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Merge branch 'master' of https://github.com/pret/pokecrystal
# Conflicts: # constants/map_constants.asm # constants/wram_constants.asm # data/radio/oaks_pkmn_talk_routes.asm # data/radio/pnp_hidden_places.asm # engine/battle/core.asm # engine/breeding.asm # engine/phone/phone_scripts.asm # engine/radio.asm # maps/BattleTower1F.asm # maps/OlivineLighthouse2F.asm # maps/OlivineLighthouse6F.asm # maps/PokemonFanClub.asm # maps/RadioTower1F.asm # maps/RadioTower2F.asm # maps/Route30BerryHouse.asm # maps/Route34IlexForestGate.asm # maps/Route36NationalParkGate.asm # maps/RuinsOfAlphKabutoChamber.asm # maps/RuinsOfAlphResearchCenter.asm # maps/VermilionPort.asm # maps/VictoryRoad.asm
This commit is contained in:
@@ -74,7 +74,7 @@ SwitchOften: ; 38045
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ld a, [wEnemySwitchMonParam]
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and $f
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inc a
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; In register 'a' is the number (1-6) of the Pkmn to switch to
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; In register 'a' is the number (1-6) of the mon to switch to
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ld [wEnemySwitchMonIndex], a
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jp AI_TrySwitch
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; 38083
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@@ -47,7 +47,7 @@ DoBattle: ; 3c000
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.player_2
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call LoadTileMapToTempTileMap
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call CheckPlayerPartyForFitPkmn
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call CheckPlayerPartyForFitMon
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ld a, d
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and a
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jp z, LostBattle
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@@ -86,7 +86,7 @@ DoBattle: ; 3c000
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call ResetBattleParticipants
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call InitBattleMon
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call ResetPlayerStatLevels
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call SendOutPkmnText
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call SendOutMonText
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call NewBattleMonStatus
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call BreakAttraction
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call SendOutPlayerMon
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@@ -1697,7 +1697,7 @@ HandleScreens: ; 3cb36
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res SCREENS_LIGHT_SCREEN, [hl]
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push hl
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push de
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ld hl, BattleText_PkmnLightScreenFell
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ld hl, BattleText_MonsLightScreenFell
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call StdBattleTextBox
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pop de
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pop hl
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@@ -1711,7 +1711,7 @@ HandleScreens: ; 3cb36
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ld [de], a
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ret nz
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res SCREENS_REFLECT, [hl]
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ld hl, BattleText_PkmnReflectFaded
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ld hl, BattleText_MonsReflectFaded
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jp StdBattleTextBox
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; 3cb9e
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@@ -1825,7 +1825,7 @@ SubtractHPFromTarget: ; 3cc39
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; 3cc3f
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SubtractHPFromUser: ; 3cc3f
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; Subtract HP from Pkmn
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; Subtract HP from mon
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call SubtractHP
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jp UpdateHPBarBattleHuds
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; 3cc45
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@@ -2057,7 +2057,7 @@ HandleEnemyMonFaint: ; 3cd55
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xor a
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ld [wWhichMonFaintedFirst], a
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call UpdateBattleStateAndExperienceAfterEnemyFaint
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call CheckPlayerPartyForFitPkmn
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call CheckPlayerPartyForFitMon
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ld a, d
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and a
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jp z, LostBattle
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@@ -2189,7 +2189,7 @@ UpdateBattleStateAndExperienceAfterEnemyFaint: ; 3ce01
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call PlayerMonFaintHappinessMod
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.player_mon_did_not_faint
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call CheckPlayerPartyForFitPkmn
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call CheckPlayerPartyForFitMon
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ld a, d
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and a
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ret z
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@@ -2311,7 +2311,7 @@ FaintYourPokemon: ; 3cef1
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hlcoord 9, 7
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lb bc, 5, 11
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call ClearBox
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ld hl, BattleText_PkmnFainted
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ld hl, BattleText_MonFainted
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jp StdBattleTextBox
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; 3cf14
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@@ -2325,7 +2325,7 @@ FaintEnemyPokemon: ; 3cf14
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hlcoord 1, 0
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lb bc, 4, 10
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call ClearBox
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ld hl, BattleText_EnemyPkmnFainted
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ld hl, BattleText_EnemyMonFainted
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jp StdBattleTextBox
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; 3cf35
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@@ -2674,7 +2674,7 @@ HandlePlayerMonFaint: ; 3d14e
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ld a, $1
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ld [wWhichMonFaintedFirst], a
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call PlayerMonFaintHappinessMod
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call CheckPlayerPartyForFitPkmn
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call CheckPlayerPartyForFitMon
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ld a, d
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and a
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jp z, LostBattle
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@@ -2833,7 +2833,7 @@ ForcePlayerMonChoice: ; 3d227
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call CloseWindow
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call GetMemSGBLayout
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call SetPalettes
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call SendOutPkmnText
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call SendOutMonText
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call NewBattleMonStatus
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call BreakAttraction
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call SendOutPlayerMon
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@@ -2855,7 +2855,7 @@ PlayerPartyMonEntrance: ; 3d2b3
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call AddBattleParticipant
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call InitBattleMon
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call ResetPlayerStatLevels
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call SendOutPkmnText
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call SendOutMonText
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call NewBattleMonStatus
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call BreakAttraction
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call SendOutPlayerMon
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@@ -2938,7 +2938,7 @@ SwitchMonAlreadyOut: ; 3d34f
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cp [hl]
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jr nz, .notout
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ld hl, BattleText_PkmnIsAlreadyOut
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ld hl, BattleText_MonIsAlreadyOut
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call StdBattleTextBox
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scf
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ret
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@@ -3201,11 +3201,11 @@ ForceEnemySwitch: ; 3d4c3
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ld a, [wEnemySwitchMonIndex]
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dec a
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ld b, a
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call LoadEnemyPkmnToSwitchTo
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call LoadEnemyMonToSwitchTo
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call ClearEnemyMonBox
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call NewEnemyMonStatus
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call ResetEnemyStatLevels
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call Function_SetEnemyPkmnAndSendOutAnimation
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call Function_SetEnemyMonAndSendOutAnimation
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call BreakAttraction
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call ResetBattleParticipants
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ret
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@@ -3218,15 +3218,15 @@ EnemySwitch: ; 3d4e1
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call ResetEnemyBattleVars
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call CheckWhetherSwitchmonIsPredetermined
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jr c, .skip
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call FindPkmnInOTPartyToSwitchIntoBattle
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call FindMonInOTPartyToSwitchIntoBattle
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.skip
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; 'b' contains the PartyNr of the Pkmn the AI will switch to
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call LoadEnemyPkmnToSwitchTo
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; 'b' contains the PartyNr of the mon the AI will switch to
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call LoadEnemyMonToSwitchTo
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call OfferSwitch
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push af
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call ClearEnemyMonBox
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call Function_BattleTextEnemySentOut
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call Function_SetEnemyPkmnAndSendOutAnimation
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call Function_SetEnemyMonAndSendOutAnimation
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pop af
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ret c
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; If we're here, then we're switching too
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@@ -3244,15 +3244,15 @@ EnemySwitch_SetMode: ; 3d517
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call ResetEnemyBattleVars
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call CheckWhetherSwitchmonIsPredetermined
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jr c, .skip
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call FindPkmnInOTPartyToSwitchIntoBattle
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call FindMonInOTPartyToSwitchIntoBattle
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.skip
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; 'b' contains the PartyNr of the Pkmn the AI will switch to
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call LoadEnemyPkmnToSwitchTo
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; 'b' contains the PartyNr of the mon the AI will switch to
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call LoadEnemyMonToSwitchTo
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ld a, 1
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ld [wEnemyIsSwitching], a
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call ClearEnemyMonBox
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call Function_BattleTextEnemySentOut
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jp Function_SetEnemyPkmnAndSendOutAnimation
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jp Function_SetEnemyMonAndSendOutAnimation
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; 3d533
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CheckWhetherSwitchmonIsPredetermined: ; 3d533
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@@ -3323,7 +3323,7 @@ AddBattleParticipant: ; 3d581
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predef_jump SmallFarFlagAction
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; 3d599
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FindPkmnInOTPartyToSwitchIntoBattle: ; 3d599
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FindMonInOTPartyToSwitchIntoBattle: ; 3d599
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ld b, -1
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ld a, $1
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ld [wBuffer1], a
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@@ -3351,7 +3351,7 @@ FindPkmnInOTPartyToSwitchIntoBattle: ; 3d599
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pop bc
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jr z, .discourage
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call LookUpTheEffectivenessOfEveryMove
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call IsThePlayerPkmnTypesEffectiveAgainstOTPkmn
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call IsThePlayerMonTypesEffectiveAgainstOTMon
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jr .loop
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.discourage
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@@ -3398,9 +3398,9 @@ LookUpTheEffectivenessOfEveryMove: ; 3d5d7
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ret
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; 3d618
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IsThePlayerPkmnTypesEffectiveAgainstOTPkmn: ; 3d618
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; Calculates the effectiveness of the types of the PlayerPkmn
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; against the OTPkmn
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IsThePlayerMonTypesEffectiveAgainstOTMon: ; 3d618
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; Calculates the effectiveness of the types of the PlayerMon
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; against the OTMon
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push bc
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ld hl, wOTPartyCount
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ld a, b
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@@ -3512,8 +3512,8 @@ ScoreMonTypeMatchups: ; 3d672
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ret
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; 3d6ca
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LoadEnemyPkmnToSwitchTo: ; 3d6ca
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; 'b' contains the PartyNr of the Pkmn the AI will switch to
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LoadEnemyMonToSwitchTo: ; 3d6ca
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; 'b' contains the PartyNr of the mon the AI will switch to
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ld a, b
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ld [wCurPartyMon], a
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ld hl, wOTPartyMon1Level
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@@ -3585,7 +3585,7 @@ OfferSwitch: ; 3d74b
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ld a, [wCurPartyMon]
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push af
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callfar Battle_GetTrainerName
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ld hl, BattleText_EnemyIsAboutToUseWillPlayerChangePkmn
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ld hl, BattleText_EnemyIsAboutToUseWillPlayerChangeMon
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call StdBattleTextBox
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lb bc, 1, 7
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call PlaceYesNoBox
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@@ -3641,14 +3641,14 @@ Function_BattleTextEnemySentOut: ; 3d7b8
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jp WaitBGMap
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; 3d7c7
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Function_SetEnemyPkmnAndSendOutAnimation: ; 3d7c7
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Function_SetEnemyMonAndSendOutAnimation: ; 3d7c7
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ld a, [wTempEnemyMonSpecies]
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ld [wCurPartySpecies], a
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ld [wCurSpecies], a
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call GetBaseData
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ld a, OTPARTYMON
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ld [wMonType], a
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predef CopyPkmnToTempMon
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predef CopyMonToTempMon
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call GetEnemyMonFrontpic
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xor a
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@@ -3725,8 +3725,8 @@ ResetEnemyStatLevels: ; 3d867
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ret
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; 3d873
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CheckPlayerPartyForFitPkmn: ; 3d873
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; Has the player any Pkmn in his Party that can fight?
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CheckPlayerPartyForFitMon: ; 3d873
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; Has the player any mon in his Party that can fight?
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ld a, [wPartyCount]
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ld e, a
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xor a
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@@ -4312,7 +4312,7 @@ PursuitSwitch: ; 3dc5b
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ld b, RESET_FLAG
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predef SmallFarFlagAction
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call PlayerMonFaintedAnimation
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ld hl, BattleText_PkmnFainted
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ld hl, BattleText_MonFainted
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jr .done_fainted
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.check_enemy_fainted
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@@ -4328,7 +4328,7 @@ PursuitSwitch: ; 3dc5b
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call PlaySFX
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call WaitSFX
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call EnemyMonFaintedAnimation
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ld hl, BattleText_EnemyPkmnFainted
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ld hl, BattleText_EnemyMonFainted
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.done_fainted
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call StdBattleTextBox
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@@ -5293,7 +5293,7 @@ TryPlayerSwitch: ; 3e358
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ld a, [wCurPartyMon]
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cp d
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jr nz, .check_trapped
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ld hl, BattleText_PkmnIsAlreadyOut
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ld hl, BattleText_MonIsAlreadyOut
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call StdBattleTextBox
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jp BattleMenuPKMN_Loop
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@@ -5306,7 +5306,7 @@ TryPlayerSwitch: ; 3e358
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jr z, .try_switch
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.trapped
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ld hl, BattleText_PkmnCantBeRecalled
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ld hl, BattleText_MonCantBeRecalled
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call StdBattleTextBox
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jp BattleMenuPKMN_Loop
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@@ -5383,7 +5383,7 @@ EnemyMonEntrance: ; 3e3ff
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; 3e40b
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BattleMonEntrance: ; 3e40b
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call WithdrawPkmnText
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call WithdrawMonText
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ld c, 50
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call DelayFrames
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@@ -5406,7 +5406,7 @@ BattleMonEntrance: ; 3e40b
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call AddBattleParticipant
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call InitBattleMon
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call ResetPlayerStatLevels
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call SendOutPkmnText
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call SendOutMonText
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call NewBattleMonStatus
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call BreakAttraction
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call SendOutPlayerMon
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@@ -5925,7 +5925,7 @@ CheckPlayerHasUsableMoves: ; 3e786
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ret nz
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.force_struggle
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ld hl, BattleText_PkmnHasNoMovesLeft
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ld hl, BattleText_MonHasNoMovesLeft
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call StdBattleTextBox
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ld c, 60
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call DelayFrames
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@@ -6395,7 +6395,7 @@ LoadEnemyMon: ; 3e8eb
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ld de, wEnemyMonMaxHP
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ld b, FALSE
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ld hl, wEnemyMonDVs - (MON_DVS - MON_STAT_EXP + 1) ; wLinkBattleRNs + 7 ; ?
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predef CalcPkmnStats
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predef CalcMonStats
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; If we're in a trainer battle,
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; get the rest of the parameters from the party struct
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@@ -7302,7 +7302,7 @@ GiveExperiencePoints: ; 3ee3b
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ld a, [wCurPartyMon]
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ld hl, wPartyMonNicknames
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call GetNick
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ld hl, Text_PkmnGainedExpPoint
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ld hl, Text_MonGainedExpPoint
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call BattleTextBox
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ld a, [wStringBuffer2 + 1]
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ld [hQuotient + 2], a
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@@ -7371,7 +7371,7 @@ GiveExperiencePoints: ; 3ee3b
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.not_max_exp
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xor a ; PARTYMON
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ld [wMonType], a
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predef CopyPkmnToTempMon
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predef CopyMonToTempMon
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callfar CalcLevel
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pop bc
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ld hl, MON_LEVEL
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@@ -7408,7 +7408,7 @@ GiveExperiencePoints: ; 3ee3b
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add hl, bc
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push bc
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ld b, TRUE
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predef CalcPkmnStats
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predef CalcMonStats
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pop bc
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pop de
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ld hl, MON_MAXHP + 1
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@@ -7484,7 +7484,7 @@ GiveExperiencePoints: ; 3ee3b
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.skip_animation2
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xor a ; PARTYMON
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ld [wMonType], a
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predef CopyPkmnToTempMon
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predef CopyMonToTempMon
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hlcoord 9, 0
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ld b, $a
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ld c, $9
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@@ -7600,7 +7600,7 @@ BoostExp: ; 3f106
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ret
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; 3f11b
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Text_PkmnGainedExpPoint: ; 3f11b
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Text_MonGainedExpPoint: ; 3f11b
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text_jump Text_Gained
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start_asm
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ld hl, TextJump_StringBuffer2ExpPoints
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@@ -7644,7 +7644,7 @@ AnimateExpBar: ; 3f136
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ld [wd002], a
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xor a ; PARTYMON
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ld [wMonType], a
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predef CopyPkmnToTempMon
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predef CopyMonToTempMon
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ld a, [wTempMonLevel]
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ld b, a
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ld e, a
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@@ -7808,23 +7808,23 @@ AnimateExpBar: ; 3f136
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ld [hBGMapMode], a
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ret
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SendOutPkmnText: ; 3f26d
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SendOutMonText: ; 3f26d
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ld a, [wLinkMode]
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and a
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jr z, .not_linked
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ld hl, JumpText_GoPkmn ; If we're in a LinkBattle print just "Go <PlayerMon>"
|
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ld hl, JumpText_GoMon ; If we're in a LinkBattle print just "Go <PlayerMon>"
|
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|
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ld a, [wBattleHasJustStarted] ; unless this (unidentified) variable is set
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and a
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jr nz, .skip_to_textbox
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.not_linked
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; Depending on the HP of the enemy Pkmn, the game prints a different text
|
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; Depending on the HP of the enemy mon, the game prints a different text
|
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ld hl, wEnemyMonHP
|
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ld a, [hli]
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or [hl]
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ld hl, JumpText_GoPkmn
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ld hl, JumpText_GoMon
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jr z, .skip_to_textbox
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|
||||
; compute enemy helth remaining as a percentage
|
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@@ -7853,43 +7853,43 @@ SendOutPkmnText: ; 3f26d
|
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call Divide
|
||||
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ld a, [hQuotient + 2]
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ld hl, JumpText_GoPkmn
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ld hl, JumpText_GoMon
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cp 70
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jr nc, .skip_to_textbox
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ld hl, JumpText_DoItPkmn
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ld hl, JumpText_DoItMon
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cp 40
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jr nc, .skip_to_textbox
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ld hl, JumpText_GoForItPkmn
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ld hl, JumpText_GoForItMon
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cp 10
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jr nc, .skip_to_textbox
|
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ld hl, JumpText_YourFoesWeakGetmPkmn
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ld hl, JumpText_YourFoesWeakGetmMon
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.skip_to_textbox
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jp BattleTextBox
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; 3f2d1
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JumpText_GoPkmn: ; 3f2d1
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text_jump Text_GoPkmn
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JumpText_GoMon: ; 3f2d1
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text_jump Text_GoMon
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start_asm
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||||
jr Function_TextJump_BattleMonNick01
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; 3f2d6
|
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|
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JumpText_DoItPkmn: ; 3f2d8
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text_jump Text_DoItPkmn
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JumpText_DoItMon: ; 3f2d8
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text_jump Text_DoItMon
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start_asm
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jr Function_TextJump_BattleMonNick01
|
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; 3f2dd
|
||||
|
||||
JumpText_GoForItPkmn: ; 3f2df
|
||||
text_jump Text_GoForItPkmn
|
||||
JumpText_GoForItMon: ; 3f2df
|
||||
text_jump Text_GoForItMon
|
||||
start_asm
|
||||
jr Function_TextJump_BattleMonNick01
|
||||
; 3f2e4
|
||||
|
||||
JumpText_YourFoesWeakGetmPkmn: ; 3f2e6
|
||||
text_jump Text_YourFoesWeakGetmPkmn
|
||||
JumpText_YourFoesWeakGetmMon: ; 3f2e6
|
||||
text_jump Text_YourFoesWeakGetmMon
|
||||
start_asm
|
||||
Function_TextJump_BattleMonNick01: ; 3f2eb
|
||||
ld hl, TextJump_BattleMonNick01
|
||||
@@ -7901,14 +7901,14 @@ TextJump_BattleMonNick01: ; 3f2ef
|
||||
db "@"
|
||||
; 3f2f4
|
||||
|
||||
WithdrawPkmnText: ; 3f2f4
|
||||
ld hl, .WithdrawPkmnText
|
||||
WithdrawMonText: ; 3f2f4
|
||||
ld hl, .WithdrawMonText
|
||||
jp BattleTextBox
|
||||
|
||||
.WithdrawPkmnText:
|
||||
.WithdrawMonText:
|
||||
text_jump Text_BattleMonNickComma
|
||||
start_asm
|
||||
; Print text to withdraw Pkmn
|
||||
; Print text to withdraw mon
|
||||
; depending on HP the message is different
|
||||
push de
|
||||
push bc
|
||||
@@ -7989,7 +7989,7 @@ Unreferenced_HandleSafariAngerEatingStatus:
|
||||
and a
|
||||
jr z, .angry
|
||||
dec [hl]
|
||||
ld hl, BattleText_WildPkmnIsEating
|
||||
ld hl, BattleText_WildMonIsEating
|
||||
jr .finish
|
||||
|
||||
.angry
|
||||
@@ -7998,7 +7998,7 @@ Unreferenced_HandleSafariAngerEatingStatus:
|
||||
and a
|
||||
ret z
|
||||
dec [hl]
|
||||
ld hl, BattleText_WildPkmnIsAngry
|
||||
ld hl, BattleText_WildMonIsAngry
|
||||
jr nz, .finish
|
||||
push hl
|
||||
ld a, [wEnemyMonSpecies]
|
||||
|
Reference in New Issue
Block a user