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spruce up CheckUnownLetter
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parent
fd51a5a3b1
commit
340e028c49
56
main.asm
56
main.asm
@ -6081,42 +6081,47 @@ CheckSleepingTreeMon: ; 3eb38
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CheckUnownLetter: ; 3eb75
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; Return carry if the Unown letter hasn't been unlocked yet
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ld a, [$def3] ; UnownLetter
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ld a, [UnlockedUnowns]
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ld c, a
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ld de, $0000
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ld de, 0
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.loop
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; Has this set been unlocked?
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; Don't check this set unless it's been unlocked
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srl c
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jr nc, .next
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; Check out the set
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; Is our letter in the set?
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ld hl, .LetterSets
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add hl, de
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ld a, [hli]
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ld h, [hl]
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ld l, a
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; Is our letter in the set?
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push de
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ld a, [$d234]
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ld de, $0001
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ld a, [UnownLetter]
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ld de, 1
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push bc
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call IsInArray
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pop bc
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pop de
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jr c, .Match
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jr c, .match
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.next
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; Next set
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; Make sure we haven't gone past the end of the table
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inc e
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inc e
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ld a, e
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; Gone past the end of the table?
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cp a, 4*2 ; 4 sets with 2-byte pointers
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cp a, .Set1 - .LetterSets
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jr c, .loop
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; Didn't find the letter (not unlocked)
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; Hasn't been unlocked, or the letter is invalid
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scf
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ret
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.Match
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.match
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; Valid letter
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and a
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ret
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@ -6128,26 +6133,21 @@ CheckUnownLetter: ; 3eb75
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dw .Set4
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.Set1
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; A B C D E F G H I J K
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db $01, $02, $03, $04, $05, $06, $07, $08, $09, $0a, $0b
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db $ff ; end
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; A B C D E F G H I J K
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db 01, 02, 03, 04, 05, 06, 07, 08, 09, 10, 11, $ff
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.Set2
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; L M N O P Q R
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db $0c, $0d, $0e, $0f, $10, $11, $12
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db $ff ; end
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; L M N O P Q R
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db 12, 13, 14, 15, 16, 17, 18, $ff
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.Set3
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; S T U V W
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db $13, $14, $15, $16, $17
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db $ff ; end
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; S T U V W
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db 19, 20, 21, 22, 23, $ff
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.Set4
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; X Y Z
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db $18, $19, $1a
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db $ff ; end
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; X Y Z
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db 24, 25, 26, $ff
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; 3ebc7
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INCBIN "baserom.gbc", $3ebc7, $3edd8 - $3ebc7
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BattleRNG: ; 3edd8
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