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Adjust duration of move die number animation (#11) [bugfix to 1f2be83ebc
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@ -584,5 +584,5 @@ SpriteAnimFrameData:
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oamdelete
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.Frameset_BoardMenuMoveDieNumber:
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oamframe SPRITE_ANIM_OAMSET_BOARD_MENU_DIE_NUMBER, 40
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oamframe SPRITE_ANIM_OAMSET_BOARD_MENU_DIE_NUMBER, 42
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oamdelete
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@ -303,7 +303,7 @@ BoardMenu_BreakDieAnimation:
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farcall _UpdateSpritesAfterOffset
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; play move die number animation
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ld a, 41 ; total duration of SPRITE_ANIM_FRAMESET_BOARD_MENU_MOVE_DIE_NUMBER
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ld a, 43 ; total duration of SPRITE_ANIM_FRAMESET_BOARD_MENU_MOVE_DIE_NUMBER
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ld [wFrameCounter], a
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.loop2
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farcall PlaySpriteAnimationsAndDelayFrame
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