Lowercase v for VRAM addresses

This commit is contained in:
xCrystal
2017-12-28 13:32:33 +01:00
parent 7beb497d3a
commit 333524f0be
86 changed files with 537 additions and 537 deletions

View File

@@ -236,16 +236,16 @@ Functioncc220: ; cc220
; Appears to be unused.
xor a
ld [hBGMapMode], a
ld a, LOW(VBGMap0 tile $28)
ld a, LOW(vBGMap0 tile $28)
ld [hBGMapAddress], a
ld a, HIGH(VBGMap0 tile $28)
ld a, HIGH(vBGMap0 tile $28)
ld [hBGMapAddress + 1], a
call WaitBGMap2
ld a, $60
ld [hWY], a
xor a ; LOW(VBGMap0)
xor a ; LOW(vBGMap0)
ld [hBGMapAddress], a
ld a, HIGH(VBGMap0)
ld a, HIGH(vBGMap0)
ld [hBGMapAddress + 1], a
call BattleAnimDelayFrame
ret
@@ -693,7 +693,7 @@ BattleAnimCmd_5GFX: ; cc485 (33:4485)
ld [wBattleAnimTemp0], a
.loop
ld a, [wBattleAnimTemp0]
cp (VTiles1 - VTiles0) / $10 - $31
cp (vTiles1 - vTiles0) / $10 - $31
ret nc
call GetBattleAnimByte
ld [hli], a
@@ -706,7 +706,7 @@ BattleAnimCmd_5GFX: ; cc485 (33:4485)
rept 4
add hl, hl
endr
ld de, VTiles0 tile $31
ld de, vTiles0 tile $31
add hl, de
ld a, [BattleAnimByte]
call LoadBattleAnimObj
@@ -816,13 +816,13 @@ BattleAnimCmd_EnemyFeetObj: ; cc52c (33:452c)
ld a, $49
ld [hl], a
ld hl, VTiles0 tile $73
ld de, VTiles2 tile $06
ld hl, vTiles0 tile $73
ld de, vTiles2 tile $06
ld a, $70
ld [wBattleAnimTemp0], a
ld a, $7
call .LoadFootprint
ld de, VTiles2 tile $31
ld de, vTiles2 tile $31
ld a, $60
ld [wBattleAnimTemp0], a
ld a, $6
@@ -871,13 +871,13 @@ BattleAnimCmd_PlayerHeadObj: ; cc57e (33:457e)
ld a, $43
ld [hl], a
ld hl, VTiles0 tile $66
ld de, VTiles2 tile $05
ld hl, vTiles0 tile $66
ld de, vTiles2 tile $05
ld a, $70
ld [wBattleAnimTemp0], a
ld a, $7
call .LoadHead
ld de, VTiles2 tile $31
ld de, vTiles2 tile $31
ld a, $60
ld [wBattleAnimTemp0], a
ld a, $6
@@ -930,7 +930,7 @@ BattleAnimCmd_Transform: ; cc5dc (33:45dc)
ld [CurPartySpecies], a ; CurPartySpecies
ld hl, BattleMonDVs ; BattleMonDVs
predef GetUnownLetter
ld de, VTiles0 tile $00
ld de, vTiles0 tile $00
predef GetMonFrontpic
jr .done
@@ -939,7 +939,7 @@ BattleAnimCmd_Transform: ; cc5dc (33:45dc)
ld [CurPartySpecies], a ; CurPartySpecies
ld hl, EnemyMonDVs ; EnemyMonDVs
predef GetUnownLetter
ld de, VTiles0 tile $00
ld de, vTiles0 tile $00
predef GetMonBackpic
.done
@@ -951,19 +951,19 @@ BattleAnimCmd_Transform: ; cc5dc (33:45dc)
BattleAnimCmd_UpdateActorPic: ; cc622 (33:4622)
ld de, VTiles0 tile $00
ld de, vTiles0 tile $00
ld a, [hBattleTurn]
and a
jr z, .player
ld hl, VTiles2 tile $00
ld hl, vTiles2 tile $00
ld b, 0
ld c, $31
call Request2bpp
ret
.player
ld hl, VTiles2 tile $31
ld hl, vTiles2 tile $31
ld b, 0
ld c, $24
call Request2bpp
@@ -1007,7 +1007,7 @@ GetSubstitutePic: ; cc64c
ld de, sScratch + (3 * 7 + 6) tiles
call .CopyTile
ld hl, VTiles2 tile $00
ld hl, vTiles2 tile $00
ld de, sScratch
lb bc, BANK(GetSubstitutePic), 7 * 7
call Request2bpp
@@ -1027,7 +1027,7 @@ GetSubstitutePic: ; cc64c
ld de, sScratch + (3 * 6 + 5) tiles
call .CopyTile
ld hl, VTiles2 tile $31
ld hl, vTiles2 tile $31
ld de, sScratch
lb bc, BANK(GetSubstitutePic), 6 * 6
call Request2bpp
@@ -1075,7 +1075,7 @@ GetMinimizePic: ; cc6e7 (33:46e7)
ld de, sScratch + $1a tiles
call CopyMinimizePic
ld hl, VTiles2 tile $00
ld hl, vTiles2 tile $00
ld de, sScratch
lb bc, BANK(GetMinimizePic), $31
ret
@@ -1083,7 +1083,7 @@ GetMinimizePic: ; cc6e7 (33:46e7)
.player
ld de, sScratch + $160
call CopyMinimizePic
ld hl, VTiles2 tile $31
ld hl, vTiles2 tile $31
ld de, sScratch
lb bc, BANK(GetMinimizePic), $24
ret
@@ -1108,7 +1108,7 @@ BattleAnimCmd_Minimize: ; cc735 (33:4735)
xor a
call GetSRAMBank
call GetMinimizePic
ld hl, VTiles0 tile $00
ld hl, vTiles0 tile $00
call Request2bpp
call CloseSRAM
pop af
@@ -1157,14 +1157,14 @@ BattleAnimCmd_BeatUp: ; cc776 (33:4776)
ld hl, BattleMonDVs
predef GetUnownLetter
ld de, VTiles2 tile $00
ld de, vTiles2 tile $00
predef GetMonFrontpic
jr .done
.player
ld hl, EnemyMonDVs
predef GetUnownLetter
ld de, VTiles2 tile $31
ld de, vTiles2 tile $31
predef GetMonBackpic
.done