, $06, $13 ; 7d + db $01, $80, $76, $25, $04, $23 ; 7e + db $01, $98, $10, $34, $04, $03 ; 7f + db $01, $a8, $0f, $3c, $04, $03 ; 80 + db $21, $68, $89, $29, $02, $1f ; 81 + db $21, $b0, $8a, $00, $02, $1f ; 82 + db $21, $80, $8c, $00, $02, $1f ; 83 + db $21, $50, $8d, $00, $03, $1f ; 84 + db $01, $40, $24, $40, $02, $0e ; 85 + db $21, $a8, $8e, $41, $04, $1f ; 86 + db $21, $88, $8f, $3e, $02, $1f ; 87 + db $21, $88, $93, $3e, $02, $1f ; 88 + db $21, $90, $97, $3d, $02, $1f ; 89 + db $21, $90, $78, $3d, $03, $23 ; 8a + db $01, $ff, $99, $2e, $02, $19 ; 8b + db $21, $a0, $74, $02, $02, $15 ; 8c + db $21, $a0, $99, $35, $04, $19 ; 8d + db $21, $70, $8b, $3f, $02, $1f ; 8e + db $01, $90, $15, $08, $02, $0a ; 8f + db $01, $90, $11, $02, $04, $03 ; 90 + db $01, $80, $7f, $42, $02, $08 ; 91 + db $01, $90, $9a, $00, $02, $1b ; 92 + db $21, $a0, $9b, $35, $04, $23 ; 93 + db $21, $80, $9c, $23, $02, $25 ; 94 + db $21, $80, $9d, $25, $02, $25 ; 95 + db $21, $80, $9c, $00, $02, $25 ; 96 + db $21, $80, $9e, $00, $06, $25 ; 97 + db $61, $80, $9f, $3a, $05, $23 ; 98 + db $21, $80, $a0, $16, $02, $23 ; 99 + db $21, $70, $78, $43, $03, $23 ; 9a + db $21, $c0, $a2, $01, $02, $25 ; 9b + db $21, $40, $a3, $44, $03, $24 ; 9c + db $01, $80, $a4, $00, $02, $24 ; 9d + db $01, $80, $a5, $00, $03, $24 ; 9e + db $01, $88, $43, $45, $04, $12 ; 9f + db $21, $ff, $a6, $00, $02, $02 ; a0 + db $21, $ff, $a7, $00, $02, $02 ; a1 + db $21, $00, $b4, $4a, $07, $0f ; a2 + db $21, $90, $a8, $02, $03, $05 ; a3 + db $21, $40, $9c, $11, $02, $25 ; a4 + db $61, $90, $a9, $46, $02, $23 ; a5 + db $00, $00, $24, $47, $02, $0e ; a6 + db $01, $80, $aa, $00, $02, $24 ; a7 + db $21, $b8, $ab, $48, $02, $13 ; a8 + db $21, $90, $ac, $44, $02, $13 ; a9 + db $01, $a8, $05, $00, $02, $01 ; aa + db $01, $90, $24, $43, $02, $0e ; ab + db $01, $88, $ad, $00, $06, $17 ; ac + db $01, $a8, $ae, $49, $02, $01 ; ad + db $21, $90, $af, $01, $03, $11 ; ae + db $21, $00, $b0, $4a, $02, $04 ; af + db $00, $00, $70, $4b, $04, $1c ; b0 + db $01, $88, $b1, $4c, $02, $19 ; b1 + db $01, $b8, $19, $4d, $07, $09 ; b2 + db $61, $98, $b3, $00, $03, $27 ; b3 + db $61, $98, $74, $04, $06, $15 ; b4 + db $21, $ff, $19, $4e, $07, $09 ; b5 + db $01, $90, $73, $08, $04, $1e ; b6 + db $01, $ff, $89, $4f, $04, $1f ; b7 + db $00, $00, $b5, $00, $00, $28 ; b8 + db $00, $00, $b6, $00, $01, $29 ; b9 + db $00, $00, $b7, $00, $00, $28 ; ba + db $00, $00, $b8, $00, $01, $29 ; bb ; ccfbe Functionccfbe: ; ccfbe - ld hl, $4 + ld hl, BATTLEANIMSTRUCT_04 add hl, bc ld e, [hl] ld d, 0 @@ -525,86 +515,86 @@ endr ; ccfce .Jumptable: ; ccfce (33:4fce) - dw Functioncd06e - dw Functioncd12a - dw Functioncd146 - dw Functioncd0e3 - dw Functioncd0a6 - dw Functioncd081 - dw Functioncd079 - dw Functioncd2be - dw Functioncd306 - dw Functioncd3ae - dw Functioncd3f2 - dw Functioncd478 - dw Functioncd5e9 - dw Functioncd66a - dw Functioncd6e3 - dw Functioncd71a - dw Functioncd284 - dw Functioncd777 - dw Functioncd15c - dw Functioncd212 - dw Functioncd7a4 - dw Functioncd80c - dw Functioncd824 - dw Functioncd89a - dw Functioncd900 - dw Functioncd954 - dw Functioncdafa - dw Functioncdb06 - dw Functioncda0a - dw Functioncdb80 - dw Functioncdca6 - dw Functioncda31 - dw Functioncda4d - dw Functioncdcc3 - dw Functioncdd2a - dw Functioncdd90 - dw Functioncddf9 - dw Functioncde28 - dw Functioncde54 - dw Functioncde6b - dw Functioncde89 - dw Functioncdedd - dw Functioncdf59 - dw Functionce063 - dw Functionce0c5 - dw Functioncdf1b - dw Functionce10e - dw Functionce15c - dw Functionce1e7 - dw Functionce226 - dw Functionce255 - dw Functionce2cc - dw Functioncdf8c - dw Functionce00b - dw Functionce2fd - dw Functionce35f - dw Functionce389 - dw Functionce3b4 - dw Functionce3d2 - dw Functionce3ff - dw Functioncdfcb - dw Functionce416 - dw Functionce43a - dw Functioncdad6 - dw Functionce49c - dw Functionce4dc - dw Functionce1b0 - dw Functionce508 - dw Functionce532 - dw Functionce55b - dw Functionce593 - dw Functionce5b4 - dw Functionce5dc - dw Functionce5ee - dw Functionce62f - dw Functionce688 - dw Functionce6b3 - dw Functionce6d2 - dw Functioncd58a - dw Functionce6bf + dw Functioncd06e ; 00 + dw Functioncd12a ; 01 + dw Functioncd146 ; 02 + dw Functioncd0e3 ; 03 + dw Functioncd0a6 ; 04 + dw Functioncd081 ; 05 + dw Functioncd079 ; 06 + dw Functioncd2be ; 07 + dw Functioncd306 ; 08 + dw Functioncd3ae ; 09 + dw Functioncd3f2 ; 0a + dw Functioncd478 ; 0b + dw Functioncd5e9 ; 0c + dw Functioncd66a ; 0d + dw Functioncd6e3 ; 0e + dw Functioncd71a ; 0f + dw Functioncd284 ; 10 + dw Functioncd777 ; 11 + dw Functioncd15c ; 12 + dw Functioncd212 ; 13 + dw Functioncd7a4 ; 14 + dw Functioncd80c ; 15 + dw Functioncd824 ; 16 + dw Functioncd89a ; 17 + dw Functioncd900 ; 18 + dw Functioncd954 ; 19 + dw Functioncdafa ; 1a + dw Functioncdb06 ; 1b + dw Functioncda0a ; 1c + dw Functioncdb80 ; 1d + dw Functioncdca6 ; 1e + dw Functioncda31 ; 1f + dw Functioncda4d ; 20 + dw Functioncdcc3 ; 21 + dw Functioncdd2a ; 22 + dw Functioncdd90 ; 23 + dw Functioncddf9 ; 24 + dw Functioncde28 ; 25 + dw Functioncde54 ; 26 + dw Functioncde6b ; 27 + dw Functioncde89 ; 28 + dw Functioncdedd ; 29 + dw Functioncdf59 ; 2a + dw Functionce063 ; 2b + dw Functionce0c5 ; 2c + dw Functioncdf1b ; 2d + dw Functionce10e ; 2e + dw Functionce15c ; 2f + dw Functionce1e7 ; 30 + dw Functionce226 ; 31 + dw Functionce255 ; 32 + dw Functionce2cc ; 33 + dw Functioncdf8c ; 34 + dw Functionce00b ; 35 + dw Functionce2fd ; 36 + dw Functionce35f ; 37 + dw Functionce389 ; 38 + dw Functionce3b4 ; 39 + dw Functionce3d2 ; 3a + dw Functionce3ff ; 3b + dw Functioncdfcb ; 3c + dw Functionce416 ; 3d + dw Functionce43a ; 3e + dw Functioncdad6 ; 3f + dw Functionce49c ; 40 + dw Functionce4dc ; 41 + dw Functionce1b0 ; 42 + dw Functionce508 ; 43 + dw Functionce532 ; 44 + dw Functionce55b ; 45 + dw Functionce593 ; 46 + dw Functionce5b4 ; 47 + dw Functionce5dc ; 48 + dw Functionce5ee ; 49 + dw Functionce62f ; 4a + dw Functionce688 ; 4b + dw Functionce6b3 ; 4c + dw Functionce6d2 ; 4d + dw Functioncd58a ; 4e + dw Functionce6bf ; 4f Functioncd06e: ; cd06e (33:506e) call BattleAnim_AnonJumptable @@ -613,7 +603,7 @@ Functioncd06e: ; cd06e (33:506e) dw Functioncd075 Functioncd075: ; cd075 (33:5075) - call Functioncc9bd + call DeinitBattleAnimation Functioncd078: ; cd078 (33:5078) ret @@ -621,50 +611,50 @@ Functioncd078: ; cd078 (33:5078) Functioncd079: ; cd079 (33:5079) call Functioncd081 ret c - call Functioncc9bd + call DeinitBattleAnimation ret Functioncd081: ; cd081 (33:5081) - ld hl, $7 + ld hl, BATTLEANIMSTRUCT_07 add hl, bc ld a, [hl] cp $88 ret nc add $2 ld [hl], a - ld hl, $8 + ld hl, BATTLEANIMSTRUCT_08 add hl, bc dec [hl] - ld hl, $f + ld hl, BATTLEANIMSTRUCT_0F add hl, bc ld a, [hl] dec [hl] - ld hl, $b + ld hl, BATTLEANIMSTRUCT_0B add hl, bc ld d, [hl] call BattleAnim_Sine - ld hl, $a + ld hl, BATTLEANIMSTRUCT_0A add hl, bc ld [hl], a scf ret Functioncd0a6: ; cd0a6 (33:50a6) - ld hl, $7 + ld hl, BATTLEANIMSTRUCT_07 add hl, bc ld a, [hl] cp $88 jr c, .asm_cd0b3 - call Functioncc9bd + call DeinitBattleAnimation ret .asm_cd0b3 add $2 ld [hl], a - ld hl, $8 + ld hl, BATTLEANIMSTRUCT_08 add hl, bc dec [hl] - ld hl, $f + ld hl, BATTLEANIMSTRUCT_0F add hl, bc ld a, [hl] rept 4 @@ -674,13 +664,13 @@ endr push af push de call BattleAnim_Sine - ld hl, $a + ld hl, BATTLEANIMSTRUCT_0A add hl, bc ld [hl], a pop de pop af call BattleAnim_Cosine - ld hl, $9 + ld hl, BATTLEANIMSTRUCT_09 add hl, bc sra a sra a @@ -697,42 +687,42 @@ Functioncd0e3: ; cd0e3 (33:50e3) Functioncd0ea: ; cd0ea (33:50ea) call Functionce72c - ld hl, $b + ld hl, BATTLEANIMSTRUCT_0B add hl, bc bit 7, [hl] ld a, $0 jr z, .asm_cd0f9 ld a, $20 .asm_cd0f9 - ld hl, $f + ld hl, BATTLEANIMSTRUCT_0F add hl, bc ld [hl], a - ld hl, $b + ld hl, BATTLEANIMSTRUCT_0B add hl, bc ld a, [hl] and $7f ld [hl], a Functioncd106: ; cd106 (33:5106) - ld hl, $f + ld hl, BATTLEANIMSTRUCT_0F add hl, bc ld a, [hl] - ld hl, $b + ld hl, BATTLEANIMSTRUCT_0B add hl, bc ld d, [hl] push af push de call BattleAnim_Sine - ld hl, $a + ld hl, BATTLEANIMSTRUCT_0A add hl, bc ld [hl], a pop de pop af call BattleAnim_Cosine - ld hl, $9 + ld hl, BATTLEANIMSTRUCT_09 add hl, bc ld [hl], a - ld hl, $f + ld hl, BATTLEANIMSTRUCT_0F add hl, bc inc [hl] ret @@ -744,35 +734,35 @@ Functioncd12a: ; cd12a (33:512a) dw Functioncd131 Functioncd131: ; cd131 (33:5131) - call Functioncc9bd + call DeinitBattleAnimation ret Functioncd135: ; cd135 (33:5135) - ld hl, $7 + ld hl, BATTLEANIMSTRUCT_07 add hl, bc ld a, [hl] cp $84 ret nc - ld hl, $b + ld hl, BATTLEANIMSTRUCT_0B add hl, bc ld a, [hl] call Functionce70a ret Functioncd146: ; cd146 (33:5146) - ld hl, $7 + ld hl, BATTLEANIMSTRUCT_07 add hl, bc ld a, [hl] cp $84 jr nc, .asm_cd158 - ld hl, $b + ld hl, BATTLEANIMSTRUCT_0B add hl, bc ld a, [hl] call Functionce70a ret .asm_cd158 - call Functioncc9bd + call DeinitBattleAnimation ret Functioncd15c: ; cd15c (33:515c) @@ -799,10 +789,10 @@ Functioncd177: ; cd177 (33:5177) Functioncd17e: ; cd17e (33:517e) call Functioncd081 ret c - ld hl, $a + ld hl, BATTLEANIMSTRUCT_0A add hl, bc ld a, [hl] - ld hl, $8 + ld hl, BATTLEANIMSTRUCT_08 add hl, bc add [hl] ld [hl], a @@ -815,22 +805,22 @@ Functioncd196: ; cd196 (33:5196) call Functionce72c ld a, $9 call Functionce7bf - ld hl, $f + ld hl, BATTLEANIMSTRUCT_0F add hl, bc ld [hl], $0 inc hl ld [hl], $10 Functioncd1a7: ; cd1a7 (33:51a7) - ld hl, $f + ld hl, BATTLEANIMSTRUCT_0F add hl, bc ld a, [hli] ld d, [hl] call BattleAnim_Sine - ld hl, $a + ld hl, BATTLEANIMSTRUCT_0A add hl, bc ld [hl], a - ld hl, $f + ld hl, BATTLEANIMSTRUCT_0F add hl, bc ld a, [hl] dec a @@ -838,8 +828,8 @@ Functioncd1a7: ; cd1a7 (33:51a7) and $1f ret nz ld [hl], a - ld hl, $10 - add hl, bc + ld hl, BATTLEANIMSTRUCT_10 + ADD HL, BC ld a, [hl] sub $4 ld [hl], a @@ -852,7 +842,7 @@ Functioncd1a7: ; cd1a7 (33:51a7) Functioncd1d2: ; cd1d2 (33:51d2) ld a, $d call Functionce7bf - ld hl, $e + ld hl, BATTLEANIMSTRUCT_0E add hl, bc dec [hl] @@ -864,20 +854,20 @@ Functioncd1dd: ; cd1dd (33:51dd) ld a, $a call Functionce7bf call Functionce72c - ld hl, $10 - add hl, bc + ld hl, BATTLEANIMSTRUCT_10 + ADD HL, BC ld [hl], $20 Functioncd1ee: ; cd1ee (33:51ee) - ld hl, $f + ld hl, BATTLEANIMSTRUCT_0F add hl, bc ld a, [hli] ld d, [hl] call BattleAnim_Sine - ld hl, $a + ld hl, BATTLEANIMSTRUCT_0A add hl, bc ld [hl], a - ld hl, $f + ld hl, BATTLEANIMSTRUCT_0F add hl, bc ld a, [hl] dec a @@ -890,7 +880,7 @@ Functioncd1ee: ; cd1ee (33:51ee) ret Functioncd20e: ; cd20e (33:520e) - call Functioncc9bd + call DeinitBattleAnimation ret Functioncd212: ; cd212 (33:5212) @@ -906,7 +896,7 @@ Functioncd21b: ; cd21b (33:521b) ret Functioncd222: ; cd222 (33:5222) - ld hl, $7 + ld hl, BATTLEANIMSTRUCT_07 add hl, bc ld a, [hl] cp $70 @@ -918,14 +908,14 @@ Functioncd222: ; cd222 (33:5222) call Functionce72c Functioncd232: ; cd232 (33:5232) - ld hl, $8 + ld hl, BATTLEANIMSTRUCT_08 add hl, bc ld a, [hl] cp $80 jr nc, .asm_cd245 add $4 ld [hl], a - ld hl, $7 + ld hl, BATTLEANIMSTRUCT_07 add hl, bc rept 2 dec [hl] @@ -933,7 +923,7 @@ endr ret .asm_cd245 - call Functioncc9bd + call DeinitBattleAnimation ret Functioncd249: ; cd249 (33:5249) @@ -989,30 +979,30 @@ Functioncd284: ; cd284 (33:5284) dw Functioncd2bd Functioncd291: ; cd291 (33:5291) - ld hl, $b + ld hl, BATTLEANIMSTRUCT_0B add hl, bc ld a, [hl] swap a and $f - ld hl, $e + ld hl, BATTLEANIMSTRUCT_0E add hl, bc ld [hl], a ret Functioncd2a0: ; cd2a0 (33:52a0) - ld hl, $7 + ld hl, BATTLEANIMSTRUCT_07 add hl, bc ld a, [hl] cp $88 ret nc - ld hl, $b + ld hl, BATTLEANIMSTRUCT_0B add hl, bc ld a, [hl] call Functionce70a ret Functioncd2b1: ; cd2b1 (33:52b1) - call Functioncc9bd + call DeinitBattleAnimation ret Functioncd2b5: ; cd2b5 (33:52b5) @@ -1031,45 +1021,45 @@ Functioncd2be: ; cd2be (33:52be) Functioncd2c5: ; cd2c5 (33:52c5) call Functionce72c - ld hl, $f + ld hl, BATTLEANIMSTRUCT_0F add hl, bc ld [hl], $30 inc hl ld [hl], $48 Functioncd2d1: ; cd2d1 (33:52d1) - ld hl, $f + ld hl, BATTLEANIMSTRUCT_0F add hl, bc ld a, [hli] ld d, [hl] call BattleAnim_Sine - ld hl, $a + ld hl, BATTLEANIMSTRUCT_0A add hl, bc ld [hl], a - ld hl, $f + ld hl, BATTLEANIMSTRUCT_0F add hl, bc inc [hl] ld a, [hl] and $3f ret nz - ld hl, $f + ld hl, BATTLEANIMSTRUCT_0F add hl, bc ld [hl], $20 - ld hl, $10 - add hl, bc + ld hl, BATTLEANIMSTRUCT_10 + ADD HL, BC ld a, [hl] - ld hl, $b + ld hl, BATTLEANIMSTRUCT_0B add hl, bc sub [hl] jr z, .asm_cd302 jr c, .asm_cd302 - ld hl, $10 - add hl, bc + ld hl, BATTLEANIMSTRUCT_10 + ADD HL, BC ld [hl], a ret .asm_cd302 - call Functioncc9bd + call DeinitBattleAnimation ret Functioncd306: ; cd306 (33:5306) @@ -1081,7 +1071,7 @@ Functioncd306: ; cd306 (33:5306) dw Functioncd37d Functioncd311: ; cd311 (33:5311) - ld hl, $7 + ld hl, BATTLEANIMSTRUCT_07 add hl, bc ld a, [hl] cp $80 @@ -1094,46 +1084,46 @@ Functioncd311: ; cd311 (33:5311) Functioncd321: ; cd321 (33:5321) call Functionce72c - ld hl, $f + ld hl, BATTLEANIMSTRUCT_0F add hl, bc ld [hl], $0 Functioncd32a: ; cd32a (33:532a) - ld hl, $f + ld hl, BATTLEANIMSTRUCT_0F add hl, bc ld a, [hl] cp $40 jr nc, .asm_cd363 - ld hl, $f + ld hl, BATTLEANIMSTRUCT_0F add hl, bc ld a, [hl] ld d, $18 call BattleAnim_Cosine sub $18 sra a - ld hl, $a + ld hl, BATTLEANIMSTRUCT_0A add hl, bc ld [hl], a - ld hl, $f + ld hl, BATTLEANIMSTRUCT_0F add hl, bc ld a, [hl] ld d, $18 call BattleAnim_Sine - ld hl, $9 + ld hl, BATTLEANIMSTRUCT_09 add hl, bc ld [hl], a - ld hl, $b + ld hl, BATTLEANIMSTRUCT_0B add hl, bc ld a, [hl] and $f - ld hl, $f + ld hl, BATTLEANIMSTRUCT_0F add hl, bc add [hl] ld [hl], a ret .asm_cd363 - ld hl, $b + ld hl, BATTLEANIMSTRUCT_0B add hl, bc ld a, [hl] and $f0 @@ -1144,7 +1134,7 @@ Functioncd32a: ; cd32a (33:532a) and $f or d ld [hl], a - ld hl, $e + ld hl, BATTLEANIMSTRUCT_0E add hl, bc dec [hl] ret @@ -1153,12 +1143,12 @@ Functioncd32a: ; cd32a (33:532a) call Functionce72c Functioncd37d: ; cd37d (33:537d) - ld hl, $7 + ld hl, BATTLEANIMSTRUCT_07 add hl, bc ld a, [hl] cp $b0 jr c, .asm_cd38a - call Functioncc9bd + call DeinitBattleAnimation ret .asm_cd38a @@ -1166,21 +1156,21 @@ Functioncd37d: ; cd37d (33:537d) ret Functioncd38e: ; cd38e (33:538e) - ld hl, $b + ld hl, BATTLEANIMSTRUCT_0B add hl, bc ld a, [hl] and $f - ld hl, $7 + ld hl, BATTLEANIMSTRUCT_07 add hl, bc add [hl] ld [hl], a - ld hl, $b + ld hl, BATTLEANIMSTRUCT_0B add hl, bc ld a, [hl] and $f ld e, a srl e - ld hl, $8 + ld hl, BATTLEANIMSTRUCT_08 add hl, bc .asm_cd3a9 dec [hl] @@ -1197,19 +1187,19 @@ Functioncd3ae: ; cd3ae (33:53ae) Functioncd3b7: ; cd3b7 (33:53b7) call Functionce72c - ld hl, $f + ld hl, BATTLEANIMSTRUCT_0F add hl, bc ld [hl], $0 - ld hl, $b + ld hl, BATTLEANIMSTRUCT_0B add hl, bc ld a, [hl] and $f - ld hl, $9 + ld hl, BATTLEANIMSTRUCT_09 add hl, bc ld [hl], a Functioncd3cc: ; cd3cc (33:53cc) - ld hl, $f + ld hl, BATTLEANIMSTRUCT_0F add hl, bc ld a, [hl] and a @@ -1218,15 +1208,15 @@ Functioncd3cc: ; cd3cc (33:53cc) ret .asm_cd3d6 - ld hl, $b + ld hl, BATTLEANIMSTRUCT_0B add hl, bc ld a, [hl] swap a and $f - ld hl, $f + ld hl, BATTLEANIMSTRUCT_0F add hl, bc ld [hl], a - ld hl, $9 + ld hl, BATTLEANIMSTRUCT_09 add hl, bc ld a, [hl] xor $ff @@ -1235,7 +1225,7 @@ Functioncd3cc: ; cd3cc (33:53cc) ret Functioncd3ee: ; cd3ee (33:53ee) - call Functioncc9bd + call DeinitBattleAnimation ret Functioncd3f2: ; cd3f2 (33:53f2) @@ -1253,10 +1243,10 @@ Functioncd3f2: ; cd3f2 (33:53f2) dw Functioncd458 Functioncd409: ; cd409 (33:5409) - ld hl, $b + ld hl, BATTLEANIMSTRUCT_0B add hl, bc ld a, [hl] - ld hl, $e + ld hl, BATTLEANIMSTRUCT_0E add hl, bc ld [hl], a cp $7 @@ -1266,14 +1256,14 @@ Functioncd409: ; cd409 (33:5409) ret Functioncd41d: ; cd41d (33:541d) - ld hl, $7 + ld hl, BATTLEANIMSTRUCT_07 add hl, bc ld a, [hl] cp $88 jr nc, .asm_cd42f add $2 ld [hl], a - ld hl, $8 + ld hl, BATTLEANIMSTRUCT_08 add hl, bc dec [hl] ret @@ -1284,55 +1274,55 @@ Functioncd41d: ; cd41d (33:541d) call Functionce7bf Functioncd437: ; cd437 (33:5437) - ld hl, $f + ld hl, BATTLEANIMSTRUCT_0F add hl, bc ld a, [hl] ld d, $10 push af push de call BattleAnim_Sine - ld hl, $a + ld hl, BATTLEANIMSTRUCT_0A add hl, bc ld [hl], a pop de pop af call BattleAnim_Cosine - ld hl, $9 + ld hl, BATTLEANIMSTRUCT_09 add hl, bc ld [hl], a - ld hl, $f + ld hl, BATTLEANIMSTRUCT_0F add hl, bc inc [hl] ret Functioncd458: ; cd458 (33:5458) - call Functioncc9bd + call DeinitBattleAnimation ret Functioncd45c: ; cd45c (33:545c) - ld hl, $a + ld hl, BATTLEANIMSTRUCT_0A add hl, bc dec [hl] ret Functioncd462: ; cd462 (33:5462) - ld hl, $a + ld hl, BATTLEANIMSTRUCT_0A add hl, bc inc [hl] Functioncd467: ; cd467 (33:5467) - ld hl, $9 + ld hl, BATTLEANIMSTRUCT_09 add hl, bc dec [hl] ret Functioncd46d: ; cd46d (33:546d) - ld hl, $a + ld hl, BATTLEANIMSTRUCT_0A add hl, bc inc [hl] Functioncd472: ; cd472 (33:5472) - ld hl, $9 + ld hl, BATTLEANIMSTRUCT_09 add hl, bc inc [hl] @@ -1354,121 +1344,121 @@ Functioncd478: ; cd478 (33:5478) Functioncd48d: ; cd48d (33:548d) call Functionce72c - ld hl, $f + ld hl, BATTLEANIMSTRUCT_0F add hl, bc ld [hl], $40 Functioncd496: ; cd496 (33:5496) - ld hl, $f + ld hl, BATTLEANIMSTRUCT_0F add hl, bc ld a, [hl] cp $30 jr nc, .asm_cd4bc call Functionce72c xor a - ld hl, $f + ld hl, BATTLEANIMSTRUCT_0F add hl, bc ld [hli], a ld [hl], a ld a, $17 call Functionce7bf - ld hl, $b + ld hl, BATTLEANIMSTRUCT_0B add hl, bc bit 6, [hl] ret z - ld hl, $d + ld hl, BATTLEANIMSTRUCT_0D add hl, bc ld [hl], $5 ret .asm_cd4bc - ld hl, $b + ld hl, BATTLEANIMSTRUCT_0B add hl, bc ld a, [hl] and $3f ld d, a - ld hl, $f + ld hl, BATTLEANIMSTRUCT_0F add hl, bc ld a, [hl] dec [hl] call BattleAnim_Sine - ld hl, $a + ld hl, BATTLEANIMSTRUCT_0A add hl, bc ld [hl], a call Functioncd557 - ld hl, $10 - add hl, bc + ld hl, BATTLEANIMSTRUCT_10 + ADD HL, BC ld a, [hl] - ld hl, $7 + ld hl, BATTLEANIMSTRUCT_07 add hl, bc ld h, [hl] ld l, a add hl, de ld e, l ld d, h - ld hl, $7 + ld hl, BATTLEANIMSTRUCT_07 add hl, bc ld [hl], d - ld hl, $10 - add hl, bc + ld hl, BATTLEANIMSTRUCT_10 + ADD HL, BC ld [hl], e ret Functioncd4ee: ; cd4ee (33:54ee) - ld hl, $a + ld hl, BATTLEANIMSTRUCT_0A add hl, bc ld a, [hl] cp $20 jr nz, .asm_cd4fb - call Functioncc9bd + call DeinitBattleAnimation ret .asm_cd4fb - ld hl, $f + ld hl, BATTLEANIMSTRUCT_0F add hl, bc ld a, [hl] ld d, $10 call BattleAnim_Sine - ld hl, $9 + ld hl, BATTLEANIMSTRUCT_09 add hl, bc ld [hl], a - ld hl, $b + ld hl, BATTLEANIMSTRUCT_0B add hl, bc bit 6, [hl] jr nz, .asm_cd519 - ld hl, $f + ld hl, BATTLEANIMSTRUCT_0F add hl, bc inc [hl] jr .asm_cd51e .asm_cd519 - ld hl, $f + ld hl, BATTLEANIMSTRUCT_0F add hl, bc dec [hl] .asm_cd51e ld de, $80 - ld hl, $10 - add hl, bc + ld hl, BATTLEANIMSTRUCT_10 + ADD HL, BC ld a, [hl] - ld hl, $a + ld hl, BATTLEANIMSTRUCT_0A add hl, bc ld h, [hl] ld l, a add hl, de ld e, l ld d, h - ld hl, $a + ld hl, BATTLEANIMSTRUCT_0A add hl, bc ld [hl], d - ld hl, $10 - add hl, bc + ld hl, BATTLEANIMSTRUCT_10 + ADD HL, BC ld [hl], e ret Functioncd53a: ; cd53a (33:553a) ld a, $16 call Functionce7bf - ld hl, $1 + ld hl, BATTLEANIMSTRUCT_01 add hl, bc res 5, [hl] @@ -1477,7 +1467,7 @@ Functioncd545: ; cd545 (33:5545) ret Functioncd549: ; cd549 (33:5549) - ld hl, $7 + ld hl, BATTLEANIMSTRUCT_07 add hl, bc ld a, [hl] cp $c0 @@ -1487,7 +1477,7 @@ Functioncd549: ; cd549 (33:5549) ret Functioncd557: ; cd557 (33:5557) - ld hl, $b + ld hl, BATTLEANIMSTRUCT_0B add hl, bc ld a, [hl] bit 7, a @@ -1531,59 +1521,59 @@ Functioncd58a: ; cd58a (33:558a) dw Functioncd5aa Functioncd591: ; cd591 (33:5591) - ld hl, $b + ld hl, BATTLEANIMSTRUCT_0B add hl, bc ld a, [hl] and $40 rlca rlca add $19 - ld hl, $3 + ld hl, BATTLEANIMSTRUCT_03 add hl, bc ld [hl], a call Functionce72c - ld hl, $f + ld hl, BATTLEANIMSTRUCT_0F add hl, bc ld [hl], $40 Functioncd5aa: ; cd5aa (33:55aa) - ld hl, $f + ld hl, BATTLEANIMSTRUCT_0F add hl, bc ld a, [hl] cp $30 jr nc, .asm_cd5b7 - call Functioncc9bd + call DeinitBattleAnimation ret .asm_cd5b7 - ld hl, $b + ld hl, BATTLEANIMSTRUCT_0B add hl, bc ld a, [hl] and $3f ld d, a - ld hl, $f + ld hl, BATTLEANIMSTRUCT_0F add hl, bc ld a, [hl] dec [hl] call BattleAnim_Sine - ld hl, $a + ld hl, BATTLEANIMSTRUCT_0A add hl, bc ld [hl], a call Functioncd557 - ld hl, $10 - add hl, bc + ld hl, BATTLEANIMSTRUCT_10 + ADD HL, BC ld a, [hl] - ld hl, $7 + ld hl, BATTLEANIMSTRUCT_07 add hl, bc ld h, [hl] ld l, a add hl, de ld e, l ld d, h - ld hl, $7 + ld hl, BATTLEANIMSTRUCT_07 add hl, bc ld [hl], d - ld hl, $10 - add hl, bc + ld hl, BATTLEANIMSTRUCT_10 + ADD HL, BC ld [hl], e ret @@ -1596,18 +1586,18 @@ Functioncd5e9: ; cd5e9 (33:55e9) Functioncd5f2: ; cd5f2 (33:55f2) call Functionce72c - ld hl, $f + ld hl, BATTLEANIMSTRUCT_0F add hl, bc ld [hl], $c Functioncd5fb: ; cd5fb (33:55fb) - ld hl, $f + ld hl, BATTLEANIMSTRUCT_0F add hl, bc ld a, [hl] and a jr z, .asm_cd60d dec [hl] - ld hl, $b + ld hl, BATTLEANIMSTRUCT_0B add hl, bc ld a, [hl] call Functionce70a @@ -1615,22 +1605,22 @@ Functioncd5fb: ; cd5fb (33:55fb) .asm_cd60d call Functionce72c - ld hl, $f + ld hl, BATTLEANIMSTRUCT_0F add hl, bc ld [hl], $0 ld a, $22 call Functionce7bf Functioncd61b: ; cd61b (33:561b) - ld hl, $7 + ld hl, BATTLEANIMSTRUCT_07 add hl, bc ld a, [hl] cp $98 jr nc, .asm_cd63f - ld hl, $f + ld hl, BATTLEANIMSTRUCT_0F add hl, bc ld a, [hl] - ld hl, $7 + ld hl, BATTLEANIMSTRUCT_07 add hl, bc ld h, [hl] ld l, a @@ -1638,38 +1628,38 @@ Functioncd61b: ; cd61b (33:561b) add hl, de ld e, l ld d, h - ld hl, $f + ld hl, BATTLEANIMSTRUCT_0F add hl, bc ld [hl], e - ld hl, $7 + ld hl, BATTLEANIMSTRUCT_07 add hl, bc ld [hl], d .asm_cd63f - ld hl, $8 + ld hl, BATTLEANIMSTRUCT_08 add hl, bc ld a, [hl] cp $20 ret c - ld hl, $b + ld hl, BATTLEANIMSTRUCT_0B add hl, bc ld a, [hl] and $f0 ld e, a ld d, $ff - ld hl, $10 - add hl, bc + ld hl, BATTLEANIMSTRUCT_10 + ADD HL, BC ld a, [hl] - ld hl, $8 + ld hl, BATTLEANIMSTRUCT_08 add hl, bc ld h, [hl] ld l, a add hl, de ld e, l ld d, h - ld hl, $10 - add hl, bc + ld hl, BATTLEANIMSTRUCT_10 + ADD HL, BC ld [hl], e - ld hl, $8 + ld hl, BATTLEANIMSTRUCT_08 add hl, bc ld [hl], d ret @@ -1694,10 +1684,10 @@ Functioncd677: ; cd677 (33:5677) ret Functioncd687: ; cd687 (33:5687) - ld hl, $b + ld hl, BATTLEANIMSTRUCT_0B add hl, bc ld e, [hl] - ld hl, $8 + ld hl, BATTLEANIMSTRUCT_08 add hl, bc ld a, [hl] cp e @@ -1710,27 +1700,27 @@ Functioncd687: ; cd687 (33:5687) .asm_cd69b dec a ld [hl], a - ld hl, $f + ld hl, BATTLEANIMSTRUCT_0F add hl, bc ld a, [hl] ld d, $10 call BattleAnim_Sine - ld hl, $a + ld hl, BATTLEANIMSTRUCT_0A add hl, bc ld [hl], a - ld hl, $8 + ld hl, BATTLEANIMSTRUCT_08 add hl, bc add [hl] sub $10 ret c ld [hLCDStatCustom + 1], a - ld hl, $9 + ld hl, BATTLEANIMSTRUCT_09 add hl, bc ld a, [hl] inc a and $7 ld [hl], a - ld hl, $f + ld hl, BATTLEANIMSTRUCT_0F add hl, bc rept 2 inc [hl] @@ -1740,7 +1730,7 @@ Functioncd6c5: ; cd6c5 (33:56c5) ret Functioncd6c6: ; cd6c6 (33:56c6) - ld hl, $8 + ld hl, BATTLEANIMSTRUCT_08 add hl, bc ld a, [hl] cp $70 @@ -1751,7 +1741,7 @@ Functioncd6c6: ; cd6c6 (33:56c6) ld [hLCDStatCustom + 2], a Functioncd6d6: ; cd6d6 (33:56d6) - call Functioncc9bd + call DeinitBattleAnimation ret asm_cd6da: ; cd6da (33:56da) @@ -1772,31 +1762,31 @@ Functioncd6e3: ; cd6e3 (33:56e3) Functioncd6ea: ; cd6ea (33:56ea) call Functionce72c - ld hl, $b + ld hl, BATTLEANIMSTRUCT_0B add hl, bc ld a, $24 add [hl] call Functionce7bf Functioncd6f7: ; cd6f7 (33:56f7) - ld hl, $7 + ld hl, BATTLEANIMSTRUCT_07 add hl, bc ld a, [hl] cp $b8 jr c, .asm_cd704 - call Functioncc9bd + call DeinitBattleAnimation ret .asm_cd704 ld a, $2 call Functionce70a - ld hl, $f + ld hl, BATTLEANIMSTRUCT_0F add hl, bc ld a, [hl] dec [hl] ld d, $8 call BattleAnim_Sine - ld hl, $a + ld hl, BATTLEANIMSTRUCT_0A add hl, bc ld [hl], a ret @@ -1813,20 +1803,20 @@ Functioncd725: ; cd725 (33:5725) call Functionce72c Functioncd728: ; cd728 (33:5728) - ld hl, $8 + ld hl, BATTLEANIMSTRUCT_08 add hl, bc ld a, [hl] cp $30 jr c, .asm_cd747 ld a, $2 call Functionce70a - ld hl, $f + ld hl, BATTLEANIMSTRUCT_0F add hl, bc ld a, [hl] dec [hl] ld d, $8 call BattleAnim_Sine - ld hl, $a + ld hl, BATTLEANIMSTRUCT_0A add hl, bc ld [hl], a ret @@ -1835,20 +1825,20 @@ Functioncd728: ; cd728 (33:5728) call Functionce72c ld a, $28 call Functionce7bf - ld hl, $a + ld hl, BATTLEANIMSTRUCT_0A add hl, bc ld [hl], $0 - ld hl, $8 + ld hl, BATTLEANIMSTRUCT_08 add hl, bc ld [hl], $30 - ld hl, $1 + ld hl, BATTLEANIMSTRUCT_01 add hl, bc ld a, [hl] and $1 ld [hl], a Functioncd763: ; cd763 (33:5763) - ld hl, $a + ld hl, BATTLEANIMSTRUCT_0A add hl, bc ld a, [hl] cp $18 @@ -1865,17 +1855,17 @@ Functioncd776: ; cd776 (33:5776) ret Functioncd777: ; cd777 (33:5777) - ld hl, $a + ld hl, BATTLEANIMSTRUCT_0A add hl, bc ld a, [hl] cp $38 jr c, .asm_cd784 - call Functioncc9bd + call DeinitBattleAnimation ret .asm_cd784 ld a, [hl] - ld hl, $f + ld hl, BATTLEANIMSTRUCT_0F add hl, bc ld l, [hl] ld h, a @@ -1883,13 +1873,13 @@ Functioncd777: ; cd777 (33:5777) add hl, de ld e, l ld d, h - ld hl, $f + ld hl, BATTLEANIMSTRUCT_0F add hl, bc ld [hl], e - ld hl, $a + ld hl, BATTLEANIMSTRUCT_0A add hl, bc ld [hl], d - ld hl, $9 + ld hl, BATTLEANIMSTRUCT_09 add hl, bc ld a, [hl] xor $10 @@ -1904,64 +1894,64 @@ Functioncd7a4: ; cd7a4 (33:57a4) Functioncd7ab: ; cd7ab (33:57ab) call Functionce72c - ld hl, $b + ld hl, BATTLEANIMSTRUCT_0B add hl, bc ld a, [hl] and $f0 - ld hl, $10 - add hl, bc + ld hl, BATTLEANIMSTRUCT_10 + ADD HL, BC ld [hl], a - ld hl, $b + ld hl, BATTLEANIMSTRUCT_0B add hl, bc ld a, [hl] and $f sla a sla a sla a - ld hl, $f + ld hl, BATTLEANIMSTRUCT_0F add hl, bc ld [hl], a - ld hl, $b + ld hl, BATTLEANIMSTRUCT_0B add hl, bc ld [hl], $1 Functioncd7d2: ; cd7d2 (33:57d2) - ld hl, $10 - add hl, bc + ld hl, BATTLEANIMSTRUCT_10 + ADD HL, BC ld a, [hl] and a jr nz, .asm_cd7de - call Functioncc9bd + call DeinitBattleAnimation ret .asm_cd7de - ld hl, $f + ld hl, BATTLEANIMSTRUCT_0F add hl, bc ld a, [hl] inc [hl] - ld hl, $10 - add hl, bc + ld hl, BATTLEANIMSTRUCT_10 + ADD HL, BC ld d, [hl] push af push de call BattleAnim_Sine - ld hl, $a + ld hl, BATTLEANIMSTRUCT_0A add hl, bc ld [hl], a pop de pop af call BattleAnim_Cosine - ld hl, $9 + ld hl, BATTLEANIMSTRUCT_09 add hl, bc ld [hl], a - ld hl, $b + ld hl, BATTLEANIMSTRUCT_0B add hl, bc ld a, [hl] xor $1 ld [hl], a ret z - ld hl, $10 - add hl, bc + ld hl, BATTLEANIMSTRUCT_10 + ADD HL, BC dec [hl] ret @@ -1982,7 +1972,7 @@ Functioncd81f: ; cd81f (33:581f) ret Functioncd820: ; cd820 (33:5820) - call Functioncc9bd + call DeinitBattleAnimation ret Functioncd824: ; cd824 (33:5824) @@ -1998,58 +1988,58 @@ Functioncd824: ; cd824 (33:5824) Functioncd835: ; cd835 (33:5835) call Functionce72c - ld hl, $3 + ld hl, BATTLEANIMSTRUCT_03 add hl, bc ld a, [hl] - ld hl, $10 - add hl, bc + ld hl, BATTLEANIMSTRUCT_10 + ADD HL, BC ld [hl], a - ld hl, $b + ld hl, BATTLEANIMSTRUCT_0B add hl, bc bit 7, [hl] jr nz, .asm_cd852 - ld hl, $f + ld hl, BATTLEANIMSTRUCT_0F add hl, bc ld [hl], $10 jr .asm_cd858 .asm_cd852 - ld hl, $f + ld hl, BATTLEANIMSTRUCT_0F add hl, bc ld [hl], $30 .asm_cd858 - ld hl, $b + ld hl, BATTLEANIMSTRUCT_0B add hl, bc ld a, [hl] and $7f ld [hl], a Functioncd860: ; cd860 (33:5860) - ld hl, $f + ld hl, BATTLEANIMSTRUCT_0F add hl, bc ld a, [hl] - ld hl, $b + ld hl, BATTLEANIMSTRUCT_0B add hl, bc ld d, [hl] call BattleAnim_Sine - ld hl, $9 + ld hl, BATTLEANIMSTRUCT_09 add hl, bc ld [hl], a bit 7, a jr nz, .asm_cd87e - ld hl, $10 - add hl, bc + ld hl, BATTLEANIMSTRUCT_10 + ADD HL, BC ld a, [hl] inc a jr .asm_cd883 .asm_cd87e - ld hl, $10 - add hl, bc + ld hl, BATTLEANIMSTRUCT_10 + ADD HL, BC ld a, [hl] .asm_cd883 call Functionce7bf - ld hl, $f + ld hl, BATTLEANIMSTRUCT_0F add hl, bc inc [hl] ld a, [hl] @@ -2061,7 +2051,7 @@ Functioncd88f: ; cd88f (33:588f) ret Functioncd893: ; cd893 (33:5893) - ld hl, $e + ld hl, BATTLEANIMSTRUCT_0E add hl, bc ld [hl], $1 ret @@ -2079,35 +2069,35 @@ Functioncd89a: ; cd89a (33:589a) Functioncd8ab: ; cd8ab (33:58ab) call Functionce72c - ld hl, $b + ld hl, BATTLEANIMSTRUCT_0B add hl, bc bit 7, [hl] jr nz, .asm_cd8be - ld hl, $f + ld hl, BATTLEANIMSTRUCT_0F add hl, bc ld [hl], $10 jr .asm_cd8c4 .asm_cd8be - ld hl, $f + ld hl, BATTLEANIMSTRUCT_0F add hl, bc ld [hl], $30 .asm_cd8c4 - ld hl, $b + ld hl, BATTLEANIMSTRUCT_0B add hl, bc ld a, [hl] and $7f ld [hl], a Functioncd8cc: ; cd8cc (33:58cc) - ld hl, $f + ld hl, BATTLEANIMSTRUCT_0F add hl, bc ld a, [hl] - ld hl, $b + ld hl, BATTLEANIMSTRUCT_0B add hl, bc ld d, [hl] call BattleAnim_Sine - ld hl, $a + ld hl, BATTLEANIMSTRUCT_0A add hl, bc ld [hl], a bit 7, a @@ -2119,7 +2109,7 @@ Functioncd8cc: ; cd8cc (33:58cc) ld a, $3c .asm_cd8e8 call Functionce7bf - ld hl, $f + ld hl, BATTLEANIMSTRUCT_0F add hl, bc rept 2 inc [hl] @@ -2133,7 +2123,7 @@ Functioncd8f5: ; cd8f5 (33:58f5) ret Functioncd8f9: ; cd8f9 (33:58f9) - ld hl, $e + ld hl, BATTLEANIMSTRUCT_0E add hl, bc ld [hl], $1 ret @@ -2146,54 +2136,54 @@ Functioncd900: ; cd900 (33:5900) Functioncd907: ; cd907 (33:5907) call Functionce72c - ld hl, $f + ld hl, BATTLEANIMSTRUCT_0F add hl, bc ld [hl], $28 inc hl ld [hl], $0 Functioncd913: ; cd913 (33:5913) - ld hl, $b + ld hl, BATTLEANIMSTRUCT_0B add hl, bc ld a, [hl] - ld hl, $f + ld hl, BATTLEANIMSTRUCT_0F add hl, bc ld d, [hl] push af push de call BattleAnim_Sine - ld hl, $a + ld hl, BATTLEANIMSTRUCT_0A add hl, bc ld [hl], a pop de pop af call BattleAnim_Cosine - ld hl, $9 + ld hl, BATTLEANIMSTRUCT_09 add hl, bc ld [hl], a - ld hl, $f + ld hl, BATTLEANIMSTRUCT_0F add hl, bc ld a, [hl] and a jr z, .asm_cd950 ld d, a - ld hl, $10 - add hl, bc + ld hl, BATTLEANIMSTRUCT_10 + ADD HL, BC ld e, [hl] ld hl, hPushOAM ; $ff80 add hl, de ld e, l ld d, h - ld hl, $10 - add hl, bc + ld hl, BATTLEANIMSTRUCT_10 + ADD HL, BC ld [hl], e - ld hl, $f + ld hl, BATTLEANIMSTRUCT_0F add hl, bc ld [hl], d ret .asm_cd950 - call Functioncc9bd + call DeinitBattleAnimation ret Functioncd954: ; cd954 (33:5954) @@ -2207,7 +2197,7 @@ Functioncd954: ; cd954 (33:5954) Functioncd961: ; cd961 (33:5961) call Functionce72c - ld hl, $b + ld hl, BATTLEANIMSTRUCT_0B add hl, bc ld [hl], $0 @@ -2216,7 +2206,7 @@ Functioncd96a: ; cd96a (33:596a) ret Functioncd96e: ; cd96e (33:596e) - ld hl, $7 + ld hl, BATTLEANIMSTRUCT_07 add hl, bc ld a, [hl] cp $88 @@ -2225,30 +2215,30 @@ Functioncd96e: ; cd96e (33:596e) ret Functioncd97b: ; cd97b (33:597b) - ld hl, $7 + ld hl, BATTLEANIMSTRUCT_07 add hl, bc ld a, [hl] cp $b8 jr c, asm_cd988 - call Functioncc9bd + call DeinitBattleAnimation ret asm_cd988: ; cd988 (33:5988) call Functioncd99a - ld hl, $7 + ld hl, BATTLEANIMSTRUCT_07 add hl, bc inc [hl] ld a, [hl] and $1 ret nz - ld hl, $8 + ld hl, BATTLEANIMSTRUCT_08 add hl, bc dec [hl] ret Functioncd99a: ; cd99a (33:599a) call Functioncd9f4 - ld hl, $f + ld hl, BATTLEANIMSTRUCT_0F add hl, bc ld a, [hl] push af @@ -2258,24 +2248,24 @@ Functioncd99a: ; cd99a (33:599a) sra a sra a sra a - ld hl, $b + ld hl, BATTLEANIMSTRUCT_0B add hl, bc add [hl] - ld hl, $a + ld hl, BATTLEANIMSTRUCT_0A add hl, bc ld [hl], a pop de pop af call BattleAnim_Cosine - ld hl, $9 + ld hl, BATTLEANIMSTRUCT_09 add hl, bc ld [hl], a - ld hl, $f + ld hl, BATTLEANIMSTRUCT_0F add hl, bc ld a, [hl] sub $8 ld [hl], a - ld hl, $b + ld hl, BATTLEANIMSTRUCT_0B add hl, bc ld a, [hl] and a @@ -2287,28 +2277,28 @@ Functioncd99a: ; cd99a (33:599a) ld [hl], a and $7 ret nz - ld hl, $10 - add hl, bc + ld hl, BATTLEANIMSTRUCT_10 + ADD HL, BC inc [hl] ret .asm_cd9e2 xor a - ld hl, $10 + ld hl, BATTLEANIMSTRUCT_10 + ADD HL, BC + ld [hl], a + ld hl, BATTLEANIMSTRUCT_0B add hl, bc ld [hl], a - ld hl, $b - add hl, bc - ld [hl], a - ld hl, $9 + ld hl, BATTLEANIMSTRUCT_09 add hl, bc ld [hli], a ld [hl], a ret Functioncd9f4: ; cd9f4 (33:59f4) - ld hl, $10 - add hl, bc + ld hl, BATTLEANIMSTRUCT_10 + ADD HL, BC ld e, [hl] ld d, 0 ld hl, Unknown_cda01 @@ -2323,27 +2313,27 @@ Unknown_cda01: ; cda01 ; cda0a Functioncda0a: ; cda0a (33:5a0a) - ld hl, $7 + ld hl, BATTLEANIMSTRUCT_07 add hl, bc ld a, [hl] cp $30 jr nc, .asm_cda17 - call Functioncc9bd + call DeinitBattleAnimation ret .asm_cda17 - ld hl, $b + ld hl, BATTLEANIMSTRUCT_0B add hl, bc ld a, [hl] and $f ld e, a - ld hl, $7 + ld hl, BATTLEANIMSTRUCT_07 add hl, bc ld a, [hl] sub e ld [hl], a srl e - ld hl, $8 + ld hl, BATTLEANIMSTRUCT_08 add hl, bc .asm_cda2c inc [hl] @@ -2359,13 +2349,13 @@ Functioncda31: ; cda31 (33:5a31) dw Functioncda4c Functioncda3a: ; cda3a (33:5a3a) - ld hl, $3 + ld hl, BATTLEANIMSTRUCT_03 add hl, bc ld a, [hl] inc a call Functionce7bf call Functionce72c - ld hl, $f + ld hl, BATTLEANIMSTRUCT_0F add hl, bc ld [hl], $8 @@ -2382,14 +2372,14 @@ Functioncda4d: ; cda4d (33:5a4d) Functioncda58: ; cda58 (33:5a58) call Functionce72c - ld hl, $10 - add hl, bc + ld hl, BATTLEANIMSTRUCT_10 + ADD HL, BC ld [hl], $40 ret Functioncda62: ; cda62 (33:5a62) - ld hl, $10 - add hl, bc + ld hl, BATTLEANIMSTRUCT_10 + ADD HL, BC ld a, [hl] cp $20 jr c, .asm_cda6f @@ -2404,8 +2394,8 @@ Functioncda62: ; cda62 (33:5a62) ret Functioncda7a: ; cda7a (33:5a7a) - ld hl, $10 - add hl, bc + ld hl, BATTLEANIMSTRUCT_10 + ADD HL, BC ld a, [hl] and a jr z, .asm_cda84 @@ -2424,7 +2414,7 @@ Functioncda8d: ; cda8d (33:5a8d) dec [hl] ld d, $20 call BattleAnim_Sine - ld hl, $a + ld hl, BATTLEANIMSTRUCT_0A add hl, bc ld [hl], a ld hl, SPRITEANIMSTRUCT_ANIM_SEQ_ID @@ -2432,13 +2422,13 @@ Functioncda8d: ; cda8d (33:5a8d) ld a, [hl] add $2 ld [hl], a - ld hl, $f + ld hl, BATTLEANIMSTRUCT_0F add hl, bc ld e, [hl] - ld hl, $7 + ld hl, BATTLEANIMSTRUCT_07 add hl, bc ld d, [hl] - ld hl, $b + ld hl, BATTLEANIMSTRUCT_0B add hl, bc ld h, [hl] ld a, h @@ -2452,18 +2442,18 @@ Functioncda8d: ; cda8d (33:5a8d) add hl, de ld e, l ld d, h - ld hl, $f + ld hl, BATTLEANIMSTRUCT_0F add hl, bc ld [hl], e - ld hl, $7 + ld hl, BATTLEANIMSTRUCT_07 add hl, bc ld [hl], d - ld hl, $10 - add hl, bc + ld hl, BATTLEANIMSTRUCT_10 + ADD HL, BC ld a, [hl] and $1 ret nz - ld hl, $8 + ld hl, BATTLEANIMSTRUCT_08 add hl, bc dec [hl] ret @@ -2477,14 +2467,14 @@ Functioncdad6: ; cdad6 (33:5ad6) Functioncdadf: ; cdadf (33:5adf) call Functionce72c - ld hl, $10 - add hl, bc + ld hl, BATTLEANIMSTRUCT_10 + ADD HL, BC ld [hl], $40 ret Functioncdae9: ; cdae9 (33:5ae9) - ld hl, $10 - add hl, bc + ld hl, BATTLEANIMSTRUCT_10 + ADD HL, BC ld a, [hl] cp $20 jr c, .asm_cdaf6 @@ -2499,7 +2489,7 @@ Functioncdaf9: ; cdaf9 (33:5af9) Functioncdafa: ; cdafa (33:5afa) call Functioncd0e3 - ld hl, $f + ld hl, BATTLEANIMSTRUCT_0F add hl, bc ld a, [hl] add $f @@ -2519,12 +2509,12 @@ Functioncdb13: ; cdb13 (33:5b13) ret Functioncdb14: ; cdb14 (33:5b14) - ld hl, $8 + ld hl, BATTLEANIMSTRUCT_08 add hl, bc ld a, [hl] cp $30 jr c, .asm_cdb24 - ld hl, $e + ld hl, BATTLEANIMSTRUCT_0E add hl, bc ld [hl], $0 ret @@ -2535,7 +2525,7 @@ Functioncdb14: ; cdb14 (33:5b14) ret Functioncdb28: ; cdb28 (33:5b28) - ld hl, $7 + ld hl, BATTLEANIMSTRUCT_07 add hl, bc ld a, [hl] cp $98 @@ -2543,37 +2533,37 @@ Functioncdb28: ; cdb28 (33:5b28) rept 2 inc [hl] endr - ld hl, $1 + ld hl, BATTLEANIMSTRUCT_01 add hl, bc set 0, [hl] ld hl, SPRITEANIMSTRUCT_ANIM_SEQ_ID add hl, bc ld [hl], $90 - ld hl, $d + ld hl, BATTLEANIMSTRUCT_0D add hl, bc ld [hl], $0 - ld hl, $c + ld hl, BATTLEANIMSTRUCT_0C add hl, bc ld [hl], $2 - ld hl, $8 + ld hl, BATTLEANIMSTRUCT_08 add hl, bc dec [hl] ret Functioncdb50: ; cdb50 (33:5b50) call Functionce72c - ld hl, $f + ld hl, BATTLEANIMSTRUCT_0F add hl, bc ld [hl], $2c - ld hl, $d + ld hl, BATTLEANIMSTRUCT_0D add hl, bc ld [hl], $0 - ld hl, $c + ld hl, BATTLEANIMSTRUCT_0C add hl, bc ld [hl], $80 Functioncdb65: ; cdb65 (33:5b65) - ld hl, $7 + ld hl, BATTLEANIMSTRUCT_07 add hl, bc ld a, [hl] cp $98 @@ -2581,13 +2571,13 @@ Functioncdb65: ; cdb65 (33:5b65) rept 2 inc [hl] endr - ld hl, $f + ld hl, BATTLEANIMSTRUCT_0F add hl, bc ld a, [hl] inc [hl] ld d, $8 call BattleAnim_Sine - ld hl, $a + ld hl, BATTLEANIMSTRUCT_0A add hl, bc ld [hl], a ret @@ -2611,21 +2601,21 @@ Functioncdb80: ; cdb80 (33:5b80) dw Functioncdc74 Functioncdb9f: ; cdb9f (33:5b9f) - ld hl, $f + ld hl, BATTLEANIMSTRUCT_0F add hl, bc ld [hl], $28 inc hl ld [hl], $10 - ld hl, $b + ld hl, BATTLEANIMSTRUCT_0B add hl, bc ld a, [hl] - ld hl, $e + ld hl, BATTLEANIMSTRUCT_0E add hl, bc ld [hl], a ret Functioncdbb3: ; cdbb3 (33:5bb3) - ld hl, $7 + ld hl, BATTLEANIMSTRUCT_07 add hl, bc ld a, [hl] cp $40 @@ -2636,7 +2626,7 @@ Functioncdbb3: ; cdbb3 (33:5bb3) ret Functioncdbc1: ; cdbc1 (33:5bc1) - ld hl, $7 + ld hl, BATTLEANIMSTRUCT_07 add hl, bc ld a, [hl] cp $4b @@ -2647,15 +2637,15 @@ Functioncdbc1: ; cdbc1 (33:5bc1) ret Functioncdbcf: ; cdbcf (33:5bcf) - ld hl, $7 + ld hl, BATTLEANIMSTRUCT_07 add hl, bc ld a, [hl] cp $88 jr nc, .asm_cdbe6 and $f jr nz, asm_cdbfa - ld hl, $10 - add hl, bc + ld hl, BATTLEANIMSTRUCT_10 + ADD HL, BC ld [hl], $10 call Functionce72c ret @@ -2666,8 +2656,8 @@ Functioncdbcf: ; cdbcf (33:5bcf) ret Functioncdbeb: ; cdbeb (33:5beb) - ld hl, $10 - add hl, bc + ld hl, BATTLEANIMSTRUCT_10 + ADD HL, BC ld a, [hl] and a jr z, .asm_cdbf5 @@ -2675,33 +2665,33 @@ Functioncdbeb: ; cdbeb (33:5beb) ret .asm_cdbf5 - ld hl, $e + ld hl, BATTLEANIMSTRUCT_0E add hl, bc dec [hl] asm_cdbfa: ; cdbfa (33:5bfa) - ld hl, $7 + ld hl, BATTLEANIMSTRUCT_07 add hl, bc inc [hl] - ld hl, $8 + ld hl, BATTLEANIMSTRUCT_08 add hl, bc ld d, [hl] - ld hl, $f + ld hl, BATTLEANIMSTRUCT_0F add hl, bc ld e, [hl] ld hl, hPushOAM ; $ff80 add hl, de ld e, l ld d, h - ld hl, $8 + ld hl, BATTLEANIMSTRUCT_08 add hl, bc ld [hl], d - ld hl, $f + ld hl, BATTLEANIMSTRUCT_0F add hl, bc ld [hl], e ret Functioncdc1a: ; cdc1a (33:5c1a) - call Functioncc9bd + call DeinitBattleAnimation ret Functioncdc1e: ; cdc1e (33:5c1e) @@ -2711,7 +2701,7 @@ Functioncdc1e: ; cdc1e (33:5c1e) ret Functioncdc27: ; cdc27 (33:5c27) - ld hl, $f + ld hl, BATTLEANIMSTRUCT_0F add hl, bc ld a, [hl] rept 2 @@ -2719,7 +2709,7 @@ rept 2 endr ld d, $2 call BattleAnim_Sine - ld hl, $9 + ld hl, BATTLEANIMSTRUCT_09 add hl, bc ld [hl], a ret @@ -2727,7 +2717,7 @@ endr Functioncdc39: ; cdc39 (33:5c39) ld a, $50 call Functionce7bf - ld hl, $a + ld hl, BATTLEANIMSTRUCT_0A add hl, bc ld [hl], $4 call Functionce72c @@ -2737,21 +2727,21 @@ Functioncdc48: ; cdc48 (33:5c48) ld a, $4f call Functionce7bf call Functionce72c - ld hl, $f + ld hl, BATTLEANIMSTRUCT_0F add hl, bc ld [hl], $40 ret Functioncdc57: ; cdc57 (33:5c57) - ld hl, $f + ld hl, BATTLEANIMSTRUCT_0F add hl, bc ld a, [hl] ld d, $20 call BattleAnim_Sine - ld hl, $a + ld hl, BATTLEANIMSTRUCT_0A add hl, bc ld [hl], a - ld hl, $f + ld hl, BATTLEANIMSTRUCT_0F add hl, bc ld a, [hl] cp $30 @@ -2766,31 +2756,31 @@ Functioncdc74: ; cdc74 (33:5c74) ret Functioncdc75: ; cdc75 (33:5c75) - ld hl, $f + ld hl, BATTLEANIMSTRUCT_0F add hl, bc ld a, [hli] ld d, [hl] call BattleAnim_Sine - ld hl, $a + ld hl, BATTLEANIMSTRUCT_0A add hl, bc ld [hl], a - ld hl, $f + ld hl, BATTLEANIMSTRUCT_0F add hl, bc inc [hl] ld a, [hl] and $3f ret nz - ld hl, $f + ld hl, BATTLEANIMSTRUCT_0F add hl, bc ld [hl], $20 - ld hl, $10 - add hl, bc + ld hl, BATTLEANIMSTRUCT_10 + ADD HL, BC ld a, [hl] sub $8 ld [hl], a ret nz xor a - ld hl, $f + ld hl, BATTLEANIMSTRUCT_0F add hl, bc ld [hli], a ld [hl], a @@ -2798,21 +2788,21 @@ Functioncdc75: ; cdc75 (33:5c75) ret Functioncdca6: ; cdca6 (33:5ca6) - ld hl, $a + ld hl, BATTLEANIMSTRUCT_0A add hl, bc ld a, [hl] and a jr z, .asm_cdcb6 cp $d8 jr nc, .asm_cdcb6 - call Functioncc9bd + call DeinitBattleAnimation ret .asm_cdcb6 - ld hl, $b + ld hl, BATTLEANIMSTRUCT_0B add hl, bc ld d, [hl] - ld hl, $a + ld hl, BATTLEANIMSTRUCT_0A add hl, bc ld a, [hl] sub d @@ -2829,7 +2819,7 @@ Functioncdcca: ; cdcca (33:5cca) ld a, [hBattleTurn] and a jr z, .asm_cdcd9 - ld hl, $b + ld hl, BATTLEANIMSTRUCT_0B add hl, bc ld a, [hl] xor $ff @@ -2837,10 +2827,10 @@ Functioncdcca: ; cdcca (33:5cca) ld [hl], a .asm_cdcd9 call Functionce72c - ld hl, $f + ld hl, BATTLEANIMSTRUCT_0F add hl, bc ld [hl], $8 - ld hl, $b + ld hl, BATTLEANIMSTRUCT_0B add hl, bc ld a, $59 add [hl] @@ -2848,7 +2838,7 @@ Functioncdcca: ; cdcca (33:5cca) ret Functioncdced: ; cdced (33:5ced) - ld hl, $f + ld hl, BATTLEANIMSTRUCT_0F add hl, bc ld a, [hl] and a @@ -2858,12 +2848,12 @@ Functioncdced: ; cdced (33:5ced) ret .asm_cdcfa - call Functioncc9bd + call DeinitBattleAnimation ret Functioncdcfe: ; cdcfe (33:5cfe) - ld hl, $10 - add hl, bc + ld hl, BATTLEANIMSTRUCT_10 + ADD HL, BC ld a, [hl] rept 2 inc [hl] @@ -2871,23 +2861,23 @@ endr ld d, $10 call BattleAnim_Sine ld d, a - ld hl, $9 + ld hl, BATTLEANIMSTRUCT_09 add hl, bc ld [hl], a - ld hl, $b + ld hl, BATTLEANIMSTRUCT_0B add hl, bc ld a, [hl] and a jr z, .asm_cdd20 dec a ret z - ld hl, $a + ld hl, BATTLEANIMSTRUCT_0A add hl, bc ld [hl], d ret .asm_cdd20 - ld hl, $a + ld hl, BATTLEANIMSTRUCT_0A add hl, bc ld a, d xor $ff @@ -2903,14 +2893,14 @@ Functioncdd2a: ; cdd2a (33:5d2a) Functioncdd31: ; cdd31 (33:5d31) call Functionce72c - ld hl, $b + ld hl, BATTLEANIMSTRUCT_0B add hl, bc ld a, [hl] and $3f - ld hl, $10 - add hl, bc + ld hl, BATTLEANIMSTRUCT_10 + ADD HL, BC ld [hl], a - ld hl, $b + ld hl, BATTLEANIMSTRUCT_0B add hl, bc ld a, [hl] and $80 @@ -2921,44 +2911,44 @@ Functioncdd31: ; cdd31 (33:5d31) ret Functioncdd4f: ; cdd4f (33:5d4f) - ld hl, $b + ld hl, BATTLEANIMSTRUCT_0B add hl, bc ld a, [hl] swap a ld d, a - ld hl, $10 - add hl, bc + ld hl, BATTLEANIMSTRUCT_10 + ADD HL, BC ld a, [hl] inc [hl] push af push de call BattleAnim_Sine - ld hl, $a + ld hl, BATTLEANIMSTRUCT_0A add hl, bc ld [hl], a pop de pop af call BattleAnim_Cosine - ld hl, $9 + ld hl, BATTLEANIMSTRUCT_09 add hl, bc ld [hl], a - ld hl, $7 + ld hl, BATTLEANIMSTRUCT_07 add hl, bc ld a, [hl] cp $80 ret nc - ld hl, $10 - add hl, bc + ld hl, BATTLEANIMSTRUCT_10 + ADD HL, BC ld a, [hl] and $3 jr nz, .asm_cdd87 - ld hl, $8 + ld hl, BATTLEANIMSTRUCT_08 add hl, bc dec [hl] .asm_cdd87 and $1 ret nz - ld hl, $7 + ld hl, BATTLEANIMSTRUCT_07 add hl, bc inc [hl] ret @@ -2971,29 +2961,29 @@ Functioncdd90: ; cdd90 (33:5d90) Functioncdd97: ; cdd97 (33:5d97) call Functionce72c - ld hl, $3 + ld hl, BATTLEANIMSTRUCT_03 add hl, bc ld a, [hl] - ld hl, $f + ld hl, BATTLEANIMSTRUCT_0F add hl, bc ld [hl], a - ld hl, $b + ld hl, BATTLEANIMSTRUCT_0B add hl, bc ld a, [hl] and $80 rlca - ld hl, $f + ld hl, BATTLEANIMSTRUCT_0F add hl, bc add [hl] call Functionce7bf - ld hl, $b + ld hl, BATTLEANIMSTRUCT_0B add hl, bc ld a, [hl] and $7f ld [hl], a Functioncddbc: ; cddbc (33:5dbc) - ld hl, $b + ld hl, BATTLEANIMSTRUCT_0B add hl, bc ld a, [hl] ld d, $10 @@ -3002,16 +2992,16 @@ Functioncddbc: ; cddbc (33:5dbc) call BattleAnim_Sine sra a sra a - ld hl, $a + ld hl, BATTLEANIMSTRUCT_0A add hl, bc ld [hl], a pop de pop af call BattleAnim_Cosine - ld hl, $9 + ld hl, BATTLEANIMSTRUCT_09 add hl, bc ld [hl], a - ld hl, $b + ld hl, BATTLEANIMSTRUCT_0B add hl, bc ld a, [hl] inc [hl] @@ -3019,14 +3009,14 @@ Functioncddbc: ; cddbc (33:5dbc) jr z, .asm_cddf0 and $1f ret nz - ld hl, $f + ld hl, BATTLEANIMSTRUCT_0F add hl, bc ld a, [hl] inc a jr .asm_cddf5 .asm_cddf0 - ld hl, $f + ld hl, BATTLEANIMSTRUCT_0F add hl, bc ld a, [hl] .asm_cddf5 @@ -3042,19 +3032,19 @@ Functioncddf9: ; cddf9 (33:5df9) Functioncde02: ; cde02 (33:5e02) call Functionce72c - ld hl, $b + ld hl, BATTLEANIMSTRUCT_0B add hl, bc ld a, [hl] add $63 call Functionce7bf - ld hl, $b + ld hl, BATTLEANIMSTRUCT_0B add hl, bc ld e, [hl] ld d, 0 ld hl, Unknown_cde25 add hl, de ld a, [hl] - ld hl, $a + ld hl, BATTLEANIMSTRUCT_0A add hl, bc ld [hl], a @@ -3062,7 +3052,7 @@ Functioncde20: ; cde20 (33:5e20) ret Functioncde21: ; cde21 (33:5e21) - call Functioncc9bd + call DeinitBattleAnimation ret ; cde25 (33:5e25) @@ -3072,7 +3062,7 @@ Unknown_cde25: ; cde25 ; cde28 Functioncde28: ; cde28 (33:5e28) - ld hl, $f + ld hl, BATTLEANIMSTRUCT_0F add hl, bc ld a, [hl] rept 2 @@ -3080,29 +3070,29 @@ rept 2 endr ld d, $4 call BattleAnim_Sine - ld hl, $9 + ld hl, BATTLEANIMSTRUCT_09 add hl, bc ld [hl], a - ld hl, $a + ld hl, BATTLEANIMSTRUCT_0A add hl, bc ld d, [hl] - ld hl, $10 - add hl, bc + ld hl, BATTLEANIMSTRUCT_10 + ADD HL, BC ld e, [hl] ld hl, $ffa0 add hl, de ld e, l ld d, h - ld hl, $a + ld hl, BATTLEANIMSTRUCT_0A add hl, bc ld [hl], d - ld hl, $10 - add hl, bc + ld hl, BATTLEANIMSTRUCT_10 + ADD HL, BC ld [hl], e ret Functioncde54: ; cde54 (33:5e54) - ld hl, $f + ld hl, BATTLEANIMSTRUCT_0F add hl, bc ld a, [hl] rept 2 @@ -3110,10 +3100,10 @@ rept 2 endr ld d, $10 call BattleAnim_Sine - ld hl, $a + ld hl, BATTLEANIMSTRUCT_0A add hl, bc ld [hl], a - ld hl, $7 + ld hl, BATTLEANIMSTRUCT_07 add hl, bc inc [hl] ret @@ -3126,12 +3116,12 @@ Functioncde6b: ; cde6b (33:5e6b) Functioncde72: ; cde72 (33:5e72) call Functionce72c - ld hl, $b + ld hl, BATTLEANIMSTRUCT_0B add hl, bc ld a, [hl] and a jr nz, .asm_cde83 - ld hl, $1 + ld hl, BATTLEANIMSTRUCT_01 add hl, bc set 6, [hl] .asm_cde83 @@ -3149,17 +3139,17 @@ Functioncde89: ; cde89 (33:5e89) Functioncde90: ; cde90 (33:5e90) call Functionce72c - ld hl, $f + ld hl, BATTLEANIMSTRUCT_0F add hl, bc ld [hl], $0 - ld hl, $b + ld hl, BATTLEANIMSTRUCT_0B add hl, bc ld e, [hl] ld a, e and $70 swap a ld [hl], a - ld hl, $9 + ld hl, BATTLEANIMSTRUCT_09 add hl, bc ld a, e and $80 @@ -3180,7 +3170,7 @@ Functioncde90: ; cde90 (33:5e90) ret Functioncdebf: ; cdebf (33:5ebf) - ld hl, $f + ld hl, BATTLEANIMSTRUCT_0F add hl, bc ld a, [hl] and a @@ -3189,13 +3179,13 @@ Functioncdebf: ; cdebf (33:5ebf) ret .asm_cdec9 - ld hl, $b + ld hl, BATTLEANIMSTRUCT_0B add hl, bc ld a, [hl] - ld hl, $f + ld hl, BATTLEANIMSTRUCT_0F add hl, bc ld [hl], a - ld hl, $9 + ld hl, BATTLEANIMSTRUCT_09 add hl, bc ld a, [hl] xor $ff @@ -3204,7 +3194,7 @@ Functioncdebf: ; cdebf (33:5ebf) ret Functioncdedd: ; cdedd (33:5edd) - ld hl, $f + ld hl, BATTLEANIMSTRUCT_0F add hl, bc ld a, [hl] ld d, $18 @@ -3214,26 +3204,26 @@ Functioncdedd: ; cdedd (33:5edd) sra a sra a sra a - ld hl, $10 - add hl, bc + ld hl, BATTLEANIMSTRUCT_10 + ADD HL, BC add [hl] - ld hl, $a + ld hl, BATTLEANIMSTRUCT_0A add hl, bc ld [hl], a pop de pop af call BattleAnim_Cosine - ld hl, $9 + ld hl, BATTLEANIMSTRUCT_09 add hl, bc ld [hl], a - ld hl, $f + ld hl, BATTLEANIMSTRUCT_0F add hl, bc inc [hl] ld a, [hl] and $7 ret nz - ld hl, $10 - add hl, bc + ld hl, BATTLEANIMSTRUCT_10 + ADD HL, BC ld a, [hl] cp $28 jr nc, .asm_cdf17 @@ -3241,11 +3231,11 @@ Functioncdedd: ; cdedd (33:5edd) ret .asm_cdf17 - call Functioncc9bd + call DeinitBattleAnimation ret Functioncdf1b: ; cdf1b (33:5f1b) - ld hl, $f + ld hl, BATTLEANIMSTRUCT_0F add hl, bc ld a, [hl] ld d, $18 @@ -3255,26 +3245,26 @@ Functioncdf1b: ; cdf1b (33:5f1b) sra a sra a sra a - ld hl, $10 - add hl, bc + ld hl, BATTLEANIMSTRUCT_10 + ADD HL, BC add [hl] - ld hl, $a + ld hl, BATTLEANIMSTRUCT_0A add hl, bc ld [hl], a pop de pop af call BattleAnim_Cosine - ld hl, $9 + ld hl, BATTLEANIMSTRUCT_09 add hl, bc ld [hl], a - ld hl, $f + ld hl, BATTLEANIMSTRUCT_0F add hl, bc inc [hl] ld a, [hl] and $3 ret nz - ld hl, $10 - add hl, bc + ld hl, BATTLEANIMSTRUCT_10 + ADD HL, BC ld a, [hl] cp $28 jr nc, .asm_cdf55 @@ -3282,7 +3272,7 @@ Functioncdf1b: ; cdf1b (33:5f1b) ret .asm_cdf55 - call Functioncc9bd + call DeinitBattleAnimation ret Functioncdf59: ; cdf59 (33:5f59) @@ -3292,27 +3282,27 @@ Functioncdf59: ; cdf59 (33:5f59) dw Functioncdedd Functioncdf60: ; cdf60 (33:5f60) - ld hl, $7 + ld hl, BATTLEANIMSTRUCT_07 add hl, bc ld a, [hl] cp $84 jr nc, .asm_cdf88 inc [hl] - ld hl, $f + ld hl, BATTLEANIMSTRUCT_0F add hl, bc ld a, [hl] inc [hl] ld d, $18 call BattleAnim_Cosine - ld hl, $9 + ld hl, BATTLEANIMSTRUCT_09 add hl, bc ld [hl], a - ld hl, $7 + ld hl, BATTLEANIMSTRUCT_07 add hl, bc ld a, [hl] and $1 ret nz - ld hl, $8 + ld hl, BATTLEANIMSTRUCT_08 add hl, bc dec [hl] ret @@ -3322,7 +3312,7 @@ Functioncdf60: ; cdf60 (33:5f60) ret Functioncdf8c: ; cdf8c (33:5f8c) - ld hl, $b + ld hl, BATTLEANIMSTRUCT_0B add hl, bc ld a, [hl] ld d, $18 @@ -3332,19 +3322,19 @@ Functioncdf8c: ; cdf8c (33:5f8c) sra a sra a sra a - ld hl, $10 - add hl, bc + ld hl, BATTLEANIMSTRUCT_10 + ADD HL, BC add [hl] - ld hl, $a + ld hl, BATTLEANIMSTRUCT_0A add hl, bc ld [hl], a pop de pop af call BattleAnim_Cosine - ld hl, $9 + ld hl, BATTLEANIMSTRUCT_09 add hl, bc ld [hl], a - ld hl, $b + ld hl, BATTLEANIMSTRUCT_0B add hl, bc rept 2 inc [hl] @@ -3352,8 +3342,8 @@ endr ld a, [hl] and $7 ret nz - ld hl, $10 - add hl, bc + ld hl, BATTLEANIMSTRUCT_10 + ADD HL, BC ld a, [hl] cp $e8 jr z, .asm_cdfc7 @@ -3361,11 +3351,11 @@ endr ret .asm_cdfc7 - call Functioncc9bd + call DeinitBattleAnimation ret Functioncdfcb: ; cdfcb (33:5fcb) - ld hl, $b + ld hl, BATTLEANIMSTRUCT_0B add hl, bc ld a, [hl] ld d, $18 @@ -3375,19 +3365,19 @@ Functioncdfcb: ; cdfcb (33:5fcb) sra a sra a sra a - ld hl, $10 - add hl, bc + ld hl, BATTLEANIMSTRUCT_10 + ADD HL, BC add [hl] - ld hl, $a + ld hl, BATTLEANIMSTRUCT_0A add hl, bc ld [hl], a pop de pop af call BattleAnim_Cosine - ld hl, $9 + ld hl, BATTLEANIMSTRUCT_09 add hl, bc ld [hl], a - ld hl, $b + ld hl, BATTLEANIMSTRUCT_0B add hl, bc rept 2 inc [hl] @@ -3395,8 +3385,8 @@ endr ld a, [hl] and $3 ret nz - ld hl, $10 - add hl, bc + ld hl, BATTLEANIMSTRUCT_10 + ADD HL, BC ld a, [hl] cp $d0 jr z, .asm_ce007 @@ -3406,7 +3396,7 @@ endr ret .asm_ce007 - call Functioncc9bd + call DeinitBattleAnimation ret Functionce00b: ; ce00b (33:600b) @@ -3418,15 +3408,15 @@ Functionce00b: ; ce00b (33:600b) Functionce014: ; ce014 (33:6014) call Functionce72c - ld hl, $f + ld hl, BATTLEANIMSTRUCT_0F add hl, bc ld [hl], $34 - ld hl, $10 - add hl, bc + ld hl, BATTLEANIMSTRUCT_10 + ADD HL, BC ld [hl], $10 Functionce023: ; ce023 (33:6023) - ld hl, $7 + ld hl, BATTLEANIMSTRUCT_07 add hl, bc ld a, [hl] cp $6c @@ -3436,11 +3426,11 @@ Functionce023: ; ce023 (33:6023) .asm_ce02d ld a, $2 call Functionce70a - ld hl, $f + ld hl, BATTLEANIMSTRUCT_0F add hl, bc ld a, [hl] - ld hl, $10 - add hl, bc + ld hl, BATTLEANIMSTRUCT_10 + ADD HL, BC ld d, [hl] call BattleAnim_Sine bit 7, a @@ -3448,10 +3438,10 @@ Functionce023: ; ce023 (33:6023) xor $ff inc a .asm_ce046 - ld hl, $a + ld hl, BATTLEANIMSTRUCT_0A add hl, bc ld [hl], a - ld hl, $f + ld hl, BATTLEANIMSTRUCT_0F add hl, bc ld a, [hl] sub $4 @@ -3459,13 +3449,13 @@ Functionce023: ; ce023 (33:6023) and $1f cp $20 ret nz - ld hl, $10 - add hl, bc + ld hl, BATTLEANIMSTRUCT_10 + ADD HL, BC srl [hl] ret Functionce05f: ; ce05f (33:605f) - call Functioncc9bd + call DeinitBattleAnimation ret Functionce063: ; ce063 (33:6063) @@ -3477,22 +3467,22 @@ Functionce063: ; ce063 (33:6063) dw Functionce09e Functionce06e: ; ce06e (33:606e) - ld hl, $b + ld hl, BATTLEANIMSTRUCT_0B add hl, bc ld a, [hl] - ld hl, $e + ld hl, BATTLEANIMSTRUCT_0E add hl, bc ld [hl], a - ld hl, $8 + ld hl, BATTLEANIMSTRUCT_08 add hl, bc ld a, [hl] - ld hl, $f + ld hl, BATTLEANIMSTRUCT_0F add hl, bc ld [hl], a ret Functionce083: ; ce083 (33:6083) - ld hl, $7 + ld hl, BATTLEANIMSTRUCT_07 add hl, bc ld a, [hl] cp $58 @@ -3502,34 +3492,34 @@ Functionce083: ; ce083 (33:6083) ret Functionce091: ; ce091 (33:6091) - ld hl, $10 - add hl, bc + ld hl, BATTLEANIMSTRUCT_10 + ADD HL, BC ld a, [hl] cp $20 jr c, Functionce09e - call Functioncc9bd + call DeinitBattleAnimation ret Functionce09e: ; ce09e (33:609e) - ld hl, $10 - add hl, bc + ld hl, BATTLEANIMSTRUCT_10 + ADD HL, BC ld a, [hl] ld d, $8 call BattleAnim_Sine - ld hl, $9 + ld hl, BATTLEANIMSTRUCT_09 add hl, bc ld [hl], a sra a xor $ff inc a - ld hl, $f + ld hl, BATTLEANIMSTRUCT_0F add hl, bc add [hl] - ld hl, $8 + ld hl, BATTLEANIMSTRUCT_08 add hl, bc ld [hl], a - ld hl, $10 - add hl, bc + ld hl, BATTLEANIMSTRUCT_10 + ADD HL, BC ld a, [hl] add $8 ld [hl], a @@ -3543,45 +3533,45 @@ Functionce0c5: ; ce0c5 (33:60c5) dw Functionce0dd Functionce0ce: ; ce0ce (33:60ce) - ld hl, $b + ld hl, BATTLEANIMSTRUCT_0B add hl, bc ld a, [hl] and $f0 swap a - ld hl, $e + ld hl, BATTLEANIMSTRUCT_0E add hl, bc ld [hl], a ret Functionce0dd: ; ce0dd (33:60dd) - ld hl, $f + ld hl, BATTLEANIMSTRUCT_0F add hl, bc ld a, [hl] ld d, $10 call BattleAnim_Sine - ld hl, $a + ld hl, BATTLEANIMSTRUCT_0A add hl, bc bit 7, a jr z, .asm_ce0f0 ld [hl], a .asm_ce0f0 - ld hl, $f + ld hl, BATTLEANIMSTRUCT_0F add hl, bc ld a, [hl] sub $4 ld [hl], a Functionce0f8: ; ce0f8 (33:60f8) - ld hl, $7 + ld hl, BATTLEANIMSTRUCT_07 add hl, bc ld a, [hl] cp $84 jr c, .asm_ce105 - call Functioncc9bd + call DeinitBattleAnimation ret .asm_ce105 - ld hl, $b + ld hl, BATTLEANIMSTRUCT_0B add hl, bc ld a, [hl] call Functionce70a @@ -3595,44 +3585,44 @@ Functionce10e: ; ce10e (33:610e) Functionce115: ; ce115 (33:6115) call Functionce72c - ld hl, $f + ld hl, BATTLEANIMSTRUCT_0F add hl, bc ld [hl], $28 - ld hl, $8 + ld hl, BATTLEANIMSTRUCT_08 add hl, bc ld a, [hl] sub $28 - ld hl, $10 - add hl, bc + ld hl, BATTLEANIMSTRUCT_10 + ADD HL, BC ld [hl], a Functionce12a: ; ce12a (33:612a) - ld hl, $f + ld hl, BATTLEANIMSTRUCT_0F add hl, bc ld a, [hli] ld d, [hl] call BattleAnim_Sine - ld hl, $a + ld hl, BATTLEANIMSTRUCT_0A add hl, bc ld [hl], a - ld hl, $f + ld hl, BATTLEANIMSTRUCT_0F add hl, bc ld a, [hl] - ld hl, $b + ld hl, BATTLEANIMSTRUCT_0B add hl, bc and [hl] jr nz, .asm_ce149 - ld hl, $7 + ld hl, BATTLEANIMSTRUCT_07 add hl, bc dec [hl] .asm_ce149 - ld hl, $f + ld hl, BATTLEANIMSTRUCT_0F add hl, bc inc [hl] ld a, [hl] and $3f ret nz - ld hl, $f + ld hl, BATTLEANIMSTRUCT_0F add hl, bc ld [hl], $20 inc hl @@ -3640,47 +3630,47 @@ Functionce12a: ; ce12a (33:612a) ret Functionce15c: ; ce15c (33:615c) - ld hl, $b + ld hl, BATTLEANIMSTRUCT_0B add hl, bc ld a, [hl] - ld hl, $f + ld hl, BATTLEANIMSTRUCT_0F add hl, bc ld d, [hl] push af push de call BattleAnim_Sine - ld hl, $a + ld hl, BATTLEANIMSTRUCT_0A add hl, bc ld [hl], a pop de pop af call BattleAnim_Cosine - ld hl, $9 + ld hl, BATTLEANIMSTRUCT_09 add hl, bc ld [hl], a - ld hl, $b + ld hl, BATTLEANIMSTRUCT_0B add hl, bc inc [hl] ld a, [hl] and $1 jr nz, .asm_ce189 - ld hl, $7 + ld hl, BATTLEANIMSTRUCT_07 add hl, bc dec [hl] .asm_ce189 - ld hl, $b + ld hl, BATTLEANIMSTRUCT_0B add hl, bc ld a, [hl] and $3 jr nz, .asm_ce197 - ld hl, $8 + ld hl, BATTLEANIMSTRUCT_08 add hl, bc inc [hl] .asm_ce197 - ld hl, $7 + ld hl, BATTLEANIMSTRUCT_07 add hl, bc ld a, [hl] - ld hl, $f + ld hl, BATTLEANIMSTRUCT_0F add hl, bc cp $5a jr nc, .asm_ce1aa @@ -3695,34 +3685,34 @@ Functionce15c: ; ce15c (33:615c) ret .asm_ce1ac - call Functioncc9bd + call DeinitBattleAnimation ret Functionce1b0: ; ce1b0 (33:61b0) - ld hl, $b + ld hl, BATTLEANIMSTRUCT_0B add hl, bc ld a, [hl] inc [hl] - ld hl, $f + ld hl, BATTLEANIMSTRUCT_0F add hl, bc ld d, [hl] push af push de call BattleAnim_Sine - ld hl, $a + ld hl, BATTLEANIMSTRUCT_0A add hl, bc ld [hl], a pop de pop af call BattleAnim_Cosine - ld hl, $9 + ld hl, BATTLEANIMSTRUCT_09 add hl, bc ld [hl], a - ld hl, $10 - add hl, bc + ld hl, BATTLEANIMSTRUCT_10 + ADD HL, BC ld a, [hl] inc [hl] - ld hl, $f + ld hl, BATTLEANIMSTRUCT_0F add hl, bc cp $40 jr nc, .asm_ce1df @@ -3734,7 +3724,7 @@ Functionce1b0: ; ce1b0 (33:61b0) dec [hl] and a ret nz - call Functioncc9bd + call DeinitBattleAnimation ret Functionce1e7: ; ce1e7 (33:61e7) @@ -3745,35 +3735,35 @@ Functionce1e7: ; ce1e7 (33:61e7) Functionce1ee: ; ce1ee (33:61ee) call Functionce72c - ld hl, $8 + ld hl, BATTLEANIMSTRUCT_08 add hl, bc ld a, [hl] - ld hl, $10 - add hl, bc + ld hl, BATTLEANIMSTRUCT_10 + ADD HL, BC ld [hl], a Functionce1fb: ; ce1fb (33:61fb) - ld hl, $b + ld hl, BATTLEANIMSTRUCT_0B add hl, bc ld a, [hl] ld d, $30 call BattleAnim_Sine - ld hl, $10 - add hl, bc + ld hl, BATTLEANIMSTRUCT_10 + ADD HL, BC add [hl] - ld hl, $8 + ld hl, BATTLEANIMSTRUCT_08 add hl, bc ld [hl], a - ld hl, $b + ld hl, BATTLEANIMSTRUCT_0B add hl, bc ld a, [hl] add $8 ld d, $30 call BattleAnim_Cosine - ld hl, $9 + ld hl, BATTLEANIMSTRUCT_09 add hl, bc ld [hl], a - ld hl, $b + ld hl, BATTLEANIMSTRUCT_0B add hl, bc inc [hl] ret @@ -3786,24 +3776,24 @@ Functionce226: ; ce226 (33:6226) Functionce22d: ; ce22d (33:622d) call Functionce72c - ld hl, $b + ld hl, BATTLEANIMSTRUCT_0B add hl, bc ld a, [hl] ld d, $10 call BattleAnim_Sine - ld hl, $a + ld hl, BATTLEANIMSTRUCT_0A add hl, bc ld [hl], a - ld hl, $b + ld hl, BATTLEANIMSTRUCT_0B add hl, bc ld a, [hl] ld d, $10 call BattleAnim_Cosine - ld hl, $9 + ld hl, BATTLEANIMSTRUCT_09 add hl, bc ld [hl], a - ld hl, $10 - add hl, bc + ld hl, BATTLEANIMSTRUCT_10 + ADD HL, BC ld [hl], $f Functionce254: ; ce254 (33:6254) @@ -3828,7 +3818,7 @@ Functionce260: ; ce260 (33:6260) .asm_ce26c ld a, $cc .asm_ce26e - ld hl, $f + ld hl, BATTLEANIMSTRUCT_0F add hl, bc ld [hl], a ret @@ -3839,7 +3829,7 @@ Functionce274: ; ce274 (33:6274) Functionce278: ; ce278 (33:6278) call Functionce29f - ld hl, $7 + ld hl, BATTLEANIMSTRUCT_07 add hl, bc ld a, [hl] cp $84 @@ -3850,7 +3840,7 @@ Functionce278: ; ce278 (33:6278) Functionce289: ; ce289 (33:6289) call Functionce29f - ld hl, $7 + ld hl, BATTLEANIMSTRUCT_07 add hl, bc ld a, [hl] cp $d0 @@ -3860,12 +3850,12 @@ Functionce289: ; ce289 (33:6289) ret .asm_ce29b - call Functioncc9bd + call DeinitBattleAnimation ret Functionce29f: ; ce29f (33:629f) - ld hl, $10 - add hl, bc + ld hl, BATTLEANIMSTRUCT_10 + ADD HL, BC ld a, [hl] and $7 inc [hl] @@ -3883,10 +3873,10 @@ Functionce29f: ; ce29f (33:629f) .asm_ce2b9 add hl, de ld a, [hl] - ld hl, $f + ld hl, BATTLEANIMSTRUCT_0F add hl, bc and [hl] - ld [wcfc8], a + ld [wOBP0], a ret ; ce2c4 (33:62c4) @@ -3898,7 +3888,7 @@ Unknown_ce2c8: ; ce2c8 ; ce2cc Functionce2cc: ; ce2cc (33:62cc) - ld hl, $b + ld hl, BATTLEANIMSTRUCT_0B add hl, bc ld a, [hl] ld d, $18 @@ -3906,23 +3896,23 @@ Functionce2cc: ; ce2cc (33:62cc) sra a sra a sra a - ld hl, $10 - add hl, bc + ld hl, BATTLEANIMSTRUCT_10 + ADD HL, BC add [hl] - ld hl, $a + ld hl, BATTLEANIMSTRUCT_0A add hl, bc ld [hl], a - ld hl, $b + ld hl, BATTLEANIMSTRUCT_0B add hl, bc ld a, [hl] inc [hl] ld d, $18 call BattleAnim_Cosine - ld hl, $9 + ld hl, BATTLEANIMSTRUCT_09 add hl, bc ld [hl], a - ld hl, $10 - add hl, bc + ld hl, BATTLEANIMSTRUCT_10 + ADD HL, BC rept 2 dec [hl] endr @@ -3936,37 +3926,37 @@ Functionce2fd: ; ce2fd (33:62fd) dw Functionce34c Functionce306: ; ce306 (33:6306) - ld hl, $a + ld hl, BATTLEANIMSTRUCT_0A add hl, bc ld a, [hl] cp $e0 jr nz, .asm_ce319 call Functionce72c - ld hl, $f + ld hl, BATTLEANIMSTRUCT_0F add hl, bc ld [hl], $2 ret .asm_ce319 ld d, a - ld hl, $f + ld hl, BATTLEANIMSTRUCT_0F add hl, bc ld e, [hl] ld hl, hPushOAM ; $ff80 add hl, de ld e, l ld d, h - ld hl, $a + ld hl, BATTLEANIMSTRUCT_0A add hl, bc ld [hl], d - ld hl, $f + ld hl, BATTLEANIMSTRUCT_0F add hl, bc ld [hl], e ret Functionce330: ; ce330 (33:6330) - ld hl, $10 - add hl, bc + ld hl, BATTLEANIMSTRUCT_10 + ADD HL, BC ld a, [hl] and a jr z, .asm_ce33a @@ -3975,20 +3965,20 @@ Functionce330: ; ce330 (33:6330) .asm_ce33a ld [hl], $4 - ld hl, $f + ld hl, BATTLEANIMSTRUCT_0F add hl, bc ld a, [hl] xor $ff inc a ld [hl], a - ld hl, $a + ld hl, BATTLEANIMSTRUCT_0A add hl, bc add [hl] ld [hl], a ret Functionce34c: ; ce34c (33:634c) - ld hl, $7 + ld hl, BATTLEANIMSTRUCT_07 add hl, bc ld a, [hl] cp $84 @@ -3998,7 +3988,7 @@ Functionce34c: ; ce34c (33:634c) ret .asm_ce35b - call Functioncc9bd + call DeinitBattleAnimation ret Functionce35f: ; ce35f (33:635f) @@ -4009,7 +3999,7 @@ Functionce35f: ; ce35f (33:635f) Functionce366: ; ce366 (33:6366) call Functionce72c - ld hl, $b + ld hl, BATTLEANIMSTRUCT_0B add hl, bc ld a, [hl] and $7f @@ -4017,17 +4007,17 @@ Functionce366: ; ce366 (33:6366) call Functionce7bf Functionce375: ; ce375 (33:6375) - ld hl, $b + ld hl, BATTLEANIMSTRUCT_0B add hl, bc bit 7, [hl] jr nz, .asm_ce383 - ld hl, $9 + ld hl, BATTLEANIMSTRUCT_09 add hl, bc inc [hl] ret .asm_ce383 - ld hl, $9 + ld hl, BATTLEANIMSTRUCT_09 add hl, bc dec [hl] ret @@ -4041,13 +4031,13 @@ Functionce389: ; ce389 (33:6389) Functionce392: ; ce392 (33:6392) call Functionce72c - ld hl, $f + ld hl, BATTLEANIMSTRUCT_0F add hl, bc ld [hl], $c ret Functionce39c: ; ce39c (33:639c) - ld hl, $f + ld hl, BATTLEANIMSTRUCT_0F add hl, bc ld a, [hl] and a @@ -4061,13 +4051,13 @@ Functionce39c: ; ce39c (33:639c) call Functionce7bf Functionce3ae: ; ce3ae (33:63ae) - ld hl, $a + ld hl, BATTLEANIMSTRUCT_0A add hl, bc dec [hl] ret Functionce3b4: ; ce3b4 (33:63b4) - ld hl, $f + ld hl, BATTLEANIMSTRUCT_0F add hl, bc ld a, [hl] rept 2 @@ -4076,43 +4066,43 @@ endr push af ld d, $2 call BattleAnim_Sine - ld hl, $a + ld hl, BATTLEANIMSTRUCT_0A add hl, bc ld [hl], a pop af ld d, $8 call BattleAnim_Cosine - ld hl, $9 + ld hl, BATTLEANIMSTRUCT_09 add hl, bc ld [hl], a ret Functionce3d2: ; ce3d2 (33:63d2) - ld hl, $a + ld hl, BATTLEANIMSTRUCT_0A add hl, bc ld a, [hl] cp $20 jr c, .asm_ce3df - call Functioncc9bd + call DeinitBattleAnimation ret .asm_ce3df - ld hl, $b + ld hl, BATTLEANIMSTRUCT_0B add hl, bc ld a, [hl] ld d, $8 call BattleAnim_Cosine - ld hl, $9 + ld hl, BATTLEANIMSTRUCT_09 add hl, bc ld [hl], a - ld hl, $b + ld hl, BATTLEANIMSTRUCT_0B add hl, bc ld a, [hl] add $2 ld [hl], a and $7 ret nz - ld hl, $a + ld hl, BATTLEANIMSTRUCT_0A add hl, bc inc [hl] ret @@ -4124,38 +4114,38 @@ Functionce3ff: ; ce3ff (33:63ff) dw Functionce412 Functionce406: ; ce406 (33:6406) - ld hl, $b + ld hl, BATTLEANIMSTRUCT_0B add hl, bc ld a, [hl] - ld hl, $7 + ld hl, BATTLEANIMSTRUCT_07 add hl, bc add [hl] ld [hl], a ret Functionce412: ; ce412 (33:6412) - call Functioncc9bd + call DeinitBattleAnimation ret Functionce416: ; ce416 (33:6416) - ld hl, $b + ld hl, BATTLEANIMSTRUCT_0B add hl, bc ld a, [hl] ld d, $18 push af push de call BattleAnim_Sine - ld hl, $a + ld hl, BATTLEANIMSTRUCT_0A add hl, bc ld [hl], a pop de pop af call BattleAnim_Cosine - ld hl, $9 + ld hl, BATTLEANIMSTRUCT_09 add hl, bc sra a ld [hl], a - ld hl, $b + ld hl, BATTLEANIMSTRUCT_0B add hl, bc ld a, [hl] inc [hl] @@ -4170,18 +4160,18 @@ Functionce43a: ; ce43a (33:643a) Functionce443: ; ce443 (33:6443) call Functionce72c - ld hl, $f + ld hl, BATTLEANIMSTRUCT_0F add hl, bc ld [hl], $28 - ld hl, $b + ld hl, BATTLEANIMSTRUCT_0B add hl, bc ld a, [hl] and $f - ld hl, $3 + ld hl, BATTLEANIMSTRUCT_03 add hl, bc add [hl] call Functionce7bf - ld hl, $b + ld hl, BATTLEANIMSTRUCT_0B add hl, bc ld a, [hl] and $f0 @@ -4189,7 +4179,7 @@ Functionce443: ; ce443 (33:6443) ld [hl], a Functionce465: ; ce465 (33:6465) - ld hl, $f + ld hl, BATTLEANIMSTRUCT_0F add hl, bc ld a, [hl] and a @@ -4197,19 +4187,19 @@ Functionce465: ; ce465 (33:6465) dec [hl] add $8 ld d, a - ld hl, $b + ld hl, BATTLEANIMSTRUCT_0B add hl, bc ld a, [hl] push af push de call BattleAnim_Sine - ld hl, $a + ld hl, BATTLEANIMSTRUCT_0A add hl, bc ld [hl], a pop de pop af call BattleAnim_Cosine - ld hl, $9 + ld hl, BATTLEANIMSTRUCT_09 add hl, bc ld [hl], a ret @@ -4219,13 +4209,13 @@ Functionce465: ; ce465 (33:6465) call Functionce72c Functionce490: ; ce490 (33:6490) - ld hl, $f + ld hl, BATTLEANIMSTRUCT_0F add hl, bc ld a, [hl] dec [hl] and a ret nz - call Functioncc9bd + call DeinitBattleAnimation ret Functionce49c: ; ce49c (33:649c) @@ -4236,50 +4226,50 @@ Functionce49c: ; ce49c (33:649c) Functionce4a3: ; ce4a3 (33:64a3) call Functionce72c - ld hl, $b + ld hl, BATTLEANIMSTRUCT_0B add hl, bc ld a, $24 add [hl] call Functionce7bf Functionce4b0: ; ce4b0 (33:64b0) - ld hl, $a + ld hl, BATTLEANIMSTRUCT_0A add hl, bc ld a, [hl] cp $38 jr nc, .asm_ce4d8 inc [hl] - ld hl, $f + ld hl, BATTLEANIMSTRUCT_0F add hl, bc ld a, [hl] inc [hl] ld d, $18 call BattleAnim_Cosine - ld hl, $9 + ld hl, BATTLEANIMSTRUCT_09 add hl, bc ld [hl], a - ld hl, $8 + ld hl, BATTLEANIMSTRUCT_08 add hl, bc ld a, [hl] and $1 ret nz - ld hl, $7 + ld hl, BATTLEANIMSTRUCT_07 add hl, bc dec [hl] ret .asm_ce4d8 - call Functioncc9bd + call DeinitBattleAnimation ret Functionce4dc: ; ce4dc (33:64dc) - ld hl, $b + ld hl, BATTLEANIMSTRUCT_0B add hl, bc ld a, [hl] and a ret z ld d, a - ld hl, $f + ld hl, BATTLEANIMSTRUCT_0F add hl, bc ld a, [hl] inc [hl] @@ -4289,21 +4279,21 @@ Functionce4dc: ; ce4dc (33:64dc) xor $ff inc a .asm_ce4f4 - ld hl, $a + ld hl, BATTLEANIMSTRUCT_0A add hl, bc ld [hl], a - ld hl, $f + ld hl, BATTLEANIMSTRUCT_0F add hl, bc ld a, [hl] and $1f ret nz - ld hl, $b + ld hl, BATTLEANIMSTRUCT_0B add hl, bc srl [hl] ret Functionce508: ; ce508 (33:6508) - ld hl, $f + ld hl, BATTLEANIMSTRUCT_0F add hl, bc ld a, [hl] cp $10 @@ -4312,32 +4302,32 @@ rept 2 inc [hl] endr ld d, a - ld hl, $b + ld hl, BATTLEANIMSTRUCT_0B add hl, bc ld a, [hl] push af push de call BattleAnim_Sine - ld hl, $a + ld hl, BATTLEANIMSTRUCT_0A add hl, bc ld [hl], a pop de pop af call BattleAnim_Cosine - ld hl, $9 + ld hl, BATTLEANIMSTRUCT_09 add hl, bc ld [hl], a ret .asm_ce52e - call Functioncc9bd + call DeinitBattleAnimation ret Functionce532: ; ce532 (33:6532) - ld hl, $b + ld hl, BATTLEANIMSTRUCT_0B add hl, bc ld e, [hl] - ld hl, $f + ld hl, BATTLEANIMSTRUCT_0F add hl, bc ld d, [hl] ld a, e @@ -4351,13 +4341,13 @@ Functionce532: ; ce532 (33:6532) push af push de call BattleAnim_Sine - ld hl, $a + ld hl, BATTLEANIMSTRUCT_0A add hl, bc ld [hl], a pop de pop af call BattleAnim_Cosine - ld hl, $9 + ld hl, BATTLEANIMSTRUCT_09 add hl, bc ld [hl], a ret @@ -4371,7 +4361,7 @@ Functionce55b: ; ce55b (33:655b) Functionce564: ; ce564 (33:6564) ld d, $18 - ld hl, $b + ld hl, BATTLEANIMSTRUCT_0B add hl, bc ld a, [hl] inc [hl] @@ -4379,12 +4369,12 @@ Functionce564: ; ce564 (33:6564) Functionce56e: ; ce56e (33:656e) call Functionce72c - ld hl, $f + ld hl, BATTLEANIMSTRUCT_0F add hl, bc ld [hl], $18 Functionce577: ; ce577 (33:6577) - ld hl, $f + ld hl, BATTLEANIMSTRUCT_0F add hl, bc ld a, [hl] cp $80 @@ -4392,13 +4382,13 @@ Functionce577: ; ce577 (33:6577) ld d, a add $8 ld [hl], a - ld hl, $b + ld hl, BATTLEANIMSTRUCT_0B add hl, bc ld a, [hl] jr asm_ce58f .asm_ce58b - call Functioncc9bd + call DeinitBattleAnimation ret asm_ce58f: ; ce58f (33:658f) @@ -4412,17 +4402,17 @@ Functionce593: ; ce593 (33:6593) dw Functionce59a Functionce59a: ; ce59a (33:659a) - ld hl, $7 + ld hl, BATTLEANIMSTRUCT_07 add hl, bc ld a, [hl] cp $30 jr c, .asm_ce5b0 - ld hl, $7 + ld hl, BATTLEANIMSTRUCT_07 add hl, bc rept 2 dec [hl] endr - ld hl, $8 + ld hl, BATTLEANIMSTRUCT_08 add hl, bc rept 2 inc [hl] @@ -4430,14 +4420,14 @@ endr ret .asm_ce5b0 - call Functioncc9bd + call DeinitBattleAnimation Functionce5b3: ; ce5b3 (33:65b3) ret Functionce5b4: ; ce5b4 (33:65b4) ld d, $50 - ld hl, $b + ld hl, BATTLEANIMSTRUCT_0B add hl, bc ld a, [hl] rept 2 @@ -4448,23 +4438,23 @@ endr call BattleAnim_Sine sra a sra a - ld hl, $f + ld hl, BATTLEANIMSTRUCT_0F add hl, bc add [hl] inc [hl] - ld hl, $a + ld hl, BATTLEANIMSTRUCT_0A add hl, bc ld [hl], a pop de pop af call BattleAnim_Cosine - ld hl, $9 + ld hl, BATTLEANIMSTRUCT_09 add hl, bc ld [hl], a ret Functionce5dc: ; ce5dc (33:65dc) - ld hl, $a + ld hl, BATTLEANIMSTRUCT_0A add hl, bc ld a, [hl] cp $d0 @@ -4475,7 +4465,7 @@ endr ret .asm_ce5ea - call Functioncc9bd + call DeinitBattleAnimation ret Functionce5ee: ; ce5ee (33:65ee) @@ -4487,18 +4477,18 @@ Functionce5ee: ; ce5ee (33:65ee) dw Functionce618 Functionce5f9: ; ce5f9 (33:65f9) - ld hl, $b + ld hl, BATTLEANIMSTRUCT_0B add hl, bc ld a, [hl] and a jr nz, asm_ce61c call Functionce72c - ld hl, $a + ld hl, BATTLEANIMSTRUCT_0A add hl, bc ld [hl], $ec Functionce60a: ; ce60a (33:660a) - ld hl, $a + ld hl, BATTLEANIMSTRUCT_0A add hl, bc ld a, [hl] cp $4 @@ -4509,7 +4499,7 @@ endr ret Functionce618: ; ce618 (33:6618) - call Functioncc9bd + call DeinitBattleAnimation ret asm_ce61c: ; ce61c (33:661c) @@ -4517,7 +4507,7 @@ asm_ce61c: ; ce61c (33:661c) call Functionce72c Functionce622: ; ce622 (33:6622) - ld hl, $a + ld hl, BATTLEANIMSTRUCT_0A add hl, bc ld a, [hl] cp $d8 @@ -4536,17 +4526,17 @@ Functionce62f: ; ce62f (33:662f) dw Functionce672 Functionce63a: ; ce63a (33:663a) - ld hl, $b + ld hl, BATTLEANIMSTRUCT_0B add hl, bc ld a, [hl] - ld hl, $e + ld hl, BATTLEANIMSTRUCT_0E add hl, bc ld [hl], a call Functionce72c ret Functionce648: ; ce648 (33:6648) - ld hl, $a + ld hl, BATTLEANIMSTRUCT_0A add hl, bc ld a, [hl] add $4 @@ -4555,7 +4545,7 @@ Functionce648: ; ce648 (33:6648) xor a .asm_ce654 ld [hl], a - ld hl, $9 + ld hl, BATTLEANIMSTRUCT_09 add hl, bc rept 2 inc [hl] @@ -4563,7 +4553,7 @@ endr ret Functionce65c: ; ce65c (33:665c) - ld hl, $a + ld hl, BATTLEANIMSTRUCT_0A add hl, bc ld a, [hl] add $4 @@ -4572,7 +4562,7 @@ Functionce65c: ; ce65c (33:665c) xor a .asm_ce668 ld [hl], a - ld hl, $9 + ld hl, BATTLEANIMSTRUCT_09 add hl, bc ld a, [hl] add $8 @@ -4580,7 +4570,7 @@ Functionce65c: ; ce65c (33:665c) ret Functionce672: ; ce672 (33:6672) - ld hl, $a + ld hl, BATTLEANIMSTRUCT_0A add hl, bc ld a, [hl] add $4 @@ -4589,7 +4579,7 @@ Functionce672: ; ce672 (33:6672) xor a .asm_ce67e ld [hl], a - ld hl, $9 + ld hl, BATTLEANIMSTRUCT_09 add hl, bc ld a, [hl] add $4 @@ -4597,13 +4587,13 @@ Functionce672: ; ce672 (33:6672) ret Functionce688: ; ce688 (33:6688) - ld hl, $7 + ld hl, BATTLEANIMSTRUCT_07 add hl, bc ld d, [hl] - ld hl, $f + ld hl, BATTLEANIMSTRUCT_0F add hl, bc ld e, [hl] - ld hl, $b + ld hl, BATTLEANIMSTRUCT_0B add hl, bc ld a, [hl] ld l, a @@ -4619,17 +4609,17 @@ Functionce688: ; ce688 (33:6688) add hl, de ld e, l ld d, h - ld hl, $7 + ld hl, BATTLEANIMSTRUCT_07 add hl, bc ld [hl], d - ld hl, $f + ld hl, BATTLEANIMSTRUCT_0F add hl, bc ld [hl], e ret Functionce6b3: ; ce6b3 (33:66b3) ld d, $18 - ld hl, $b + ld hl, BATTLEANIMSTRUCT_0B add hl, bc ld a, [hl] inc [hl] @@ -4638,37 +4628,37 @@ Functionce6b3: ; ce6b3 (33:66b3) Functionce6bf: ; ce6bf (33:66bf) ld d, $18 - ld hl, $10 - add hl, bc + ld hl, BATTLEANIMSTRUCT_10 + ADD HL, BC ld a, [hl] inc [hl] srl a - ld hl, $b + ld hl, BATTLEANIMSTRUCT_0B add hl, bc add [hl] call Functionce6f1 ret Functionce6d2: ; ce6d2 (33:66d2) - ld hl, $f + ld hl, BATTLEANIMSTRUCT_0F add hl, bc ld a, [hl] cp $20 jr nc, .asm_ce6ed inc [hl] - ld hl, $b + ld hl, BATTLEANIMSTRUCT_0B add hl, bc ld d, [hl] call BattleAnim_Sine xor $ff inc a - ld hl, $a + ld hl, BATTLEANIMSTRUCT_0A add hl, bc ld [hl], a ret .asm_ce6ed - call Functioncc9bd + call DeinitBattleAnimation ret Functionce6f1: ; ce6f1 (33:66f1) @@ -4677,13 +4667,13 @@ Functionce6f1: ; ce6f1 (33:66f1) call BattleAnim_Sine sra a sra a - ld hl, $a + ld hl, BATTLEANIMSTRUCT_0A add hl, bc ld [hl], a pop de pop af call BattleAnim_Cosine - ld hl, $9 + ld hl, BATTLEANIMSTRUCT_09 add hl, bc ld [hl], a ret @@ -4691,12 +4681,12 @@ Functionce6f1: ; ce6f1 (33:66f1) Functionce70a: ; ce70a (33:670a) and $f ld e, a - ld hl, $7 + ld hl, BATTLEANIMSTRUCT_07 add hl, bc add [hl] ld [hl], a srl e - ld hl, $8 + ld hl, BATTLEANIMSTRUCT_08 add hl, bc .asm_ce719 dec [hl] @@ -4706,7 +4696,7 @@ Functionce70a: ; ce70a (33:670a) BattleAnim_AnonJumptable: ; ce71e (33:671e) pop de - ld hl, $e + ld hl, BATTLEANIMSTRUCT_0E add hl, bc ld l, [hl] ld h, $0 @@ -4718,7 +4708,7 @@ BattleAnim_AnonJumptable: ; ce71e (33:671e) jp [hl] Functionce72c: ; ce72c (33:672c) - ld hl, $e + ld hl, BATTLEANIMSTRUCT_0E add hl, bc inc [hl] ret @@ -4801,20 +4791,20 @@ BattleAnimSineWave: ; ce77f ; ce7bf Functionce7bf: ; ce7bf (33:67bf) - ld hl, $3 + ld hl, BATTLEANIMSTRUCT_03 add hl, bc ld [hl], a - ld hl, $c + ld hl, BATTLEANIMSTRUCT_0C add hl, bc ld [hl], $0 - ld hl, $d + ld hl, BATTLEANIMSTRUCT_0D add hl, bc ld [hl], $ff ret Functionce7d1: ; ce7d1 .asm_ce7d1 - ld hl, $c + ld hl, BATTLEANIMSTRUCT_0C add hl, bc ld a, [hl] and a @@ -4826,7 +4816,7 @@ Functionce7d1: ; ce7d1 jr .asm_ce7fd .asm_ce7e1 - ld hl, $d + ld hl, BATTLEANIMSTRUCT_0D add hl, bc inc [hl] call Functionce823 @@ -4839,7 +4829,7 @@ Functionce7d1: ; ce7d1 ld a, [hl] push hl and $3f - ld hl, $c + ld hl, BATTLEANIMSTRUCT_0C add hl, bc ld [hl], a pop hl @@ -4854,10 +4844,10 @@ Functionce7d1: ; ce7d1 .asm_ce807 xor a - ld hl, $c + ld hl, BATTLEANIMSTRUCT_0C add hl, bc ld [hl], a - ld hl, $d + ld hl, BATTLEANIMSTRUCT_0D add hl, bc rept 2 dec [hl] @@ -4866,11 +4856,11 @@ endr .asm_ce815 xor a - ld hl, $c + ld hl, BATTLEANIMSTRUCT_0C add hl, bc ld [hl], a dec a - ld hl, $d + ld hl, BATTLEANIMSTRUCT_0D add hl, bc ld [hl], a jr .asm_ce7d1 @@ -4878,7 +4868,7 @@ endr ; ce823 Functionce823: ; ce823 - ld hl, $3 + ld hl, BATTLEANIMSTRUCT_03 add hl, bc ld e, [hl] ld d, 0 @@ -4889,7 +4879,7 @@ endr ld e, [hl] inc hl ld d, [hl] - ld hl, $d + ld hl, BATTLEANIMSTRUCT_0D add hl, bc ld l, [hl] ld h, $0 diff --git a/battle/bg_effects.asm b/battle/bg_effects.asm index 014e75d01..dee13b93a 100644 --- a/battle/bg_effects.asm +++ b/battle/bg_effects.asm @@ -218,14 +218,14 @@ Functionc80fb: ; c80fb (32:40fb) ld h, 0 add hl, de ld a, [hl] - ld [wcfc7], a + ld [wBGP], a ret BattleBGEffect_WhiteHues: ; c812d (32:412d) ld de, Unknown_c813d call Functionc8d57 jr c, .asm_c8139 - ld [wcfc7], a + ld [wBGP], a ret .asm_c8139 @@ -242,7 +242,7 @@ BattleBGEffect_BlackHues: ; c8141 (32:4141) ld de, Unknown_c8151 call Functionc8d57 jr c, .asm_c814d - ld [wcfc7], a + ld [wBGP], a ret .asm_c814d @@ -259,8 +259,8 @@ BattleBGEffect_AlternateHues: ; c8155 (32:4155) ld de, Unknown_c8168 call Functionc8d57 jr c, .asm_c8164 - ld [wcfc7], a - ld [wcfc9], a + ld [wBGP], a + ld [wOBP1], a ret .asm_c8164 @@ -282,7 +282,7 @@ BattleBGEffect_06: ; c8171 (32:4171) ld de, Unknown_c8188 .asm_c817e call Functionc8d57 - ld [wcfc8], a + ld [wOBP0], a ret ; c8185 (32:4185) @@ -304,7 +304,7 @@ BattleBGEffect_07: ; c818b (32:418b) ld de, Unknown_c81a2 .asm_c8198 call Functionc8d57 - ld [wcfc8], a + ld [wOBP0], a ret ; c819f (32:419f) @@ -320,7 +320,7 @@ Unknown_c81a2: BattleBGEffect_08: ; c81a5 (32:41a5) ld de, Unknown_c81af call Functionc8d57 - ld [wcfc7], a + ld [wBGP], a ret ; c81af (32:41af) @@ -412,7 +412,7 @@ BattleBGEffect_FeetFollow: ; c8214 (32:4214) Functionc8223: ; c8223 (32:4223) call Functionc9042 jr z, .asm_c8230 - ld hl, w5_d40e + ld hl, wNumActiveBattleAnims inc [hl] call EndBattleBGEffect ret @@ -478,7 +478,7 @@ BattleBGEffect_HeadFollow: ; c8281 (32:4281) Functionc8290: ; c8290 (32:4290) call Functionc9042 jr z, .asm_c829d - ld hl, w5_d40e + ld hl, wNumActiveBattleAnims inc [hl] call EndBattleBGEffect ret @@ -2002,7 +2002,7 @@ Functionc8b22: ; c8b22 (32:4b22) ld hl, Unknown_c8bd8 add hl, de ld a, [hli] - ld [wcfc9], a + ld [wOBP1], a ld d, a ld e, [hl] ld bc, $2f30 @@ -2013,7 +2013,7 @@ Functionc8b22: ; c8b22 (32:4b22) ld d, [hl] inc hl ld a, [hl] - ld [wcfc9], a + ld [wOBP1], a ld e, a ld bc, $3728 .asm_c8b5b @@ -2024,8 +2024,8 @@ Functionc8b22: ; c8b22 (32:4b22) Functionc8b60: ; c8b60 (32:4b60) call Functionc8f19 ld a, $e4 - ld [wcfc7], a - ld [wcfc9], a + ld [wBGP], a + ld [wOBP1], a ret Functionc8b6c: ; c8b6c (32:4b6c) @@ -2733,8 +2733,8 @@ Functionc8f19: ; c8f19 (32:4f19) ld [hLCDStatCustom], a ld a, $e4 ld [rBGP], a - ld [wcfc7], a - ld [wcfc9], a + ld [wBGP], a + ld [wOBP1], a ld [hLCDStatCustom + 1], a ld [hLCDStatCustom + 2], a call Functionc8eca diff --git a/battle/core.asm b/battle/core.asm index 99c43ba15..436b96224 100644 --- a/battle/core.asm +++ b/battle/core.asm @@ -421,7 +421,7 @@ HandleBerserkGene: ; 3c27c bit SUBSTATUS_CONFUSED, a ret nz xor a - ld [wcfca], a + ld [wNumHits], a ld de, ANIM_CONFUSED call Call_PlayBattleAnim_OnlyIfVisible call SwitchTurnCore @@ -1098,7 +1098,7 @@ ResidualDamage: ; 3c716 pop de xor a - ld [wcfca], a + ld [wNumHits], a call Call_PlayBattleAnim_OnlyIfVisible call GetEighthMaxHP ld de, PlayerToxicCount @@ -1138,7 +1138,7 @@ ResidualDamage: ; 3c716 call SwitchTurnCore xor a - ld [wcfca], a + ld [wNumHits], a ld de, ANIM_SAP ld a, BATTLE_VARS_SUBSTATUS3_OPP call GetBattleVar @@ -1163,7 +1163,7 @@ ResidualDamage: ; 3c716 bit SUBSTATUS_NIGHTMARE, [hl] jr z, .not_nightmare xor a - ld [wcfca], a + ld [wNumHits], a ld de, ANIM_IN_NIGHTMARE call Call_PlayBattleAnim_OnlyIfVisible call GetQuarterMaxHP @@ -1181,7 +1181,7 @@ ResidualDamage: ; 3c716 jr z, .not_cursed xor a - ld [wcfca], a + ld [wNumHits], a ld de, ANIM_IN_NIGHTMARE call Call_PlayBattleAnim_OnlyIfVisible call GetQuarterMaxHP @@ -1325,7 +1325,7 @@ HandleWrap: ; 3c874 call SwitchTurnCore xor a - ld [wcfca], a + ld [wNumHits], a ld [FXAnimIDHi], a predef PlayBattleAnim call SwitchTurnCore @@ -1827,7 +1827,7 @@ HandleWeather: ; 3cb9e call SwitchTurnCore xor a - ld [wcfca], a + ld [wNumHits], a ld de, ANIM_IN_SANDSTORM call Call_PlayBattleAnim call SwitchTurnCore @@ -3761,7 +3761,7 @@ Function_SetEnemyPkmnAndSendOutAnimation: ; 3d7c7 call GetMonFrontpic xor a - ld [wcfca], a + ld [wNumHits], a ld [wKickCounter], a call SetEnemyTurn ld de, ANIM_SEND_OUT_MON @@ -4267,7 +4267,7 @@ SendOutPlayerMon: ; 3db5f ld [wEnemyWrapCount], a call SetPlayerTurn xor a - ld [wcfca], a + ld [wNumHits], a ld [wKickCounter], a ld de, ANIM_SEND_OUT_MON call Call_PlayBattleAnim @@ -4460,7 +4460,7 @@ Function3dce6: ; 3dce6 push af xor a ld [hBattleTurn], a - ld [wcfca], a + ld [wNumHits], a ld de, ANIM_RETURN_MON call Call_PlayBattleAnim pop af @@ -4593,7 +4593,7 @@ ItemRecoveryAnim: ; 3ddc8 ld [FXAnimIDLo], a call SwitchTurnCore xor a - ld [wcfca], a + ld [wNumHits], a ld [FXAnimIDHi], a predef PlayBattleAnim call SwitchTurnCore @@ -8761,7 +8761,7 @@ CleanUpBattleRAM: ; 3f6d0 ld [wFailedToFlee], a ld [wNumFleeAttempts], a ld [wForcedSwitch], a - ld [wd0d8], a + ld [wPartyMenuCursor], a ld [wKeyItemsPocketCursor], a ld [wItemsPocketCursor], a ld [wd0d2], a @@ -9591,7 +9591,7 @@ BattleStartMessage: ; 3fc8b jr nc, .not_shiny xor a - ld [wcfca], a + ld [wNumHits], a ld a, 1 ld [hBattleTurn], a ld a, 1 diff --git a/battle/effect_commands.asm b/battle/effect_commands.asm index e732389cc..4bc2e3754 100644 --- a/battle/effect_commands.asm +++ b/battle/effect_commands.asm @@ -172,7 +172,7 @@ CheckPlayerTurn: jr z, .woke_up xor a - ld [wcfca], a + ld [wNumHits], a ld de, ANIM_SLP call FarPlayBattleAnimation jr .fast_asleep @@ -276,7 +276,7 @@ CheckPlayerTurn: ld hl, IsConfusedText call StdBattleTextBox xor a - ld [wcfca], a + ld [wNumHits], a ld de, ANIM_CONFUSED call FarPlayBattleAnimation @@ -305,7 +305,7 @@ CheckPlayerTurn: ld hl, InLoveWithText call StdBattleTextBox xor a - ld [wcfca], a + ld [wNumHits], a ld de, ANIM_IN_LOVE call FarPlayBattleAnimation @@ -420,7 +420,7 @@ CheckEnemyTurn: ; 3421f ld hl, FastAsleepText call StdBattleTextBox xor a - ld [wcfca], a + ld [wNumHits], a ld de, ANIM_SLP call FarPlayBattleAnimation jr .fast_asleep @@ -521,7 +521,7 @@ CheckEnemyTurn: ; 3421f call StdBattleTextBox xor a - ld [wcfca], a + ld [wNumHits], a ld de, ANIM_CONFUSED call FarPlayBattleAnimation @@ -542,7 +542,7 @@ CheckEnemyTurn: ; 3421f call BattleCommand_DamageCalc call BattleCommand_LowerSub xor a - ld [wcfca], a + ld [wNumHits], a ; Flicker the monster pic unless flying or underground. ld de, ANIM_HIT_CONFUSION @@ -567,7 +567,7 @@ CheckEnemyTurn: ; 3421f ld hl, InLoveWithText call StdBattleTextBox xor a - ld [wcfca], a + ld [wNumHits], a ld de, ANIM_IN_LOVE call FarPlayBattleAnimation @@ -656,7 +656,7 @@ HitConfusion: ; 343a5 call BattleCommand_LowerSub xor a - ld [wcfca], a + ld [wNumHits], a ; Flicker the monster pic unless flying or underground. ld de, ANIM_HIT_CONFUSION @@ -2071,7 +2071,7 @@ BattleCommand_LowerSub: ; 34eee jr c, .mimic_anims xor a - ld [wcfca], a + ld [wNumHits], a ld [FXAnimIDHi], a inc a ld [wKickCounter], a @@ -2125,7 +2125,7 @@ BattleCommand_HitTargetNoSub: ; 34f60 ld a, BATTLEANIM_PLAYER_DAMAGE .got_rollout_count - ld [wcfca], a + ld [wNumHits], a ld a, BATTLE_VARS_MOVE_EFFECT call GetBattleVar cp EFFECT_MULTI_HIT @@ -2177,7 +2177,7 @@ BattleCommand_HitTargetNoSub: ; 34f60 pop af jp z, PlayFXAnimID xor a - ld [wcfca], a + ld [wNumHits], a jp PlayFXAnimID ; 34fd1 @@ -2208,7 +2208,7 @@ BattleCommand_StatDownAnim: ; 34fdb BattleCommand_StatUpDownAnim: ; 34feb - ld [wcfca], a + ld [wNumHits], a xor a ld [wKickCounter], a ld a, BATTLE_VARS_MOVE_ANIM @@ -2241,7 +2241,7 @@ BattleCommand_RaiseSub: ; 35004 jp c, BattleCommand_RaiseSubNoAnim xor a - ld [wcfca], a + ld [wNumHits], a ld [FXAnimIDHi], a ld a, $2 ld [wKickCounter], a @@ -2599,7 +2599,7 @@ BattleCommand_CheckDestinyBond: ; 351c0 call BattleCommand_SwitchTurn xor a - ld [wcfca], a + ld [wNumHits], a ld [FXAnimIDHi], a inc a ld [wKickCounter], a @@ -5254,7 +5254,7 @@ BattleCommand_BurnTarget: ; 3608c ; burntarget xor a - ld [wcfca], a + ld [wNumHits], a call CheckSubstituteOpp ret nz ld a, BATTLE_VARS_STATUS_OPP @@ -5324,7 +5324,7 @@ BattleCommand_FreezeTarget: ; 36102 ; freezetarget xor a - ld [wcfca], a + ld [wNumHits], a call CheckSubstituteOpp ret nz ld a, BATTLE_VARS_STATUS_OPP @@ -5379,7 +5379,7 @@ BattleCommand_ParalyzeTarget: ; 36165 ; paralyzetarget xor a - ld [wcfca], a + ld [wNumHits], a call CheckSubstituteOpp ret nz ld a, BATTLE_VARS_STATUS_OPP @@ -6549,7 +6549,7 @@ BattleCommand_Teleport: ; 36778 .run_away call UpdateBattleMonInParty xor a - ld [wcfca], a + ld [wNumHits], a inc a ld [wForcedSwitch], a ld [wKickCounter], a @@ -6617,7 +6617,7 @@ BattleCommand_ForceSwitch: ; 3680f .wild_force_flee call UpdateBattleMonInParty xor a - ld [wcfca], a + ld [wNumHits], a inc a ld [wForcedSwitch], a call SetBattleDraw @@ -6710,7 +6710,7 @@ BattleCommand_ForceSwitch: ; 3680f .wild_succeed_playeristarget call UpdateBattleMonInParty xor a - ld [wcfca], a + ld [wNumHits], a inc a ld [wForcedSwitch], a call SetBattleDraw @@ -7141,7 +7141,7 @@ BattleCommand_Charge: ; 36b4d call BattleCommand_LowerSub xor a - ld [wcfca], a + ld [wNumHits], a inc a ld [wKickCounter], a call LoadMoveAnim @@ -7713,7 +7713,7 @@ endr jr c, .mobile xor a - ld [wcfca], a + ld [wNumHits], a ld [FXAnimIDHi], a ld [wKickCounter], a ld a, SUBSTITUTE @@ -8234,7 +8234,7 @@ BattleCommand_Transform: ; 371cd call CheckHiddenOpponent jp nz, Function372d2 xor a - ld [wcfca], a + ld [wNumHits], a ld [FXAnimIDHi], a ld a, $1 ld [wKickCounter], a @@ -8352,7 +8352,7 @@ endr call BattleCommand_RaiseSubNoAnim .after_anim xor a - ld [wcfca], a + ld [wNumHits], a ld [FXAnimIDHi], a ld a, $2 ld [wKickCounter], a @@ -8546,7 +8546,7 @@ CheckSubstituteOpp: ; 37378 BattleCommand_SelfDestruct: ; 37380 callba MobileFn_10610d ld a, BATTLEANIM_PLAYER_DAMAGE - ld [wcfca], a + ld [wNumHits], a ld c, 3 call DelayFrames ld a, BATTLE_VARS_STATUS @@ -9773,7 +9773,7 @@ PlayDamageAnim: ; 37e19 ld a, BATTLEANIM_PLAYER_DAMAGE .player - ld [wcfca], a + ld [wNumHits], a jp PlayUserBattleAnim ; 37e36 @@ -9781,7 +9781,7 @@ PlayDamageAnim: ; 37e19 LoadMoveAnim: ; 37e36 xor a - ld [wcfca], a + ld [wNumHits], a ld [FXAnimIDHi], a ld a, BATTLE_VARS_MOVE_ANIM @@ -9819,7 +9819,7 @@ PlayOpponentBattleAnim: ; 37e54 ld a, d ld [FXAnimIDHi], a xor a - ld [wcfca], a + ld [wNumHits], a push hl push de diff --git a/constants/battle_constants.asm b/constants/battle_constants.asm index 804f223cb..5ea0c0ef0 100644 --- a/constants/battle_constants.asm +++ b/constants/battle_constants.asm @@ -374,3 +374,30 @@ SUBSTATUS_CURLED EQU 0 const WIN const LOSE const DRAW + + const_def + const BATTLEANIMSTRUCT_INDEX + const BATTLEANIMSTRUCT_01 + const BATTLEANIMSTRUCT_02 + const BATTLEANIMSTRUCT_03 + const BATTLEANIMSTRUCT_04 + const BATTLEANIMSTRUCT_05 + const BATTLEANIMSTRUCT_06 + const BATTLEANIMSTRUCT_07 + const BATTLEANIMSTRUCT_08 + const BATTLEANIMSTRUCT_09 + const BATTLEANIMSTRUCT_0A + const BATTLEANIMSTRUCT_0B + const BATTLEANIMSTRUCT_0C + const BATTLEANIMSTRUCT_0D + const BATTLEANIMSTRUCT_0E + const BATTLEANIMSTRUCT_0F + const BATTLEANIMSTRUCT_10 + const BATTLEANIMSTRUCT_11 + const BATTLEANIMSTRUCT_12 + const BATTLEANIMSTRUCT_13 + const BATTLEANIMSTRUCT_14 + const BATTLEANIMSTRUCT_15 + const BATTLEANIMSTRUCT_16 + const BATTLEANIMSTRUCT_17 +BATTLEANIMSTRUCT_LENGTH EQU const_value diff --git a/constants/move_constants.asm b/constants/move_constants.asm index e8392b45a..8492c2415 100644 --- a/constants/move_constants.asm +++ b/constants/move_constants.asm @@ -287,7 +287,7 @@ const_value SET const_value + -1 const ANIM_SHAKE ; $114 const ANIM_HIT_CONFUSION ; $115 -; wcfca uses offsets from ANIM_MISS +; wNumHits uses offsets from ANIM_MISS const_def const BATTLEANIM_NONE const BATTLEANIM_ENEMY_DAMAGE diff --git a/engine/battle_start.asm b/engine/battle_start.asm index 162529999..929ac04c1 100644 --- a/engine/battle_start.asm +++ b/engine/battle_start.asm @@ -1,11 +1,11 @@ Predef_StartBattle: ; 8c20f call Function8c26d ld a, [rBGP] - ld [wcfc7], a + ld [wBGP], a ld a, [rOBP0] - ld [wcfc8], a + ld [wOBP0], a ld a, [rOBP1] - ld [wcfc9], a + ld [wOBP1], a call DelayFrame ld hl, hVBlank ld a, [hl] @@ -35,7 +35,7 @@ Predef_StartBattle: ; 8c20f ld [rSVBK], a ld a, %11111111 - ld [wcfc7], a + ld [wBGP], a call DmgToCgbBGPals call DelayFrame xor a @@ -278,7 +278,7 @@ StartTrainerBattle_Flash: ; 8c3ab (23:43ab) ld a, [hl] cp %00000001 jr z, .done - ld [wcfc7], a + ld [wBGP], a call DmgToCgbBGPals and a ret diff --git a/engine/party_menu.asm b/engine/party_menu.asm index 7fc179b67..35f6e3d47 100644 --- a/engine/party_menu.asm +++ b/engine/party_menu.asm @@ -678,7 +678,7 @@ InitPartyMenuWithCancel: ; 50405 xor a ld [wSwitchMon], a ld de, PartyMenuAttributes - call InitMenu3 + call SetMenuAttributes ld a, [PartyCount] inc a ld [w2DMenuNumRows], a ; list length @@ -704,7 +704,7 @@ InitPartyMenuWithCancel: ; 50405 InitPartyMenuNoCancel: ; 0x5042d ; no cancel ld de, PartyMenuAttributes - call InitMenu3 + call SetMenuAttributes ld a, [PartyCount] ld [w2DMenuNumRows], a ; list length ld b, a @@ -726,13 +726,17 @@ InitPartyMenuNoCancel: ; 0x5042d PartyMenuAttributes: ; 5044f ; cursor y ; cursor x -; list length -; ? +; num rows +; num cols ; bit 6: animate sprites bit 5: wrap around ; ? ; distance between items (hi: y, lo: x) ; allowed buttons (mask) - db $01, $00, $00, $01, $60, $00, $20, $00 + db 1, 0 + db 0, 1 + db $60, $00 + dn 2, 0 + db 0 ; 50457 PartyMenuSelect: ; 0x50457 diff --git a/engine/startmenu.asm b/engine/startmenu.asm index c97b10ffc..9127611ff 100755 --- a/engine/startmenu.asm +++ b/engine/startmenu.asm @@ -270,7 +270,7 @@ endr .GetMenuAccountTextPointer ; 12819 ld e, a ld d, 0 - ld hl, wcf97 + ld hl, wMenuData2PointerTableAddr ld a, [hli] ld h, [hl] ld l, a @@ -1475,8 +1475,8 @@ ChooseMoveToDelete: ; 12f5b .asm_12f73: ; 12f73 call SetUpMoveScreenBG - ld de, Unknown_12fb2 - call InitMenu3 + ld de, DeleteMoveScreenAttrs + call SetMenuAttributes call SetUpMoveList ld hl, w2DMenuFlags1 set 6, [hl] @@ -1514,8 +1514,12 @@ ChooseMoveToDelete: ; 12f5b ret ; 12fb2 -Unknown_12fb2: ; 12fb2 - db $03, $01, $03, $01, $40, $00, $20, $c3 +DeleteMoveScreenAttrs: ; 12fb2 + db 3, 1 + db 3, 1 + db $40, $00 + dn 2, 0 + db D_UP | D_DOWN | A_BUTTON | B_BUTTON ; 12fba ManagePokemonMoves: ; 12fba @@ -1539,11 +1543,11 @@ ManagePokemonMoves: ; 12fba MoveScreenLoop: ; 12fd5 ld a, [CurPartyMon] inc a - ld [wd0d8], a + ld [wPartyMenuCursor], a call SetUpMoveScreenBG call Function132d3 - ld de, Unknown_13163 - call InitMenu3 + ld de, MoveScreenAttributes + call SetMenuAttributes .loop call SetUpMoveList ld hl, w2DMenuFlags1 @@ -1746,8 +1750,12 @@ MoveScreenLoop: ; 12fd5 jp ClearTileMap ; 13163 -Unknown_13163: ; 13163 - db $03, $01, $03, $01, $40, $00, $20, $f3 +MoveScreenAttributes: ; 13163 + db 3, 1 + db 3, 1 + db $40, $00 + dn 2, 0 + db D_UP | D_DOWN | D_LEFT | D_RIGHT | A_BUTTON | B_BUTTON ; 1316b String_1316b: ; 1316b diff --git a/engine/switch_items.asm b/engine/switch_items.asm index 46e000fd1..d1c8aa66c 100755 --- a/engine/switch_items.asm +++ b/engine/switch_items.asm @@ -8,9 +8,9 @@ SwitchItemsInBag: ; 2490c (9:490c) cp b jr z, .trivial ld a, [wScrollingMenuCursorPosition] - call Function24a5c + call ItemSwitch_GetNthItem ld a, [hl] - cp $ff + cp -1 ret z ld a, [wSwitchItem] dec a @@ -45,10 +45,10 @@ SwitchItemsInBag: ; 2490c (9:490c) call Function24a6c push bc ld a, [wSwitchItem] - call Function24a5c + call ItemSwitch_GetNthItem dec hl push hl - call Function24a80 + call ItemSwitch_ConvertSpacingToDW add hl, bc ld d, h ld e, l @@ -71,10 +71,10 @@ SwitchItemsInBag: ; 2490c (9:490c) call Function24a6c push bc ld a, [wSwitchItem] - call Function24a5c + call ItemSwitch_GetNthItem ld d, h ld e, l - call Function24a80 + call ItemSwitch_ConvertSpacingToDW add hl, bc pop bc call CopyBytes @@ -86,11 +86,11 @@ SwitchItemsInBag: ; 2490c (9:490c) Function249a7: ; 249a7 (9:49a7) ld a, [wSwitchItem] - call Function24a5c + call ItemSwitch_GetNthItem ld d, h ld e, l ld a, [wScrollingMenuCursorPosition] - call Function24a5c + call ItemSwitch_GetNthItem ld a, [de] cp [hl] jr nz, .asm_249cd @@ -112,11 +112,11 @@ Function249a7: ; 249a7 (9:49a7) Function249d1: ; 249d1 (9:49d1) ld a, [wSwitchItem] - call Function24a5c + call ItemSwitch_GetNthItem inc hl push hl ld a, [wScrollingMenuCursorPosition] - call Function24a5c + call ItemSwitch_GetNthItem inc hl ld a, [hl] pop hl @@ -126,11 +126,11 @@ Function249d1: ; 249d1 (9:49d1) sub 99 push af ld a, [wScrollingMenuCursorPosition] - call Function24a5c + call ItemSwitch_GetNthItem inc hl ld [hl], 99 ld a, [wSwitchItem] - call Function24a5c + call ItemSwitch_GetNthItem inc hl pop af ld [hl], a @@ -141,7 +141,7 @@ Function249d1: ; 249d1 (9:49d1) .asm_24a01 push af ld a, [wScrollingMenuCursorPosition] - call Function24a5c + call ItemSwitch_GetNthItem inc hl pop af ld [hl], a @@ -154,7 +154,7 @@ Function249d1: ; 249d1 (9:49d1) jr nz, .asm_24a25 dec [hl] ld a, [wSwitchItem] - call Function24a5c + call ItemSwitch_GetNthItem ld [hl], $ff xor a ld [wSwitchItem], a @@ -162,10 +162,10 @@ Function249d1: ; 249d1 (9:49d1) .asm_24a25 dec [hl] - call Function24a80 + call ItemSwitch_ConvertSpacingToDW push bc ld a, [wSwitchItem] - call Function24a5c + call ItemSwitch_GetNthItem pop bc push hl add hl, bc @@ -181,24 +181,24 @@ Function249d1: ; 249d1 (9:49d1) ret Function24a40: ; 24a40 (9:4a40) - call Function24a5c + call ItemSwitch_GetNthItem ld de, wd002 - call Function24a80 + call ItemSwitch_ConvertSpacingToDW call CopyBytes ret Function24a4d: ; 24a4d (9:4a4d) - call Function24a5c + call ItemSwitch_GetNthItem ld d, h ld e, l ld hl, wd002 - call Function24a80 + call ItemSwitch_ConvertSpacingToDW call CopyBytes ret -Function24a5c: ; 24a5c (9:4a5c) +ItemSwitch_GetNthItem: ; 24a5c (9:4a5c) push af - call Function24a80 + call ItemSwitch_ConvertSpacingToDW ld hl, wMenuData2_ItemsPointerAddr ld a, [hli] ld h, [hl] @@ -210,13 +210,13 @@ Function24a5c: ; 24a5c (9:4a5c) Function24a6c: ; 24a6c (9:4a6c) push hl - call Function24a80 + call ItemSwitch_ConvertSpacingToDW ld a, d sub e - jr nc, .asm_24a76 + jr nc, .dont_negate dec a cpl -.asm_24a76 +.dont_negate ld hl, 0 call AddNTimes ld b, h @@ -224,12 +224,13 @@ Function24a6c: ; 24a6c (9:4a6c) pop hl ret -Function24a80: ; 24a80 (9:4a80) +ItemSwitch_ConvertSpacingToDW: ; 24a80 (9:4a80) +; This function is absolutely idiotic. push hl - ld a, [wcf94] + ld a, [wMenuData2_ScrollingMenuSpacing] ld c, a ld b, 0 - ld hl, Unknown_24a91 + ld hl, .spacing_dws rept 2 add hl, bc endr @@ -241,23 +242,23 @@ endr ; 24a91 (9:4a91) -Unknown_24a91: ; 24a91 +.spacing_dws: ; 24a91 dw 0, 1, 2 ; 24a97 Function24a97: ; 24a97 (9:4a97) push af - call Function24a80 + call ItemSwitch_ConvertSpacingToDW ld a, c - cp $2 - jr nz, .asm_24aa7 + cp 2 + jr nz, .not_2 pop af - call Function24a5c + call ItemSwitch_GetNthItem inc hl ld a, [hl] ret -.asm_24aa7 +.not_2 pop af ld a, $1 ret diff --git a/event/magnet_train.asm b/event/magnet_train.asm index ebfa81377..fbb5238c4 100755 --- a/event/magnet_train.asm +++ b/event/magnet_train.asm @@ -450,11 +450,11 @@ MagnetTrain_Jumptable_FirstRunThrough: ; 8ceae call GetSGBLayout call UpdateTimePals ld a, [rBGP] - ld [wcfc7], a + ld [wBGP], a ld a, [rOBP0] - ld [wcfc8], a + ld [wOBP0], a ld a, [rOBP1] - ld [wcfc9], a + ld [wOBP1], a pop af ld [wPermission], a pop af diff --git a/home/movement.asm b/home/movement.asm index 2fba2bbba..f962c8316 100644 --- a/home/movement.asm +++ b/home/movement.asm @@ -136,7 +136,7 @@ endr big_step_right ; 1bb1 -InitMenu3:: ; 1bb1 +SetMenuAttributes:: ; 1bb1 push hl push bc ld hl, w2DMenuCursorInitY diff --git a/home/vblank.asm b/home/vblank.asm index 69d86504d..1c0824c5e 100644 --- a/home/vblank.asm +++ b/home/vblank.asm @@ -247,11 +247,11 @@ UpdatePals:: ; 37f jp nz, UpdateCGBPals ; update gb pals - ld a, [wcfc7] + ld a, [wBGP] ld [rBGP], a - ld a, [wcfc8] + ld a, [wOBP0] ld [rOBP0], a - ld a, [wcfc9] + ld a, [wOBP1] ld [rOBP1], a and a diff --git a/items/item_effects.asm b/items/item_effects.asm index faa35133f..827e35f57 100644 --- a/items/item_effects.asm +++ b/items/item_effects.asm @@ -413,7 +413,7 @@ endr xor a ld [hBattleTurn], a ld [Buffer2], a - ld [wcfca], a + ld [wNumHits], a predef PlayBattleAnim ld a, [wWildMon] @@ -2161,7 +2161,7 @@ endr Softboiled_MilkDrinkFunction: ; f3df (3:73df) ; Softboiled/Milk Drink in the field - ld a, [wd0d8] + ld a, [wPartyMenuCursor] dec a ld b, a call .SelectMilkDrinkRecipient ; select pokemon @@ -2186,7 +2186,7 @@ Softboiled_MilkDrinkFunction: ; f3df (3:73df) .skip ld a, b inc a - ld [wd0d8], a + ld [wPartyMenuCursor], a ret .SelectMilkDrinkRecipient: ; f419 (3:7419) @@ -2197,7 +2197,7 @@ Softboiled_MilkDrinkFunction: ; f3df (3:73df) call ChoosePkmnToUseItemOn pop bc jr c, .set_carry - ld a, [wd0d8] + ld a, [wPartyMenuCursor] dec a ld c, a ld a, b @@ -2958,7 +2958,7 @@ UseBallInTrainerBattle: ; f7a0 xor a ld [wKickCounter], a ld [hBattleTurn], a - ld [wcfca], a + ld [wNumHits], a predef PlayBattleAnim ld hl, BlockedTheBallText call PrintText diff --git a/misc/mobile_12_2.asm b/misc/mobile_12_2.asm index b5495193f..86583aa40 100755 --- a/misc/mobile_12_2.asm +++ b/misc/mobile_12_2.asm @@ -507,7 +507,7 @@ Function4ab1a: ; 4ab1a inc a ld b, a ld a, [wMenuCursorY] - ld [wd0d8], a + ld [wPartyMenuCursor], a cp b jr z, .asm_4ab7e ld a, [wMenuCursorY] @@ -528,7 +528,7 @@ Function4ab1a: ; 4ab1a .asm_4ab6d ld a, [wMenuCursorY] - ld [wd0d8], a + ld [wPartyMenuCursor], a .asm_4ab73 ld de, SFX_READ_TEXT_2 call PlaySFX diff --git a/misc/mobile_40.asm b/misc/mobile_40.asm index 928ae35a6..9817f1afc 100644 --- a/misc/mobile_40.asm +++ b/misc/mobile_40.asm @@ -1803,7 +1803,7 @@ Function100b12: ; 100b12 ld de, LoadMenuDataHeader call FarCall_de ld a, BANK(BattleMenuDataHeader) - ld [wcf94], a + ld [wMenuData2_2DMenuItemStringsBank], a ld a, [wd0d2] ld [wMenuCursorBuffer], a call Function100e72 @@ -1844,7 +1844,7 @@ Function100b45: ; 100b45 Function100b7a: ; 100b7a ld hl, CopyMenuData2 - ld a, [wcf94] + ld a, [wMenuData2_2DMenuItemStringsBank] rst FarCall callba Draw2DMenu callba MobileTextBorder @@ -1858,7 +1858,7 @@ Function100b7a: ; 100b7a MobileMoveSelectionScreen: ; 100b9f xor a - ld [wd0e3], a + ld [wMoveSwapBuffer], a callba CheckPlayerHasUsableMoves ret z call Function100dd8 @@ -1989,8 +1989,8 @@ Function100c74: ; 100c74 ; 100c98 Function100c98: ; 100c98 - ld de, Unknown_100cad - call InitMenu3 + ld de, .attrs + call SetMenuAttributes ld a, [wNumMoves] inc a ld [w2DMenuNumRows], a @@ -2000,8 +2000,12 @@ Function100c98: ; 100c98 ret ; 100cad -Unknown_100cad: ; 100cad - db $a, $1, $ff, $1, $a0, $, $20, $c3 +.attrs: ; 100cad + db 10, 1 + db 255, 1 + db $a0, $00 + dn 2, 0 + db D_UP | D_DOWN | A_BUTTON | B_BUTTON Function100cb5: ; 100cb5 call Function100dd8 @@ -2009,7 +2013,7 @@ Function100cb5: ; 100cb5 ld hl, w2DMenuFlags1 set 7, [hl] res 6, [hl] -.asm_100cc0 +.loop call Function100dd2 callba MobileMenuJoypad push bc @@ -2017,22 +2021,22 @@ Function100cb5: ; 100cb5 callba Function10402d call Function100dfd pop bc - jr c, .asm_100d17 + jr c, .done ld a, [wMenuJoypadFilter] and c - jr z, .asm_100cc0 + jr z, .loop call PlaceHollowCursor ld a, [PartyCount] inc a ld b, a ld a, [wMenuCursorY] cp b - jr z, .asm_100d17 - ld [wd0d8], a + jr z, .done + ld [wPartyMenuCursor], a ld a, [hJoyLast] ld b, a bit 1, b - jr nz, .asm_100d17 + jr nz, .done ld a, [wMenuCursorY] dec a ld [CurPartyMon], a @@ -2048,7 +2052,7 @@ Function100cb5: ; 100cb5 and a ret -.asm_100d17 +.done ld de, SFX_READ_TEXT_2 call PlaySFX call WaitSFX @@ -2529,7 +2533,7 @@ Unknown_100fc0: ; 100fc0 db -1 Unknown_100feb: ; 100feb - dbwww $, sPartyMail, MAIL_STRUCT_LENGTH * PARTY_LENGTH, NULL + dbwww $0, sPartyMail, MAIL_STRUCT_LENGTH * PARTY_LENGTH, NULL db -1 Unknown_100ff3: ; 100ff3 @@ -6311,7 +6315,7 @@ Function1029cf: ; 1029cf ld hl, wcd4b set 1, [hl] ld de, MenuData3_102a33 - call InitMenu3 + call SetMenuAttributes ld a, [wcd4a] inc a ld [wcd4a], a @@ -6353,7 +6357,9 @@ String_102a26: ; 102a26 MenuData3_102a33: db 8, 11 db 2, 1 - db $80, $00, $20, $01 + db $80, $00 + dn 2, 0 + db A_BUTTON Function102a3b: ; 102a3b ld a, [wcd30] @@ -6487,7 +6493,7 @@ Function102b4e: ; 102b4e ld a, [wMenuCursorY] push af ld de, Unknown_102b73 - call InitMenu3 + call SetMenuAttributes pop af ld [wMenuCursorY], a ld a, [OTPartyCount] @@ -6504,7 +6510,11 @@ Function102b68: ; 102b68 ; unreferenced ; 102b73 Unknown_102b73: - db $9, $6, $ff, $1, $a0, $, $10, $c1 + db 9, 6 + db 255, 1 + db $a0, $00 + dn 1, 0 + db D_UP | D_DOWN | A_BUTTON Function102b7b: ; 102b7b xor a @@ -6512,7 +6522,7 @@ Function102b7b: ; 102b7b ld a, [wMenuCursorY] push af ld de, Unknown_102b94 - call InitMenu3 + call SetMenuAttributes pop af ld [wMenuCursorY], a ld a, [PartyCount] @@ -6521,7 +6531,11 @@ Function102b7b: ; 102b7b ; 102b94 Unknown_102b94: - db $1, $6, $ff, $1, $a0, $, $10, $c1 + db 1, 6 + db 255, 1 + db $a0, $00 + dn 1, 0 + db D_UP | D_DOWN | A_BUTTON Function102b9c: ; 102b9c ld a, [wcd4d] @@ -7250,20 +7264,20 @@ endr ; 103112 Unknown_103112: ; 103112 - db $, $, $, $, $, $, $, $ - db $, $, $, $, $, $, $, $ - db $, $, $, $, $, $, $, $ - db $, $, $, $, $, $, $, $ - db $, $, $, $, $, $, $, $ - db $, $, $, $, $, $, $, $ - db $, $, $, $, $, $, $, $ - db $, $, $, $, $, $, $, $ - db $1, $, $, $, $, $, $, $ - db $2, $1, $, $, $, $, $, $ - db $3, $2, $1, $, $, $, $, $ - db $4, $3, $2, $1, $, $, $, $ - db $4, $4, $3, $2, $1, $, $, $ - db $4, $4, $4, $3, $2, $1, $, $ + db $0, $0, $0, $0, $0, $0, $0, $ + db $0, $0, $0, $0, $0, $0, $0, $ + db $0, $0, $0, $0, $0, $0, $0, $ + db $0, $0, $0, $0, $0, $0, $0, $ + db $0, $0, $0, $0, $0, $0, $0, $ + db $0, $0, $0, $0, $0, $0, $0, $ + db $0, $0, $0, $0, $0, $0, $0, $ + db $0, $0, $0, $0, $0, $0, $0, $ + db $1, $0, $0, $0, $0, $0, $0, $ + db $2, $1, $0, $0, $0, $0, $0, $ + db $3, $2, $1, $0, $0, $0, $0, $ + db $4, $3, $2, $1, $0, $0, $0, $ + db $4, $4, $3, $2, $1, $0, $0, $ + db $4, $4, $4, $3, $2, $1, $0, $ db $4, $4, $4, $4, $3, $2, $1, $ db $4, $4, $4, $4, $4, $3, $2, $1 db $4, $4, $4, $4, $4, $4, $3, $2 @@ -7279,48 +7293,48 @@ Unknown_103112: ; 103112 db $3, $4, $4, $4, $4, $4, $4, $4 db $2, $3, $4, $4, $4, $4, $4, $4 db $1, $2, $3, $4, $4, $4, $4, $4 - db $, $1, $2, $3, $4, $4, $4, $4 - db $, $, $1, $2, $3, $4, $4, $4 - db $, $, $, $1, $2, $3, $4, $4 - db $, $, $, $, $1, $2, $3, $4 - db $, $, $, $, $, $1, $2, $3 - db $, $, $, $, $, $, $1, $2 - db $, $, $, $, $, $, $, $1 - db $, $, $, $, $, $, $, $ - db $, $, $, $, $, $, $, $ - db $, $, $, $, $, $, $, $ - db $, $, $, $, $, $, $, $ - db $, $, $, $, $, $, $, $ - db $, $, $, $, $, $, $, $ - db $, $, $, $, $, $, $, $ - db $, $, $, $, $, $, $, $ - db $, $, $, $, $, $, $, $ + db $0, $1, $2, $3, $4, $4, $4, $4 + db $0, $0, $1, $2, $3, $4, $4, $4 + db $0, $0, $0, $1, $2, $3, $4, $4 + db $0, $0, $0, $0, $1, $2, $3, $4 + db $0, $0, $0, $0, $0, $1, $2, $3 + db $0, $0, $0, $0, $0, $0, $1, $2 + db $0, $0, $0, $0, $0, $0, $0, $1 + db $0, $0, $0, $0, $0, $0, $0, $ + db $0, $0, $0, $0, $0, $0, $0, $ + db $0, $0, $0, $0, $0, $0, $0, $ + db $0, $0, $0, $0, $0, $0, $0, $ + db $0, $0, $0, $0, $0, $0, $0, $ + db $0, $0, $0, $0, $0, $0, $0, $ + db $0, $0, $0, $0, $0, $0, $0, $ + db $0, $0, $0, $0, $0, $0, $0, $ + db $0, $0, $0, $0, $0, $0, $0, $ ; 10327a Unknown_10327a: ; 10327a - db $, $, $, $ - db $, $, $1, $ - db $, $, $2, $ - db $, $, $3, $ - db $, $, $1, $1 - db $, $, $, $ - db $, $, $1, $2 - db $, $, $2, $2 - db $, $, $3, $2 - db $, $, $1, $3 + db $0, $0, $0, $ + db $0, $0, $1, $ + db $0, $0, $2, $ + db $0, $0, $3, $ + db $0, $0, $1, $1 + db $0, $0, $0, $ + db $0, $0, $1, $2 + db $0, $0, $2, $2 + db $0, $0, $3, $2 + db $0, $0, $1, $3 GFX_1032a2: INCBIN "gfx/unknown/1032a2.2bpp" Unknown_1032e2: - db $, $, $ff, $1f + db $0, $0, $ff, $1f db $f4, $1b, $8d, $42 - db $, $, $67, $45 - db $, $, $, $ - db $, $, $1f, $13 + db $0, $0, $67, $45 + db $0, $0, $0, $ + db $0, $0, $1f, $13 db $99, $1, $ff, $10 - db $, $, $19, $ - db $, $, $, $ + db $0, $0, $19, $ + db $0, $0, $0, $ ; 103302 Function103302: ; 103302 diff --git a/tilesets/animations.asm b/tilesets/animations.asm index 277735391..0bd9a4d42 100644 --- a/tilesets/animations.asm +++ b/tilesets/animations.asm @@ -99,7 +99,7 @@ Tileset01Anim: ; 0xfc0a3 TilesetAnimfc0d7: ; 0xfc0d7 dw VTiles2 tile $03, WriteTileToBuffer - dw wcf41, ScrollTileRightLeft + dw wTileAnimBuffer, ScrollTileRightLeft dw VTiles2 tile $03, WriteTileFromBuffer dw NULL, WaitTileAnimation dw NULL, WaitTileAnimation @@ -113,7 +113,7 @@ TilesetAnimfc0d7: ; 0xfc0d7 TilesetAnimfc103: ; 0xfc103 dw VTiles2 tile $14, WriteTileToBuffer - dw wcf41, ScrollTileRightLeft + dw wTileAnimBuffer, ScrollTileRightLeft dw VTiles2 tile $14, WriteTileFromBuffer dw NULL, WaitTileAnimation dw NULL, WaitTileAnimation @@ -153,32 +153,32 @@ Tileset15Anim: ; 0xfc15f TilesetAnimfc17f: ; 0xfc17f dw VTiles2 tile $53, WriteTileToBuffer - dw wcf41, ScrollTileDown - dw wcf41, ScrollTileDown + dw wTileAnimBuffer, ScrollTileDown + dw wTileAnimBuffer, ScrollTileDown dw VTiles2 tile $53, WriteTileFromBuffer dw VTiles2 tile $03, WriteTileToBuffer - dw wcf41, ScrollTileRightLeft + dw wTileAnimBuffer, ScrollTileRightLeft dw VTiles2 tile $03, WriteTileFromBuffer dw VTiles2 tile $53, WriteTileToBuffer - dw wcf41, ScrollTileDown - dw wcf41, ScrollTileDown + dw wTileAnimBuffer, ScrollTileDown + dw wTileAnimBuffer, ScrollTileDown dw VTiles2 tile $53, WriteTileFromBuffer dw NULL, DoneTileAnimation ; 0xfc1af TilesetAnimfc1af: ; 0xfc1af dw VTiles2 tile $54, WriteTileToBuffer - dw wcf41, ScrollTileDown - dw wcf41, ScrollTileDown + dw wTileAnimBuffer, ScrollTileDown + dw wTileAnimBuffer, ScrollTileDown dw VTiles2 tile $54, WriteTileFromBuffer dw NULL, WaitTileAnimation dw VTiles2 tile $03, WriteTileToBuffer - dw wcf41, ScrollTileRightLeft + dw wTileAnimBuffer, ScrollTileRightLeft dw VTiles2 tile $03, WriteTileFromBuffer dw NULL, WaitTileAnimation dw VTiles2 tile $54, WriteTileToBuffer - dw wcf41, ScrollTileDown - dw wcf41, ScrollTileDown + dw wTileAnimBuffer, ScrollTileDown + dw wTileAnimBuffer, ScrollTileDown dw VTiles2 tile $54, WriteTileFromBuffer dw NULL, DoneTileAnimation ; 0xfc1e7 @@ -187,7 +187,7 @@ Tileset24Anim: ; 0xfc1e7 Tileset30Anim: ; 0xfc1e7 dw VTiles2 tile $14, WriteTileToBuffer dw NULL, FlickeringCaveEntrancePalette - dw wcf41, ScrollTileRightLeft + dw wTileAnimBuffer, ScrollTileRightLeft dw NULL, FlickeringCaveEntrancePalette dw VTiles2 tile $14, WriteTileFromBuffer dw NULL, FlickeringCaveEntrancePalette @@ -195,11 +195,11 @@ Tileset30Anim: ; 0xfc1e7 dw NULL, FlickeringCaveEntrancePalette dw VTiles2 tile $40, WriteTileToBuffer dw NULL, FlickeringCaveEntrancePalette - dw wcf41, ScrollTileDown + dw wTileAnimBuffer, ScrollTileDown dw NULL, FlickeringCaveEntrancePalette - dw wcf41, ScrollTileDown + dw wTileAnimBuffer, ScrollTileDown dw NULL, FlickeringCaveEntrancePalette - dw wcf41, ScrollTileDown + dw wTileAnimBuffer, ScrollTileDown dw NULL, FlickeringCaveEntrancePalette dw VTiles2 tile $40, WriteTileFromBuffer dw NULL, FlickeringCaveEntrancePalette @@ -209,7 +209,7 @@ Tileset30Anim: ; 0xfc1e7 Tileset29Anim: ; 0xfc233 dw VTiles2 tile $35, WriteTileToBuffer dw NULL, FlickeringCaveEntrancePalette - dw wcf41, ScrollTileRightLeft + dw wTileAnimBuffer, ScrollTileRightLeft dw NULL, FlickeringCaveEntrancePalette dw VTiles2 tile $35, WriteTileFromBuffer dw NULL, FlickeringCaveEntrancePalette @@ -217,11 +217,11 @@ Tileset29Anim: ; 0xfc233 dw NULL, FlickeringCaveEntrancePalette dw VTiles2 tile $31, WriteTileToBuffer dw NULL, FlickeringCaveEntrancePalette - dw wcf41, ScrollTileDown + dw wTileAnimBuffer, ScrollTileDown dw NULL, FlickeringCaveEntrancePalette - dw wcf41, ScrollTileDown + dw wTileAnimBuffer, ScrollTileDown dw NULL, FlickeringCaveEntrancePalette - dw wcf41, ScrollTileDown + dw wTileAnimBuffer, ScrollTileDown dw NULL, FlickeringCaveEntrancePalette dw VTiles2 tile $31, WriteTileFromBuffer dw NULL, FlickeringCaveEntrancePalette @@ -249,7 +249,7 @@ Tileset23Anim: ; 0xfc27f TilesetAnimfc2bf: ; 0xfc2bf dw VTiles2 tile $4f, WriteTileToBuffer - dw wcf41, ScrollTileRightLeft + dw wTileAnimBuffer, ScrollTileRightLeft dw VTiles2 tile $4f, WriteTileFromBuffer dw NULL, WaitTileAnimation dw NULL, WaitTileAnimation @@ -430,10 +430,9 @@ AnimateFountain: ; fc387 add a add l ld l, a - jr nc, .asm_fc399 + jr nc, .okay inc h - -.asm_fc399 +.okay ld a, [hli] ld h, [hl] ld l, a @@ -860,14 +859,14 @@ AnimateWhirlpoolTile: ; fc678 WriteTileFromBuffer: ; fc696 -; Write tiledata at wcf41 to de. -; wcf41 is loaded to sp for WriteTile. +; Write tiledata at wTileAnimBuffer to de. +; wTileAnimBuffer is loaded to sp for WriteTile. ld hl, [sp+0] ld b, h ld c, l - ld hl, wcf41 + ld hl, wTileAnimBuffer ld sp, hl ld h, d @@ -877,7 +876,7 @@ WriteTileFromBuffer: ; fc696 WriteTileToBuffer: ; fc6a2 -; Write tiledata de to wcf41. +; Write tiledata de to wTileAnimBuffer. ; de is loaded to sp for WriteTile. ld hl, [sp+0] @@ -888,7 +887,7 @@ WriteTileToBuffer: ; fc6a2 ld l, e ld sp, hl - ld hl, wcf41 + ld hl, wTileAnimBuffer ; fallthrough diff --git a/wram.asm b/wram.asm index 9c18364bd..0be330f80 100644 --- a/wram.asm +++ b/wram.asm @@ -1498,11 +1498,13 @@ AttrMap:: ; cdd9 ; bit 0-2: palette id ds SCREEN_WIDTH * SCREEN_HEIGHT AttrMapEnd:: - -wcf41:: ds 1 + ds 1 wcf42:: ds 2 wcf44:: ds 1 -wcf45:: ds 12 +wcf45:: + ds AttrMapEnd - @ +wTileAnimBuffer:: + ds $10 ; addresses dealing with serial comms wOtherPlayerLinkMode:: ds 1 wOtherPlayerLinkAction:: ds 4 @@ -1594,46 +1596,47 @@ wMenuData2Flags:: ds 1 ; cf91 ; bit 0: Disable B button wMenuData2_ScrollingMenuHeight:: -wMenuData2Items:: ds 1 +wMenuData2Items:: + ds 1 ; cf92 wMenuData2IndicesPointer:: wMenuData2Spacing:: wMenuData2_ScrollingMenuWidth:: -wcf93:: ds 1 + ds 1 ; cf93 wMenuData2_2DMenuItemStringsBank:: wMenuData2_ScrollingMenuSpacing:: -wcf94:: ds 1 + ds 1 ; cf94 wMenuData2_2DMenuItemStringsAddr:: wMenuData2DisplayFunctionPointer:: wMenuData2_ItemsPointerBank:: -wcf95:: ds 1 ; bank + ds 1 ; cf95 wMenuData2_ItemsPointerAddr:: -wcf96:: ds 1 ; addr lo + ds 1 ; cf96 wMenuData2PointerTableAddr:: wMenuData2_2DMenuFunctionBank:: -wcf97:: ds 1 ; addr hi + ds 1 ; cf97 wMenuData2_2DMenuFunctionAddr:: wMenuData2_ScrollingMenuFunction1:: -wcf98:: ds 3 + ds 3 ; cf98 wMenuData2_ScrollingMenuFunction2:: -wcf9b:: ds 3 + ds 3 ; cf9b wMenuData2_ScrollingMenuFunction3:: -wcf9e:: ds 3 + ds 3 ; cf9e wMenuData2End:: wMenuData3:: -w2DMenuCursorInitY:: ds 1 -w2DMenuCursorInitX:: ds 1 -w2DMenuNumRows:: ds 1 -w2DMenuNumCols:: ds 1 -w2DMenuFlags1:: ds 1 -w2DMenuFlags2:: ds 1 -w2DMenuCursorOffsets:: ds 1 -wMenuJoypadFilter:: ds 1 +w2DMenuCursorInitY:: ds 1 ; cfa1 +w2DMenuCursorInitX:: ds 1 ; cfa2 +w2DMenuNumRows:: ds 1 ; cfa3 +w2DMenuNumCols:: ds 1 ; cfa4 +w2DMenuFlags1:: ds 1 ; cfa5 +w2DMenuFlags2:: ds 1 ; cfa6 +w2DMenuCursorOffsets:: ds 1 ; cfa7 +wMenuJoypadFilter:: ds 1 ; cfa8 wMenuData3End:: -wMenuCursorY:: ds 1 -wMenuCursorX:: ds 1 -wCursorOffCharacter:: ds 1 +wMenuCursorY:: ds 1 ; cfa9 +wMenuCursorX:: ds 1 ; cfaa +wCursorOffCharacter:: ds 1 ; cfab wCursorCurrentTile:: ds 2 ; cfac ds 3 @@ -1675,18 +1678,17 @@ FXAnimID:: FXAnimIDLo:: ; cfc2 ds 1 FXAnimIDHi:: ; cfc3 - ds 1 - -wcfc4:: ds 1 -wcfc5:: ds 1 + ds 3 TileAnimationTimer:: ; cfc6 ds 1 -wcfc7:: ds 1 -wcfc8:: ds 1 -wcfc9:: ds 1 -wcfca:: ds 2 +; palette backups? +wBGP:: ds 1 +wOBP0:: ds 1 +wOBP1:: ds 1 + +wNumHits:: ds 2 Options:: ; cfcc ; bit 0-2: number of frames to delay when printing text @@ -3272,11 +3274,34 @@ LYOverridesBackupEnd:: SECTION "Battle Animations", WRAMX [$d300], BANK [5] -w5_d300:: ds 10 +wBattleAnimTileDict:: ds 10 battle_anim_struct: MACRO ; Placeholder until we can figure out what it all means - ds $18 +\1Index:: ds 1 +\1Anim01:: ds 1 +\1Anim02:: ds 1 +\1Anim03:: ds 1 +\1Anim04:: ds 1 +\1Anim05:: ds 1 +\1Anim06:: ds 1 +\1Anim07:: ds 1 +\1Anim08:: ds 1 +\1Anim09:: ds 1 +\1Anim0a:: ds 1 +\1Anim0b:: ds 1 +\1Anim0c:: ds 1 +\1Anim0d:: ds 1 +\1Anim0e:: ds 1 +\1Anim0f:: ds 1 +\1Anim10:: ds 1 +\1Anim11:: ds 1 +\1Anim12:: ds 1 +\1Anim13:: ds 1 +\1Anim14:: ds 1 +\1Anim15:: ds 1 +\1Anim16:: ds 1 +\1Anim17:: ds 1 endm ActiveAnimObjects:: ; d30a @@ -3295,7 +3320,7 @@ ActiveAnimObjectsEnd:: ; d3aa ActiveBGEffects:: ; d3fa ds 4 * 5 -w5_d40e:: ds 1 +wNumActiveBattleAnims:: ds 1 BattleAnimFlags:: ; d40f ds 1